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-rw-r--r--modules/visual_script/SCsub4
-rw-r--r--modules/visual_script/config.py4
-rw-r--r--modules/visual_script/doc_classes/@VisualScript.xml15
-rw-r--r--modules/visual_script/doc_classes/VisualScript.xml198
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml64
-rw-r--r--modules/visual_script/doc_classes/VisualScriptClassConstant.xml6
-rw-r--r--modules/visual_script/doc_classes/VisualScriptComment.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptComposeArray.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCondition.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptConstant.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptConstructor.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptCustomNode.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptDeconstruct.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEditor.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEmitSignal.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml6
-rw-r--r--modules/visual_script/doc_classes/VisualScriptExpression.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunction.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionCall.xml8
-rw-r--r--modules/visual_script/doc_classes/VisualScriptFunctionState.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexGet.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIndexSet.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptInputAction.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptIterator.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLists.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLocalVar.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptMathConstant.xml18
-rw-r--r--modules/visual_script/doc_classes/VisualScriptNode.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptOperator.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPreload.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertyGet.xml10
-rw-r--r--modules/visual_script/doc_classes/VisualScriptPropertySet.xml8
-rw-r--r--modules/visual_script/doc_classes/VisualScriptResourcePath.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptReturn.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSceneNode.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSceneTree.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSelect.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSelf.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSequence.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSubCall.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptSwitch.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptTypeCast.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptVariableGet.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptVariableSet.xml4
-rw-r--r--modules/visual_script/doc_classes/VisualScriptWhile.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYield.xml2
-rw-r--r--modules/visual_script/doc_classes/VisualScriptYieldSignal.xml6
-rw-r--r--modules/visual_script/icons/VisualScript.svg1
-rw-r--r--modules/visual_script/icons/icon_visual_script.svg6
-rw-r--r--modules/visual_script/register_types.cpp15
-rw-r--r--modules/visual_script/register_types.h9
-rw-r--r--modules/visual_script/visual_script.cpp1714
-rw-r--r--modules/visual_script/visual_script.h355
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.cpp569
-rw-r--r--modules/visual_script/visual_script_builtin_funcs.h38
-rw-r--r--modules/visual_script/visual_script_editor.cpp2949
-rw-r--r--modules/visual_script/visual_script_editor.h102
-rw-r--r--modules/visual_script/visual_script_expression.cpp503
-rw-r--r--modules/visual_script/visual_script_expression.h85
-rw-r--r--modules/visual_script/visual_script_flow_control.cpp233
-rw-r--r--modules/visual_script/visual_script_flow_control.h171
-rw-r--r--modules/visual_script/visual_script_func_nodes.cpp663
-rw-r--r--modules/visual_script/visual_script_func_nodes.h106
-rw-r--r--modules/visual_script/visual_script_nodes.cpp1015
-rw-r--r--modules/visual_script/visual_script_nodes.h639
-rw-r--r--modules/visual_script/visual_script_property_selector.cpp246
-rw-r--r--modules/visual_script/visual_script_property_selector.h15
-rw-r--r--modules/visual_script/visual_script_yield_nodes.cpp210
-rw-r--r--modules/visual_script/visual_script_yield_nodes.h54
72 files changed, 4482 insertions, 5657 deletions
diff --git a/modules/visual_script/SCsub b/modules/visual_script/SCsub
index 3c3d2caa57..16faea08d7 100644
--- a/modules/visual_script/SCsub
+++ b/modules/visual_script/SCsub
@@ -1,7 +1,7 @@
#!/usr/bin/env python
-Import('env')
-Import('env_modules')
+Import("env")
+Import("env_modules")
env_vs = env_modules.Clone()
diff --git a/modules/visual_script/config.py b/modules/visual_script/config.py
index 087a13a200..b15479797c 100644
--- a/modules/visual_script/config.py
+++ b/modules/visual_script/config.py
@@ -1,12 +1,13 @@
def can_build(env, platform):
return True
+
def configure(env):
pass
+
def get_doc_classes():
return [
- "@VisualScript",
"VisualScriptBasicTypeConstant",
"VisualScriptBuiltinFunc",
"VisualScriptClassConstant",
@@ -56,5 +57,6 @@ def get_doc_classes():
"VisualScriptYield",
]
+
def get_doc_path():
return "doc_classes"
diff --git a/modules/visual_script/doc_classes/@VisualScript.xml b/modules/visual_script/doc_classes/@VisualScript.xml
deleted file mode 100644
index 8d9408e6d4..0000000000
--- a/modules/visual_script/doc_classes/@VisualScript.xml
+++ /dev/null
@@ -1,15 +0,0 @@
-<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@VisualScript" category="Core" version="3.2">
- <brief_description>
- Built-in visual script functions.
- </brief_description>
- <description>
- A list of built-in visual script functions, see [VisualScriptBuiltinFunc] and [VisualScript].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <constants>
- </constants>
-</class>
diff --git a/modules/visual_script/doc_classes/VisualScript.xml b/modules/visual_script/doc_classes/VisualScript.xml
index 0d95075152..5112ea43a7 100644
--- a/modules/visual_script/doc_classes/VisualScript.xml
+++ b/modules/visual_script/doc_classes/VisualScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScript" inherits="Script" category="Core" version="3.2">
+<class name="VisualScript" inherits="Script" version="4.0">
<brief_description>
A script implemented in the Visual Script programming environment.
</brief_description>
@@ -9,13 +9,13 @@
You are most likely to use this class via the Visual Script editor or when writing plugins for it.
</description>
<tutorials>
- <link>https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link>
+ <link title="VisualScript tutorial index">https://docs.godotengine.org/en/latest/getting_started/scripting/visual_script/index.html</link>
</tutorials>
<methods>
<method name="add_custom_signal">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Add a custom signal with the specified name to the VisualScript.
@@ -24,31 +24,31 @@
<method name="add_function">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
+ </argument>
+ <argument index="1" name="func_node_id" type="int">
</argument>
<description>
- Add a function with the specified name to the VisualScript.
+ Add a function with the specified name to the VisualScript, and assign the root [VisualScriptFunction] node's id as [code]func_node_id[/code].
</description>
</method>
<method name="add_node">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
- <argument index="2" name="node" type="VisualScriptNode">
+ <argument index="1" name="node" type="VisualScriptNode">
</argument>
- <argument index="3" name="position" type="Vector2" default="Vector2( 0, 0 )">
+ <argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )">
</argument>
<description>
- Add a node to a function of the VisualScript.
+ Add a node to the VisualScript.
</description>
</method>
<method name="add_variable">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="default_value" type="Variant" default="null">
</argument>
@@ -61,7 +61,7 @@
<method name="custom_signal_add_argument">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="type" type="int" enum="Variant.Type">
</argument>
@@ -76,7 +76,7 @@
<method name="custom_signal_get_argument_count" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Get the count of a custom signal's arguments.
@@ -85,7 +85,7 @@
<method name="custom_signal_get_argument_name" qualifiers="const">
<return type="String">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -96,7 +96,7 @@
<method name="custom_signal_get_argument_type" qualifiers="const">
<return type="int" enum="Variant.Type">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -107,7 +107,7 @@
<method name="custom_signal_remove_argument">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -118,7 +118,7 @@
<method name="custom_signal_set_argument_name">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -131,7 +131,7 @@
<method name="custom_signal_set_argument_type">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -144,7 +144,7 @@
<method name="custom_signal_swap_argument">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="argidx" type="int">
</argument>
@@ -157,15 +157,13 @@
<method name="data_connect">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="2" name="from_port" type="int">
+ <argument index="1" name="from_port" type="int">
</argument>
- <argument index="3" name="to_node" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
- <argument index="4" name="to_port" type="int">
+ <argument index="3" name="to_port" type="int">
</argument>
<description>
Connect two data ports. The value of [code]from_node[/code]'s [code]from_port[/code] would be fed into [code]to_node[/code]'s [code]to_port[/code].
@@ -174,15 +172,13 @@
<method name="data_disconnect">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="1" name="from_port" type="int">
</argument>
- <argument index="2" name="from_port" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
- <argument index="3" name="to_node" type="int">
- </argument>
- <argument index="4" name="to_port" type="int">
+ <argument index="3" name="to_port" type="int">
</argument>
<description>
Disconnect two data ports previously connected with [method data_connect].
@@ -191,47 +187,41 @@
<method name="get_function_node_id" qualifiers="const">
<return type="int">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns the id of a function's entry point node.
</description>
</method>
- <method name="get_function_scroll" qualifiers="const">
- <return type="Vector2">
- </return>
- <argument index="0" name="name" type="String">
- </argument>
- <description>
- Returns the position of the center of the screen for a given function.
- </description>
- </method>
<method name="get_node" qualifiers="const">
<return type="VisualScriptNode">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
<description>
- Returns a node given its id and its function.
+ Returns a node given its id.
</description>
</method>
<method name="get_node_position" qualifiers="const">
<return type="Vector2">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
<description>
Returns a node's position in pixels.
</description>
</method>
+ <method name="get_scroll" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ Returns the current position of the center of the screen.
+ </description>
+ </method>
<method name="get_variable_default_value" qualifiers="const">
<return type="Variant">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns the default (initial) value of a variable.
@@ -240,7 +230,7 @@
<method name="get_variable_export" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns whether a variable is exported.
@@ -249,7 +239,7 @@
<method name="get_variable_info" qualifiers="const">
<return type="Dictionary">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns the information for a given variable as a dictionary. The information includes its name, type, hint and usage.
@@ -258,7 +248,7 @@
<method name="has_custom_signal" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns whether a signal exists with the specified name.
@@ -267,15 +257,13 @@
<method name="has_data_connection" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="func" type="String">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="1" name="from_port" type="int">
</argument>
- <argument index="2" name="from_port" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
- <argument index="3" name="to_node" type="int">
- </argument>
- <argument index="4" name="to_port" type="int">
+ <argument index="3" name="to_port" type="int">
</argument>
<description>
Returns whether the specified data ports are connected.
@@ -284,7 +272,7 @@
<method name="has_function" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns whether a function exists with the specified name.
@@ -293,9 +281,7 @@
<method name="has_node" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
<description>
Returns whether a node exists with the given id.
@@ -304,13 +290,11 @@
<method name="has_sequence_connection" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="2" name="from_output" type="int">
+ <argument index="1" name="from_output" type="int">
</argument>
- <argument index="3" name="to_node" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
<description>
Returns whether the specified sequence ports are connected.
@@ -319,7 +303,7 @@
<method name="has_variable" qualifiers="const">
<return type="bool">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Returns whether a variable exists with the specified name.
@@ -328,7 +312,7 @@
<method name="remove_custom_signal">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Remove a custom signal with the given name.
@@ -337,7 +321,7 @@
<method name="remove_function">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Remove a specific function and its nodes from the script.
@@ -346,18 +330,16 @@
<method name="remove_node">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
<description>
- Remove a specific node.
+ Remove the node with the specified id.
</description>
</method>
<method name="remove_variable">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<description>
Remove a variable with the given name.
@@ -366,9 +348,9 @@
<method name="rename_custom_signal">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
- <argument index="1" name="new_name" type="String">
+ <argument index="1" name="new_name" type="StringName">
</argument>
<description>
Change the name of a custom signal.
@@ -377,9 +359,9 @@
<method name="rename_function">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
- <argument index="1" name="new_name" type="String">
+ <argument index="1" name="new_name" type="StringName">
</argument>
<description>
Change the name of a function.
@@ -388,9 +370,9 @@
<method name="rename_variable">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
- <argument index="1" name="new_name" type="String">
+ <argument index="1" name="new_name" type="StringName">
</argument>
<description>
Change the name of a variable.
@@ -399,13 +381,11 @@
<method name="sequence_connect">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="2" name="from_output" type="int">
+ <argument index="1" name="from_output" type="int">
</argument>
- <argument index="3" name="to_node" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
<description>
Connect two sequence ports. The execution will flow from of [code]from_node[/code]'s [code]from_output[/code] into [code]to_node[/code].
@@ -415,55 +395,49 @@
<method name="sequence_disconnect">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
+ <argument index="0" name="from_node" type="int">
</argument>
- <argument index="1" name="from_node" type="int">
+ <argument index="1" name="from_output" type="int">
</argument>
- <argument index="2" name="from_output" type="int">
- </argument>
- <argument index="3" name="to_node" type="int">
+ <argument index="2" name="to_node" type="int">
</argument>
<description>
Disconnect two sequence ports previously connected with [method sequence_connect].
</description>
</method>
- <method name="set_function_scroll">
+ <method name="set_instance_base_type">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
- </argument>
- <argument index="1" name="ofs" type="Vector2">
+ <argument index="0" name="type" type="StringName">
</argument>
<description>
- Position the center of the screen for a function.
+ Set the base type of the script.
</description>
</method>
- <method name="set_instance_base_type">
+ <method name="set_node_position">
<return type="void">
</return>
- <argument index="0" name="type" type="String">
+ <argument index="0" name="id" type="int">
+ </argument>
+ <argument index="1" name="position" type="Vector2">
</argument>
<description>
- Set the base type of the script.
+ Set the node position in the VisualScript graph.
</description>
</method>
- <method name="set_node_position">
+ <method name="set_scroll">
<return type="void">
</return>
- <argument index="0" name="func" type="String">
- </argument>
- <argument index="1" name="id" type="int">
- </argument>
- <argument index="2" name="position" type="Vector2">
+ <argument index="0" name="ofs" type="Vector2">
</argument>
<description>
- Position a node on the screen.
+ Set the screen center to the given position.
</description>
</method>
<method name="set_variable_default_value">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="value" type="Variant">
</argument>
@@ -474,7 +448,7 @@
<method name="set_variable_export">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
@@ -485,7 +459,7 @@
<method name="set_variable_info">
<return type="void">
</return>
- <argument index="0" name="name" type="String">
+ <argument index="0" name="name" type="StringName">
</argument>
<argument index="1" name="value" type="Dictionary">
</argument>
@@ -496,9 +470,7 @@
</methods>
<signals>
<signal name="node_ports_changed">
- <argument index="0" name="function" type="String">
- </argument>
- <argument index="1" name="id" type="int">
+ <argument index="0" name="id" type="int">
</argument>
<description>
Emitted when the ports of a node are changed.
diff --git a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
index 6dc54dbc03..4d07f878a2 100644
--- a/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBasicTypeConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptBasicTypeConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node representing a constant from the base types.
</brief_description>
@@ -14,7 +14,7 @@
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type" default="0">
The type to get the constant from.
</member>
- <member name="constant" type="String" setter="set_basic_type_constant" getter="get_basic_type_constant">
+ <member name="constant" type="StringName" setter="set_basic_type_constant" getter="get_basic_type_constant">
The name of the constant to return.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
index b5b452ee47..219ffd01d3 100644
--- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
+++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptBuiltinFunc" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node used to call built-in functions.
</brief_description>
@@ -89,10 +89,10 @@
<constant name="MATH_EASE" value="23" enum="BuiltinFunc">
Easing function, based on exponent. 0 is constant, 1 is linear, 0 to 1 is ease-in, 1+ is ease out. Negative values are in-out/out in.
</constant>
- <constant name="MATH_DECIMALS" value="24" enum="BuiltinFunc">
+ <constant name="MATH_STEP_DECIMALS" value="24" enum="BuiltinFunc">
Return the number of digit places after the decimal that the first non-zero digit occurs.
</constant>
- <constant name="MATH_STEPIFY" value="25" enum="BuiltinFunc">
+ <constant name="MATH_SNAPPED" value="25" enum="BuiltinFunc">
Return the input snapped to a given step.
</constant>
<constant name="MATH_LERP" value="26" enum="BuiltinFunc">
@@ -111,61 +111,61 @@
<constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc">
Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time.
</constant>
- <constant name="MATH_RAND" value="32" enum="BuiltinFunc">
+ <constant name="MATH_RANDI" value="32" enum="BuiltinFunc">
Return a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function.
</constant>
<constant name="MATH_RANDF" value="33" enum="BuiltinFunc">
Return a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication.
</constant>
- <constant name="MATH_RANDOM" value="34" enum="BuiltinFunc">
+ <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc">
Return a random floating-point value between the two inputs.
</constant>
- <constant name="MATH_SEED" value="35" enum="BuiltinFunc">
+ <constant name="MATH_RANDI_RANGE" value="35" enum="BuiltinFunc">
+ Return a random 32-bit integer value between the two inputs.
+ </constant>
+ <constant name="MATH_SEED" value="36" enum="BuiltinFunc">
Set the seed for the random number generator.
</constant>
- <constant name="MATH_RANDSEED" value="36" enum="BuiltinFunc">
+ <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc">
Return a random value from the given seed, along with the new seed.
</constant>
- <constant name="MATH_DEG2RAD" value="37" enum="BuiltinFunc">
+ <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc">
Convert the input from degrees to radians.
</constant>
- <constant name="MATH_RAD2DEG" value="38" enum="BuiltinFunc">
+ <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc">
Convert the input from radians to degrees.
</constant>
- <constant name="MATH_LINEAR2DB" value="39" enum="BuiltinFunc">
+ <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc">
Convert the input from linear volume to decibel volume.
</constant>
- <constant name="MATH_DB2LINEAR" value="40" enum="BuiltinFunc">
+ <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc">
Convert the input from decibel volume to linear volume.
</constant>
- <constant name="MATH_POLAR2CARTESIAN" value="41" enum="BuiltinFunc">
+ <constant name="MATH_POLAR2CARTESIAN" value="42" enum="BuiltinFunc">
Converts a 2D point expressed in the polar coordinate system (a distance from the origin [code]r[/code] and an angle [code]th[/code]) to the cartesian coordinate system (X and Y axis).
</constant>
- <constant name="MATH_CARTESIAN2POLAR" value="42" enum="BuiltinFunc">
+ <constant name="MATH_CARTESIAN2POLAR" value="43" enum="BuiltinFunc">
Converts a 2D point expressed in the cartesian coordinate system (X and Y axis) to the polar coordinate system (a distance from the origin and an angle).
</constant>
- <constant name="MATH_WRAP" value="43" enum="BuiltinFunc">
+ <constant name="MATH_WRAP" value="44" enum="BuiltinFunc">
</constant>
- <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc">
+ <constant name="MATH_WRAPF" value="45" enum="BuiltinFunc">
</constant>
- <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc">
+ <constant name="LOGIC_MAX" value="46" enum="BuiltinFunc">
Return the greater of the two numbers, also known as their maximum.
</constant>
- <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc">
+ <constant name="LOGIC_MIN" value="47" enum="BuiltinFunc">
Return the lesser of the two numbers, also known as their minimum.
</constant>
- <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc">
+ <constant name="LOGIC_CLAMP" value="48" enum="BuiltinFunc">
Return the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code].
</constant>
- <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc">
+ <constant name="LOGIC_NEAREST_PO2" value="49" enum="BuiltinFunc">
Return the nearest power of 2 to the input.
</constant>
- <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc">
+ <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc">
Create a [WeakRef] from the input.
</constant>
- <constant name="FUNC_FUNCREF" value="50" enum="BuiltinFunc">
- Create a [FuncRef] from the input.
- </constant>
<constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc">
Convert between types.
</constant>
@@ -197,29 +197,25 @@
Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR].
</constant>
<constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc">
- Serialize a [Variant] to a [PoolByteArray].
+ Serialize a [Variant] to a [PackedByteArray].
</constant>
<constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc">
- Deserialize a [Variant] from a [PoolByteArray] serialized using [constant VAR_TO_BYTES].
- </constant>
- <constant name="COLORN" value="63" enum="BuiltinFunc">
- Return the [Color] with the given name and alpha ranging from 0 to 1
- [b]Note:[/b] Names are defined in [code]color_names.inc[/code].
+ Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES].
</constant>
- <constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc">
+ <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc">
Return a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula:
[codeblock]
var t = clamp((weight - from) / (to - from), 0.0, 1.0)
return t * t * (3.0 - 2.0 * t)
[/codeblock]
</constant>
- <constant name="MATH_POSMOD" value="65" enum="BuiltinFunc">
+ <constant name="MATH_POSMOD" value="64" enum="BuiltinFunc">
</constant>
- <constant name="MATH_LERP_ANGLE" value="66" enum="BuiltinFunc">
+ <constant name="MATH_LERP_ANGLE" value="65" enum="BuiltinFunc">
</constant>
- <constant name="TEXT_ORD" value="67" enum="BuiltinFunc">
+ <constant name="TEXT_ORD" value="66" enum="BuiltinFunc">
</constant>
- <constant name="FUNC_MAX" value="68" enum="BuiltinFunc">
+ <constant name="FUNC_MAX" value="67" enum="BuiltinFunc">
Represents the size of the [enum BuiltinFunc] enum.
</constant>
</constants>
diff --git a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml
index 49ea7850ef..de5d731cc0 100644
--- a/modules/visual_script/doc_classes/VisualScriptClassConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptClassConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptClassConstant" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptClassConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
Gets a constant from a given class.
</brief_description>
@@ -15,10 +15,10 @@
<methods>
</methods>
<members>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
The constant's parent class.
</member>
- <member name="constant" type="String" setter="set_class_constant" getter="get_class_constant" default="&quot;&quot;">
+ <member name="constant" type="StringName" setter="set_class_constant" getter="get_class_constant" default="@&quot;&quot;">
The constant to return. See the given class for its available constants.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptComment.xml b/modules/visual_script/doc_classes/VisualScriptComment.xml
index 2538bc8356..243338ea52 100644
--- a/modules/visual_script/doc_classes/VisualScriptComment.xml
+++ b/modules/visual_script/doc_classes/VisualScriptComment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptComment" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptComment" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node used to annotate the script.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml b/modules/visual_script/doc_classes/VisualScriptComposeArray.xml
index 92efbc51d1..dec182abf6 100644
--- a/modules/visual_script/doc_classes/VisualScriptComposeArray.xml
+++ b/modules/visual_script/doc_classes/VisualScriptComposeArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptComposeArray" inherits="VisualScriptLists" category="Core" version="3.2">
+<class name="VisualScriptComposeArray" inherits="VisualScriptLists" version="4.0">
<brief_description>
A Visual Script Node used to create array from a list of items.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptCondition.xml b/modules/visual_script/doc_classes/VisualScriptCondition.xml
index 12d85429cf..a9981c1f57 100644
--- a/modules/visual_script/doc_classes/VisualScriptCondition.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCondition.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptCondition" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptCondition" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node which branches the flow.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptConstant.xml b/modules/visual_script/doc_classes/VisualScriptConstant.xml
index eb12fc3731..69676c4bba 100644
--- a/modules/visual_script/doc_classes/VisualScriptConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptConstant" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
Gets a contant's value.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptConstructor.xml b/modules/visual_script/doc_classes/VisualScriptConstructor.xml
index 8da5055d83..2f162e78b6 100644
--- a/modules/visual_script/doc_classes/VisualScriptConstructor.xml
+++ b/modules/visual_script/doc_classes/VisualScriptConstructor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptConstructor" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptConstructor" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node which calls a base type constructor.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
index f70e22c7d0..1c23b58507 100644
--- a/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptCustomNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptCustomNode" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptCustomNode" inherits="VisualScriptNode" version="4.0">
<brief_description>
A scripted Visual Script node.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
index c8543287b4..530c80530e 100644
--- a/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
+++ b/modules/visual_script/doc_classes/VisualScriptDeconstruct.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptDeconstruct" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script node which deconstructs a base type instance into its parts.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptEditor.xml b/modules/visual_script/doc_classes/VisualScriptEditor.xml
index add2eb2275..186cd21239 100644
--- a/modules/visual_script/doc_classes/VisualScriptEditor.xml
+++ b/modules/visual_script/doc_classes/VisualScriptEditor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptEditor" inherits="Object" category="Core" version="3.2">
+<class name="VisualScriptEditor" inherits="Object" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
index 1a567905a9..5c9c8d3eca 100644
--- a/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
+++ b/modules/visual_script/doc_classes/VisualScriptEmitSignal.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptEmitSignal" inherits="VisualScriptNode" version="4.0">
<brief_description>
Emits a specified signal.
</brief_description>
@@ -15,7 +15,7 @@
<methods>
</methods>
<members>
- <member name="signal" type="String" setter="set_signal" getter="get_signal" default="&quot;&quot;">
+ <member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="@&quot;&quot;">
The signal to emit.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
index 05bd87ec22..8b7fd3a612 100644
--- a/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
+++ b/modules/visual_script/doc_classes/VisualScriptEngineSingleton.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptEngineSingleton" inherits="VisualScriptNode" version="4.0">
<brief_description>
- A Visual Script node returning a singleton from [@GlobalScope]
+ A Visual Script node returning a singleton from [@GlobalScope].
</brief_description>
<description>
- A Visual Script node returning a singleton from [@GlobalScope]
+ A Visual Script node returning a singleton from [@GlobalScope].
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptExpression.xml b/modules/visual_script/doc_classes/VisualScriptExpression.xml
index eb6cdbb302..5253f7bc7d 100644
--- a/modules/visual_script/doc_classes/VisualScriptExpression.xml
+++ b/modules/visual_script/doc_classes/VisualScriptExpression.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptExpression" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptExpression" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunction.xml b/modules/visual_script/doc_classes/VisualScriptFunction.xml
index 152b48ca89..873d26a5be 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunction.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunction.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptFunction" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptFunction" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
index f7f86e8c80..2d0fac1fa0 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionCall.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptFunctionCall" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -11,19 +11,19 @@
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
</member>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
</member>
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptFunctionCall.CallMode" default="0">
</member>
- <member name="function" type="String" setter="set_function" getter="get_function" default="&quot;&quot;">
+ <member name="function" type="StringName" setter="set_function" getter="get_function" default="@&quot;&quot;">
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
</member>
<member name="rpc_call_mode" type="int" setter="set_rpc_call_mode" getter="get_rpc_call_mode" enum="VisualScriptFunctionCall.RPCCallMode" default="0">
</member>
- <member name="singleton" type="String" setter="set_singleton" getter="get_singleton">
+ <member name="singleton" type="StringName" setter="set_singleton" getter="get_singleton">
</member>
<member name="use_default_args" type="int" setter="set_use_default_args" getter="get_use_default_args">
</member>
diff --git a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
index a8e820e6ea..68083614a6 100644
--- a/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
+++ b/modules/visual_script/doc_classes/VisualScriptFunctionState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptFunctionState" inherits="Reference" category="Core" version="3.2">
+<class name="VisualScriptFunctionState" inherits="Reference" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
index 6c70dc7dc4..ef17bd8a28 100644
--- a/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptGlobalConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptGlobalConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
index ba0dc1a3d0..bb1618a655 100644
--- a/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptIndexGet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptIndexGet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptIndexGet" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
index 09a8f2c8ad..4ff96f7211 100644
--- a/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptIndexSet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptIndexSet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptIndexSet" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptInputAction.xml b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
index 8c942813b2..6c296fdb4b 100644
--- a/modules/visual_script/doc_classes/VisualScriptInputAction.xml
+++ b/modules/visual_script/doc_classes/VisualScriptInputAction.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptInputAction" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptInputAction" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -9,7 +9,7 @@
<methods>
</methods>
<members>
- <member name="action" type="String" setter="set_action_name" getter="get_action_name" default="&quot;&quot;">
+ <member name="action" type="StringName" setter="set_action_name" getter="get_action_name" default="@&quot;&quot;">
</member>
<member name="mode" type="int" setter="set_action_mode" getter="get_action_mode" enum="VisualScriptInputAction.Mode" default="0">
</member>
diff --git a/modules/visual_script/doc_classes/VisualScriptIterator.xml b/modules/visual_script/doc_classes/VisualScriptIterator.xml
index 782bbfae20..1d4ab4daa9 100644
--- a/modules/visual_script/doc_classes/VisualScriptIterator.xml
+++ b/modules/visual_script/doc_classes/VisualScriptIterator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptIterator" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptIterator" inherits="VisualScriptNode" version="4.0">
<brief_description>
Steps through items in a given input.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptLists.xml b/modules/visual_script/doc_classes/VisualScriptLists.xml
index 8cf3eb1d38..8a7254b46a 100644
--- a/modules/visual_script/doc_classes/VisualScriptLists.xml
+++ b/modules/visual_script/doc_classes/VisualScriptLists.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptLists" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptLists" inherits="VisualScriptNode" version="4.0">
<brief_description>
A Visual Script virtual class for in-graph editable nodes.
</brief_description>
<description>
- A Visual Script virtual class that defines the shape and the default behaviour of the nodes that have to be in-graph editable nodes.
+ A Visual Script virtual class that defines the shape and the default behavior of the nodes that have to be in-graph editable nodes.
</description>
<tutorials>
</tutorials>
diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml
index 8c21c3f0bc..c3741eea89 100644
--- a/modules/visual_script/doc_classes/VisualScriptLocalVar.xml
+++ b/modules/visual_script/doc_classes/VisualScriptLocalVar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptLocalVar" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptLocalVar" inherits="VisualScriptNode" version="4.0">
<brief_description>
Gets a local variable's value.
</brief_description>
@@ -18,7 +18,7 @@
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0">
The local variable's type.
</member>
- <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" default="&quot;new_local&quot;">
+ <member name="var_name" type="StringName" setter="set_var_name" getter="get_var_name" default="@&quot;new_local&quot;">
The local variable's name.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
index a981432cdb..619bbb90ca 100644
--- a/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptLocalVarSet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptLocalVarSet" inherits="VisualScriptNode" version="4.0">
<brief_description>
Changes a local variable's value.
</brief_description>
@@ -20,7 +20,7 @@
<member name="type" type="int" setter="set_var_type" getter="get_var_type" enum="Variant.Type" default="0">
The local variable's type.
</member>
- <member name="var_name" type="String" setter="set_var_name" getter="get_var_name" default="&quot;new_local&quot;">
+ <member name="var_name" type="StringName" setter="set_var_name" getter="get_var_name" default="@&quot;new_local&quot;">
The local variable's name.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
index 3be392aef5..18a1f030bc 100644
--- a/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
+++ b/modules/visual_script/doc_classes/VisualScriptMathConstant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptMathConstant" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptMathConstant" inherits="VisualScriptNode" version="4.0">
<brief_description>
Commonly used mathematical constants.
</brief_description>
@@ -21,28 +21,28 @@
</members>
<constants>
<constant name="MATH_CONSTANT_ONE" value="0" enum="MathConstant">
- Unity: [code]1[/code]
+ Unity: [code]1[/code].
</constant>
<constant name="MATH_CONSTANT_PI" value="1" enum="MathConstant">
- Pi: [code]3.141593[/code]
+ Pi: [code]3.141593[/code].
</constant>
<constant name="MATH_CONSTANT_HALF_PI" value="2" enum="MathConstant">
- Pi divided by two: [code]1.570796[/code]
+ Pi divided by two: [code]1.570796[/code].
</constant>
<constant name="MATH_CONSTANT_TAU" value="3" enum="MathConstant">
- Tau: [code]6.283185[/code]
+ Tau: [code]6.283185[/code].
</constant>
<constant name="MATH_CONSTANT_E" value="4" enum="MathConstant">
- Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code]
+ Mathematical constant [code]e[/code], the natural log base: [code]2.718282[/code].
</constant>
<constant name="MATH_CONSTANT_SQRT2" value="5" enum="MathConstant">
- Square root of two: [code]1.414214[/code]
+ Square root of two: [code]1.414214[/code].
</constant>
<constant name="MATH_CONSTANT_INF" value="6" enum="MathConstant">
- Infinity: [code]inf[/code]
+ Infinity: [code]inf[/code].
</constant>
<constant name="MATH_CONSTANT_NAN" value="7" enum="MathConstant">
- Not a number: [code]nan[/code]
+ Not a number: [code]nan[/code].
</constant>
<constant name="MATH_CONSTANT_MAX" value="8" enum="MathConstant">
Represents the size of the [enum MathConstant] enum.
diff --git a/modules/visual_script/doc_classes/VisualScriptNode.xml b/modules/visual_script/doc_classes/VisualScriptNode.xml
index 89fb5c81f8..82a023f3e4 100644
--- a/modules/visual_script/doc_classes/VisualScriptNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptNode" inherits="Resource" category="Core" version="3.2">
+<class name="VisualScriptNode" inherits="Resource" version="4.0">
<brief_description>
A node which is part of a [VisualScript].
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptOperator.xml b/modules/visual_script/doc_classes/VisualScriptOperator.xml
index 80449ac521..c8ce0f2732 100644
--- a/modules/visual_script/doc_classes/VisualScriptOperator.xml
+++ b/modules/visual_script/doc_classes/VisualScriptOperator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptOperator" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptOperator" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptPreload.xml b/modules/visual_script/doc_classes/VisualScriptPreload.xml
index b3b39691c9..e11af6c805 100644
--- a/modules/visual_script/doc_classes/VisualScriptPreload.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPreload.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptPreload" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptPreload" inherits="VisualScriptNode" version="4.0">
<brief_description>
Creates a new [Resource] or loads one from the filesystem.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
index af1e8e68e8..1c22070ab1 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertyGet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -11,15 +11,15 @@
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
</member>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
</member>
- <member name="index" type="String" setter="set_index" getter="get_index">
+ <member name="index" type="StringName" setter="set_index" getter="get_index">
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
</member>
- <member name="property" type="String" setter="set_property" getter="get_property" default="&quot;&quot;">
+ <member name="property" type="StringName" setter="set_property" getter="get_property" default="@&quot;&quot;">
</member>
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode" default="0">
</member>
@@ -31,5 +31,7 @@
</constant>
<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
</constant>
+ <constant name="CALL_MODE_BASIC_TYPE" value="3" enum="CallMode">
+ </constant>
</constants>
</class>
diff --git a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
index 380c196caf..629576e261 100644
--- a/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptPropertySet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptPropertySet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptPropertySet" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -13,15 +13,15 @@
</member>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
</member>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
</member>
<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
</member>
- <member name="index" type="String" setter="set_index" getter="get_index">
+ <member name="index" type="StringName" setter="set_index" getter="get_index">
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
</member>
- <member name="property" type="String" setter="set_property" getter="get_property" default="&quot;&quot;">
+ <member name="property" type="StringName" setter="set_property" getter="get_property" default="@&quot;&quot;">
</member>
<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertySet.CallMode" default="0">
</member>
diff --git a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml
index da37bbbb2c..ea891be05f 100644
--- a/modules/visual_script/doc_classes/VisualScriptResourcePath.xml
+++ b/modules/visual_script/doc_classes/VisualScriptResourcePath.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptResourcePath" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptResourcePath" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptReturn.xml b/modules/visual_script/doc_classes/VisualScriptReturn.xml
index 9a81c671d4..502628925d 100644
--- a/modules/visual_script/doc_classes/VisualScriptReturn.xml
+++ b/modules/visual_script/doc_classes/VisualScriptReturn.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptReturn" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptReturn" inherits="VisualScriptNode" version="4.0">
<brief_description>
Exits a function and returns an optional value.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml
index 99f4acbd27..ffe187a00e 100644
--- a/modules/visual_script/doc_classes/VisualScriptSceneNode.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSceneNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSceneNode" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSceneNode" inherits="VisualScriptNode" version="4.0">
<brief_description>
Node reference.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
index 84718ba119..191d4b6977 100644
--- a/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSceneTree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSceneTree" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSceneTree" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSelect.xml b/modules/visual_script/doc_classes/VisualScriptSelect.xml
index e6a6cd5a48..1dbc066e32 100644
--- a/modules/visual_script/doc_classes/VisualScriptSelect.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSelect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSelect" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSelect" inherits="VisualScriptNode" version="4.0">
<brief_description>
Chooses between two input values.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSelf.xml b/modules/visual_script/doc_classes/VisualScriptSelf.xml
index 231e7d8f0d..bb24f158c1 100644
--- a/modules/visual_script/doc_classes/VisualScriptSelf.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSelf.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSelf" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSelf" inherits="VisualScriptNode" version="4.0">
<brief_description>
Outputs a reference to the current instance.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSequence.xml b/modules/visual_script/doc_classes/VisualScriptSequence.xml
index 2ceceb199f..664722574d 100644
--- a/modules/visual_script/doc_classes/VisualScriptSequence.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSequence.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSequence" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSequence" inherits="VisualScriptNode" version="4.0">
<brief_description>
Executes a series of Sequence ports.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSubCall.xml b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
index 51b0093209..cb3b04b583 100644
--- a/modules/visual_script/doc_classes/VisualScriptSubCall.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSubCall.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSubCall" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSubCall" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptSwitch.xml b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
index 3e3b88ebe0..74504948f0 100644
--- a/modules/visual_script/doc_classes/VisualScriptSwitch.xml
+++ b/modules/visual_script/doc_classes/VisualScriptSwitch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptSwitch" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptSwitch" inherits="VisualScriptNode" version="4.0">
<brief_description>
Branches program flow based on a given input's value.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
index 999a190a9a..80a8d31041 100644
--- a/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
+++ b/modules/visual_script/doc_classes/VisualScriptTypeCast.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptTypeCast" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptTypeCast" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -11,7 +11,7 @@
<members>
<member name="base_script" type="String" setter="set_base_script" getter="get_base_script" default="&quot;&quot;">
</member>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
</member>
</members>
<constants>
diff --git a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml
index 40e461294b..d182e14e4d 100644
--- a/modules/visual_script/doc_classes/VisualScriptVariableGet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptVariableGet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptVariableGet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptVariableGet" inherits="VisualScriptNode" version="4.0">
<brief_description>
Gets a variable's value.
</brief_description>
@@ -15,7 +15,7 @@
<methods>
</methods>
<members>
- <member name="var_name" type="String" setter="set_variable" getter="get_variable" default="&quot;&quot;">
+ <member name="var_name" type="StringName" setter="set_variable" getter="get_variable" default="@&quot;&quot;">
The variable's name.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml
index 6c53ad61b4..3bd392dd85 100644
--- a/modules/visual_script/doc_classes/VisualScriptVariableSet.xml
+++ b/modules/visual_script/doc_classes/VisualScriptVariableSet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptVariableSet" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptVariableSet" inherits="VisualScriptNode" version="4.0">
<brief_description>
Changes a variable's value.
</brief_description>
@@ -16,7 +16,7 @@
<methods>
</methods>
<members>
- <member name="var_name" type="String" setter="set_variable" getter="get_variable" default="&quot;&quot;">
+ <member name="var_name" type="StringName" setter="set_variable" getter="get_variable" default="@&quot;&quot;">
The variable's name.
</member>
</members>
diff --git a/modules/visual_script/doc_classes/VisualScriptWhile.xml b/modules/visual_script/doc_classes/VisualScriptWhile.xml
index 77211fa088..f187957ad2 100644
--- a/modules/visual_script/doc_classes/VisualScriptWhile.xml
+++ b/modules/visual_script/doc_classes/VisualScriptWhile.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptWhile" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptWhile" inherits="VisualScriptNode" version="4.0">
<brief_description>
Conditional loop.
</brief_description>
diff --git a/modules/visual_script/doc_classes/VisualScriptYield.xml b/modules/visual_script/doc_classes/VisualScriptYield.xml
index c506e6db01..0a8d529a48 100644
--- a/modules/visual_script/doc_classes/VisualScriptYield.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYield.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptYield" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptYield" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
index b9d7aedaab..483cdfeaf8 100644
--- a/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
+++ b/modules/visual_script/doc_classes/VisualScriptYieldSignal.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" category="Core" version="3.2">
+<class name="VisualScriptYieldSignal" inherits="VisualScriptNode" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -9,13 +9,13 @@
<methods>
</methods>
<members>
- <member name="base_type" type="String" setter="set_base_type" getter="get_base_type" default="&quot;Object&quot;">
+ <member name="base_type" type="StringName" setter="set_base_type" getter="get_base_type" default="@&quot;Object&quot;">
</member>
<member name="call_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptYieldSignal.CallMode" default="0">
</member>
<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
</member>
- <member name="signal" type="String" setter="set_signal" getter="get_signal" default="&quot;&quot;">
+ <member name="signal" type="StringName" setter="set_signal" getter="get_signal" default="@&quot;&quot;">
</member>
</members>
<constants>
diff --git a/modules/visual_script/icons/VisualScript.svg b/modules/visual_script/icons/VisualScript.svg
new file mode 100644
index 0000000000..2352ba5d87
--- /dev/null
+++ b/modules/visual_script/icons/VisualScript.svg
@@ -0,0 +1 @@
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 -1036.4)"><ellipse cx="3" cy="1039.4" fill="#6e6e6e"/><path d="m7 1-.56445 2.2578a5 5 0 0 0 -.68945.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -.28516.68555l-2.2539.5625v2h5.2715a2 2 0 0 1 -.27148-1 2 2 0 0 1 2-2 2 2 0 0 1 2 2 2 2 0 0 1 -.26953 1h5.2695v-2l-2.2578-.56445a5 5 0 0 0 -.2793-.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -.68555-.28516l-.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3-3v-3h-2v3a1 1 0 0 1 -1 1v-4zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324-1 2 2 0 0 0 0-2 2 2 0 0 0 -1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 1036.4)"/></g></svg>
diff --git a/modules/visual_script/icons/icon_visual_script.svg b/modules/visual_script/icons/icon_visual_script.svg
deleted file mode 100644
index f6475d590e..0000000000
--- a/modules/visual_script/icons/icon_visual_script.svg
+++ /dev/null
@@ -1,6 +0,0 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<ellipse cx="3" cy="1039.4" r="2" fill="#6e6e6e"/>
-<path transform="translate(0 1036.4)" d="m7 1l-0.56445 2.2578a5 5 0 0 0 -0.68945 0.2793l-1.9883-1.1934-1.4141 1.4141 1.1953 1.9941a5 5 0 0 0 -0.28516 0.68555l-2.2539 0.5625v2h5.2715a2 2 0 0 1 -0.27148 -1 2 2 0 0 1 2 -2 2 2 0 0 1 2 2 2 2 0 0 1 -0.26953 1h5.2695v-2l-2.2578-0.56445a5 5 0 0 0 -0.2793 -0.6875l1.1934-1.9902-1.4141-1.4141-1.9941 1.1953a5 5 0 0 0 -0.68555 -0.28516l-0.5625-2.2539h-2zm-4 9v6h2a3 3 0 0 0 3 -3v-3h-2v3a1 1 0 0 1 -1 1v-4h-2zm8 0a2 2 0 0 0 -1.7324 1 2 2 0 0 0 0 2 2 2 0 0 0 1.7324 1h-2v2h2a2 2 0 0 0 1.7324 -1 2 2 0 0 0 0 -2 2 2 0 0 0 -1.7324 -1h2v-2h-2z" fill="#e0e0e0"/>
-</g>
-</svg>
diff --git a/modules/visual_script/register_types.cpp b/modules/visual_script/register_types.cpp
index 63bd88ad81..4c7b66e368 100644
--- a/modules/visual_script/register_types.cpp
+++ b/modules/visual_script/register_types.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "core/io/resource_loader.h"
#include "visual_script.h"
#include "visual_script_builtin_funcs.h"
@@ -41,13 +41,12 @@
#include "visual_script_nodes.h"
#include "visual_script_yield_nodes.h"
-VisualScriptLanguage *visual_script_language = NULL;
+VisualScriptLanguage *visual_script_language = nullptr;
#ifdef TOOLS_ENABLED
-static _VisualScriptEditor *vs_editor_singleton = NULL;
+static _VisualScriptEditor *vs_editor_singleton = nullptr;
#endif
void register_visual_script_types() {
-
visual_script_language = memnew(VisualScriptLanguage);
//script_language_gd->init();
ScriptServer::register_language(visual_script_language);
@@ -125,7 +124,6 @@ void register_visual_script_types() {
}
void unregister_visual_script_types() {
-
unregister_visual_script_nodes();
ScriptServer::unregister_language(visual_script_language);
@@ -136,6 +134,7 @@ void unregister_visual_script_types() {
memdelete(vs_editor_singleton);
}
#endif
- if (visual_script_language)
+ if (visual_script_language) {
memdelete(visual_script_language);
+ }
}
diff --git a/modules/visual_script/register_types.h b/modules/visual_script/register_types.h
index 546c2fbff3..b02a93ebc1 100644
--- a/modules/visual_script/register_types.h
+++ b/modules/visual_script/register_types.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -28,5 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+#ifndef VISUAL_SCRIPT_REGISTER_TYPES_H
+#define VISUAL_SCRIPT_REGISTER_TYPES_H
+
void register_visual_script_types();
void unregister_visual_script_types();
+
+#endif // VISUAL_SCRIPT_REGISTER_TYPES_H
diff --git a/modules/visual_script/visual_script.cpp b/modules/visual_script/visual_script.cpp
index c591e3b5c2..2517b17168 100644
--- a/modules/visual_script/visual_script.cpp
+++ b/modules/visual_script/visual_script.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,19 +30,18 @@
#include "visual_script.h"
+#include "core/config/project_settings.h"
#include "core/core_string_names.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/node.h"
#include "visual_script_nodes.h"
-//used by editor, this is not really saved
+// Used by editor, this is not really saved.
void VisualScriptNode::set_breakpoint(bool p_breakpoint) {
breakpoint = p_breakpoint;
}
bool VisualScriptNode::is_breakpoint() const {
-
return breakpoint;
}
@@ -51,56 +50,51 @@ void VisualScriptNode::ports_changed_notify() {
}
void VisualScriptNode::set_default_input_value(int p_port, const Variant &p_value) {
-
ERR_FAIL_INDEX(p_port, default_input_values.size());
default_input_values[p_port] = p_value;
#ifdef TOOLS_ENABLED
- for (Set<VisualScript *>::Element *E = scripts_used.front(); E; E = E->next()) {
- E->get()->set_edited(true);
+ if (script_used.is_valid()) {
+ script_used->set_edited(true);
}
#endif
}
Variant VisualScriptNode::get_default_input_value(int p_port) const {
-
ERR_FAIL_INDEX_V(p_port, default_input_values.size(), Variant());
return default_input_values[p_port];
}
void VisualScriptNode::_set_default_input_values(Array p_values) {
-
default_input_values = p_values;
}
void VisualScriptNode::validate_input_default_values() {
default_input_values.resize(MAX(default_input_values.size(), get_input_value_port_count())); //let it grow as big as possible, we don't want to lose values on resize
- //actually validate on save
+ // Actually validate on save.
for (int i = 0; i < get_input_value_port_count(); i++) {
-
Variant::Type expected = get_input_value_port_info(i).type;
if (expected == Variant::NIL || expected == default_input_values[i].get_type()) {
continue;
} else {
- //not the same, reconvert
- Variant::CallError ce;
+ // Not the same, reconvert.
+ Callable::CallError ce;
Variant existing = default_input_values[i];
const Variant *existingp = &existing;
- default_input_values[i] = Variant::construct(expected, &existingp, 1, ce, false);
- if (ce.error != Variant::CallError::CALL_OK) {
+ Variant::construct(expected, default_input_values[i], &existingp, 1, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
//could not convert? force..
- default_input_values[i] = Variant::construct(expected, NULL, 0, ce, false);
+ Variant::construct(expected, default_input_values[i], nullptr, 0, ce);
}
}
}
}
Array VisualScriptNode::_get_default_input_values() const {
-
- //validate on save, since on load there is little info about this
+ // Validate on save, since on load there is little info about this.
Array values = default_input_values;
values.resize(get_input_value_port_count());
@@ -112,7 +106,6 @@ String VisualScriptNode::get_text() const {
}
void VisualScriptNode::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("get_visual_script"), &VisualScriptNode::get_visual_script);
ClassDB::bind_method(D_METHOD("set_default_input_value", "port_idx", "value"), &VisualScriptNode::set_default_input_value);
ClassDB::bind_method(D_METHOD("get_default_input_value", "port_idx"), &VisualScriptNode::get_default_input_value);
@@ -125,6 +118,7 @@ void VisualScriptNode::_bind_methods() {
}
VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inputs, int p_output) const {
+ ERR_FAIL_COND_V(get_output_value_port_count() <= p_output, TypeGuess());
PropertyInfo pinfo = get_output_value_port_info(p_output);
@@ -139,15 +133,10 @@ VisualScriptNode::TypeGuess VisualScriptNode::guess_output_type(TypeGuess *p_inp
}
Ref<VisualScript> VisualScriptNode::get_visual_script() const {
-
- if (scripts_used.size())
- return Ref<VisualScript>(scripts_used.front()->get());
-
- return Ref<VisualScript>();
+ return script_used;
}
VisualScriptNode::VisualScriptNode() {
- breakpoint = false;
}
////////////////
@@ -155,13 +144,9 @@ VisualScriptNode::VisualScriptNode() {
/////////////////////
VisualScriptNodeInstance::VisualScriptNodeInstance() {
-
- sequence_outputs = NULL;
- input_ports = NULL;
}
VisualScriptNodeInstance::~VisualScriptNodeInstance() {
-
if (sequence_outputs) {
memdelete_arr(sequence_outputs);
}
@@ -175,40 +160,35 @@ VisualScriptNodeInstance::~VisualScriptNodeInstance() {
}
}
-void VisualScript::add_function(const StringName &p_name) {
-
+void VisualScript::add_function(const StringName &p_name, int p_func_node_id) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!String(p_name).is_valid_identifier());
ERR_FAIL_COND(functions.has(p_name));
+ ERR_FAIL_COND(variables.has(p_name));
+ ERR_FAIL_COND(custom_signals.has(p_name));
functions[p_name] = Function();
- functions[p_name].scroll = Vector2(-50, -100);
+ functions[p_name].func_id = p_func_node_id;
}
bool VisualScript::has_function(const StringName &p_name) const {
-
return functions.has(p_name);
}
-void VisualScript::remove_function(const StringName &p_name) {
+void VisualScript::remove_function(const StringName &p_name) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!functions.has(p_name));
- for (Map<int, Function::NodeData>::Element *E = functions[p_name].nodes.front(); E; E = E->next()) {
-
- E->get().node->disconnect("ports_changed", this, "_node_ports_changed");
- E->get().node->scripts_used.erase(this);
- }
-
+ // Let the editor handle the node removal.
functions.erase(p_name);
}
void VisualScript::rename_function(const StringName &p_name, const StringName &p_new_name) {
-
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!functions.has(p_name));
- if (p_new_name == p_name)
+ if (p_new_name == p_name) {
return;
+ }
ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
@@ -220,80 +200,54 @@ void VisualScript::rename_function(const StringName &p_name, const StringName &p
functions.erase(p_name);
}
-void VisualScript::set_function_scroll(const StringName &p_name, const Vector2 &p_scroll) {
-
- ERR_FAIL_COND(!functions.has(p_name));
- functions[p_name].scroll = p_scroll;
+void VisualScript::set_scroll(const Vector2 &p_scroll) {
+ scroll = p_scroll;
}
-Vector2 VisualScript::get_function_scroll(const StringName &p_name) const {
-
- ERR_FAIL_COND_V(!functions.has(p_name), Vector2());
- return functions[p_name].scroll;
+Vector2 VisualScript::get_scroll() const {
+ return scroll;
}
void VisualScript::get_function_list(List<StringName> *r_functions) const {
-
- for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
- r_functions->push_back(E->key());
- }
-
- r_functions->sort_custom<StringName::AlphCompare>();
+ functions.get_key_list(r_functions);
+ // r_functions->sort_custom<StringName::AlphCompare>(); // Don't force sorting.
}
int VisualScript::get_function_node_id(const StringName &p_name) const {
-
ERR_FAIL_COND_V(!functions.has(p_name), -1);
- return functions[p_name].function_id;
+ return functions[p_name].func_id;
}
void VisualScript::_node_ports_changed(int p_id) {
-
- StringName function;
-
- for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
-
- if (E->get().nodes.has(p_id)) {
- function = E->key();
- break;
- }
- }
-
- ERR_FAIL_COND(function == StringName());
-
- Function &func = functions[function];
- Ref<VisualScriptNode> vsn = func.nodes[p_id].node;
+ Ref<VisualScriptNode> vsn = nodes[p_id].node;
vsn->validate_input_default_values();
- //must revalidate all the functions
+ // Must revalidate all the functions.
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) {
+ for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_output >= vsn->get_output_sequence_port_count()) {
-
to_remove.push_back(E->get());
}
if (E->get().to_node == p_id && !vsn->has_input_sequence_port()) {
-
to_remove.push_back(E->get());
}
}
while (to_remove.size()) {
- func.sequence_connections.erase(to_remove.front()->get());
+ sequence_connections.erase(to_remove.front()->get());
to_remove.pop_front();
}
}
{
-
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) {
+ for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_port >= vsn->get_output_value_port_count()) {
to_remove.push_back(E->get());
}
@@ -303,200 +257,136 @@ void VisualScript::_node_ports_changed(int p_id) {
}
while (to_remove.size()) {
- func.data_connections.erase(to_remove.front()->get());
+ data_connections.erase(to_remove.front()->get());
to_remove.pop_front();
}
}
#ifdef TOOLS_ENABLED
- set_edited(true); //something changed, let's set as edited
- emit_signal("node_ports_changed", function, p_id);
+ set_edited(true); // Something changed, let's set as edited.
+ emit_signal("node_ports_changed", p_id);
#endif
}
-void VisualScript::add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) {
-
+void VisualScript::add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos) {
ERR_FAIL_COND(instances.size());
- ERR_FAIL_COND(!functions.has(p_func));
-
- for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
-
- ERR_FAIL_COND(E->get().nodes.has(p_id)); //id can exist only one in script, even for different functions
- }
-
- Function &func = functions[p_func];
-
- if (Object::cast_to<VisualScriptFunction>(*p_node)) {
- //the function indeed
- ERR_FAIL_COND_MSG(func.function_id >= 0, "A function node has already been set here.");
-
- func.function_id = p_id;
- }
+ ERR_FAIL_COND(nodes.has(p_id)); // ID can exist only one in script.
- Function::NodeData nd;
+ NodeData nd;
nd.node = p_node;
nd.pos = p_pos;
Ref<VisualScriptNode> vsn = p_node;
- vsn->connect("ports_changed", this, "_node_ports_changed", varray(p_id));
- vsn->scripts_used.insert(this);
- vsn->validate_input_default_values(); // Validate when fully loaded
+ vsn->connect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed), varray(p_id));
+ vsn->script_used = Ref<VisualScript>(this);
+ vsn->validate_input_default_values(); // Validate when fully loaded.
- func.nodes[p_id] = nd;
+ nodes[p_id] = nd;
}
-void VisualScript::remove_node(const StringName &p_func, int p_id) {
-
+void VisualScript::remove_node(int p_id) {
ERR_FAIL_COND(instances.size());
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
-
- ERR_FAIL_COND(!func.nodes.has(p_id));
+ ERR_FAIL_COND(!nodes.has(p_id));
{
List<SequenceConnection> to_remove;
- for (Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) {
+ for (Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
}
while (to_remove.size()) {
- func.sequence_connections.erase(to_remove.front()->get());
+ sequence_connections.erase(to_remove.front()->get());
to_remove.pop_front();
}
}
{
-
List<DataConnection> to_remove;
- for (Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) {
+ for (Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id || E->get().to_node == p_id) {
to_remove.push_back(E->get());
}
}
while (to_remove.size()) {
- func.data_connections.erase(to_remove.front()->get());
+ data_connections.erase(to_remove.front()->get());
to_remove.pop_front();
}
}
- if (Object::cast_to<VisualScriptFunction>(func.nodes[p_id].node.ptr())) {
- func.function_id = -1; //revert to invalid
- }
-
- func.nodes[p_id].node->disconnect("ports_changed", this, "_node_ports_changed");
- func.nodes[p_id].node->scripts_used.erase(this);
+ nodes[p_id].node->disconnect("ports_changed", callable_mp(this, &VisualScript::_node_ports_changed));
+ nodes[p_id].node->script_used.unref();
- func.nodes.erase(p_id);
+ nodes.erase(p_id);
}
-bool VisualScript::has_node(const StringName &p_func, int p_id) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), false);
- const Function &func = functions[p_func];
-
- return func.nodes.has(p_id);
+bool VisualScript::has_node(int p_id) const {
+ return nodes.has(p_id);
}
-Ref<VisualScriptNode> VisualScript::get_node(const StringName &p_func, int p_id) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), Ref<VisualScriptNode>());
- const Function &func = functions[p_func];
+Ref<VisualScriptNode> VisualScript::get_node(int p_id) const {
+ ERR_FAIL_COND_V(!nodes.has(p_id), Ref<VisualScriptNode>());
- ERR_FAIL_COND_V(!func.nodes.has(p_id), Ref<VisualScriptNode>());
-
- return func.nodes[p_id].node;
+ return nodes[p_id].node;
}
-void VisualScript::set_node_position(const StringName &p_func, int p_id, const Point2 &p_pos) {
-
+void VisualScript::set_node_position(int p_id, const Point2 &p_pos) {
ERR_FAIL_COND(instances.size());
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
-
- ERR_FAIL_COND(!func.nodes.has(p_id));
- func.nodes[p_id].pos = p_pos;
+ ERR_FAIL_COND(!nodes.has(p_id));
+ nodes[p_id].pos = p_pos;
}
-Point2 VisualScript::get_node_position(const StringName &p_func, int p_id) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), Point2());
- const Function &func = functions[p_func];
-
- ERR_FAIL_COND_V(!func.nodes.has(p_id), Point2());
- return func.nodes[p_id].pos;
+Point2 VisualScript::get_node_position(int p_id) const {
+ ERR_FAIL_COND_V(!nodes.has(p_id), Point2());
+ return nodes[p_id].pos;
}
-void VisualScript::get_node_list(const StringName &p_func, List<int> *r_nodes) const {
-
- ERR_FAIL_COND(!functions.has(p_func));
- const Function &func = functions[p_func];
-
- for (const Map<int, Function::NodeData>::Element *E = func.nodes.front(); E; E = E->next()) {
- r_nodes->push_back(E->key());
- }
+void VisualScript::get_node_list(List<int> *r_nodes) const {
+ nodes.get_key_list(r_nodes);
}
-void VisualScript::sequence_connect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) {
-
+void VisualScript::sequence_connect(int p_from_node, int p_from_output, int p_to_node) {
ERR_FAIL_COND(instances.size());
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
SequenceConnection sc;
sc.from_node = p_from_node;
sc.from_output = p_from_output;
sc.to_node = p_to_node;
- ERR_FAIL_COND(func.sequence_connections.has(sc));
+ ERR_FAIL_COND(sequence_connections.has(sc));
- func.sequence_connections.insert(sc);
+ sequence_connections.insert(sc);
}
-void VisualScript::sequence_disconnect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) {
-
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
-
+void VisualScript::sequence_disconnect(int p_from_node, int p_from_output, int p_to_node) {
SequenceConnection sc;
sc.from_node = p_from_node;
sc.from_output = p_from_output;
sc.to_node = p_to_node;
- ERR_FAIL_COND(!func.sequence_connections.has(sc));
+ ERR_FAIL_COND(!sequence_connections.has(sc));
- func.sequence_connections.erase(sc);
+ sequence_connections.erase(sc);
}
-bool VisualScript::has_sequence_connection(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), false);
- const Function &func = functions[p_func];
-
+bool VisualScript::has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const {
SequenceConnection sc;
sc.from_node = p_from_node;
sc.from_output = p_from_output;
sc.to_node = p_to_node;
- return func.sequence_connections.has(sc);
+ return sequence_connections.has(sc);
}
-void VisualScript::get_sequence_connection_list(const StringName &p_func, List<SequenceConnection> *r_connection) const {
-
- ERR_FAIL_COND(!functions.has(p_func));
- const Function &func = functions[p_func];
-
- for (const Set<SequenceConnection>::Element *E = func.sequence_connections.front(); E; E = E->next()) {
+void VisualScript::get_sequence_connection_list(List<SequenceConnection> *r_connection) const {
+ for (const Set<SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
-void VisualScript::data_connect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
-
+void VisualScript::data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
ERR_FAIL_COND(instances.size());
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
DataConnection dc;
dc.from_node = p_from_node;
@@ -504,76 +394,55 @@ void VisualScript::data_connect(const StringName &p_func, int p_from_node, int p
dc.to_node = p_to_node;
dc.to_port = p_to_port;
- ERR_FAIL_COND(func.data_connections.has(dc));
+ ERR_FAIL_COND(data_connections.has(dc));
- func.data_connections.insert(dc);
+ data_connections.insert(dc);
}
-void VisualScript::data_disconnect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
-
- ERR_FAIL_COND(!functions.has(p_func));
- Function &func = functions[p_func];
-
+void VisualScript::data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port) {
DataConnection dc;
dc.from_node = p_from_node;
dc.from_port = p_from_port;
dc.to_node = p_to_node;
dc.to_port = p_to_port;
- ERR_FAIL_COND(!func.data_connections.has(dc));
+ ERR_FAIL_COND(!data_connections.has(dc));
- func.data_connections.erase(dc);
+ data_connections.erase(dc);
}
-bool VisualScript::has_data_connection(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), false);
- const Function &func = functions[p_func];
-
+bool VisualScript::has_data_connection(int p_from_node, int p_from_port, int p_to_node, int p_to_port) const {
DataConnection dc;
dc.from_node = p_from_node;
dc.from_port = p_from_port;
dc.to_node = p_to_node;
dc.to_port = p_to_port;
- return func.data_connections.has(dc);
+ return data_connections.has(dc);
}
-bool VisualScript::is_input_value_port_connected(const StringName &p_func, int p_node, int p_port) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), false);
- const Function &func = functions[p_func];
-
- for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) {
- if (E->get().to_node == p_node && E->get().to_port == p_port)
+bool VisualScript::is_input_value_port_connected(int p_node, int p_port) const {
+ for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ if (E->get().to_node == p_node && E->get().to_port == p_port) {
return true;
+ }
}
-
return false;
}
-bool VisualScript::get_input_value_port_connection_source(const StringName &p_func, int p_node, int p_port, int *r_node, int *r_port) const {
-
- ERR_FAIL_COND_V(!functions.has(p_func), false);
- const Function &func = functions[p_func];
-
- for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) {
+bool VisualScript::get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const {
+ for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().to_node == p_node && E->get().to_port == p_port) {
*r_node = E->get().from_node;
*r_port = E->get().from_port;
return true;
}
}
-
return false;
}
-void VisualScript::get_data_connection_list(const StringName &p_func, List<DataConnection> *r_connection) const {
-
- ERR_FAIL_COND(!functions.has(p_func));
- const Function &func = functions[p_func];
-
- for (const Set<DataConnection>::Element *E = func.data_connections.front(); E; E = E->next()) {
+void VisualScript::get_data_connection_list(List<DataConnection> *r_connection) const {
+ for (const Set<DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
r_connection->push_back(E->get());
}
}
@@ -583,7 +452,6 @@ void VisualScript::set_tool_enabled(bool p_enabled) {
}
void VisualScript::add_variable(const StringName &p_name, const Variant &p_default_value, bool p_export) {
-
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!String(p_name).is_valid_identifier());
ERR_FAIL_COND(variables.has(p_name));
@@ -603,12 +471,10 @@ void VisualScript::add_variable(const StringName &p_name, const Variant &p_defau
}
bool VisualScript::has_variable(const StringName &p_name) const {
-
return variables.has(p_name);
}
void VisualScript::remove_variable(const StringName &p_name) {
-
ERR_FAIL_COND(!variables.has(p_name));
variables.erase(p_name);
@@ -618,7 +484,6 @@ void VisualScript::remove_variable(const StringName &p_name) {
}
void VisualScript::set_variable_default_value(const StringName &p_name, const Variant &p_value) {
-
ERR_FAIL_COND(!variables.has(p_name));
variables[p_name].default_value = p_value;
@@ -627,13 +492,13 @@ void VisualScript::set_variable_default_value(const StringName &p_name, const Va
_update_placeholders();
#endif
}
-Variant VisualScript::get_variable_default_value(const StringName &p_name) const {
+Variant VisualScript::get_variable_default_value(const StringName &p_name) const {
ERR_FAIL_COND_V(!variables.has(p_name), Variant());
return variables[p_name].default_value;
}
-void VisualScript::set_variable_info(const StringName &p_name, const PropertyInfo &p_info) {
+void VisualScript::set_variable_info(const StringName &p_name, const PropertyInfo &p_info) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!variables.has(p_name));
variables[p_name].info = p_info;
@@ -643,14 +508,13 @@ void VisualScript::set_variable_info(const StringName &p_name, const PropertyInf
_update_placeholders();
#endif
}
-PropertyInfo VisualScript::get_variable_info(const StringName &p_name) const {
+PropertyInfo VisualScript::get_variable_info(const StringName &p_name) const {
ERR_FAIL_COND_V(!variables.has(p_name), PropertyInfo());
return variables[p_name].info;
}
void VisualScript::set_variable_export(const StringName &p_name, bool p_export) {
-
ERR_FAIL_COND(!variables.has(p_name));
variables[p_name]._export = p_export;
@@ -660,30 +524,32 @@ void VisualScript::set_variable_export(const StringName &p_name, bool p_export)
}
bool VisualScript::get_variable_export(const StringName &p_name) const {
-
ERR_FAIL_COND_V(!variables.has(p_name), false);
return variables[p_name]._export;
}
void VisualScript::_set_variable_info(const StringName &p_name, const Dictionary &p_info) {
-
PropertyInfo pinfo;
- if (p_info.has("type"))
+ if (p_info.has("type")) {
pinfo.type = Variant::Type(int(p_info["type"]));
- if (p_info.has("name"))
+ }
+ if (p_info.has("name")) {
pinfo.name = p_info["name"];
- if (p_info.has("hint"))
+ }
+ if (p_info.has("hint")) {
pinfo.hint = PropertyHint(int(p_info["hint"]));
- if (p_info.has("hint_string"))
+ }
+ if (p_info.has("hint_string")) {
pinfo.hint_string = p_info["hint_string"];
- if (p_info.has("usage"))
+ }
+ if (p_info.has("usage")) {
pinfo.usage = p_info["usage"];
+ }
set_variable_info(p_name, pinfo);
}
Dictionary VisualScript::_get_variable_info(const StringName &p_name) const {
-
PropertyInfo pinfo = get_variable_info(p_name);
Dictionary d;
d["type"] = pinfo.type;
@@ -696,26 +562,21 @@ Dictionary VisualScript::_get_variable_info(const StringName &p_name) const {
}
void VisualScript::get_variable_list(List<StringName> *r_variables) const {
-
- for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) {
- r_variables->push_back(E->key());
- }
-
- r_variables->sort_custom<StringName::AlphCompare>();
+ variables.get_key_list(r_variables);
+ // r_variables->sort_custom<StringName::AlphCompare>(); // Don't force it.
