diff options
Diffstat (limited to 'modules/visual_script/visual_script_yield_nodes.cpp')
-rw-r--r-- | modules/visual_script/visual_script_yield_nodes.cpp | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp index 2e111511b7..4b8e17421b 100644 --- a/modules/visual_script/visual_script_yield_nodes.cpp +++ b/modules/visual_script/visual_script_yield_nodes.cpp @@ -3,7 +3,7 @@ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ -/* http://www.godotengine.org */ +/* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ @@ -105,7 +105,7 @@ public: } else { //yield - SceneTree *tree = OS::get_singleton()->get_main_loop()->cast_to<SceneTree>(); + SceneTree *tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()); if (!tree) { r_error_str = "Main Loop is not SceneTree"; r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; @@ -189,9 +189,9 @@ void VisualScriptYield::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,FixedFrame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time"); - BIND_CONSTANT(YIELD_FRAME); - BIND_CONSTANT(YIELD_FIXED_FRAME); - BIND_CONSTANT(YIELD_WAIT); + BIND_ENUM_CONSTANT(YIELD_FRAME); + BIND_ENUM_CONSTANT(YIELD_FIXED_FRAME); + BIND_ENUM_CONSTANT(YIELD_WAIT); } VisualScriptYield::VisualScriptYield() { @@ -252,10 +252,7 @@ Node *VisualScriptYieldSignal::_get_base_node() const { return NULL; MainLoop *main_loop = OS::get_singleton()->get_main_loop(); - if (!main_loop) - return NULL; - - SceneTree *scene_tree = main_loop->cast_to<SceneTree>(); + SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop); if (!scene_tree) return NULL; @@ -493,9 +490,9 @@ void VisualScriptYieldSignal::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "node_path", PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE), "set_base_path", "get_base_path"); ADD_PROPERTY(PropertyInfo(Variant::STRING, "signal"), "set_signal", "get_signal"); - BIND_CONSTANT(CALL_MODE_SELF); - BIND_CONSTANT(CALL_MODE_NODE_PATH); - BIND_CONSTANT(CALL_MODE_INSTANCE); + BIND_ENUM_CONSTANT(CALL_MODE_SELF); + BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH); + BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE); } class VisualScriptNodeInstanceYieldSignal : public VisualScriptNodeInstance { @@ -530,7 +527,7 @@ public: } break; case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: { - Node *node = instance->get_owner_ptr()->cast_to<Node>(); + Node *node = Object::cast_to<Node>(instance->get_owner_ptr()); if (!node) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Base object is not a Node!"; @@ -538,7 +535,7 @@ public: } Node *another = node->get_node(node_path); - if (!node) { + if (!another) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD; r_error_str = "Path does not lead Node!"; return 0; |