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-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml2
-rw-r--r--modules/visual_script/visual_script_editor.cpp2
2 files changed, 3 insertions, 1 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index 2ad399c951..1ab9f807fb 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -143,7 +143,7 @@
</constant>
<constant name="STEP_PUSH_STACK_BIT" value="16777216">
Hint used by [method _step] to tell that control should return to it when there is no other node left to execute.
- This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the true/false branch has finished execution.
+ This is used by [VisualScriptCondition] to redirect the sequence to the "Done" port after the [code]true[/code]/[code]false[/code] branch has finished execution.
</constant>
<constant name="STEP_GO_BACK_BIT" value="33554432">
Hint used by [method _step] to tell that control should return back, either hitting a previous STEP_PUSH_STACK_BIT or exiting the function.
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index 6e7e566206..efd471eed1 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -37,6 +37,7 @@
#include "core/variant.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
+#include "scene/main/viewport.h"
#include "visual_script_expression.h"
#include "visual_script_flow_control.h"
#include "visual_script_func_nodes.h"
@@ -1330,6 +1331,7 @@ void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
}
void VisualScriptEditor::_generic_search() {
+ port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position();
new_connect_node_select->select_from_visual_script(String(""), false);
}