}
void VisualScript::set_instance_base_type(const StringName &p_type) {
-
ERR_FAIL_COND(instances.size());
base_type = p_type;
}
void VisualScript::rename_variable(const StringName &p_name, const StringName &p_new_name) {
-
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!variables.has(p_name));
- if (p_new_name == p_name)
+ if (p_new_name == p_name) {
return;
+ }
ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
@@ -725,10 +586,26 @@ void VisualScript::rename_variable(const StringName &p_name, const StringName &p
variables[p_new_name] = variables[p_name];
variables.erase(p_name);
+ List<int> ids;
+ get_node_list(&ids);
+ for (List<int>::Element *E = ids.front(); E; E = E->next()) {
+ Ref<VisualScriptVariableGet> nodeget = get_node(E->get());
+ if (nodeget.is_valid()) {
+ if (nodeget->get_variable() == p_name) {
+ nodeget->set_variable(p_new_name);
+ }
+ } else {
+ Ref<VisualScriptVariableSet> nodeset = get_node(E->get());
+ if (nodeset.is_valid()) {
+ if (nodeset->get_variable() == p_name) {
+ nodeset->set_variable(p_new_name);
+ }
+ }
+ }
+ }
}
void VisualScript::add_custom_signal(const StringName &p_name) {
-
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!String(p_name).is_valid_identifier());
ERR_FAIL_COND(custom_signals.has(p_name));
@@ -737,48 +614,49 @@ void VisualScript::add_custom_signal(const StringName &p_name) {
}
bool VisualScript::has_custom_signal(const StringName &p_name) const {
-
return custom_signals.has(p_name);
}
-void VisualScript::custom_signal_add_argument(const StringName &p_func, Variant::Type p_type, const String &p_name, int p_index) {
+void VisualScript::custom_signal_add_argument(const StringName &p_func, Variant::Type p_type, const String &p_name, int p_index) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_func));
Argument arg;
arg.type = p_type;
arg.name = p_name;
- if (p_index < 0)
+ if (p_index < 0) {
custom_signals[p_func].push_back(arg);
- else
+ } else {
custom_signals[p_func].insert(0, arg);
+ }
}
-void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int p_argidx, Variant::Type p_type) {
+void VisualScript::custom_signal_set_argument_type(const StringName &p_func, int p_argidx, Variant::Type p_type) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_func));
ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
custom_signals[p_func].write[p_argidx].type = p_type;
}
-Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const {
+Variant::Type VisualScript::custom_signal_get_argument_type(const StringName &p_func, int p_argidx) const {
ERR_FAIL_COND_V(!custom_signals.has(p_func), Variant::NIL);
ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), Variant::NIL);
return custom_signals[p_func][p_argidx].type;
}
+
void VisualScript::custom_signal_set_argument_name(const StringName &p_func, int p_argidx, const String &p_name) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_func));
ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
custom_signals[p_func].write[p_argidx].name = p_name;
}
-String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const {
+String VisualScript::custom_signal_get_argument_name(const StringName &p_func, int p_argidx) const {
ERR_FAIL_COND_V(!custom_signals.has(p_func), String());
ERR_FAIL_INDEX_V(p_argidx, custom_signals[p_func].size(), String());
return custom_signals[p_func][p_argidx].name;
}
-void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p_argidx) {
+void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p_argidx) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_func));
ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
@@ -786,12 +664,11 @@ void VisualScript::custom_signal_remove_argument(const StringName &p_func, int p
}
int VisualScript::custom_signal_get_argument_count(const StringName &p_func) const {
-
ERR_FAIL_COND_V(!custom_signals.has(p_func), 0);
return custom_signals[p_func].size();
}
-void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx) {
+void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_argidx, int p_with_argidx) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_func));
ERR_FAIL_INDEX(p_argidx, custom_signals[p_func].size());
@@ -799,19 +676,19 @@ void VisualScript::custom_signal_swap_argument(const StringName &p_func, int p_a
SWAP(custom_signals[p_func].write[p_argidx], custom_signals[p_func].write[p_with_argidx]);
}
-void VisualScript::remove_custom_signal(const StringName &p_name) {
+void VisualScript::remove_custom_signal(const StringName &p_name) {
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_name));
custom_signals.erase(p_name);
}
void VisualScript::rename_custom_signal(const StringName &p_name, const StringName &p_new_name) {
-
ERR_FAIL_COND(instances.size());
ERR_FAIL_COND(!custom_signals.has(p_name));
- if (p_new_name == p_name)
+ if (p_new_name == p_name) {
return;
+ }
ERR_FAIL_COND(!String(p_new_name).is_valid_identifier());
@@ -824,8 +701,7 @@ void VisualScript::rename_custom_signal(const StringName &p_name, const StringNa
}
void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) const {
-
- for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) {
+ for (const Map<StringName, Vector<Argument>>::Element *E = custom_signals.front(); E; E = E->next()) {
r_custom_signals->push_back(E->key());
}
@@ -833,61 +709,61 @@ void VisualScript::get_custom_signal_list(List<StringName> *r_custom_signals) co
}
int VisualScript::get_available_id() const {
-
- int max_id = 0;
- for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
- if (E->get().nodes.empty())
- continue;
-
- int last_id = E->get().nodes.back()->key();
- max_id = MAX(max_id, last_id + 1);
+ // This is infinitely increasing,
+ // so one might want to implement a better solution,
+ // if the there is a case for huge number of nodes to be added to visual script.
+ List<int> nds;
+ nodes.get_key_list(&nds);
+ int max = -1;
+ for (const List<int>::Element *E = nds.front(); E; E = E->next()) {
+ if (E->get() > max) {
+ max = E->get();
+ }
}
-
- return max_id;
+ return (max + 1);
}
/////////////////////////////////
bool VisualScript::can_instance() const {
-
- return true; //ScriptServer::is_scripting_enabled();
+ return true; // ScriptServer::is_scripting_enabled();
}
StringName VisualScript::get_instance_base_type() const {
-
return base_type;
}
Ref<Script> VisualScript::get_base_script() const {
- return Ref<Script>(); // no inheritance in visual script
+ return Ref<Script>(); // No inheritance in visual script.
}
#ifdef TOOLS_ENABLED
void VisualScript::_placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {
-
placeholders.erase(p_placeholder);
}
void VisualScript::_update_placeholders() {
-
- if (placeholders.size() == 0)
- return; //no bother if no placeholders
+ if (placeholders.size() == 0) {
+ return; // No bother if no placeholders.
+ }
List<PropertyInfo> pinfo;
Map<StringName, Variant> values;
- for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) {
+ List<StringName> keys;
+ variables.get_key_list(&keys);
- if (!E->get()._export)
+ for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ if (!variables[E->get()]._export) {
continue;
+ }
- PropertyInfo p = E->get().info;
- p.name = String(E->key());
+ PropertyInfo p = variables[E->get()].info;
+ p.name = String(E->get());
pinfo.push_back(p);
- values[p.name] = E->get().default_value;
+ values[p.name] = variables[E->get()].default_value;
}
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
-
E->get()->update(pinfo, values);
}
}
@@ -895,28 +771,27 @@ void VisualScript::_update_placeholders() {
#endif
ScriptInstance *VisualScript::instance_create(Object *p_this) {
-
#ifdef TOOLS_ENABLED
if (!ScriptServer::is_scripting_enabled() && !is_tool_script) {
-
PlaceHolderScriptInstance *sins = memnew(PlaceHolderScriptInstance(VisualScriptLanguage::singleton, Ref<Script>((Script *)this), p_this));
placeholders.insert(sins);
List<PropertyInfo> pinfo;
Map<StringName, Variant> values;
- for (Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) {
+ List<StringName> keys;
+ variables.get_key_list(&keys);
- if (!E->get()._export)
+ for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ if (!variables[E->get()]._export)
continue;
- PropertyInfo p = E->get().info;
- p.name = String(E->key());
+ PropertyInfo p = variables[E->get()].info;
+ p.name = String(E->get());
pinfo.push_back(p);
- values[p.name] = E->get().default_value;
+ values[p.name] = variables[E->get()].default_value;
}
-
sins->update(pinfo, values);
return sins;
@@ -926,29 +801,24 @@ ScriptInstance *VisualScript::instance_create(Object *p_this) {
VisualScriptInstance *instance = memnew(VisualScriptInstance);
instance->create(Ref<VisualScript>(this), p_this);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- instances[p_this] = instance;
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ instances[p_this] = instance;
+ }
return instance;
}
bool VisualScript::instance_has(const Object *p_this) const {
-
return instances.has((Object *)p_this);
}
bool VisualScript::has_source_code() const {
-
return false;
}
String VisualScript::get_source_code() const {
-
return String();
}
@@ -956,33 +826,27 @@ void VisualScript::set_source_code(const String &p_code) {
}
Error VisualScript::reload(bool p_keep_state) {
-
return OK;
}
bool VisualScript::is_tool() const {
-
return is_tool_script;
}
bool VisualScript::is_valid() const {
- return true; //always valid
+ return true; // Always valid.
}
ScriptLanguage *VisualScript::get_language() const {
-
return VisualScriptLanguage::singleton;
}
bool VisualScript::has_script_signal(const StringName &p_signal) const {
-
return custom_signals.has(p_signal);
}
void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
-
- for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) {
-
+ for (const Map<StringName, Vector<Argument>>::Element *E = custom_signals.front(); E; E = E->next()) {
MethodInfo mi;
mi.name = E->key();
for (int i = 0; i < E->get().size(); i++) {
@@ -997,22 +861,23 @@ void VisualScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
}
bool VisualScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {
-
- if (!variables.has(p_property))
+ if (!variables.has(p_property)) {
return false;
+ }
r_value = variables[p_property].default_value;
return true;
}
-void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
- for (Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
+void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
+ List<StringName> funcs;
+ functions.get_key_list(&funcs);
+ for (List<StringName>::Element *E = funcs.front(); E; E = E->next()) {
MethodInfo mi;
- mi.name = E->key();
- if (E->get().function_id >= 0) {
-
- Ref<VisualScriptFunction> func = E->get().nodes[E->get().function_id].node;
+ mi.name = E->get();
+ if (functions[E->get()].func_id >= 0) {
+ Ref<VisualScriptFunction> func = nodes[functions[E->get()].func_id].node;
if (func.is_valid()) {
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arg;
@@ -1028,22 +893,20 @@ void VisualScript::get_script_method_list(List<MethodInfo> *p_list) const {
}
bool VisualScript::has_method(const StringName &p_method) const {
-
return functions.has(p_method);
}
-MethodInfo VisualScript::get_method_info(const StringName &p_method) const {
- const Map<StringName, Function>::Element *E = functions.find(p_method);
- if (!E)
+MethodInfo VisualScript::get_method_info(const StringName &p_method) const {
+ const Function funct = functions[p_method];
+ if (funct.func_id == -1) {
return MethodInfo();
+ }
MethodInfo mi;
- mi.name = E->key();
- if (E->get().function_id >= 0) {
-
- Ref<VisualScriptFunction> func = E->get().nodes[E->get().function_id].node;
+ mi.name = p_method;
+ if (funct.func_id >= 0) {
+ Ref<VisualScriptFunction> func = nodes[funct.func_id].node;
if (func.is_valid()) {
-
for (int i = 0; i < func->get_argument_count(); i++) {
PropertyInfo arg;
arg.name = func->get_argument_name(i);
@@ -1061,7 +924,6 @@ MethodInfo VisualScript::get_method_info(const StringName &p_method) const {
}
void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
-
List<StringName> vars;
get_variable_list(&vars);
@@ -1075,43 +937,85 @@ void VisualScript::get_script_property_list(List<PropertyInfo> *p_list) const {
}
int VisualScript::get_member_line(const StringName &p_member) const {
+ return functions[p_member].func_id; // will be -1 if not found
+}
+
#ifdef TOOLS_ENABLED
- if (has_function(p_member)) {
- for (Map<int, Function::NodeData>::Element *E = functions[p_member].nodes.front(); E; E = E->next()) {
- if (Object::cast_to<VisualScriptFunction>(E->get().node.ptr()))
- return E->key();
+bool VisualScript::are_subnodes_edited() const {
+ List<int> keys;
+ nodes.get_key_list(&keys);
+ for (const List<int>::Element *F = keys.front(); F; F = F->next()) {
+ if (nodes[F->get()].node->is_edited()) {
+ return true;
}
}
+ return false;
+}
#endif
- return -1;
+
+Vector<ScriptNetData> VisualScript::get_rpc_methods() const {
+ return rpc_functions;
}
-#ifdef TOOLS_ENABLED
-bool VisualScript::are_subnodes_edited() const {
+uint16_t VisualScript::get_rpc_method_id(const StringName &p_method) const {
+ for (int i = 0; i < rpc_functions.size(); i++) {
+ if (rpc_functions[i].name == p_method) {
+ return i;
+ }
+ }
+ return UINT16_MAX;
+}
- for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
+StringName VisualScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
+ ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), StringName());
+ return rpc_functions[p_rpc_method_id].name;
+}
- for (const Map<int, Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) {
- if (F->get().node->is_edited()) {
- return true;
- }
+MultiplayerAPI::RPCMode VisualScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
+ ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED);
+ return rpc_functions[p_rpc_method_id].mode;
+}
+
+MultiplayerAPI::RPCMode VisualScript::get_rpc_mode(const StringName &p_method) const {
+ return get_rpc_mode_by_id(get_rpc_method_id(p_method));
+}
+
+Vector<ScriptNetData> VisualScript::get_rset_properties() const {
+ return rpc_variables;
+}
+
+uint16_t VisualScript::get_rset_property_id(const StringName &p_variable) const {
+ for (int i = 0; i < rpc_variables.size(); i++) {
+ if (rpc_variables[i].name == p_variable) {
+ return i;
}
}
+ return UINT16_MAX;
+}
- return false;
+StringName VisualScript::get_rset_property(const uint16_t p_rset_property_id) const {
+ ERR_FAIL_COND_V(p_rset_property_id >= rpc_variables.size(), StringName());
+ return rpc_variables[p_rset_property_id].name;
}
-#endif
-void VisualScript::_set_data(const Dictionary &p_data) {
+MultiplayerAPI::RPCMode VisualScript::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const {
+ ERR_FAIL_COND_V(p_rset_variable_id >= rpc_variables.size(), MultiplayerAPI::RPC_MODE_DISABLED);
+ return rpc_variables[p_rset_variable_id].mode;
+}
+
+MultiplayerAPI::RPCMode VisualScript::get_rset_mode(const StringName &p_variable) const {
+ return get_rset_mode_by_id(get_rset_property_id(p_variable));
+}
+void VisualScript::_set_data(const Dictionary &p_data) {
Dictionary d = p_data;
- if (d.has("base_type"))
+ if (d.has("base_type")) {
base_type = d["base_type"];
+ }
variables.clear();
Array vars = d["variables"];
for (int i = 0; i < vars.size(); i++) {
-
Dictionary v = vars[i];
StringName name = v["name"];
add_variable(name);
@@ -1123,7 +1027,6 @@ void VisualScript::_set_data(const Dictionary &p_data) {
custom_signals.clear();
Array sigs = d["signals"];
for (int i = 0; i < sigs.size(); i++) {
-
Dictionary cs = sigs[i];
add_custom_signal(cs["name"]);
@@ -1136,96 +1039,72 @@ void VisualScript::_set_data(const Dictionary &p_data) {
Array funcs = d["functions"];
functions.clear();
- Vector2 last_pos = Vector2(-100 * funcs.size(), -100 * funcs.size()); // this is the center of the last fn box
- Vector2 last_size = Vector2(0.0, 0.0);
-
for (int i = 0; i < funcs.size(); i++) {
-
Dictionary func = funcs[i];
-
- StringName name = func["name"];
- //int id=func["function_id"];
- add_function(name);
-
- set_function_scroll(name, func["scroll"]);
-
- Array nodes = func["nodes"];
-
- if (!d.has("vs_unify") && nodes.size() > 0) {
- Vector2 top_left = nodes[1];
- Vector2 bottom_right = nodes[1];
-
- for (int j = 0; j < nodes.size(); j += 3) {
- Point2 pos = nodes[j + 1];
- if (pos.y > top_left.y) {
- top_left.y = pos.y;
- }
- if (pos.y < bottom_right.y) {
- bottom_right.y = pos.y;
- }
- if (pos.x > bottom_right.x) {
- bottom_right.x = pos.x;
- }
- if (pos.x < top_left.x) {
- top_left.x = pos.x;
- }
- }
-
- Vector2 size = Vector2(bottom_right.x - top_left.x, top_left.y - bottom_right.y);
-
- Vector2 offset = last_pos + (last_size / 2.0) + (size / 2.0); // dunno I might just keep it in one axis but diagonal feels better....
-
- last_pos = offset;
- last_size = size;
-
- for (int j = 0; j < nodes.size(); j += 3) {
- add_node(name, nodes[j], nodes[j + 2], offset + nodes[j + 1]); // also add an additional buffer if you want to
- }
-
- } else {
- for (int j = 0; j < nodes.size(); j += 3) {
- add_node(name, nodes[j], nodes[j + 2], nodes[j + 1]);
- }
+ add_function(func["name"], func["function_id"]);
+ }
+ {
+ Array nodes = d["nodes"];
+ for (int i = 0; i < nodes.size(); i += 3) {
+ add_node(nodes[i], nodes[i + 2], nodes[i + 1]);
}
- Array sequence_connections = func["sequence_connections"];
+ Array sequence_connections = d["sequence_connections"];
for (int j = 0; j < sequence_connections.size(); j += 3) {
-
- sequence_connect(name, sequence_connections[j + 0], sequence_connections[j + 1], sequence_connections[j + 2]);
+ sequence_connect(sequence_connections[j + 0], sequence_connections[j + 1], sequence_connections[j + 2]);
}
- Array data_connections = func["data_connections"];
-
+ Array data_connections = d["data_connections"];
for (int j = 0; j < data_connections.size(); j += 4) {
-
- data_connect(name, data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]);
+ data_connect(data_connections[j + 0], data_connections[j + 1], data_connections[j + 2], data_connections[j + 3]);
+ }
+ }
+ is_tool_script = d["is_tool_script"];
+ scroll = d["scroll"];
+
+ // Takes all the rpc methods.
+ rpc_functions.clear();
+ rpc_variables.clear();
+ List<StringName> fns;
+ functions.get_key_list(&fns);
+ for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) {
+ if (functions[E->get()].func_id >= 0 && nodes.has(functions[E->get()].func_id)) {
+ Ref<VisualScriptFunction> vsf = nodes[functions[E->get()].func_id].node;
+ if (vsf.is_valid()) {
+ if (vsf->get_rpc_mode() != MultiplayerAPI::RPC_MODE_DISABLED) {
+ ScriptNetData nd;
+ nd.name = E->get();
+ nd.mode = vsf->get_rpc_mode();
+ if (rpc_functions.find(nd) == -1) {
+ rpc_functions.push_back(nd);
+ }
+ }
+ }
}
}
- if (d.has("is_tool_script"))
- is_tool_script = d["is_tool_script"];
- else
- is_tool_script = false;
+ // Sort so we are 100% that they are always the same.
+ rpc_functions.sort_custom<SortNetData>();
}
Dictionary VisualScript::_get_data() const {
-
Dictionary d;
d["base_type"] = base_type;
- Array vars;
- for (const Map<StringName, Variable>::Element *E = variables.front(); E; E = E->next()) {
- Dictionary var = _get_variable_info(E->key());
- var["name"] = E->key(); //make sure it's the right one
- var["default_value"] = E->get().default_value;
- var["export"] = E->get()._export;
+ Array vars;
+ List<StringName> var_names;
+ variables.get_key_list(&var_names);
+ for (const List<StringName>::Element *E = var_names.front(); E; E = E->next()) {
+ Dictionary var = _get_variable_info(E->get());
+ var["name"] = E->get(); // Make sure it's the right one.
+ var["default_value"] = variables[E->get()].default_value;
+ var["export"] = variables[E->get()]._export;
vars.push_back(var);
}
d["variables"] = vars;
Array sigs;
- for (const Map<StringName, Vector<Argument> >::Element *E = custom_signals.front(); E; E = E->next()) {
-
+ for (const Map<StringName, Vector<Argument>>::Element *E = custom_signals.front(); E; E = E->next()) {
Dictionary cs;
cs["name"] = E->key();
Array args;
@@ -1241,85 +1120,73 @@ Dictionary VisualScript::_get_data() const {
d["signals"] = sigs;
Array funcs;
-
- for (const Map<StringName, Function>::Element *E = functions.front(); E; E = E->next()) {
-
+ List<StringName> func_names;
+ functions.get_key_list(&func_names);
+ for (const List<StringName>::Element *E = func_names.front(); E; E = E->next()) {
Dictionary func;
- func["name"] = E->key();
- func["function_id"] = E->get().function_id;
- func["scroll"] = E->get().scroll;
-
- Array nodes;
-
- for (const Map<int, Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) {
-
- nodes.push_back(F->key());
- nodes.push_back(F->get().pos);
- nodes.push_back(F->get().node);
- }
-
- func["nodes"] = nodes;
-
- Array sequence_connections;
-
- for (const Set<SequenceConnection>::Element *F = E->get().sequence_connections.front(); F; F = F->next()) {
-
- sequence_connections.push_back(F->get().from_node);
- sequence_connections.push_back(F->get().from_output);
- sequence_connections.push_back(F->get().to_node);
- }
-
- func["sequence_connections"] = sequence_connections;
-
- Array data_connections;
-
- for (const Set<DataConnection>::Element *F = E->get().data_connections.front(); F; F = F->next()) {
+ func["name"] = E->get();
+ func["function_id"] = functions[E->get()].func_id;
+ funcs.push_back(func);
+ }
+ d["functions"] = funcs;
- data_connections.push_back(F->get().from_node);
- data_connections.push_back(F->get().from_port);
- data_connections.push_back(F->get().to_node);
- data_connections.push_back(F->get().to_port);
- }
+ Array nds;
+ List<int> node_ids;
+ nodes.get_key_list(&node_ids);
+ for (const List<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ nds.push_back(F->get());
+ nds.push_back(nodes[F->get()].pos);
+ nds.push_back(nodes[F->get()].node);
+ }
+ d["nodes"] = nds;
- func["data_connections"] = data_connections;
+ Array seqconns;
+ for (const Set<SequenceConnection>::Element *F = sequence_connections.front(); F; F = F->next()) {
+ seqconns.push_back(F->get().from_node);
+ seqconns.push_back(F->get().from_output);
+ seqconns.push_back(F->get().to_node);
+ }
+ d["sequence_connections"] = seqconns;
- funcs.push_back(func);
+ Array dataconns;
+ for (const Set<DataConnection>::Element *F = data_connections.front(); F; F = F->next()) {
+ dataconns.push_back(F->get().from_node);
+ dataconns.push_back(F->get().from_port);
+ dataconns.push_back(F->get().to_node);
+ dataconns.push_back(F->get().to_port);
}
+ d["data_connections"] = dataconns;
- d["functions"] = funcs;
d["is_tool_script"] = is_tool_script;
- d["vs_unify"] = true;
+ d["scroll"] = scroll;
return d;
}
void VisualScript::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_node_ports_changed"), &VisualScript::_node_ports_changed);
-
- ClassDB::bind_method(D_METHOD("add_function", "name"), &VisualScript::add_function);
+ ClassDB::bind_method(D_METHOD("add_function", "name", "func_node_id"), &VisualScript::add_function);
ClassDB::bind_method(D_METHOD("has_function", "name"), &VisualScript::has_function);
ClassDB::bind_method(D_METHOD("remove_function", "name"), &VisualScript::remove_function);
ClassDB::bind_method(D_METHOD("rename_function", "name", "new_name"), &VisualScript::rename_function);
- ClassDB::bind_method(D_METHOD("set_function_scroll", "name", "ofs"), &VisualScript::set_function_scroll);
- ClassDB::bind_method(D_METHOD("get_function_scroll", "name"), &VisualScript::get_function_scroll);
+ ClassDB::bind_method(D_METHOD("set_scroll", "ofs"), &VisualScript::set_scroll);
+ ClassDB::bind_method(D_METHOD("get_scroll"), &VisualScript::get_scroll);
- ClassDB::bind_method(D_METHOD("add_node", "func", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2()));
- ClassDB::bind_method(D_METHOD("remove_node", "func", "id"), &VisualScript::remove_node);
+ ClassDB::bind_method(D_METHOD("add_node", "id", "node", "position"), &VisualScript::add_node, DEFVAL(Point2()));
+ ClassDB::bind_method(D_METHOD("remove_node", "id"), &VisualScript::remove_node);
ClassDB::bind_method(D_METHOD("get_function_node_id", "name"), &VisualScript::get_function_node_id);
- ClassDB::bind_method(D_METHOD("get_node", "func", "id"), &VisualScript::get_node);
- ClassDB::bind_method(D_METHOD("has_node", "func", "id"), &VisualScript::has_node);
- ClassDB::bind_method(D_METHOD("set_node_position", "func", "id", "position"), &VisualScript::set_node_position);
- ClassDB::bind_method(D_METHOD("get_node_position", "func", "id"), &VisualScript::get_node_position);
+ ClassDB::bind_method(D_METHOD("get_node", "id"), &VisualScript::get_node);
+ ClassDB::bind_method(D_METHOD("has_node", "id"), &VisualScript::has_node);
+ ClassDB::bind_method(D_METHOD("set_node_position", "id", "position"), &VisualScript::set_node_position);
+ ClassDB::bind_method(D_METHOD("get_node_position", "id"), &VisualScript::get_node_position);
- ClassDB::bind_method(D_METHOD("sequence_connect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_connect);
- ClassDB::bind_method(D_METHOD("sequence_disconnect", "func", "from_node", "from_output", "to_node"), &VisualScript::sequence_disconnect);
- ClassDB::bind_method(D_METHOD("has_sequence_connection", "func", "from_node", "from_output", "to_node"), &VisualScript::has_sequence_connection);
+ ClassDB::bind_method(D_METHOD("sequence_connect", "from_node", "from_output", "to_node"), &VisualScript::sequence_connect);
+ ClassDB::bind_method(D_METHOD("sequence_disconnect", "from_node", "from_output", "to_node"), &VisualScript::sequence_disconnect);
+ ClassDB::bind_method(D_METHOD("has_sequence_connection", "from_node", "from_output", "to_node"), &VisualScript::has_sequence_connection);
- ClassDB::bind_method(D_METHOD("data_connect", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_connect);
- ClassDB::bind_method(D_METHOD("data_disconnect", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_disconnect);
- ClassDB::bind_method(D_METHOD("has_data_connection", "func", "from_node", "from_port", "to_node", "to_port"), &VisualScript::has_data_connection);
+ ClassDB::bind_method(D_METHOD("data_connect", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_connect);
+ ClassDB::bind_method(D_METHOD("data_disconnect", "from_node", "from_port", "to_node", "to_port"), &VisualScript::data_disconnect);
+ ClassDB::bind_method(D_METHOD("has_data_connection", "from_node", "from_port", "to_node", "to_port"), &VisualScript::has_data_connection);
ClassDB::bind_method(D_METHOD("add_variable", "name", "default_value", "export"), &VisualScript::add_variable, DEFVAL(Variant()), DEFVAL(false));
ClassDB::bind_method(D_METHOD("has_variable", "name"), &VisualScript::has_variable);
@@ -1355,22 +1222,21 @@ void VisualScript::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "data", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_data", "_get_data");
- ADD_SIGNAL(MethodInfo("node_ports_changed", PropertyInfo(Variant::STRING, "function"), PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("node_ports_changed", PropertyInfo(Variant::INT, "id")));
}
VisualScript::VisualScript() {
-
base_type = "Object";
is_tool_script = false;
}
-StringName VisualScript::get_default_func() const {
- return StringName("f_312843592");
+bool VisualScript::inherits_script(const Ref<Script> &p_script) const {
+ return this == p_script.ptr(); // There is no inheritance in visual scripts, so this is enough.
}
-Set<int> VisualScript::get_output_sequence_ports_connected(const String &edited_func, int from_node) {
+Set<int> VisualScript::get_output_sequence_ports_connected(int from_node) {
List<VisualScript::SequenceConnection> *sc = memnew(List<VisualScript::SequenceConnection>);
- get_sequence_connection_list(edited_func, sc);
+ get_sequence_connection_list(sc);
Set<int> connected;
for (List<VisualScript::SequenceConnection>::Element *E = sc->front(); E; E = E->next()) {
if (E->get().from_node == from_node) {
@@ -1382,19 +1248,21 @@ Set<int> VisualScript::get_output_sequence_ports_connected(const String &edited_
}
VisualScript::~VisualScript() {
-
- while (!functions.empty()) {
- remove_function(functions.front()->key());
+ // Remove all nodes and stuff that hold data refs.
+ List<int> nds;
+ nodes.get_key_list(&nds);
+ for (const List<int>::Element *E = nds.front(); E; E = E->next()) {
+ remove_node(E->get());
}
}
////////////////////////////////////////////
bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value) {
-
Map<StringName, Variant>::Element *E = variables.find(p_name);
- if (!E)
+ if (!E) {
return false;
+ }
E->get() = p_value;
@@ -1402,56 +1270,53 @@ bool VisualScriptInstance::set(const StringName &p_name, const Variant &p_value)
}
bool VisualScriptInstance::get(const StringName &p_name, Variant &r_ret) const {
-
const Map<StringName, Variant>::Element *E = variables.find(p_name);
- if (!E)
+ if (!E) {
return false;
+ }
r_ret = E->get();
return true;
}
-void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
- for (const Map<StringName, VisualScript::Variable>::Element *E = script->variables.front(); E; E = E->next()) {
-
- if (!E->get()._export)
+void VisualScriptInstance::get_property_list(List<PropertyInfo> *p_properties) const {
+ List<StringName> vars;
+ script->variables.get_key_list(&vars);
+ for (const List<StringName>::Element *E = vars.front(); E; E = E->next()) {
+ if (!script->variables[E->get()]._export) {
continue;
- PropertyInfo p = E->get().info;
- p.name = String(E->key());
+ }
+ PropertyInfo p = script->variables[E->get()].info;
+ p.name = String(E->get());
p.usage |= PROPERTY_USAGE_SCRIPT_VARIABLE;
p_properties->push_back(p);
}
}
-Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
- const Map<StringName, VisualScript::Variable>::Element *E = script->variables.find(p_name);
- if (!E) {
- if (r_is_valid)
+Variant::Type VisualScriptInstance::get_property_type(const StringName &p_name, bool *r_is_valid) const {
+ if (!script->variables.has(p_name)) {
+ if (r_is_valid) {
*r_is_valid = false;
+ }
ERR_FAIL_V(Variant::NIL);
}
- if (r_is_valid)
+ if (r_is_valid) {
*r_is_valid = true;
+ }
- return E->get().info.type;
+ return script->variables[p_name].info.type;
}
void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
-
- for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) {
-
- if (E->key() == script->get_default_func()) {
- continue;
- }
-
+ List<StringName> fns;
+ script->functions.get_key_list(&fns);
+ for (const List<StringName>::Element *E = fns.front(); E; E = E->next()) {
MethodInfo mi;
- mi.name = E->key();
- if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) {
-
- Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node;
+ mi.name = E->get();
+ if (script->functions[E->get()].func_id >= 0 && script->nodes.has(script->functions[E->get()].func_id)) {
+ Ref<VisualScriptFunction> vsf = script->nodes[script->functions[E->get()].func_id].node;
if (vsf.is_valid()) {
-
for (int i = 0; i < vsf->get_argument_count(); i++) {
PropertyInfo arg;
arg.name = vsf->get_argument_name(i);
@@ -1460,57 +1325,51 @@ void VisualScriptInstance::get_method_list(List<MethodInfo> *p_list) const {
mi.arguments.push_back(arg);
}
- if (!vsf->is_sequenced()) { //assumed constant if not sequenced
+ if (!vsf->is_sequenced()) { // Assumed constant if not sequenced.
mi.flags |= METHOD_FLAG_CONST;
}
}
}
-
p_list->push_back(mi);
}
}
-bool VisualScriptInstance::has_method(const StringName &p_method) const {
-
- if (p_method == script->get_default_func())
- return false;
+bool VisualScriptInstance::has_method(const StringName &p_method) const {
return script->functions.has(p_method);
}
//#define VSDEBUG(m_text) print_line(m_text)
#define VSDEBUG(m_text)
-void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Variant::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) {
-
+void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Callable::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node) {
ERR_FAIL_COND(node->pass_idx == -1);
- if (pass_stack[node->pass_idx] == p_pass)
+ if (pass_stack[node->pass_idx] == p_pass) {
return;
+ }
pass_stack[node->pass_idx] = p_pass;
- if (!node->dependencies.empty()) {
-
+ if (!node->dependencies.is_empty()) {
int dc = node->dependencies.size();
VisualScriptNodeInstance **deps = node->dependencies.ptrw();
for (int i = 0; i < dc; i++) {
-
_dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, r_error_node);
- if (r_error.error != Variant::CallError::CALL_OK)
+ if (r_error.error != Callable::CallError::CALL_OK) {
return;
+ }
}
}
for (int i = 0; i < node->input_port_count; i++) {
-
int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK;
if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) {
- //is a default value (unassigned input port)
+ // Is a default value (unassigned input port).
input_args[i] = &default_values[index];
} else {
- //regular temporary in stack
+ // Rregular temporary in stack.
input_args[i] = &variant_stack[index];
}
}
@@ -1518,29 +1377,28 @@ void VisualScriptInstance::_dependency_step(VisualScriptNodeInstance *node, int
output_args[i] = &variant_stack[node->output_ports[i]];
}
- Variant *working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)NULL;
+ Variant *working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)nullptr;
node->step(input_args, output_args, VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE, working_mem, r_error, error_str);
- //ignore return
- if (r_error.error != Variant::CallError::CALL_OK) {
+ // Ignore return.
+ if (r_error.error != Callable::CallError::CALL_OK) {
*r_error_node = node;
}
}
-Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error) {
-
+Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error) {
Map<StringName, Function>::Element *F = functions.find(p_method);
ERR_FAIL_COND_V(!F, Variant());
Function *f = &F->get();
- //this call goes separate, so it can e yielded and suspended
+ // This call goes separate, so it can e yielded and suspended.
Variant *variant_stack = (Variant *)p_stack;
bool *sequence_bits = (bool *)(variant_stack + f->max_stack);
const Variant **input_args = (const Variant **)(sequence_bits + f->node_count);
Variant **output_args = (Variant **)(input_args + max_input_args);
int flow_max = f->flow_stack_size;
- int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL;
- int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL;
+ int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)nullptr;
+ int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)nullptr;
String error_str;
@@ -1548,48 +1406,44 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
bool error = false;
int current_node_id = f->node;
Variant return_value;
- Variant *working_mem = NULL;
+ Variant *working_mem = nullptr;
int flow_stack_pos = p_flow_stack_pos;
#ifdef DEBUG_ENABLED
- if (ScriptDebugger::get_singleton()) {
+ if (EngineDebugger::is_active()) {
VisualScriptLanguage::singleton->enter_function(this, &p_method, variant_stack, &working_mem, &current_node_id);
}
#endif
while (true) {
-
- p_pass++; //increment pass
+ p_pass++; // Increment pass.
current_node_id = node->get_id();
VSDEBUG("==========AT NODE: " + itos(current_node_id) + " base: " + node->get_base_node()->get_class_name());
VSDEBUG("AT STACK POS: " + itos(flow_stack_pos));
- //setup working mem
- working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)NULL;
+ // Setup working mem.
+ working_mem = node->working_mem_idx >= 0 ? &variant_stack[node->working_mem_idx] : (Variant *)nullptr;
VSDEBUG("WORKING MEM: " + itos(node->working_mem_idx));
if (current_node_id == f->node) {
- //if function node, set up function arguments from beginning of stack
+ // If function node, set up function arguments from beginning of stack.
for (int i = 0; i < f->argument_count; i++) {
input_args[i] = &variant_stack[i];
}
} else {
+ // Run dependencies first.
- //run dependencies first
-
- if (!node->dependencies.empty()) {
-
+ if (!node->dependencies.is_empty()) {
int dc = node->dependencies.size();
VisualScriptNodeInstance **deps = node->dependencies.ptrw();
for (int i = 0; i < dc; i++) {
-
_dependency_step(deps[i], p_pass, pass_stack, input_args, output_args, variant_stack, r_error, error_str, &node);
- if (r_error.error != Variant::CallError::CALL_OK) {
+ if (r_error.error != Callable::CallError::CALL_OK) {
error = true;
current_node_id = node->id;
break;
@@ -1598,20 +1452,18 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
if (!error) {
-
- //setup input pointers normally
+ // Setup input pointers normally.
VSDEBUG("INPUT PORTS: " + itos(node->input_port_count));
for (int i = 0; i < node->input_port_count; i++) {
-
int index = node->input_ports[i] & VisualScriptNodeInstance::INPUT_MASK;
if (node->input_ports[i] & VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT) {
- //is a default value (unassigned input port)
+ // Is a default value (unassigned input port).
input_args[i] = &default_values[index];
VSDEBUG("\tPORT " + itos(i) + " DEFAULT VAL");
} else {
- //regular temporary in stack
+ // Regular temporary in stack.
input_args[i] = &variant_stack[index];
VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(index));
}
@@ -1619,10 +1471,11 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
}
- if (error)
+ if (error) {
break;
+ }
- //setup output pointers
+ // Setup output pointers.
VSDEBUG("OUTPUT PORTS: " + itos(node->output_port_count));
for (int i = 0; i < node->output_port_count; i++) {
@@ -1630,15 +1483,15 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
VSDEBUG("PORT " + itos(i) + " AT STACK " + itos(node->output_ports[i]));
}
- //do step
+ // Do step.
VisualScriptNodeInstance::StartMode start_mode;
{
if (p_resuming_yield) {
start_mode = VisualScriptNodeInstance::START_MODE_RESUME_YIELD;
- p_resuming_yield = false; // should resume only the first time
+ p_resuming_yield = false; // Should resume only the first time.
} else if (flow_stack && (flow_stack[flow_stack_pos] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT)) {
- //if there is a push bit, it means we are continuing a sequence
+ // If there is a push bit, it means we are continuing a sequence.
start_mode = VisualScriptNodeInstance::START_MODE_CONTINUE_SEQUENCE;
} else {
start_mode = VisualScriptNodeInstance::START_MODE_BEGIN_SEQUENCE;
@@ -1649,16 +1502,16 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
int ret = node->step(input_args, output_args, start_mode, working_mem, r_error, error_str);
- if (r_error.error != Variant::CallError::CALL_OK) {
- //use error from step
+ if (r_error.error != Callable::CallError::CALL_OK) {
+ // Use error from step.
error = true;
break;
}
if (ret & VisualScriptNodeInstance::STEP_YIELD_BIT) {
- //yielded!
+ // Yielded!
if (node->get_working_memory_size() == 0) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("A node yielded without working memory, please read the docs on how to yield properly!");
error = true;
break;
@@ -1666,14 +1519,13 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
} else {
Ref<VisualScriptFunctionState> state = *working_mem;
if (!state.is_valid()) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("Node yielded, but did not return a function state in the first working memory.");
error = true;
break;
}
- //step 1, capture all state
+ // Step 1, capture all state.
state->instance_id = get_owner_ptr()->get_instance_id();
state->script_id = get_script()->get_instance_id();
state->instance = this;
@@ -1685,12 +1537,12 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
state->stack.resize(p_stack_size);
state->pass = p_pass;
copymem(state->stack.ptrw(), p_stack, p_stack_size);
- //step 2, run away, return directly
- r_error.error = Variant::CallError::CALL_OK;
+ // Step 2, run away, return directly.
+ r_error.error = Callable::CallError::CALL_OK;
#ifdef DEBUG_ENABLED
- //will re-enter later, so exiting
- if (ScriptDebugger::get_singleton()) {
+ // Will re-enter later, so exiting.
+ if (EngineDebugger::is_active()) {
VisualScriptLanguage::singleton->exit_function();
}
#endif
@@ -1700,26 +1552,28 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
#ifdef DEBUG_ENABLED
- if (ScriptDebugger::get_singleton()) {
+ if (EngineDebugger::is_active()) {
// line
bool do_break = false;
- if (ScriptDebugger::get_singleton()->get_lines_left() > 0) {
-
- if (ScriptDebugger::get_singleton()->get_depth() <= 0)
- ScriptDebugger::get_singleton()->set_lines_left(ScriptDebugger::get_singleton()->get_lines_left() - 1);
- if (ScriptDebugger::get_singleton()->get_lines_left() <= 0)
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0) {
+ if (EngineDebugger::get_script_debugger()->get_depth() <= 0) {
+ EngineDebugger::get_script_debugger()->set_lines_left(EngineDebugger::get_script_debugger()->get_lines_left() - 1);
+ }
+ if (EngineDebugger::get_script_debugger()->get_lines_left() <= 0) {
do_break = true;
+ }
}
- if (ScriptDebugger::get_singleton()->is_breakpoint(current_node_id, source))
+ if (EngineDebugger::get_script_debugger()->is_breakpoint(current_node_id, source)) {
do_break = true;
+ }
if (do_break) {
VisualScriptLanguage::singleton->debug_break("Breakpoint", true);
}
- ScriptDebugger::get_singleton()->line_poll();
+ EngineDebugger::get_singleton()->line_poll();
}
#endif
int output = ret & VisualScriptNodeInstance::STEP_MASK;
@@ -1728,56 +1582,49 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
if (ret & VisualScriptNodeInstance::STEP_EXIT_FUNCTION_BIT) {
if (node->get_working_memory_size() == 0) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("Return value must be assigned to first element of node working memory! Fix your node please.");
error = true;
} else {
- //assign from working memory, first element
+ // Assign from working memory, first element.
return_value = *working_mem;
}
VSDEBUG("EXITING FUNCTION - VALUE " + String(return_value));
- break; //exit function requested, bye
+ break; // Exit function requested, bye
}
- VisualScriptNodeInstance *next = NULL; //next node
+ VisualScriptNodeInstance *next = nullptr; // Next node.
if ((ret == output || ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) && node->sequence_output_count) {
- //if no exit bit was set, and has sequence outputs, guess next node
+ // If no exit bit was set, and has sequence outputs, guess next node.
if (output >= node->sequence_output_count) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("Node returned an invalid sequence output: ") + itos(output);
error = true;
break;
}
next = node->sequence_outputs[output];
- if (next) {
- VSDEBUG("GOT NEXT NODE - " + itos(next->get_id()));
- } else {
- VSDEBUG("GOT NEXT NODE - NULL");
- }
+ VSDEBUG("GOT NEXT NODE - " + (next ? itos(next->get_id()) : "NULL"));
}
if (flow_stack) {
-
- //update flow stack pos (may have changed)
+ // Update flow stack pos (may have changed).
flow_stack[flow_stack_pos] = current_node_id;
- //add stack push bit if requested
+ // Add stack push bit if requested.
if (ret & VisualScriptNodeInstance::STEP_FLAG_PUSH_STACK_BIT) {
-
flow_stack[flow_stack_pos] |= VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT;
- sequence_bits[node->sequence_index] = true; //remember sequence bit
+ sequence_bits[node->sequence_index] = true; // Remember sequence bit.
VSDEBUG("NEXT SEQ - FLAG BIT");
} else {
- sequence_bits[node->sequence_index] = false; //forget sequence bit
+ sequence_bits[node->sequence_index] = false; // Forget sequence bit.
VSDEBUG("NEXT SEQ - NORMAL");
}
if (ret & VisualScriptNodeInstance::STEP_FLAG_GO_BACK_BIT) {
- //go back request
+ // Go back request.
if (flow_stack_pos > 0) {
flow_stack_pos--;
@@ -1785,22 +1632,20 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
VSDEBUG("NEXT IS GO BACK");
} else {
VSDEBUG("NEXT IS GO BACK, BUT NO NEXT SO EXIT");
- break; //simply exit without value or error
+ break; // Simply exit without value or error.
}
} else if (next) {
-
if (sequence_bits[next->sequence_index]) {
- // what happened here is that we are entering a node that is in the middle of doing a sequence (pushed stack) from the front
+ // What happened here is that we are entering a node that is in the middle of doing a sequence (pushed stack) from the front
// because each node has a working memory, we can't really do a sub-sequence
// as a result, the sequence will be restarted and the stack will roll back to find where this node
- // started the sequence
+ // started the sequence.
bool found = false;
for (int i = flow_stack_pos; i >= 0; i--) {
-
if ((flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK) == next->get_id()) {
- flow_stack_pos = i; //roll back and remove bit
+ flow_stack_pos = i; // Roll back and remove bit.
flow_stack[i] = next->get_id();
sequence_bits[next->sequence_index] = false;
found = true;
@@ -1808,7 +1653,7 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
if (!found) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("Found sequence bit but not the node in the stack, report bug!");
error = true;
break;
@@ -1818,9 +1663,9 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
VSDEBUG("RE-ENTERED A LOOP, RETURNED STACK POS TO - " + itos(flow_stack_pos));
} else {
- // check for stack overflow
+ // Check for stack overflow.
if (flow_stack_pos + 1 >= flow_max) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
error_str = RTR("Stack overflow with stack depth: ") + itos(output);
error = true;
break;
@@ -1835,15 +1680,13 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
}
} else {
- //no next node, try to go back in stack to pushed bit
+ // No next node, try to go back in stack to pushed bit.
bool found = false;
for (int i = flow_stack_pos; i >= 0; i--) {
-
VSDEBUG("FS " + itos(i) + " - " + itos(flow_stack[i]));
if (flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_PUSHED_BIT) {
-
node = instances[flow_stack[i] & VisualScriptNodeInstance::FLOW_STACK_MASK];
flow_stack_pos = i;
found = true;
@@ -1853,41 +1696,38 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
if (!found) {
VSDEBUG("NO NEXT NODE, NO GO BACK, EXITING");
- break; //done, couldn't find a push stack bit
+ break; // Done, couldn't find a push stack bit.
}
VSDEBUG("NO NEXT NODE, GO BACK TO: " + itos(flow_stack_pos));
}
} else {
-
- node = next; //stackless mode, simply assign next node
+ node = next; // Stackless mode, simply assign next node.
}
}
if (error) {
-
- //error
- // function, file, line, error, explanation
+ // Error
+ // Function, file, line, error, explanation.
String err_file = script->get_path();
String err_func = p_method;
- int err_line = current_node_id; //not a line but it works as one
-
- if (node && (r_error.error != Variant::CallError::CALL_ERROR_INVALID_METHOD || error_str == String())) {
+ int err_line = current_node_id; // Not a line but it works as one.
+ if (node && (r_error.error != Callable::CallError::CALL_ERROR_INVALID_METHOD || error_str == String())) {
if (error_str != String()) {
error_str += " ";
}
- if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_ARGUMENT) {
+ if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_ARGUMENT) {
int errorarg = r_error.argument;
- error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(r_error.expected) + ".";
- } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
+ error_str += "Cannot convert argument " + itos(errorarg + 1) + " to " + Variant::get_type_name(Variant::Type(r_error.expected)) + ".";
+ } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS) {
error_str += "Expected " + itos(r_error.argument) + " arguments.";
- } else if (r_error.error == Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
+ } else if (r_error.error == Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS) {
error_str += "Expected " + itos(r_error.argument) + " arguments.";
- } else if (r_error.error == Variant::CallError::CALL_ERROR_INVALID_METHOD) {
+ } else if (r_error.error == Callable::CallError::CALL_ERROR_INVALID_METHOD) {
error_str += "Invalid Call.";
- } else if (r_error.error == Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
+ } else if (r_error.error == Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL) {
error_str += "Base Instance is null";
}
}
@@ -1896,23 +1736,21 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
// debugger break did not happen
if (!VisualScriptLanguage::singleton->debug_break(error_str, false)) {
-
_err_print_error(err_func.utf8().get_data(), err_file.utf8().get_data(), err_line, error_str.utf8().get_data(), ERR_HANDLER_SCRIPT);
}
//}
} else {
-
//return_value=
}
#ifdef DEBUG_ENABLED
- if (ScriptDebugger::get_singleton()) {
+ if (EngineDebugger::is_active()) {
VisualScriptLanguage::singleton->exit_function();
}
#endif
- //clean up variant stack
+ // Clean up variant stack.
for (int i = 0; i < f->max_stack; i++) {
variant_stack[i].~Variant();
}
@@ -1920,13 +1758,12 @@ Variant VisualScriptInstance::_call_internal(const StringName &p_method, void *p
return return_value;
}
-Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-
- r_error.error = Variant::CallError::CALL_OK; //ok by default
+Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+ r_error.error = Callable::CallError::CALL_OK; //ok by default
Map<StringName, Function>::Element *F = functions.find(p_method);
if (!F) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
@@ -1957,18 +1794,18 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
const Variant **input_args = (const Variant **)(sequence_bits + f->node_count);
Variant **output_args = (Variant **)(input_args + max_input_args);
int flow_max = f->flow_stack_size;
- int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)NULL;
- int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)NULL;
+ int *flow_stack = flow_max ? (int *)(output_args + max_output_args) : (int *)nullptr;
+ int *pass_stack = flow_stack ? (int *)(flow_stack + flow_max) : (int *)nullptr;
for (int i = 0; i < f->node_count; i++) {
- sequence_bits[i] = false; //all starts as false
+ sequence_bits[i] = false; // All starts as false.
}
zeromem(pass_stack, f->pass_stack_size * sizeof(int));
Map<int, VisualScriptNodeInstance *>::Element *E = instances.find(f->node);
if (!E) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
ERR_FAIL_V_MSG(Variant(), "No VisualScriptFunction node in function.");
}
@@ -1982,25 +1819,25 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
VSDEBUG("ARGUMENTS: " + itos(f->argument_count) = " RECEIVED: " + itos(p_argcount));
if (p_argcount < f->argument_count) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = node->get_input_port_count();
return Variant();
}
if (p_argcount > f->argument_count) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = node->get_input_port_count();
return Variant();
}
- //allocate variant stack
+ // Allocate variant stack.
for (int i = 0; i < f->max_stack; i++) {
memnew_placement(&variant_stack[i], Variant);
}
- //allocate function arguments (must be copied for yield to work properly)
+ // Allocate function arguments (must be copied for yield to work properly).
for (int i = 0; i < p_argcount; i++) {
variant_stack[i] = *p_args[i];
}
@@ -2009,69 +1846,82 @@ Variant VisualScriptInstance::call(const StringName &p_method, const Variant **p
}
void VisualScriptInstance::notification(int p_notification) {
-
- //do nothing as this is called using virtual
+ // Do nothing as this is called using virtual.
Variant what = p_notification;
const Variant *whatp = &what;
- Variant::CallError ce;
- call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); //do as call
+ Callable::CallError ce;
+ call(VisualScriptLanguage::singleton->notification, &whatp, 1, ce); // Do as call.
}
String VisualScriptInstance::to_string(bool *r_valid) {
if (has_method(CoreStringNames::get_singleton()->_to_string)) {
- Variant::CallError ce;
- Variant ret = call(CoreStringNames::get_singleton()->_to_string, NULL, 0, ce);
- if (ce.error == Variant::CallError::CALL_OK) {
+ Callable::CallError ce;
+ Variant ret = call(CoreStringNames::get_singleton()->_to_string, nullptr, 0, ce);
+ if (ce.error == Callable::CallError::CALL_OK) {
if (ret.get_type() != Variant::STRING) {
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
ERR_FAIL_V_MSG(String(), "Wrong type for " + CoreStringNames::get_singleton()->_to_string + ", must be a String.");
}
- if (r_valid)
+ if (r_valid) {
*r_valid = true;
+ }
return ret.operator String();
}
}
- if (r_valid)
+ if (r_valid) {
*r_valid = false;
+ }
return String();
}
Ref<Script> VisualScriptInstance::get_script() const {
-
return script;
}
-MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const {
+Vector<ScriptNetData> VisualScriptInstance::get_rpc_methods() const {
+ return script->get_rpc_methods();
+}
- if (p_method == script->get_default_func())
- return MultiplayerAPI::RPC_MODE_DISABLED;
+uint16_t VisualScriptInstance::get_rpc_method_id(const StringName &p_method) const {
+ return script->get_rpc_method_id(p_method);
+}
- const Map<StringName, VisualScript::Function>::Element *E = script->functions.find(p_method);
- if (!E) {
- return MultiplayerAPI::RPC_MODE_DISABLED;
- }
+StringName VisualScriptInstance::get_rpc_method(const uint16_t p_rpc_method_id) const {
+ return script->get_rpc_method(p_rpc_method_id);
+}
- if (E->get().function_id >= 0 && E->get().nodes.has(E->get().function_id)) {
+MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
+ return script->get_rpc_mode_by_id(p_rpc_method_id);
+}
- Ref<VisualScriptFunction> vsf = E->get().nodes[E->get().function_id].node;
- if (vsf.is_valid()) {
+MultiplayerAPI::RPCMode VisualScriptInstance::get_rpc_mode(const StringName &p_method) const {
+ return script->get_rpc_mode(p_method);
+}
- return vsf->get_rpc_mode();
- }
- }
+Vector<ScriptNetData> VisualScriptInstance::get_rset_properties() const {
+ return script->get_rset_properties();
+}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+uint16_t VisualScriptInstance::get_rset_property_id(const StringName &p_variable) const {
+ return script->get_rset_property_id(p_variable);
}
-MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const {
+StringName VisualScriptInstance::get_rset_property(const uint16_t p_rset_property_id) const {
+ return script->get_rset_property(p_rset_property_id);
+}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode_by_id(const uint16_t p_rset_variable_id) const {
+ return script->get_rset_mode_by_id(p_rset_variable_id);
}
-void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) {
+MultiplayerAPI::RPCMode VisualScriptInstance::get_rset_mode(const StringName &p_variable) const {
+ return script->get_rset_mode(p_variable);
+}
+void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_owner) {
script = p_script;
owner = p_owner;
source = p_script->get_path();
@@ -2080,216 +1930,259 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
max_output_args = 0;
if (Object::cast_to<Node>(p_owner)) {
- //turn on these if they exist and base is a node
+ // Turn on these if they exist and base is a node.
Node *node = Object::cast_to<Node>(p_owner);
- if (p_script->functions.has("_process"))
+ if (p_script->functions.has("_process")) {
node->set_process(true);
- if (p_script->functions.has("_physics_process"))
+ }
+ if (p_script->functions.has("_physics_process")) {
node->set_physics_process(true);
- if (p_script->functions.has("_input"))
+ }
+ if (p_script->functions.has("_input")) {
node->set_process_input(true);
- if (p_script->functions.has("_unhandled_input"))
+ }
+ if (p_script->functions.has("_unhandled_input")) {
node->set_process_unhandled_input(true);
- if (p_script->functions.has("_unhandled_key_input"))
+ }
+ if (p_script->functions.has("_unhandled_key_input")) {
node->set_process_unhandled_key_input(true);
- }
-
- for (const Map<StringName, VisualScript::Variable>::Element *E = script->variables.front(); E; E = E->next()) {
- variables[E->key()] = E->get().default_value;
- }
-
- for (const Map<StringName, VisualScript::Function>::Element *E = script->functions.front(); E; E = E->next()) {
-
- if (E->key() == script->get_default_func()) {
- continue;
}
+ }
- Function function;
- function.node = E->get().function_id;
- function.max_stack = 0;
- function.flow_stack_size = 0;
- function.pass_stack_size = 0;
- function.node_count = 0;
-
- Map<StringName, int> local_var_indices;
-
- if (function.node < 0) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E->key()));
-
- ERR_CONTINUE(function.node < 0);
+ // Setup variables.
+ {
+ List<StringName> keys;
+ script->variables.get_key_list(&keys);
+ for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ variables[E->get()] = script->variables[E->get()].default_value;
}
+ }
- {
- Ref<VisualScriptFunction> func_node = script->get_node(E->key(), E->get().function_id);
-
- if (func_node.is_null()) {
- VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E->key()));
+ // Setup functions from sequence trees.
+ {
+ List<StringName> keys;
+ script->functions.get_key_list(&keys);
+ for (const List<StringName>::Element *E = keys.front(); E; E = E->next()) {
+ const VisualScript::Function vsfn = p_script->functions[E->get()];
+ Function function;
+ function.node = vsfn.func_id;
+ function.max_stack = 0;
+ function.flow_stack_size = 0;
+ function.pass_stack_size = 0;
+ function.node_count = 0;
+
+ Map<StringName, int> local_var_indices;
+
+ if (function.node < 0) {
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No start node in function: " + String(E->get()));
+ ERR_CONTINUE(function.node < 0);
}
- ERR_CONTINUE(!func_node.is_valid());
-
- function.argument_count = func_node->get_argument_count();
- function.max_stack += function.argument_count;
- function.flow_stack_size = func_node->is_stack_less() ? 0 : func_node->get_stack_size();
- max_input_args = MAX(max_input_args, function.argument_count);
- }
-
- //multiple passes are required to set up this complex thing..
+ {
+ Ref<VisualScriptFunction> func_node = script->get_node(vsfn.func_id);
- //first create the nodes
- for (const Map<int, VisualScript::Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) {
-
- Ref<VisualScriptNode> node = F->get().node;
-
- VisualScriptNodeInstance *instance = node->instance(this); //create instance
- ERR_FAIL_COND(!instance);
-
- instance->base = node.ptr();
-
- instance->id = F->key();
- instance->input_port_count = node->get_input_value_port_count();
- instance->input_ports = NULL;
- instance->output_port_count = node->get_output_value_port_count();
- instance->output_ports = NULL;
- instance->sequence_output_count = node->get_output_sequence_port_count();
- instance->sequence_index = function.node_count++;
- instance->sequence_outputs = NULL;
- instance->pass_idx = -1;
+ if (func_node.is_null()) {
+ VisualScriptLanguage::singleton->debug_break_parse(get_script()->get_path(), 0, "No VisualScriptFunction typed start node in function: " + String(E->get()));
+ }
- if (instance->input_port_count) {
- instance->input_ports = memnew_arr(int, instance->input_port_count);
- for (int i = 0; i < instance->input_port_count; i++) {
+ ERR_CONTINUE(!func_node.is_valid());
- instance->input_ports[i] = -1; //if not assigned, will become default value
- }
+ function.argument_count = func_node->get_argument_count();
+ function.max_stack += function.argument_count;
+ function.flow_stack_size = func_node->is_stack_less() ? 0 : func_node->get_stack_size();
+ max_input_args = MAX(max_input_args, function.argument_count);
}
-
- if (instance->output_port_count) {
- instance->output_ports = memnew_arr(int, instance->output_port_count);
- for (int i = 0; i < instance->output_port_count; i++) {
- instance->output_ports[i] = -1; //if not assigned, will output to trash
+ // Function nodes graphs.
+ Set<VisualScript::SequenceConnection> seqconns;
+ Set<VisualScript::DataConnection> dataconns;
+ Set<int> node_ids;
+ node_ids.insert(function.node);
+ {
+ List<int> nd_queue;
+ nd_queue.push_back(function.node);
+ while (!nd_queue.is_empty()) {
+ for (const Set<VisualScript::SequenceConnection>::Element *F = script->sequence_connections.front(); F; F = F->next()) {
+ if (nd_queue.front()->get() == F->get().from_node && !node_ids.has(F->get().to_node)) {
+ nd_queue.push_back(F->get().to_node);
+ node_ids.insert(F->get().to_node);
+ }
+ if (nd_queue.front()->get() == F->get().from_node && !seqconns.has(F->get())) {
+ seqconns.insert(F->get());
+ }
+ }
+ nd_queue.pop_front();
}
- }
-
- if (instance->sequence_output_count) {
- instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance *, instance->sequence_output_count);
- for (int i = 0; i < instance->sequence_output_count; i++) {
- instance->sequence_outputs[i] = NULL; //if it remains null, flow ends here
+ HashMap<int, HashMap<int, Pair<int, int>>> dc_lut; // :: to -> to_port -> (from, from_port)
+ for (const Set<VisualScript::DataConnection>::Element *F = script->data_connections.front(); F; F = F->next()) {
+ dc_lut[F->get().to_node][F->get().to_port] = Pair<int, int>(F->get().from_node, F->get().from_port);
+ }
+ for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ nd_queue.push_back(F->get());
+ }
+ List<int> dc_keys;
+ while (!nd_queue.is_empty()) {
+ int ky = nd_queue.front()->get();
+ dc_lut[ky].get_key_list(&dc_keys);
+ for (const List<int>::Element *F = dc_keys.front(); F; F = F->next()) {
+ VisualScript::DataConnection dc;
+ dc.from_node = dc_lut[ky][F->get()].first;
+ dc.from_port = dc_lut[ky][F->get()].second;
+ dc.to_node = ky;
+ dc.to_port = F->get();
+ dataconns.insert(dc);
+ nd_queue.push_back(dc.from_node);
+ node_ids.insert(dc.from_node);
+ }
+ dc_keys.clear(); // Necessary as get_key_list does a push_back not a set.
+ nd_queue.pop_front();
}
}
- if (Object::cast_to<VisualScriptLocalVar>(node.ptr()) || Object::cast_to<VisualScriptLocalVarSet>(*node)) {
- //working memory is shared only for this node, for the same variables
- Ref<VisualScriptLocalVar> vslv = node;
-
- StringName var_name;
-
- if (Object::cast_to<VisualScriptLocalVar>(*node))
- var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges();
- else
- var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges();
-
- if (!local_var_indices.has(var_name)) {
- local_var_indices[var_name] = function.max_stack;
- function.max_stack++;
+ //Multiple passes are required to set up this complex thing..
+ //First create the nodes.
+ for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ Ref<VisualScriptNode> node = script->nodes[F->get()].node;
+
+ VisualScriptNodeInstance *instance = node->instance(this); // Create instance.
+ ERR_FAIL_COND(!instance);
+
+ instance->base = node.ptr();
+
+ instance->id = F->get();
+ instance->input_port_count = node->get_input_value_port_count();
+ instance->input_ports = NULL;
+ instance->output_port_count = node->get_output_value_port_count();
+ instance->output_ports = NULL;
+ instance->sequence_output_count = node->get_output_sequence_port_count();
+ instance->sequence_index = function.node_count++;
+ instance->sequence_outputs = NULL;
+ instance->pass_idx = -1;
+
+ if (instance->input_port_count) {
+ instance->input_ports = memnew_arr(int, instance->input_port_count);
+ for (int i = 0; i < instance->input_port_count; i++) {
+ instance->input_ports[i] = -1; // If not assigned, will become default value.
+ }
}
- instance->working_mem_idx = local_var_indices[var_name];
+ if (instance->output_port_count) {
+ instance->output_ports = memnew_arr(int, instance->output_port_count);
+ for (int i = 0; i < instance->output_port_count; i++) {
+ instance->output_ports[i] = -1; // If not assigned, will output to trash.
