diff options
Diffstat (limited to 'modules/visual_script/visual_script_yield_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_yield_nodes.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index dd07cc45a7..d8bc926a1d 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -113,7 +113,7 @@ public: } Ref<VisualScriptFunctionState> state; - state.instance(); + state.instantiate(); int ret = STEP_YIELD_BIT; switch (mode) { @@ -138,7 +138,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptYield::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceYield *instance = memnew(VisualScriptNodeInstanceYield); //instance->instance=p_instance; instance->mode = yield_mode; @@ -152,7 +152,7 @@ void VisualScriptYield::set_yield_mode(YieldMode p_mode) { } yield_mode = p_mode; ports_changed_notify(); - _change_notify(); + notify_property_list_changed(); } VisualScriptYield::YieldMode VisualScriptYield::get_yield_mode() { @@ -174,7 +174,7 @@ float VisualScriptYield::get_wait_time() { void VisualScriptYield::_validate_property(PropertyInfo &property) const { if (property.name == "wait_time") { if (yield_mode != YIELD_WAIT) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } } } @@ -202,7 +202,7 @@ VisualScriptYield::VisualScriptYield() { template <VisualScriptYield::YieldMode MODE> static Ref<VisualScriptNode> create_yield_node(const String &p_name) { Ref<VisualScriptYield> node; - node.instance(); + node.instantiate(); node->set_yield_mode(MODE); return node; } @@ -359,7 +359,7 @@ void VisualScriptYieldSignal::set_base_type(const StringName &p_type) { base_type = p_type; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -374,7 +374,7 @@ void VisualScriptYieldSignal::set_signal(const StringName &p_type) { signal = p_type; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -389,7 +389,7 @@ void VisualScriptYieldSignal::set_base_path(const NodePath &p_type) { base_path = p_type; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -404,7 +404,7 @@ void VisualScriptYieldSignal::set_call_mode(CallMode p_mode) { call_mode = p_mode; - _change_notify(); + notify_property_list_changed(); ports_changed_notify(); } @@ -421,11 +421,11 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const { if (property.name == "node_path") { if (call_mode != CALL_MODE_NODE_PATH) { - property.usage = 0; + property.usage = PROPERTY_USAGE_NONE; } else { Node *bnode = _get_base_node(); if (bnode) { - property.hint_string = bnode->get_path(); //convert to loong string + property.hint_string = bnode->get_path(); //convert to long string } } } @@ -548,7 +548,7 @@ public: } Ref<VisualScriptFunctionState> state; - state.instance(); + state.instantiate(); state->connect_to_signal(object, signal, Array()); @@ -559,7 +559,7 @@ public: } }; -VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) { +VisualScriptNodeInstance *VisualScriptYieldSignal::instantiate(VisualScriptInstance *p_instance) { VisualScriptNodeInstanceYieldSignal *instance = memnew(VisualScriptNodeInstanceYieldSignal); instance->node = this; instance->instance = p_instance; @@ -578,7 +578,7 @@ VisualScriptYieldSignal::VisualScriptYieldSignal() { template <VisualScriptYieldSignal::CallMode cmode> static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) { Ref<VisualScriptYieldSignal> node; - node.instance(); + node.instantiate(); node->set_call_mode(cmode); return node; } |