diff options
Diffstat (limited to 'modules/visual_script/visual_script_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_nodes.cpp | 231 |
1 files changed, 173 insertions, 58 deletions
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp index 8ea3b8098d..d5d8b8fe6e 100644 --- a/modules/visual_script/visual_script_nodes.cpp +++ b/modules/visual_script/visual_script_nodes.cpp @@ -29,12 +29,12 @@ /*************************************************************************/ #include "visual_script_nodes.h" -#include "global_config.h" #include "global_constants.h" #include "os/input.h" #include "os/os.h" +#include "project_settings.h" #include "scene/main/node.h" -#include "scene/main/scene_main_loop.h" +#include "scene/main/scene_tree.h" ////////////////////////////////////////// ////////////////FUNCTION////////////////// @@ -59,10 +59,10 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value _change_notify(); return true; } - if (String(p_name).begins_with("argument/")) { - int idx = String(p_name).get_slice("/", 1).to_int() - 1; + if (String(p_name).begins_with("argument_")) { + int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; ERR_FAIL_INDEX_V(idx, arguments.size(), false); - String what = String(p_name).get_slice("/", 2); + String what = String(p_name).get_slice("/", 1); if (what == "type") { Variant::Type new_type = Variant::Type(int(p_value)); @@ -104,10 +104,10 @@ bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const r_ret = arguments.size(); return true; } - if (String(p_name).begins_with("argument/")) { - int idx = String(p_name).get_slice("/", 1).to_int() - 1; + if (String(p_name).begins_with("argument_")) { + int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int() - 1; ERR_FAIL_INDEX_V(idx, arguments.size(), false); - String what = String(p_name).get_slice("/", 2); + String what = String(p_name).get_slice("/", 1); if (what == "type") { r_ret = arguments[idx].type; return true; @@ -144,8 +144,8 @@ void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const } for (int i = 0; i < arguments.size(); i++) { - p_list->push_back(PropertyInfo(Variant::INT, "argument/" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); - p_list->push_back(PropertyInfo(Variant::STRING, "argument/" + itos(i + 1) + "/name")); + p_list->push_back(PropertyInfo(Variant::INT, "argument_" + itos(i + 1) + "/type", PROPERTY_HINT_ENUM, argt)); + p_list->push_back(PropertyInfo(Variant::STRING, "argument_" + itos(i + 1) + "/name")); } if (!stack_less) { p_list->push_back(PropertyInfo(Variant::INT, "stack/size", PROPERTY_HINT_RANGE, "1,100000")); @@ -559,8 +559,8 @@ void VisualScriptOperator::_bind_methods() { argt += "," + Variant::get_type_name(Variant::Type(i)); } - ADD_PROPERTY(PropertyInfo(Variant::INT, "operator_value/type", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "typed_value/typed", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "operator", PROPERTY_HINT_ENUM, types), "set_operator", "get_operator"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed"); } class VisualScriptNodeInstanceOperator : public VisualScriptNodeInstance { @@ -621,6 +621,113 @@ static Ref<VisualScriptNode> create_op_node(const String &p_name) { } ////////////////////////////////////////// +////////////////OPERATOR////////////////// +////////////////////////////////////////// + +int VisualScriptSelect::get_output_sequence_port_count() const { + + return 0; +} + +bool VisualScriptSelect::has_input_sequence_port() const { + + return false; +} + +int VisualScriptSelect::get_input_value_port_count() const { + + return 3; +} +int VisualScriptSelect::get_output_value_port_count() const { + + return 1; +} + +String VisualScriptSelect::get_output_sequence_port_text(int p_port) const { + + return String(); +} + +PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const { + + if (p_idx == 0) { + return PropertyInfo(Variant::BOOL, "cond"); + } else if (p_idx == 1) { + return PropertyInfo(typed, "a"); + } else { + return PropertyInfo(typed, "b"); + } +} +PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const { + + return PropertyInfo(typed, "out"); +} + +String