+ }
+ }
- } else if (instance->get_working_memory_size()) {
- instance->working_mem_idx = function.max_stack;
- function.max_stack += instance->get_working_memory_size();
- } else {
- instance->working_mem_idx = -1; //no working mem
- }
+ if (instance->sequence_output_count) {
+ instance->sequence_outputs = memnew_arr(VisualScriptNodeInstance *, instance->sequence_output_count);
+ for (int i = 0; i < instance->sequence_output_count; i++) {
+ instance->sequence_outputs[i] = NULL; // If it remains null, flow ends here.
+ }
+ }
- max_input_args = MAX(max_input_args, instance->input_port_count);
- max_output_args = MAX(max_output_args, instance->output_port_count);
+ if (Object::cast_to<VisualScriptLocalVar>(node.ptr()) || Object::cast_to<VisualScriptLocalVarSet>(*node)) {
+ // Working memory is shared only for this node, for the same variables.
+ Ref<VisualScriptLocalVar> vslv = node;
- instances[F->key()] = instance;
- }
+ StringName var_name;
- function.trash_pos = function.max_stack++; //create pos for trash
+ if (Object::cast_to<VisualScriptLocalVar>(*node))
+ var_name = String(Object::cast_to<VisualScriptLocalVar>(*node)->get_var_name()).strip_edges();
+ else
+ var_name = String(Object::cast_to<VisualScriptLocalVarSet>(*node)->get_var_name()).strip_edges();
- //second pass, do data connections
+ if (!local_var_indices.has(var_name)) {
+ local_var_indices[var_name] = function.max_stack;
+ function.max_stack++;
+ }
- for (const Set<VisualScript::DataConnection>::Element *F = E->get().data_connections.front(); F; F = F->next()) {
+ instance->working_mem_idx = local_var_indices[var_name];
- VisualScript::DataConnection dc = F->get();
- ERR_CONTINUE(!instances.has(dc.from_node));
- VisualScriptNodeInstance *from = instances[dc.from_node];
- ERR_CONTINUE(!instances.has(dc.to_node));
- VisualScriptNodeInstance *to = instances[dc.to_node];
- ERR_CONTINUE(dc.from_port >= from->output_port_count);
- ERR_CONTINUE(dc.to_port >= to->input_port_count);
+ } else if (instance->get_working_memory_size()) {
+ instance->working_mem_idx = function.max_stack;
+ function.max_stack += instance->get_working_memory_size();
+ } else {
+ instance->working_mem_idx = -1; //no working mem
+ }
- if (from->output_ports[dc.from_port] == -1) {
+ max_input_args = MAX(max_input_args, instance->input_port_count);
+ max_output_args = MAX(max_output_args, instance->output_port_count);
- int stack_pos = function.max_stack++;
- from->output_ports[dc.from_port] = stack_pos;
+ instances[F->get()] = instance;
}
- if (from->get_sequence_output_count() == 0 && to->dependencies.find(from) == -1) {
- //if the node we are reading from has no output sequence, we must call step() before reading from it.
- if (from->pass_idx == -1) {
- from->pass_idx = function.pass_stack_size;
- function.pass_stack_size++;
+ function.trash_pos = function.max_stack++; // create pos for trash
+
+ // Second pass, do data connections.
+ for (const Set<VisualScript::DataConnection>::Element *F = dataconns.front(); F; F = F->next()) {
+ VisualScript::DataConnection dc = F->get();
+ ERR_CONTINUE(!instances.has(dc.from_node));
+ VisualScriptNodeInstance *from = instances[dc.from_node];
+ ERR_CONTINUE(!instances.has(dc.to_node));
+ VisualScriptNodeInstance *to = instances[dc.to_node];
+ ERR_CONTINUE(dc.from_port >= from->output_port_count);
+ ERR_CONTINUE(dc.to_port >= to->input_port_count);
+
+ if (from->output_ports[dc.from_port] == -1) {
+ int stack_pos = function.max_stack++;
+ from->output_ports[dc.from_port] = stack_pos;
}
- to->dependencies.push_back(from);
- }
- to->input_ports[dc.to_port] = from->output_ports[dc.from_port]; //read from wherever the stack is
- }
-
- //third pass, do sequence connections
-
- for (const Set<VisualScript::SequenceConnection>::Element *F = E->get().sequence_connections.front(); F; F = F->next()) {
-
- VisualScript::SequenceConnection sc = F->get();
- ERR_CONTINUE(!instances.has(sc.from_node));
- VisualScriptNodeInstance *from = instances[sc.from_node];
- ERR_CONTINUE(!instances.has(sc.to_node));
- VisualScriptNodeInstance *to = instances[sc.to_node];
- ERR_CONTINUE(sc.from_output >= from->sequence_output_count);
-
- from->sequence_outputs[sc.from_output] = to;
- }
+ if (from->get_sequence_output_count() == 0 && to->dependencies.find(from) == -1) {
+ // If the node we are reading from has no output sequence, we must call step() before reading from it.
+ if (from->pass_idx == -1) {
+ from->pass_idx = function.pass_stack_size;
+ function.pass_stack_size++;
+ }
+ to->dependencies.push_back(from);
+ }
- //fourth pass:
- // 1) unassigned input ports to default values
- // 2) connect unassigned output ports to trash
+ to->input_ports[dc.to_port] = from->output_ports[dc.from_port]; // Read from wherever the stack is.
+ }
- for (const Map<int, VisualScript::Function::NodeData>::Element *F = E->get().nodes.front(); F; F = F->next()) {
+ // Third pass, do sequence connections.
+ for (const Set<VisualScript::SequenceConnection>::Element *F = seqconns.front(); F; F = F->next()) {
+ VisualScript::SequenceConnection sc = F->get();
+ ERR_CONTINUE(!instances.has(sc.from_node));
+ VisualScriptNodeInstance *from = instances[sc.from_node];
+ ERR_CONTINUE(!instances.has(sc.to_node));
+ VisualScriptNodeInstance *to = instances[sc.to_node];
+ ERR_CONTINUE(sc.from_output >= from->sequence_output_count);
- ERR_CONTINUE(!instances.has(F->key()));
+ from->sequence_outputs[sc.from_output] = to;
+ }
- Ref<VisualScriptNode> node = F->get().node;
- VisualScriptNodeInstance *instance = instances[F->key()];
+ //fourth pass:
+ // 1) unassigned input ports to default values
+ // 2) connect unassigned output ports to trash
+ for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
+ ERR_CONTINUE(!instances.has(F->get()));
- // connect to default values
- for (int i = 0; i < instance->input_port_count; i++) {
- if (instance->input_ports[i] == -1) {
+ Ref<VisualScriptNode> node = script->nodes[F->get()].node;
+ VisualScriptNodeInstance *instance = instances[F->get()];
- //unassigned, connect to default val
- instance->input_ports[i] = default_values.size() | VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT;
- default_values.push_back(node->get_default_input_value(i));
+ // Connect to default values.
+ for (int i = 0; i < instance->input_port_count; i++) {
+ if (instance->input_ports[i] == -1) {
+ // Unassigned, connect to default val.
+ instance->input_ports[i] = default_values.size() | VisualScriptNodeInstance::INPUT_DEFAULT_VALUE_BIT;
+ default_values.push_back(node->get_default_input_value(i));
+ }
}
- }
- // connect to trash
- for (int i = 0; i < instance->output_port_count; i++) {
- if (instance->output_ports[i] == -1) {
- instance->output_ports[i] = function.trash_pos; //trash is same for all
+ // Connect to trash.
+ for (int i = 0; i < instance->output_port_count; i++) {
+ if (instance->output_ports[i] == -1) {
+ instance->output_ports[i] = function.trash_pos; //trash is same for all
+ }
}
}
- }
- functions[E->key()] = function;
+ functions[E->get()] = function;
+ }
}
}
ScriptLanguage *VisualScriptInstance::get_language() {
-
return VisualScriptLanguage::singleton;
}
@@ -2297,14 +2190,11 @@ VisualScriptInstance::VisualScriptInstance() {
}
VisualScriptInstance::~VisualScriptInstance() {
+ {
+ MutexLock lock(VisualScriptLanguage::singleton->lock);
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->lock();
-
- script->instances.erase(owner);
-
- if (VisualScriptLanguage::singleton->lock)
- VisualScriptLanguage::singleton->lock->unlock();
+ script->instances.erase(owner);
+ }
for (Map<int, VisualScriptNodeInstance *>::Element *E = instances.front(); E; E = E->next()) {
memdelete(E->get());
@@ -2315,29 +2205,27 @@ VisualScriptInstance::~VisualScriptInstance() {
/////////////////////
-Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
-
+Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(function == StringName(), Variant());
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
- ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
+ ERR_FAIL_COND_V_MSG(instance_id.is_valid() && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
+ ERR_FAIL_COND_V_MSG(script_id.is_valid() && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
#endif
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
Array args;
if (p_argcount == 0) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
return Variant();
} else if (p_argcount == 1) {
//noooneee, reserved for me, me and only me.
} else {
-
for (int i = 0; i < p_argcount - 1; i++) {
args.push_back(*p_args[i]);
}
@@ -2346,17 +2234,17 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int
Ref<VisualScriptFunctionState> self = *p_args[p_argcount - 1]; //hi, I'm myself, needed this to remain alive.
if (self.is_null()) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_argcount - 1;
r_error.expected = Variant::OBJECT;
return Variant();
}
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index;
- *working_mem = args; //arguments go to working mem.
+ *working_mem = args; // Arguments go to working mem.
Variant ret = instance->_call_internal(function, stack.ptrw(), stack.size(), node, flow_stack_pos, pass, true, r_error);
function = StringName(); //invalidate
@@ -2364,36 +2252,33 @@ Variant VisualScriptFunctionState::_signal_callback(const Variant **p_args, int
}
void VisualScriptFunctionState::connect_to_signal(Object *p_obj, const String &p_signal, Array p_binds) {
-
Vector<Variant> binds;
for (int i = 0; i < p_binds.size(); i++) {
binds.push_back(p_binds[i]);
}
binds.push_back(Ref<VisualScriptFunctionState>(this)); //add myself on the back to avoid dying from unreferencing
- p_obj->connect(p_signal, this, "_signal_callback", binds, CONNECT_ONESHOT);
+ p_obj->connect(p_signal, Callable(this, "_signal_callback"), binds, CONNECT_ONESHOT);
}
bool VisualScriptFunctionState::is_valid() const {
-
return function != StringName();
}
Variant VisualScriptFunctionState::resume(Array p_args) {
-
ERR_FAIL_COND_V(function == StringName(), Variant());
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V_MSG(instance_id && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
- ERR_FAIL_COND_V_MSG(script_id && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
+ ERR_FAIL_COND_V_MSG(instance_id.is_valid() && !ObjectDB::get_instance(instance_id), Variant(), "Resumed after yield, but class instance is gone.");
+ ERR_FAIL_COND_V_MSG(script_id.is_valid() && !ObjectDB::get_instance(script_id), Variant(), "Resumed after yield, but script is gone.");
#endif
- Variant::CallError r_error;
- r_error.error = Variant::CallError::CALL_OK;
+ Callable::CallError r_error;
+ r_error.error = Callable::CallError::CALL_OK;
Variant *working_mem = ((Variant *)stack.ptr()) + working_mem_index;
- *working_mem = p_args; //arguments go to working mem.
+ *working_mem = p_args; // Arguments go to working mem.
Variant ret = instance->_call_internal(function, stack.ptrw(), stack.size(), node, flow_stack_pos, pass, true, r_error);
function = StringName(); //invalidate
@@ -2401,7 +2286,6 @@ Variant VisualScriptFunctionState::resume(Array p_args) {
}
void VisualScriptFunctionState::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("connect_to_signal", "obj", "signals", "args"), &VisualScriptFunctionState::connect_to_signal);
ClassDB::bind_method(D_METHOD("resume", "args"), &VisualScriptFunctionState::resume, DEFVAL(Variant()));
ClassDB::bind_method(D_METHOD("is_valid"), &VisualScriptFunctionState::is_valid);
@@ -2412,7 +2296,6 @@ VisualScriptFunctionState::VisualScriptFunctionState() {
}
VisualScriptFunctionState::~VisualScriptFunctionState() {
-
if (function != StringName()) {
Variant *s = ((Variant *)stack.ptr());
for (int i = 0; i < variant_stack_size; i++) {
@@ -2424,37 +2307,39 @@ VisualScriptFunctionState::~VisualScriptFunctionState() {
///////////////////////////////////////////////
String VisualScriptLanguage::get_name() const {
-
return "VisualScript";
}
/* LANGUAGE FUNCTIONS */
void VisualScriptLanguage::init() {
}
-String VisualScriptLanguage::get_type() const {
+String VisualScriptLanguage::get_type() const {
return "VisualScript";
}
-String VisualScriptLanguage::get_extension() const {
+String VisualScriptLanguage::get_extension() const {
return "vs";
}
-Error VisualScriptLanguage::execute_file(const String &p_path) {
+Error VisualScriptLanguage::execute_file(const String &p_path) {
return OK;
}
+
void VisualScriptLanguage::finish() {
}
/* EDITOR FUNCTIONS */
void VisualScriptLanguage::get_reserved_words(List<String> *p_words) const {
}
+
void VisualScriptLanguage::get_comment_delimiters(List<String> *p_delimiters) const {
}
+
void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) const {
}
-Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
+Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
Ref<VisualScript> script;
script.instance();
script->set_instance_base_type(p_base_class_name);
@@ -2462,7 +2347,6 @@ Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const
}
bool VisualScriptLanguage::is_using_templates() {
-
return true;
}
@@ -2472,46 +2356,45 @@ void VisualScriptLanguage::make_template(const String &p_class_name, const Strin
}
bool VisualScriptLanguage::validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings, Set<int> *r_safe_lines) const {
-
return false;
}
-Script *VisualScriptLanguage::create_script() const {
+Script *VisualScriptLanguage::create_script() const {
return memnew(VisualScript);
}
-bool VisualScriptLanguage::has_named_classes() const {
+bool VisualScriptLanguage::has_named_classes() const {
return false;
}
-bool VisualScriptLanguage::supports_builtin_mode() const {
+bool VisualScriptLanguage::supports_builtin_mode() const {
return true;
}
-int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const {
+int VisualScriptLanguage::find_function(const String &p_function, const String &p_code) const {
return -1;
}
-String VisualScriptLanguage::make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const {
+String VisualScriptLanguage::make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const {
return String();
}
void VisualScriptLanguage::auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {
}
+
void VisualScriptLanguage::add_global_constant(const StringName &p_variable, const Variant &p_value) {
}
/* DEBUGGER FUNCTIONS */
bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, const String &p_error) {
- //break because of parse error
-
- if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
+ // Break because of parse error.
+ if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_node = p_node;
_debug_parse_err_file = p_file;
_debug_error = p_error;
- ScriptDebugger::get_singleton()->debug(this, false, true);
+ EngineDebugger::get_script_debugger()->debug(this, false, true);
return true;
} else {
return false;
@@ -2519,13 +2402,11 @@ bool VisualScriptLanguage::debug_break_parse(const String &p_file, int p_node, c
}
bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_continue) {
-
- if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
-
+ if (EngineDebugger::is_active() && Thread::get_caller_id() == Thread::get_main_id()) {
_debug_parse_err_node = -1;
_debug_parse_err_file = "";
_debug_error = p_error;
- ScriptDebugger::get_singleton()->debug(this, p_allow_continue, true);
+ EngineDebugger::get_script_debugger()->debug(this, p_allow_continue, true);
return true;
} else {
return false;
@@ -2533,21 +2414,21 @@ bool VisualScriptLanguage::debug_break(const String &p_error, bool p_allow_conti
}
String VisualScriptLanguage::debug_get_error() const {
-
return _debug_error;
}
int VisualScriptLanguage::debug_get_stack_level_count() const {
-
- if (_debug_parse_err_node >= 0)
+ if (_debug_parse_err_node >= 0) {
return 1;
+ }
return _debug_call_stack_pos;
}
-int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const {
- if (_debug_parse_err_node >= 0)
+int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const {
+ if (_debug_parse_err_node >= 0) {
return _debug_parse_err_node;
+ }
ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, -1);
@@ -2555,28 +2436,31 @@ int VisualScriptLanguage::debug_get_stack_level_line(int p_level) const {
return *(_call_stack[l].current_id);
}
-String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const {
- if (_debug_parse_err_node >= 0)
+String VisualScriptLanguage::debug_get_stack_level_function(int p_level) const {
+ if (_debug_parse_err_node >= 0) {
return "";
+ }
ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, "");
int l = _debug_call_stack_pos - p_level - 1;
return *_call_stack[l].function;
}
-String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const {
- if (_debug_parse_err_node >= 0)
+String VisualScriptLanguage::debug_get_stack_level_source(int p_level) const {
+ if (_debug_parse_err_node >= 0) {
return _debug_parse_err_file;
+ }
ERR_FAIL_INDEX_V(p_level, _debug_call_stack_pos, "");
int l = _debug_call_stack_pos - p_level - 1;
return _call_stack[l].instance->get_script_ptr()->get_path();
}
-void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- if (_debug_parse_err_node >= 0)
+void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_debug_parse_err_node >= 0) {
return;
+ }
ERR_FAIL_INDEX(p_level, _debug_call_stack_pos);
@@ -2613,7 +2497,6 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String
}
for (int i = 0; i < node->output_port_count; i++) {
-
String name = node->get_base_node()->get_output_value_port_info(i).name;
if (name == String()) {
name = "out_" + itos(i);
@@ -2642,23 +2525,24 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level, List<String
f->debug_get_stack_member_state(*_call_stack[l].line,&locals);
for( List<Pair<StringName,int> >::Element *E = locals.front();E;E=E->next() ) {
-
p_locals->push_back(E->get().first);
p_values->push_back(_call_stack[l].stack[E->get().second]);
}
*/
}
-void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
- if (_debug_parse_err_node >= 0)
+void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
+ if (_debug_parse_err_node >= 0) {
return;
+ }
ERR_FAIL_INDEX(p_level, _debug_call_stack_pos);
int l = _debug_call_stack_pos - p_level - 1;
Ref<VisualScript> vs = _call_stack[l].instance->get_script();
- if (vs.is_null())
+ if (vs.is_null()) {
return;
+ }
List<StringName> vars;
vs->get_variable_list(&vars);
@@ -2672,48 +2556,48 @@ void VisualScriptLanguage::debug_get_stack_level_members(int p_level, List<Strin
}
void VisualScriptLanguage::debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {
-
- //no globals are really reachable in gdscript
+ // No globals are really reachable in gdscript.
}
-String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
+String VisualScriptLanguage::debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) {
return "";
}
void VisualScriptLanguage::reload_all_scripts() {
}
+
void VisualScriptLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) {
}
+
/* LOADER FUNCTIONS */
void VisualScriptLanguage::get_recognized_extensions(List<String> *p_extensions) const {
-
p_extensions->push_back("vs");
}
+
void VisualScriptLanguage::get_public_functions(List<MethodInfo> *p_functions) const {
}
-void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant> > *p_constants) const {
+
+void VisualScriptLanguage::get_public_constants(List<Pair<String, Variant>> *p_constants) const {
}
void VisualScriptLanguage::profiling_start() {
}
+
void VisualScriptLanguage::profiling_stop() {
}
int VisualScriptLanguage::profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) {
-
return 0;
}
int VisualScriptLanguage::profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) {
-
return 0;
}
-VisualScriptLanguage *VisualScriptLanguage::singleton = NULL;
+VisualScriptLanguage *VisualScriptLanguage::singleton = nullptr;
void VisualScriptLanguage::add_register_func(const String &p_name, VisualScriptNodeRegisterFunc p_func) {
-
ERR_FAIL_COND(register_funcs.has(p_name));
register_funcs[p_name] = p_func;
}
@@ -2724,53 +2608,37 @@ void VisualScriptLanguage::remove_register_func(const String &p_name) {
}
Ref<VisualScriptNode> VisualScriptLanguage::create_node_from_name(const String &p_name) {
-
ERR_FAIL_COND_V(!register_funcs.has(p_name), Ref<VisualScriptNode>());
return register_funcs[p_name](p_name);
}
void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) {
-
for (Map<String, VisualScriptNodeRegisterFunc>::Element *E = register_funcs.front(); E; E = E->next()) {
r_names->push_back(E->key());
}
}
VisualScriptLanguage::VisualScriptLanguage() {
-
- notification = "_notification";
- _step = "_step";
- _subcall = "_subcall";
singleton = this;
-#ifndef NO_THREADS
- lock = Mutex::create();
-#endif
- _debug_parse_err_node = -1;
- _debug_parse_err_file = "";
- _debug_call_stack_pos = 0;
int dmcs = GLOBAL_DEF("debug/settings/visual_script/max_call_stack", 1024);
ProjectSettings::get_singleton()->set_custom_property_info("debug/settings/visual_script/max_call_stack", PropertyInfo(Variant::INT, "debug/settings/visual_script/max_call_stack", PROPERTY_HINT_RANGE, "1024,4096,1,or_greater")); //minimum is 1024
- if (ScriptDebugger::get_singleton()) {
- //debugging enabled!
+ if (EngineDebugger::is_active()) {
+ // Debugging enabled!
_debug_max_call_stack = dmcs;
_call_stack = memnew_arr(CallLevel, _debug_max_call_stack + 1);
} else {
_debug_max_call_stack = 0;
- _call_stack = NULL;
+ _call_stack = nullptr;
}
}
VisualScriptLanguage::~VisualScriptLanguage() {
-
- if (lock)
- memdelete(lock);
-
if (_call_stack) {
memdelete_arr(_call_stack);
}
- singleton = NULL;
+ singleton = nullptr;
}
diff --git a/modules/visual_script/visual_script.h b/modules/visual_script/visual_script.h
index 9305226dc6..72362e0ef4 100644
--- a/modules/visual_script/visual_script.h
+++ b/modules/visual_script/visual_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,8 +31,11 @@
#ifndef VISUAL_SCRIPT_H
#define VISUAL_SCRIPT_H
+#include "core/debugger/engine_debugger.h"
+#include "core/debugger/script_debugger.h"
+#include "core/doc_data.h"
+#include "core/object/script_language.h"
#include "core/os/thread.h"
-#include "core/script_language.h"
class VisualScriptInstance;
class VisualScriptNodeInstance;
@@ -43,10 +46,10 @@ class VisualScriptNode : public Resource {
friend class VisualScript;
- Set<VisualScript *> scripts_used;
+ Ref<VisualScript> script_used;
Array default_input_values;
- bool breakpoint;
+ bool breakpoint = false;
void _set_default_input_values(Array p_values);
Array _get_default_input_values() const;
@@ -80,21 +83,16 @@ public:
virtual String get_text() const;
virtual String get_category() const = 0;
- //used by editor, this is not really saved
+ // Used by editor, this is not really saved.
void set_breakpoint(bool p_breakpoint);
bool is_breakpoint() const;
virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) = 0;
struct TypeGuess {
-
- Variant::Type type;
+ Variant::Type type = Variant::NIL;
StringName gdclass;
Ref<Script> script;
-
- TypeGuess() {
- type = Variant::NIL;
- }
};
virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
@@ -104,27 +102,27 @@ public:
class VisualScriptNodeInstance {
friend class VisualScriptInstance;
- friend class VisualScriptLanguage; //for debugger
+ friend class VisualScriptLanguage; // For debugger.
- enum { //input argument addressing
+ enum { // Input argument addressing.
INPUT_SHIFT = 1 << 24,
INPUT_MASK = INPUT_SHIFT - 1,
INPUT_DEFAULT_VALUE_BIT = INPUT_SHIFT, // from unassigned input port, using default value (edited by user)
};
- int id;
- int sequence_index;
- VisualScriptNodeInstance **sequence_outputs;
- int sequence_output_count;
+ int id = 0;
+ int sequence_index = 0;
+ VisualScriptNodeInstance **sequence_outputs = nullptr;
+ int sequence_output_count = 0;
Vector<VisualScriptNodeInstance *> dependencies;
- int *input_ports;
- int input_port_count;
- int *output_ports;
- int output_port_count;
- int working_mem_idx;
- int pass_idx;
+ int *input_ports = nullptr;
+ int input_port_count = 0;
+ int *output_ports = nullptr;
+ int output_port_count = 0;
+ int working_mem_idx = 0;
+ int pass_idx = 0;
- VisualScriptNode *base;
+ VisualScriptNode *base = nullptr;
public:
enum StartMode {
@@ -136,13 +134,13 @@ public:
enum {
STEP_SHIFT = 1 << 24,
STEP_MASK = STEP_SHIFT - 1,
- STEP_FLAG_PUSH_STACK_BIT = STEP_SHIFT, //push bit to stack
- STEP_FLAG_GO_BACK_BIT = STEP_SHIFT << 1, //go back to previous node
- STEP_NO_ADVANCE_BIT = STEP_SHIFT << 2, //do not advance past this node
- STEP_EXIT_FUNCTION_BIT = STEP_SHIFT << 3, //return from function
- STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory)
+ STEP_FLAG_PUSH_STACK_BIT = STEP_SHIFT, // push bit to stack
+ STEP_FLAG_GO_BACK_BIT = STEP_SHIFT << 1, // go back to previous node
+ STEP_NO_ADVANCE_BIT = STEP_SHIFT << 2, // do not advance past this node
+ STEP_EXIT_FUNCTION_BIT = STEP_SHIFT << 3, // return from function
+ STEP_YIELD_BIT = STEP_SHIFT << 4, // yield (will find VisualScriptFunctionState state in first working memory)
- FLOW_STACK_PUSHED_BIT = 1 << 30, //in flow stack, means bit was pushed (must go back here if end of sequence)
+ FLOW_STACK_PUSHED_BIT = 1 << 30, // in flow stack, means bit was pushed (must go back here if end of sequence)
FLOW_STACK_MASK = FLOW_STACK_PUSHED_BIT - 1
};
@@ -155,7 +153,7 @@ public:
virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) = 0; //do a step, return which sequence port to go out
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) = 0; // Do a step, return which sequence port to go out.
Ref<VisualScriptNode> get_base_node() { return Ref<VisualScriptNode>(base); }
@@ -164,45 +162,38 @@ public:
};
class VisualScript : public Script {
-
GDCLASS(VisualScript, Script);
RES_BASE_EXTENSION("vs");
public:
struct SequenceConnection {
-
union {
-
struct {
uint64_t from_node : 24;
uint64_t from_output : 16;
uint64_t to_node : 24;
};
- uint64_t id;
+ uint64_t id = 0;
};
bool operator<(const SequenceConnection &p_connection) const {
-
return id < p_connection.id;
}
};
struct DataConnection {
-
union {
-
struct {
uint64_t from_node : 24;
uint64_t from_port : 8;
uint64_t to_node : 24;
uint64_t to_port : 8;
};
- uint64_t id;
+ uint64_t id = 0;
};
bool operator<(const DataConnection &p_connection) const {
-
return id < p_connection.id;
}
};
@@ -213,38 +204,38 @@ private:
StringName base_type;
struct Argument {
String name;
- Variant::Type type;
+ Variant::Type type = Variant::Type::NIL;
};
- struct Function {
- struct NodeData {
- Point2 pos;
- Ref<VisualScriptNode> node;
- };
-
- Map<int, NodeData> nodes;
-
- Set<SequenceConnection> sequence_connections;
+ struct NodeData {
+ Point2 pos;
+ Ref<VisualScriptNode> node;
+ };
- Set<DataConnection> data_connections;
+ HashMap<int, NodeData> nodes; // Can be a sparse map.
- int function_id;
+ Set<SequenceConnection> sequence_connections;
+ Set<DataConnection> data_connections;
- Vector2 scroll;
+ Vector2 scroll;
- Function() { function_id = -1; }
+ struct Function {
+ int func_id;
+ Function() { func_id = -1; }
};
struct Variable {
PropertyInfo info;
Variant default_value;
- bool _export;
- // add getter & setter options here
+ bool _export = false;
+ // Add getter & setter options here.
};
- Map<StringName, Function> functions;
- Map<StringName, Variable> variables;
- Map<StringName, Vector<Argument> > custom_signals;
+ HashMap<StringName, Function> functions;
+ HashMap<StringName, Variable> variables;
+ Map<StringName, Vector<Argument>> custom_signals;
+ Vector<ScriptNetData> rpc_functions;
+ Vector<ScriptNetData> rpc_variables;
Map<Object *, VisualScriptInstance *> instances;
@@ -252,8 +243,8 @@ private:
#ifdef TOOLS_ENABLED
Set<PlaceHolderScriptInstance *> placeholders;
- //void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
- virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+ // void _update_placeholder(PlaceHolderScriptInstance *p_placeholder);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
void _update_placeholders();
#endif
@@ -268,37 +259,40 @@ protected:
static void _bind_methods();
public:
- // TODO: Remove it in future when breaking changes are acceptable
- StringName get_default_func() const;
- void add_function(const StringName &p_name);
+ bool inherits_script(const Ref<Script> &p_script) const override;
+
+ void set_scroll(const Vector2 &p_scroll);
+ Vector2 get_scroll() const;
+
+ void add_function(const StringName &p_name, int p_func_node_id);
bool has_function(const StringName &p_name) const;
void remove_function(const StringName &p_name);
void rename_function(const StringName &p_name, const StringName &p_new_name);
- void set_function_scroll(const StringName &p_name, const Vector2 &p_scroll);
- Vector2 get_function_scroll(const StringName &p_name) const;
void get_function_list(List<StringName> *r_functions) const;
int get_function_node_id(const StringName &p_name) const;
void set_tool_enabled(bool p_enabled);
- void add_node(const StringName &p_func, int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2());
- void remove_node(const StringName &p_func, int p_id);
- bool has_node(const StringName &p_func, int p_id) const;
- Ref<VisualScriptNode> get_node(const StringName &p_func, int p_id) const;
- void set_node_position(const StringName &p_func, int p_id, const Point2 &p_pos);
- Point2 get_node_position(const StringName &p_func, int p_id) const;
- void get_node_list(const StringName &p_func, List<int> *r_nodes) const;
-
- void sequence_connect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node);
- void sequence_disconnect(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node);
- bool has_sequence_connection(const StringName &p_func, int p_from_node, int p_from_output, int p_to_node) const;
- void get_sequence_connection_list(const StringName &p_func, List<SequenceConnection> *r_connection) const;
-
- void data_connect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
- void data_disconnect(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port);
- bool has_data_connection(const StringName &p_func, int p_from_node, int p_from_port, int p_to_node, int p_to_port) const;
- void get_data_connection_list(const StringName &p_func, List<DataConnection> *r_connection) const;
- bool is_input_value_port_connected(const StringName &p_func, int p_node, int p_port) const;
- bool get_input_value_port_connection_source(const StringName &p_func, int p_node, int p_port, int *r_node, int *r_port) const;
+ void add_node(int p_id, const Ref<VisualScriptNode> &p_node, const Point2 &p_pos = Point2());
+ void remove_node(int p_id);
+ bool has_node(int p_id) const;
+ Ref<VisualScriptNode> get_node(int p_id) const;
+ void set_node_position(int p_id, const Point2 &p_pos);
+ Point2 get_node_position(int p_id) const;
+ void get_node_list(List<int> *r_nodes) const;
+
+ void sequence_connect(int p_from_node, int p_from_output, int p_to_node);
+ void sequence_disconnect(int p_from_node, int p_from_output, int p_to_node);
+ bool has_sequence_connection(int p_from_node, int p_from_output, int p_to_node) const;
+ void get_sequence_connection_list(List<SequenceConnection> *r_connection) const;
+ Set<int> get_output_sequence_ports_connected(int from_node);
+
+ void data_connect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
+ void data_disconnect(int p_from_node, int p_from_port, int p_to_node, int p_to_port);
+ bool has_data_connection(int p_from_node, int p_from_port, int p_to_node, int p_to_port) const;
+ void get_data_connection_list(List<DataConnection> *r_connection) const;
+
+ bool is_input_value_port_connected(int p_node, int p_port) const;
+ bool get_input_value_port_connection_source(int p_node, int p_port, int *r_node, int *r_port) const;
void add_variable(const StringName &p_name, const Variant &p_default_value = Variant(), bool p_export = false);
bool has_variable(const StringName &p_name) const;
@@ -332,35 +326,54 @@ public:
void set_instance_base_type(const StringName &p_type);
- virtual bool can_instance() const;
+ virtual bool can_instance() const override;
- virtual Ref<Script> get_base_script() const;
- virtual StringName get_instance_base_type() const;
- virtual ScriptInstance *instance_create(Object *p_this);
- virtual bool instance_has(const Object *p_this) const;
+ virtual Ref<Script> get_base_script() const override;
+ virtual StringName get_instance_base_type() const override;
+ virtual ScriptInstance *instance_create(Object *p_this) override;
+ virtual bool instance_has(const Object *p_this) const override;
- virtual bool has_source_code() const;
- virtual String get_source_code() const;
- virtual void set_source_code(const String &p_code);
- virtual Error reload(bool p_keep_state = false);
+ virtual bool has_source_code() const override;
+ virtual String get_source_code() const override;
+ virtual void set_source_code(const String &p_code) override;
+ virtual Error reload(bool p_keep_state = false) override;
- virtual bool is_tool() const;
- virtual bool is_valid() const;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
- virtual ScriptLanguage *get_language() const;
+ virtual bool is_tool() const override;
+ virtual bool is_valid() const override;
- virtual bool has_script_signal(const StringName &p_signal) const;
- virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
+ virtual ScriptLanguage *get_language() const override;
- virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
- virtual void get_script_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_script_signal(const StringName &p_signal) const override;
+ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const override;
- virtual bool has_method(const StringName &p_method) const;
- virtual MethodInfo get_method_info(const StringName &p_method) const;
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
+ virtual void get_script_method_list(List<MethodInfo> *p_list) const override;
+
+ virtual bool has_method(const StringName &p_method) const override;
+ virtual MethodInfo get_method_info(const StringName &p_method) const override;
+
+ virtual void get_script_property_list(List<PropertyInfo> *p_list) const override;
+
+ virtual int get_member_line(const StringName &p_member) const override;
- virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual Vector<ScriptNetData> get_rpc_methods() const override;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const override;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
- virtual int get_member_line(const StringName &p_member) const;
+ virtual Vector<ScriptNetData> get_rset_properties() const override;
+ virtual uint16_t get_rset_property_id(const StringName &p_property) const override;
+ virtual StringName get_rset_property(const uint16_t p_rset_property_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const override;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
#ifdef TOOLS_ENABLED
virtual bool are_subnodes_edited() const;
@@ -371,62 +384,62 @@ public:
};
class VisualScriptInstance : public ScriptInstance {
- Object *owner;
+ Object *owner = nullptr;
Ref<VisualScript> script;
- Map<StringName, Variant> variables; //using variable path, not script
+ Map<StringName, Variant> variables; // Using variable path, not script.
Map<int, VisualScriptNodeInstance *> instances;
struct Function {
- int node;
- int max_stack;
- int trash_pos;
- int flow_stack_size;
- int pass_stack_size;
- int node_count;
- int argument_count;
+ int node = 0;
+ int max_stack = 0;
+ int trash_pos = 0;
+ int flow_stack_size = 0;
+ int pass_stack_size = 0;
+ int node_count = 0;
+ int argument_count = 0;
};
Map<StringName, Function> functions;
Vector<Variant> default_values;
- int max_input_args, max_output_args;
+ int max_input_args = 0;
+ int max_output_args = 0;
StringName source;
- void _dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Variant::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node);
- Variant _call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Variant::CallError &r_error);
+ void _dependency_step(VisualScriptNodeInstance *node, int p_pass, int *pass_stack, const Variant **input_args, Variant **output_args, Variant *variant_stack, Callable::CallError &r_error, String &error_str, VisualScriptNodeInstance **r_error_node);
+ Variant _call_internal(const StringName &p_method, void *p_stack, int p_stack_size, VisualScriptNodeInstance *p_node, int p_flow_stack_pos, int p_pass, bool p_resuming_yield, Callable::CallError &r_error);
- //Map<StringName,Function> functions;
- friend class VisualScriptFunctionState; //for yield
- friend class VisualScriptLanguage; //for debugger
+ friend class VisualScriptFunctionState; // For yield.
+ friend class VisualScriptLanguage; // For debugger.
public:
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
- virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = NULL) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const;
virtual void get_method_list(List<MethodInfo> *p_list) const;
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
virtual void notification(int p_notification);
String to_string(bool *r_valid);
bool set_variable(const StringName &p_variable, const Variant &p_value) {
-
Map<StringName, Variant>::Element *E = variables.find(p_variable);
- if (!E)
+ if (!E) {
return false;
+ }
E->get() = p_value;
return true;
}
bool get_variable(const StringName &p_variable, Variant *r_variable) const {
-
const Map<StringName, Variant>::Element *E = variables.find(p_variable);
- if (!E)
+ if (!E) {
return false;
+ }
*r_variable = E->get();
return true;
@@ -441,7 +454,16 @@ public:
virtual ScriptLanguage *get_language();
+ virtual Vector<ScriptNetData> get_rpc_methods() const;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+
+ virtual Vector<ScriptNetData> get_rset_properties() const;
+ virtual uint16_t get_rset_property_id(const StringName &p_property) const;
+ virtual StringName get_rset_property(const uint16_t p_rset_property_id) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
VisualScriptInstance();
@@ -449,22 +471,21 @@ public:
};
class VisualScriptFunctionState : public Reference {
-
GDCLASS(VisualScriptFunctionState, Reference);
friend class VisualScriptInstance;
ObjectID instance_id;
ObjectID script_id;
- VisualScriptInstance *instance;
+ VisualScriptInstance *instance = nullptr;
StringName function;
Vector<uint8_t> stack;
- int working_mem_index;
- int variant_stack_size;
- VisualScriptNodeInstance *node;
- int flow_stack_pos;
- int pass;
+ int working_mem_index = 0;
+ int variant_stack_size = 0;
+ VisualScriptNodeInstance *node = nullptr;
+ int flow_stack_pos = 0;
+ int pass = 0;
- Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
protected:
static void _bind_methods();
@@ -480,50 +501,49 @@ public:
typedef Ref<VisualScriptNode> (*VisualScriptNodeRegisterFunc)(const String &p_type);
class VisualScriptLanguage : public ScriptLanguage {
-
Map<String, VisualScriptNodeRegisterFunc> register_funcs;
struct CallLevel {
-
- Variant *stack;
- Variant **work_mem;
- const StringName *function;
- VisualScriptInstance *instance;
- int *current_id;
+ Variant *stack = nullptr;
+ Variant **work_mem = nullptr;
+ const StringName *function = nullptr;
+ VisualScriptInstance *instance = nullptr;
+ int *current_id = nullptr;
};
- int _debug_parse_err_node;
- String _debug_parse_err_file;
+ int _debug_parse_err_node = -1;
+ String _debug_parse_err_file = "";
String _debug_error;
- int _debug_call_stack_pos;
+ int _debug_call_stack_pos = 0;
int _debug_max_call_stack;
CallLevel *_call_stack;
public:
- StringName notification;
+ StringName notification = "_notification";
StringName _get_output_port_unsequenced;
- StringName _step;
- StringName _subcall;
+ StringName _step = "_step";
+ StringName _subcall = "_subcall";
static VisualScriptLanguage *singleton;
- Mutex *lock;
+ Mutex lock;
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_node, const String &p_error);
_FORCE_INLINE_ void enter_function(VisualScriptInstance *p_instance, const StringName *p_function, Variant *p_stack, Variant **p_work_mem, int *current_id) {
+ if (Thread::get_main_id() != Thread::get_caller_id()) {
+ return; // No support for other threads than main for now.
+ }
- if (Thread::get_main_id() != Thread::get_caller_id())
- return; //no support for other threads than main for now
-
- if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
- ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() + 1);
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
+ EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() + 1);
+ }
if (_debug_call_stack_pos >= _debug_max_call_stack) {
- //stack overflow
+ // Stack overflow.
_debug_error = "Stack Overflow (Stack Size: " + itos(_debug_max_call_stack) + ")";
- ScriptDebugger::get_singleton()->debug(this);
+ EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -536,17 +556,17 @@ public:
}
_FORCE_INLINE_ void exit_function() {
+ if (Thread::get_main_id() != Thread::get_caller_id()) {
+ return; // No support for other threads than main for now.
+ }
- if (Thread::get_main_id() != Thread::get_caller_id())
- return; //no support for other threads than main for now
-
- if (ScriptDebugger::get_singleton()->get_lines_left() > 0 && ScriptDebugger::get_singleton()->get_depth() >= 0)
- ScriptDebugger::get_singleton()->set_depth(ScriptDebugger::get_singleton()->get_depth() - 1);
+ if (EngineDebugger::get_script_debugger()->get_lines_left() > 0 && EngineDebugger::get_script_debugger()->get_depth() >= 0) {
+ EngineDebugger::get_script_debugger()->set_depth(EngineDebugger::get_script_debugger()->get_depth() - 1);
+ }
if (_debug_call_stack_pos == 0) {
-
_debug_error = "Stack Underflow (Engine Bug)";
- ScriptDebugger::get_singleton()->debug(this);
+ EngineDebugger::get_script_debugger()->debug(this);
return;
}
@@ -571,12 +591,12 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = NULL, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const;
+ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
virtual int find_function(const String &p_function, const String &p_code) const;
- virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const;
virtual void add_global_constant(const StringName &p_variable, const Variant &p_value);
@@ -598,7 +618,7 @@ public:
virtual void get_recognized_extensions(List<String> *p_extensions) const;
virtual void get_public_functions(List<MethodInfo> *p_functions) const;
- virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const;
+ virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const;
virtual void profiling_start();
virtual void profiling_stop();
@@ -615,10 +635,9 @@ public:
~VisualScriptLanguage();
};
-//aid for registering
+// Aid for registering.
template <class T>
static Ref<VisualScriptNode> create_node_generic(const String &p_name) {
-
Ref<T> node;
node.instance();
return node;
diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp
index 2894f6367b..7ca14fbca8 100644
--- a/modules/visual_script/visual_script_builtin_funcs.cpp
+++ b/modules/visual_script/visual_script_builtin_funcs.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,13 +30,12 @@
#include "visual_script_builtin_funcs.h"
-#include "core/class_db.h"
-#include "core/func_ref.h"
#include "core/io/marshalls.h"
#include "core/math/math_funcs.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
#include "core/os/os.h"
-#include "core/reference.h"
-#include "core/variant_parser.h"
+#include "core/variant/variant_parser.h"
const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX] = {
"sin",
@@ -63,8 +62,8 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"is_nan",
"is_inf",
"ease",
- "decimals",
- "stepify",
+ "step_decimals",
+ "snapped",
"lerp",
"inverse_lerp",
"range_lerp",
@@ -73,7 +72,8 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"randomize",
"randi",
"randf",
- "rand_range",
+ "randf_range",
+ "randi_range",
"seed",
"rand_seed",
"deg2rad",
@@ -89,7 +89,6 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"clamp",
"nearest_po2",
"weakref",
- "funcref",
"convert",
"typeof",
"type_exists",
@@ -102,7 +101,6 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
"str2var",
"var2bytes",
"bytes2var",
- "color_named",
"smoothstep",
"posmod",
"lerp_angle",
@@ -110,30 +108,26 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX
};
VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::find_function(const String &p_string) {
-
for (int i = 0; i < FUNC_MAX; i++) {
- if (p_string == func_name[i])
+ if (p_string == func_name[i]) {
return BuiltinFunc(i);
+ }
}
return FUNC_MAX;
}
String VisualScriptBuiltinFunc::get_func_name(BuiltinFunc p_func) {
-
ERR_FAIL_INDEX_V(p_func, FUNC_MAX, String());
return func_name[p_func];
}
int VisualScriptBuiltinFunc::get_output_sequence_port_count() const {
-
return has_input_sequence_port() ? 1 : 0;
}
bool VisualScriptBuiltinFunc::has_input_sequence_port() const {
-
switch (func) {
-
case MATH_RANDOMIZE:
case TEXT_PRINT:
case TEXT_PRINTERR:
@@ -145,11 +139,9 @@ bool VisualScriptBuiltinFunc::has_input_sequence_port() const {
}
int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
-
switch (p_func) {
-
case MATH_RANDOMIZE:
- case MATH_RAND:
+ case MATH_RANDI:
case MATH_RANDF:
return 0;
case MATH_SIN:
@@ -171,7 +163,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_EXP:
case MATH_ISNAN:
case MATH_ISINF:
- case MATH_DECIMALS:
+ case MATH_STEP_DECIMALS:
case MATH_SEED:
case MATH_RANDSEED:
case MATH_DEG2RAD:
@@ -199,15 +191,14 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
case MATH_POSMOD:
case MATH_POW:
case MATH_EASE:
- case MATH_STEPIFY:
- case MATH_RANDOM:
+ case MATH_SNAPPED:
+ case MATH_RANDF_RANGE:
+ case MATH_RANDI_RANGE:
case MATH_POLAR2CARTESIAN:
case MATH_CARTESIAN2POLAR:
case LOGIC_MAX:
case LOGIC_MIN:
- case FUNC_FUNCREF:
case TYPE_CONVERT:
- case COLORN:
return 2;
case MATH_LERP:
case MATH_LERP_ANGLE:
@@ -228,11 +219,10 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) {
}
int VisualScriptBuiltinFunc::get_input_value_port_count() const {
-
return get_func_argument_count(func);
}
-int VisualScriptBuiltinFunc::get_output_value_port_count() const {
+int VisualScriptBuiltinFunc::get_output_value_port_count() const {
switch (func) {
case MATH_RANDOMIZE:
case TEXT_PRINT:
@@ -250,14 +240,11 @@ int VisualScriptBuiltinFunc::get_output_value_port_count() const {
}
String VisualScriptBuiltinFunc::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const {
-
switch (func) {
-
case MATH_SIN:
case MATH_COS:
case MATH_TAN:
@@ -277,144 +264,165 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case MATH_EXP:
case MATH_ISNAN:
case MATH_ISINF: {
- return PropertyInfo(Variant::REAL, "s");
+ return PropertyInfo(Variant::FLOAT, "s");
} break;
case MATH_ATAN2: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "y");
- else
- return PropertyInfo(Variant::REAL, "x");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "y");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "x");
+ }
} break;
case MATH_FMOD:
case MATH_FPOSMOD:
case LOGIC_MAX:
case LOGIC_MIN: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "a");
- else
- return PropertyInfo(Variant::REAL, "b");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "a");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "b");
+ }
} break;
case MATH_POSMOD: {
- if (p_idx == 0)
+ if (p_idx == 0) {
return PropertyInfo(Variant::INT, "a");
- else
+ } else {
return PropertyInfo(Variant::INT, "b");
+ }
} break;
case MATH_POW: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "base");
- else
- return PropertyInfo(Variant::REAL, "exp");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "base");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "exp");
+ }
} break;
case MATH_EASE: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "s");
- else
- return PropertyInfo(Variant::REAL, "curve");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "s");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "curve");
+ }
} break;
- case MATH_DECIMALS: {
- return PropertyInfo(Variant::REAL, "step");
+ case MATH_STEP_DECIMALS: {
+ return PropertyInfo(Variant::FLOAT, "step");
} break;
- case MATH_STEPIFY: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "s");
- else
- return PropertyInfo(Variant::REAL, "steps");
+ case MATH_SNAPPED: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "s");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "steps");
+ }
} break;
case MATH_LERP:
case MATH_LERP_ANGLE:
case MATH_INVERSE_LERP:
case MATH_SMOOTHSTEP: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
- else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "to");
- else
- return PropertyInfo(Variant::REAL, "weight");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "from");
+ } else if (p_idx == 1) {
+ return PropertyInfo(Variant::FLOAT, "to");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "weight");
+ }
} break;
case MATH_RANGE_LERP: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
- else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "istart");
- else if (p_idx == 2)
- return PropertyInfo(Variant::REAL, "istop");
- else if (p_idx == 3)
- return PropertyInfo(Variant::REAL, "ostart");
- else
- return PropertyInfo(Variant::REAL, "ostop");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "value");
+ } else if (p_idx == 1) {
+ return PropertyInfo(Variant::FLOAT, "istart");
+ } else if (p_idx == 2) {
+ return PropertyInfo(Variant::FLOAT, "istop");
+ } else if (p_idx == 3) {
+ return PropertyInfo(Variant::FLOAT, "ostart");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "ostop");
+ }
} break;
case MATH_MOVE_TOWARD: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
- else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "to");
- else
- return PropertyInfo(Variant::REAL, "delta");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "from");
+ } else if (p_idx == 1) {
+ return PropertyInfo(Variant::FLOAT, "to");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "delta");
+ }
} break;
case MATH_DECTIME: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
- else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "amount");
- else
- return PropertyInfo(Variant::REAL, "step");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "value");
+ } else if (p_idx == 1) {
+ return PropertyInfo(Variant::FLOAT, "amount");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "step");
+ }
} break;
case MATH_RANDOMIZE:
- case MATH_RAND:
+ case MATH_RANDI:
case MATH_RANDF: {
-
} break;
- case MATH_RANDOM: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "from");
- else
- return PropertyInfo(Variant::REAL, "to");
+ case MATH_RANDF_RANGE: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "from");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "to");
+ }
+ } break;
+ case MATH_RANDI_RANGE: {
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::INT, "from");
+ } else {
+ return PropertyInfo(Variant::INT, "to");
+ }
} break;
case MATH_SEED:
case MATH_RANDSEED: {
return PropertyInfo(Variant::INT, "seed");
} break;
case MATH_DEG2RAD: {
- return PropertyInfo(Variant::REAL, "deg");
+ return PropertyInfo(Variant::FLOAT, "deg");
} break;
case MATH_RAD2DEG: {
- return PropertyInfo(Variant::REAL, "rad");
+ return PropertyInfo(Variant::FLOAT, "rad");
} break;
case MATH_LINEAR2DB: {
- return PropertyInfo(Variant::REAL, "nrg");
+ return PropertyInfo(Variant::FLOAT, "nrg");
} break;
case MATH_DB2LINEAR: {
- return PropertyInfo(Variant::REAL, "db");
+ return PropertyInfo(Variant::FLOAT, "db");
} break;
case MATH_POLAR2CARTESIAN: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "r");
- else
- return PropertyInfo(Variant::REAL, "th");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "r");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "th");
+ }
} break;
case MATH_CARTESIAN2POLAR: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "x");
- else
- return PropertyInfo(Variant::REAL, "y");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "x");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "y");
+ }
} break;
case MATH_WRAP: {
- if (p_idx == 0)
+ if (p_idx == 0) {
return PropertyInfo(Variant::INT, "value");
- else if (p_idx == 1)
+ } else if (p_idx == 1) {
return PropertyInfo(Variant::INT, "min");
- else
+ } else {
return PropertyInfo(Variant::INT, "max");
+ }
} break;
case MATH_WRAPF:
case LOGIC_CLAMP: {
- if (p_idx == 0)
- return PropertyInfo(Variant::REAL, "value");
- else if (p_idx == 1)
- return PropertyInfo(Variant::REAL, "min");
- else
- return PropertyInfo(Variant::REAL, "max");
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::FLOAT, "value");
+ } else if (p_idx == 1) {
+ return PropertyInfo(Variant::FLOAT, "min");
+ } else {
+ return PropertyInfo(Variant::FLOAT, "max");
+ }
} break;
case LOGIC_NEAREST_PO2: {
return PropertyInfo(Variant::INT, "value");
@@ -422,17 +430,12 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
case OBJ_WEAKREF: {
return PropertyInfo(Variant::OBJECT, "source");
} break;
- case FUNC_FUNCREF: {
- if (p_idx == 0)
- return PropertyInfo(Variant::OBJECT, "instance");
- else
- return PropertyInfo(Variant::STRING, "funcname");
- } break;
case TYPE_CONVERT: {
- if (p_idx == 0)
+ if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "what");
- else
+ } else {
return PropertyInfo(Variant::STRING, "type");
+ }
} break;
case TYPE_OF: {
return PropertyInfo(Variant::NIL, "what");
@@ -453,29 +456,23 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
return PropertyInfo(Variant::NIL, "value");
} break;
case STR_TO_VAR: {
-
return PropertyInfo(Variant::STRING, "string");
} break;
case VAR_TO_STR:
case VAR_TO_BYTES: {
- if (p_idx == 0)
+ if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "var");
- else
+ } else {
return PropertyInfo(Variant::BOOL, "full_objects");
+ }
} break;
case BYTES_TO_VAR: {
-
- if (p_idx == 0)
- return PropertyInfo(Variant::POOL_BYTE_ARRAY, "bytes");
- else
+ if (p_idx == 0) {
+ return PropertyInfo(Variant::PACKED_BYTE_ARRAY, "bytes");
+ } else {
return PropertyInfo(Variant::BOOL, "allow_objects");
- } break;
- case COLORN: {
- if (p_idx == 0)
- return PropertyInfo(Variant::STRING, "name");
- else
- return PropertyInfo(Variant::REAL, "alpha");
+ }
} break;
case FUNC_MAX: {
}
@@ -485,10 +482,8 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) const {
-
Variant::Type t = Variant::NIL;
switch (func) {
-
case MATH_SIN:
case MATH_COS:
case MATH_TAN:
@@ -504,12 +499,14 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_FPOSMOD:
case MATH_FLOOR:
case MATH_CEIL: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
- case MATH_POSMOD:
- case MATH_ROUND: {
+ case MATH_POSMOD: {
t = Variant::INT;
} break;
+ case MATH_ROUND: {
+ t = Variant::FLOAT;
+ } break;
case MATH_ABS: {
t = Variant::NIL;
} break;
@@ -519,19 +516,19 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_POW:
case MATH_LOG:
case MATH_EXP: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_ISNAN:
case MATH_ISINF: {
t = Variant::BOOL;
} break;
case MATH_EASE: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
- case MATH_DECIMALS: {
+ case MATH_STEP_DECIMALS: {
t = Variant::INT;
} break;
- case MATH_STEPIFY:
+ case MATH_SNAPPED:
case MATH_LERP:
case MATH_LERP_ANGLE:
case MATH_INVERSE_LERP:
@@ -539,36 +536,36 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case MATH_SMOOTHSTEP:
case MATH_MOVE_TOWARD:
case MATH_DECTIME: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_RANDOMIZE: {
-
} break;
- case MATH_RAND: {
-
+ case MATH_RANDI: {
t = Variant::INT;
} break;
case MATH_RANDF:
- case MATH_RANDOM: {
- t = Variant::REAL;
+ case MATH_RANDF_RANGE: {
+ t = Variant::FLOAT;
+ } break;
+ case MATH_RANDI_RANGE: {
+ t = Variant::INT;
} break;
case MATH_SEED: {
-
} break;
case MATH_RANDSEED: {
-
- if (p_idx == 0)
+ if (p_idx == 0) {
return PropertyInfo(Variant::INT, "rnd");
- else
+ } else {
return PropertyInfo(Variant::INT, "seed");
+ }
} break;
case MATH_DEG2RAD:
case MATH_RAD2DEG:
case MATH_LINEAR2DB:
case MATH_WRAPF:
case MATH_DB2LINEAR: {
- t = Variant::REAL;
+ t = Variant::FLOAT;
} break;
case MATH_POLAR2CARTESIAN:
case MATH_CARTESIAN2POLAR: {
@@ -580,24 +577,16 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
case LOGIC_MAX:
case LOGIC_MIN:
case LOGIC_CLAMP: {
-
} break;
case LOGIC_NEAREST_PO2: {
t = Variant::NIL;
} break;
case OBJ_WEAKREF: {
-
- t = Variant::OBJECT;
-
- } break;
- case FUNC_FUNCREF: {
-
t = Variant::OBJECT;
} break;
case TYPE_CONVERT: {
-
} break;
case TEXT_ORD:
case TYPE_OF: {
@@ -605,44 +594,37 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
} break;
case TYPE_EXISTS: {
-
t = Variant::BOOL;
} break;
case TEXT_CHAR:
case TEXT_STR: {
-
t = Variant::STRING;
} break;
case TEXT_PRINT: {
-
} break;
case TEXT_PRINTERR: {
-
} break;
case TEXT_PRINTRAW: {
-
} break;
case VAR_TO_STR: {
t = Variant::STRING;
} break;
case STR_TO_VAR: {
-
} break;
case VAR_TO_BYTES: {
- if (p_idx == 0)
- t = Variant::POOL_BYTE_ARRAY;
- else
+ if (p_idx == 0) {
+ t = Variant::PACKED_BYTE_ARRAY;
+ } else {
t = Variant::BOOL;
+ }
} break;
case BYTES_TO_VAR: {
- if (p_idx == 1)
+ if (p_idx == 1) {
t = Variant::BOOL;
- } break;
- case COLORN: {
- t = Variant::COLOR;
+ }
} break;
case FUNC_MAX: {
}
@@ -653,21 +635,19 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons
/*
String VisualScriptBuiltinFunc::get_caption() const {
-
return "BuiltinFunc";
}
+
*/
String VisualScriptBuiltinFunc::get_caption() const {
-
return func_name[func];
}
void VisualScriptBuiltinFunc::set_func(BuiltinFunc p_which) {
-
ERR_FAIL_INDEX(p_which, FUNC_MAX);
func = p_which;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -675,206 +655,168 @@ VisualScriptBuiltinFunc::BuiltinFunc VisualScriptBuiltinFunc::get_func() {
return func;
}
-#define VALIDATE_ARG_NUM(m_arg) \
- if (!p_inputs[m_arg]->is_num()) { \
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; \
- r_error.argument = m_arg; \
- r_error.expected = Variant::REAL; \
- return; \
+#define VALIDATE_ARG_NUM(m_arg) \
+ if (!p_inputs[m_arg]->is_num()) { \
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT; \
+ r_error.argument = m_arg; \
+ r_error.expected = Variant::FLOAT; \
+ return; \
}
-void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str) {
-
+void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str) {
switch (p_func) {
case VisualScriptBuiltinFunc::MATH_SIN: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::sin((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_COS: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::cos((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_TAN: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::tan((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_SINH: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::sinh((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_COSH: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::cosh((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_TANH: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::tanh((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ASIN: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::asin((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ACOS: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::acos((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ATAN: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::atan((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ATAN2: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::atan2((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_SQRT: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::sqrt((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_FMOD: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::fmod((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_FPOSMOD: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::fposmod((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_POSMOD: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::posmod((int)*p_inputs[0], (int)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_FLOOR: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::floor((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_CEIL: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::ceil((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ROUND: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::round((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ABS: {
-
if (p_inputs[0]->get_type() == Variant::INT) {
-
int64_t i = *p_inputs[0];
*r_return = ABS(i);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
-
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = Math::abs(r);
} else {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case VisualScriptBuiltinFunc::MATH_SIGN: {
-
if (p_inputs[0]->get_type() == Variant::INT) {
-
int64_t i = *p_inputs[0];
*r_return = i < 0 ? -1 : (i > 0 ? +1 : 0);
- } else if (p_inputs[0]->get_type() == Variant::REAL) {
-
+ } else if (p_inputs[0]->get_type() == Variant::FLOAT) {
real_t r = *p_inputs[0];
*r_return = r < 0.0 ? -1.0 : (r > 0.0 ? +1.0 : 0.0);
} else {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::REAL;
+ r_error.expected = Variant::FLOAT;
}
} break;
case VisualScriptBuiltinFunc::MATH_POW: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::pow((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_LOG: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::log((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_EXP: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::exp((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ISNAN: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::is_nan((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_ISINF: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::is_inf((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_EASE: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::ease((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
- case VisualScriptBuiltinFunc::MATH_DECIMALS: {
-
+ case VisualScriptBuiltinFunc::MATH_STEP_DECIMALS: {
VALIDATE_ARG_NUM(0);
*r_return = Math::step_decimals((double)*p_inputs[0]);
} break;
- case VisualScriptBuiltinFunc::MATH_STEPIFY: {
-
+ case VisualScriptBuiltinFunc::MATH_SNAPPED: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
- *r_return = Math::stepify((double)*p_inputs[0], (double)*p_inputs[1]);
+ *r_return = Math::snapped((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
case VisualScriptBuiltinFunc::MATH_LERP: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
*r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::MATH_LERP_ANGLE: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
*r_return = Math::lerp_angle((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::MATH_INVERSE_LERP: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
*r_return = Math::inverse_lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::MATH_RANGE_LERP: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
@@ -889,14 +831,12 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
*r_return = Math::smoothstep((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::MATH_MOVE_TOWARD: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
*r_return = Math::move_toward((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::MATH_DECTIME: {
-
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
VALIDATE_ARG_NUM(2);
@@ -906,27 +846,29 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
Math::randomize();
} break;
- case VisualScriptBuiltinFunc::MATH_RAND: {
+ case VisualScriptBuiltinFunc::MATH_RANDI: {
*r_return = Math::rand();
} break;
case VisualScriptBuiltinFunc::MATH_RANDF: {
*r_return = Math::randf();
} break;
- case VisualScriptBuiltinFunc::MATH_RANDOM: {
-
+ case VisualScriptBuiltinFunc::MATH_RANDF_RANGE: {
VALIDATE_ARG_NUM(0);
VALIDATE_ARG_NUM(1);
*r_return = Math::random((double)*p_inputs[0], (double)*p_inputs[1]);
} break;
+ case VisualScriptBuiltinFunc::MATH_RANDI_RANGE: {
+ VALIDATE_ARG_NUM(0);
+ VALIDATE_ARG_NUM(1);
+ *r_return = Math::random((int)*p_inputs[0], (int)*p_inputs[1]);
+ } break;
case VisualScriptBuiltinFunc::MATH_SEED: {
-
VALIDATE_ARG_NUM(0);
uint64_t seed = *p_inputs[0];
Math::seed(seed);
} break;
case VisualScriptBuiltinFunc::MATH_RANDSEED: {
-
VALIDATE_ARG_NUM(0);
uint64_t seed = *p_inputs[0];
int ret = Math::rand_from_seed(&seed);
@@ -937,22 +879,18 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::MATH_DEG2RAD: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::deg2rad((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_RAD2DEG: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::rad2deg((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_LINEAR2DB: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::linear2db((double)*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::MATH_DB2LINEAR: {
-
VALIDATE_ARG_NUM(0);
*r_return = Math::db2linear((double)*p_inputs[0]);
} break;
@@ -983,9 +921,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
*r_return = Math::wrapf((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]);
} break;
case VisualScriptBuiltinFunc::LOGIC_MAX: {
-
if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) {
-
int64_t a = *p_inputs[0];
int64_t b = *p_inputs[1];
*r_return = MAX(a, b);
@@ -1001,9 +937,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::LOGIC_MIN: {
-
if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT) {
-
int64_t a = *p_inputs[0];
int64_t b = *p_inputs[1];
*r_return = MIN(a, b);
@@ -1018,9 +952,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
} break;
case VisualScriptBuiltinFunc::LOGIC_CLAMP: {
-
if (p_inputs[0]->get_type() == Variant::INT && p_inputs[1]->get_type() == Variant::INT && p_inputs[2]->get_type() == Variant::INT) {
-
int64_t a = *p_inputs[0];
int64_t b = *p_inputs[1];
int64_t c = *p_inputs[2];
@@ -1038,16 +970,13 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
} break;
case VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2: {
-
VALIDATE_ARG_NUM(0);
int64_t num = *p_inputs[0];
*r_return = next_power_of_2(num);
} break;
case VisualScriptBuiltinFunc::OBJ_WEAKREF: {
-
if (p_inputs[0]->get_type() != Variant::OBJECT) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::OBJECT;
@@ -1055,10 +984,8 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
if (p_inputs[0]->is_ref()) {
-
REF r = *p_inputs[0];
if (!r.is_valid()) {
-
return;
}
@@ -1068,7 +995,6 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} else {
Object *obj = *p_inputs[0];
if (!obj) {
-
return;
}
Ref<WeakRef> wref = memnew(WeakRef);
@@ -1077,71 +1003,37 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
}
} break;
- case VisualScriptBuiltinFunc::FUNC_FUNCREF: {
-
- if (p_inputs[0]->get_type() != Variant::OBJECT) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 0;
- r_error.expected = Variant::OBJECT;
-
- return;
- }
- if (p_inputs[1]->get_type() != Variant::STRING && p_inputs[1]->get_type() != Variant::NODE_PATH) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
- r_error.argument = 1;
- r_error.expected = Variant::STRING;
-
- return;
- }
-
- Ref<FuncRef> fr = memnew(FuncRef);
-
- fr->set_instance(*p_inputs[0]);
- fr->set_function(*p_inputs[1]);
-
- *r_return = fr;
-
- } break;
case VisualScriptBuiltinFunc::TYPE_CONVERT: {
-
VALIDATE_ARG_NUM(1);
int type = *p_inputs[1];
if (type < 0 || type >= Variant::VARIANT_MAX) {
-
r_error_str = RTR("Invalid type argument to convert(), use TYPE_* constants.");
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::INT;
return;
} else {
-
- *r_return = Variant::construct(Variant::Type(type), p_inputs, 1, r_error);
+ Variant::construct(Variant::Type(type), *r_return, p_inputs, 1, r_error);
}
} break;
case VisualScriptBuiltinFunc::TYPE_OF: {
-
*r_return = p_inputs[0]->get_type();
} break;
case VisualScriptBuiltinFunc::TYPE_EXISTS: {
-
*r_return = ClassDB::class_exists(*p_inputs[0]);
} break;
case VisualScriptBuiltinFunc::TEXT_CHAR: {
-
- CharType result[2] = { *p_inputs[0], 0 };
+ char32_t result[2] = { *p_inputs[0], 0 };
*r_return = String(result);
} break;
case VisualScriptBuiltinFunc::TEXT_ORD: {
-
if (p_inputs[0]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
@@ -1151,7 +1043,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
String str = p_inputs[0]->operator String();
if (str.length() != 1) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
*r_return = "Expected a string of length 1 (a character).";
@@ -1163,41 +1055,35 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::TEXT_STR: {
-
String str = *p_inputs[0];
*r_return = str;
} break;
case VisualScriptBuiltinFunc::TEXT_PRINT: {
-
String str = *p_inputs[0];
print_line(str);
} break;
case VisualScriptBuiltinFunc::TEXT_PRINTERR: {
-
String str = *p_inputs[0];
print_error(str);
} break;
case VisualScriptBuiltinFunc::TEXT_PRINTRAW: {
-
String str = *p_inputs[0];
OS::get_singleton()->print("%s", str.utf8().get_data());
} break;
case VisualScriptBuiltinFunc::VAR_TO_STR: {
-
String vars;
VariantWriter::write_to_string(*p_inputs[0], vars);
*r_return = vars;
} break;
case VisualScriptBuiltinFunc::STR_TO_VAR: {
-
if (p_inputs[0]->get_type() != Variant::STRING) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
@@ -1212,7 +1098,7 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
Error err = VariantParser::parse(&ss, *r_return, errs, line);
if (err != OK) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::STRING;
*r_return = "Parse error at line " + itos(line) + ": " + errs;
@@ -1221,19 +1107,18 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
} break;
case VisualScriptBuiltinFunc::VAR_TO_BYTES: {
-
if (p_inputs[1]->get_type() != Variant::BOOL) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::BOOL;
return;
}
- PoolByteArray barr;
+ PackedByteArray barr;
int len;
bool full_objects = *p_inputs[1];
- Error err = encode_variant(*p_inputs[0], NULL, len, full_objects);
+ Error err = encode_variant(*p_inputs[0], nullptr, len, full_objects);
if (err) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
r_error.expected = Variant::NIL;
r_error_str = "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).";
@@ -1242,37 +1127,36 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
barr.resize(len);
{
- PoolByteArray::Write w = barr.write();
- encode_variant(*p_inputs[0], w.ptr(), len, full_objects);
+ uint8_t *w = barr.ptrw();
+ encode_variant(*p_inputs[0], w, len, full_objects);
}
*r_return = barr;
} break;
case VisualScriptBuiltinFunc::BYTES_TO_VAR: {
-
- if (p_inputs[0]->get_type() != Variant::POOL_BYTE_ARRAY) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ if (p_inputs[0]->get_type() != Variant::PACKED_BYTE_ARRAY) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::POOL_BYTE_ARRAY;
+ r_error.expected = Variant::PACKED_BYTE_ARRAY;
return;
}
if (p_inputs[1]->get_type() != Variant::BOOL) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 1;
r_error.expected = Variant::BOOL;
return;
}
- PoolByteArray varr = *p_inputs[0];
+ PackedByteArray varr = *p_inputs[0];
bool allow_objects = *p_inputs[1];
Variant ret;
{
- PoolByteArray::Read r = varr.read();
- Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, allow_objects);
+ const uint8_t *r = varr.ptr();
+ Error err = decode_variant(ret, r, varr.size(), nullptr, allow_objects);
if (err != OK) {
r_error_str = RTR("Not enough bytes for decoding bytes, or invalid format.");
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = 0;
- r_error.expected = Variant::POOL_BYTE_ARRAY;
+ r_error.expected = Variant::PACKED_BYTE_ARRAY;
return;
}
}
@@ -1280,16 +1164,6 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in
*r_return = ret;
} break;
- case VisualScriptBuiltinFunc::COLORN: {
-
- VALIDATE_ARG_NUM(1);
-
- Color color = Color::named(*p_inputs[0]);
- color.a = *p_inputs[1];
-
- *r_return = String(color);
-
- } break;
default: {
}
}
@@ -1306,15 +1180,13 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
VisualScriptBuiltinFunc::exec_func(func, p_inputs, p_outputs[0], r_error, r_error_str);
return 0;
}
};
VisualScriptNodeInstance *VisualScriptBuiltinFunc::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceBuiltinFunc *instance = memnew(VisualScriptNodeInstanceBuiltinFunc);
instance->node = this;
instance->instance = p_instance;
@@ -1323,16 +1195,15 @@ VisualScriptNodeInstance *VisualScriptBuiltinFunc::instance(VisualScriptInstance
}
void VisualScriptBuiltinFunc::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_func", "which"), &VisualScriptBuiltinFunc::set_func);
ClassDB::bind_method(D_METHOD("get_func"), &VisualScriptBuiltinFunc::get_func);
String cc;
for (int i = 0; i < FUNC_MAX; i++) {
-
- if (i > 0)
+ if (i > 0) {
cc += ",";
+ }
cc += func_name[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "function", PROPERTY_HINT_ENUM, cc), "set_func", "get_func");
@@ -1361,17 +1232,18 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(MATH_ISNAN);
BIND_ENUM_CONSTANT(MATH_ISINF);
BIND_ENUM_CONSTANT(MATH_EASE);
- BIND_ENUM_CONSTANT(MATH_DECIMALS);
- BIND_ENUM_CONSTANT(MATH_STEPIFY);
+ BIND_ENUM_CONSTANT(MATH_STEP_DECIMALS);
+ BIND_ENUM_CONSTANT(MATH_SNAPPED);
BIND_ENUM_CONSTANT(MATH_LERP);
BIND_ENUM_CONSTANT(MATH_INVERSE_LERP);
BIND_ENUM_CONSTANT(MATH_RANGE_LERP);
BIND_ENUM_CONSTANT(MATH_MOVE_TOWARD);
BIND_ENUM_CONSTANT(MATH_DECTIME);
BIND_ENUM_CONSTANT(MATH_RANDOMIZE);
- BIND_ENUM_CONSTANT(MATH_RAND);
+ BIND_ENUM_CONSTANT(MATH_RANDI);
BIND_ENUM_CONSTANT(MATH_RANDF);
- BIND_ENUM_CONSTANT(MATH_RANDOM);
+ BIND_ENUM_CONSTANT(MATH_RANDF_RANGE);
+ BIND_ENUM_CONSTANT(MATH_RANDI_RANGE);
BIND_ENUM_CONSTANT(MATH_SEED);
BIND_ENUM_CONSTANT(MATH_RANDSEED);
BIND_ENUM_CONSTANT(MATH_DEG2RAD);
@@ -1387,7 +1259,6 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(LOGIC_CLAMP);
BIND_ENUM_CONSTANT(LOGIC_NEAREST_PO2);
BIND_ENUM_CONSTANT(OBJ_WEAKREF);
- BIND_ENUM_CONSTANT(FUNC_FUNCREF);
BIND_ENUM_CONSTANT(TYPE_CONVERT);
BIND_ENUM_CONSTANT(TYPE_OF);
BIND_ENUM_CONSTANT(TYPE_EXISTS);
@@ -1400,7 +1271,6 @@ void VisualScriptBuiltinFunc::_bind_methods() {
BIND_ENUM_CONSTANT(STR_TO_VAR);
BIND_ENUM_CONSTANT(VAR_TO_BYTES);
BIND_ENUM_CONSTANT(BYTES_TO_VAR);
- BIND_ENUM_CONSTANT(COLORN);
BIND_ENUM_CONSTANT(MATH_SMOOTHSTEP);
BIND_ENUM_CONSTANT(MATH_POSMOD);
BIND_ENUM_CONSTANT(MATH_LERP_ANGLE);
@@ -1409,24 +1279,20 @@ void VisualScriptBuiltinFunc::_bind_methods() {
}
VisualScriptBuiltinFunc::VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func) {
-
this->func = func;
}
VisualScriptBuiltinFunc::VisualScriptBuiltinFunc() {
-
func = MATH_SIN;
}
template <VisualScriptBuiltinFunc::BuiltinFunc func>
static Ref<VisualScriptNode> create_builtin_func_node(const String &p_name) {
-
Ref<VisualScriptBuiltinFunc> node = memnew(VisualScriptBuiltinFunc(func));
return node;
}
void register_visual_script_builtin_func_node() {
-
VisualScriptLanguage::singleton->add_register_func("functions/built_in/sin", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SIN>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/cos", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_COS>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/tan", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_TAN>);
@@ -1455,8 +1321,8 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/isinf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_ISINF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/ease", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_EASE>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECIMALS>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/stepify", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEPIFY>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/step_decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEP_DECIMALS>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/snapped", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SNAPPED>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp_angle", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP_ANGLE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>);
@@ -1465,9 +1331,10 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/move_toward", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_MOVE_TOWARD>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/dectime", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_DECTIME>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randomize", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOMIZE>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/rand", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RAND>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/random", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDOM>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randf_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDF_RANGE>);
+ VisualScriptLanguage::singleton->add_register_func("functions/built_in/randi_range", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDI_RANGE>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/seed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SEED>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/randseed", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANDSEED>);
@@ -1486,7 +1353,6 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/nearest_po2", create_builtin_func_node<VisualScriptBuiltinFunc::LOGIC_NEAREST_PO2>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/weakref", create_builtin_func_node<VisualScriptBuiltinFunc::OBJ_WEAKREF>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/funcref", create_builtin_func_node<VisualScriptBuiltinFunc::FUNC_FUNCREF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/convert", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_CONVERT>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/typeof", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_OF>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/type_exists", create_builtin_func_node<VisualScriptBuiltinFunc::TYPE_EXISTS>);
@@ -1500,5 +1366,4 @@ void register_visual_script_builtin_func_node() {
VisualScriptLanguage::singleton->add_register_func("functions/built_in/str2var", create_builtin_func_node<VisualScriptBuiltinFunc::STR_TO_VAR>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/var2bytes", create_builtin_func_node<VisualScriptBuiltinFunc::VAR_TO_BYTES>);
VisualScriptLanguage::singleton->add_register_func("functions/built_in/bytes2var", create_builtin_func_node<VisualScriptBuiltinFunc::BYTES_TO_VAR>);
- VisualScriptLanguage::singleton->add_register_func("functions/built_in/color_named", create_builtin_func_node<VisualScriptBuiltinFunc::COLORN>);
}
diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h
index f5021cb545..1fafaf1d98 100644
--- a/modules/visual_script/visual_script_builtin_funcs.h
+++ b/modules/visual_script/visual_script_builtin_funcs.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptBuiltinFunc : public VisualScriptNode {
-
GDCLASS(VisualScriptBuiltinFunc, VisualScriptNode);
public:
@@ -63,17 +62,18 @@ public:
MATH_ISNAN,
MATH_ISINF,
MATH_EASE,
- MATH_DECIMALS,
- MATH_STEPIFY,
+ MATH_STEP_DECIMALS,
+ MATH_SNAPPED,
MATH_LERP,
MATH_INVERSE_LERP,
MATH_RANGE_LERP,
MATH_MOVE_TOWARD,
MATH_DECTIME,
MATH_RANDOMIZE,
- MATH_RAND,
+ MATH_RANDI,
MATH_RANDF,
- MATH_RANDOM,
+ MATH_RANDF_RANGE,
+ MATH_RANDI_RANGE,
MATH_SEED,
MATH_RANDSEED,
MATH_DEG2RAD,
@@ -89,7 +89,6 @@ public:
LOGIC_CLAMP,
LOGIC_NEAREST_PO2,
OBJ_WEAKREF,
- FUNC_FUNCREF,
TYPE_CONVERT,
TYPE_OF,
TYPE_EXISTS,
@@ -102,7 +101,6 @@ public:
STR_TO_VAR,
VAR_TO_BYTES,
BYTES_TO_VAR,
- COLORN,
MATH_SMOOTHSTEP,
MATH_POSMOD,
MATH_LERP_ANGLE,
@@ -112,7 +110,7 @@ public:
static int get_func_argument_count(BuiltinFunc p_func);
static String get_func_name(BuiltinFunc p_func);
- static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Variant::CallError &r_error, String &r_error_str);
+ static void exec_func(BuiltinFunc p_func, const Variant **p_inputs, Variant *r_return, Callable::CallError &r_error, String &r_error_str);
static BuiltinFunc find_function(const String &p_string);
private:
@@ -123,25 +121,25 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
+ virtual String get_caption() const override;
//virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_category() const override { return "functions"; }
void set_func(BuiltinFunc p_which);
BuiltinFunc get_func();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptBuiltinFunc(VisualScriptBuiltinFunc::BuiltinFunc func);
VisualScriptBuiltinFunc();
diff --git a/modules/visual_script/visual_script_editor.cpp b/modules/visual_script/visual_script_editor.cpp
index ec20698ae8..fcd55b3049 100644
--- a/modules/visual_script/visual_script_editor.cpp
+++ b/modules/visual_script/visual_script_editor.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,15 +30,15 @@
#include "visual_script_editor.h"
-#include "core/object.h"
-#include "core/os/input.h"
+#include "core/input/input.h"
+#include "core/object/class_db.h"
+#include "core/object/script_language.h"
#include "core/os/keyboard.h"
-#include "core/script_language.h"
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
#include "visual_script_expression.h"
#include "visual_script_flow_control.h"
#include "visual_script_func_nodes.h"
@@ -46,7 +46,6 @@
#ifdef TOOLS_ENABLED
class VisualScriptEditorSignalEdit : public Object {
-
GDCLASS(VisualScriptEditorSignalEdit, Object);
StringName sig;
@@ -62,22 +61,21 @@ protected:
}
void _sig_changed() {
-
- _change_notify();
+ notify_property_list_changed();
emit_signal("changed");
}
bool _set(const StringName &p_name, const Variant &p_value) {
-
- if (sig == StringName())
+ if (sig == StringName()) {
return false;
+ }
if (p_name == "argument_count") {
-
int new_argc = p_value;
int argc = script->custom_signal_get_argument_count(sig);
- if (argc == new_argc)
+ if (argc == new_argc) {
return true;
+ }
undo_redo->create_action(TTR("Change Signal Arguments"));
@@ -87,9 +85,7 @@ protected:
undo_redo->add_undo_method(script.ptr(), "custom_signal_add_argument", sig, script->custom_signal_get_argument_name(sig, i), script->custom_signal_get_argument_type(sig, i), -1);
}
} else if (new_argc > argc) {
-
for (int i = argc; i < new_argc; i++) {
-
undo_redo->add_do_method(script.ptr(), "custom_signal_add_argument", sig, Variant::NIL, "arg" + itos(i + 1), -1);
undo_redo->add_undo_method(script.ptr(), "custom_signal_remove_argument", sig, argc);
}
@@ -107,7 +103,6 @@ protected:
ERR_FAIL_INDEX_V(idx, script->custom_signal_get_argument_count(sig), false);
String what = String(p_name).get_slice("/", 2);
if (what == "type") {
-
int old_type = script->custom_signal_get_argument_type(sig, idx);
int new_type = p_value;
undo_redo->create_action(TTR("Change Argument Type"));
@@ -119,7 +114,6 @@ protected:
}
if (what == "name") {
-
String old_name = script->custom_signal_get_argument_name(sig, idx);
String new_name = p_value;
undo_redo->create_action(TTR("Change Argument name"));
@@ -134,9 +128,9 @@ protected:
}
bool _get(const StringName &p_name, Variant &r_ret) const {
-
- if (sig == StringName())
+ if (sig == StringName()) {
return false;
+ }
if (p_name == "argument_count") {
r_ret = script->custom_signal_get_argument_count(sig);
@@ -159,9 +153,9 @@ protected:
return false;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
-
- if (sig == StringName())
+ if (sig == StringName()) {
return;
+ }
p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Variant";
@@ -177,16 +171,14 @@ protected:
public:
void edit(const StringName &p_sig) {
-
sig = p_sig;
- _change_notify();
+ notify_property_list_changed();
}
- VisualScriptEditorSignalEdit() { undo_redo = NULL; }
+ VisualScriptEditorSignalEdit() { undo_redo = nullptr; }
};
class VisualScriptEditorVariableEdit : public Object {
-
GDCLASS(VisualScriptEditorVariableEdit, Object);
StringName var;
@@ -203,20 +195,17 @@ protected:
}
void _var_changed() {
-
- _change_notify();
+ notify_property_list_changed();
emit_signal("changed");
}
void _var_value_changed() {
-
- _change_notify("value"); //so the whole tree is not redrawn, makes editing smoother in general
emit_signal("changed");
}
bool _set(const StringName &p_name, const Variant &p_value) {
-
- if (var == StringName())
+ if (var == StringName()) {
return false;
+ }
if (String(p_name) == "value") {
undo_redo->create_action(TTR("Set Variable Default Value"));
@@ -232,12 +221,24 @@ protected:
Dictionary d = script->call("get_variable_info", var);
if (String(p_name) == "type") {
-
Dictionary dc = d.duplicate();
dc["type"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
undo_redo->add_do_method(script.ptr(), "set_variable_info", var, dc);
undo_redo->add_undo_method(script.ptr(), "set_variable_info", var, d);
+
+ // Setting the default value.
+ Variant::Type type = (Variant::Type)(int)p_value;
+ if (type != Variant::NIL) {
+ Variant default_value;
+ Callable::CallError ce;
+ Variant::construct(type, default_value, nullptr, 0, ce);
+ if (ce.error == Callable::CallError::CALL_OK) {
+ undo_redo->add_do_method(script.ptr(), "set_variable_default_value", var, default_value);
+ undo_redo->add_undo_method(script.ptr(), "set_variable_default_value", var, dc["value"]);
+ }
+ }
+
undo_redo->add_do_method(this, "_var_changed");
undo_redo->add_undo_method(this, "_var_changed");
undo_redo->commit_action();
@@ -245,7 +246,6 @@ protected:
}
if (String(p_name) == "hint") {
-
Dictionary dc = d.duplicate();
dc["hint"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
@@ -258,7 +258,6 @@ protected:
}
if (String(p_name) == "hint_string") {
-
Dictionary dc = d.duplicate();
dc["hint_string"] = p_value;
undo_redo->create_action(TTR("Set Variable Type"));
@@ -280,9 +279,9 @@ protected:
}
bool _get(const StringName &p_name, Variant &r_ret) const {
-
- if (var == StringName())
+ if (var == StringName()) {
return false;
+ }
if (String(p_name) == "value") {
r_ret = script->get_variable_default_value(var);
@@ -312,9 +311,9 @@ protected:
return false;
}
void _get_property_list(List<PropertyInfo> *p_list) const {
-
- if (var == StringName())
+ if (var == StringName()) {
return;
+ }
String argt = "Variant";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
@@ -322,7 +321,7 @@ protected:
}
p_list->push_back(PropertyInfo(Variant::INT, "type", PROPERTY_HINT_ENUM, argt));
p_list->push_back(PropertyInfo(script->get_variable_info(var).type, "value", script->get_variable_info(var).hint, script->get_variable_info(var).hint_string, PROPERTY_USAGE_DEFAULT));
- // Update this when PropertyHint changes
+ // Update this when PropertyHint changes.
p_list->push_back(PropertyInfo(Variant::INT, "hint", PROPERTY_HINT_ENUM, "None,Range,ExpRange,Enum,ExpEasing,Length,SpriteFrame,KeyAccel,Flags,Layers2dRender,Layers2dPhysics,Layer3dRender,Layer3dPhysics,File,Dir,GlobalFile,GlobalDir,ResourceType,MultilineText,PlaceholderText,ColorNoAlpha,ImageCompressLossy,ImageCompressLossLess,ObjectId,String,NodePathToEditedNode,MethodOfVariantType,MethodOfBaseType,MethodOfInstance,MethodOfScript,PropertyOfVariantType,PropertyOfBaseType,PropertyOfInstance,PropertyOfScript,ObjectTooBig,NodePathValidTypes"));
p_list->push_back(PropertyInfo(Variant::STRING, "hint_string"));
p_list->push_back(PropertyInfo(Variant::BOOL, "export"));
@@ -330,141 +329,265 @@ protected:
public:
void edit(const StringName &p_var) {
-
var = p_var;
- _change_notify();
+ notify_property_list_changed();
}
- VisualScriptEditorVariableEdit() { undo_redo = NULL; }
+ VisualScriptEditorVariableEdit() { undo_redo = nullptr; }
};
static Color _color_from_type(Variant::Type p_type, bool dark_theme = true) {
Color color;
- if (dark_theme)
+ if (dark_theme) {
switch (p_type) {
- case Variant::NIL: color = Color(0.41, 0.93, 0.74); break;
-
- case Variant::BOOL: color = Color(0.55, 0.65, 0.94); break;
- case Variant::INT: color = Color(0.49, 0.78, 0.94); break;
- case Variant::REAL: color = Color(0.38, 0.85, 0.96); break;
- case Variant::STRING: color = Color(0.42, 0.65, 0.93); break;
-
- case Variant::VECTOR2: color = Color(0.74, 0.57, 0.95); break;
- case Variant::RECT2: color = Color(0.95, 0.57, 0.65); break;
- case Variant::VECTOR3: color = Color(0.84, 0.49, 0.93); break;
- case Variant::TRANSFORM2D: color = Color(0.77, 0.93, 0.41); break;
- case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
- case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
- case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
- case Variant::BASIS: color = Color(0.89, 0.93, 0.41); break;
- case Variant::TRANSFORM: color = Color(0.96, 0.66, 0.43); break;
-
- case Variant::COLOR: color = Color(0.62, 1.0, 0.44); break;
- case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
- case Variant::_RID: color = Color(0.41, 0.93, 0.6); break;
- case Variant::OBJECT: color = Color(0.47, 0.95, 0.91); break;
- case Variant::DICTIONARY: color = Color(0.47, 0.93, 0.69); break;
-
- case Variant::ARRAY: color = Color(0.88, 0.88, 0.88); break;
- case Variant::POOL_BYTE_ARRAY: color = Color(0.67, 0.96, 0.78); break;
- case Variant::POOL_INT_ARRAY: color = Color(0.69, 0.86, 0.96); break;
- case Variant::POOL_REAL_ARRAY: color = Color(0.59, 0.91, 0.97); break;
- case Variant::POOL_STRING_ARRAY: color = Color(0.62, 0.77, 0.95); break;
- case Variant::POOL_VECTOR2_ARRAY: color = Color(0.82, 0.7, 0.96); break;
- case Variant::POOL_VECTOR3_ARRAY: color = Color(0.87, 0.61, 0.95); break;
- case Variant::POOL_COLOR_ARRAY: color = Color(0.91, 1.0, 0.59); break;
+ case Variant::NIL:
+ color = Color(0.41, 0.93, 0.74);
+ break;
+
+ case Variant::BOOL:
+ color = Color(0.55, 0.65, 0.94);
+ break;
+ case Variant::INT:
+ color = Color(0.49, 0.78, 0.94);
+ break;
+ case Variant::FLOAT:
+ color = Color(0.38, 0.85, 0.96);
+ break;
+ case Variant::STRING:
+ color = Color(0.42, 0.65, 0.93);
+ break;
+
+ case Variant::VECTOR2:
+ color = Color(0.74, 0.57, 0.95);
+ break;
+ case Variant::VECTOR2I:
+ color = Color(0.74, 0.57, 0.95);
+ break;
+ case Variant::RECT2:
+ color = Color(0.95, 0.57, 0.65);
+ break;
+ case Variant::RECT2I:
+ color = Color(0.95, 0.57, 0.65);
+ break;
+ case Variant::VECTOR3:
+ color = Color(0.84, 0.49, 0.93);
+ break;
+ case Variant::VECTOR3I:
+ color = Color(0.84, 0.49, 0.93);
+ break;
+ case Variant::TRANSFORM2D:
+ color = Color(0.77, 0.93, 0.41);
+ break;
+ case Variant::PLANE:
+ color = Color(0.97, 0.44, 0.44);
+ break;
+ case Variant::QUAT:
+ color = Color(0.93, 0.41, 0.64);
+ break;
+ case Variant::AABB:
+ color = Color(0.93, 0.47, 0.57);
+ break;
+ case Variant::BASIS:
+ color = Color(0.89, 0.93, 0.41);
+ break;
+ case Variant::TRANSFORM:
+ color = Color(0.96, 0.66, 0.43);
+ break;
+
+ case Variant::COLOR:
+ color = Color(0.62, 1.0, 0.44);
+ break;
+ case Variant::NODE_PATH:
+ color = Color(0.41, 0.58, 0.93);
+ break;
+ case Variant::RID:
+ color = Color(0.41, 0.93, 0.6);
+ break;
+ case Variant::OBJECT:
+ color = Color(0.47, 0.95, 0.91);
+ break;
+ case Variant::DICTIONARY:
+ color = Color(0.47, 0.93, 0.69);
+ break;
+
+ case Variant::ARRAY:
+ color = Color(0.88, 0.88, 0.88);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ color = Color(0.67, 0.96, 0.78);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ color = Color(0.69, 0.86, 0.96);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ color = Color(0.59, 0.91, 0.97);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ color = Color(0.69, 0.86, 0.96);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ color = Color(0.59, 0.91, 0.97);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ color = Color(0.62, 0.77, 0.95);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ color = Color(0.82, 0.7, 0.96);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ color = Color(0.87, 0.61, 0.95);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ color = Color(0.91, 1.0, 0.59);
+ break;
default:
color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.7, 0.7);
}
- else
+ } else {
switch (p_type) {
- case Variant::NIL: color = Color(0.15, 0.89, 0.63); break;
-
- case Variant::BOOL: color = Color(0.43, 0.56, 0.92); break;
- case Variant::INT: color = Color(0.31, 0.7, 0.91); break;
- case Variant::REAL: color = Color(0.15, 0.8, 0.94); break;
- case Variant::STRING: color = Color(0.27, 0.56, 0.91); break;
-
- case Variant::VECTOR2: color = Color(0.68, 0.46, 0.93); break;
- case Variant::RECT2: color = Color(0.93, 0.46, 0.56); break;
- case Variant::VECTOR3: color = Color(0.86, 0.42, 0.93); break;
- case Variant::TRANSFORM2D: color = Color(0.59, 0.81, 0.1); break;
- case Variant::PLANE: color = Color(0.97, 0.44, 0.44); break;
- case Variant::QUAT: color = Color(0.93, 0.41, 0.64); break;
- case Variant::AABB: color = Color(0.93, 0.47, 0.57); break;
- case Variant::BASIS: color = Color(0.7, 0.73, 0.1); break;
- case Variant::TRANSFORM: color = Color(0.96, 0.56, 0.28); break;
-
- case Variant::COLOR: color = Color(0.24, 0.75, 0.0); break;
- case Variant::NODE_PATH: color = Color(0.41, 0.58, 0.93); break;
- case Variant::_RID: color = Color(0.17, 0.9, 0.45); break;
- case Variant::OBJECT: color = Color(0.07, 0.84, 0.76); break;
- case Variant::DICTIONARY: color = Color(0.34, 0.91, 0.62); break;
-
- case Variant::ARRAY: color = Color(0.45, 0.45, 0.45); break;
- case Variant::POOL_BYTE_ARRAY: color = Color(0.38, 0.92, 0.6); break;
- case Variant::POOL_INT_ARRAY: color = Color(0.38, 0.73, 0.92); break;
- case Variant::POOL_REAL_ARRAY: color = Color(0.25, 0.83, 0.95); break;
- case Variant::POOL_STRING_ARRAY: color = Color(0.38, 0.62, 0.92); break;
- case Variant::POOL_VECTOR2_ARRAY: color = Color(0.62, 0.36, 0.92); break;
- case Variant::POOL_VECTOR3_ARRAY: color = Color(0.79, 0.35, 0.92); break;
- case Variant::POOL_COLOR_ARRAY: color = Color(0.57, 0.73, 0.0); break;
+ case Variant::NIL:
+ color = Color(0.15, 0.89, 0.63);
+ break;
+
+ case Variant::BOOL:
+ color = Color(0.43, 0.56, 0.92);
+ break;
+ case Variant::INT:
+ color = Color(0.31, 0.7, 0.91);
+ break;
+ case Variant::FLOAT:
+ color = Color(0.15, 0.8, 0.94);
+ break;
+ case Variant::STRING:
+ color = Color(0.27, 0.56, 0.91);
+ break;
+
+ case Variant::VECTOR2:
+ color = Color(0.68, 0.46, 0.93);
+ break;
+ case Variant::VECTOR2I:
+ color = Color(0.68, 0.46, 0.93);
+ break;
+ case Variant::RECT2:
+ color = Color(0.93, 0.46, 0.56);
+ break;
+ case Variant::RECT2I:
+ color = Color(0.93, 0.46, 0.56);
+ break;
+ case Variant::VECTOR3:
+ color = Color(0.86, 0.42, 0.93);
+ break;
+ case Variant::VECTOR3I:
+ color = Color(0.86, 0.42, 0.93);
+ break;
+ case Variant::TRANSFORM2D:
+ color = Color(0.59, 0.81, 0.1);
+ break;
+ case Variant::PLANE:
+ color = Color(0.97, 0.44, 0.44);
+ break;
+ case Variant::QUAT:
+ color = Color(0.93, 0.41, 0.64);
+ break;
+ case Variant::AABB:
+ color = Color(0.93, 0.47, 0.57);
+ break;
+ case Variant::BASIS:
+ color = Color(0.7, 0.73, 0.1);
+ break;
+ case Variant::TRANSFORM:
+ color = Color(0.96, 0.56, 0.28);
+ break;
+
+ case Variant::COLOR:
+ color = Color(0.24, 0.75, 0.0);
+ break;
+ case Variant::NODE_PATH:
+ color = Color(0.41, 0.58, 0.93);
+ break;
+ case Variant::RID:
+ color = Color(0.17, 0.9, 0.45);
+ break;
+ case Variant::OBJECT:
+ color = Color(0.07, 0.84, 0.76);
+ break;
+ case Variant::DICTIONARY:
+ color = Color(0.34, 0.91, 0.62);
+ break;
+
+ case Variant::ARRAY:
+ color = Color(0.45, 0.45, 0.45);
+ break;
+ case Variant::PACKED_BYTE_ARRAY:
+ color = Color(0.38, 0.92, 0.6);
+ break;
+ case Variant::PACKED_INT32_ARRAY:
+ color = Color(0.38, 0.73, 0.92);
+ break;
+ case Variant::PACKED_FLOAT32_ARRAY:
+ color = Color(0.25, 0.83, 0.95);
+ break;
+ case Variant::PACKED_INT64_ARRAY:
+ color = Color(0.38, 0.73, 0.92);
+ break;
+ case Variant::PACKED_FLOAT64_ARRAY:
+ color = Color(0.25, 0.83, 0.95);
+ break;
+ case Variant::PACKED_STRING_ARRAY:
+ color = Color(0.38, 0.62, 0.92);
+ break;
+ case Variant::PACKED_VECTOR2_ARRAY:
+ color = Color(0.62, 0.36, 0.92);
+ break;
+ case Variant::PACKED_VECTOR3_ARRAY:
+ color = Color(0.79, 0.35, 0.92);
+ break;
+ case Variant::PACKED_COLOR_ARRAY:
+ color = Color(0.57, 0.73, 0.0);
+ break;
default:
color.set_hsv(p_type / float(Variant::VARIANT_MAX), 0.3, 0.3);
}
+ }
return color;
}
void VisualScriptEditor::_update_graph_connections() {
-
graph->clear_connections();
- List<StringName> funcs;
- script->get_function_list(&funcs);
+ List<VisualScript::SequenceConnection> sequence_conns;
+ script->get_sequence_connection_list(&sequence_conns);
- if (funcs.size() <= 0) {
- updating_graph = false;
- return;
+ for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
+ graph->connect_node(itos(E->get().from_node), E->get().from_output, itos(E->get().to_node), 0);
}
- for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) {
+ List<VisualScript::DataConnection> data_conns;
+ script->get_data_connection_list(&data_conns);
- List<VisualScript::SequenceConnection> sequence_conns;
- script->get_sequence_connection_list(F->get(), &sequence_conns);
+ for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
+ VisualScript::DataConnection dc = E->get();
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
+ Ref<VisualScriptNode> from_node = script->get_node(E->get().from_node);
+ Ref<VisualScriptNode> to_node = script->get_node(E->get().to_node);
- graph->connect_node(itos(E->get().from_node), E->get().from_output, itos(E->get().to_node), 0);
+ if (to_node->has_input_sequence_port()) {
+ dc.to_port++;
}
- List<VisualScript::DataConnection> data_conns;
- script->get_data_connection_list(F->get(), &data_conns);
+ dc.from_port += from_node->get_output_sequence_port_count();
- for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
-
- VisualScript::DataConnection dc = E->get();
-
- Ref<VisualScriptNode> from_node = script->get_node(F->get(), E->get().from_node);
- Ref<VisualScriptNode> to_node = script->get_node(F->get(), E->get().to_node);
-
- if (to_node->has_input_sequence_port()) {
- dc.to_port++;
- }
-
- dc.from_port += from_node->get_output_sequence_port_count();
-
- graph->connect_node(itos(E->get().from_node), dc.from_port, itos(E->get().to_node), dc.to_port);
- }
+ graph->connect_node(itos(E->get().from_node), dc.from_port, itos(E->get().to_node), dc.to_port);
}
}
void VisualScriptEditor::_update_graph(int p_only_id) {
-
- if (updating_graph)
+ if (updating_graph) {
return;
+ }
updating_graph = true;
@@ -472,408 +595,405 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
if (p_only_id >= 0) {
if (graph->has_node(itos(p_only_id))) {
Node *gid = graph->get_node(itos(p_only_id));
- if (gid)
+ if (gid) {
memdelete(gid);
+ }
}
} else {
-
for (int i = 0; i < graph->get_child_count(); i++) {
-
if (Object::cast_to<GraphNode>(graph->get_child(i))) {
memdelete(graph->get_child(i));
i--;
}
}
}
-
- List<StringName> funcs;
- script->get_function_list(&funcs);
-
- if (funcs.size() <= 0) {
- graph->hide();
- select_func_text->show();
- updating_graph = false;
- return;
- }
-
graph->show();
select_func_text->hide();
- Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
- Control::get_icon("Variant", "EditorIcons"),
- Control::get_icon("bool", "EditorIcons"),
- Control::get_icon("int", "EditorIcons"),
- Control::get_icon("float", "EditorIcons"),
- Control::get_icon("String", "EditorIcons"),
- Control::get_icon("Vector2", "EditorIcons"),
- Control::get_icon("Rect2", "EditorIcons"),
- Control::get_icon("Vector3", "EditorIcons"),
- Control::get_icon("Transform2D", "EditorIcons"),
- Control::get_icon("Plane", "EditorIcons"),
- Control::get_icon("Quat", "EditorIcons"),
- Control::get_icon("AABB", "EditorIcons"),
- Control::get_icon("Basis", "EditorIcons"),
- Control::get_icon("Transform", "EditorIcons"),
- Control::get_icon("Color", "EditorIcons"),
- Control::get_icon("NodePath", "EditorIcons"),
- Control::get_icon("RID", "EditorIcons"),
- Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("Dictionary", "EditorIcons"),
- Control::get_icon("Array", "EditorIcons"),
- Control::get_icon("PoolByteArray", "EditorIcons"),
- Control::get_icon("PoolIntArray", "EditorIcons"),
- Control::get_icon("PoolRealArray", "EditorIcons"),
- Control::get_icon("PoolStringArray", "EditorIcons"),
- Control::get_icon("PoolVector2Array", "EditorIcons"),
- Control::get_icon("PoolVector3Array", "EditorIcons"),
- Control::get_icon("PoolColorArray", "EditorIcons")
+ Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
+ Control::get_theme_icon("Variant", "EditorIcons"),
+ Control::get_theme_icon("bool", "EditorIcons"),
+ Control::get_theme_icon("int", "EditorIcons"),
+ Control::get_theme_icon("float", "EditorIcons"),
+ Control::get_theme_icon("String", "EditorIcons"),
+ Control::get_theme_icon("Vector2", "EditorIcons"),
+ Control::get_theme_icon("Vector2i", "EditorIcons"),
+ Control::get_theme_icon("Rect2", "EditorIcons"),
+ Control::get_theme_icon("Rect2i", "EditorIcons"),
+ Control::get_theme_icon("Vector3", "EditorIcons"),
+ Control::get_theme_icon("Vector3i", "EditorIcons"),
+ Control::get_theme_icon("Transform2D", "EditorIcons"),
+ Control::get_theme_icon("Plane", "EditorIcons"),
+ Control::get_theme_icon("Quat", "EditorIcons"),
+ Control::get_theme_icon("AABB", "EditorIcons"),
+ Control::get_theme_icon("Basis", "EditorIcons"),
+ Control::get_theme_icon("Transform", "EditorIcons"),
+ Control::get_theme_icon("Color", "EditorIcons"),
+ Control::get_theme_icon("NodePath", "EditorIcons"),
+ Control::get_theme_icon("RID", "EditorIcons"),
+ Control::get_theme_icon("MiniObject", "EditorIcons"),
+ Control::get_theme_icon("Callable", "EditorIcons"),
+ Control::get_theme_icon("Signal", "EditorIcons"),
+ Control::get_theme_icon("Dictionary", "EditorIcons"),
+ Control::get_theme_icon("Array", "EditorIcons"),
+ Control::get_theme_icon("PackedByteArray", "EditorIcons"),
+ Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
+ Control::get_theme_icon("PackedStringArray", "EditorIcons"),
+ Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
+ Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
+ Control::get_theme_icon("PackedColorArray", "EditorIcons")
};
- Ref<Texture> seq_port = Control::get_icon("VisualShaderPort", "EditorIcons");
+ Ref<Texture2D> seq_port = Control::get_theme_icon("VisualShaderPort", "EditorIcons");
+ List<int> node_ids;
+ script->get_node_list(&node_ids);
- for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) { // loop through all the functions
+ List<int> ids;
+ script->get_node_list(&ids);
+ StringName editor_icons = "EditorIcons";
- List<int> ids;
- script->get_node_list(F->get(), &ids);
- StringName editor_icons = "EditorIcons";
-
- for (List<int>::Element *E = ids.front(); E; E = E->next()) {
-
- if (p_only_id >= 0 && p_only_id != E->get())
- continue;
+ for (List<int>::Element *E = ids.front(); E; E = E->next()) {
+ if (p_only_id >= 0 && p_only_id != E->get()) {
+ continue;
+ }
- Ref<VisualScriptNode> node = script->get_node(F->get(), E->get());
- Vector2 pos = script->get_node_position(F->get(), E->get());
+ Ref<VisualScriptNode> node = script->get_node(E->get());
+ Vector2 pos = script->get_node_position(E->get());
- GraphNode *gnode = memnew(GraphNode);
- gnode->set_title(node->get_caption());
- gnode->set_offset(pos * EDSCALE);
- if (error_line == E->get()) {
- gnode->set_overlay(GraphNode::OVERLAY_POSITION);
- } else if (node->is_breakpoint()) {
- gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT);
- }
+ GraphNode *gnode = memnew(GraphNode);
+ gnode->set_title(node->get_caption());
+ gnode->set_position_offset(pos * EDSCALE);
+ if (error_line == E->get()) {
+ gnode->set_overlay(GraphNode::OVERLAY_POSITION);
+ } else if (node->is_breakpoint()) {
+ gnode->set_overlay(GraphNode::OVERLAY_BREAKPOINT);
+ }
- gnode->set_meta("__vnode", node);
- gnode->set_name(itos(E->get()));
- gnode->connect("dragged", this, "_node_moved", varray(E->get()));
- gnode->connect("close_request", this, "_remove_node", varray(E->get()), CONNECT_DEFERRED);
+ gnode->set_meta("__vnode", node);
+ gnode->set_name(itos(E->get()));
+ gnode->connect("dragged", callable_mp(this, &VisualScriptEditor::_node_moved), varray(E->get()));
+ gnode->connect("close_request", callable_mp(this, &VisualScriptEditor::_remove_node), varray(E->get()), CONNECT_DEFERRED);
- if (E->get() != script->get_function_node_id(F->get())) {
- //function can't be erased
+ {
+ Ref<VisualScriptFunction> v = node;
+ if (!v.is_valid()) {
gnode->set_show_close_button(true);
}
+ }
- bool has_gnode_text = false;
+ bool has_gnode_text = false;
- Ref<VisualScriptLists> nd_list = node;
- bool is_vslist = nd_list.is_valid();
- if (is_vslist) {
- HBoxContainer *hbnc = memnew(HBoxContainer);
+ Ref<VisualScriptLists> nd_list = node;
+ bool is_vslist = nd_list.is_valid();
+ if (is_vslist) {
+ HBoxContainer *hbnc = memnew(HBoxContainer);
+ if (nd_list->is_input_port_editable()) {
+ has_gnode_text = true;
+ Button *btn = memnew(Button);
+ btn->set_text(TTR("Add Input Port"));
+ hbnc->add_child(btn);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_input_port), varray(E->get()), CONNECT_DEFERRED);
+ }
+ if (nd_list->is_output_port_editable()) {
if (nd_list->is_input_port_editable()) {
- has_gnode_text = true;
- Button *btn = memnew(Button);
- btn->set_text(TTR("Add Input Port"));
- hbnc->add_child(btn);
- btn->connect("pressed", this, "_add_input_port", varray(E->get()), CONNECT_DEFERRED);
- }
- if (nd_list->is_output_port_editable()) {
- if (nd_list->is_input_port_editable())
- hbnc->add_spacer();
- has_gnode_text = true;
- Button *btn = memnew(Button);
- btn->set_text(TTR("Add Output Port"));
- hbnc->add_child(btn);
- btn->connect("pressed", this, "_add_output_port", varray(E->get()), CONNECT_DEFERRED);
+ hbnc->add_spacer();
}
- gnode->add_child(hbnc);
- } else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
has_gnode_text = true;
- LineEdit *line_edit = memnew(LineEdit);
- line_edit->set_text(node->get_text());
- line_edit->set_expand_to_text_length(true);
- line_edit->add_font_override("font", get_font("source", "EditorFonts"));
- gnode->add_child(line_edit);
- line_edit->connect("text_changed", this, "_expression_text_changed", varray(E->get()));
- } else {
- String text = node->get_text();
- if (!text.empty()) {
- has_gnode_text = true;
- Label *label = memnew(Label);
- label->set_text(text);
- gnode->add_child(label);
- }
+ Button *btn = memnew(Button);
+ btn->set_text(TTR("Add Output Port"));
+ hbnc->add_child(btn);
+ btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_output_port), varray(E->get()), CONNECT_DEFERRED);
}
+ gnode->add_child(hbnc);
+ } else if (Object::cast_to<VisualScriptExpression>(node.ptr())) {
+ has_gnode_text = true;
+ LineEdit *line_edit = memnew(LineEdit);
+ line_edit->set_text(node->get_text());
+ line_edit->set_expand_to_text_length(true);
+ line_edit->add_theme_font_override("font", get_theme_font("source", "EditorFonts"));
+ gnode->add_child(line_edit);
+ line_edit->connect("text_changed", callable_mp(this, &VisualScriptEditor::_expression_text_changed), varray(E->get()));
+ } else {
+ String text = node->get_text();
+ if (!text.is_empty()) {
+ has_gnode_text = true;
+ Label *label = memnew(Label);
+ label->set_text(text);
+ gnode->add_child(label);
+ }
+ }
+
+ if (Object::cast_to<VisualScriptComment>(node.ptr())) {
+ Ref<VisualScriptComment> vsc = node;
+ gnode->set_comment(true);
+ gnode->set_resizable(true);
+ gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
+ gnode->connect("resize_request", callable_mp(this, &VisualScriptEditor::_comment_node_resized), varray(E->get()));
+ }
- if (Object::cast_to<VisualScriptComment>(node.ptr())) {
- Ref<VisualScriptComment> vsc = node;
- gnode->set_comment(true);
- gnode->set_resizable(true);
- gnode->set_custom_minimum_size(vsc->get_size() * EDSCALE);
- gnode->connect("resize_request", this, "_comment_node_resized", varray(E->get()));
+ if (node_styles.has(node->get_category())) {
+ Ref<StyleBoxFlat> sbf = node_styles[node->get_category()];
+ if (gnode->is_comment()) {
+ sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
}
- if (node_styles.has(node->get_category())) {
- Ref<StyleBoxFlat> sbf = node_styles[node->get_category()];
- if (gnode->is_comment())
- sbf = EditorNode::get_singleton()->get_theme_base()->get_theme()->get_stylebox("comment", "GraphNode");
-
- Color c = sbf->get_border_color();
- c.a = 1;
- if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
- Color mono_color = ((c.r + c.g + c.b) / 3) < 0.7 ? Color(1.0, 1.0, 1.0) : Color(0.0, 0.0, 0.0);
- mono_color.a = 0.85;
- c = mono_color;
+ Color c = sbf->get_border_color();
+ Color ic = c;
+ c.a = 1;
+ if (EditorSettings::get_singleton()->get("interface/theme/use_graph_node_headers")) {
+ Color mono_color;
+ if (((c.r + c.g + c.b) / 3) < 0.7) {
+ mono_color = Color(1.0, 1.0, 1.0);
+ ic = Color(0.0, 0.0, 0.0, 0.7);
+ } else {
+ mono_color = Color(0.0, 0.0, 0.0);
+ ic = Color(1.0, 1.0, 1.0, 0.7);
}
- gnode->add_color_override("title_color", c);
- c.a = 0.7;
- gnode->add_color_override("close_color", c);
- gnode->add_color_override("resizer_color", c);
- gnode->add_style_override("frame", sbf);
+ mono_color.a = 0.85;
+ c = mono_color;
}
+ gnode->add_theme_color_override("title_color", c);
+ c.a = 0.7;
+ gnode->add_theme_color_override("close_color", c);
+ gnode->add_theme_color_override("resizer_color", ic);
+ gnode->add_theme_style_override("frame", sbf);
+ }
- const Color mono_color = get_color("mono_color", "Editor");
+ const Color mono_color = get_theme_color("mono_color", "Editor");
- int slot_idx = 0;
+ int slot_idx = 0;
- bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
- if ((node->has_input_sequence_port() || single_seq_output) || has_gnode_text) {
- // IF has_gnode_text is true BUT we have no sequence ports to draw (in here),
- // we still draw the disabled default ones to shift up the slots by one,
- // so the slots DON'T start with the content text.
+ bool single_seq_output = node->get_output_sequence_port_count() == 1 && node->get_output_sequence_port_text(0) == String();
+ if ((node->has_input_sequence_port() || single_seq_output) || has_gnode_text) {
+ // IF has_gnode_text is true BUT we have no sequence ports to draw (in here),
+ // we still draw the disabled default ones to shift up the slots by one,
+ // so the slots DON'T start with the content text.
- // IF has_gnode_text is false, but we DO want to draw default sequence ports,
- // we draw a dummy text to take up the position of the sequence nodes, so all the other ports are still aligned correctly.
- if (!has_gnode_text) {
- Label *dummy = memnew(Label);
- dummy->set_text(" ");
- gnode->add_child(dummy);
- }
- gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
- slot_idx++;
+ // IF has_gnode_text is false, but we DO want to draw default sequence ports,
+ // we draw a dummy text to take up the position of the sequence nodes, so all the other ports are still aligned correctly.
+ if (!has_gnode_text) {
+ Label *dummy = memnew(Label);
+ dummy->set_text(" ");
+ gnode->add_child(dummy);
}
+ gnode->set_slot(0, node->has_input_sequence_port(), TYPE_SEQUENCE, mono_color, single_seq_output, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
+ slot_idx++;
+ }
- int mixed_seq_ports = 0;
-
- if (!single_seq_output) {
+ int mixed_seq_ports = 0;
- if (node->has_mixed_input_and_sequence_ports()) {
- mixed_seq_ports = node->get_output_sequence_port_count();
- } else {
- for (int i = 0; i < node->get_output_sequence_port_count(); i++) {
-
- Label *text2 = memnew(Label);
- text2->set_text(node->get_output_sequence_port_text(i));
- text2->set_align(Label::ALIGN_RIGHT);
- gnode->add_child(text2);
- gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
- slot_idx++;
- }
+ if (!single_seq_output) {
+ if (node->has_mixed_input_and_sequence_ports()) {
+ mixed_seq_ports = node->get_output_sequence_port_count();
+ } else {
+ for (int i = 0; i < node->get_output_sequence_port_count(); i++) {
+ Label *text2 = memnew(Label);
+ text2->set_text(node->get_output_sequence_port_text(i));
+ text2->set_align(Label::ALIGN_RIGHT);
+ gnode->add_child(text2);
+ gnode->set_slot(slot_idx, false, 0, Color(), true, TYPE_SEQUENCE, mono_color, seq_port, seq_port);
+ slot_idx++;
}
}
+ }
- for (int i = 0; i < MAX(node->get_output_value_port_count(), MAX(mixed_seq_ports, node->get_input_value_port_count())); i++) {
-
- bool left_ok = false;
- Variant::Type left_type = Variant::NIL;
- String left_name;
+ for (int i = 0; i < MAX(node->get_output_value_port_count(), MAX(mixed_seq_ports, node->get_input_value_port_count())); i++) {
+ bool left_ok = false;
+ Variant::Type left_type = Variant::NIL;
+ String left_name;
- if (i < node->get_input_value_port_count()) {
- PropertyInfo pi = node->get_input_value_port_info(i);
- left_ok = true;
- left_type = pi.type;
- left_name = pi.name;
- }
+ if (i < node->get_input_value_port_count()) {
+ PropertyInfo pi = node->get_input_value_port_info(i);
+ left_ok = true;
+ left_type = pi.type;
+ left_name = pi.name;
+ }
- bool right_ok = false;
- Variant::Type right_type = Variant::NIL;
- String right_name;
+ bool right_ok = false;
+ Variant::Type right_type = Variant::NIL;
+ String right_name;
- if (i >= mixed_seq_ports && i < node->get_output_value_port_count() + mixed_seq_ports) {
- PropertyInfo pi = node->get_output_value_port_info(i - mixed_seq_ports);
- right_ok = true;
- right_type = pi.type;
- right_name = pi.name;
+ if (i >= mixed_seq_ports && i < node->get_output_value_port_count() + mixed_seq_ports) {
+ PropertyInfo pi = node->get_output_value_port_info(i - mixed_seq_ports);
+ right_ok = true;
+ right_type = pi.type;
+ right_name = pi.name;
+ }
+ VBoxContainer *vbc = memnew(VBoxContainer);
+ HBoxContainer *hbc = memnew(HBoxContainer);
+ HBoxContainer *hbc2 = memnew(HBoxContainer);
+ vbc->add_child(hbc);
+ vbc->add_child(hbc2);
+ if (left_ok) {
+ Ref<Texture2D> t;
+ if (left_type >= 0 && left_type < Variant::VARIANT_MAX) {
+ t = type_icons[left_type];
+ }
+ if (t.is_valid()) {
+ TextureRect *tf = memnew(TextureRect);
+ tf->set_texture(t);
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
+ hbc->add_child(tf);
}
- VBoxContainer *vbc = memnew(VBoxContainer);
- HBoxContainer *hbc = memnew(HBoxContainer);
- HBoxContainer *hbc2 = memnew(HBoxContainer);
- vbc->add_child(hbc);
- vbc->add_child(hbc2);
- if (left_ok) {
-
- Ref<Texture> t;
- if (left_type >= 0 && left_type < Variant::VARIANT_MAX) {
- t = type_icons[left_type];
- }
- if (t.is_valid()) {
- TextureRect *tf = memnew(TextureRect);
- tf->set_texture(t);
- tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- hbc->add_child(tf);
- }
-
- if (is_vslist) {
- if (nd_list->is_input_port_name_editable()) {
- LineEdit *name_box = memnew(LineEdit);
- hbc->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
- name_box->set_text(left_name);
- name_box->set_expand_to_text_length(true);
- name_box->connect("resized", this, "_update_node_size", varray(E->get()));
- name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, E->get(), i, true));
- } else {
- hbc->add_child(memnew(Label(left_name)));
- }
-
- if (nd_list->is_input_port_type_editable()) {
- OptionButton *opbtn = memnew(OptionButton);
- for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
- opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
- }
- opbtn->select(left_type);
- opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- hbc->add_child(opbtn);
- opbtn->connect("item_selected", this, "_change_port_type", varray(E->get(), i, true), CONNECT_DEFERRED);
- }
- Button *rmbtn = memnew(Button);
- rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
- hbc->add_child(rmbtn);
- rmbtn->connect("pressed", this, "_remove_input_port", varray(E->get(), i), CONNECT_DEFERRED);
+ if (is_vslist) {
+ if (nd_list->is_input_port_name_editable()) {
+ LineEdit *name_box = memnew(LineEdit);
+ hbc->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_text(left_name);
+ name_box->set_expand_to_text_length(true);
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, true));
} else {
hbc->add_child(memnew(Label(left_name)));
}
- if (left_type != Variant::NIL && !script->is_input_value_port_connected(F->get(), E->get(), i)) {
-
- PropertyInfo pi = node->get_input_value_port_info(i);
- Button *button = memnew(Button);
- Variant value = node->get_default_input_value(i);
- if (value.get_type() != left_type) {
- //different type? for now convert
- //not the same, reconvert
- Variant::CallError ce;
- const Variant *existingp = &value;
- value = Variant::construct(left_type, &existingp, 1, ce, false);
- }
-
- if (left_type == Variant::COLOR) {
- button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
- button->connect("draw", this, "_draw_color_over_button", varray(button, value));
- } else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) {
-
- Ref<Resource> res = value;
- Array arr;
- arr.push_back(button->get_instance_id());
- arr.push_back(String(value));
- EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr);
-
- } else if (pi.type == Variant::INT && pi.hint == PROPERTY_HINT_ENUM) {
-
- button->set_text(pi.hint_string.get_slice(",", value));
- } else {
-
- button->set_text(value);
+ if (nd_list->is_input_port_type_editable()) {
+ OptionButton *opbtn = memnew(OptionButton);
+ for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
+ opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
}
- button->connect("pressed", this, "_default_value_edited", varray(button, E->get(), i));
- hbc2->add_child(button);
+ opbtn->select(left_type);
+ opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ hbc->add_child(opbtn);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, true), CONNECT_DEFERRED);
}
+
+ Button *rmbtn = memnew(Button);
+ rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ hbc->add_child(rmbtn);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_input_port), varray(E->get(), i), CONNECT_DEFERRED);
} else {
- Control *c = memnew(Control);
- c->set_custom_minimum_size(Size2(10, 0) * EDSCALE);
- hbc->add_child(c);
+ hbc->add_child(memnew(Label(left_name)));
}
- hbc->add_spacer();
- hbc2->add_spacer();
-
- if (i < mixed_seq_ports) {
+ if (left_type != Variant::NIL && !script->is_input_value_port_connected(E->get(), i)) {
+ PropertyInfo pi = node->get_input_value_port_info(i);
+ Button *button = memnew(Button);
+ Variant value = node->get_default_input_value(i);
+ if (value.get_type() != left_type) {
+ //different type? for now convert
+ //not the same, reconvert
+ Callable::CallError ce;
+ const Variant *existingp = &value;
+ Variant::construct(left_type, value, &existingp, 1, ce);
+ }
- Label *text2 = memnew(Label);
- text2->set_text(node->get_output_sequence_port_text(i));
- text2->set_align(Label::ALIGN_RIGHT);
- hbc->add_child(text2);
+ if (left_type == Variant::COLOR) {
+ button->set_custom_minimum_size(Size2(30, 0) * EDSCALE);
+ button->connect("draw", callable_mp(this, &VisualScriptEditor::_draw_color_over_button), varray(button, value));
+ } else if (left_type == Variant::OBJECT && Ref<Resource>(value).is_valid()) {
+ Ref<Resource> res = value;
+ Array arr;
+ arr.push_back(button->get_instance_id());
+ arr.push_back(String(value));
+ EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res, this, "_button_resource_previewed", arr);
+
+ } else if (pi.type == Variant::INT && pi.hint == PROPERTY_HINT_ENUM) {
+ button->set_text(pi.hint_string.get_slice(",", value));
+ } else {
+ button->set_text(value);
+ }
+ button->connect("pressed", callable_mp(this, &VisualScriptEditor::_default_value_edited), varray(button, E->get(), i));
+ hbc2->add_child(button);
}
+ } else {
+ Control *c = memnew(Control);
+ c->set_custom_minimum_size(Size2(10, 0) * EDSCALE);
+ hbc->add_child(c);
+ }
- if (right_ok) {
+ hbc->add_spacer();
+ hbc2->add_spacer();
- if (is_vslist) {
- Button *rmbtn = memnew(Button);
- rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
- hbc->add_child(rmbtn);
- rmbtn->connect("pressed", this, "_remove_output_port", varray(E->get(), i), CONNECT_DEFERRED);
+ if (i < mixed_seq_ports) {
+ Label *text2 = memnew(Label);
+ text2->set_text(node->get_output_sequence_port_text(i));
+ text2->set_align(Label::ALIGN_RIGHT);
+ hbc->add_child(text2);
+ }
- if (nd_list->is_output_port_type_editable()) {
- OptionButton *opbtn = memnew(OptionButton);
- for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
- opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
- }
- opbtn->select(right_type);
- opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
- hbc->add_child(opbtn);
- opbtn->connect("item_selected", this, "_change_port_type", varray(E->get(), i, false), CONNECT_DEFERRED);
+ if (right_ok) {
+ if (is_vslist) {
+ Button *rmbtn = memnew(Button);
+ rmbtn->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
+ hbc->add_child(rmbtn);
+ rmbtn->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_output_port), varray(E->get(), i), CONNECT_DEFERRED);
+
+ if (nd_list->is_output_port_type_editable()) {
+ OptionButton *opbtn = memnew(OptionButton);
+ for (int j = Variant::NIL; j < Variant::VARIANT_MAX; j++) {
+ opbtn->add_item(Variant::get_type_name(Variant::Type(j)));
}
+ opbtn->select(right_type);
+ opbtn->set_custom_minimum_size(Size2(100 * EDSCALE, 0));
+ hbc->add_child(opbtn);
+ opbtn->connect("item_selected", callable_mp(this, &VisualScriptEditor::_change_port_type), varray(E->get(), i, false), CONNECT_DEFERRED);
+ }
- if (nd_list->is_output_port_name_editable()) {
- LineEdit *name_box = memnew(LineEdit);
- hbc->add_child(name_box);
- name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
- name_box->set_text(right_name);
- name_box->set_expand_to_text_length(true);
- name_box->connect("resized", this, "_update_node_size", varray(E->get()));
- name_box->connect("focus_exited", this, "_port_name_focus_out", varray(name_box, E->get(), i, false));
- } else {
- hbc->add_child(memnew(Label(right_name)));
- }
+ if (nd_list->is_output_port_name_editable()) {
+ LineEdit *name_box = memnew(LineEdit);
+ hbc->add_child(name_box);
+ name_box->set_custom_minimum_size(Size2(60 * EDSCALE, 0));
+ name_box->set_text(right_name);
+ name_box->set_expand_to_text_length(true);
+ name_box->connect("resized", callable_mp(this, &VisualScriptEditor::_update_node_size), varray(E->get()));
+ name_box->connect("focus_exited", callable_mp(this, &VisualScriptEditor::_port_name_focus_out), varray(name_box, E->get(), i, false));
} else {
hbc->add_child(memnew(Label(right_name)));
}
-
- Ref<Texture> t;
- if (right_type >= 0 && right_type < Variant::VARIANT_MAX) {
- t = type_icons[right_type];
- }
- if (t.is_valid()) {
- TextureRect *tf = memnew(TextureRect);
- tf->set_texture(t);
- tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
- hbc->add_child(tf);
- }
- }
-
- gnode->add_child(vbc);
-
- bool dark_theme = get_constant("dark_theme", "Editor");
- if (i < mixed_seq_ports) {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture>(), seq_port);
} else {
- gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme));
+ hbc->add_child(memnew(Label(right_name)));
}
- slot_idx++;
+ Ref<Texture2D> t;
+ if (right_type >= 0 && right_type < Variant::VARIANT_MAX) {
+ t = type_icons[right_type];
+ }
+ if (t.is_valid()) {
+ TextureRect *tf = memnew(TextureRect);
+ tf->set_texture(t);
+ tf->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
+ hbc->add_child(tf);
+ }
}
- graph->add_child(gnode);
+ gnode->add_child(vbc);
- if (gnode->is_comment()) {
- graph->move_child(gnode, 0);
+ bool dark_theme = get_theme_constant("dark_theme", "Editor");
+ if (i < mixed_seq_ports) {
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), true, TYPE_SEQUENCE, mono_color, Ref<Texture2D>(), seq_port);
+ } else {
+ gnode->set_slot(slot_idx, left_ok, left_type, _color_from_type(left_type, dark_theme), right_ok, right_type, _color_from_type(right_type, dark_theme));
}
+
+ slot_idx++;
+ }
+
+ graph->add_child(gnode);
+
+ if (gnode->is_comment()) {
+ graph->move_child(gnode, 0);
}
}
+
_update_graph_connections();
- // use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything
- graph->call_deferred("set_scroll_ofs", script->get_function_scroll(default_func) * EDSCALE);
+
+ float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ graph->set_minimap_opacity(graph_minimap_opacity);
+
+ // Use default_func instead of default_func for now I think that should be good stop gap solution to ensure not breaking anything.
+ graph->call_deferred("set_scroll_ofs", script->get_scroll() * EDSCALE);
updating_graph = false;
}
void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, bool is_input) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
undo_redo->create_action("Change Port Type");
if (is_input) {
@@ -887,24 +1007,25 @@ void VisualScriptEditor::_change_port_type(int p_select, int p_id, int p_port, b
}
void VisualScriptEditor::_update_node_size(int p_id) {
-
Node *node = graph->get_node(itos(p_id));
- if (Object::cast_to<Control>(node))
- Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller
+ if (Object::cast_to<Control>(node)) {
+ Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller.