VisualScriptSelect::get_caption() const { + + return "Select"; +} + +String VisualScriptSelect::get_text() const { + + return "a if cond, else b"; +} + +void VisualScriptSelect::set_typed(Variant::Type p_op) { + + if (typed == p_op) + return; + + typed = p_op; + ports_changed_notify(); +} + +Variant::Type VisualScriptSelect::get_typed() const { + + return typed; +} + +void VisualScriptSelect::_bind_methods() { + + ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptSelect::set_typed); + ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed); + + String argt = "Any"; + for (int i = 1; i < Variant::VARIANT_MAX; i++) { + argt += "," + Variant::get_type_name(Variant::Type(i)); + } + + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_typed", "get_typed"); +} + +class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance { +public: + //virtual int get_working_memory_size() const { return 0; } + + virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { + + bool cond = *p_inputs[0]; + if (cond) + *p_outputs[0] = *p_inputs[1]; + else + *p_outputs[0] = *p_inputs[2]; + + return 0; + } +}; + +VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) { + + VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect); + return instance; +} + +VisualScriptSelect::VisualScriptSelect() { + + typed = Variant::NIL; +} + +////////////////////////////////////////// ////////////////VARIABLE GET////////////////// ////////////////////////////////////////// @@ -691,7 +798,7 @@ StringName VisualScriptVariableGet::get_variable() const { void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const { - if (property.name == "variable/name" && get_visual_script().is_valid()) { + if (property.name == "var_name" && get_visual_script().is_valid()) { Ref<VisualScript> vs = get_visual_script(); List<StringName> vars; vs->get_variable_list(&vars); @@ -714,7 +821,7 @@ void VisualScriptVariableGet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableGet::set_variable); ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableGet::get_variable); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_variable", "get_variable"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable"); } class VisualScriptNodeInstanceVariableGet : public VisualScriptNodeInstance { @@ -816,7 +923,7 @@ StringName VisualScriptVariableSet::get_variable() const { void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const { - if (property.name == "variable/name" && get_visual_script().is_valid()) { + if (property.name == "var_name" && get_visual_script().is_valid()) { Ref<VisualScript> vs = get_visual_script(); List<StringName> vars; vs->get_variable_list(&vars); @@ -839,7 +946,7 @@ void VisualScriptVariableSet::_bind_methods() { ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableSet::set_variable); ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableSet::get_variable); - ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_variable", "get_variable"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_variable", "get_variable"); } class VisualScriptNodeInstanceVariableSet : public VisualScriptNodeInstance { @@ -956,7 +1063,7 @@ Variant VisualScriptConstant::get_constant_value() const { void VisualScriptConstant::_validate_property(PropertyInfo &property) const { - if (property.name == "constant/value") { + if (property.name == "value") { property.type = type; if (type == Variant::NIL) property.usage = 0; //do not save if nil @@ -969,15 +1076,15 @@ void VisualScriptConstant::_bind_methods() { ClassDB::bind_method(D_METHOD("get_constant_type"), &VisualScriptConstant::get_constant_type); ClassDB::bind_method(D_METHOD("set_constant_value", "value"), &VisualScriptConstant::set_constant_value); - ClassDB::bind_method(D_METHOD("get_constant_value"), &VisualScriptConstant::get_constant_value); + ClassDB::bind_method(D_METHOD("get_constant_value:Variant"), &VisualScriptConstant::get_constant_value); String argt = "Null"; for (int i = 1; i < Variant::VARIANT_MAX; i++) { argt += "," + Variant::get_type_name(Variant::Type(i)); } - ADD_PROPERTY(PropertyInfo(Variant::INT, "constant/type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type"); - ADD_PROPERTY(PropertyInfo(Variant::NIL, "constant/value"), "set_constant_value", "get_constant_value"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_constant_type", "get_constant_type"); + ADD_PROPERTY(PropertyInfo(Variant::NIL, "value"), "set_constant_value", "get_constant_value"); } class VisualScriptNodeInstanceConstant : public VisualScriptNodeInstance { @@ -1083,8 +1190,8 @@ Ref<Resource> VisualScriptPreload::get_preload() const { void VisualScriptPreload::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_preload", "resource"), &VisualScriptPreload::set_preload); - ClassDB::bind_method(D_METHOD("get_preload"), &VisualScriptPreload::get_preload); + ClassDB::bind_method(D_METHOD("set_preload", "resource:Resource"), &VisualScriptPreload::set_preload); + ClassDB::bind_method(D_METHOD("get_preload:Resource"), &VisualScriptPreload::get_preload); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource"), "set_preload", "get_preload"); } @@ -1832,17 +1939,17 @@ public: VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton); - instance->singleton = GlobalConfig::get_singleton()->get_singleton_object(singleton); + instance->singleton = ProjectSettings::get_singleton()->get_singleton_object(singleton); return instance; } VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const { - Object *obj = GlobalConfig::get_singleton()->get_singleton_object(singleton); + Object *obj = ProjectSettings::get_singleton()->get_singleton_object(singleton); TypeGuess tg; tg.type = Variant::OBJECT; if (obj) { - tg.GDCLASS = obj->get_class(); + tg.gdclass = obj->get_class(); tg.script = obj->get_script(); } @@ -1856,11 +1963,11 @@ void VisualScriptEngineSingleton::_bind_methods() { String cc; - List<GlobalConfig::Singleton> singletons; + List<ProjectSettings::Singleton> singletons; - GlobalConfig::get_singleton()->get_singletons(&singletons); + ProjectSettings::get_singleton()->get_singletons(&singletons); - for (List<GlobalConfig::Singleton>::Element *E = singletons.front(); E; E = E->next()) { + for (List<ProjectSettings::Singleton>::Element *E = singletons.front(); E; E = E->next()) { if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D") continue; //skip these, too simple named @@ -2002,7 +2109,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu VisualScriptSceneNode::TypeGuess tg; tg.type = Variant::OBJECT; - tg.GDCLASS = "Node"; + tg.gdclass = "Node"; #ifdef TOOLS_ENABLED Ref<Script> script = get_visual_script(); @@ -2031,7 +2138,7 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu Node *another = script_node->get_node(path); if (another) { - tg.GDCLASS = another->get_class(); + tg.gdclass = another->get_class(); tg.script = another->get_script(); } #endif @@ -2173,7 +2280,7 @@ VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGu TypeGuess tg; tg.type = Variant::OBJECT; - tg.GDCLASS = "SceneTree"; + tg.gdclass = "SceneTree"; return tg; } @@ -2353,13 +2460,13 @@ VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inp VisualScriptSceneNode::TypeGuess tg; tg.type = Variant::OBJECT; - tg.GDCLASS = "Object"; + tg.gdclass = "Object"; Ref<Script> script = get_visual_script(); if (!script.is_valid()) return tg; - tg.GDCLASS = script->get_instance_base_type(); + tg.gdclass = script->get_instance_base_type(); tg.script = script; return tg; @@ -2489,10 +2596,10 @@ public: in_values.resize(in_count); for (int i = 0; i < in_count; i++) { - in_values[i] = p_inputs[i]; + in_values[i] = *p_inputs[i]; } - out_values.resize(in_count); + out_values.resize(out_count); work_mem.resize(work_mem_size); @@ -2538,6 +2645,7 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode); instance->instance = p_instance; + instance->node = this; instance->in_count = get_input_value_port_count(); instance->out_count = get_output_value_port_count(); @@ -2550,6 +2658,10 @@ VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance return instance; } +void VisualScriptCustomNode::_script_changed() { + ports_changed_notify(); +} + void VisualScriptCustomNode::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_sequence_port_count")); @@ -2572,6 +2684,8 @@ void VisualScriptCustomNode::_bind_methods() { BIND_VMETHOD(MethodInfo(Variant::INT, "_get_working_memory_size")); BIND_VMETHOD(MethodInfo(Variant::NIL, "_step:Variant", PropertyInfo(Variant::ARRAY, "inputs"), PropertyInfo(Variant::ARRAY, "outputs"), PropertyInfo(Variant::INT, "start_mode"), PropertyInfo(Variant::ARRAY, "working_mem"))); + ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed); + BIND_CONSTANT(START_MODE_BEGIN_SEQUENCE); BIND_CONSTANT(START_MODE_CONTINUE_SEQUENCE); BIND_CONSTANT(START_MODE_RESUME_YIELD); @@ -2584,6 +2698,7 @@ void VisualScriptCustomNode::_bind_methods() { } VisualScriptCustomNode::VisualScriptCustomNode() { + connect("script_changed", this, "_script_changed"); } ////////////////////////////////////////// @@ -2683,7 +2798,7 @@ public: r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; return 0; } - *p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error_str); + *p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error); return 0; } }; @@ -3088,8 +3203,8 @@ void VisualScriptLocalVar::_bind_methods() { argt += "," + Variant::get_type_name(Variant::Type(i)); } - ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_var_name", "get_var_name"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "variable/type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); } VisualScriptLocalVar::VisualScriptLocalVar() { @@ -3210,8 +3325,8 @@ void VisualScriptLocalVarSet::_bind_methods() { argt += "," + Variant::get_type_name(Variant::Type(i)); } - ADD_PROPERTY(PropertyInfo(Variant::STRING, "variable/name"), "set_var_name", "get_var_name"); - ADD_PROPERTY(PropertyInfo(Variant::INT, "variable/type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); + ADD_PROPERTY(PropertyInfo(Variant::STRING, "var_name"), "set_var_name", "get_var_name"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt), "set_var_type", "get_var_type"); } VisualScriptLocalVarSet::VisualScriptLocalVarSet() { @@ -3253,32 +3368,33 @@ PropertyInfo VisualScriptInputAction::get_input_value_port_info(int p_idx) const } PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const { - return PropertyInfo(Variant::BOOL, "pressed"); -} - -String VisualScriptInputAction::get_caption() const { - - return "Action"; -} - -String VisualScriptInputAction::get_text() const { - + String mstr; switch (mode) { case MODE_PRESSED: { - return name; + mstr = "pressed"; } break; case MODE_RELEASED: { - return "not " + name; + mstr = "not pressed"; } break; case MODE_JUST_PRESSED: { - return String(name) + " " + TTR("just pressed"); + mstr = "just pressed"; } break; case MODE_JUST_RELEASED: { - return String(name) + " " + TTR("just released"); + mstr = "just released"; } break; } - return String(); + return PropertyInfo(Variant::BOOL, mstr); +} + +String VisualScriptInputAction::get_caption() const { + + return "Action"; +} + +String VisualScriptInputAction::get_text() const { + + return name; } String VisualScriptInputAction::get_category() const { @@ -3319,8 +3435,6 @@ public: StringName action; VisualScriptInputAction::Mode mode; - virtual int get_working_memory_size() const { return 1; } - virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) { switch (mode) { @@ -3360,7 +3474,7 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const { String actions; List<PropertyInfo> pinfo; - GlobalConfig::get_singleton()->get_property_list(&pinfo); + ProjectSettings::get_singleton()->get_property_list(&pinfo); Vector<String> al; for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) { @@ -3628,6 +3742,7 @@ void register_visual_script_nodes() { VisualScriptLanguage::singleton->add_register_func("operators/logic/xor", create_op_node<Variant::OP_XOR>); VisualScriptLanguage::singleton->add_register_func("operators/logic/not", create_op_node<Variant::OP_NOT>); VisualScriptLanguage::singleton->add_register_func("operators/logic/in", create_op_node<Variant::OP_IN>); + VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>); VisualScriptLanguage::singleton->add_register_func("functions/deconstruct", create_node_generic<VisualScriptDeconstruct>); |