+ }
}
-void VisualScriptEditor::_port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input) {
- StringName func = _get_function_of_node(p_id);
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+void VisualScriptEditor::_port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input) {
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
String text;
- if (Object::cast_to<LineEdit>(p_name_box))
+ if (Object::cast_to<LineEdit>(p_name_box)) {
text = Object::cast_to<LineEdit>(p_name_box)->get_text();
- else
+ } else {
return;
+ }
undo_redo->create_action("Change Port Name");
if (is_input) {
@@ -928,61 +1049,63 @@ void VisualScriptEditor::_update_members() {
TreeItem *functions = members->create_item(root);
functions->set_selectable(0, false);
functions->set_text(0, TTR("Functions:"));
- functions->add_button(0, Control::get_icon("Override", "EditorIcons"), 1, false, TTR("Override an existing built-in function."));
- functions->add_button(0, Control::get_icon("Add", "EditorIcons"), 0, false, TTR("Create a new function."));
- functions->set_custom_color(0, Control::get_color("mono_color", "Editor"));
+ functions->add_button(0, Control::get_theme_icon("Override", "EditorIcons"), 1, false, TTR("Override an existing built-in function."));
+ functions->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), 0, false, TTR("Create a new function."));
+ functions->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
List<StringName> func_names;
script->get_function_list(&func_names);
+ func_names.sort_custom<StringName::AlphCompare>();
for (List<StringName>::Element *E = func_names.front(); E; E = E->next()) {
-
- if (E->get() == default_func) {
- continue;
- }
-
TreeItem *ti = members->create_item(functions);
ti->set_text(0, E->get());
ti->set_selectable(0, true);
ti->set_metadata(0, E->get());
- ti->add_button(0, Control::get_icon("Edit", "EditorIcons"), 0);
- if (selected == E->get())
+ ti->add_button(0, Control::get_theme_icon("Edit", "EditorIcons"), 0);
+ if (selected == E->get()) {
ti->select(0);
+ }
}
TreeItem *variables = members->create_item(root);
variables->set_selectable(0, false);
variables->set_text(0, TTR("Variables:"));
- variables->add_button(0, Control::get_icon("Add", "EditorIcons"), -1, false, TTR("Create a new variable."));
- variables->set_custom_color(0, Control::get_color("mono_color", "Editor"));
-
- Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
- Control::get_icon("Variant", "EditorIcons"),
- Control::get_icon("bool", "EditorIcons"),
- Control::get_icon("int", "EditorIcons"),
- Control::get_icon("float", "EditorIcons"),
- Control::get_icon("String", "EditorIcons"),
- Control::get_icon("Vector2", "EditorIcons"),
- Control::get_icon("Rect2", "EditorIcons"),
- Control::get_icon("Vector3", "EditorIcons"),
- Control::get_icon("Transform2D", "EditorIcons"),
- Control::get_icon("Plane", "EditorIcons"),
- Control::get_icon("Quat", "EditorIcons"),
- Control::get_icon("AABB", "EditorIcons"),
- Control::get_icon("Basis", "EditorIcons"),
- Control::get_icon("Transform", "EditorIcons"),
- Control::get_icon("Color", "EditorIcons"),
- Control::get_icon("NodePath", "EditorIcons"),
- Control::get_icon("RID", "EditorIcons"),
- Control::get_icon("MiniObject", "EditorIcons"),
- Control::get_icon("Dictionary", "EditorIcons"),
- Control::get_icon("Array", "EditorIcons"),
- Control::get_icon("PoolByteArray", "EditorIcons"),
- Control::get_icon("PoolIntArray", "EditorIcons"),
- Control::get_icon("PoolRealArray", "EditorIcons"),
- Control::get_icon("PoolStringArray", "EditorIcons"),
- Control::get_icon("PoolVector2Array", "EditorIcons"),
- Control::get_icon("PoolVector3Array", "EditorIcons"),
- Control::get_icon("PoolColorArray", "EditorIcons")
+ variables->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new variable."));
+ variables->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
+
+ Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
+ Control::get_theme_icon("Variant", "EditorIcons"),
+ Control::get_theme_icon("bool", "EditorIcons"),
+ Control::get_theme_icon("int", "EditorIcons"),
+ Control::get_theme_icon("float", "EditorIcons"),
+ Control::get_theme_icon("String", "EditorIcons"),
+ Control::get_theme_icon("Vector2", "EditorIcons"),
+ Control::get_theme_icon("Vector2i", "EditorIcons"),
+ Control::get_theme_icon("Rect2", "EditorIcons"),
+ Control::get_theme_icon("Rect2i", "EditorIcons"),
+ Control::get_theme_icon("Vector3", "EditorIcons"),
+ Control::get_theme_icon("Vector3i", "EditorIcons"),
+ Control::get_theme_icon("Transform2D", "EditorIcons"),
+ Control::get_theme_icon("Plane", "EditorIcons"),
+ Control::get_theme_icon("Quat", "EditorIcons"),
+ Control::get_theme_icon("AABB", "EditorIcons"),
+ Control::get_theme_icon("Basis", "EditorIcons"),
+ Control::get_theme_icon("Transform", "EditorIcons"),
+ Control::get_theme_icon("Color", "EditorIcons"),
+ Control::get_theme_icon("NodePath", "EditorIcons"),
+ Control::get_theme_icon("RID", "EditorIcons"),
+ Control::get_theme_icon("MiniObject", "EditorIcons"),
+ Control::get_theme_icon("Callable", "EditorIcons"),
+ Control::get_theme_icon("Signal", "EditorIcons"),
+ Control::get_theme_icon("Dictionary", "EditorIcons"),
+ Control::get_theme_icon("Array", "EditorIcons"),
+ Control::get_theme_icon("PackedByteArray", "EditorIcons"),
+ Control::get_theme_icon("PackedInt32Array", "EditorIcons"),
+ Control::get_theme_icon("PackedFloat32Array", "EditorIcons"),
+ Control::get_theme_icon("PackedStringArray", "EditorIcons"),
+ Control::get_theme_icon("PackedVector2Array", "EditorIcons"),
+ Control::get_theme_icon("PackedVector3Array", "EditorIcons"),
+ Control::get_theme_icon("PackedColorArray", "EditorIcons")
};
List<StringName> var_names;
@@ -991,22 +1114,23 @@ void VisualScriptEditor::_update_members() {
TreeItem *ti = members->create_item(variables);
ti->set_text(0, E->get());
- Variant var = script->get_variable_default_value(E->get());
- ti->set_suffix(0, "= " + String(var));
+
+ ti->set_suffix(0, "= " + _sanitized_variant_text(E->get()));
ti->set_icon(0, type_icons[script->get_variable_info(E->get()).type]);
ti->set_selectable(0, true);
ti->set_editable(0, true);
ti->set_metadata(0, E->get());
- if (selected == E->get())
+ if (selected == E->get()) {
ti->select(0);
+ }
}
TreeItem *_signals = members->create_item(root);
_signals->set_selectable(0, false);
_signals->set_text(0, TTR("Signals:"));
- _signals->add_button(0, Control::get_icon("Add", "EditorIcons"), -1, false, TTR("Create a new signal."));
- _signals->set_custom_color(0, Control::get_color("mono_color", "Editor"));
+ _signals->add_button(0, Control::get_theme_icon("Add", "EditorIcons"), -1, false, TTR("Create a new signal."));
+ _signals->set_custom_color(0, Control::get_theme_color("mono_color", "Editor"));
List<StringName> signal_names;
script->get_custom_signal_list(&signal_names);
@@ -1016,26 +1140,41 @@ void VisualScriptEditor::_update_members() {
ti->set_selectable(0, true);
ti->set_editable(0, true);
ti->set_metadata(0, E->get());
- if (selected == E->get())
+ if (selected == E->get()) {
ti->select(0);
+ }
}
String base_type = script->get_instance_base_type();
String icon_type = base_type;
- if (!Control::has_icon(base_type, "EditorIcons")) {
+ if (!Control::has_theme_icon(base_type, "EditorIcons")) {
icon_type = "Object";
}
base_type_select->set_text(base_type);
- base_type_select->set_icon(Control::get_icon(icon_type, "EditorIcons"));
+ base_type_select->set_icon(Control::get_theme_icon(icon_type, "EditorIcons"));
updating_members = false;
}
-void VisualScriptEditor::_member_selected() {
+String VisualScriptEditor::_sanitized_variant_text(const StringName &property_name) {
+ Variant var = script->get_variable_default_value(property_name);
- if (updating_members)
+ if (script->get_variable_info(property_name).type != Variant::NIL) {
+ Callable::CallError ce;
+ const Variant *converted = &var;
+ Variant n;
+ Variant::construct(script->get_variable_info(property_name).type, n, &converted, 1, ce);
+ var = n;
+ }
+
+ return String(var);
+}
+
+void VisualScriptEditor::_member_selected() {
+ if (updating_members) {
return;
+ }
TreeItem *ti = members->get_selected();
ERR_FAIL_COND(!ti);
@@ -1043,7 +1182,6 @@ void VisualScriptEditor::_member_selected() {
selected = ti->get_metadata(0);
if (ti->get_parent() == members->get_root()->get_children()) {
-
#ifdef OSX_ENABLED
bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META);
#else
@@ -1051,15 +1189,15 @@ void VisualScriptEditor::_member_selected() {
#endif
if (held_ctrl) {
ERR_FAIL_COND(!script->has_function(selected));
- _center_on_node(selected, script->get_function_node_id(selected));
+ _center_on_node(script->get_function_node_id(selected));
}
}
}
void VisualScriptEditor::_member_edited() {
-
- if (updating_members)
+ if (updating_members) {
return;
+ }
TreeItem *ti = members->get_edited();
ERR_FAIL_COND(!ti);
@@ -1067,11 +1205,11 @@ void VisualScriptEditor::_member_edited() {
String name = ti->get_metadata(0);
String new_name = ti->get_text(0);
- if (name == new_name)
+ if (name == new_name) {
return;
+ }
if (!new_name.is_valid_identifier()) {
-
EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name);
updating_members = true;
ti->set_text(0, name);
@@ -1080,7 +1218,6 @@ void VisualScriptEditor::_member_edited() {
}
if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) {
-
EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name);
updating_members = true;
ti->set_text(0, name);
@@ -1091,13 +1228,12 @@ void VisualScriptEditor::_member_edited() {
TreeItem *root = members->get_root();
if (ti->get_parent() == root->get_children()) {
-
selected = new_name;
int node_id = script->get_function_node_id(name);
Ref<VisualScriptFunction> func;
- if (script->has_node(name, node_id)) {
- func = script->get_node(name, node_id);
+ if (script->has_node(node_id)) {
+ func = script->get_node(node_id);
}
undo_redo->create_action(TTR("Rename Function"));
undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name);
@@ -1107,20 +1243,17 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(func.ptr(), "set_name", name);
}
- // also fix all function calls
- List<StringName> flst;
- script->get_function_list(&flst);
- for (List<StringName>::Element *E = flst.front(); E; E = E->next()) {
- List<int> lst;
- script->get_node_list(E->get(), &lst);
- for (List<int>::Element *F = lst.front(); F; F = F->next()) {
- Ref<VisualScriptFunctionCall> fncall = script->get_node(E->get(), F->get());
- if (!fncall.is_valid())
- continue;
- if (fncall->get_function() == name) {
- undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
- undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
- }
+ // Also fix all function calls.
+ List<int> lst;
+ script->get_node_list(&lst);
+ for (List<int>::Element *F = lst.front(); F; F = F->next()) {
+ Ref<VisualScriptFunctionCall> fncall = script->get_node(F->get());
+ if (!fncall.is_valid()) {
+ continue;
+ }
+ if (fncall->get_function() == name) {
+ undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
+ undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
}
}
@@ -1132,26 +1265,26 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
if (ti->get_parent() == root->get_children()->get_next()) {
-
selected = new_name;
undo_redo->create_action(TTR("Rename Variable"));
undo_redo->add_do_method(script.ptr(), "rename_variable", name, new_name);
undo_redo->add_undo_method(script.ptr(), "rename_variable", new_name, name);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
-
selected = new_name;
undo_redo->create_action(TTR("Rename Signal"));
undo_redo->add_do_method(script.ptr(), "rename_custom_signal", name, new_name);
@@ -1162,7 +1295,7 @@ void VisualScriptEditor::_member_edited() {
undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
}
@@ -1188,17 +1321,21 @@ void VisualScriptEditor::_create_function() {
for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
OptionButton *opbtn = Object::cast_to<OptionButton>(func_input_vbox->get_child(i)->get_child(3));
LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1));
- if (!opbtn || !lne)
+ if (!opbtn || !lne) {
continue;
+ }
Variant::Type arg_type = Variant::Type(opbtn->get_selected());
String arg_name = lne->get_text();
func_node->add_argument(arg_type, arg_name);
}
+ int func_node_id = script->get_available_id();
+
undo_redo->create_action(TTR("Add Function"));
- undo_redo->add_do_method(script.ptr(), "add_function", name);
- undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_function", name, func_node_id);
undo_redo->add_undo_method(script.ptr(), "remove_function", name);
+ undo_redo->add_do_method(script.ptr(), "add_node", func_node_id, func_node, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", func_node_id);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
@@ -1225,7 +1362,7 @@ void VisualScriptEditor::_add_func_input() {
LineEdit *name_box = memnew(LineEdit);
name_box->set_h_size_flags(SIZE_EXPAND_FILL);
name_box->set_text("input");
- name_box->connect("focus_entered", this, "_deselect_input_names");
+ name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
hbox->add_child(name_box);
Label *type_label = memnew(Label);
@@ -1234,13 +1371,14 @@ void VisualScriptEditor::_add_func_input() {
OptionButton *type_box = memnew(OptionButton);
type_box->set_custom_minimum_size(Size2(120 * EDSCALE, 0));
- for (int i = Variant::NIL; i < Variant::VARIANT_MAX; i++)
+ for (int i = Variant::NIL; i < Variant::VARIANT_MAX; i++) {
type_box->add_item(Variant::get_type_name(Variant::Type(i)));
+ }
type_box->select(1);
hbox->add_child(type_box);
Button *delete_button = memnew(Button);
- delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_icon("Remove", "EditorIcons"));
+ delete_button->set_icon(EditorNode::get_singleton()->get_gui_base()->get_theme_icon("Remove", "EditorIcons"));
delete_button->set_tooltip(vformat(TTR("Delete input port")));
hbox->add_child(delete_button);
@@ -1250,9 +1388,9 @@ void VisualScriptEditor::_add_func_input() {
}
func_input_vbox->add_child(hbox);
- hbox->set_meta("id", hbox->get_position_in_parent());
+ hbox->set_meta("id", hbox->get_index());
- delete_button->connect("pressed", this, "_remove_func_input", varray(hbox));
+ delete_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_remove_func_input), varray(hbox));
name_box->select_all();
name_box->grab_focus();
@@ -1267,13 +1405,13 @@ void VisualScriptEditor::_deselect_input_names() {
int cn = func_input_vbox->get_child_count();
for (int i = 0; i < cn; i++) {
LineEdit *lne = Object::cast_to<LineEdit>(func_input_vbox->get_child(i)->get_child(1));
- if (lne)
+ if (lne) {
lne->deselect();
+ }
}
}
void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_button) {
-
TreeItem *ti = Object::cast_to<TreeItem>(p_item);
TreeItem *root = members->get_root();
@@ -1281,14 +1419,14 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
if (ti->get_parent() == root) {
//main buttons
if (ti == root->get_children()) {
- //add function, this one uses menu
+ // Add function, this one uses menu.
if (p_button == 1) {
+ // Ensure script base exists otherwise use custom base type.
+ ERR_FAIL_COND(script.is_null());
new_virtual_method_select->select_method_from_base_type(script->get_instance_base_type(), String(), true);
-
return;
} else if (p_button == 0) {
-
String name = _validate_name("new_function");
selected = name;
Vector2 ofs = _get_available_pos();
@@ -1296,11 +1434,13 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
Ref<VisualScriptFunction> func_node;
func_node.instance();
func_node->set_name(name);
+ int fn_id = script->get_available_id();
undo_redo->create_action(TTR("Add Function"));
- undo_redo->add_do_method(script.ptr(), "add_function", name);
- undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_function", name, fn_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, ofs);
undo_redo->add_undo_method(script.ptr(), "remove_function", name);
+ undo_redo->add_do_method(script.ptr(), "remove_node", fn_id);
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
@@ -1312,11 +1452,11 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
_update_graph();
}
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
if (ti == root->get_children()->get_next()) {
- //add variable
+ // Add variable.
String name = _validate_name("new_variable");
selected = name;
@@ -1328,11 +1468,11 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
if (ti == root->get_children()->get_next()->get_next()) {
- //add variable
+ // Add variable.
String name = _validate_name("new_signal");
selected = name;
@@ -1344,7 +1484,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
undo_redo->commit_action();
- return; //or crash because it will become invalid
+ return; // Or crash because it will become invalid.
}
} else if (ti->get_parent() == root->get_children()) {
selected = ti->get_text(0);
@@ -1356,12 +1496,10 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
}
void VisualScriptEditor::_add_input_port(int p_id) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
updating_graph = true;
@@ -1378,12 +1516,10 @@ void VisualScriptEditor::_add_input_port(int p_id) {
}
void VisualScriptEditor::_add_output_port(int p_id) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
updating_graph = true;
@@ -1400,28 +1536,28 @@ void VisualScriptEditor::_add_output_port(int p_id) {
}
void VisualScriptEditor::_remove_input_port(int p_id, int p_port) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
updating_graph = true;
undo_redo->create_action(TTR("Remove Input Port"), UndoRedo::MERGE_ENDS);
int conn_from = -1, conn_port = -1;
- script->get_input_value_port_connection_source(func, p_id, p_port, &conn_from, &conn_port);
+ script->get_input_value_port_connection_source(p_id, p_port, &conn_from, &conn_port);
- if (conn_from != -1)
- undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_id, p_port);
+ if (conn_from != -1) {
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_id, p_port);
+ }
undo_redo->add_do_method(vsn.ptr(), "remove_input_data_port", p_port);
undo_redo->add_do_method(this, "_update_graph", p_id);
- if (conn_from != -1)
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_id, p_port);
+ if (conn_from != -1) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_id, p_port);
+ }
undo_redo->add_undo_method(vsn.ptr(), "add_input_data_port", vsn->get_input_value_port_info(p_port).type, vsn->get_input_value_port_info(p_port).name, p_port);
undo_redo->add_undo_method(this, "_update_graph", p_id);
@@ -1432,26 +1568,25 @@ void VisualScriptEditor::_remove_input_port(int p_id, int p_port) {
}
void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptLists> vsn = script->get_node(func, p_id);
- if (!vsn.is_valid())
+ Ref<VisualScriptLists> vsn = script->get_node(p_id);
+ if (!vsn.is_valid()) {
return;
+ }
updating_graph = true;
undo_redo->create_action(TTR("Remove Output Port"), UndoRedo::MERGE_ENDS);
List<VisualScript::DataConnection> data_connections;
- script->get_data_connection_list(func, &data_connections);
+ script->get_data_connection_list(&data_connections);
- HashMap<int, Set<int> > conn_map;
+ HashMap<int, Set<int>> conn_map;
for (const List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
if (E->get().from_node == p_id && E->get().from_port == p_port) {
- // push into the connections map
- if (!conn_map.has(E->get().to_node))
+ // Push into the connections map.
+ if (!conn_map.has(E->get().to_node)) {
conn_map.set(E->get().to_node, Set<int>());
+ }
conn_map[E->get().to_node].insert(E->get().to_port);
}
}
@@ -1463,7 +1598,7 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
conn_map.get_key_list(&keys);
for (const List<int>::Element *E = keys.front(); E; E = E->next()) {
for (const Set<int>::Element *F = conn_map[E->get()].front(); F; F = F->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, p_id, p_port, E->get(), F->get());
+ undo_redo->add_undo_method(script.ptr(), "data_connect", p_id, p_port, E->get(), F->get());
}
}
@@ -1476,12 +1611,10 @@ void VisualScriptEditor::_remove_output_port(int p_id, int p_port) {
}
void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id) {
-
- StringName func = _get_function_of_node(p_id);
-
- Ref<VisualScriptExpression> vse = script->get_node(func, p_id);
- if (!vse.is_valid())
+ Ref<VisualScriptExpression> vse = script->get_node(p_id);
+ if (!vse.is_valid()) {
return;
+ }
updating_graph = true;
@@ -1493,15 +1626,17 @@ void VisualScriptEditor::_expression_text_changed(const String &p_text, int p_id
undo_redo->commit_action();
Node *node = graph->get_node(itos(p_id));
- if (Object::cast_to<Control>(node))
- Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); //shrink if text is smaller
+ if (Object::cast_to<Control>(node)) {
+ Object::cast_to<Control>(node)->set_size(Vector2(1, 1)); // Shrink if text is smaller.
+ }
updating_graph = false;
}
Vector2 VisualScriptEditor::_get_available_pos(bool centered, Vector2 ofs) const {
- if (centered)
+ if (centered) {
ofs = graph->get_scroll_ofs() + graph->get_size() * 0.5;
+ }
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -1512,23 +1647,19 @@ Vector2 VisualScriptEditor::_get_available_pos(bool centered, Vector2 ofs) const
while (true) {
bool exists = false;
- List<StringName> all_fn;
- script->get_function_list(&all_fn);
- for (List<StringName>::Element *F = all_fn.front(); F; F = F->next()) {
- StringName curr_fn = F->get();
- List<int> existing;
- script->get_node_list(curr_fn, &existing);
- for (List<int>::Element *E = existing.front(); E; E = E->next()) {
- Point2 pos = script->get_node_position(curr_fn, E->get());
- if (pos.distance_to(ofs) < 50) {
- ofs += Vector2(graph->get_snap(), graph->get_snap());
- exists = true;
- break;
- }
+ List<int> existing;
+ script->get_node_list(&existing);
+ for (List<int>::Element *E = existing.front(); E; E = E->next()) {
+ Point2 pos = script->get_node_position(E->get());
+ if (pos.distance_to(ofs) < 50) {
+ ofs += Vector2(graph->get_snap(), graph->get_snap());
+ exists = true;
+ break;
}
}
- if (exists)
+ if (exists) {
continue;
+ }
break;
}
@@ -1536,12 +1667,10 @@ Vector2 VisualScriptEditor::_get_available_pos(bool centered, Vector2 ofs) const
}
String VisualScriptEditor::_validate_name(const String &p_name) const {
-
String valid = p_name;
int counter = 1;
while (true) {
-
bool exists = script->has_function(valid) || script->has_variable(valid) || script->has_custom_signal(valid);
if (exists) {
@@ -1557,8 +1686,7 @@ String VisualScriptEditor::_validate_name(const String &p_name) const {
}
void VisualScriptEditor::_on_nodes_delete() {
-
- // delete all the selected nodes
+ // Delete all the selected nodes.
List<int> to_erase;
@@ -1571,37 +1699,33 @@ void VisualScriptEditor::_on_nodes_delete() {
}
}
- if (to_erase.empty())
+ if (to_erase.is_empty()) {
return;
+ }
undo_redo->create_action(TTR("Remove VisualScript Nodes"));
for (List<int>::Element *F = to_erase.front(); F; F = F->next()) {
-
int cr_node = F->get();
- StringName func = _get_function_of_node(cr_node);
-
- undo_redo->add_do_method(script.ptr(), "remove_node", func, cr_node);
- undo_redo->add_undo_method(script.ptr(), "add_node", func, cr_node, script->get_node(func, cr_node), script->get_node_position(func, cr_node));
+ undo_redo->add_do_method(script.ptr(), "remove_node", cr_node);
+ undo_redo->add_undo_method(script.ptr(), "add_node", cr_node, script->get_node(cr_node), script->get_node_position(cr_node));
List<VisualScript::SequenceConnection> sequence_conns;
- script->get_sequence_connection_list(func, &sequence_conns);
+ script->get_sequence_connection_list(&sequence_conns);
for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
-
if (E->get().from_node == cr_node || E->get().to_node == cr_node) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, E->get().from_node, E->get().from_output, E->get().to_node);
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
}
}
List<VisualScript::DataConnection> data_conns;
- script->get_data_connection_list(func, &data_conns);
+ script->get_data_connection_list(&data_conns);
for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
-
if (E->get().from_node == F->get() || E->get().to_node == F->get()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
}
}
@@ -1612,9 +1736,7 @@ void VisualScriptEditor::_on_nodes_delete() {
}
void VisualScriptEditor::_on_nodes_duplicate() {
-
Set<int> to_duplicate;
- List<StringName> funcs;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
@@ -1622,13 +1744,13 @@ void VisualScriptEditor::_on_nodes_duplicate() {
if (gn->is_selected() && gn->is_close_button_visible()) {
int id = gn->get_name().operator String().to_int();
to_duplicate.insert(id);
- funcs.push_back(_get_function_of_node(id));
}
}
}
- if (to_duplicate.empty())
+ if (to_duplicate.is_empty()) {
return;
+ }
undo_redo->create_action(TTR("Duplicate VisualScript Nodes"));
int idc = script->get_available_id() + 1;
@@ -1637,10 +1759,8 @@ void VisualScriptEditor::_on_nodes_duplicate() {
HashMap<int, int> remap;
for (Set<int>::Element *F = to_duplicate.front(); F; F = F->next()) {
-
- // duplicate from the specific function but place it into the default func as it would lack the connections
- StringName func = _get_function_of_node(F->get());
- Ref<VisualScriptNode> node = script->get_node(func, F->get());
+ // Duplicate from the specific function but place it into the default func as it would lack the connections.
+ Ref<VisualScriptNode> node = script->get_node(F->get());
Ref<VisualScriptNode> dupe = node->duplicate(true);
@@ -1648,25 +1768,23 @@ void VisualScriptEditor::_on_nodes_duplicate() {
remap.set(F->get(), new_id);
to_select.insert(new_id);
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, dupe, script->get_node_position(func, F->get()) + Vector2(20, 20));
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, dupe, script->get_node_position(F->get()) + Vector2(20, 20));
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
- for (List<StringName>::Element *F = funcs.front(); F; F = F->next()) {
- List<VisualScript::SequenceConnection> seqs;
- script->get_sequence_connection_list(F->get(), &seqs);
- for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
- if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
- }
+ List<VisualScript::SequenceConnection> seqs;
+ script->get_sequence_connection_list(&seqs);
+ for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
+ if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
}
+ }
- List<VisualScript::DataConnection> data;
- script->get_data_connection_list(F->get(), &data);
- for (List<VisualScript::DataConnection>::Element *E = data.front(); E; E = E->next()) {
- if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
- undo_redo->add_do_method(script.ptr(), "data_connect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
- }
+ List<VisualScript::DataConnection> data;
+ script->get_data_connection_list(&data);
+ for (List<VisualScript::DataConnection>::Element *E = data.front(); E; E = E->next()) {
+ if (to_duplicate.has(E->get().from_node) && to_duplicate.has(E->get().to_node)) {
+ undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
}
}
@@ -1684,25 +1802,27 @@ void VisualScriptEditor::_on_nodes_duplicate() {
}
if (to_select.size()) {
- EditorNode::get_singleton()->push_item(script->get_node(default_func, to_select.front()->get()).ptr());
+ EditorNode::get_singleton()->push_item(script->get_node(to_select.front()->get()).ptr());
}
}
void VisualScriptEditor::_generic_search(String p_base_type, Vector2 pos, bool node_centered) {
- if (node_centered)
+ if (node_centered) {
port_action_pos = graph->get_size() / 2.0f;
- else
+ } else {
port_action_pos = graph->get_viewport()->get_mouse_position() - graph->get_global_position();
+ }
new_connect_node_select->select_from_visual_script(p_base_type, false, false); // neither connecting nor reset text
- // ensure that the dialog fits inside the graph
+ // Ensure that the dialog fits inside the graph.
Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
pos.x = pos.x > bounds.x ? bounds.x : pos.x;
pos.y = pos.y > bounds.y ? bounds.y : pos.y;
- if (pos != Vector2())
+ if (pos != Vector2()) {
new_connect_node_select->set_position(pos);
+ }
}
void VisualScriptEditor::_input(const Ref<InputEvent> &p_event) {
@@ -1726,7 +1846,6 @@ void VisualScriptEditor::_graph_gui_input(const Ref<InputEvent> &p_event) {
}
void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
-
Ref<InputEventKey> key = p_event;
if (key.is_valid() && key->is_pressed() && !key->is_echo()) {
if (members->has_focus()) {
@@ -1756,29 +1875,27 @@ void VisualScriptEditor::_members_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> btn = p_event;
if (btn.is_valid() && btn->is_doubleclick()) {
TreeItem *ti = members->get_selected();
- if (ti && ti->get_parent() == members->get_root()->get_children()) // to check if it's a function
- _center_on_node(ti->get_metadata(0), script->get_function_node_id(ti->get_metadata(0)));
+ if (ti && ti->get_parent() == members->get_root()->get_children()) { // to check if it's a function
+ _center_on_node(script->get_function_node_id(ti->get_metadata(0)));
+ }
}
}
void VisualScriptEditor::_rename_function(const String &name, const String &new_name) {
-
if (!new_name.is_valid_identifier()) {
-
EditorNode::get_singleton()->show_warning(TTR("Name is not a valid identifier:") + " " + new_name);
return;
}
if (script->has_function(new_name) || script->has_variable(new_name) || script->has_custom_signal(new_name)) {
-
EditorNode::get_singleton()->show_warning(TTR("Name already in use by another func/var/signal:") + " " + new_name);
return;
}
int node_id = script->get_function_node_id(name);
Ref<VisualScriptFunction> func;
- if (script->has_node(name, node_id)) {
- func = script->get_node(name, node_id);
+ if (script->has_node(node_id)) {
+ func = script->get_node(node_id);
}
undo_redo->create_action(TTR("Rename Function"));
undo_redo->add_do_method(script.ptr(), "rename_function", name, new_name);
@@ -1788,20 +1905,17 @@ void VisualScriptEditor::_rename_function(const String &name, const String &new_
undo_redo->add_undo_method(func.ptr(), "set_name", name);
}
- // also fix all function calls
- List<StringName> flst;
- script->get_function_list(&flst);
- for (List<StringName>::Element *E = flst.front(); E; E = E->next()) {
- List<int> lst;
- script->get_node_list(E->get(), &lst);
- for (List<int>::Element *F = lst.front(); F; F = F->next()) {
- Ref<VisualScriptFunctionCall> fncall = script->get_node(E->get(), F->get());
- if (!fncall.is_valid())
- continue;
- if (fncall->get_function() == name) {
- undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
- undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
- }
+ // Also fix all function calls.
+ List<int> lst;
+ script->get_node_list(&lst);
+ for (List<int>::Element *F = lst.front(); F; F = F->next()) {
+ Ref<VisualScriptFunctionCall> fncall = script->get_node(F->get());
+ if (!fncall.is_valid()) {
+ continue;
+ }
+ if (fncall->get_function() == name) {
+ undo_redo->add_do_method(fncall.ptr(), "set_function", new_name);
+ undo_redo->add_undo_method(fncall.ptr(), "set_function", name);
}
}
@@ -1815,12 +1929,12 @@ void VisualScriptEditor::_rename_function(const String &name, const String &new_
}
void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) {
-
- if (!function_name_edit->is_visible())
+ if (!function_name_edit->is_visible()) {
return;
+ }
Ref<InputEventKey> key = p_event;
- if (key.is_valid() && key->is_pressed() && key->get_scancode() == KEY_ENTER) {
+ if (key.is_valid() && key->is_pressed() && key->get_keycode() == KEY_ENTER) {
function_name_edit->hide();
_rename_function(selected, function_name_box->get_text());
function_name_box->clear();
@@ -1828,31 +1942,28 @@ void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) {
}
Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
-
if (p_from == members) {
-
TreeItem *it = members->get_item_at_position(p_point);
- if (!it)
+ if (!it) {
return Variant();
+ }
String type = it->get_metadata(0);
- if (type == String())
+ if (type == String()) {
return Variant();
+ }
Dictionary dd;
TreeItem *root = members->get_root();
if (it->get_parent() == root->get_children()) {
-
dd["type"] = "visual_script_function_drag";
dd["function"] = type;
} else if (it->get_parent() == root->get_children()->get_next()) {
-
dd["type"] = "visual_script_variable_drag";
dd["variable"] = type;
} else if (it->get_parent() == root->get_children()->get_next()->get_next()) {
-
dd["type"] = "visual_script_signal_drag";
dd["signal"] = type;
@@ -1869,9 +1980,7 @@ Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
}
bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
-
if (p_from == graph) {
-
Dictionary d = p_data;
if (d.has("type") &&
(String(d["type"]) == "visual_script_node_drag" ||
@@ -1882,9 +1991,7 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
String(d["type"]) == "resource" ||
String(d["type"]) == "files" ||
String(d["type"]) == "nodes")) {
-
if (String(d["type"]) == "obj_property") {
-
#ifdef OSX_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Getter. Hold Shift to drop a generic signature."), find_keycode_name(KEY_META)));
#else
@@ -1893,7 +2000,6 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "nodes") {
-
#ifdef OSX_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a simple reference to the node."), find_keycode_name(KEY_META)));
#else
@@ -1902,7 +2008,6 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
if (String(d["type"]) == "visual_script_variable_drag") {
-
#ifdef OSX_ENABLED
const_cast<VisualScriptEditor *>(this)->_show_hint(vformat(TTR("Hold %s to drop a Variable Setter."), find_keycode_name(KEY_META)));
#else
@@ -1918,26 +2023,27 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
}
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
-
- if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
- return NULL;
+ if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) {
+ return nullptr;
+ }
Ref<Script> scr = p_current_node->get_script();
- if (scr.is_valid() && scr == script)
+ if (scr.is_valid() && scr == script) {
return p_current_node;
+ }
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
- if (n)
+ if (n) {
return n;
+ }
}
- return NULL;
+ return nullptr;
}
void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
-
if (p_from != graph) {
return;
}
@@ -1962,7 +2068,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
ofs /= EDSCALE;
- int new_id = _create_new_node_from_name(d["node_type"], ofs, default_func);
+ int new_id = _create_new_node_from_name(d["node_type"], ofs);
Node *node = graph->get_node(itos(new_id));
if (node) {
@@ -1972,7 +2078,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "visual_script_variable_drag") {
-
#ifdef OSX_ENABLED
bool use_set = Input::get_singleton()->is_key_pressed(KEY_META);
#else
@@ -1993,7 +2098,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
vnodes->set_variable(d["variable"]);
vnode = vnodes;
} else {
-
Ref<VisualScriptVariableGet> vnodeg;
vnodeg.instance();
vnodeg->set_variable(d["variable"]);
@@ -2003,8 +2107,8 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -2017,7 +2121,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "visual_script_function_drag") {
-
Vector2 ofs = graph->get_scroll_ofs() + p_point;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -2033,11 +2136,11 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, ofs);
undo_redo->add_do_method(vnode.ptr(), "set_base_type", script->get_instance_base_type());
undo_redo->add_do_method(vnode.ptr(), "set_function", d["function"]);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -2050,7 +2153,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "visual_script_signal_drag") {
-
Vector2 ofs = graph->get_scroll_ofs() + p_point;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -2066,8 +2168,8 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, vnode, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -2080,7 +2182,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "resource") {
-
Vector2 ofs = graph->get_scroll_ofs() + p_point;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -2096,8 +2197,8 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Preload Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, prnode, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -2110,7 +2211,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "files") {
-
Vector2 ofs = graph->get_scroll_ofs() + p_point;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -2128,17 +2228,17 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
undo_redo->create_action(TTR("Add Preload Node"));
for (int i = 0; i < files.size(); i++) {
-
Ref<Resource> res = ResourceLoader::load(files[i]);
- if (!res.is_valid())
+ if (!res.is_valid()) {
continue;
+ }
Ref<VisualScriptPreload> prnode;
prnode.instance();
prnode->set_preload(res);
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, prnode, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
new_ids.push_back(new_id);
new_id++;
ofs += Vector2(20, 20) * EDSCALE;
@@ -2150,7 +2250,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
for (List<int>::Element *E = new_ids.front(); E; E = E->next()) {
-
Node *node = graph->get_node(itos(E->get()));
if (node) {
graph->set_selected(node);
@@ -2160,7 +2259,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "nodes") {
-
Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
if (!sn) {
@@ -2192,7 +2290,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
for (int i = 0; i < nodes.size(); i++) {
-
NodePath np = nodes[i];
Node *node = get_node(np);
if (!node) {
@@ -2207,7 +2304,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
scene_node->set_node_path(sn->get_path_to(node));
n = scene_node;
} else {
- // ! Doesn't work properly
+ // ! Doesn't work properly.
Ref<VisualScriptFunctionCall> call;
call.instance();
call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
@@ -2218,8 +2315,8 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
selecting_method_id = base_id;
}
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, n, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", base_id, n, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", base_id);
base_id++;
ofs += Vector2(25, 25);
@@ -2230,7 +2327,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
if (String(d["type"]) == "obj_property") {
-
Node *sn = _find_script_node(get_tree()->get_edited_scene_root(), get_tree()->get_edited_scene_root(), script);
if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
@@ -2240,8 +2336,9 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
Object *obj = d["object"];
- if (!obj)
+ if (!obj) {
return;
+ }
Node *node = Object::cast_to<Node>(obj);
Vector2 ofs = graph->get_scroll_ofs() + p_point;
@@ -2259,18 +2356,17 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
#endif
if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
-
- if (use_get)
+ if (use_get) {
undo_redo->create_action(TTR("Add Getter Property"));
- else
+ } else {
undo_redo->create_action(TTR("Add Setter Property"));
+ }
int base_id = script->get_available_id();
Ref<VisualScriptNode> vnode;
if (!use_get) {
-
Ref<VisualScriptPropertySet> pset;
pset.instance();
pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
@@ -2281,7 +2377,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}*/
vnode = pset;
} else {
-
Ref<VisualScriptPropertyGet> pget;
pget.instance();
pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
@@ -2290,31 +2385,30 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
vnode = pget;
}
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, vnode, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, ofs);
undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]);
if (!use_get) {
undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]);
}
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", base_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
} else {
-
- if (use_get)
+ if (use_get) {
undo_redo->create_action(TTR("Add Getter Property"));
- else
+ } else {
undo_redo->create_action(TTR("Add Setter Property"));
+ }
int base_id = script->get_available_id();
Ref<VisualScriptNode> vnode;
if (!use_get) {
-
Ref<VisualScriptPropertySet> pset;
pset.instance();
if (sn == node) {
@@ -2326,7 +2420,6 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
vnode = pset;
} else {
-
Ref<VisualScriptPropertyGet> pget;
pget.instance();
if (sn == node) {
@@ -2337,12 +2430,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
vnode = pget;
}
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, base_id, vnode, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_node", base_id, vnode, ofs);
undo_redo->add_do_method(vnode.ptr(), "set_property", d["property"]);
if (!use_get) {
undo_redo->add_do_method(vnode.ptr(), "set_default_input_value", 0, d["value"]);
}
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, base_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", base_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
@@ -2352,33 +2445,33 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
}
void VisualScriptEditor::_selected_method(const String &p_method, const String &p_type, const bool p_connecting) {
-
- Ref<VisualScriptFunctionCall> vsfc = script->get_node(default_func, selecting_method_id);
- if (!vsfc.is_valid())
+ Ref<VisualScriptFunctionCall> vsfc = script->get_node(selecting_method_id);
+ if (!vsfc.is_valid()) {
return;
+ }
vsfc->set_function(p_method);
}
void VisualScriptEditor::_draw_color_over_button(Object *obj, Color p_color) {
-
Button *button = Object::cast_to<Button>(obj);
- if (!button)
+ if (!button) {
return;
+ }
- Ref<StyleBox> normal = get_stylebox("normal", "Button");
+ Ref<StyleBox> normal = get_theme_stylebox("normal", "Button");
button->draw_rect(Rect2(normal->get_offset(), button->get_size() - normal->get_minimum_size()), p_color);
}
-void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud) {
-
+void VisualScriptEditor::_button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud) {
Array ud = p_ud;
ERR_FAIL_COND(ud.size() != 2);
ObjectID id = ud[0];
Object *obj = ObjectDB::get_instance(id);
- if (!obj)
+ if (!obj) {
return;
+ }
Button *b = Object::cast_to<Button>(obj);
ERR_FAIL_COND(!b);
@@ -2386,7 +2479,6 @@ void VisualScriptEditor::_button_resource_previewed(const String &p_path, const
if (p_preview.is_null()) {
b->set_text(ud[1]);
} else {
-
b->set_icon(p_preview);
}
}
@@ -2401,29 +2493,24 @@ RES VisualScriptEditor::get_edited_resource() const {
}
void VisualScriptEditor::set_edited_resource(const RES &p_res) {
-
+ ERR_FAIL_COND(script.is_valid());
+ ERR_FAIL_COND(p_res.is_null());
script = p_res;
signal_editor->script = script;
signal_editor->undo_redo = undo_redo;
variable_editor->script = script;
variable_editor->undo_redo = undo_redo;
- script->connect("node_ports_changed", this, "_node_ports_changed");
-
- default_func = script->get_default_func();
-
- if (!script->has_function(default_func)) // this is the supposed default function
- {
- script->add_function(default_func);
- script->set_edited(true); //so that if a function was added it's saved
- }
+ script->connect("node_ports_changed", callable_mp(this, &VisualScriptEditor::_node_ports_changed));
_update_graph();
- _update_members();
+ call_deferred("_update_members");
}
-Vector<String> VisualScriptEditor::get_functions() {
+void VisualScriptEditor::enable_editor() {
+}
+Vector<String> VisualScriptEditor::get_functions() {
return Vector<String>();
}
@@ -2431,36 +2518,39 @@ void VisualScriptEditor::reload_text() {
}
String VisualScriptEditor::get_name() {
-
String name;
if (script->get_path().find("local://") == -1 && script->get_path().find("::") == -1) {
name = script->get_path().get_file();
if (is_unsaved()) {
+ if (script->get_path().is_empty()) {
+ name = TTR("[unsaved]");
+ }
name += "(*)";
}
- } else if (script->get_name() != "")
+ } else if (script->get_name() != "") {
name = script->get_name();
- else
+ } else {
name = script->get_class() + "(" + itos(script->get_instance_id()) + ")";
+ }
return name;
}
-Ref<Texture> VisualScriptEditor::get_icon() {
-
- return Control::get_icon("VisualScript", "EditorIcons");
+Ref<Texture2D> VisualScriptEditor::get_theme_icon() {
+ return Control::get_theme_icon("VisualScript", "EditorIcons");
}
bool VisualScriptEditor::is_unsaved() {
-
- return script->is_edited() || script->are_subnodes_edited();
+ bool unsaved =
+ script->is_edited() ||
+ script->are_subnodes_edited() ||
+ script->get_path().is_empty(); // In memory.
+ return unsaved;
}
Variant VisualScriptEditor::get_edit_state() {
-
Dictionary d;
- d["function"] = default_func;
d["scroll"] = graph->get_scroll_ofs();
d["zoom"] = graph->get_zoom();
d["using_snap"] = graph->is_using_snap();
@@ -2469,11 +2559,7 @@ Variant VisualScriptEditor::get_edit_state() {
}
void VisualScriptEditor::set_edit_state(const Variant &p_state) {
-
Dictionary d = p_state;
- if (d.has("function")) {
- selected = default_func;
- }
_update_graph();
_update_members();
@@ -2492,40 +2578,38 @@ void VisualScriptEditor::set_edit_state(const Variant &p_state) {
}
}
-void VisualScriptEditor::_center_on_node(const StringName &p_func, int p_id) {
-
+void VisualScriptEditor::_center_on_node(int p_id) {
Node *n = graph->get_node(itos(p_id));
GraphNode *gn = Object::cast_to<GraphNode>(n);
- // clear selection
+ // Clear selection.
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gnd = Object::cast_to<GraphNode>(graph->get_child(i));
- if (gnd)
+ if (gnd) {
gnd->set_selected(false);
+ }
}
if (gn) {
gn->set_selected(true);
- Vector2 new_scroll = gn->get_offset() - graph->get_size() * 0.5 + gn->get_size() * 0.5;
+ Vector2 new_scroll = gn->get_position_offset() - graph->get_size() * 0.5 + gn->get_size() * 0.5;
graph->set_scroll_ofs(new_scroll);
- script->set_function_scroll(p_func, new_scroll / EDSCALE);
+ script->set_scroll(new_scroll / EDSCALE);
script->set_edited(true);
}
}
void VisualScriptEditor::goto_line(int p_line, bool p_with_error) {
+ p_line += 1; // Add one because script lines begin from 0.
- p_line += 1; //add one because script lines begin from 0.
-
- if (p_with_error)
+ if (p_with_error) {
error_line = p_line;
+ }
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
-
- if (script->has_node(E->get(), p_line)) {
-
+ if (script->has_node(p_line)) {
_update_graph();
_update_members();
@@ -2556,7 +2640,6 @@ void VisualScriptEditor::convert_indent_to_tabs() {
}
void VisualScriptEditor::ensure_focus() {
-
graph->grab_focus();
}
@@ -2567,37 +2650,34 @@ void VisualScriptEditor::reload(bool p_soft) {
_update_graph();
}
-void VisualScriptEditor::get_breakpoints(List<int> *p_breakpoints) {
-
+Array VisualScriptEditor::get_breakpoints() {
+ Array breakpoints;
List<StringName> functions;
script->get_function_list(&functions);
for (List<StringName>::Element *E = functions.front(); E; E = E->next()) {
-
List<int> nodes;
- script->get_node_list(E->get(), &nodes);
+ script->get_node_list(&nodes);
for (List<int>::Element *F = nodes.front(); F; F = F->next()) {
-
- Ref<VisualScriptNode> vsn = script->get_node(E->get(), F->get());
+ Ref<VisualScriptNode> vsn = script->get_node(F->get());
if (vsn->is_breakpoint()) {
- p_breakpoints->push_back(F->get() - 1); //subtract 1 because breakpoints in text start from zero
+ breakpoints.push_back(F->get() - 1); // Subtract 1 because breakpoints in text start from zero.
}
}
}
+ return breakpoints;
}
-void VisualScriptEditor::add_callback(const String &p_function, PoolStringArray p_args) {
-
+void VisualScriptEditor::add_callback(const String &p_function, PackedStringArray p_args) {
if (script->has_function(p_function)) {
_update_members();
_update_graph();
- _center_on_node(p_function, script->get_function_node_id(p_function));
+ _center_on_node(script->get_function_node_id(p_function));
return;
}
Ref<VisualScriptFunction> func;
func.instance();
for (int i = 0; i < p_args.size(); i++) {
-
String name = p_args[i];
Variant::Type type = Variant::NIL;
@@ -2605,7 +2685,6 @@ void VisualScriptEditor::add_callback(const String &p_function, PoolStringArray
String tt = name.get_slice(":", 1);
name = name.get_slice(":", 0);
for (int j = 0; j < Variant::VARIANT_MAX; j++) {
-
String tname = Variant::get_type_name(Variant::Type(j));
if (tname == tt) {
type = Variant::Type(j);
@@ -2616,15 +2695,15 @@ void VisualScriptEditor::add_callback(const String &p_function, PoolStringArray
func->add_argument(type, name);
}
-
+ int fn_id = script->get_available_id();
func->set_name(p_function);
- script->add_function(p_function);
- script->add_node(p_function, script->get_available_id(), func);
+ script->add_function(p_function, fn_id);
+ script->add_node(fn_id, func);
_update_members();
_update_graph();
- _center_on_node(p_function, script->get_function_node_id(p_function));
+ _center_on_node(script->get_function_node_id(p_function));
}
bool VisualScriptEditor::show_members_overview() {
@@ -2632,7 +2711,6 @@ bool VisualScriptEditor::show_members_overview() {
}
void VisualScriptEditor::update_settings() {
-
_update_graph();
}
@@ -2647,12 +2725,10 @@ void VisualScriptEditor::set_tooltip_request_func(String p_method, Object *p_obj
}
Control *VisualScriptEditor::get_edit_menu() {
-
return edit_menu;
}
void VisualScriptEditor::_change_base_type() {
-
select_base_type->popup_create(true, true);
}
@@ -2666,7 +2742,6 @@ void VisualScriptEditor::clear_edit_menu() {
}
void VisualScriptEditor::_change_base_type_callback() {
-
String bt = select_base_type->get_selected_type();
ERR_FAIL_COND(bt == String());
@@ -2679,16 +2754,15 @@ void VisualScriptEditor::_change_base_type_callback() {
}
void VisualScriptEditor::_node_selected(Node *p_node) {
-
Ref<VisualScriptNode> vnode = p_node->get_meta("__vnode");
- if (vnode.is_null())
+ if (vnode.is_null()) {
return;
+ }
EditorNode::get_singleton()->push_item(vnode.ptr()); //edit node in inspector
}
static bool _get_out_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) {
-
if (p_slot < p_node->get_output_sequence_port_count()) {
r_sequence = true;
r_real_slot = p_slot;
@@ -2703,7 +2777,6 @@ static bool _get_out_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &
}
static bool _get_in_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r_real_slot, bool &r_sequence) {
-
if (p_slot == 0 && p_node->has_input_sequence_port()) {
r_sequence = true;
r_real_slot = 0;
@@ -2717,75 +2790,53 @@ static bool _get_in_slot(const Ref<VisualScriptNode> &p_node, int p_slot, int &r
}
void VisualScriptEditor::_begin_node_move() {
-
undo_redo->create_action(TTR("Move Node(s)"));
}
void VisualScriptEditor::_end_node_move() {
-
undo_redo->commit_action();
}
-void VisualScriptEditor::_move_node(const StringName &p_func, int p_id, const Vector2 &p_to) {
-
- if (!script->has_function(p_func))
+void VisualScriptEditor::_move_node(int p_id, const Vector2 &p_to) {
+ if (!script->has_node(p_id)) {
return;
+ }
Node *node = graph->get_node(itos(p_id));
- if (Object::cast_to<GraphNode>(node))
- Object::cast_to<GraphNode>(node)->set_offset(p_to);
-
- script->set_node_position(p_func, p_id, p_to / EDSCALE);
-}
-
-StringName VisualScriptEditor::_get_function_of_node(int p_id) const {
-
- List<StringName> funcs;
- script->get_function_list(&funcs);
- for (List<StringName>::Element *E = funcs.front(); E; E = E->next()) {
- if (script->has_node(E->get(), p_id)) {
- return E->get();
- }
+ if (Object::cast_to<GraphNode>(node)) {
+ Object::cast_to<GraphNode>(node)->set_position_offset(p_to);
}
- return ""; // this is passed to avoid crash and is tested against later
+ script->set_node_position(p_id, p_to / EDSCALE);
}
void VisualScriptEditor::_node_moved(Vector2 p_from, Vector2 p_to, int p_id) {
-
- StringName func = _get_function_of_node(p_id);
-
- undo_redo->add_do_method(this, "_move_node", func, p_id, p_to);
- undo_redo->add_undo_method(this, "_move_node", func, p_id, p_from);
+ undo_redo->add_do_method(this, "_move_node", p_id, p_to);
+ undo_redo->add_undo_method(this, "_move_node", p_id, p_from);
}
void VisualScriptEditor::_remove_node(int p_id) {
-
undo_redo->create_action(TTR("Remove VisualScript Node"));
- StringName func = _get_function_of_node(p_id);
-
- undo_redo->add_do_method(script.ptr(), "remove_node", func, p_id);
- undo_redo->add_undo_method(script.ptr(), "add_node", func, p_id, script->get_node(func, p_id), script->get_node_position(func, p_id));
+ undo_redo->add_do_method(script.ptr(), "remove_node", p_id);
+ undo_redo->add_undo_method(script.ptr(), "add_node", p_id, script->get_node(p_id), script->get_node_position(p_id));
List<VisualScript::SequenceConnection> sequence_conns;
- script->get_sequence_connection_list(func, &sequence_conns);
+ script->get_sequence_connection_list(&sequence_conns);
for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
-
if (E->get().from_node == p_id || E->get().to_node == p_id) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, E->get().from_node, E->get().from_output, E->get().to_node);
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
}
}
List<VisualScript::DataConnection> data_conns;
- script->get_data_connection_list(func, &data_conns);
+ script->get_data_connection_list(&data_conns);
for (List<VisualScript::DataConnection>::Element *E = data_conns.front(); E; E = E->next()) {
-
if (E->get().from_node == p_id || E->get().to_node == p_id) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
}
@@ -2795,102 +2846,66 @@ void VisualScriptEditor::_remove_node(int p_id) {
undo_redo->commit_action();
}
-void VisualScriptEditor::_node_ports_changed(const String &p_func, int p_id) {
-
+void VisualScriptEditor::_node_ports_changed(int p_id) {
_update_graph(p_id);
}
-bool VisualScriptEditor::node_has_sequence_connections(const StringName &p_func, int p_id) {
+bool VisualScriptEditor::node_has_sequence_connections(int p_id) {
List<VisualScript::SequenceConnection> sequence_conns;
- script->get_sequence_connection_list(p_func, &sequence_conns);
+ script->get_sequence_connection_list(&sequence_conns);
for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
int from = E->get().from_node;
int to = E->get().to_node;
- if (to == p_id || from == p_id)
+ if (to == p_id || from == p_id) {
return true;
+ }
}
return false;
}
void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) {
-
- StringName from_func = _get_function_of_node(p_from.to_int());
-
- Ref<VisualScriptNode> from_node = script->get_node(from_func, p_from.to_int());
+ Ref<VisualScriptNode> from_node = script->get_node(p_from.to_int());
ERR_FAIL_COND(!from_node.is_valid());
bool from_seq;
int from_port;
- if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq))
+ if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq)) {
return; //can't connect this, it's invalid
+ }
- StringName to_func = _get_function_of_node(p_to.to_int());
-
- Ref<VisualScriptNode> to_node = script->get_node(to_func, p_to.to_int());
+ Ref<VisualScriptNode> to_node = script->get_node(p_to.to_int());
ERR_FAIL_COND(!to_node.is_valid());
bool to_seq;
int to_port;
- if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq))
+ if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq)) {
return; //can't connect this, it's invalid
+ }
ERR_FAIL_COND(from_seq != to_seq);
- // Do all the checks here
- StringName func; // this the func where we store the one the nodes at the end of the resolution on having multiple nodes
+ // Do all the checks here.
+ StringName func; // This the func where we store the one the nodes at the end of the resolution on having multiple nodes.
undo_redo->create_action(TTR("Connect Nodes"));
- if (from_func == to_func) {
- func = to_func;
- } else if (from_seq) {
- // this is a sequence connection
- _move_nodes_with_rescan(to_func, from_func, p_to.to_int()); // this function moves the nodes from func1 to func2
- func = from_func;
- } else {
- if (node_has_sequence_connections(to_func, p_to.to_int())) {
- if (node_has_sequence_connections(from_func, p_from.to_int())) {
- ERR_PRINT("Trying to connect between different sequence node trees");
- return;
- } else {
- _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
- func = to_func;
- }
- } else if (node_has_sequence_connections(from_func, p_from.to_int())) {
- if (from_func == default_func) {
- _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
- func = to_func;
- } else {
- _move_nodes_with_rescan(to_func, from_func, p_to.to_int());
- func = from_func;
- }
- } else {
- if (to_func == default_func) {
- _move_nodes_with_rescan(to_func, from_func, p_to.to_int());
- func = from_func;
- } else {
- _move_nodes_with_rescan(from_func, to_func, p_from.to_int());
- func = to_func;
- }
- }
- }
-
if (from_seq) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", func, p_from.to_int(), from_port, p_to.to_int());
- // this undo error on undo after move can't be removed without painful gymnastics
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, p_from.to_int(), from_port, p_to.to_int());
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", p_from.to_int(), from_port, p_to.to_int());
+ // This undo error on undo after move can't be removed without painful gymnastics
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", p_from.to_int(), from_port, p_to.to_int());
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
} else {
bool converted = false;
- int conv_node = -1;
Ref<VisualScriptOperator> oper = to_node;
if (oper.is_valid() && oper->get_typed() == Variant::NIL) {
- // it's an operator Node and if the type is already nil
+ // It's an operator Node and if the type is already nil
if (from_node->get_output_value_port_info(from_port).type != Variant::NIL) {
oper->set_typed(from_node->get_output_value_port_info(from_port).type);
}
@@ -2898,104 +2913,36 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
Ref<VisualScriptOperator> operf = from_node;
if (operf.is_valid() && operf->get_typed() == Variant::NIL) {
- // it's an operator Node and if the type is already nil
+ // It's an operator Node and if the type is already nil
if (to_node->get_input_value_port_info(to_port).type != Variant::NIL) {
operf->set_typed(to_node->get_input_value_port_info(to_port).type);
}
}
- Variant::Type to_type = to_node->get_input_value_port_info(to_port).type;
- Variant::Type from_type = from_node->get_output_value_port_info(from_port).type;
-
- if (to_type != Variant::NIL && from_type != Variant::NIL && to_type != from_type) {
- // add a constructor node between the ports
- bool exceptions = false; // true if there are any exceptions
- exceptions = exceptions || (to_type == Variant::INT && from_type == Variant::REAL);
- exceptions = exceptions || (to_type == Variant::REAL && from_type == Variant::INT);
- if (Variant::can_convert(from_type, to_type) && !exceptions) {
- MethodInfo mi;
- mi.name = Variant::get_type_name(to_type);
- PropertyInfo pi;
- pi.name = "from";
- pi.type = from_type;
- mi.arguments.push_back(pi);
- mi.return_val.type = to_type;
- // we know that this is allowed so create a new constructor node
- Ref<VisualScriptConstructor> constructor;
- constructor.instance();
- constructor->set_constructor_type(to_type);
- constructor->set_constructor(mi);
- // add the new constructor node
-
- GraphNode *gn = Object::cast_to<GraphNode>(graph->get_node(p_from));
- GraphNode *gn2 = Object::cast_to<GraphNode>(graph->get_node(p_to));
- if (gn && gn2) {
- Vector2 from_node_size = gn->get_rect().get_size();
- Vector2 to_node_size = gn2->get_rect().get_size();
- Vector2 to_node_pos = script->get_node_position(func, p_to.to_int());
- Vector2 from_node_pos = script->get_node_position(func, p_from.to_int());
- Vector2 new_to_node_pos = from_node_pos;
- Vector2 constructor_pos;
- if ((to_node_pos.x - from_node_pos.x) < 0) {
- // to is behind from node
- if (to_node_pos.x > (from_node_pos.x - to_node_size.x - 240))
- new_to_node_pos.x = from_node_pos.x - to_node_size.x - 240; // approx size of constructor node + padding
- else
- new_to_node_pos.x = to_node_pos.x;
- new_to_node_pos.y = to_node_pos.y;
- constructor_pos.x = from_node_pos.x - 210;
- constructor_pos.y = to_node_pos.y;
- } else {
- // to is ahead of from node
- if (to_node_pos.x < (from_node_size.x + from_node_pos.x + 240))
- new_to_node_pos.x = from_node_size.x + from_node_pos.x + 240; // approx size of constructor node + padding
- else
- new_to_node_pos.x = to_node_pos.x;
- new_to_node_pos.y = to_node_pos.y;
- constructor_pos.x = from_node_size.x + from_node_pos.x + 10;
- constructor_pos.y = to_node_pos.y;
- }
- undo_redo->add_do_method(this, "_move_node", func, p_to.to_int(), new_to_node_pos);
- undo_redo->add_undo_method(this, "_move_node", func, p_to.to_int(), to_node_pos);
- conv_node = script->get_available_id();
- undo_redo->add_do_method(script.ptr(), "add_node", func, conv_node, constructor, _get_available_pos(false, constructor_pos));
- undo_redo->add_undo_method(script.ptr(), "remove_node", func, conv_node);
- converted = true;
- }
- }
- }
-
- // disconnect current, and connect the new one
- if (script->is_input_value_port_connected(func, p_to.to_int(), to_port)) {
+ // Disconnect current, and connect the new one
+ if (script->is_input_value_port_connected(p_to.to_int(), to_port)) {
if (can_swap && data_disconnect_node == p_to.to_int()) {
int conn_from;
int conn_port;
- script->get_input_value_port_connection_source(func, p_to.to_int(), to_port, &conn_from, &conn_port);
- undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_to.to_int(), to_port);
- undo_redo->add_do_method(script.ptr(), "data_connect", func, conn_from, conn_port, data_disconnect_node, data_disconnect_port);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, data_disconnect_node, data_disconnect_port);
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_to.to_int(), to_port);
+ script->get_input_value_port_connection_source(p_to.to_int(), to_port, &conn_from, &conn_port);
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_to.to_int(), to_port);
+ undo_redo->add_do_method(script.ptr(), "data_connect", conn_from, conn_port, data_disconnect_node, data_disconnect_port);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", conn_from, conn_port, data_disconnect_node, data_disconnect_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_to.to_int(), to_port);
can_swap = false; // swapped
} else {
int conn_from;
int conn_port;
- script->get_input_value_port_connection_source(func, p_to.to_int(), to_port, &conn_from, &conn_port);
- undo_redo->add_do_method(script.ptr(), "data_disconnect", func, conn_from, conn_port, p_to.to_int(), to_port);
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, conn_from, conn_port, p_to.to_int(), to_port);
+ script->get_input_value_port_connection_source(p_to.to_int(), to_port, &conn_from, &conn_port);
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", conn_from, conn_port, p_to.to_int(), to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", conn_from, conn_port, p_to.to_int(), to_port);
}
}
if (!converted) {
- undo_redo->add_do_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
- } else {
- // this is noice
- undo_redo->add_do_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, conv_node, 0);
- undo_redo->add_do_method(script.ptr(), "data_connect", func, conv_node, 0, p_to.to_int(), to_port);
- // I don't think this is needed but gonna leave it here for now... until I need to finalise it all
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, conv_node, 0);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, conv_node, 0, p_to.to_int(), to_port);
+ undo_redo->add_do_method(script.ptr(), "data_connect", p_from.to_int(), from_port, p_to.to_int(), to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", p_from.to_int(), from_port, p_to.to_int(), to_port);
}
- //update nodes in graph
+ // Update nodes in graph
if (!converted) {
undo_redo->add_do_method(this, "_update_graph", p_from.to_int());
undo_redo->add_do_method(this, "_update_graph", p_to.to_int());
@@ -3007,315 +2954,95 @@ void VisualScriptEditor::_graph_connected(const String &p_from, int p_from_slot,
}
}
- undo_redo->add_do_method(this, "_update_graph_connections");
- undo_redo->add_undo_method(this, "_update_graph_connections");
-
undo_redo->commit_action();
}
void VisualScriptEditor::_graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot) {
-
- StringName func = _get_function_of_node(p_from.to_int());
- ERR_FAIL_COND(func != _get_function_of_node(p_to.to_int()));
-
- Ref<VisualScriptNode> from_node = script->get_node(func, p_from.to_int());
+ Ref<VisualScriptNode> from_node = script->get_node(p_from.to_int());
ERR_FAIL_COND(!from_node.is_valid());
bool from_seq;
int from_port;
- if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq))
- return; //can't connect this, it's invalid
+ if (!_get_out_slot(from_node, p_from_slot, from_port, from_seq)) {
+ return; // Can't connect this, it's invalid.
+ }
- Ref<VisualScriptNode> to_node = script->get_node(func, p_to.to_int());
+ Ref<VisualScriptNode> to_node = script->get_node(p_to.to_int());
ERR_FAIL_COND(!to_node.is_valid());
bool to_seq;
int to_port;
- if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq))
- return; //can't connect this, it's invalid
+ if (!_get_in_slot(to_node, p_to_slot, to_port, to_seq)) {
+ return; // Can't connect this, it's invalid.
+ }
ERR_FAIL_COND(from_seq != to_seq);
undo_redo->create_action(TTR("Disconnect Nodes"));
if (from_seq) {
- undo_redo->add_do_method(script.ptr(), "sequence_disconnect", func, p_from.to_int(), from_port, p_to.to_int());
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", func, p_from.to_int(), from_port, p_to.to_int());
+ undo_redo->add_do_method(script.ptr(), "sequence_disconnect", p_from.to_int(), from_port, p_to.to_int());
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_from.to_int(), from_port, p_to.to_int());
+ undo_redo->add_do_method(this, "_update_graph");
+ undo_redo->add_undo_method(this, "_update_graph");
} else {
-
can_swap = true;
data_disconnect_node = p_to.to_int();
data_disconnect_port = to_port;
- undo_redo->add_do_method(script.ptr(), "data_disconnect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
- undo_redo->add_undo_method(script.ptr(), "data_connect", func, p_from.to_int(), from_port, p_to.to_int(), to_port);
- //update relevant nodes in the graph
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", p_from.to_int(), from_port, p_to.to_int(), to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", p_from.to_int(), from_port, p_to.to_int(), to_port);
+ // Update relevant nodes in the graph.
undo_redo->add_do_method(this, "_update_graph", p_from.to_int());
undo_redo->add_do_method(this, "_update_graph", p_to.to_int());
undo_redo->add_undo_method(this, "_update_graph", p_from.to_int());
undo_redo->add_undo_method(this, "_update_graph", p_to.to_int());
}
- undo_redo->add_do_method(this, "_update_graph_connections");
- undo_redo->add_undo_method(this, "_update_graph_connections");
undo_redo->commit_action();
}
-void VisualScriptEditor::_move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id) {
-
- Set<int> nodes_to_move;
- HashMap<int, Map<int, int> > seqconns_to_move; // from => List(outp, to)
- HashMap<int, Map<int, Pair<int, int> > > dataconns_to_move; // to => List(inp_p => from, outp)
-
- nodes_to_move.insert(p_id);
- Set<int> sequence_connections;
- {
- List<VisualScript::SequenceConnection> sequence_conns;
- script->get_sequence_connection_list(p_func_from, &sequence_conns);
-
- HashMap<int, Map<int, int> > seqcons; // from => List(out_p => to)
-
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_conns.front(); E; E = E->next()) {
- int from = E->get().from_node;
- int to = E->get().to_node;
- int out_p = E->get().from_output;
- if (!seqcons.has(from))
- seqcons.set(from, Map<int, int>());
- seqcons[from].insert(out_p, to);
- sequence_connections.insert(to);
- sequence_connections.insert(from);
- }
-
- int conn = p_id;
- List<int> stack;
- HashMap<int, Set<int> > seen; // from, outp
- while (seqcons.has(conn)) {
- for (auto E = seqcons[conn].front(); E; E = E->next()) {
- if (seen.has(conn) && seen[conn].has(E->key())) {
- if (!E->next()) {
- if (stack.size() > 0) {
- conn = stack.back()->get();
- stack.pop_back();
- break;
- }
- conn = -101;
- break;
- }
- continue;
- }
- if (!seen.has(conn))
- seen.set(conn, Set<int>());
- seen[conn].insert(E->key());
- stack.push_back(conn);
- if (!seqconns_to_move.has(conn))
- seqconns_to_move.set(conn, Map<int, int>());
- seqconns_to_move[conn].insert(E->key(), E->get());
- conn = E->get();
- nodes_to_move.insert(conn);
- break;
- }
- if (!seqcons.has(conn) && stack.size() > 0) {
- conn = stack.back()->get();
- stack.pop_back();
- }
- }
- }
-
- {
- List<VisualScript::DataConnection> data_connections;
- script->get_data_connection_list(p_func_from, &data_connections);
-
- HashMap<int, Map<int, Pair<int, int> > > connections;
-
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- int from = E->get().from_node;
- int to = E->get().to_node;
- int out_p = E->get().from_port;
- int in_p = E->get().to_port;
-
- if (!connections.has(to))
- connections.set(to, Map<int, Pair<int, int> >());
- connections[to].insert(in_p, Pair<int, int>(from, out_p));
- }
-
- // go through the HashMap and do all sorts of crazy ass stuff now...
- Set<int> nodes_to_be_added;
- for (Set<int>::Element *F = nodes_to_move.front(); F; F = F->next()) {
- HashMap<int, Set<int> > seen;
- List<int> stack;
- int id = F->get();
- while (connections.has(id)) {
- for (auto E = connections[id].front(); E; E = E->next()) {
- if (seen.has(id) && seen[id].has(E->key())) {
- if (!E->next()) {
- if (stack.size() > 0) {
- id = stack.back()->get();
- stack.pop_back();
- break;
- }
- id = -11; // I assume ids can't be negative should confirm it...
- break;
- }
- continue;
- }
-
- if (sequence_connections.has(E->get().first)) {
- if (!nodes_to_move.has(E->get().first)) {
- if (stack.size() > 0) {
- id = stack.back()->get();
- stack.pop_back();
- break;
- }
- id = -11; // I assume ids can't be negative should confirm it...
- break;
- }
- }
-
- if (!seen.has(id))
- seen.set(id, Set<int>());
- seen[id].insert(E->key());
- stack.push_back(id);
- if (!dataconns_to_move.has(id))
- dataconns_to_move.set(id, Map<int, Pair<int, int> >());
- dataconns_to_move[id].insert(E->key(), Pair<int, int>(E->get().first, E->get().second));
- id = E->get().first;
- nodes_to_be_added.insert(id);
- break;
- }
- if (!connections.has(id) && stack.size() > 0) {
- id = stack.back()->get();
- stack.pop_back();
- }
- }
- }
- for (Set<int>::Element *E = nodes_to_be_added.front(); E; E = E->next()) {
- nodes_to_move.insert(E->get());
- }
- }
-
- // * this is primarily for the sake of the having proper undo
- List<VisualScript::SequenceConnection> seqext;
- List<VisualScript::DataConnection> dataext;
-
- List<VisualScript::SequenceConnection> seq_connections;
- script->get_sequence_connection_list(p_func_from, &seq_connections);
-
- for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
- if (!nodes_to_move.has(E->get().from_node) && nodes_to_move.has(E->get().to_node)) {
- seqext.push_back(E->get());
- } else if (nodes_to_move.has(E->get().from_node) && !nodes_to_move.has(E->get().to_node)) {
- seqext.push_back(E->get());
- }
- }
-
- List<VisualScript::DataConnection> data_connections;
- script->get_data_connection_list(p_func_from, &data_connections);
-
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- if (!nodes_to_move.has(E->get().from_node) && nodes_to_move.has(E->get().to_node)) {
- dataext.push_back(E->get());
- } else if (nodes_to_move.has(E->get().from_node) && !nodes_to_move.has(E->get().to_node)) {
- dataext.push_back(E->get());
- }
- }
-
- // undo_redo->create_action("Rescan Functions");
-
- for (Set<int>::Element *E = nodes_to_move.front(); E; E = E->next()) {
- int id = E->get();
-
- undo_redo->add_do_method(script.ptr(), "remove_node", p_func_from, id);
- undo_redo->add_do_method(script.ptr(), "add_node", p_func_to, id, script->get_node(p_func_from, id), script->get_node_position(p_func_from, id));
-
- undo_redo->add_undo_method(script.ptr(), "remove_node", p_func_to, id);
- undo_redo->add_undo_method(script.ptr(), "add_node", p_func_from, id, script->get_node(p_func_from, id), script->get_node_position(p_func_from, id));
- }
-
- List<int> skeys;
- seqconns_to_move.get_key_list(&skeys);
- for (List<int>::Element *E = skeys.front(); E; E = E->next()) {
- int from_node = E->get();
- for (Map<int, int>::Element *F = seqconns_to_move[from_node].front(); F; F = F->next()) {
- int from_port = F->key();
- int to_node = F->get();
- undo_redo->add_do_method(script.ptr(), "sequence_connect", p_func_to, from_node, from_port, to_node);
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_func_from, from_node, from_port, to_node);
- }
- }
-
- List<int> keys;
- dataconns_to_move.get_key_list(&keys);
- for (List<int>::Element *E = keys.front(); E; E = E->next()) {
- int to_node = E->get(); // to_node
- for (Map<int, Pair<int, int> >::Element *F = dataconns_to_move[E->get()].front(); F; F = F->next()) {
- int inp_p = F->key();
- Pair<int, int> fro = F->get();
-
- undo_redo->add_do_method(script.ptr(), "data_connect", p_func_to, fro.first, fro.second, to_node, inp_p);
- undo_redo->add_undo_method(script.ptr(), "data_connect", p_func_from, fro.first, fro.second, to_node, inp_p);
- }
- }
-
- // this to have proper undo operations
- for (List<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", p_func_from, E->get().from_node, E->get().from_output, E->get().to_node);
- }
- for (List<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", p_func_from, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- }
- // this doesn't need do methods as they are handled by the subsequent do calls implicitly
-
- undo_redo->add_do_method(this, "_update_graph");
- undo_redo->add_undo_method(this, "_update_graph");
-
- // undo_redo->commit_action();
-}
-
void VisualScriptEditor::_graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos) {
-
Node *node = graph->get_node(p_from);
GraphNode *gn = Object::cast_to<GraphNode>(node);
- if (!gn)
+ if (!gn) {
return;
+ }
- StringName func = _get_function_of_node(p_from.to_int());
-
- Ref<VisualScriptNode> vsn = script->get_node(func, p_from.to_int());
- if (!vsn.is_valid())
+ Ref<VisualScriptNode> vsn = script->get_node(p_from.to_int());
+ if (!vsn.is_valid()) {
return;
+ }
+ if (vsn->get_output_value_port_count())
- port_action_pos = p_release_pos;
+ port_action_pos = p_release_pos;
if (p_from_slot < vsn->get_output_sequence_port_count()) {
-
port_action_node = p_from.to_int();
port_action_output = p_from_slot;
- _port_action_menu(CREATE_ACTION, func);
+ _port_action_menu(CREATE_ACTION);
} else {
port_action_output = p_from_slot - vsn->get_output_sequence_port_count();
port_action_node = p_from.to_int();
- _port_action_menu(CREATE_CALL_SET_GET, func);
+ _port_action_menu(CREATE_CALL_SET_GET);
}
}
VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &visited_nodes) {
-
VisualScriptNode::TypeGuess tg;
tg.type = Variant::NIL;
- if (visited_nodes.has(p_port_action_node))
+ if (visited_nodes.has(p_port_action_node)) {
return tg; //no loop
+ }
visited_nodes.insert(p_port_action_node);
- StringName func = _get_function_of_node(p_port_action_node);
-
- Ref<VisualScriptNode> node = script->get_node(func, p_port_action_node);
+ Ref<VisualScriptNode> node = script->get_node(p_port_action_node);
if (!node.is_valid()) {
-
return tg;
}
@@ -3327,21 +3054,18 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
g.type = pi.type;
if (g.type == Variant::NIL || g.type == Variant::OBJECT) {
- //any or object input, must further guess what this is
+ // Any or object input, must further guess what this is.
int from_node;
int from_port;
- if (script->get_input_value_port_connection_source(func, p_port_action_node, i, &from_node, &from_port)) {
-
+ if (script->get_input_value_port_connection_source(p_port_action_node, i, &from_node, &from_port)) {
g = _guess_output_type(from_node, from_port, visited_nodes);
} else {
Variant defval = node->get_default_input_value(i);
if (defval.get_type() == Variant::OBJECT) {
-
Object *obj = defval;
if (obj) {
-
g.type = Variant::OBJECT;
g.gdclass = obj->get_class();
g.script = obj->get_script();
@@ -3356,8 +3080,7 @@ VisualScriptNode::TypeGuess VisualScriptEditor::_guess_output_type(int p_port_ac
return node->guess_output_type(in_guesses.ptrw(), p_port_action_output);
}
-void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func) {
-
+void VisualScriptEditor::_port_action_menu(int p_option) {
Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -3368,7 +3091,6 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
Set<int> vn;
switch (p_option) {
-
case CREATE_CALL_SET_GET: {
Ref<VisualScriptFunctionCall> n;
n.instance();
@@ -3381,8 +3103,8 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
n->set_base_type("Object");
}
String type_string;
- if (script->get_node(func, port_action_node)->get_output_value_port_count() > 0) {
- type_string = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ if (script->get_node(port_action_node)->get_output_value_port_count() > 0) {
+ type_string = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string;
}
if (tg.type == Variant::OBJECT) {
if (tg.script.is_valid()) {
@@ -3397,7 +3119,7 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
} else {
new_connect_node_select->select_from_basic_type(tg.type);
}
- // ensure that the dialog fits inside the graph
+ // Ensure that the dialog fits inside the graph.
Vector2 pos = mouse_up_position;
Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
pos.x = pos.x > bounds.x ? bounds.x : pos.x;
@@ -3407,8 +3129,8 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
case CREATE_ACTION: {
VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
PropertyInfo property_info;
- if (script->get_node(func, port_action_node)->get_output_value_port_count() > 0) {
- property_info = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output);
+ if (script->get_node(port_action_node)->get_output_value_port_count() > 0) {
+ property_info = script->get_node(port_action_node)->get_output_value_port_info(port_action_output);
}
if (tg.type == Variant::OBJECT) {
if (property_info.type == Variant::OBJECT && property_info.hint_string != String()) {
@@ -3421,7 +3143,7 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
} else {
new_connect_node_select->select_from_action(Variant::get_type_name(tg.type));
}
- // ensure that the dialog fits inside the graph
+ // Ensure that the dialog fits inside the graph.
Vector2 pos = mouse_up_position;
Size2 bounds = graph->get_global_position() + graph->get_size() - new_connect_node_select->get_size();
pos.x = pos.x > bounds.x ? bounds.x : pos.x;
@@ -3432,10 +3154,9 @@ void VisualScriptEditor::_port_action_menu(int p_option, const StringName &func)
}
void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id) {
-
undo_redo->create_action(TTR("Connect Node Data"));
VisualScriptReturn *vnode_return = Object::cast_to<VisualScriptReturn>(vnode.ptr());
- if (vnode_return != NULL && vnode_old->get_output_value_port_count() > 0) {
+ if (vnode_return != nullptr && vnode_old->get_output_value_port_count() > 0) {
vnode_return->set_enable_return_value(true);
}
if (vnode_old->get_output_value_port_count() <= 0) {
@@ -3451,14 +3172,12 @@ void VisualScriptEditor::connect_data(Ref<VisualScriptNode> vnode_old, Ref<Visua
if (port >= value_count) {
port = 0;
}
- StringName func = _get_function_of_node(port_action_node);
- undo_redo->add_do_method(script.ptr(), "data_connect", func, port_action_node, port, new_id, 0);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", func, port_action_node, port, new_id, 0);
+ undo_redo->add_do_method(script.ptr(), "data_connect", port_action_node, port, new_id, 0);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", port_action_node, port, new_id, 0);
undo_redo->commit_action();
}
void VisualScriptEditor::_selected_connect_node(const String &p_text, const String &p_category, const bool p_connecting) {
-
Vector2 ofs = graph->get_scroll_ofs() + port_action_pos;
if (graph->is_using_snap()) {
int snap = graph->get_snap();
@@ -3471,17 +3190,17 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
bool port_node_exists = true;
- StringName func = _get_function_of_node(port_action_node);
- if (func == StringName()) {
- func = default_func;
- port_node_exists = false;
- }
+ // if (func == StringName()) {
+ // func = default_func;
+ // port_node_exists = false;
+ // }
if (p_category == "visualscript") {
Ref<VisualScriptNode> vnode_new = VisualScriptLanguage::singleton->create_node_from_name(p_text);
Ref<VisualScriptNode> vnode_old;
- if (port_node_exists)
- vnode_old = script->get_node(func, port_action_node);
+ if (port_node_exists && p_connecting) {
+ vnode_old = script->get_node(port_action_node);
+ }
int new_id = script->get_available_id();
if (Object::cast_to<VisualScriptOperator>(vnode_new.ptr()) && vnode_old.is_valid()) {
@@ -3503,13 +3222,13 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode_new, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode_new, ofs);
if (vnode_old.is_valid() && p_connecting) {
connect_seq(vnode_old, vnode_new, new_id);
connect_data(vnode_old, vnode_new, new_id);
}
- undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -3520,18 +3239,15 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
Ref<VisualScriptPropertySet> script_prop_set;
if (p_category == String("method")) {
-
Ref<VisualScriptFunctionCall> n;
n.instance();
vnode = n;
} else if (p_category == String("set")) {
-
Ref<VisualScriptPropertySet> n;
n.instance();
vnode = n;
script_prop_set = n;
} else if (p_category == String("get")) {
-
Ref<VisualScriptPropertyGet> n;
n.instance();
n->set_property(p_text);
@@ -3540,33 +3256,27 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (p_category == String("action")) {
if (p_text == "VisualScriptCondition") {
-
Ref<VisualScriptCondition> n;
n.instance();
vnode = n;
}
if (p_text == "VisualScriptSwitch") {
-
Ref<VisualScriptSwitch> n;
n.instance();
vnode = n;
} else if (p_text == "VisualScriptSequence") {
-
Ref<VisualScriptSequence> n;
n.instance();
vnode = n;
} else if (p_text == "VisualScriptIterator") {
-
Ref<VisualScriptIterator> n;
n.instance();
vnode = n;
} else if (p_text == "VisualScriptWhile") {
-
Ref<VisualScriptWhile> n;
n.instance();
vnode = n;
} else if (p_text == "VisualScriptReturn") {
-
Ref<VisualScriptReturn> n;
n.instance();
vnode = n;
@@ -3575,21 +3285,21 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph", new_id);
undo_redo->add_undo_method(this, "_update_graph", new_id);
undo_redo->commit_action();
- if (script_prop_set.is_valid())
+ if (script_prop_set.is_valid()) {
script_prop_set->set_property(p_text);
+ }
port_action_new_node = new_id;
- Ref<VisualScriptNode> vsn = script->get_node(func, port_action_new_node);
+ Ref<VisualScriptNode> vsn = script->get_node(port_action_new_node);
if (Object::cast_to<VisualScriptFunctionCall>(vsn.ptr())) {
-
Ref<VisualScriptFunctionCall> vsfc = vsn;
vsfc->set_function(p_text);
@@ -3601,10 +3311,9 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
vsfc->set_base_type(String(""));
if (tg.gdclass != StringName()) {
vsfc->set_base_type(tg.gdclass);
-
- } else if (script->get_node(func, port_action_node).is_valid()) {
- PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
- String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ } else if (script->get_node(port_action_node).is_valid()) {
+ PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string;
if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
vsfc->set_base_type(base_type);
@@ -3637,9 +3346,9 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (tg.gdclass != StringName()) {
vsp->set_base_type(tg.gdclass);
- } else if (script->get_node(func, port_action_node).is_valid()) {
- PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
- String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ } else if (script->get_node(port_action_node).is_valid()) {
+ PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string;
if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
vsp->set_base_type(base_type);
@@ -3667,9 +3376,9 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
if (tg.gdclass != StringName()) {
vsp->set_base_type(tg.gdclass);
- } else if (script->get_node(func, port_action_node).is_valid()) {
- PropertyHint hint = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint;
- String base_type = script->get_node(func, port_action_node)->get_output_value_port_info(port_action_output).hint_string;
+ } else if (script->get_node(port_action_node).is_valid()) {
+ PropertyHint hint = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint;
+ String base_type = script->get_node(port_action_node)->get_output_value_port_info(port_action_output).hint_string;
if (base_type != String() && hint == PROPERTY_HINT_TYPE_STRING) {
vsp->set_base_type(base_type);
}
@@ -3687,25 +3396,22 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
}
}
if (port_node_exists) {
- Ref<VisualScriptNode> vnode_old = script->get_node(func, port_action_node);
+ Ref<VisualScriptNode> vnode_old = script->get_node(port_action_node);
if (vnode_old.is_valid() && p_connecting) {
connect_seq(vnode_old, vnode, port_action_new_node);
connect_data(vnode_old, vnode, port_action_new_node);
}
}
_update_graph(port_action_new_node);
- if (port_node_exists)
- _update_graph_connections();
}
void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id) {
-
VisualScriptOperator *vnode_operator = Object::cast_to<VisualScriptOperator>(vnode_new.ptr());
- if (vnode_operator != NULL && !vnode_operator->has_input_sequence_port()) {
+ if (vnode_operator != nullptr && !vnode_operator->has_input_sequence_port()) {
return;
}
VisualScriptConstructor *vnode_constructor = Object::cast_to<VisualScriptConstructor>(vnode_new.ptr());
- if (vnode_constructor != NULL) {
+ if (vnode_constructor != nullptr) {
return;
}
if (vnode_old->get_output_sequence_port_count() <= 0) {
@@ -3715,29 +3421,27 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
return;
}
- StringName func = _get_function_of_node(port_action_node);
-
undo_redo->create_action(TTR("Connect Node Sequence"));
int pass_port = -vnode_old->get_output_sequence_port_count() + 1;
int return_port = port_action_output - 1;
if (vnode_old->get_output_value_port_info(port_action_output).name == String("pass") &&
- !script->get_output_sequence_ports_connected(func, port_action_node).has(pass_port)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, pass_port, new_id);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, pass_port, new_id);
+ !script->get_output_sequence_ports_connected(port_action_node).has(pass_port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, pass_port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, pass_port, new_id);
} else if (vnode_old->get_output_value_port_info(port_action_output).name == String("return") &&
- !script->get_output_sequence_ports_connected(func, port_action_node).has(return_port)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, return_port, new_id);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, return_port, new_id);
+ !script->get_output_sequence_ports_connected(port_action_node).has(return_port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, return_port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, return_port, new_id);
} else {
for (int port = 0; port < vnode_old->get_output_sequence_port_count(); port++) {
int count = vnode_old->get_output_sequence_port_count();
- if (port_action_output < count && !script->get_output_sequence_ports_connected(func, port_action_node).has(port_action_output)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, port_action_output, new_id);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, port_action_output, new_id);
+ if (port_action_output < count && !script->get_output_sequence_ports_connected(port_action_node).has(port_action_output)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, port_action_output, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, port_action_output, new_id);
break;
- } else if (!script->get_output_sequence_ports_connected(func, port_action_node).has(port)) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", func, port_action_node, port, new_id);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", func, port_action_node, port, new_id);
+ } else if (!script->get_output_sequence_ports_connected(port_action_node).has(port)) {
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", port_action_node, port, new_id);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", port_action_node, port, new_id);
break;
}
}
@@ -3747,7 +3451,6 @@ void VisualScriptEditor::connect_seq(Ref<VisualScriptNode> vnode_old, Ref<Visual
}
void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting) {
-
String name = p_text;
if (script->has_function(name)) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Script already has function '%s'"), name));
@@ -3773,9 +3476,9 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
Ref<VisualScriptFunction> func_node;
func_node.instance();
func_node->set_name(name);
-
+ int fn_id = script->get_available_id();
undo_redo->create_action(TTR("Add Function"));
- undo_redo->add_do_method(script.ptr(), "add_function", name);
+ undo_redo->add_do_method(script.ptr(), "add_function", name, fn_id);
for (int i = 0; i < minfo.arguments.size(); i++) {
func_node->add_argument(minfo.arguments[i].type, minfo.arguments[i].name, -1, minfo.arguments[i].hint, minfo.arguments[i].hint_string);
@@ -3783,14 +3486,17 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
Vector2 ofs = _get_available_pos();
- undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id(), func_node, ofs);
+ undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id);
if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
Ref<VisualScriptReturn> ret_node;
ret_node.instance();
ret_node->set_return_type(minfo.return_val.type);
ret_node->set_enable_return_value(true);
ret_node->set_name(name);
- undo_redo->add_do_method(script.ptr(), "add_node", name, script->get_available_id() + 1, ret_node, _get_available_pos(false, ofs + Vector2(500, 0)));
+ int nid = script->get_available_id() + 1;
+ undo_redo->add_do_method(script.ptr(), "add_node", nid, ret_node, _get_available_pos(false, ofs + Vector2(500, 0)));
+ undo_redo->add_undo_method(script.ptr(), "remove_node", nid);
}
undo_redo->add_undo_method(script.ptr(), "remove_function", name);
@@ -3805,21 +3511,16 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
}
void VisualScriptEditor::_cancel_connect_node() {
- // ensure the cancel is done
+ // Ensure the cancel is done.
port_action_new_node = -1;
}
-int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const Vector2 &p_point, const StringName &p_func) {
-
- StringName func = default_func;
- if (p_func != StringName())
- func = p_func;
-
+int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const Vector2 &p_point) {
Ref<VisualScriptNode> vnode = VisualScriptLanguage::singleton->create_node_from_name(p_text);
int new_id = script->get_available_id();
undo_redo->create_action(TTR("Add Node"));
- undo_redo->add_do_method(script.ptr(), "add_node", func, new_id, vnode, p_point);
- undo_redo->add_undo_method(script.ptr(), "remove_node", func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, vnode, p_point);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
@@ -3827,10 +3528,10 @@ int VisualScriptEditor::_create_new_node_from_name(const String &p_text, const V
}
void VisualScriptEditor::_default_value_changed() {
-
- Ref<VisualScriptNode> vsn = script->get_node(_get_function_of_node(editing_id), editing_id);
- if (vsn.is_null())
+ Ref<VisualScriptNode> vsn = script->get_node(editing_id);
+ if (vsn.is_null()) {
return;
+ }
undo_redo->create_action(TTR("Change Input Value"));
undo_redo->add_do_method(vsn.ptr(), "set_default_input_value", editing_input, default_value_edit->get_variant());
@@ -3842,46 +3543,46 @@ void VisualScriptEditor::_default_value_changed() {
}
void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_input_port) {
-
- Ref<VisualScriptNode> vsn = script->get_node(_get_function_of_node(p_id), p_id);
- if (vsn.is_null())
+ Ref<VisualScriptNode> vsn = script->get_node(p_id);
+ if (vsn.is_null()) {
return;
+ }
PropertyInfo pinfo = vsn->get_input_value_port_info(p_input_port);
Variant existing = vsn->get_default_input_value(p_input_port);
if (pinfo.type != Variant::NIL && existing.get_type() != pinfo.type) {
-
- Variant::CallError ce;
- const Variant *existingp = &existing;
- existing = Variant::construct(pinfo.type, &existingp, 1, ce, false);
+ Callable::CallError ce;
+ Variant e = existing;
+ const Variant *existingp = &e;
+ Variant::construct(pinfo.type, existing, &existingp, 1, ce);
}
default_value_edit->set_position(Object::cast_to<Control>(p_button)->get_global_position() + Vector2(0, Object::cast_to<Control>(p_button)->get_size().y));
default_value_edit->set_size(Size2(1, 1));
if (pinfo.type == Variant::NODE_PATH) {
-
Node *edited_scene = get_tree()->get_edited_scene_root();
- if (edited_scene) { // Fixing an old crash bug ( Visual Script Crashes on editing NodePath with an empty scene open)
+ if (edited_scene) { // Fixing an old crash bug ( Visual Script Crashes on editing NodePath with an empty scene open).
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
if (script_node) {
- //pick a node relative to the script, IF the script exists
+ // Pick a node relative to the script, IF the script exists.
pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE;
pinfo.hint_string = script_node->get_path();
} else {
- //pick a path relative to edited scene
+ // Pick a path relative to edited scene.
pinfo.hint = PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE;
pinfo.hint_string = get_tree()->get_edited_scene_root()->get_path();
}
}
}
- if (default_value_edit->edit(NULL, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) {
- if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT)
+ if (default_value_edit->edit(nullptr, pinfo.name, pinfo.type, existing, pinfo.hint, pinfo.hint_string)) {
+ if (pinfo.hint == PROPERTY_HINT_MULTILINE_TEXT) {
default_value_edit->popup_centered_ratio();
- else
+ } else {
default_value_edit->popup();
+ }
}
editing_id = p_id;
@@ -3889,39 +3590,38 @@ void VisualScriptEditor::_default_value_edited(Node *p_button, int p_id, int p_i
}
void VisualScriptEditor::_show_hint(const String &p_hint) {
-
hint_text->set_text(p_hint);
hint_text->show();
hint_text_timer->start();
}
void VisualScriptEditor::_hide_timer() {
-
hint_text->hide();
}
void VisualScriptEditor::_notification(int p_what) {
-
switch (p_what) {
case NOTIFICATION_READY: {
- variable_editor->connect("changed", this, "_update_members");
- signal_editor->connect("changed", this, "_update_members");
- FALLTHROUGH;
+ variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
+ variable_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
+ signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_members));
+ signal_editor->connect("changed", callable_mp(this, &VisualScriptEditor::_update_graph), varray(-1), CONNECT_DEFERRED);
+ [[fallthrough]];
}
case NOTIFICATION_THEME_CHANGED: {
if (p_what != NOTIFICATION_READY && !is_visible_in_tree()) {
return;
}
- edit_variable_edit->add_style_override("bg", get_stylebox("bg", "Tree"));
- edit_signal_edit->add_style_override("bg", get_stylebox("bg", "Tree"));
- func_input_scroll->add_style_override("bg", get_stylebox("bg", "Tree"));
+ edit_variable_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
+ edit_signal_edit->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
+ func_input_scroll->add_theme_style_override("bg", get_theme_stylebox("bg", "Tree"));
Ref<Theme> tm = EditorNode::get_singleton()->get_theme_base()->get_theme();
bool dark_theme = tm->get_constant("dark_theme", "Editor");
- List<Pair<String, Color> > colors;
+ List<Pair<String, Color>> colors;
if (dark_theme) {
colors.push_back(Pair<String, Color>("flow_control", Color(0.96, 0.96, 0.96)));
colors.push_back(Pair<String, Color>("functions", Color(0.96, 0.52, 0.51)));
@@ -3938,7 +3638,7 @@ void VisualScriptEditor::_notification(int p_what) {
colors.push_back(Pair<String, Color>("constants", Color(0.94, 0.18, 0.49)));
}
- for (List<Pair<String, Color> >::Element *E = colors.front(); E; E = E->next()) {
+ for (List<Pair<String, Color>>::Element *E = colors.front(); E; E = E->next()) {
Ref<StyleBoxFlat> sb = tm->get_stylebox("frame", "GraphNode");
if (!sb.is_null()) {
Ref<StyleBoxFlat> frame_style = sb->duplicate();
@@ -3962,67 +3662,67 @@ void VisualScriptEditor::_notification(int p_what) {
}
void VisualScriptEditor::_graph_ofs_changed(const Vector2 &p_ofs) {
-
- if (updating_graph || !script.is_valid())
+ if (updating_graph || !script.is_valid()) {
return;
+ }
updating_graph = true;
- // Just use the default func for all the properties that need to be handled for drawing rather than adding to the Visual Script Class
- if (script->has_function(default_func)) {
- script->set_function_scroll(default_func, graph->get_scroll_ofs() / EDSCALE);
- script->set_edited(true);
- }
+ script->set_scroll(graph->get_scroll_ofs() / EDSCALE);
+ script->set_edited(true);
updating_graph = false;
}
void VisualScriptEditor::_comment_node_resized(const Vector2 &p_new_size, int p_node) {
-
- if (updating_graph)
+ if (updating_graph) {
return;
-
- StringName func = _get_function_of_node(p_node);
-
- Ref<VisualScriptComment> vsc = script->get_node(func, p_node);
- if (vsc.is_null())
+ }
+ Ref<VisualScriptComment> vsc = script->get_node(p_node);
+ if (vsc.is_null()) {
return;
+ }
Node *node = graph->get_node(itos(p_node));
GraphNode *gn = Object::cast_to<GraphNode>(node);
- if (!gn)
+ if (!gn) {
return;
+ }
+
+ Vector2 new_size = p_new_size;
+ if (graph->is_using_snap()) {
+ Vector2 snap = Vector2(graph->get_snap(), graph->get_snap());
+ Vector2 min_size = (gn->get_minimum_size() + (snap * 0.5)).snapped(snap);
+ new_size = new_size.snapped(snap).max(min_size);
+ }
updating_graph = true;
graph->set_block_minimum_size_adjust(true); //faster resize
undo_redo->create_action(TTR("Resize Comment"), UndoRedo::MERGE_ENDS);
- undo_redo->add_do_method(vsc.ptr(), "set_size", p_new_size / EDSCALE);
+ undo_redo->add_do_method(vsc.ptr(), "set_size", new_size / EDSCALE);
undo_redo->add_undo_method(vsc.ptr(), "set_size", vsc->get_size());
undo_redo->commit_action();
- gn->set_custom_minimum_size(p_new_size);
+ gn->set_custom_minimum_size(new_size);
gn->set_size(Size2(1, 1));
graph->set_block_minimum_size_adjust(false);
updating_graph = false;
}
void VisualScriptEditor::_menu_option(int p_what) {
-
switch (p_what) {
case EDIT_DELETE_NODES: {
_on_nodes_delete();
} break;
case EDIT_TOGGLE_BREAKPOINT: {
-
List<String> reselect;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected()) {
int id = String(gn->get_name()).to_int();
- StringName func = _get_function_of_node(id);
- Ref<VisualScriptNode> vsn = script->get_node(func, id);
+ Ref<VisualScriptNode> vsn = script->get_node(id);
if (vsn.is_valid()) {
vsn->set_breakpoint(!vsn->is_breakpoint());
reselect.push_back(gn->get_name());
@@ -4044,61 +3744,47 @@ void VisualScriptEditor::_menu_option(int p_what) {
} break;
case EDIT_COPY_NODES:
case EDIT_CUT_NODES: {
- if (!script->has_function(default_func))
- break;
-
clipboard->nodes.clear();
clipboard->data_connections.clear();
clipboard->sequence_connections.clear();
- Set<String> funcs;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected()) {
-
- int id = String(gn->get_name()).to_int();
- StringName func = _get_function_of_node(id);
- Ref<VisualScriptNode> node = script->get_node(func, id);
+ int id = gn->get_name().operator String().to_int();
+ Ref<VisualScriptNode> node = script->get_node(id);
if (Object::cast_to<VisualScriptFunction>(*node)) {
EditorNode::get_singleton()->show_warning(TTR("Can't copy the function node."));
return;
}
if (node.is_valid()) {
clipboard->nodes[id] = node->duplicate(true);
- clipboard->nodes_positions[id] = script->get_node_position(func, id);
- funcs.insert(String(func));
+ clipboard->nodes_positions[id] = script->get_node_position(id);
}
}
}
}
- if (clipboard->nodes.empty())
+ if (clipboard->nodes.is_empty()) {
break;
+ }
- for (Set<String>::Element *F = funcs.front(); F; F = F->next()) {
- List<VisualScript::SequenceConnection> sequence_connections;
-
- script->get_sequence_connection_list(F->get(), &sequence_connections);
-
- for (List<VisualScript::SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
-
- if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
+ List<VisualScript::SequenceConnection> sequence_connections;
+ script->get_sequence_connection_list(&sequence_connections);
- clipboard->sequence_connections.insert(E->get());
- }
+ for (List<VisualScript::SequenceConnection>::Element *E = sequence_connections.front(); E; E = E->next()) {
+ if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
+ clipboard->sequence_connections.insert(E->get());
}
+ }
- List<VisualScript::DataConnection> data_connections;
-
- script->get_data_connection_list(F->get(), &data_connections);
-
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
-
- if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
+ List<VisualScript::DataConnection> data_connections;
+ script->get_data_connection_list(&data_connections);
- clipboard->data_connections.insert(E->get());
- }
+ for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
+ if (clipboard->nodes.has(E->get().from_node) && clipboard->nodes.has(E->get().to_node)) {
+ clipboard->data_connections.insert(E->get());
}
}
if (p_what == EDIT_CUT_NODES) {
@@ -4107,10 +3793,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
} break;
case EDIT_PASTE_NODES: {
- if (!script->has_function(default_func))
- break;
-
- if (clipboard->nodes.empty()) {
+ if (clipboard->nodes.is_empty()) {
EditorNode::get_singleton()->show_warning(TTR("Clipboard is empty!"));
break;
}
@@ -4125,20 +3808,15 @@ void VisualScriptEditor::_menu_option(int p_what) {
Set<Vector2> existing_positions;
{
- List<StringName> functions;
- script->get_function_list(&functions);
- for (List<StringName>::Element *F = functions.front(); F; F = F->next()) {
- List<int> nodes;
- script->get_node_list(F->get(), &nodes);
- for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- Vector2 pos = script->get_node_position(F->get(), E->get()).snapped(Vector2(2, 2));
- existing_positions.insert(pos);
- }
+ List<int> nodes;
+ script->get_node_list(&nodes);
+ for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
+ Vector2 pos = script->get_node_position(E->get()).snapped(Vector2(2, 2));
+ existing_positions.insert(pos);
}
}
- for (Map<int, Ref<VisualScriptNode> >::Element *E = clipboard->nodes.front(); E; E = E->next()) {
-
+ for (Map<int, Ref<VisualScriptNode>>::Element *E = clipboard->nodes.front(); E; E = E->next()) {
Ref<VisualScriptNode> node = E->get()->duplicate();
int new_id = idc++;
@@ -4152,20 +3830,18 @@ void VisualScriptEditor::_menu_option(int p_what) {
paste_pos += Vector2(20, 20) * EDSCALE;
}
- undo_redo->add_do_method(script.ptr(), "add_node", default_func, new_id, node, paste_pos);
- undo_redo->add_undo_method(script.ptr(), "remove_node", default_func, new_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", new_id, node, paste_pos);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", new_id);
}
for (Set<VisualScript::SequenceConnection>::Element *E = clipboard->sequence_connections.front(); E; E = E->next()) {
-
- undo_redo->add_do_method(script.ptr(), "sequence_connect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
- undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", default_func, remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
+ undo_redo->add_undo_method(script.ptr(), "sequence_disconnect", remap[E->get().from_node], E->get().from_output, remap[E->get().to_node]);
}
for (Set<VisualScript::DataConnection>::Element *E = clipboard->data_connections.front(); E; E = E->next()) {
-
- undo_redo->add_do_method(script.ptr(), "data_connect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
- undo_redo->add_undo_method(script.ptr(), "data_disconnect", default_func, remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_do_method(script.ptr(), "data_connect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_disconnect", remap[E->get().from_node], E->get().from_port, remap[E->get().to_node], E->get().to_port);
}
undo_redo->add_do_method(this, "_update_graph");
@@ -4182,29 +3858,22 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
} break;
case EDIT_CREATE_FUNCTION: {
-
- StringName function = "";
- Map<int, Ref<VisualScriptNode> > nodes;
+ // Create Function.
+ Map<int, Ref<VisualScriptNode>> nodes;
Set<int> selections;
for (int i = 0; i < graph->get_child_count(); i++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(i));
if (gn) {
if (gn->is_selected()) {
int id = String(gn->get_name()).to_int();
- StringName func = _get_function_of_node(id);
- Ref<VisualScriptNode> node = script->get_node(func, id);
+ Ref<VisualScriptNode> node = script->get_node(id);
if (Object::cast_to<VisualScriptFunction>(*node)) {
EditorNode::get_singleton()->show_warning(TTR("Can't create function with a function node."));
return;
}
if (node.is_valid()) {
- if (func != function && function != StringName("")) {
- EditorNode::get_singleton()->show_warning(TTR("Can't create function of nodes from nodes of multiple functions."));
- return;
- }
nodes.insert(id, node);
selections.insert(id);
- function = func;
}
}
}
@@ -4223,46 +3892,46 @@ void VisualScriptEditor::_menu_option(int p_what) {
int start_node = -1;
Set<int> end_nodes;
if (nodes.size() == 1) {
- Ref<VisualScriptNode> nd = script->get_node(function, nodes.front()->key());
- if (nd.is_valid() && nd->has_input_sequence_port())
+ Ref<VisualScriptNode> nd = script->get_node(nodes.front()->key());
+ if (nd.is_valid() && nd->has_input_sequence_port()) {
start_node = nodes.front()->key();
- else {
+ } else {
EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
return;
}
} else {
List<VisualScript::SequenceConnection> seqs;
- script->get_sequence_connection_list(function, &seqs);
+ script->get_sequence_connection_list(&seqs);
if (seqs.size() == 0) {
- // in case there are no sequence connections
- // select the top most node cause that's probably how
- // the user wants to connect the nodes
+ // In case there are no sequence connections,
+ // select the top most node cause that's probably how,
+ // the user wants to connect the nodes.
int top_nd = -1;
Vector2 top;
- for (Map<int, Ref<VisualScriptNode> >::Element *E = nodes.front(); E; E = E->next()) {
- Ref<VisualScriptNode> nd = script->get_node(function, E->key());
+ for (Map<int, Ref<VisualScriptNode>>::Element *E = nodes.front(); E; E = E->next()) {
+ Ref<VisualScriptNode> nd = script->get_node(E->key());
if (nd.is_valid() && nd->has_input_sequence_port()) {
if (top_nd < 0) {
top_nd = E->key();
- top = script->get_node_position(function, top_nd);
+ top = script->get_node_position(top_nd);
}
- Vector2 pos = script->get_node_position(function, E->key());
+ Vector2 pos = script->get_node_position(E->key());
if (top.y > pos.y) {
top_nd = E->key();
top = pos;
}
}
}
- Ref<VisualScriptNode> nd = script->get_node(function, top_nd);
- if (nd.is_valid() && nd->has_input_sequence_port())
+ Ref<VisualScriptNode> nd = script->get_node(top_nd);
+ if (nd.is_valid() && nd->has_input_sequence_port()) {
start_node = top_nd;
- else {
+ } else {
EditorNode::get_singleton()->show_warning(TTR("Select at least one node with sequence port."));
return;
}
} else {
- // pick the node with input sequence
+ // Pick the node with input sequence.
Set<int> nodes_from;
Set<int> nodes_to;
for (List<VisualScript::SequenceConnection>::Element *E = seqs.front(); E; E = E->next()) {
@@ -4283,13 +3952,13 @@ void VisualScriptEditor::_menu_option(int p_what) {
nodes_to.insert(E->get().to_node);
}
- // to use to add return nodes
+ // To use to add return nodes.
_get_ends(start_node, seqs, selections, end_nodes);
if (start_node == -1) {
- // if we still don't have a start node then
- // run through the nodes and select the first tree node
- // ie node without any input sequence but output sequence
+ // If we still don't have a start node then,
+ // run through the nodes and select the first tree node,
+ // ie node without any input sequence but output sequence.
for (Set<int>::Element *E = nodes_from.front(); E; E = E->next()) {
if (!nodes_to.has(E->get())) {
start_node = E->get();
@@ -4300,20 +3969,20 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
if (start_node == -1) {
- return; // this should not happen, but just in case something goes wrong
+ return; // This should not happen, but just in case something goes wrong.
}
List<Variant::Type> inputs; // input types
- List<Pair<int, int> > input_connections;
+ List<Pair<int, int>> input_connections;
{
List<VisualScript::DataConnection> dats;
- script->get_data_connection_list(function, &dats);
+ script->get_data_connection_list(&dats);
for (List<VisualScript::DataConnection>::Element *E = dats.front(); E; E = E->next()) {
if (nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
datamove.insert(E->get());
} else if (!nodes.has(E->get().from_node) && nodes.has(E->get().to_node)) {
- // add all these as inputs for the Function
- Ref<VisualScriptNode> node = script->get_node(function, E->get().to_node);
+ // Add all these as inputs for the Function.
+ Ref<VisualScriptNode> node = script->get_node(E->get().to_node);
if (node.is_valid()) {
dataext.insert(E->get());
PropertyInfo pi = node->get_input_value_port_info(E->get().to_port);
@@ -4325,59 +3994,55 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
}
}
-
- String new_fn = _validate_name("new_function");
-
- Vector2 ofs = _get_available_pos(false, script->get_node_position(function, start_node) - Vector2(80, 150));
-
- Ref<VisualScriptFunction> func_node;
- func_node.instance();
- func_node->set_name(new_fn);
-
- undo_redo->create_action(TTR("Create Function"));
-
- undo_redo->add_do_method(script.ptr(), "add_function", new_fn);
int fn_id = script->get_available_id();
- undo_redo->add_do_method(script.ptr(), "add_node", new_fn, fn_id, func_node, ofs);
- undo_redo->add_undo_method(script.ptr(), "remove_function", new_fn);
- undo_redo->add_do_method(this, "_update_members");
- undo_redo->add_undo_method(this, "_update_members");
- undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
- undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
-
- // Move the nodes
+ {
+ String new_fn = _validate_name("new_function");
- for (Map<int, Ref<VisualScriptNode> >::Element *E = nodes.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "remove_node", function, E->key());
- undo_redo->add_do_method(script.ptr(), "add_node", new_fn, E->key(), E->get(), script->get_node_position(function, E->key()));
+ Vector2 ofs = _get_available_pos(false, script->get_node_position(start_node) - Vector2(80, 150));
- // undo_redo->add_undo_method(script.ptr(), "remove_node", new_fn, E->key()); not needed cause we already remove the function :P
- undo_redo->add_undo_method(script.ptr(), "add_node", function, E->key(), E->get(), script->get_node_position(function, E->key()));
- }
+ Ref<VisualScriptFunction> func_node;
+ func_node.instance();
+ func_node->set_name(new_fn);
- for (Set<VisualScript::SequenceConnection>::Element *E = seqmove.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, E->get().from_node, E->get().from_output, E->get().to_node);
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", function, E->get().from_node, E->get().from_output, E->get().to_node);
- }
+ undo_redo->create_action(TTR("Create Function"));
- for (Set<VisualScript::DataConnection>::Element *E = datamove.front(); E; E = E->next()) {
- undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
- undo_redo->add_undo_method(script.ptr(), "data_connect", function, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_do_method(script.ptr(), "add_function", new_fn, fn_id);
+ undo_redo->add_do_method(script.ptr(), "add_node", fn_id, func_node, ofs);
+ undo_redo->add_undo_method(script.ptr(), "remove_function", new_fn);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id);
+ undo_redo->add_do_method(this, "_update_members");
+ undo_redo->add_undo_method(this, "_update_members");
+ undo_redo->add_do_method(this, "emit_signal", "edited_script_changed");
+ undo_redo->add_undo_method(this, "emit_signal", "edited_script_changed");
+ // Might make the system more intelligent by checking port from info.
+ int i = 0;
+ List<Pair<int, int>>::Element *F = input_connections.front();
+ for (List<Variant::Type>::Element *E = inputs.front(); E && F; E = E->next(), F = F->next()) {
+ func_node->add_argument(E->get(), "arg_" + String::num_int64(i), i);
+ undo_redo->add_do_method(script.ptr(), "data_connect", fn_id, i, F->get().first, F->get().second);
+ i++; // increment i
+ }
+ // Ensure Preview Selection is of newly created function node.
+ if (selections.size()) {
+ EditorNode::get_singleton()->push_item(func_node.ptr());
+ }
}
+ // Move the nodes.
- // Add undo for external connections as well so that it's easier to revert back and forth
- // these didn't require do methods as it's already handled internally by other do calls
+ // Handles reconnection of sequence connections on undo, start here in case of issues.
for (Set<VisualScript::SequenceConnection>::Element *E = seqext.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", function, E->get().from_node, E->get().from_output, E->get().to_node);
+ undo_redo->add_do_method(script.ptr(), "sequence_disconnect", E->get().from_node, E->get().from_output, E->get().to_node);
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", E->get().from_node, E->get().from_output, E->get().to_node);
}
for (Set<VisualScript::DataConnection>::Element *E = dataext.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", function, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_do_method(script.ptr(), "data_disconnect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ undo_redo->add_undo_method(script.ptr(), "data_connect", E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
}
- // I don't really think we need support for non sequenced functions at this moment
- undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, fn_id, 0, start_node);
+ // I don't really think we need support for non sequenced functions at this moment.
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", fn_id, 0, start_node);
- // end nodes are mapped to the return nodes with data connections if possible
+ // Could fail with the new changes, start here when searching for bugs in create function shortcut.
int m = 1;
for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
Ref<VisualScriptReturn> ret_node;
@@ -4385,36 +4050,27 @@ void VisualScriptEditor::_menu_option(int p_what) {
int ret_id = fn_id + (m++);
selections.insert(ret_id);
- Vector2 ofsi = _get_available_pos(false, script->get_node_position(function, G->get()) + Vector2(80, -100));
- undo_redo->add_do_method(script.ptr(), "add_node", new_fn, ret_id, ret_node, ofsi);
- undo_redo->add_undo_method(script.ptr(), "remove_node", new_fn, ret_id);
+ Vector2 ofsi = _get_available_pos(false, script->get_node_position(G->get()) + Vector2(80, -100));
+ undo_redo->add_do_method(script.ptr(), "add_node", ret_id, ret_node, ofsi);
+ undo_redo->add_undo_method(script.ptr(), "remove_node", ret_id);
- undo_redo->add_do_method(script.ptr(), "sequence_connect", new_fn, G->get(), 0, ret_id);
- // add data outputs from each of the end_nodes
- Ref<VisualScriptNode> vsn = script->get_node(function, G->get());
+ undo_redo->add_do_method(script.ptr(), "sequence_connect", G->get(), 0, ret_id);
+ // Add data outputs from each of the end_nodes.
+ Ref<VisualScriptNode> vsn = script->get_node(G->get());
if (vsn.is_valid() && vsn->get_output_value_port_count() > 0) {
ret_node->set_enable_return_value(true);
- // use the zeroth data port cause that's the likely one that is planned to be used
+ // Use the zeroth data port cause that's the likely one that is planned to be used.
ret_node->set_return_type(vsn->get_output_value_port_info(0).type);
- undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, G->get(), 0, ret_id, 0);
+ undo_redo->add_do_method(script.ptr(), "data_connect", G->get(), 0, ret_id, 0);
}
}
- // * might make the system more intelligent by checking port from info.
- int i = 0;
- List<Pair<int, int> >::Element *F = input_connections.front();
- for (List<Variant::Type>::Element *E = inputs.front(); E && F; E = E->next(), F = F->next()) {
- func_node->add_argument(E->get(), "arg_" + String::num_int64(i), i);
- undo_redo->add_do_method(script.ptr(), "data_connect", new_fn, fn_id, i, F->get().first, F->get().second);
- i++; // increment i
- }
-
undo_redo->add_do_method(this, "_update_graph");
undo_redo->add_undo_method(this, "_update_graph");
undo_redo->commit_action();
- // make sure all Nodes get marked for selection so that they can be moved together
+ // Make sure all Nodes get marked for selection so that they can be moved together.
selections.insert(fn_id);
for (int k = 0; k < graph->get_child_count(); k++) {
GraphNode *gn = Object::cast_to<GraphNode>(graph->get_child(k));
@@ -4424,11 +4080,6 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
}
- // Ensure Preview Selection is of newly created function node
- if (selections.size()) {
- EditorNode::get_singleton()->push_item(func_node.ptr());
- }
-
} break;
case REFRESH_GRAPH: {
_update_graph();
@@ -4436,16 +4087,16 @@ void VisualScriptEditor::_menu_option(int p_what) {
}
}
-// this is likely going to be very slow and I am not sure if I should keep it
-// but I hope that it will not be a problem considering that we won't be creating functions so frequently
-// and cyclic connections would be a problem but hopefully we won't let them get to this point
+// This is likely going to be very slow and I am not sure if I should keep it,
+// but I hope that it will not be a problem considering that we won't be creating functions so frequently,
+// and cyclic connections would be a problem but hopefully we won't let them get to this point.
void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes) {
for (const List<VisualScript::SequenceConnection>::Element *E = p_seqs.front(); E; E = E->next()) {
int from = E->get().from_node;
int to = E->get().to_node;
if (from == p_node && p_selected.has(to)) {
- // this is an interior connection move forward to the to node
+ // This is an interior connection move forward to the to node.
_get_ends(to, p_seqs, p_selected, r_end_nodes);
} else if (from == p_node && !p_selected.has(to)) {
r_end_nodes.insert(from);
@@ -4454,7 +4105,6 @@ void VisualScriptEditor::_get_ends(int p_node, const List<VisualScript::Sequence
}
void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
-
TreeItem *ti = members->get_selected();
ERR_FAIL_COND(!ti);
@@ -4467,12 +4117,11 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
TreeItem *root = members->get_root();
- Ref<Texture> del_icon = Control::get_icon("Remove", "EditorIcons");
+ Ref<Texture2D> del_icon = Control::get_theme_icon("Remove", "EditorIcons");
- Ref<Texture> edit_icon = Control::get_icon("Edit", "EditorIcons");
+ Ref<Texture2D> edit_icon = Control::get_theme_icon("Edit", "EditorIcons");
if (ti->get_parent() == root->get_children()) {
-
member_type = MEMBER_FUNCTION;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
@@ -4483,7 +4132,6 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
}
if (ti->get_parent() == root->get_children()->get_next()) {
-
member_type = MEMBER_VARIABLE;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
@@ -4494,7 +4142,6 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
}
if (ti->get_parent() == root->get_children()->get_next()->get_next()) {
-
member_type = MEMBER_SIGNAL;
member_name = ti->get_text(0);
member_popup->add_icon_shortcut(edit_icon, ED_GET_SHORTCUT("visual_script_editor/edit_member"), MEMBER_EDIT);
@@ -4506,39 +4153,32 @@ void VisualScriptEditor::_member_rmb_selected(const Vector2 &p_pos) {
}
void VisualScriptEditor::_member_option(int p_option) {
-
switch (member_type) {
case MEMBER_FUNCTION: {
-
if (p_option == MEMBER_REMOVE) {
- //delete the function
+ // Delete the function.
String name = member_name;
-
+ List<String> lst;
+ int fn_node = script->get_function_node_id(name);
undo_redo->create_action(TTR("Remove Function"));
undo_redo->add_do_method(script.ptr(), "remove_function", name);
- undo_redo->add_undo_method(script.ptr(), "add_function", name);
- List<int> nodes;
- script->get_node_list(name, &nodes);
- for (List<int>::Element *E = nodes.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "add_node", name, E->get(), script->get_node(name, E->get()), script->get_node_position(name, E->get()));
- }
-
- List<VisualScript::SequenceConnection> seq_connections;
-
- script->get_sequence_connection_list(name, &seq_connections);
-
- for (List<VisualScript::SequenceConnection>::Element *E = seq_connections.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "sequence_connect", name, E->get().from_node, E->get().from_output, E->get().to_node);
+ undo_redo->add_do_method(script.ptr(), "remove_node", fn_node);
+ undo_redo->add_undo_method(script.ptr(), "add_function", name, fn_node);
+ undo_redo->add_undo_method(script.ptr(), "add_node", fn_node, script->get_node(fn_node), script->get_node_position(fn_node));
+ List<VisualScript::SequenceConnection> seqcons;
+ script->get_sequence_connection_list(&seqcons);
+ for (const List<VisualScript::SequenceConnection>::Element *E = seqcons.front(); E; E = E->next()) {
+ if (E->get().from_node == fn_node) {
+ undo_redo->add_undo_method(script.ptr(), "sequence_connect", fn_node, E->get().from_output, E->get().to_node);
+ }
}
-
- List<VisualScript::DataConnection> data_connections;
-
- script->get_data_connection_list(name, &data_connections);
-
- for (List<VisualScript::DataConnection>::Element *E = data_connections.front(); E; E = E->next()) {
- undo_redo->add_undo_method(script.ptr(), "data_connect", name, E->get().from_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ List<VisualScript::DataConnection> datcons;
+ script->get_data_connection_list(&datcons);
+ for (const List<VisualScript::DataConnection>::Element *E = datcons.front(); E; E = E->next()) {
+ if (E->get().from_node == fn_node) {
+ undo_redo->add_undo_method(script.ptr(), "data_connect", fn_node, E->get().from_port, E->get().to_node, E->get().to_port);
+ }
}
-
undo_redo->add_do_method(this, "_update_members");
undo_redo->add_undo_method(this, "_update_members");
undo_redo->add_do_method(this, "_update_graph");
@@ -4552,7 +4192,6 @@ void VisualScriptEditor::_member_option(int p_option) {
}
} break;
case MEMBER_VARIABLE: {
-
String name = member_name;
if (p_option == MEMBER_REMOVE) {
@@ -4566,7 +4205,7 @@ void VisualScriptEditor::_member_option(int p_option) {
} else if (p_option == MEMBER_EDIT) {
variable_editor->edit(name);
edit_variable_dialog->set_title(TTR("Editing Variable:") + " " + name);
- edit_variable_dialog->popup_centered_minsize(Size2(400, 200) * EDSCALE);
+ edit_variable_dialog->popup_centered(Size2(400, 200) * EDSCALE);
}
} break;
case MEMBER_SIGNAL: {
@@ -4587,96 +4226,43 @@ void VisualScriptEditor::_member_option(int p_option) {
} else if (p_option == MEMBER_EDIT) {
signal_editor->edit(name);
edit_signal_dialog->set_title(TTR("Editing Signal:") + " " + name);
- edit_signal_dialog->popup_centered_minsize(Size2(400, 300) * EDSCALE);
+ edit_signal_dialog->popup_centered(Size2(400, 300) * EDSCALE);
}
} break;
}
}
-void VisualScriptEditor::add_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
+void VisualScriptEditor::add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) {
}
-void VisualScriptEditor::set_syntax_highlighter(SyntaxHighlighter *p_highlighter) {
+void VisualScriptEditor::set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) {
}
void VisualScriptEditor::_bind_methods() {
-
- ClassDB::bind_method("_member_button", &VisualScriptEditor::_member_button);
- ClassDB::bind_method("_member_edited", &VisualScriptEditor::_member_edited);
- ClassDB::bind_method("_member_selected", &VisualScriptEditor::_member_selected);
- ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
- ClassDB::bind_method("_members_gui_input", &VisualScriptEditor::_members_gui_input);
- ClassDB::bind_method("_member_rmb_selected", &VisualScriptEditor::_member_rmb_selected);
- ClassDB::bind_method("_member_option", &VisualScriptEditor::_member_option);
- ClassDB::bind_method("_fn_name_box_input", &VisualScriptEditor::_fn_name_box_input);
-
- ClassDB::bind_method("_change_base_type", &VisualScriptEditor::_change_base_type);
- ClassDB::bind_method("_change_base_type_callback", &VisualScriptEditor::_change_base_type_callback);
- ClassDB::bind_method("_toggle_tool_script", &VisualScriptEditor::_toggle_tool_script);
- ClassDB::bind_method("_node_selected", &VisualScriptEditor::_node_selected);
- ClassDB::bind_method("_node_moved", &VisualScriptEditor::_node_moved);
ClassDB::bind_method("_move_node", &VisualScriptEditor::_move_node);
- ClassDB::bind_method("_begin_node_move", &VisualScriptEditor::_begin_node_move);
- ClassDB::bind_method("_end_node_move", &VisualScriptEditor::_end_node_move);
- ClassDB::bind_method("_remove_node", &VisualScriptEditor::_remove_node);
ClassDB::bind_method("_update_graph", &VisualScriptEditor::_update_graph, DEFVAL(-1));
- ClassDB::bind_method("_node_ports_changed", &VisualScriptEditor::_node_ports_changed);
-
- ClassDB::bind_method("_create_function_dialog", &VisualScriptEditor::_create_function_dialog);
- ClassDB::bind_method("_create_function", &VisualScriptEditor::_create_function);
- ClassDB::bind_method("_add_node_dialog", &VisualScriptEditor::_add_node_dialog);
- ClassDB::bind_method("_add_func_input", &VisualScriptEditor::_add_func_input);
- ClassDB::bind_method("_remove_func_input", &VisualScriptEditor::_remove_func_input);
- ClassDB::bind_method("_deselect_input_names", &VisualScriptEditor::_deselect_input_names);
-
- ClassDB::bind_method("_default_value_edited", &VisualScriptEditor::_default_value_edited);
- ClassDB::bind_method("_default_value_changed", &VisualScriptEditor::_default_value_changed);
- ClassDB::bind_method("_menu_option", &VisualScriptEditor::_menu_option);
- ClassDB::bind_method("_graph_ofs_changed", &VisualScriptEditor::_graph_ofs_changed);
+
ClassDB::bind_method("_center_on_node", &VisualScriptEditor::_center_on_node);
- ClassDB::bind_method("_comment_node_resized", &VisualScriptEditor::_comment_node_resized);
ClassDB::bind_method("_button_resource_previewed", &VisualScriptEditor::_button_resource_previewed);
ClassDB::bind_method("_port_action_menu", &VisualScriptEditor::_port_action_menu);
- ClassDB::bind_method("_selected_connect_node", &VisualScriptEditor::_selected_connect_node);
- ClassDB::bind_method("_selected_new_virtual_method", &VisualScriptEditor::_selected_new_virtual_method);
- ClassDB::bind_method("_cancel_connect_node", &VisualScriptEditor::_cancel_connect_node);
ClassDB::bind_method("_create_new_node_from_name", &VisualScriptEditor::_create_new_node_from_name);
- ClassDB::bind_method("_expression_text_changed", &VisualScriptEditor::_expression_text_changed);
- ClassDB::bind_method("_add_input_port", &VisualScriptEditor::_add_input_port);
- ClassDB::bind_method("_add_output_port", &VisualScriptEditor::_add_output_port);
- ClassDB::bind_method("_remove_input_port", &VisualScriptEditor::_remove_input_port);
- ClassDB::bind_method("_remove_output_port", &VisualScriptEditor::_remove_output_port);
- ClassDB::bind_method("_change_port_type", &VisualScriptEditor::_change_port_type);
- ClassDB::bind_method("_update_node_size", &VisualScriptEditor::_update_node_size);
- ClassDB::bind_method("_port_name_focus_out", &VisualScriptEditor::_port_name_focus_out);
ClassDB::bind_method("get_drag_data_fw", &VisualScriptEditor::get_drag_data_fw);
ClassDB::bind_method("can_drop_data_fw", &VisualScriptEditor::can_drop_data_fw);
ClassDB::bind_method("drop_data_fw", &VisualScriptEditor::drop_data_fw);
ClassDB::bind_method("_input", &VisualScriptEditor::_input);
- ClassDB::bind_method("_graph_gui_input", &VisualScriptEditor::_graph_gui_input);
-
- ClassDB::bind_method("_on_nodes_delete", &VisualScriptEditor::_on_nodes_delete);
- ClassDB::bind_method("_on_nodes_duplicate", &VisualScriptEditor::_on_nodes_duplicate);
-
- ClassDB::bind_method("_hide_timer", &VisualScriptEditor::_hide_timer);
-
- ClassDB::bind_method("_graph_connected", &VisualScriptEditor::_graph_connected);
- ClassDB::bind_method("_graph_disconnected", &VisualScriptEditor::_graph_disconnected);
- ClassDB::bind_method("_graph_connect_to_empty", &VisualScriptEditor::_graph_connect_to_empty);
ClassDB::bind_method("_update_graph_connections", &VisualScriptEditor::_update_graph_connections);
-
- ClassDB::bind_method("_selected_method", &VisualScriptEditor::_selected_method);
- ClassDB::bind_method("_draw_color_over_button", &VisualScriptEditor::_draw_color_over_button);
+ ClassDB::bind_method("_update_members", &VisualScriptEditor::_update_members);
ClassDB::bind_method("_generic_search", &VisualScriptEditor::_generic_search);
+
+ ClassDB::bind_method(D_METHOD("add_syntax_highlighter", "highlighter"), &VisualScriptEditor::add_syntax_highlighter);
}
VisualScriptEditor::VisualScriptEditor() {
-
if (!clipboard) {
clipboard = memnew(Clipboard);
}
@@ -4685,19 +4271,20 @@ VisualScriptEditor::VisualScriptEditor() {
saved_position = Vector2(0, 0);
edit_menu = memnew(MenuButton);
+ edit_menu->set_shortcut_context(this);
edit_menu->set_text(TTR("Edit"));
edit_menu->set_switch_on_hover(true);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/delete_selected"), EDIT_DELETE_NODES);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_graph_delete"), EDIT_DELETE_NODES);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/toggle_breakpoint"), EDIT_TOGGLE_BREAKPOINT);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/find_node_type"), EDIT_FIND_NODE_TYPE);
edit_menu->get_popup()->add_separator();
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/copy_nodes"), EDIT_COPY_NODES);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/cut_nodes"), EDIT_CUT_NODES);
- edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/paste_nodes"), EDIT_PASTE_NODES);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_copy"), EDIT_COPY_NODES);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_cut"), EDIT_CUT_NODES);
+ edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("ui_paste"), EDIT_PASTE_NODES);
edit_menu->get_popup()->add_separator();
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/create_function"), EDIT_CREATE_FUNCTION);
edit_menu->get_popup()->add_shortcut(ED_GET_SHORTCUT("visual_script_editor/refresh_nodes"), REFRESH_GRAPH);
- edit_menu->get_popup()->connect("id_pressed", this, "_menu_option");
+ edit_menu->get_popup()->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_menu_option));
members_section = memnew(VBoxContainer);
// Add but wait until done setting up this.
@@ -4707,7 +4294,7 @@ VisualScriptEditor::VisualScriptEditor() {
CheckButton *tool_script_check = memnew(CheckButton);
tool_script_check->set_text(TTR("Make Tool:"));
members_section->add_child(tool_script_check);
- tool_script_check->connect("pressed", this, "_toggle_tool_script");
+ tool_script_check->connect("pressed", callable_mp(this, &VisualScriptEditor::_toggle_tool_script));
/// Members ///
@@ -4715,11 +4302,11 @@ VisualScriptEditor::VisualScriptEditor() {
members_section->add_margin_child(TTR("Members:"), members, true);
members->set_custom_minimum_size(Size2(0, 50 * EDSCALE));
members->set_hide_root(true);
- members->connect("button_pressed", this, "_member_button");
- members->connect("item_edited", this, "_member_edited");
- members->connect("cell_selected", this, "_member_selected", varray(), CONNECT_DEFERRED);
- members->connect("gui_input", this, "_members_gui_input");
- members->connect("item_rmb_selected", this, "_member_rmb_selected");
+ members->connect("button_pressed", callable_mp(this, &VisualScriptEditor::_member_button));
+ members->connect("item_edited", callable_mp(this, &VisualScriptEditor::_member_edited));
+ members->connect("cell_selected", callable_mp(this, &VisualScriptEditor::_member_selected), varray(), CONNECT_DEFERRED);
+ members->connect("gui_input", callable_mp(this, &VisualScriptEditor::_members_gui_input));
+ members->connect("item_rmb_selected", callable_mp(this, &VisualScriptEditor::_member_rmb_selected));
members->set_allow_rmb_select(true);
members->set_allow_reselect(true);
members->set_hide_folding(true);
@@ -4727,13 +4314,12 @@ VisualScriptEditor::VisualScriptEditor() {
member_popup = memnew(PopupMenu);
add_child(member_popup);
- member_popup->connect("id_pressed", this, "_member_option");
+ member_popup->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_member_option));
- function_name_edit = memnew(PopupDialog);
+ function_name_edit = memnew(AcceptDialog);
function_name_box = memnew(LineEdit);
function_name_edit->add_child(function_name_box);
- function_name_edit->set_h_size_flags(SIZE_EXPAND);
- function_name_box->connect("gui_input", this, "_fn_name_box_input");
+ function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input));
function_name_box->set_expand_to_text_length(true);
add_child(function_name_edit);
@@ -4742,16 +4328,18 @@ VisualScriptEditor::VisualScriptEditor() {
graph = memnew(GraphEdit);
add_child(graph);
graph->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- graph->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- graph->connect("node_selected", this, "_node_selected");
- graph->connect("_begin_node_move", this, "_begin_node_move");
- graph->connect("_end_node_move", this, "_end_node_move");
- graph->connect("delete_nodes_request", this, "_on_nodes_delete");
- graph->connect("duplicate_nodes_request", this, "_on_nodes_duplicate");
- graph->connect("gui_input", this, "_graph_gui_input");
+ graph->set_anchors_and_offsets_preset(Control::PRESET_WIDE);
+ graph->connect("node_selected", callable_mp(this, &VisualScriptEditor::_node_selected));
+ graph->connect("begin_node_move", callable_mp(this, &VisualScriptEditor::_begin_node_move));
+ graph->connect("end_node_move", callable_mp(this, &VisualScriptEditor::_end_node_move));
+ graph->connect("delete_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_delete));
+ graph->connect("duplicate_nodes_request", callable_mp(this, &VisualScriptEditor::_on_nodes_duplicate));
+ graph->connect("gui_input", callable_mp(this, &VisualScriptEditor::_graph_gui_input));
graph->set_drag_forwarding(this);
+ float graph_minimap_opacity = EditorSettings::get_singleton()->get("editors/visual_editors/minimap_opacity");
+ graph->set_minimap_opacity(graph_minimap_opacity);
graph->hide();
- graph->connect("scroll_offset_changed", this, "_graph_ofs_changed");
+ graph->connect("scroll_offset_changed", callable_mp(this, &VisualScriptEditor::_graph_ofs_changed));
/// Add Buttons to Top Bar/Zoom bar.
HBoxContainer *graph_hbc = graph->get_zoom_hbox();
@@ -4761,18 +4349,18 @@ VisualScriptEditor::VisualScriptEditor() {
graph_hbc->add_child(base_lbl);
base_type_select = memnew(Button);
- base_type_select->connect("pressed", this, "_change_base_type");
+ base_type_select->connect("pressed", callable_mp(this, &VisualScriptEditor::_change_base_type));
graph_hbc->add_child(base_type_select);
Button *add_nds = memnew(Button);
add_nds->set_text(TTR("Add Nodes..."));
graph_hbc->add_child(add_nds);
- add_nds->connect("pressed", this, "_add_node_dialog");
+ add_nds->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_node_dialog));
Button *fn_btn = memnew(Button);
fn_btn->set_text(TTR("Add Function..."));
graph_hbc->add_child(fn_btn);
- fn_btn->connect("pressed", this, "_create_function_dialog");
+ fn_btn->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function_dialog));
// Add Function Dialog.
VBoxContainer *function_vb = memnew(VBoxContainer);
@@ -4790,7 +4378,7 @@ VisualScriptEditor::VisualScriptEditor() {
func_name_box->set_h_size_flags(SIZE_EXPAND_FILL);
func_name_box->set_placeholder(TTR("function_name"));
func_name_box->set_text("");
- func_name_box->connect("focus_entered", this, "_deselect_input_names");
+ func_name_box->connect("focus_entered", callable_mp(this, &VisualScriptEditor::_deselect_input_names));
func_name_hbox->add_child(func_name_box);
// Add minor setting for function if needed, here!
@@ -4800,7 +4388,7 @@ VisualScriptEditor::VisualScriptEditor() {
Button *add_input_button = memnew(Button);
add_input_button->set_h_size_flags(SIZE_EXPAND_FILL);
add_input_button->set_text(TTR("Add Input"));
- add_input_button->connect("pressed", this, "_add_func_input");
+ add_input_button->connect("pressed", callable_mp(this, &VisualScriptEditor::_add_func_input));
function_vb->add_child(add_input_button);
func_input_scroll = memnew(ScrollContainer);
@@ -4812,11 +4400,10 @@ VisualScriptEditor::VisualScriptEditor() {
func_input_scroll->add_child(func_input_vbox);
function_create_dialog = memnew(ConfirmationDialog);
- function_create_dialog->set_v_size_flags(SIZE_EXPAND_FILL);
function_create_dialog->set_title(TTR("Create Function"));
function_create_dialog->add_child(function_vb);
- function_create_dialog->get_ok()->set_text(TTR("Create"));
- function_create_dialog->get_ok()->connect("pressed", this, "_create_function");
+ function_create_dialog->get_ok_button()->set_text(TTR("Create"));
+ function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
add_child(function_create_dialog);
select_func_text = memnew(Label);
@@ -4827,16 +4414,16 @@ VisualScriptEditor::VisualScriptEditor() {
add_child(select_func_text);
hint_text = memnew(Label);
- hint_text->set_anchor_and_margin(MARGIN_TOP, ANCHOR_END, -100);
- hint_text->set_anchor_and_margin(MARGIN_BOTTOM, ANCHOR_END, 0);
- hint_text->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 0);
+ hint_text->set_anchor_and_offset(SIDE_TOP, ANCHOR_END, -100);
+ hint_text->set_anchor_and_offset(SIDE_BOTTOM, ANCHOR_END, 0);
+ hint_text->set_anchor_and_offset(SIDE_RIGHT, ANCHOR_END, 0);
hint_text->set_align(Label::ALIGN_CENTER);
hint_text->set_valign(Label::VALIGN_CENTER);
graph->add_child(hint_text);
hint_text_timer = memnew(Timer);
hint_text_timer->set_wait_time(4);
- hint_text_timer->connect("timeout", this, "_hide_timer");
+ hint_text_timer->connect("timeout", callable_mp(this, &VisualScriptEditor::_hide_timer));
add_child(hint_text_timer);
// Allowed casts (connections).
@@ -4854,12 +4441,12 @@ VisualScriptEditor::VisualScriptEditor() {
graph->add_valid_left_disconnect_type(TYPE_SEQUENCE);
- graph->connect("connection_request", this, "_graph_connected");
- graph->connect("disconnection_request", this, "_graph_disconnected");
- graph->connect("connection_to_empty", this, "_graph_connect_to_empty");
+ graph->connect("connection_request", callable_mp(this, &VisualScriptEditor::_graph_connected));
+ graph->connect("disconnection_request", callable_mp(this, &VisualScriptEditor::_graph_disconnected));
+ graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
edit_signal_dialog = memnew(AcceptDialog);
- edit_signal_dialog->get_ok()->set_text(TTR("Close"));
+ edit_signal_dialog->get_ok_button()->set_text(TTR("Close"));
add_child(edit_signal_dialog);
signal_editor = memnew(VisualScriptEditorSignalEdit);
@@ -4869,7 +4456,7 @@ VisualScriptEditor::VisualScriptEditor() {
edit_signal_edit->edit(signal_editor);
edit_variable_dialog = memnew(AcceptDialog);
- edit_variable_dialog->get_ok()->set_text(TTR("Close"));
+ edit_variable_dialog->get_ok_button()->set_text(TTR("Close"));
add_child(edit_variable_dialog);
variable_editor = memnew(VisualScriptEditorVariableEdit);
@@ -4880,7 +4467,7 @@ VisualScriptEditor::VisualScriptEditor() {
select_base_type = memnew(CreateDialog);
select_base_type->set_base_type("Object"); // Anything goes.
- select_base_type->connect("create", this, "_change_base_type_callback");
+ select_base_type->connect("create", callable_mp(this, &VisualScriptEditor::_change_base_type_callback));
add_child(select_base_type);
undo_redo = EditorNode::get_singleton()->get_undo_redo();
@@ -4888,82 +4475,72 @@ VisualScriptEditor::VisualScriptEditor() {
updating_members = false;
set_process_input(true);
- set_process_unhandled_input(true);
default_value_edit = memnew(CustomPropertyEditor);
add_child(default_value_edit);
- default_value_edit->connect("variant_changed", this, "_default_value_changed");
+ default_value_edit->connect("variant_changed", callable_mp(this, &VisualScriptEditor::_default_value_changed));
method_select = memnew(VisualScriptPropertySelector);
add_child(method_select);
- method_select->connect("selected", this, "_selected_method");
+ method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_method));
error_line = -1;
new_connect_node_select = memnew(VisualScriptPropertySelector);
add_child(new_connect_node_select);
- new_connect_node_select->set_resizable(true);
- new_connect_node_select->connect("selected", this, "_selected_connect_node");
- new_connect_node_select->get_cancel()->connect("pressed", this, "_cancel_connect_node");
+ new_connect_node_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_connect_node));
+ new_connect_node_select->get_cancel_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_cancel_connect_node));
new_virtual_method_select = memnew(VisualScriptPropertySelector);
add_child(new_virtual_method_select);
- new_virtual_method_select->connect("selected", this, "_selected_new_virtual_method");
+ new_virtual_method_select->connect("selected", callable_mp(this, &VisualScriptEditor::_selected_new_virtual_method));
}
VisualScriptEditor::~VisualScriptEditor() {
-
undo_redo->clear_history(); // Avoid crashes.
memdelete(signal_editor);
memdelete(variable_editor);
}
static ScriptEditorBase *create_editor(const RES &p_resource) {
-
if (Object::cast_to<VisualScript>(*p_resource)) {
return memnew(VisualScriptEditor);
}
- return NULL;
+ return nullptr;
}
-VisualScriptEditor::Clipboard *VisualScriptEditor::clipboard = NULL;
+VisualScriptEditor::Clipboard *VisualScriptEditor::clipboard = nullptr;
void VisualScriptEditor::free_clipboard() {
- if (clipboard)
+ if (clipboard) {
memdelete(clipboard);
+ }
}
static void register_editor_callback() {
-
ScriptEditor::register_create_script_editor_function(create_editor);
- ED_SHORTCUT("visual_script_editor/delete_selected", TTR("Delete Selected"), KEY_DELETE);
ED_SHORTCUT("visual_script_editor/toggle_breakpoint", TTR("Toggle Breakpoint"), KEY_F9);
ED_SHORTCUT("visual_script_editor/find_node_type", TTR("Find Node Type"), KEY_MASK_CMD + KEY_F);
- ED_SHORTCUT("visual_script_editor/copy_nodes", TTR("Copy Nodes"), KEY_MASK_CMD + KEY_C);
- ED_SHORTCUT("visual_script_editor/cut_nodes", TTR("Cut Nodes"), KEY_MASK_CMD + KEY_X);
- ED_SHORTCUT("visual_script_editor/paste_nodes", TTR("Paste Nodes"), KEY_MASK_CMD + KEY_V);
ED_SHORTCUT("visual_script_editor/create_function", TTR("Make Function"), KEY_MASK_CMD + KEY_G);
ED_SHORTCUT("visual_script_editor/refresh_nodes", TTR("Refresh Graph"), KEY_MASK_CMD + KEY_R);
ED_SHORTCUT("visual_script_editor/edit_member", TTR("Edit Member"), KEY_MASK_CMD + KEY_E);
}
void VisualScriptEditor::register_editor() {
-
// Too early to register stuff here, request a callback.
EditorNode::add_plugin_init_callback(register_editor_callback);
}
Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_name) {
-
Ref<VisualScriptCustomNode> node;
node.instance();
node->set_script(singleton->custom_nodes[p_name]);
return node;
}
-_VisualScriptEditor *_VisualScriptEditor::singleton = NULL;
-Map<String, RefPtr> _VisualScriptEditor::custom_nodes;
+_VisualScriptEditor *_VisualScriptEditor::singleton = nullptr;
+Map<String, REF> _VisualScriptEditor::custom_nodes;
_VisualScriptEditor::_VisualScriptEditor() {
singleton = this;
@@ -4975,7 +4552,7 @@ _VisualScriptEditor::~_VisualScriptEditor() {
void _VisualScriptEditor::add_custom_node(const String &p_name, const String &p_category, const Ref<Script> &p_script) {
String node_name = "custom/" + p_category + "/" + p_name;
- custom_nodes.insert(node_name, p_script.get_ref_ptr());
+ custom_nodes.insert(node_name, p_script);
VisualScriptLanguage::singleton->add_register_func(node_name, &_VisualScriptEditor::create_node_custom);
emit_signal("custom_nodes_updated");
}
diff --git a/modules/visual_script/visual_script_editor.h b/modules/visual_script/visual_script_editor.h
index 7f3bf79d50..bb6f194286 100644
--- a/modules/visual_script/visual_script_editor.h
+++ b/modules/visual_script/visual_script_editor.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -64,7 +64,6 @@ class VisualScriptEditor : public ScriptEditorBase {
};
enum PortAction {
-
CREATE_CALL_SET_GET,
CREATE_ACTION,
};
@@ -114,7 +113,7 @@ class VisualScriptEditor : public ScriptEditorBase {
UndoRedo *undo_redo;
Tree *members;
- PopupDialog *function_name_edit;
+ AcceptDialog *function_name_edit;
LineEdit *function_name_box;
Label *hint_text;
@@ -133,12 +132,10 @@ class VisualScriptEditor : public ScriptEditorBase {
String name;
Variant::Type ret;
bool ret_variant;
- Vector<Pair<Variant::Type, String> > args;
+ Vector<Pair<Variant::Type, String>> args;
};
- HashMap<StringName, Ref<StyleBox> > node_styles;
- StringName edited_func;
- StringName default_func;
+ HashMap<StringName, Ref<StyleBox>> node_styles;
void _update_graph_connections();
void _update_graph(int p_only_id = -1);
@@ -146,14 +143,14 @@ class VisualScriptEditor : public ScriptEditorBase {
bool updating_members;
void _update_members();
+ String _sanitized_variant_text(const StringName &property_name);
StringName selected;
String _validate_name(const String &p_name) const;
struct Clipboard {
-
- Map<int, Ref<VisualScriptNode> > nodes;
+ Map<int, Ref<VisualScriptNode>> nodes;
Map<int, Vector2> nodes_positions;
Set<VisualScript::SequenceConnection> sequence_connections;
@@ -177,7 +174,7 @@ class VisualScriptEditor : public ScriptEditorBase {
Vector2 mouse_up_position;
- void _port_action_menu(int p_option, const StringName &p_func);
+ void _port_action_menu(int p_option);
void connect_data(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode, int new_id);
@@ -185,13 +182,13 @@ class VisualScriptEditor : public ScriptEditorBase {
void connect_seq(Ref<VisualScriptNode> vnode_old, Ref<VisualScriptNode> vnode_new, int new_id);
void _cancel_connect_node();
- int _create_new_node_from_name(const String &p_text, const Vector2 &p_point, const StringName &p_func = StringName());
+ int _create_new_node_from_name(const String &p_text, const Vector2 &p_point);
void _selected_new_virtual_method(const String &p_text, const String &p_category, const bool p_connecting);
int error_line;
void _node_selected(Node *p_node);
- void _center_on_node(const StringName &p_func, int p_id);
+ void _center_on_node(int p_id);
void _node_filter_changed(const String &p_text);
void _change_base_type_callback();
@@ -202,7 +199,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _begin_node_move();
void _end_node_move();
- void _move_node(const StringName &p_func, int p_id, const Vector2 &p_to);
+ void _move_node(int p_id, const Vector2 &p_to);
void _get_ends(int p_node, const List<VisualScript::SequenceConnection> &p_seqs, const Set<int> &p_selected, Set<int> &r_end_nodes);
@@ -212,7 +209,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _graph_disconnected(const String &p_from, int p_from_slot, const String &p_to, int p_to_slot);
void _graph_connect_to_empty(const String &p_from, int p_from_slot, const Vector2 &p_release_pos);
- void _node_ports_changed(const String &p_func, int p_id);
+ void _node_ports_changed(int p_id);
void _node_create();
void _update_available_nodes();
@@ -229,10 +226,8 @@ class VisualScriptEditor : public ScriptEditorBase {
void _port_name_focus_out(const Node *p_name_box, int p_id, int p_port, bool is_input);
Vector2 _get_available_pos(bool centered = true, Vector2 ofs = Vector2()) const;
- StringName _get_function_of_node(int p_id) const;
- void _move_nodes_with_rescan(const StringName &p_func_from, const StringName &p_func_to, int p_id);
- bool node_has_sequence_connections(const StringName &p_func, int p_id);
+ bool node_has_sequence_connections(int p_id);
void _generic_search(String p_base_type = "", Vector2 pos = Vector2(), bool node_centered = false);
@@ -277,7 +272,7 @@ class VisualScriptEditor : public ScriptEditorBase {
void _selected_method(const String &p_method, const String &p_type, const bool p_connecting);
void _draw_color_over_button(Object *obj, Color p_color);
- void _button_resource_previewed(const String &p_path, const Ref<Texture> &p_preview, const Ref<Texture> &p_small_preview, Variant p_ud);
+ void _button_resource_previewed(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, Variant p_ud);
VisualScriptNode::TypeGuess _guess_output_type(int p_port_action_node, int p_port_action_output, Set<int> &p_visited_nodes);
@@ -289,39 +284,40 @@ protected:
static void _bind_methods();
public:
- virtual void add_syntax_highlighter(SyntaxHighlighter *p_highlighter);
- virtual void set_syntax_highlighter(SyntaxHighlighter *p_highlighter);
-
- virtual void apply_code();
- virtual RES get_edited_resource() const;
- virtual void set_edited_resource(const RES &p_res);
- virtual Vector<String> get_functions();
- virtual void reload_text();
- virtual String get_name();
- virtual Ref<Texture> get_icon();
- virtual bool is_unsaved();
- virtual Variant get_edit_state();
- virtual void set_edit_state(const Variant &p_state);
- virtual void goto_line(int p_line, bool p_with_error = false);
- virtual void set_executing_line(int p_line);
- virtual void clear_executing_line();
- virtual void trim_trailing_whitespace();
- virtual void insert_final_newline();
- virtual void convert_indent_to_spaces();
- virtual void convert_indent_to_tabs();
- virtual void ensure_focus();
- virtual void tag_saved_version();
- virtual void reload(bool p_soft);
- virtual void get_breakpoints(List<int> *p_breakpoints);
- virtual void add_callback(const String &p_function, PoolStringArray p_args);
- virtual void update_settings();
- virtual bool show_members_overview();
- virtual void set_debugger_active(bool p_active);
- virtual void set_tooltip_request_func(String p_method, Object *p_obj);
- virtual Control *get_edit_menu();
- virtual void clear_edit_menu();
- virtual bool can_lose_focus_on_node_selection() { return false; }
- virtual void validate();
+ virtual void add_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
+ virtual void set_syntax_highlighter(Ref<EditorSyntaxHighlighter> p_highlighter) override;
+
+ virtual void apply_code() override;
+ virtual RES get_edited_resource() const override;
+ virtual void set_edited_resource(const RES &p_res) override;
+ virtual void enable_editor() override;
+ virtual Vector<String> get_functions() override;
+ virtual void reload_text() override;
+ virtual String get_name() override;
+ virtual Ref<Texture2D> get_theme_icon() override;
+ virtual bool is_unsaved() override;
+ virtual Variant get_edit_state() override;
+ virtual void set_edit_state(const Variant &p_state) override;
+ virtual void goto_line(int p_line, bool p_with_error = false) override;
+ virtual void set_executing_line(int p_line) override;
+ virtual void clear_executing_line() override;
+ virtual void trim_trailing_whitespace() override;
+ virtual void insert_final_newline() override;
+ virtual void convert_indent_to_spaces() override;
+ virtual void convert_indent_to_tabs() override;
+ virtual void ensure_focus() override;
+ virtual void tag_saved_version() override;
+ virtual void reload(bool p_soft) override;
+ virtual Array get_breakpoints() override;
+ virtual void add_callback(const String &p_function, PackedStringArray p_args) override;
+ virtual void update_settings() override;
+ virtual bool show_members_overview() override;
+ virtual void set_debugger_active(bool p_active) override;
+ virtual void set_tooltip_request_func(String p_method, Object *p_obj) override;
+ virtual Control *get_edit_menu() override;
+ virtual void clear_edit_menu() override;
+ virtual bool can_lose_focus_on_node_selection() override { return false; }
+ virtual void validate() override;
static void register_editor();
@@ -341,7 +337,7 @@ protected:
static void _bind_methods();
static _VisualScriptEditor *singleton;
- static Map<String, RefPtr> custom_nodes;
+ static Map<String, REF> custom_nodes;
static Ref<VisualScriptNode> create_node_custom(const String &p_name);
public:
diff --git a/modules/visual_script/visual_script_expression.cpp b/modules/visual_script/visual_script_expression.cpp
index 4feef53c2e..f673cbb06d 100644
--- a/modules/visual_script/visual_script_expression.cpp
+++ b/modules/visual_script/visual_script_expression.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,7 +31,6 @@
#include "visual_script_expression.h"
bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_value) {
-
if (String(p_name) == "expression") {
expression = p_value;
expression_dirty = true;
@@ -52,7 +51,6 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val
}
if (String(p_name) == "input_count") {
-
int from = inputs.size();
inputs.resize(int(p_value));
for (int i = from; i < inputs.size(); i++) {
@@ -65,22 +63,19 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val
}
expression_dirty = true;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("input_")) {
-
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int();
ERR_FAIL_INDEX_V(idx, inputs.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
-
inputs.write[idx].type = Variant::Type(int(p_value));
} else if (what == "name") {
-
inputs.write[idx].name = p_value;
} else {
return false;
@@ -95,7 +90,6 @@ bool VisualScriptExpression::_set(const StringName &p_name, const Variant &p_val
}
bool VisualScriptExpression::_get(const StringName &p_name, Variant &r_ret) const {
-
if (String(p_name) == "expression") {
r_ret = expression;
return true;
@@ -117,17 +111,14 @@ bool VisualScriptExpression::_get(const StringName &p_name, Variant &r_ret) cons
}
if (String(p_name).begins_with("input_")) {
-
int idx = String(p_name).get_slicec('_', 1).get_slicec('/', 0).to_int();
ERR_FAIL_INDEX_V(idx, inputs.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
-
r_ret = inputs[idx].type;
} else if (what == "name") {
-
r_ret = inputs[idx].name;
} else {
return false;
@@ -138,8 +129,8 @@ bool VisualScriptExpression::_get(const StringName &p_name, Variant &r_ret) cons
return false;
}
-void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) const {
+void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) const {
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
argt += "," + Variant::get_type_name(Variant::Type(i));
@@ -151,117 +142,99 @@ void VisualScriptExpression::_get_property_list(List<PropertyInfo> *p_list) cons
p_list->push_back(PropertyInfo(Variant::BOOL, "sequenced"));
for (int i = 0; i < inputs.size(); i++) {
-
p_list->push_back(PropertyInfo(Variant::INT, "input_" + itos(i) + "/type", PROPERTY_HINT_ENUM, argt));
p_list->push_back(PropertyInfo(Variant::STRING, "input_" + itos(i) + "/name"));
}
}
int VisualScriptExpression::get_output_sequence_port_count() const {
-
return sequenced ? 1 : 0;
}
-bool VisualScriptExpression::has_input_sequence_port() const {
+bool VisualScriptExpression::has_input_sequence_port() const {
return sequenced;
}
String VisualScriptExpression::get_output_sequence_port_text(int p_port) const {
-
return String();
}
int VisualScriptExpression::get_input_value_port_count() const {
-
return inputs.size();
}
-int VisualScriptExpression::get_output_value_port_count() const {
+int VisualScriptExpression::get_output_value_port_count() const {
return 1;
}
PropertyInfo VisualScriptExpression::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo(inputs[p_idx].type, inputs[p_idx].name);
}
-PropertyInfo VisualScriptExpression::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptExpression::get_output_value_port_info(int p_idx) const {
return PropertyInfo(output_type, "result");
}
String VisualScriptExpression::get_caption() const {
-
return "Expression";
}
-String VisualScriptExpression::get_text() const {
+String VisualScriptExpression::get_text() const {
return expression;
}
Error VisualScriptExpression::_get_token(Token &r_token) {
-
while (true) {
#define GET_CHAR() (str_ofs >= expression.length() ? 0 : expression[str_ofs++])
- CharType cchar = GET_CHAR();
+ char32_t cchar = GET_CHAR();
if (cchar == 0) {
r_token.type = TK_EOF;
return OK;
}
switch (cchar) {
-
case 0: {
r_token.type = TK_EOF;
return OK;
} break;
case '{': {
-
r_token.type = TK_CURLY_BRACKET_OPEN;
return OK;
};
case '}': {
-
r_token.type = TK_CURLY_BRACKET_CLOSE;
return OK;
};
case '[': {
-
r_token.type = TK_BRACKET_OPEN;
return OK;
};
case ']': {
-
r_token.type = TK_BRACKET_CLOSE;
return OK;
};
case '(': {
-
r_token.type = TK_PARENTHESIS_OPEN;
return OK;
};
case ')': {
-
r_token.type = TK_PARENTHESIS_CLOSE;
return OK;
};
case ',': {
-
r_token.type = TK_COMMA;
return OK;
};
case ':': {
-
r_token.type = TK_COLON;
return OK;
};
case '.': {
-
r_token.type = TK_PERIOD;
return OK;
};
case '=': {
-
cchar = GET_CHAR();
if (cchar == '=') {
r_token.type = TK_OP_EQUAL;
@@ -273,7 +246,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '!': {
-
if (expression[str_ofs] == '=') {
r_token.type = TK_OP_NOT_EQUAL;
str_ofs++;
@@ -283,7 +255,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '>': {
-
if (expression[str_ofs] == '=') {
r_token.type = TK_OP_GREATER_EQUAL;
str_ofs++;
@@ -296,7 +267,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '<': {
-
if (expression[str_ofs] == '=') {
r_token.type = TK_OP_LESS_EQUAL;
str_ofs++;
@@ -329,7 +299,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '&': {
-
if (expression[str_ofs] == '&') {
r_token.type = TK_OP_AND;
str_ofs++;
@@ -339,7 +308,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '|': {
-
if (expression[str_ofs] == '|') {
r_token.type = TK_OP_OR;
str_ofs++;
@@ -349,23 +317,19 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return OK;
};
case '^': {
-
r_token.type = TK_OP_BIT_XOR;
return OK;
};
case '~': {
-
r_token.type = TK_OP_BIT_INVERT;
return OK;
};
case '"': {
-
String str;
while (true) {
-
- CharType ch = GET_CHAR();
+ char32_t ch = GET_CHAR();
if (ch == 0) {
_set_error("Unterminated String");
@@ -376,26 +340,34 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} else if (ch == '\\') {
//escaped characters...
- CharType next = GET_CHAR();
+ char32_t next = GET_CHAR();
if (next == 0) {
_set_error("Unterminated String");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType res = 0;
+ char32_t res = 0;
switch (next) {
-
- case 'b': res = 8; break;
- case 't': res = 9; break;
- case 'n': res = 10; break;
- case 'f': res = 12; break;
- case 'r': res = 13; break;
+ case 'b':
+ res = 8;
+ break;
+ case 't':
+ res = 9;
+ break;
+ case 'n':
+ res = 10;
+ break;
+ case 'f':
+ res = 12;
+ break;
+ case 'r':
+ res = 13;
+ break;
case 'u': {
- //hexnumbarh - oct is deprecated
-
+ // hex number
for (int j = 0; j < 4; j++) {
- CharType c = GET_CHAR();
+ char32_t c = GET_CHAR();
if (c == 0) {
_set_error("Unterminated String");
@@ -403,12 +375,11 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
return ERR_PARSE_ERROR;
}
if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) {
-
_set_error("Malformed hex constant in string");
r_token.type = TK_ERROR;
return ERR_PARSE_ERROR;
}
- CharType v;
+ char32_t v;
if (c >= '0' && c <= '9') {
v = c - '0';
} else if (c >= 'a' && c <= 'f') {
@@ -418,7 +389,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
v = c - 'A';
v += 10;
} else {
- ERR_PRINT("BUG");
+ ERR_PRINT("Bug parsing hex constant.");
v = 0;
}
@@ -427,13 +398,8 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
}
} break;
- //case '\"': res='\"'; break;
- //case '\\': res='\\'; break;
- //case '/': res='/'; break;
default: {
res = next;
- //r_err_str="Invalid escape sequence";
- //return ERR_PARSE_ERROR;
} break;
}
@@ -450,7 +416,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
default: {
-
if (cchar <= 32) {
break;
}
@@ -466,16 +431,14 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
- CharType c = cchar;
+ char32_t c = cchar;
bool exp_sign = false;
bool exp_beg = false;
bool is_float = false;
while (true) {
-
switch (reading) {
case READING_INT: {
-
if (c >= '0' && c <= '9') {
//pass
} else if (c == '.') {
@@ -489,9 +452,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
case READING_DEC: {
-
if (c >= '0' && c <= '9') {
-
} else if (c == 'e') {
reading = READING_EXP;
@@ -501,13 +462,13 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
case READING_EXP: {
-
if (c >= '0' && c <= '9') {
exp_beg = true;
} else if ((c == '-' || c == '+') && !exp_sign && !exp_beg) {
- if (c == '-')
+ if (c == '-') {
is_float = true;
+ }
exp_sign = true;
} else {
@@ -516,8 +477,9 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} break;
}
- if (reading == READING_DONE)
+ if (reading == READING_DONE) {
break;
+ }
num += String::chr(c);
c = GET_CHAR();
}
@@ -526,19 +488,18 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
r_token.type = TK_CONSTANT;
- if (is_float)
- r_token.value = num.to_double();
- else
+ if (is_float) {
+ r_token.value = num.to_float();
+ } else {
r_token.value = num.to_int();
+ }
return OK;
} else if ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_') {
-
String id;
bool first = true;
while ((cchar >= 'A' && cchar <= 'Z') || (cchar >= 'a' && cchar <= 'z') || cchar == '_' || (!first && cchar >= '0' && cchar <= '9')) {
-
id += String::chr(cchar);
cchar = GET_CHAR();
first = false;
@@ -578,7 +539,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
} else if (id == "self") {
r_token.type = TK_SELF;
} else {
-
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
if (id == Variant::get_type_name(Variant::Type(i))) {
r_token.type = TK_BASIC_TYPE;
@@ -653,17 +613,17 @@ const char *VisualScriptExpression::token_name[TK_MAX] = {
};
VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
-
Vector<Expression> expression;
while (true) {
//keep appending stuff to expression
- ENode *expr = NULL;
+ ENode *expr = nullptr;
Token tk;
_get_token(tk);
- if (error_set)
- return NULL;
+ if (error_set) {
+ return nullptr;
+ }
switch (tk.type) {
case TK_CURLY_BRACKET_OPEN: {
@@ -671,7 +631,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
DictionaryNode *dn = alloc_node<DictionaryNode>();
while (true) {
-
int cofs = str_ofs;
_get_token(tk);
if (tk.type == TK_CURLY_BRACKET_CLOSE) {
@@ -680,19 +639,21 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
str_ofs = cofs; //revert
//parse an expression
ENode *expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
dn->dict.push_back(expr2);
_get_token(tk);
if (tk.type != TK_COLON) {
_set_error("Expected ':'");
- return NULL;
+ return nullptr;
}
expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
dn->dict.push_back(expr2);
@@ -715,7 +676,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
ArrayNode *an = alloc_node<ArrayNode>();
while (true) {
-
int cofs = str_ofs;
_get_token(tk);
if (tk.type == TK_BRACKET_CLOSE) {
@@ -724,8 +684,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
str_ofs = cofs; //revert
//parse an expression
ENode *expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
an->array.push_back(expr2);
cofs = str_ofs;
@@ -744,19 +705,19 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
case TK_PARENTHESIS_OPEN: {
//a suexpression
ENode *e = _parse_expression();
- if (error_set)
- return NULL;
+ if (error_set) {
+ return nullptr;
+ }
_get_token(tk);
if (tk.type != TK_PARENTHESIS_CLOSE) {
_set_error("Expected ')'");
- return NULL;
+ return nullptr;
}
expr = e;
} break;
case TK_IDENTIFIER: {
-
String what = tk.value;
int index = -1;
for (int i = 0; i < inputs.size(); i++) {
@@ -772,11 +733,10 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
expr = input;
} else {
_set_error("Invalid input identifier '" + what + "'. For script variables, use self (locals are for inputs)." + what);
- return NULL;
+ return nullptr;
}
} break;
case TK_SELF: {
-
SelfNode *self = alloc_node<SelfNode>();
expr = self;
} break;
@@ -792,14 +752,13 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
_get_token(tk);
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '('");
- return NULL;
+ return nullptr;
}
ConstructorNode *constructor = alloc_node<ConstructorNode>();
constructor->data_type = bt;
while (true) {
-
int cofs = str_ofs;
_get_token(tk);
if (tk.type == TK_PARENTHESIS_CLOSE) {
@@ -808,8 +767,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
str_ofs = cofs; //revert
//parse an expression
ENode *expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
constructor->arguments.push_back(expr2);
@@ -833,14 +793,13 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
_get_token(tk);
if (tk.type != TK_PARENTHESIS_OPEN) {
_set_error("Expected '('");
- return NULL;
+ return nullptr;
}
BuiltinFuncNode *bifunc = alloc_node<BuiltinFuncNode>();
bifunc->func = VisualScriptBuiltinFunc::BuiltinFunc(int(tk.value));
while (true) {
-
int cofs = str_ofs;
_get_token(tk);
if (tk.type == TK_PARENTHESIS_CLOSE) {
@@ -849,8 +808,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
str_ofs = cofs; //revert
//parse an expression
ENode *expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
bifunc->arguments.push_back(expr2);
@@ -874,7 +834,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
} break;
case TK_OP_SUB: {
-
Expression e;
e.is_op = true;
e.op = Variant::OP_NEGATE;
@@ -882,7 +841,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
continue;
} break;
case TK_OP_NOT: {
-
Expression e;
e.is_op = true;
e.op = Variant::OP_NOT;
@@ -892,7 +850,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
default: {
_set_error("Expected expression.");
- return NULL;
+ return nullptr;
} break;
}
@@ -901,8 +859,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
while (true) {
int cofs2 = str_ofs;
_get_token(tk);
- if (error_set)
- return NULL;
+ if (error_set) {
+ return nullptr;
+ }
bool done = false;
@@ -914,15 +873,16 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
index->base = expr;
ENode *what = _parse_expression();
- if (!what)
- return NULL;
+ if (!what) {
+ return nullptr;
+ }
index->index = what;
_get_token(tk);
if (tk.type != TK_BRACKET_CLOSE) {
_set_error("Expected ']' at end of index.");
- return NULL;
+ return nullptr;
}
expr = index;
@@ -932,7 +892,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
_get_token(tk);
if (tk.type != TK_IDENTIFIER) {
_set_error("Expected identifier after '.'");
- return NULL;
+ return nullptr;
}
StringName identifier = tk.value;
@@ -946,7 +906,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
func_call->base = expr;
while (true) {
-
int cofs3 = str_ofs;
_get_token(tk);
if (tk.type == TK_PARENTHESIS_CLOSE) {
@@ -955,8 +914,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
str_ofs = cofs3; //revert
//parse an expression
ENode *expr2 = _parse_expression();
- if (!expr2)
- return NULL;
+ if (!expr2) {
+ return nullptr;
+ }
func_call->arguments.push_back(expr2);
@@ -989,8 +949,9 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
} break;
}
- if (done)
+ if (done) {
break;
+ }
}
//push expression
@@ -1005,33 +966,76 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
int cofs = str_ofs;
_get_token(tk);
- if (error_set)
- return NULL;
+ if (error_set) {
+ return nullptr;
+ }
Variant::Operator op = Variant::OP_MAX;
switch (tk.type) {
- case TK_OP_IN: op = Variant::OP_IN; break;
- case TK_OP_EQUAL: op = Variant::OP_EQUAL; break;
- case TK_OP_NOT_EQUAL: op = Variant::OP_NOT_EQUAL; break;
- case TK_OP_LESS: op = Variant::OP_LESS; break;
- case TK_OP_LESS_EQUAL: op = Variant::OP_LESS_EQUAL; break;
- case TK_OP_GREATER: op = Variant::OP_GREATER; break;
- case TK_OP_GREATER_EQUAL: op = Variant::OP_GREATER_EQUAL; break;
- case TK_OP_AND: op = Variant::OP_AND; break;
- case TK_OP_OR: op = Variant::OP_OR; break;
- case TK_OP_NOT: op = Variant::OP_NOT; break;
- case TK_OP_ADD: op = Variant::OP_ADD; break;
- case TK_OP_SUB: op = Variant::OP_SUBTRACT; break;
- case TK_OP_MUL: op = Variant::OP_MULTIPLY; break;
- case TK_OP_DIV: op = Variant::OP_DIVIDE; break;
- case TK_OP_MOD: op = Variant::OP_MODULE; break;
- case TK_OP_SHIFT_LEFT: op = Variant::OP_SHIFT_LEFT; break;
- case TK_OP_SHIFT_RIGHT: op = Variant::OP_SHIFT_RIGHT; break;
- case TK_OP_BIT_AND: op = Variant::OP_BIT_AND; break;
- case TK_OP_BIT_OR: op = Variant::OP_BIT_OR; break;
- case TK_OP_BIT_XOR: op = Variant::OP_BIT_XOR; break;
- case TK_OP_BIT_INVERT: op = Variant::OP_BIT_NEGATE; break;
+ case TK_OP_IN:
+ op = Variant::OP_IN;
+ break;
+ case TK_OP_EQUAL:
+ op = Variant::OP_EQUAL;
+ break;
+ case TK_OP_NOT_EQUAL:
+ op = Variant::OP_NOT_EQUAL;
+ break;
+ case TK_OP_LESS:
+ op = Variant::OP_LESS;
+ break;
+ case TK_OP_LESS_EQUAL:
+ op = Variant::OP_LESS_EQUAL;
+ break;
+ case TK_OP_GREATER:
+ op = Variant::OP_GREATER;
+ break;
+ case TK_OP_GREATER_EQUAL:
+ op = Variant::OP_GREATER_EQUAL;
+ break;
+ case TK_OP_AND:
+ op = Variant::OP_AND;
+ break;
+ case TK_OP_OR:
+ op = Variant::OP_OR;
+ break;
+ case TK_OP_NOT:
+ op = Variant::OP_NOT;
+ break;
+ case TK_OP_ADD:
+ op = Variant::OP_ADD;
+ break;
+ case TK_OP_SUB:
+ op = Variant::OP_SUBTRACT;
+ break;
+ case TK_OP_MUL:
+ op = Variant::OP_MULTIPLY;
+ break;
+ case TK_OP_DIV:
+ op = Variant::OP_DIVIDE;
+ break;
+ case TK_OP_MOD:
+ op = Variant::OP_MODULE;
+ break;
+ case TK_OP_SHIFT_LEFT:
+ op = Variant::OP_SHIFT_LEFT;
+ break;
+ case TK_OP_SHIFT_RIGHT:
+ op = Variant::OP_SHIFT_RIGHT;
+ break;
+ case TK_OP_BIT_AND:
+ op = Variant::OP_BIT_AND;
+ break;
+ case TK_OP_BIT_OR:
+ op = Variant::OP_BIT_OR;
+ break;
+ case TK_OP_BIT_XOR:
+ op = Variant::OP_BIT_XOR;
+ break;
+ case TK_OP_BIT_INVERT:
+ op = Variant::OP_BIT_NEGATE;
+ break;
default: {
};
}
@@ -1053,15 +1057,12 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
/* Reduce the set set of expressions and place them in an operator tree, respecting precedence */
while (expression.size() > 1) {
-
int next_op = -1;
int min_priority = 0xFFFFF;
bool is_unary = false;
for (int i = 0; i < expression.size(); i++) {
-
if (!expression[i].is_op) {
-
continue;
}
@@ -1070,7 +1071,6 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
bool unary = false;
switch (expression[i].op) {
-
case Variant::OP_BIT_NEGATE:
priority = 0;
unary = true;
@@ -1080,40 +1080,78 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
unary = true;
break;
- case Variant::OP_MULTIPLY: priority = 2; break;
- case Variant::OP_DIVIDE: priority = 2; break;
- case Variant::OP_MODULE: priority = 2; break;
+ case Variant::OP_MULTIPLY:
+ priority = 2;
+ break;
+ case Variant::OP_DIVIDE:
+ priority = 2;
+ break;
+ case Variant::OP_MODULE:
+ priority = 2;
+ break;
- case Variant::OP_ADD: priority = 3; break;
- case Variant::OP_SUBTRACT: priority = 3; break;
+ case Variant::OP_ADD:
+ priority = 3;
+ break;
+ case Variant::OP_SUBTRACT:
+ priority = 3;
+ break;
- case Variant::OP_SHIFT_LEFT: priority = 4; break;
- case Variant::OP_SHIFT_RIGHT: priority = 4; break;
+ case Variant::OP_SHIFT_LEFT:
+ priority = 4;
+ break;
+ case Variant::OP_SHIFT_RIGHT:
+ priority = 4;
+ break;
- case Variant::OP_BIT_AND: priority = 5; break;
- case Variant::OP_BIT_XOR: priority = 6; break;
- case Variant::OP_BIT_OR: priority = 7; break;
+ case Variant::OP_BIT_AND:
+ priority = 5;
+ break;
+ case Variant::OP_BIT_XOR:
+ priority = 6;
+ break;
+ case Variant::OP_BIT_OR:
+ priority = 7;
+ break;
- case Variant::OP_LESS: priority = 8; break;
- case Variant::OP_LESS_EQUAL: priority = 8; break;
- case Variant::OP_GREATER: priority = 8; break;
- case Variant::OP_GREATER_EQUAL: priority = 8; break;
+ case Variant::OP_LESS:
+ priority = 8;
+ break;
+ case Variant::OP_LESS_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER:
+ priority = 8;
+ break;
+ case Variant::OP_GREATER_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_EQUAL: priority = 8; break;
- case Variant::OP_NOT_EQUAL: priority = 8; break;
+ case Variant::OP_EQUAL:
+ priority = 8;
+ break;
+ case Variant::OP_NOT_EQUAL:
+ priority = 8;
+ break;
- case Variant::OP_IN: priority = 10; break;
+ case Variant::OP_IN:
+ priority = 10;
+ break;
case Variant::OP_NOT:
priority = 11;
unary = true;
break;
- case Variant::OP_AND: priority = 12; break;
- case Variant::OP_OR: priority = 13; break;
+ case Variant::OP_AND:
+ priority = 12;
+ break;
+ case Variant::OP_OR:
+ priority = 13;
+ break;
default: {
_set_error("Parser bug, invalid operator in expression: " + itos(expression[i].op));
- return NULL;
+ return nullptr;
}
}
@@ -1128,51 +1166,45 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
}
if (next_op == -1) {
-
_set_error("Yet another parser bug....");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V(nullptr);
}
// OK! create operator..
if (is_unary) {
-
int expr_pos = next_op;
while (expression[expr_pos].is_op) {
-
expr_pos++;
if (expr_pos == expression.size()) {
//can happen..
_set_error("Unexpected end of expression...");
- return NULL;
+ return nullptr;
}
}
- //consecutively do unary opeators
+ //consecutively do unary operators
for (int i = expr_pos - 1; i >= next_op; i--) {
-
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[i].op;
op->nodes[0] = expression[i + 1].node;
- op->nodes[1] = NULL;
+ op->nodes[1] = nullptr;
expression.write[i].is_op = false;
expression.write[i].node = op;
expression.remove(i + 1);
}
} else {
-
if (next_op < 1 || next_op >= (expression.size() - 1)) {
_set_error("Parser bug...");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V(nullptr);
}
OperatorNode *op = alloc_node<OperatorNode>();
op->op = expression[next_op].op;
if (expression[next_op - 1].is_op) {
-
_set_error("Parser bug...");
- ERR_FAIL_V(NULL);
+ ERR_FAIL_V(nullptr);
}
if (expression[next_op + 1].is_op) {
@@ -1182,7 +1214,7 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
// due to how precedence works, unaries will always disappear first
_set_error("Unexpected two consecutive operators.");
- return NULL;
+ return nullptr;
}
op->nodes[0] = expression[next_op - 1].node; //expression goes as left
@@ -1199,14 +1231,14 @@ VisualScriptExpression::ENode *VisualScriptExpression::_parse_expression() {
}
bool VisualScriptExpression::_compile_expression() {
-
- if (!expression_dirty)
+ if (!expression_dirty) {
return error_set;
+ }
if (nodes) {
memdelete(nodes);
- nodes = NULL;
- root = NULL;
+ nodes = nullptr;
+ root = nullptr;
}
error_str = String();
@@ -1216,11 +1248,11 @@ bool VisualScriptExpression::_compile_expression() {
root = _parse_expression();
if (error_set) {
- root = NULL;
+ root = nullptr;
if (nodes) {
memdelete(nodes);
}
- nodes = NULL;
+ nodes = nullptr;
return true;
}
@@ -1235,39 +1267,36 @@ public:
//virtual int get_working_memory_size() const { return 0; }
//execute by parsing the tree directly
- virtual bool _execute(const Variant **p_inputs, VisualScriptExpression::ENode *p_node, Variant &r_ret, String &r_error_str, Variant::CallError &ce) {
-
+ virtual bool _execute(const Variant **p_inputs, VisualScriptExpression::ENode *p_node, Variant &r_ret, String &r_error_str, Callable::CallError &ce) {
switch (p_node->type) {
case VisualScriptExpression::ENode::TYPE_INPUT: {
-
const VisualScriptExpression::InputNode *in = static_cast<const VisualScriptExpression::InputNode *>(p_node);
r_ret = *p_inputs[in->index];
} break;
case VisualScriptExpression::ENode::TYPE_CONSTANT: {
-
const VisualScriptExpression::ConstantNode *c = static_cast<const VisualScriptExpression::ConstantNode *>(p_node);
r_ret = c->value;
} break;
case VisualScriptExpression::ENode::TYPE_SELF: {
-
r_ret = instance->get_owner_ptr();
} break;
case VisualScriptExpression::ENode::TYPE_OPERATOR: {
-
const VisualScriptExpression::OperatorNode *op = static_cast<const VisualScriptExpression::OperatorNode *>(p_node);
Variant a;
bool ret = _execute(p_inputs, op->nodes[0], a, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
Variant b;
if (op->nodes[1]) {
ret = _execute(p_inputs, op->nodes[1], b, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
}
bool valid = true;
@@ -1279,19 +1308,20 @@ public:
} break;
case VisualScriptExpression::ENode::TYPE_INDEX: {
-
const VisualScriptExpression::IndexNode *index = static_cast<const VisualScriptExpression::IndexNode *>(p_node);
Variant base;
bool ret = _execute(p_inputs, index->base, base, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
Variant idx;
ret = _execute(p_inputs, index->index, idx, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
bool valid;
r_ret = base.get(idx, &valid);
@@ -1302,16 +1332,16 @@ public:
} break;
case VisualScriptExpression::ENode::TYPE_NAMED_INDEX: {
-
const VisualScriptExpression::NamedIndexNode *index = static_cast<const VisualScriptExpression::NamedIndexNode *>(p_node);
Variant base;
bool ret = _execute(p_inputs, index->base, base, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
bool valid;
- r_ret = base.get_named(index->name, &valid);
+ r_ret = base.get_named(index->name, valid);
if (!valid) {
r_error_str = "Invalid index '" + String(index->name) + "' for base of type " + Variant::get_type_name(base.get_type()) + ".";
return true;
@@ -1324,11 +1354,11 @@ public:
Array arr;
arr.resize(array->array.size());
for (int i = 0; i < array->array.size(); i++) {
-
Variant value;
bool ret = _execute(p_inputs, array->array[i], value, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
arr[i] = value;
}
@@ -1340,16 +1370,17 @@ public:
Dictionary d;
for (int i = 0; i < dictionary->dict.size(); i += 2) {
-
Variant key;
bool ret = _execute(p_inputs, dictionary->dict[i + 0], key, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
Variant value;
ret = _execute(p_inputs, dictionary->dict[i + 1], value, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
d[key] = value;
}
@@ -1357,7 +1388,6 @@ public:
r_ret = d;
} break;
case VisualScriptExpression::ENode::TYPE_CONSTRUCTOR: {
-
const VisualScriptExpression::ConstructorNode *constructor = static_cast<const VisualScriptExpression::ConstructorNode *>(p_node);
Vector<Variant> arr;
@@ -1366,25 +1396,24 @@ public:
argp.resize(constructor->arguments.size());
for (int i = 0; i < constructor->arguments.size(); i++) {
-
Variant value;
bool ret = _execute(p_inputs, constructor->arguments[i], value, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
arr.write[i] = value;
argp.write[i] = &arr[i];
}
- r_ret = Variant::construct(constructor->data_type, (const Variant **)argp.ptr(), argp.size(), ce);
+ Variant::construct(constructor->data_type, r_ret, (const Variant **)argp.ptr(), argp.size(), ce);
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Invalid arguments to construct '" + Variant::get_type_name(constructor->data_type) + "'.";
return true;
}
} break;
case VisualScriptExpression::ENode::TYPE_BUILTIN_FUNC: {
-
const VisualScriptExpression::BuiltinFuncNode *bifunc = static_cast<const VisualScriptExpression::BuiltinFuncNode *>(p_node);
Vector<Variant> arr;
@@ -1393,31 +1422,31 @@ public:
argp.resize(bifunc->arguments.size());
for (int i = 0; i < bifunc->arguments.size(); i++) {
-
Variant value;
bool ret = _execute(p_inputs, bifunc->arguments[i], value, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
arr.write[i] = value;
argp.write[i] = &arr[i];
}
VisualScriptBuiltinFunc::exec_func(bifunc->func, (const Variant **)argp.ptr(), &r_ret, ce, r_error_str);
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Builtin Call Failed. " + r_error_str;
return true;
}
} break;
case VisualScriptExpression::ENode::TYPE_CALL: {
-
const VisualScriptExpression::CallNode *call = static_cast<const VisualScriptExpression::CallNode *>(p_node);
Variant base;
bool ret = _execute(p_inputs, call->base, base, r_error_str, ce);
- if (ret)
+ if (ret) {
return true;
+ }
Vector<Variant> arr;
Vector<const Variant *> argp;
@@ -1425,18 +1454,18 @@ public:
argp.resize(call->arguments.size());
for (int i = 0; i < call->arguments.size(); i++) {
-
Variant value;
bool ret2 = _execute(p_inputs, call->arguments[i], value, r_error_str, ce);
- if (ret2)
+ if (ret2) {
return true;
+ }
arr.write[i] = value;
argp.write[i] = &arr[i];
}
- r_ret = base.call(call->method, (const Variant **)argp.ptr(), argp.size(), ce);
+ base.call(call->method, (const Variant **)argp.ptr(), argp.size(), r_ret, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
+ if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "On call to '" + String(call->method) + "':";
return true;
}
@@ -1446,24 +1475,22 @@ public:
return false;
}
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!expression->root || expression->error_set) {
r_error_str = expression->error_str;
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
bool error = _execute(p_inputs, expression->root, *p_outputs[0], r_error_str, r_error);
- if (error && r_error.error == Variant::CallError::CALL_OK) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ if (error && r_error.error == Callable::CallError::CALL_OK) {
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
#ifdef DEBUG_ENABLED
if (!error && expression->output_type != Variant::NIL && !Variant::can_convert_strict(p_outputs[0]->get_type(), expression->output_type)) {
-
r_error_str += "Can't convert expression result from " + Variant::get_type_name(p_outputs[0]->get_type()) + " to " + Variant::get_type_name(expression->output_type) + ".";
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
#endif
@@ -1472,7 +1499,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptExpression::instance(VisualScriptInstance *p_instance) {
-
_compile_expression();
VisualScriptNodeInstanceExpression *instance = memnew(VisualScriptNodeInstanceExpression);
instance->instance = p_instance;
@@ -1480,23 +1506,28 @@ VisualScriptNodeInstance *VisualScriptExpression::instance(VisualScriptInstance
return instance;
}
+void VisualScriptExpression::reset_state() {
+ if (nodes) {
+ memdelete(nodes);
+ nodes = nullptr;
+ root = nullptr;
+ }
+
+ error_str = String();
+ error_set = false;
+ str_ofs = 0;
+ inputs.clear();
+}
+
VisualScriptExpression::VisualScriptExpression() {
- output_type = Variant::NIL;
- expression_dirty = true;
- error_set = true;
- root = NULL;
- nodes = NULL;
- sequenced = false;
}
VisualScriptExpression::~VisualScriptExpression() {
-
if (nodes) {
memdelete(nodes);
}
}
void register_visual_script_expression_node() {
-
VisualScriptLanguage::singleton->add_register_func("operators/expression", create_node_generic<VisualScriptExpression>);
}
diff --git a/modules/visual_script/visual_script_expression.h b/modules/visual_script/visual_script_expression.h
index d131713ef0..c35075ea53 100644
--- a/modules/visual_script/visual_script_expression.h
+++ b/modules/visual_script/visual_script_expression.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -35,26 +35,22 @@
#include "visual_script_builtin_funcs.h"
class VisualScriptExpression : public VisualScriptNode {
-
GDCLASS(VisualScriptExpression, VisualScriptNode);
friend class VisualScriptNodeInstanceExpression;
struct Input {
-
- Variant::Type type;
+ Variant::Type type = Variant::NIL;
String name;
-
- Input() { type = Variant::NIL; }
};
Vector<Input> inputs;
- Variant::Type output_type;
+ Variant::Type output_type = Variant::NIL;
String expression;
- bool sequenced;
- int str_ofs;
- bool expression_dirty;
+ bool sequenced = false;
+ int str_ofs = 0;
+ bool expression_dirty = true;
bool _compile_expression();
@@ -101,14 +97,14 @@ class VisualScriptExpression : public VisualScriptNode {
static const char *token_name[TK_MAX];
struct Token {
-
TokenType type;
Variant value;
};
void _set_error(const String &p_err) {
- if (error_set)
+ if (error_set) {
return;
+ }
error_str = p_err;
error_set = true;
}
@@ -116,10 +112,9 @@ class VisualScriptExpression : public VisualScriptNode {
Error _get_token(Token &r_token);
String error_str;
- bool error_set;
+ bool error_set = true;
struct ENode {
-
enum Type {
TYPE_INPUT,
TYPE_CONSTANT,
@@ -134,11 +129,10 @@ class VisualScriptExpression : public VisualScriptNode {
TYPE_CALL
};
- ENode *next;
+ ENode *next = nullptr;
- Type type;
+ Type type = Type::TYPE_SELF;
- ENode() { next = NULL; }
virtual ~ENode() {
if (next) {
memdelete(next);
@@ -147,26 +141,23 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct Expression {
-
- bool is_op;
+ bool is_op = false;
union {
Variant::Operator op;
- ENode *node;
+ ENode *node = nullptr;
};
};
ENode *_parse_expression();
struct InputNode : public ENode {
-
- int index;
+ int index = 0;
InputNode() {
type = TYPE_INPUT;
}
};
struct ConstantNode : public ENode {
-
Variant value;
ConstantNode() {
type = TYPE_CONSTANT;
@@ -174,10 +165,9 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct OperatorNode : public ENode {
+ Variant::Operator op = Variant::Operator::OP_ADD;
- Variant::Operator op;
-
- ENode *nodes[2];
+ ENode *nodes[2] = { nullptr, nullptr };
OperatorNode() {
type = TYPE_OPERATOR;
@@ -185,15 +175,14 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct SelfNode : public ENode {
-
SelfNode() {
type = TYPE_SELF;
}
};
struct IndexNode : public ENode {
- ENode *base;
- ENode *index;
+ ENode *base = nullptr;
+ ENode *index = nullptr;
IndexNode() {
type = TYPE_INDEX;
@@ -201,7 +190,7 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct NamedIndexNode : public ENode {
- ENode *base;
+ ENode *base = nullptr;
StringName name;
NamedIndexNode() {
@@ -210,7 +199,7 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct ConstructorNode : public ENode {
- Variant::Type data_type;
+ Variant::Type data_type = Variant::Type::NIL;
Vector<ENode *> arguments;
ConstructorNode() {
@@ -219,7 +208,7 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct CallNode : public ENode {
- ENode *base;
+ ENode *base = nullptr;
StringName method;
Vector<ENode *> arguments;
@@ -243,7 +232,7 @@ class VisualScriptExpression : public VisualScriptNode {
};
struct BuiltinFuncNode : public ENode {
- VisualScriptBuiltinFunc::BuiltinFunc func;
+ VisualScriptBuiltinFunc::BuiltinFunc func = VisualScriptBuiltinFunc::BuiltinFunc::BYTES_TO_VAR;
Vector<ENode *> arguments;
BuiltinFuncNode() {
type = TYPE_BUILTIN_FUNC;
@@ -258,8 +247,8 @@ class VisualScriptExpression : public VisualScriptNode {
return node;
}
- ENode *root;
- ENode *nodes;
+ ENode *root = nullptr;
+ ENode *nodes = nullptr;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
@@ -267,22 +256,24 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual void reset_state() override;
+
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptExpression();
~VisualScriptExpression();
diff --git a/modules/visual_script/visual_script_flow_control.cpp b/modules/visual_script/visual_script_flow_control.cpp
index 213dc897af..e2a8323509 100644
--- a/modules/visual_script/visual_script_flow_control.cpp
+++ b/modules/visual_script/visual_script_flow_control.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,87 +30,79 @@
#include "visual_script_flow_control.h"
+#include "core/config/project_settings.h"
#include "core/io/resource_loader.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
//////////////////////////////////////////
////////////////RETURN////////////////////
//////////////////////////////////////////
int VisualScriptReturn::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptReturn::has_input_sequence_port() const {
-
return true;
}
int VisualScriptReturn::get_input_value_port_count() const {
-
return with_value ? 1 : 0;
}
-int VisualScriptReturn::get_output_value_port_count() const {
+int VisualScriptReturn::get_output_value_port_count() const {
return 0;
}
String VisualScriptReturn::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptReturn::get_input_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "result";
pinfo.type = type;
return pinfo;
}
+
PropertyInfo VisualScriptReturn::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptReturn::get_caption() const {
-
return "Return";
}
String VisualScriptReturn::get_text() const {
-
return get_name();
}
void VisualScriptReturn::set_return_type(Variant::Type p_type) {
-
- if (type == p_type)
+ if (type == p_type) {
return;
+ }
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptReturn::get_return_type() const {
-
return type;
}
void VisualScriptReturn::set_enable_return_value(bool p_enable) {
- if (with_value == p_enable)
+ if (with_value == p_enable) {
return;
+ }
with_value = p_enable;
ports_changed_notify();
}
bool VisualScriptReturn::is_return_value_enabled() const {
-
return with_value;
}
void VisualScriptReturn::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_return_type", "type"), &VisualScriptReturn::set_return_type);
ClassDB::bind_method(D_METHOD("get_return_type"), &VisualScriptReturn::get_return_type);
ClassDB::bind_method(D_METHOD("set_enable_return_value", "enable"), &VisualScriptReturn::set_enable_return_value);
@@ -135,8 +127,7 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (with_value) {
*p_working_mem = *p_inputs[0];
return STEP_EXIT_FUNCTION_BIT;
@@ -148,7 +139,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
instance->node = this;
instance->instance = p_instance;
@@ -157,14 +147,12 @@ VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_i
}
VisualScriptReturn::VisualScriptReturn() {
-
with_value = false;
type = Variant::NIL;
}
template <bool with_value>
static Ref<VisualScriptNode> create_return_node(const String &p_name) {
-
Ref<VisualScriptReturn> node;
node.instance();
node->set_enable_return_value(with_value);
@@ -176,52 +164,47 @@ static Ref<VisualScriptNode> create_return_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptCondition::get_output_sequence_port_count() const {
-
return 3;
}
bool VisualScriptCondition::has_input_sequence_port() const {
-
return true;
}
int VisualScriptCondition::get_input_value_port_count() const {
-
return 1;
}
-int VisualScriptCondition::get_output_value_port_count() const {
+int VisualScriptCondition::get_output_value_port_count() const {
return 0;
}
String VisualScriptCondition::get_output_sequence_port_text(int p_port) const {
-
- if (p_port == 0)
+ if (p_port == 0) {
return "true";
- else if (p_port == 1)
+ } else if (p_port == 1) {
return "false";
- else
+ } else {
return "done";
+ }
}
PropertyInfo VisualScriptCondition::get_input_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "cond";
pinfo.type = Variant::BOOL;
return pinfo;
}
+
PropertyInfo VisualScriptCondition::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptCondition::get_caption() const {
-
return "Condition";
}
String VisualScriptCondition::get_text() const {
-
return "if (cond) is: ";
}
@@ -237,19 +220,18 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
- if (p_start_mode == START_MODE_CONTINUE_SEQUENCE)
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
+ if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) {
return 2;
- else if (p_inputs[0]->operator bool())
+ } else if (p_inputs[0]->operator bool()) {
return 0 | STEP_FLAG_PUSH_STACK_BIT;
- else
+ } else {
return 1 | STEP_FLAG_PUSH_STACK_BIT;
+ }
}
};
VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
instance->node = this;
instance->instance = p_instance;
@@ -264,50 +246,45 @@ VisualScriptCondition::VisualScriptCondition() {
//////////////////////////////////////////
int VisualScriptWhile::get_output_sequence_port_count() const {
-
return 2;
}
bool VisualScriptWhile::has_input_sequence_port() const {
-
return true;
}
int VisualScriptWhile::get_input_value_port_count() const {
-
return 1;
}
-int VisualScriptWhile::get_output_value_port_count() const {
+int VisualScriptWhile::get_output_value_port_count() const {
return 0;
}
String VisualScriptWhile::get_output_sequence_port_text(int p_port) const {
-
- if (p_port == 0)
+ if (p_port == 0) {
return "repeat";
- else
+ } else {
return "exit";
+ }
}
PropertyInfo VisualScriptWhile::get_input_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "cond";
pinfo.type = Variant::BOOL;
return pinfo;
}
+
PropertyInfo VisualScriptWhile::get_output_value_port_info(int p_idx) const {
return PropertyInfo();
}
String VisualScriptWhile::get_caption() const {
-
return "While";
}
String VisualScriptWhile::get_text() const {
-
return "while (cond): ";
}
@@ -323,24 +300,24 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool keep_going = p_inputs[0]->operator bool();
- if (keep_going)
+ if (keep_going) {
return 0 | STEP_FLAG_PUSH_STACK_BIT;
- else
+ } else {
return 1;
+ }
}
};
VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
instance->node = this;
instance->instance = p_instance;
return instance;
}
+
VisualScriptWhile::VisualScriptWhile() {
}
@@ -349,52 +326,48 @@ VisualScriptWhile::VisualScriptWhile() {
//////////////////////////////////////////
int VisualScriptIterator::get_output_sequence_port_count() const {
-
return 2;
}
bool VisualScriptIterator::has_input_sequence_port() const {
-
return true;
}
int VisualScriptIterator::get_input_value_port_count() const {
-
return 1;
}
-int VisualScriptIterator::get_output_value_port_count() const {
+int VisualScriptIterator::get_output_value_port_count() const {
return 1;
}
String VisualScriptIterator::get_output_sequence_port_text(int p_port) const {
-
- if (p_port == 0)
+ if (p_port == 0) {
return "each";
- else
+ } else {
return "exit";
+ }
}
PropertyInfo VisualScriptIterator::get_input_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "input";
pinfo.type = Variant::NIL;
return pinfo;
}
+
PropertyInfo VisualScriptIterator::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "elem";
pinfo.type = Variant::NIL;
return pinfo;
}
-String VisualScriptIterator::get_caption() const {
+String VisualScriptIterator::get_caption() const {
return "Iterator";
}
String VisualScriptIterator::get_text() const {
-
return "for (elem) in (input): ";
}
@@ -410,26 +383,26 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
p_working_mem[0] = *p_inputs[0];
bool valid;
bool can_iter = p_inputs[0]->iter_init(p_working_mem[1], valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Input type not iterable: ") + Variant::get_type_name(p_inputs[0]->get_type());
return 0;
}
- if (!can_iter)
+ if (!can_iter) {
return 1; //nothing to iterate
+ }
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid");
return 0;
}
@@ -440,18 +413,19 @@ public:
bool can_iter = p_working_mem[0].iter_next(p_working_mem[1], valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid: ") + Variant::get_type_name(p_inputs[0]->get_type());
return 0;
}
- if (!can_iter)
+ if (!can_iter) {
return 1; //nothing to iterate
+ }
*p_outputs[0] = p_working_mem[0].iter_get(p_working_mem[1], valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Iterator became invalid");
return 0;
}
@@ -462,7 +436,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
instance->node = this;
instance->instance = p_instance;
@@ -477,62 +450,56 @@ VisualScriptIterator::VisualScriptIterator() {
//////////////////////////////////////////
int VisualScriptSequence::get_output_sequence_port_count() const {
-
return steps;
}
bool VisualScriptSequence::has_input_sequence_port() const {
-
return true;
}
int VisualScriptSequence::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptSequence::get_output_value_port_count() const {
+int VisualScriptSequence::get_output_value_port_count() const {
return 1;
}
String VisualScriptSequence::get_output_sequence_port_text(int p_port) const {
-
return itos(p_port + 1);
}
PropertyInfo VisualScriptSequence::get_input_value_port_info(int p_idx) const {
return PropertyInfo();
}
+
PropertyInfo VisualScriptSequence::get_output_value_port_info(int p_idx) const {
return PropertyInfo(Variant::INT, "current");
}
-String VisualScriptSequence::get_caption() const {
+String VisualScriptSequence::get_caption() const {
return "Sequence";
}
String VisualScriptSequence::get_text() const {
-
return "in order: ";
}
void VisualScriptSequence::set_steps(int p_steps) {
-
ERR_FAIL_COND(p_steps < 1);
- if (steps == p_steps)
+ if (steps == p_steps) {
return;
+ }
steps = p_steps;
ports_changed_notify();
}
int VisualScriptSequence::get_steps() const {
-
return steps;
}
void VisualScriptSequence::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_steps", "steps"), &VisualScriptSequence::set_steps);
ClassDB::bind_method(D_METHOD("get_steps"), &VisualScriptSequence::get_steps);
@@ -549,10 +516,8 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_BEGIN_SEQUENCE) {
-
p_working_mem[0] = 0;
}
@@ -560,9 +525,9 @@ public:
*p_outputs[0] = step;
- if (step + 1 == steps)
+ if (step + 1 == steps) {
return step;
- else {
+ } else {
p_working_mem[0] = step + 1;
return step | STEP_FLAG_PUSH_STACK_BIT;
}
@@ -570,15 +535,14 @@ public:
};
VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
instance->node = this;
instance->instance = p_instance;
instance->steps = steps;
return instance;
}
-VisualScriptSequence::VisualScriptSequence() {
+VisualScriptSequence::VisualScriptSequence() {
steps = 1;
}
@@ -587,52 +551,46 @@ VisualScriptSequence::VisualScriptSequence() {
//////////////////////////////////////////
int VisualScriptSwitch::get_output_sequence_port_count() const {
-
return case_values.size() + 1;
}
bool VisualScriptSwitch::has_input_sequence_port() const {
-
return true;
}
int VisualScriptSwitch::get_input_value_port_count() const {
-
return case_values.size() + 1;
}
-int VisualScriptSwitch::get_output_value_port_count() const {
+int VisualScriptSwitch::get_output_value_port_count() const {
return 0;
}
String VisualScriptSwitch::get_output_sequence_port_text(int p_port) const {
-
- if (p_port == case_values.size())
+ if (p_port == case_values.size()) {
return "done";
+ }
return String();
}
PropertyInfo VisualScriptSwitch::get_input_value_port_info(int p_idx) const {
-
if (p_idx < case_values.size()) {
return PropertyInfo(case_values[p_idx].type, " =");
- } else
+ } else {
return PropertyInfo(Variant::NIL, "input");
+ }
}
PropertyInfo VisualScriptSwitch::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptSwitch::get_caption() const {
-
return "Switch";
}
String VisualScriptSwitch::get_text() const {
-
return "'input' is:";
}
@@ -645,14 +603,12 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_CONTINUE_SEQUENCE) {
return case_count; //exit
}
for (int i = 0; i < case_count; i++) {
-
if (*p_inputs[i] == *p_inputs[case_count]) {
return i | STEP_FLAG_PUSH_STACK_BIT;
}
@@ -663,7 +619,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
instance->instance = p_instance;
instance->case_count = case_values.size();
@@ -671,21 +626,19 @@ VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_i
}
bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value) {
-
if (String(p_name) == "case_count") {
case_values.resize(p_value);
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
return true;
}
if (String(p_name).begins_with("case/")) {
-
int idx = String(p_name).get_slice("/", 1).to_int();
ERR_FAIL_INDEX_V(idx, case_values.size(), false);
case_values.write[idx].type = Variant::Type(int(p_value));
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
return true;
@@ -695,14 +648,12 @@ bool VisualScriptSwitch::_set(const StringName &p_name, const Variant &p_value)
}
bool VisualScriptSwitch::_get(const StringName &p_name, Variant &r_ret) const {
-
if (String(p_name) == "case_count") {
r_ret = case_values.size();
return true;
}
if (String(p_name).begins_with("case/")) {
-
int idx = String(p_name).get_slice("/", 1).to_int();
ERR_FAIL_INDEX_V(idx, case_values.size(), false);
@@ -712,8 +663,8 @@ bool VisualScriptSwitch::_get(const StringName &p_name, Variant &r_ret) const {
return false;
}
-void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
+void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "case_count", PROPERTY_HINT_RANGE, "0,128"));
String argt = "Any";
@@ -726,6 +677,10 @@ void VisualScriptSwitch::_get_property_list(List<PropertyInfo> *p_list) const {
}
}
+void VisualScriptSwitch::reset_state() {
+ case_values.clear();
+}
+
void VisualScriptSwitch::_bind_methods() {
}
@@ -737,83 +692,74 @@ VisualScriptSwitch::VisualScriptSwitch() {
//////////////////////////////////////////
int VisualScriptTypeCast::get_output_sequence_port_count() const {
-
return 2;
}
bool VisualScriptTypeCast::has_input_sequence_port() const {
-
return true;
}
int VisualScriptTypeCast::get_input_value_port_count() const {
-
return 1;
}
-int VisualScriptTypeCast::get_output_value_port_count() const {
+int VisualScriptTypeCast::get_output_value_port_count() const {
return 1;
}
String VisualScriptTypeCast::get_output_sequence_port_text(int p_port) const {
-
return p_port == 0 ? "yes" : "no";
}
PropertyInfo VisualScriptTypeCast::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::OBJECT, "instance");
}
PropertyInfo VisualScriptTypeCast::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::OBJECT, "", PROPERTY_HINT_TYPE_STRING, get_base_type());
}
String VisualScriptTypeCast::get_caption() const {
-
return "Type Cast";
}
String VisualScriptTypeCast::get_text() const {
-
- if (script != String())
+ if (script != String()) {
return "Is " + script.get_file() + "?";
- else
+ } else {
return "Is " + base_type + "?";
+ }
}
void VisualScriptTypeCast::set_base_type(const StringName &p_type) {
-
- if (base_type == p_type)
+ if (base_type == p_type) {
return;
+ }
base_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptTypeCast::get_base_type() const {
-
return base_type;
}
void VisualScriptTypeCast::set_base_script(const String &p_path) {
-
- if (script == p_path)
+ if (script == p_path) {
return;
+ }
script = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-String VisualScriptTypeCast::get_base_script() const {
+String VisualScriptTypeCast::get_base_script() const {
return script;
}
VisualScriptTypeCast::TypeGuess VisualScriptTypeCast::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
TypeGuess tg;
tg.type = Variant::OBJECT;
if (script != String()) {
@@ -836,20 +782,18 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Object *obj = *p_inputs[0];
*p_outputs[0] = Variant();
if (!obj) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Instance is null";
return 0;
}
if (script != String()) {
-
Ref<Script> obj_script = obj->get_script();
if (!obj_script.is_valid()) {
return 1; //well, definitely not the script because object we got has no script.
@@ -861,13 +805,12 @@ public:
}
Ref<Script> cast_script = Ref<Resource>(ResourceCache::get(script));
if (!cast_script.is_valid()) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Script path is not a script: " + script;
return 1;
}
while (obj_script.is_valid()) {
-
if (cast_script == obj_script) {
*p_outputs[0] = *p_inputs[0]; //copy
return 0; // it is the script, yey
@@ -882,13 +825,13 @@ public:
if (ClassDB::is_parent_class(obj->get_class_name(), base_type)) {
*p_outputs[0] = *p_inputs[0]; //copy
return 0;
- } else
+ } else {
return 1;
+ }
}
};
VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
instance->instance = p_instance;
instance->base_type = base_type;
@@ -897,7 +840,6 @@ VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p
}
void VisualScriptTypeCast::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base_type", "type"), &VisualScriptTypeCast::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptTypeCast::get_base_type);
@@ -911,8 +853,9 @@ void VisualScriptTypeCast::_bind_methods() {
String script_ext_hint;
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
- if (script_ext_hint != String())
+ if (script_ext_hint != String()) {
script_ext_hint += ",";
+ }
script_ext_hint += "*." + E->get();
}
@@ -921,12 +864,10 @@ void VisualScriptTypeCast::_bind_methods() {
}
VisualScriptTypeCast::VisualScriptTypeCast() {
-
base_type = "Object";
}
void register_visual_script_flow_control_nodes() {
-
VisualScriptLanguage::singleton->add_register_func("flow_control/return", create_return_node<false>);
VisualScriptLanguage::singleton->add_register_func("flow_control/return_with_value", create_return_node<true>);
VisualScriptLanguage::singleton->add_register_func("flow_control/condition", create_node_generic<VisualScriptCondition>);
@@ -934,6 +875,6 @@ void register_visual_script_flow_control_nodes() {
VisualScriptLanguage::singleton->add_register_func("flow_control/iterator", create_node_generic<VisualScriptIterator>);
VisualScriptLanguage::singleton->add_register_func("flow_control/sequence", create_node_generic<VisualScriptSequence>);
VisualScriptLanguage::singleton->add_register_func("flow_control/switch", create_node_generic<VisualScriptSwitch>);
- //VisualScriptLanguage::singleton->add_register_func("flow_control/input_filter", create_node_generic<VisualScriptInputFilter>);
+ //VisualScriptLanguage::singleton->add_register_func("flow_control/input", create_node_generic<VisualScriptInputFilter>);
VisualScriptLanguage::singleton->add_register_func("flow_control/type_cast", create_node_generic<VisualScriptTypeCast>);
}
diff --git a/modules/visual_script/visual_script_flow_control.h b/modules/visual_script/visual_script_flow_control.h
index 8597d051db..d9c4dedafd 100644
--- a/modules/visual_script/visual_script_flow_control.h
+++ b/modules/visual_script/visual_script_flow_control.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptReturn : public VisualScriptNode {
-
GDCLASS(VisualScriptReturn, VisualScriptNode);
Variant::Type type;
@@ -44,20 +43,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void set_return_type(Variant::Type);
Variant::Type get_return_type() const;
@@ -65,97 +64,93 @@ public:
void set_enable_return_value(bool p_enable);
bool is_return_value_enabled() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptReturn();
};
class VisualScriptCondition : public VisualScriptNode {
-
GDCLASS(VisualScriptCondition, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptCondition();
};
class VisualScriptWhile : public VisualScriptNode {
-
GDCLASS(VisualScriptWhile, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptWhile();
};
class VisualScriptIterator : public VisualScriptNode {
-
GDCLASS(VisualScriptIterator, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIterator();
};
class VisualScriptSequence : public VisualScriptNode {
-
GDCLASS(VisualScriptSequence, VisualScriptNode);
int steps;
@@ -164,31 +159,30 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void set_steps(int p_steps);
int get_steps() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSequence();
};
class VisualScriptSwitch : public VisualScriptNode {
-
GDCLASS(VisualScriptSwitch, VisualScriptNode);
struct Case {
@@ -208,29 +202,30 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual void reset_state() override;
- virtual String get_output_sequence_port_text(int p_port) const;
- virtual bool has_mixed_input_and_sequence_ports() const { return true; }
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
+ virtual bool has_mixed_input_and_sequence_ports() const override { return true; }
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
+
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSwitch();
};
class VisualScriptTypeCast : public VisualScriptNode {
-
GDCLASS(VisualScriptTypeCast, VisualScriptNode);
StringName base_type;
@@ -240,20 +235,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -261,9 +256,9 @@ public:
void set_base_script(const String &p_path);
String get_base_script() const;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptTypeCast();
};
diff --git a/modules/visual_script/visual_script_func_nodes.cpp b/modules/visual_script/visual_script_func_nodes.cpp
index 63c36ae431..b5aacb0506 100644
--- a/modules/visual_script/visual_script_func_nodes.cpp
+++ b/modules/visual_script/visual_script_func_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,7 +30,7 @@
#include "visual_script_func_nodes.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "core/io/resource_loader.h"
#include "core/os/os.h"
#include "scene/main/node.h"
@@ -42,95 +42,102 @@
//////////////////////////////////////////
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
-
- if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)))
+ if ((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function))) {
return 0;
- else
+ } else {
return 1;
+ }
}
bool VisualScriptFunctionCall::has_input_sequence_port() const {
-
- return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_method_const(basic_type, function)));
+ return !((method_cache.flags & METHOD_FLAG_CONST && call_mode != CALL_MODE_INSTANCE) || (call_mode == CALL_MODE_BASIC_TYPE && Variant::is_builtin_method_const(basic_type, function)));
}
#ifdef TOOLS_ENABLED
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
-
- if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
- return NULL;
+ if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) {
+ return nullptr;
+ }
Ref<Script> scr = p_current_node->get_script();
- if (scr.is_valid() && scr == script)
+ if (scr.is_valid() && scr == script) {
return p_current_node;
+ }
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
- if (n)
+ if (n) {
return n;
+ }
}
- return NULL;
+ return nullptr;
}
#endif
Node *VisualScriptFunctionCall::_get_base_node() const {
-
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
- return NULL;
+ if (!script.is_valid()) {
+ return nullptr;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
- return NULL;
+ if (!scene_tree) {
+ return nullptr;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
- return NULL;
+ if (!edited_scene) {
+ return nullptr;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
- return NULL;
+ if (!script_node) {
+ return nullptr;
+ }
- if (!script_node->has_node(base_path))
- return NULL;
+ if (!script_node->has_node(base_path)) {
+ return nullptr;
+ }
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
- return NULL;
+ return nullptr;
#endif
}
StringName VisualScriptFunctionCall::_get_base_type() const {
-
- if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
+ if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
return get_visual_script()->get_instance_base_type();
- else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
- if (path)
+ if (path) {
return path->get_class();
+ }
}
return base_type;
}
int VisualScriptFunctionCall::get_input_value_port_count() const {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
- Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
+ Vector<Variant::Type> types;
+ int argc = Variant::get_builtin_method_argument_count(basic_type, function);
+ for (int i = 0; i < argc; i++) {
+ types.push_back(Variant::get_builtin_method_argument_type(basic_type, function, i));
+ }
return types.size() + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) + 1;
} else {
-
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
int defaulted_args = mb->get_argument_count() < use_default_args ? mb->get_argument_count() : use_default_args;
@@ -141,12 +148,10 @@ int VisualScriptFunctionCall::get_input_value_port_count() const {
return method_cache.arguments.size() + (call_mode == CALL_MODE_INSTANCE ? 1 : 0) + (rpc_call_mode >= RPC_RELIABLE_TO_ID ? 1 : 0) - defaulted_args;
}
}
-int VisualScriptFunctionCall::get_output_value_port_count() const {
+int VisualScriptFunctionCall::get_output_value_port_count() const {
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
- bool returns = false;
- Variant::get_method_return_type(basic_type, function, &returns);
+ bool returns = Variant::has_builtin_method_return_value(basic_type, function);
return returns ? 1 : 0;
} else {
@@ -154,8 +159,9 @@ int VisualScriptFunctionCall::get_output_value_port_count() const {
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
ret = mb->has_return() ? 1 : 0;
- } else
+ } else {
ret = 1; //it is assumed that script always returns something
+ }
if (call_mode == CALL_MODE_INSTANCE) {
ret++;
@@ -166,12 +172,10 @@ int VisualScriptFunctionCall::get_output_value_port_count() const {
}
String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const {
-
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
if (p_idx == 0) {
PropertyInfo pi;
@@ -184,7 +188,6 @@ PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) cons
}
if (rpc_call_mode >= RPC_RELIABLE_TO_ID) {
-
if (p_idx == 0) {
return PropertyInfo(Variant::INT, "peer_id");
} else {
@@ -195,13 +198,8 @@ PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) cons
#ifdef DEBUG_METHODS_ENABLED
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
- Vector<StringName> names = Variant::get_method_argument_names(basic_type, function);
- Vector<Variant::Type> types = Variant::get_method_argument_types(basic_type, function);
- return PropertyInfo(types[p_idx], names[p_idx]);
-
+ return PropertyInfo(Variant::get_builtin_method_argument_type(basic_type, function, p_idx), Variant::get_builtin_method_argument_name(basic_type, function, p_idx));
} else {
-
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
return mb->get_argument_info(p_idx);
@@ -219,14 +217,11 @@ PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) cons
}
PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const {
-
#ifdef DEBUG_METHODS_ENABLED
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
- return PropertyInfo(Variant::get_method_return_type(basic_type, function), "");
+ return PropertyInfo(Variant::get_builtin_method_return_type(basic_type, function), "");
} else {
-
if (call_mode == CALL_MODE_INSTANCE) {
if (p_idx == 0) {
return PropertyInfo(Variant::OBJECT, "pass", PROPERTY_HINT_TYPE_STRING, get_base_type());
@@ -239,7 +234,6 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
/*MethodBind *mb = ClassDB::get_method(_get_base_type(),function);
if (mb) {
-
ret = mb->get_argument_info(-1);
} else {*/
@@ -260,20 +254,21 @@ PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) con
}
String VisualScriptFunctionCall::get_caption() const {
- if (call_mode == CALL_MODE_SELF)
+ if (call_mode == CALL_MODE_SELF) {
return " " + String(function) + "()";
- if (call_mode == CALL_MODE_SINGLETON)
+ }
+ if (call_mode == CALL_MODE_SINGLETON) {
return String(singleton) + ":" + String(function) + "()";
- else if (call_mode == CALL_MODE_BASIC_TYPE)
+ } else if (call_mode == CALL_MODE_BASIC_TYPE) {
return Variant::get_type_name(basic_type) + "." + String(function) + "()";
- else if (call_mode == CALL_MODE_NODE_PATH)
+ } else if (call_mode == CALL_MODE_NODE_PATH) {
return " [" + String(base_path.simplified()) + "]." + String(function) + "()";
- else
+ } else {
return " " + base_type + "." + String(function) + "()";
+ }
}
String VisualScriptFunctionCall::get_text() const {
-
if (rpc_call_mode) {
return "RPC";
}
@@ -281,54 +276,51 @@ String VisualScriptFunctionCall::get_text() const {
}
void VisualScriptFunctionCall::set_basic_type(Variant::Type p_type) {
-
- if (basic_type == p_type)
+ if (basic_type == p_type) {
return;
+ }
basic_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
Variant::Type VisualScriptFunctionCall::get_basic_type() const {
-
return basic_type;
}
void VisualScriptFunctionCall::set_base_type(const StringName &p_type) {
-
- if (base_type == p_type)
+ if (base_type == p_type) {
return;
+ }
base_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptFunctionCall::get_base_type() const {
-
return base_type;
}
void VisualScriptFunctionCall::set_base_script(const String &p_path) {
-
- if (base_script == p_path)
+ if (base_script == p_path) {
return;
+ }
base_script = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
String VisualScriptFunctionCall::get_base_script() const {
-
return base_script;
}
void VisualScriptFunctionCall::set_singleton(const StringName &p_type) {
-
- if (singleton == p_type)
+ if (singleton == p_type) {
return;
+ }
singleton = p_type;
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
@@ -336,12 +328,11 @@ void VisualScriptFunctionCall::set_singleton(const StringName &p_type) {
base_type = obj->get_class();
}
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptFunctionCall::get_singleton() const {
-
return singleton;
}
@@ -350,7 +341,6 @@ void VisualScriptFunctionCall::_update_method_cache() {
Ref<Script> script;
if (call_mode == CALL_MODE_NODE_PATH) {
-
Node *node = _get_base_node();
if (node) {
type = node->get_class();
@@ -358,7 +348,6 @@ void VisualScriptFunctionCall::_update_method_cache() {
script = node->get_script();
}
} else if (call_mode == CALL_MODE_SELF) {
-
if (get_visual_script().is_valid()) {
type = get_visual_script()->get_instance_base_type();
base_type = type; //cache, too
@@ -366,7 +355,6 @@ void VisualScriptFunctionCall::_update_method_cache() {
}
} else if (call_mode == CALL_MODE_SINGLETON) {
-
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
if (obj) {
type = obj->get_class();
@@ -374,17 +362,13 @@ void VisualScriptFunctionCall::_update_method_cache() {
}
} else if (call_mode == CALL_MODE_INSTANCE) {
-
type = base_type;
if (base_script != String()) {
-
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
script = Ref<Resource>(ResourceCache::get(base_script));
} else {
return;
@@ -421,99 +405,93 @@ void VisualScriptFunctionCall::_update_method_cache() {
}
}
} else if (script.is_valid() && script->has_method(function)) {
-
method_cache = script->get_method_info(function);
use_default_args = method_cache.default_arguments.size();
}
}
void VisualScriptFunctionCall::set_function(const StringName &p_type) {
-
- if (function == p_type)
+ if (function == p_type) {
return;
+ }
function = p_type;
if (call_mode == CALL_MODE_BASIC_TYPE) {
- use_default_args = Variant::get_method_default_arguments(basic_type, function).size();
+ use_default_args = Variant::get_builtin_method_default_arguments(basic_type, function).size();
} else {
//update all caches
_update_method_cache();
}
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-StringName VisualScriptFunctionCall::get_function() const {
+StringName VisualScriptFunctionCall::get_function() const {
return function;
}
void VisualScriptFunctionCall::set_base_path(const NodePath &p_type) {
-
- if (base_path == p_type)
+ if (base_path == p_type) {
return;
+ }
base_path = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
NodePath VisualScriptFunctionCall::get_base_path() const {
-
return base_path;
}
void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) {
-
- if (call_mode == p_mode)
+ if (call_mode == p_mode) {
return;
+ }
call_mode = p_mode;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
+VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
return call_mode;
}
void VisualScriptFunctionCall::set_use_default_args(int p_amount) {
-
- if (use_default_args == p_amount)
+ if (use_default_args == p_amount) {
return;
+ }
use_default_args = p_amount;
ports_changed_notify();
}
void VisualScriptFunctionCall::set_rpc_call_mode(VisualScriptFunctionCall::RPCCallMode p_mode) {
-
- if (rpc_call_mode == p_mode)
+ if (rpc_call_mode == p_mode) {
return;
+ }
rpc_call_mode = p_mode;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
VisualScriptFunctionCall::RPCCallMode VisualScriptFunctionCall::get_rpc_call_mode() const {
-
return rpc_call_mode;
}
int VisualScriptFunctionCall::get_use_default_args() const {
-
return use_default_args;
}
void VisualScriptFunctionCall::set_validate(bool p_amount) {
-
validate = p_amount;
}
bool VisualScriptFunctionCall::get_validate() const {
-
return validate;
}
@@ -523,12 +501,10 @@ void VisualScriptFunctionCall::_set_argument_cache(const Dictionary &p_cache) {
}
Dictionary VisualScriptFunctionCall::_get_argument_cache() const {
-
return method_cache;
}
void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const {
-
if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
@@ -556,8 +532,9 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
property.hint = PROPERTY_HINT_ENUM;
String sl;
for (List<Engine::Singleton>::Element *E = names.front(); E; E = E->next()) {
- if (sl != String())
+ if (sl != String()) {
sl += ",";
+ }
sl += E->get().name;
}
property.hint_string = sl;
@@ -568,7 +545,6 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
-
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string = bnode->get_path(); //convert to loong string
@@ -577,9 +553,7 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
if (property.name == "function") {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
property.hint = PROPERTY_HINT_METHOD_OF_VARIANT_TYPE;
property.hint_string = Variant::get_type_name(basic_type);
@@ -587,13 +561,11 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
property.hint_string = itos(get_visual_script()->get_instance_id());
} else if (call_mode == CALL_MODE_SINGLETON) {
-
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
if (obj) {
property.hint = PROPERTY_HINT_METHOD_OF_INSTANCE;
property.hint_string = itos(obj->get_instance_id());
} else {
-
property.hint = PROPERTY_HINT_METHOD_OF_BASE_TYPE;
property.hint_string = base_type; //should be cached
}
@@ -603,15 +575,12 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
if (base_script != String()) {
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
if (script.is_valid()) {
-
property.hint = PROPERTY_HINT_METHOD_OF_SCRIPT;
property.hint_string = itos(script->get_instance_id());
}
@@ -631,18 +600,15 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
if (property.name == "use_default_args") {
-
property.hint = PROPERTY_HINT_RANGE;
int mc = 0;
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
- mc = Variant::get_method_default_arguments(basic_type, function).size();
+ mc = Variant::get_builtin_method_default_arguments(basic_type, function).size();
} else {
MethodBind *mb = ClassDB::get_method(_get_base_type(), function);
if (mb) {
-
mc = mb->get_default_argument_count();
}
}
@@ -650,7 +616,6 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
if (mc == 0) {
property.usage = 0; //do not show
} else {
-
property.hint_string = "0," + itos(mc) + ",1";
}
}
@@ -663,7 +628,6 @@ void VisualScriptFunctionCall::_validate_property(PropertyInfo &property) const
}
void VisualScriptFunctionCall::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptFunctionCall::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptFunctionCall::get_base_type);
@@ -699,8 +663,9 @@ void VisualScriptFunctionCall::_bind_methods() {
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0)
+ if (i > 0) {
bt += ",";
+ }
bt += Variant::get_type_name(Variant::Type(i));
}
@@ -712,8 +677,9 @@ void VisualScriptFunctionCall::_bind_methods() {
String script_ext_hint;
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
- if (script_ext_hint != String())
+ if (script_ext_hint != String()) {
script_ext_hint += ",";
+ }
script_ext_hint += "*." + E->get();
}
@@ -761,13 +727,14 @@ public:
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
_FORCE_INLINE_ bool call_rpc(Object *p_base, const Variant **p_args, int p_argcount) {
-
- if (!p_base)
+ if (!p_base) {
return false;
+ }
Node *node = Object::cast_to<Node>(p_base);
- if (!node)
+ if (!node) {
return false;
+ }
int to_id = 0;
bool reliable = true;
@@ -788,12 +755,9 @@ public:
return true;
}
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
switch (call_mode) {
-
case VisualScriptFunctionCall::CALL_MODE_SELF: {
-
Object *object = instance->get_owner_ptr();
if (rpc_mode) {
@@ -805,17 +769,16 @@ public:
}
} break;
case VisualScriptFunctionCall::CALL_MODE_NODE_PATH: {
-
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = node->get_node(node_path);
if (!another) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
@@ -831,7 +794,6 @@ public:
} break;
case VisualScriptFunctionCall::CALL_MODE_INSTANCE:
case VisualScriptFunctionCall::CALL_MODE_BASIC_TYPE: {
-
Variant v = *p_inputs[0];
if (rpc_mode) {
@@ -842,19 +804,21 @@ public:
} else if (returns) {
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
if (returns >= 2) {
- *p_outputs[1] = v.call(function, p_inputs + 1, input_args, r_error);
+ v.call(function, p_inputs + 1, input_args, *p_outputs[1], r_error);
} else if (returns == 1) {
- v.call(function, p_inputs + 1, input_args, r_error);
+ Variant ret;
+ v.call(function, p_inputs + 1, input_args, ret, r_error);
} else {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid returns count for call_mode == CALL_MODE_INSTANCE";
return 0;
}
} else {
- *p_outputs[0] = v.call(function, p_inputs + 1, input_args, r_error);
+ v.call(function, p_inputs + 1, input_args, *p_outputs[0], r_error);
}
} else {
- v.call(function, p_inputs + 1, input_args, r_error);
+ Variant ret;
+ v.call(function, p_inputs + 1, input_args, ret, r_error);
}
if (call_mode == VisualScriptFunctionCall::CALL_MODE_INSTANCE) {
@@ -863,10 +827,9 @@ public:
} break;
case VisualScriptFunctionCall::CALL_MODE_SINGLETON: {
-
Object *object = Engine::get_singleton()->get_singleton_object(singleton);
if (!object) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid singleton name: '" + String(singleton) + "'";
return 0;
}
@@ -882,9 +845,8 @@ public:
}
if (!validate) {
-
//ignore call errors if validation is disabled
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
r_error_str = String();
}
@@ -893,7 +855,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptFunctionCall::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceFunctionCall *instance = memnew(VisualScriptNodeInstanceFunctionCall);
instance->node = this;
instance->instance = p_instance;
@@ -909,7 +870,6 @@ VisualScriptNodeInstance *VisualScriptFunctionCall::instance(VisualScriptInstanc
}
VisualScriptFunctionCall::TypeGuess VisualScriptFunctionCall::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) {
return p_inputs[0];
}
@@ -918,7 +878,6 @@ VisualScriptFunctionCall::TypeGuess VisualScriptFunctionCall::guess_output_type(
}
VisualScriptFunctionCall::VisualScriptFunctionCall() {
-
validate = true;
call_mode = CALL_MODE_SELF;
basic_type = Variant::NIL;
@@ -929,7 +888,6 @@ VisualScriptFunctionCall::VisualScriptFunctionCall() {
template <VisualScriptFunctionCall::CallMode cmode>
static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
-
Ref<VisualScriptFunctionCall> node;
node.instance();
node->set_call_mode(cmode);
@@ -941,87 +899,85 @@ static Ref<VisualScriptNode> create_function_call_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptPropertySet::get_output_sequence_port_count() const {
-
return call_mode != CALL_MODE_BASIC_TYPE ? 1 : 0;
}
bool VisualScriptPropertySet::has_input_sequence_port() const {
-
return call_mode != CALL_MODE_BASIC_TYPE;
}
Node *VisualScriptPropertySet::_get_base_node() const {
-
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
- return NULL;
+ if (!script.is_valid()) {
+ return nullptr;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
- return NULL;
+ if (!scene_tree) {
+ return nullptr;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
- return NULL;
+ if (!edited_scene) {
+ return nullptr;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
- return NULL;
+ if (!script_node) {
+ return nullptr;
+ }
- if (!script_node->has_node(base_path))
- return NULL;
+ if (!script_node->has_node(base_path)) {
+ return nullptr;
+ }
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
- return NULL;
+ return nullptr;
#endif
}
StringName VisualScriptPropertySet::_get_base_type() const {
-
- if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
+ if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
return get_visual_script()->get_instance_base_type();
- else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
- if (path)
+ if (path) {
return path->get_class();
+ }
}
return base_type;
}
int VisualScriptPropertySet::get_input_value_port_count() const {
-
int pc = (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 2 : 1;
return pc;
}
-int VisualScriptPropertySet::get_output_value_port_count() const {
+int VisualScriptPropertySet::get_output_value_port_count() const {
return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0;
}
String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
void VisualScriptPropertySet::_adjust_input_index(PropertyInfo &pinfo) const {
-
if (index != StringName()) {
-
Variant v;
- Variant::CallError ce;
- v = Variant::construct(pinfo.type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(pinfo.type, v, nullptr, 0, ce);
Variant i = v.get(index);
pinfo.type = i.get_type();
}
@@ -1065,7 +1021,6 @@ PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) cons
}
String VisualScriptPropertySet::get_caption() const {
-
static const char *opname[ASSIGN_OP_MAX] = {
"Set", "Add", "Subtract", "Multiply", "Divide", "Mod", "ShiftLeft", "ShiftRight", "BitAnd", "BitOr", "BitXor"
};
@@ -1079,7 +1034,6 @@ String VisualScriptPropertySet::get_caption() const {
}
String VisualScriptPropertySet::get_text() const {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
return String("On ") + Variant::get_type_name(basic_type);
}
@@ -1096,99 +1050,91 @@ String VisualScriptPropertySet::get_text() const {
void VisualScriptPropertySet::_update_base_type() {
//cache it because this information may not be available on load
if (call_mode == CALL_MODE_NODE_PATH) {
-
Node *node = _get_base_node();
if (node) {
base_type = node->get_class();
}
} else if (call_mode == CALL_MODE_SELF) {
-
if (get_visual_script().is_valid()) {
base_type = get_visual_script()->get_instance_base_type();
}
}
}
-void VisualScriptPropertySet::set_basic_type(Variant::Type p_type) {
- if (basic_type == p_type)
+void VisualScriptPropertySet::set_basic_type(Variant::Type p_type) {
+ if (basic_type == p_type) {
return;
+ }
basic_type = p_type;
- _change_notify();
+ notify_property_list_changed();
_update_base_type();
ports_changed_notify();
}
Variant::Type VisualScriptPropertySet::get_basic_type() const {
-
return basic_type;
}
void VisualScriptPropertySet::set_base_type(const StringName &p_type) {
-
- if (base_type == p_type)
+ if (base_type == p_type) {
return;
+ }
base_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptPropertySet::get_base_type() const {
-
return base_type;
}
void VisualScriptPropertySet::set_base_script(const String &p_path) {
-
- if (base_script == p_path)
+ if (base_script == p_path) {
return;
+ }
base_script = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
String VisualScriptPropertySet::get_base_script() const {
-
return base_script;
}
void VisualScriptPropertySet::_update_cache() {
-
- if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop()))
+ if (!Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop())) {
return;
+ }
- if (!Engine::get_singleton()->is_editor_hint()) //only update cache if editor exists, it's pointless otherwise
+ if (!Engine::get_singleton()->is_editor_hint()) { //only update cache if editor exists, it's pointless otherwise
return;
+ }
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
//not super efficient..
Variant v;
- Variant::CallError ce;
- v = Variant::construct(basic_type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(basic_type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
if (E->get().name == property) {
-
type_cache = E->get();
}
}
} else {
-
StringName type;
Ref<Script> script;
- Node *node = NULL;
+ Node *node = nullptr;
if (call_mode == CALL_MODE_NODE_PATH) {
-
node = _get_base_node();
if (node) {
type = node->get_class();
@@ -1196,24 +1142,19 @@ void VisualScriptPropertySet::_update_cache() {
script = node->get_script();
}
} else if (call_mode == CALL_MODE_SELF) {
-
if (get_visual_script().is_valid()) {
type = get_visual_script()->get_instance_base_type();
base_type = type; //cache, too
script = get_visual_script();
}
} else if (call_mode == CALL_MODE_INSTANCE) {
-
type = base_type;
if (base_script != String()) {
-
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
script = Ref<Resource>(ResourceCache::get(base_script));
} else {
return;
@@ -1224,19 +1165,16 @@ void VisualScriptPropertySet::_update_cache() {
List<PropertyInfo> pinfo;
if (node) {
-
node->get_property_list(&pinfo);
} else {
ClassDB::get_property_list(type, &pinfo);
}
if (script.is_valid()) {
-
script->get_script_property_list(&pinfo);
}
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
if (E->get().name == property) {
type_cache = E->get();
return;
@@ -1246,49 +1184,48 @@ void VisualScriptPropertySet::_update_cache() {
}
void VisualScriptPropertySet::set_property(const StringName &p_type) {
-
- if (property == p_type)
+ if (property == p_type) {
return;
+ }
property = p_type;
index = StringName();
_update_cache();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-StringName VisualScriptPropertySet::get_property() const {
+StringName VisualScriptPropertySet::get_property() const {
return property;
}
void VisualScriptPropertySet::set_base_path(const NodePath &p_type) {
-
- if (base_path == p_type)
+ if (base_path == p_type) {
return;
+ }
base_path = p_type;
_update_base_type();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
NodePath VisualScriptPropertySet::get_base_path() const {
-
return base_path;
}
void VisualScriptPropertySet::set_call_mode(CallMode p_mode) {
-
- if (call_mode == p_mode)
+ if (call_mode == p_mode) {
return;
+ }
call_mode = p_mode;
_update_base_type();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
+VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
return call_mode;
}
@@ -1297,34 +1234,32 @@ void VisualScriptPropertySet::_set_type_cache(const Dictionary &p_type) {
}
Dictionary VisualScriptPropertySet::_get_type_cache() const {
-
return type_cache;
}
void VisualScriptPropertySet::set_index(const StringName &p_type) {
-
- if (index == p_type)
+ if (index == p_type) {
return;
+ }
index = p_type;
_update_cache();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptPropertySet::get_index() const {
-
return index;
}
void VisualScriptPropertySet::set_assign_op(AssignOp p_op) {
-
ERR_FAIL_INDEX(p_op, ASSIGN_OP_MAX);
- if (assign_op == p_op)
+ if (assign_op == p_op) {
return;
+ }
assign_op = p_op;
_update_cache();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -1333,7 +1268,6 @@ VisualScriptPropertySet::AssignOp VisualScriptPropertySet::get_assign_op() const
}
void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
-
if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
@@ -1356,7 +1290,6 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
-
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string = bnode->get_path(); //convert to loong string
@@ -1365,9 +1298,7 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
}
if (property.name == "property") {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE;
property.hint_string = Variant::get_type_name(basic_type);
@@ -1380,15 +1311,12 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
if (base_script != String()) {
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
if (script.is_valid()) {
-
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
property.hint_string = itos(script->get_instance_id());
}
@@ -1408,9 +1336,9 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
}
if (property.name == "index") {
-
- Variant::CallError ce;
- Variant v = Variant::construct(type_cache.type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant v;
+ Variant::construct(type_cache.type, v, nullptr, 0, ce);
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
@@ -1421,13 +1349,13 @@ void VisualScriptPropertySet::_validate_property(PropertyInfo &property) const {
property.hint = PROPERTY_HINT_ENUM;
property.hint_string = options;
property.type = Variant::STRING;
- if (options == "")
+ if (options == "") {
property.usage = 0; //hide if type has no usable index
+ }
}
}
void VisualScriptPropertySet::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertySet::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertySet::get_base_type);
@@ -1457,8 +1385,9 @@ void VisualScriptPropertySet::_bind_methods() {
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0)
+ if (i > 0) {
bt += ",";
+ }
bt += Variant::get_type_name(Variant::Type(i));
}
@@ -1470,8 +1399,9 @@ void VisualScriptPropertySet::_bind_methods() {
String script_ext_hint;
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
- if (script_ext_hint != String())
+ if (script_ext_hint != String()) {
script_ext_hint += ",";
+ }
script_ext_hint += "*." + E->get();
}
@@ -1520,14 +1450,12 @@ public:
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
_FORCE_INLINE_ void _process_get(Variant &source, const Variant &p_argument, bool &valid) {
-
if (index != StringName() && assign_op == VisualScriptPropertySet::ASSIGN_OP_NONE) {
- source.set_named(index, p_argument, &valid);
+ source.set_named(index, p_argument, valid);
} else {
-
Variant value;
if (index != StringName()) {
- value = source.get_named(index, &valid);
+ value = source.get_named(index, valid);
} else {
value = source;
}
@@ -1571,19 +1499,16 @@ public:
}
if (index != StringName()) {
- source.set_named(index, value, &valid);
+ source.set_named(index, value, valid);
} else {
source = value;
}
}
}
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
switch (call_mode) {
-
case VisualScriptPropertySet::CALL_MODE_SELF: {
-
Object *object = instance->get_owner_ptr();
bool valid;
@@ -1597,22 +1522,21 @@ public:
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + object->get_class();
}
} break;
case VisualScriptPropertySet::CALL_MODE_NODE_PATH: {
-
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = node->get_node(node_path);
if (!another) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
@@ -1620,7 +1544,6 @@ public:
bool valid;
if (needs_get) {
-
Variant value = another->get(property, &valid);
_process_get(value, *p_inputs[0], valid);
another->set(property, value, &valid);
@@ -1629,29 +1552,28 @@ public:
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set value '" + String(*p_inputs[0]) + "' on property '" + String(property) + "' of type " + another->get_class();
}
} break;
case VisualScriptPropertySet::CALL_MODE_INSTANCE:
case VisualScriptPropertySet::CALL_MODE_BASIC_TYPE: {
-
Variant v = *p_inputs[0];
bool valid;
if (needs_get) {
- Variant value = v.get_named(property, &valid);
+ Variant value = v.get_named(property, valid);
_process_get(value, *p_inputs[1], valid);
- v.set_named(property, value, &valid);
+ v.set_named(property, value, valid);
} else {
- v.set_named(property, *p_inputs[1], &valid);
+ v.set_named(property, *p_inputs[1], valid);
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set value '" + String(*p_inputs[1]) + "' (" + Variant::get_type_name(p_inputs[1]->get_type()) + ") on property '" + String(property) + "' of type " + Variant::get_type_name(v.get_type());
}
@@ -1664,7 +1586,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstancePropertySet *instance = memnew(VisualScriptNodeInstancePropertySet);
instance->node = this;
instance->instance = p_instance;
@@ -1678,15 +1599,14 @@ VisualScriptNodeInstance *VisualScriptPropertySet::instance(VisualScriptInstance
}
VisualScriptPropertySet::TypeGuess VisualScriptPropertySet::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
if (p_output == 0 && call_mode == CALL_MODE_INSTANCE) {
return p_inputs[0];
}
return VisualScriptNode::guess_output_type(p_inputs, p_output);
}
-VisualScriptPropertySet::VisualScriptPropertySet() {
+VisualScriptPropertySet::VisualScriptPropertySet() {
assign_op = ASSIGN_OP_NONE;
call_mode = CALL_MODE_SELF;
base_type = "Object";
@@ -1695,7 +1615,6 @@ VisualScriptPropertySet::VisualScriptPropertySet() {
template <VisualScriptPropertySet::CallMode cmode>
static Ref<VisualScriptNode> create_property_set_node(const String &p_name) {
-
Ref<VisualScriptPropertySet> node;
node.instance();
node->set_call_mode(cmode);
@@ -1707,94 +1626,93 @@ static Ref<VisualScriptNode> create_property_set_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptPropertyGet::get_output_sequence_port_count() const {
-
return 0; // (call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?0:1;
}
bool VisualScriptPropertyGet::has_input_sequence_port() const {
-
return false; //(call_mode==CALL_MODE_SELF || call_mode==CALL_MODE_NODE_PATH)?false:true;
}
+
void VisualScriptPropertyGet::_update_base_type() {
//cache it because this information may not be available on load
if (call_mode == CALL_MODE_NODE_PATH) {
-
Node *node = _get_base_node();
if (node) {
base_type = node->get_class();
}
} else if (call_mode == CALL_MODE_SELF) {
-
if (get_visual_script().is_valid()) {
base_type = get_visual_script()->get_instance_base_type();
}
}
}
-Node *VisualScriptPropertyGet::_get_base_node() const {
+Node *VisualScriptPropertyGet::_get_base_node() const {
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
- return NULL;
+ if (!script.is_valid()) {
+ return nullptr;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
- return NULL;
+ if (!scene_tree) {
+ return nullptr;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
- return NULL;
+ if (!edited_scene) {
+ return nullptr;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
- return NULL;
+ if (!script_node) {
+ return nullptr;
+ }
- if (!script_node->has_node(base_path))
- return NULL;
+ if (!script_node->has_node(base_path)) {
+ return nullptr;
+ }
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
- return NULL;
+ return nullptr;
#endif
}
StringName VisualScriptPropertyGet::_get_base_type() const {
-
- if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
+ if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
return get_visual_script()->get_instance_base_type();
- else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
- if (path)
+ if (path) {
return path->get_class();
+ }
}
return base_type;
}
int VisualScriptPropertyGet::get_input_value_port_count() const {
-
return (call_mode == CALL_MODE_BASIC_TYPE || call_mode == CALL_MODE_INSTANCE) ? 1 : 0;
}
-int VisualScriptPropertyGet::get_output_value_port_count() const {
+int VisualScriptPropertyGet::get_output_value_port_count() const {
return 1;
}
String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const {
-
if (call_mode == CALL_MODE_INSTANCE || call_mode == CALL_MODE_BASIC_TYPE) {
if (p_idx == 0) {
PropertyInfo pi;
@@ -1819,12 +1737,10 @@ PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) cons
}
String VisualScriptPropertyGet::get_caption() const {
-
return String("Get ") + property;
}
String VisualScriptPropertyGet::get_text() const {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
return String("On ") + Variant::get_type_name(basic_type);
}
@@ -1839,65 +1755,57 @@ String VisualScriptPropertyGet::get_text() const {
}
void VisualScriptPropertyGet::set_base_type(const StringName &p_type) {
-
- if (base_type == p_type)
+ if (base_type == p_type) {
return;
+ }
base_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptPropertyGet::get_base_type() const {
-
return base_type;
}
void VisualScriptPropertyGet::set_base_script(const String &p_path) {
-
- if (base_script == p_path)
+ if (base_script == p_path) {
return;
+ }
base_script = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
String VisualScriptPropertyGet::get_base_script() const {
-
return base_script;
}
void VisualScriptPropertyGet::_update_cache() {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
//not super efficient..
Variant v;
- Variant::CallError ce;
- v = Variant::construct(basic_type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(basic_type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
if (E->get().name == property) {
-
type_cache = E->get().type;
return;
}
}
} else {
-
StringName type;
Ref<Script> script;
- Node *node = NULL;
+ Node *node = nullptr;
if (call_mode == CALL_MODE_NODE_PATH) {
-
node = _get_base_node();
if (node) {
type = node->get_class();
@@ -1905,24 +1813,19 @@ void VisualScriptPropertyGet::_update_cache() {
script = node->get_script();
}
} else if (call_mode == CALL_MODE_SELF) {
-
if (get_visual_script().is_valid()) {
type = get_visual_script()->get_instance_base_type();
base_type = type; //cache, too
script = get_visual_script();
}
} else if (call_mode == CALL_MODE_INSTANCE) {
-
type = base_type;
if (base_script != String()) {
-
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
script = Ref<Resource>(ResourceCache::get(base_script));
} else {
return;
@@ -1942,7 +1845,6 @@ void VisualScriptPropertyGet::_update_cache() {
}
if (node) {
-
Variant prop = node->get(property, &valid);
if (valid) {
type_cache = prop.get_type();
@@ -1951,7 +1853,6 @@ void VisualScriptPropertyGet::_update_cache() {
}
if (script.is_valid()) {
-
type_ret = script->get_static_property_type(property, &valid);
if (valid) {
@@ -1963,64 +1864,62 @@ void VisualScriptPropertyGet::_update_cache() {
}
void VisualScriptPropertyGet::set_property(const StringName &p_type) {
-
- if (property == p_type)
+ if (property == p_type) {
return;
+ }
property = p_type;
_update_cache();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-StringName VisualScriptPropertyGet::get_property() const {
+StringName VisualScriptPropertyGet::get_property() const {
return property;
}
void VisualScriptPropertyGet::set_base_path(const NodePath &p_type) {
-
- if (base_path == p_type)
+ if (base_path == p_type) {
return;
+ }
base_path = p_type;
- _change_notify();
+ notify_property_list_changed();
_update_base_type();
ports_changed_notify();
}
NodePath VisualScriptPropertyGet::get_base_path() const {
-
return base_path;
}
void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) {
-
- if (call_mode == p_mode)
+ if (call_mode == p_mode) {
return;
+ }
call_mode = p_mode;
- _change_notify();
+ notify_property_list_changed();
_update_base_type();
ports_changed_notify();
}
-VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
+VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
return call_mode;
}
void VisualScriptPropertyGet::set_basic_type(Variant::Type p_type) {
-
- if (basic_type == p_type)
+ if (basic_type == p_type) {
return;
+ }
basic_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
Variant::Type VisualScriptPropertyGet::get_basic_type() const {
-
return basic_type;
}
@@ -2029,27 +1928,24 @@ void VisualScriptPropertyGet::_set_type_cache(Variant::Type p_type) {
}
Variant::Type VisualScriptPropertyGet::_get_type_cache() const {
-
return type_cache;
}
void VisualScriptPropertyGet::set_index(const StringName &p_type) {
-
- if (index == p_type)
+ if (index == p_type) {
return;
+ }
index = p_type;
_update_cache();
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptPropertyGet::get_index() const {
-
return index;
}
void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
-
if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL;
@@ -2072,7 +1968,6 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
-
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string = bnode->get_path(); //convert to loong string
@@ -2081,9 +1976,7 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
}
if (property.name == "property") {
-
if (call_mode == CALL_MODE_BASIC_TYPE) {
-
property.hint = PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE;
property.hint_string = Variant::get_type_name(basic_type);
@@ -2096,15 +1989,12 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
if (base_script != String()) {
if (!ResourceCache::has(base_script) && ScriptServer::edit_request_func) {
-
ScriptServer::edit_request_func(base_script); //make sure it's loaded
}
if (ResourceCache::has(base_script)) {
-
Ref<Script> script = Ref<Resource>(ResourceCache::get(base_script));
if (script.is_valid()) {
-
property.hint = PROPERTY_HINT_PROPERTY_OF_SCRIPT;
property.hint_string = itos(script->get_instance_id());
}
@@ -2123,9 +2013,9 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
}
if (property.name == "index") {
-
- Variant::CallError ce;
- Variant v = Variant::construct(type_cache, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant v;
+ Variant::construct(type_cache, v, nullptr, 0, ce);
List<PropertyInfo> plist;
v.get_property_list(&plist);
String options = "";
@@ -2136,13 +2026,13 @@ void VisualScriptPropertyGet::_validate_property(PropertyInfo &property) const {
property.hint = PROPERTY_HINT_ENUM;
property.hint_string = options;
property.type = Variant::STRING;
- if (options == "")
+ if (options == "") {
property.usage = 0; //hide if type has no usable index
+ }
}
}
void VisualScriptPropertyGet::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptPropertyGet::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptPropertyGet::get_base_type);
@@ -2169,8 +2059,9 @@ void VisualScriptPropertyGet::_bind_methods() {
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0)
+ if (i > 0) {
bt += ",";
+ }
bt += Variant::get_type_name(Variant::Type(i));
}
@@ -2182,8 +2073,9 @@ void VisualScriptPropertyGet::_bind_methods() {
String script_ext_hint;
for (List<String>::Element *E = script_extensions.front(); E; E = E->next()) {
- if (script_ext_hint != String())
+ if (script_ext_hint != String()) {
script_ext_hint += ",";
+ }
script_ext_hint += "." + E->get();
}
@@ -2199,6 +2091,7 @@ void VisualScriptPropertyGet::_bind_methods() {
BIND_ENUM_CONSTANT(CALL_MODE_SELF);
BIND_ENUM_CONSTANT(CALL_MODE_NODE_PATH);
BIND_ENUM_CONSTANT(CALL_MODE_INSTANCE);
+ BIND_ENUM_CONSTANT(CALL_MODE_BASIC_TYPE);
}
class VisualScriptNodeInstancePropertyGet : public VisualScriptNodeInstance {
@@ -2211,12 +2104,9 @@ public:
VisualScriptPropertyGet *node;
VisualScriptInstance *instance;
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
switch (call_mode) {
-
case VisualScriptPropertyGet::CALL_MODE_SELF: {
-
Object *object = instance->get_owner_ptr();
bool valid;
@@ -2224,27 +2114,26 @@ public:
*p_outputs[0] = object->get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Invalid index property name.");
return 0;
}
} break;
case VisualScriptPropertyGet::CALL_MODE_NODE_PATH: {
-
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Base object is not a Node!");
return 0;
}
Node *another = node->get_node(node_path);
if (!another) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Path does not lead Node!");
return 0;
}
@@ -2254,28 +2143,27 @@ public:
*p_outputs[0] = another->get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = vformat(RTR("Invalid index property name '%s' in node %s."), String(property), another->get_name());
return 0;
}
} break;
default: {
-
bool valid;
Variant v = *p_inputs[0];
*p_outputs[0] = v.get(property, &valid);
if (index != StringName()) {
- *p_outputs[0] = p_outputs[0]->get_named(index);
+ *p_outputs[0] = p_outputs[0]->get_named(index, valid);
}
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("Invalid index property name.");
}
};
@@ -2286,7 +2174,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstancePropertyGet *instance = memnew(VisualScriptNodeInstancePropertyGet);
instance->node = this;
instance->instance = p_instance;
@@ -2299,7 +2186,6 @@ VisualScriptNodeInstance *VisualScriptPropertyGet::instance(VisualScriptInstance
}
VisualScriptPropertyGet::VisualScriptPropertyGet() {
-
call_mode = CALL_MODE_SELF;
base_type = "Object";
basic_type = Variant::NIL;
@@ -2308,7 +2194,6 @@ VisualScriptPropertyGet::VisualScriptPropertyGet() {
template <VisualScriptPropertyGet::CallMode cmode>
static Ref<VisualScriptNode> create_property_get_node(const String &p_name) {
-
Ref<VisualScriptPropertyGet> node;
node.instance();
node->set_call_mode(cmode);
@@ -2320,44 +2205,40 @@ static Ref<VisualScriptNode> create_property_get_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptEmitSignal::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptEmitSignal::has_input_sequence_port() const {
-
return true;
}
int VisualScriptEmitSignal::get_input_value_port_count() const {
-
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
-
- if (!vs->has_custom_signal(name))
+ if (!vs->has_custom_signal(name)) {
return 0;
+ }
return vs->custom_signal_get_argument_count(name);
}
return 0;
}
+
int VisualScriptEmitSignal::get_output_value_port_count() const {
return 0;
}
String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const {
-
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
-
- if (!vs->has_custom_signal(name))
+ if (!vs->has_custom_signal(name)) {
return PropertyInfo();
+ }
return PropertyInfo(vs->custom_signal_get_argument_type(name, p_idx), vs->custom_signal_get_argument_name(name, p_idx));
}
@@ -2366,32 +2247,29 @@ PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptEmitSignal::get_caption() const {
-
return "Emit " + String(name);
}
void VisualScriptEmitSignal::set_signal(const StringName &p_type) {
-
- if (name == p_type)
+ if (name == p_type) {
return;
+ }
name = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-StringName VisualScriptEmitSignal::get_signal() const {
+StringName VisualScriptEmitSignal::get_signal() const {
return name;
}
void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
-
if (property.name == "signal") {
property.hint = PROPERTY_HINT_ENUM;
@@ -2399,15 +2277,14 @@ void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
-
vs->get_custom_signal_list(&sigs);
}
String ml;
for (List<StringName>::Element *E = sigs.front(); E; E = E->next()) {
-
- if (ml != String())
+ if (ml != String()) {
ml += ",";
+ }
ml += E->get();
}
@@ -2416,7 +2293,6 @@ void VisualScriptEmitSignal::_validate_property(PropertyInfo &property) const {
}
void VisualScriptEmitSignal::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_signal", "name"), &VisualScriptEmitSignal::set_signal);
ClassDB::bind_method(D_METHOD("get_signal"), &VisualScriptEmitSignal::get_signal);
@@ -2434,8 +2310,7 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Object *obj = instance->get_owner_ptr();
obj->emit_signal(name, p_inputs, argcount);
@@ -2445,7 +2320,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptEmitSignal::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceEmitSignal *instance = memnew(VisualScriptNodeInstanceEmitSignal);
instance->node = this;
instance->instance = p_instance;
@@ -2458,7 +2332,6 @@ VisualScriptEmitSignal::VisualScriptEmitSignal() {
}
static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) {
-
Vector<String> path = p_name.split("/");
ERR_FAIL_COND_V(path.size() < 4, Ref<VisualScriptNode>());
String base_type = path[2];
@@ -2470,7 +2343,6 @@ static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) {
Variant::Type type = Variant::VARIANT_MAX;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
-
if (Variant::get_type_name(Variant::Type(i)) == base_type) {
type = Variant::Type(i);
break;
@@ -2487,7 +2359,6 @@ static Ref<VisualScriptNode> create_basic_type_call_node(const String &p_name) {
}
void register_visual_script_func_nodes() {
-
VisualScriptLanguage::singleton->add_register_func("functions/call", create_node_generic<VisualScriptFunctionCall>);
VisualScriptLanguage::singleton->add_register_func("functions/set", create_node_generic<VisualScriptPropertySet>);
VisualScriptLanguage::singleton->add_register_func("functions/get", create_node_generic<VisualScriptPropertyGet>);
@@ -2497,11 +2368,11 @@ void register_visual_script_func_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/emit_signal", create_node_generic<VisualScriptEmitSignal>);
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
-
Variant::Type t = Variant::Type(i);
String type_name = Variant::get_type_name(t);
- Variant::CallError ce;
- Variant vt = Variant::construct(t, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant vt;
+ Variant::construct(t, vt, nullptr, 0, ce);
List<MethodInfo> ml;
vt.get_method_list(&ml);
diff --git a/modules/visual_script/visual_script_func_nodes.h b/modules/visual_script/visual_script_func_nodes.h
index 2dba0ae3c1..2ff9b7a981 100644
--- a/modules/visual_script/visual_script_func_nodes.h
+++ b/modules/visual_script/visual_script_func_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptFunctionCall : public VisualScriptNode {
-
GDCLASS(VisualScriptFunctionCall, VisualScriptNode);
public:
@@ -76,25 +75,25 @@ private:
Dictionary _get_argument_cache() const;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
void set_basic_type(Variant::Type p_type);
Variant::Type get_basic_type() const;
@@ -126,9 +125,9 @@ public:
void set_rpc_call_mode(RPCCallMode p_mode);
RPCCallMode get_rpc_call_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptFunctionCall();
};
@@ -137,7 +136,6 @@ VARIANT_ENUM_CAST(VisualScriptFunctionCall::CallMode);
VARIANT_ENUM_CAST(VisualScriptFunctionCall::RPCCallMode);
class VisualScriptPropertySet : public VisualScriptNode {
-
GDCLASS(VisualScriptPropertySet, VisualScriptNode);
public:
@@ -189,25 +187,25 @@ private:
void _adjust_input_index(PropertyInfo &pinfo) const;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -233,8 +231,8 @@ public:
void set_assign_op(AssignOp p_op);
AssignOp get_assign_op() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptPropertySet();
};
@@ -243,7 +241,6 @@ VARIANT_ENUM_CAST(VisualScriptPropertySet::CallMode);
VARIANT_ENUM_CAST(VisualScriptPropertySet::AssignOp);
class VisualScriptPropertyGet : public VisualScriptNode {
-
GDCLASS(VisualScriptPropertyGet, VisualScriptNode);
public:
@@ -276,25 +273,25 @@ private:
Variant::Type _get_type_cache() const;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -317,7 +314,7 @@ public:
void set_index(const StringName &p_type);
StringName get_index() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptPropertyGet();
};
@@ -325,37 +322,36 @@ public:
VARIANT_ENUM_CAST(VisualScriptPropertyGet::CallMode);
class VisualScriptEmitSignal : public VisualScriptNode {
-
GDCLASS(VisualScriptEmitSignal, VisualScriptNode);
private:
StringName name;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
+ virtual String get_caption() const override;
//virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_category() const override { return "functions"; }
void set_signal(const StringName &p_type);
StringName get_signal() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptEmitSignal();
};
diff --git a/modules/visual_script/visual_script_nodes.cpp b/modules/visual_script/visual_script_nodes.cpp
index 0a9f228b0a..fed6637acb 100644
--- a/modules/visual_script/visual_script_nodes.cpp
+++ b/modules/visual_script/visual_script_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -30,11 +30,11 @@
#include "visual_script_nodes.h"
-#include "core/engine.h"
-#include "core/global_constants.h"
-#include "core/os/input.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "core/core_constants.h"
+#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
@@ -43,13 +43,12 @@
//////////////////////////////////////////
bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value) {
-
if (p_name == "argument_count") {
-
int new_argc = p_value;
int argc = arguments.size();
- if (argc == new_argc)
+ if (argc == new_argc) {
return true;
+ }
arguments.resize(new_argc);
@@ -58,7 +57,7 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
arguments.write[i].type = Variant::NIL;
}
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("argument_")) {
@@ -66,7 +65,6 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
ERR_FAIL_INDEX_V(idx, arguments.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
-
Variant::Type new_type = Variant::Type(int(p_value));
arguments.write[idx].type = new_type;
ports_changed_notify();
@@ -75,7 +73,6 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
}
if (what == "name") {
-
arguments.write[idx].name = p_value;
ports_changed_notify();
return true;
@@ -107,7 +104,6 @@ bool VisualScriptFunction::_set(const StringName &p_name, const Variant &p_value
}
bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const {
-
if (p_name == "argument_count") {
r_ret = arguments.size();
return true;
@@ -148,8 +144,8 @@ bool VisualScriptFunction::_get(const StringName &p_name, Variant &r_ret) const
return false;
}
-void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const {
+void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "argument_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
@@ -171,35 +167,30 @@ void VisualScriptFunction::_get_property_list(List<PropertyInfo> *p_list) const
}
int VisualScriptFunction::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptFunction::has_input_sequence_port() const {
-
return false;
}
int VisualScriptFunction::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptFunction::get_output_value_port_count() const {
+int VisualScriptFunction::get_output_value_port_count() const {
return arguments.size();
}
String VisualScriptFunction::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptFunction::get_input_value_port_info(int p_idx) const {
-
ERR_FAIL_V(PropertyInfo());
}
-PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, arguments.size(), PropertyInfo());
PropertyInfo out;
out.type = arguments[p_idx].type;
@@ -210,55 +201,53 @@ PropertyInfo VisualScriptFunction::get_output_value_port_info(int p_idx) const {
}
String VisualScriptFunction::get_caption() const {
-
return "Function";
}
String VisualScriptFunction::get_text() const {
-
return get_name(); //use name as function name I guess
}
void VisualScriptFunction::add_argument(Variant::Type p_type, const String &p_name, int p_index, const PropertyHint p_hint, const String &p_hint_string) {
-
Argument arg;
arg.name = p_name;
arg.type = p_type;
arg.hint = p_hint;
arg.hint_string = p_hint_string;
- if (p_index >= 0)
+ if (p_index >= 0) {
arguments.insert(p_index, arg);
- else
+ } else {
arguments.push_back(arg);
+ }
ports_changed_notify();
}
-void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) {
+void VisualScriptFunction::set_argument_type(int p_argidx, Variant::Type p_type) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].type = p_type;
ports_changed_notify();
}
-Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
+Variant::Type VisualScriptFunction::get_argument_type(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), Variant::NIL);
return arguments[p_argidx].type;
}
-void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) {
+void VisualScriptFunction::set_argument_name(int p_argidx, const String &p_name) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.write[p_argidx].name = p_name;
ports_changed_notify();
}
-String VisualScriptFunction::get_argument_name(int p_argidx) const {
+String VisualScriptFunction::get_argument_name(int p_argidx) const {
ERR_FAIL_INDEX_V(p_argidx, arguments.size(), String());
return arguments[p_argidx].name;
}
-void VisualScriptFunction::remove_argument(int p_argidx) {
+void VisualScriptFunction::remove_argument(int p_argidx) {
ERR_FAIL_INDEX(p_argidx, arguments.size());
arguments.remove(p_argidx);
@@ -266,7 +255,6 @@ void VisualScriptFunction::remove_argument(int p_argidx) {
}
int VisualScriptFunction::get_argument_count() const {
-
return arguments.size();
}
@@ -285,8 +273,7 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
int ac = node->get_argument_count();
for (int i = 0; i < ac; i++) {
@@ -294,7 +281,7 @@ public:
Variant::Type expected = node->get_argument_type(i);
if (expected != Variant::NIL) {
if (!Variant::can_convert_strict(p_inputs[i]->get_type(), expected)) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.expected = expected;
r_error.argument = i;
return 0;
@@ -310,15 +297,21 @@ public:
};
VisualScriptNodeInstance *VisualScriptFunction::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceFunction *instance = memnew(VisualScriptNodeInstanceFunction);
instance->node = this;
instance->instance = p_instance;
return instance;
}
-VisualScriptFunction::VisualScriptFunction() {
+void VisualScriptFunction::reset_state() {
+ arguments.clear();
+ stack_size = 256;
+ stack_less = false;
+ sequenced = true;
+ rpc_mode = MultiplayerAPI::RPC_MODE_DISABLED;
+}
+VisualScriptFunction::VisualScriptFunction() {
stack_size = 256;
stack_less = false;
sequenced = true;
@@ -327,7 +320,7 @@ VisualScriptFunction::VisualScriptFunction() {
void VisualScriptFunction::set_stack_less(bool p_enable) {
stack_less = p_enable;
- _change_notify();
+ notify_property_list_changed();
}
bool VisualScriptFunction::is_stack_less() const {
@@ -335,23 +328,19 @@ bool VisualScriptFunction::is_stack_less() const {
}
void VisualScriptFunction::set_sequenced(bool p_enable) {
-
sequenced = p_enable;
}
bool VisualScriptFunction::is_sequenced() const {
-
return sequenced;
}
void VisualScriptFunction::set_stack_size(int p_size) {
-
ERR_FAIL_COND(p_size < 1 || p_size > 100000);
stack_size = p_size;
}
int VisualScriptFunction::get_stack_size() const {
-
return stack_size;
}
@@ -360,10 +349,12 @@ int VisualScriptFunction::get_stack_size() const {
//////////////////////////////////////////
int VisualScriptLists::get_output_sequence_port_count() const {
- if (sequenced)
+ if (sequenced) {
return 1;
+ }
return 0;
}
+
bool VisualScriptLists::has_input_sequence_port() const {
return sequenced;
}
@@ -375,6 +366,7 @@ String VisualScriptLists::get_output_sequence_port_text(int p_port) const {
int VisualScriptLists::get_input_value_port_count() const {
return inputports.size();
}
+
int VisualScriptLists::get_output_value_port_count() const {
return outputports.size();
}
@@ -387,6 +379,7 @@ PropertyInfo VisualScriptLists::get_input_value_port_info(int p_idx) const {
pi.type = inputports[p_idx].type;
return pi;
}
+
PropertyInfo VisualScriptLists::get_output_value_port_info(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, outputports.size(), PropertyInfo());
@@ -399,9 +392,11 @@ PropertyInfo VisualScriptLists::get_output_value_port_info(int p_idx) const {
bool VisualScriptLists::is_input_port_editable() const {
return ((flags & INPUT_EDITABLE) == INPUT_EDITABLE);
}
+
bool VisualScriptLists::is_input_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
+
bool VisualScriptLists::is_input_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
@@ -409,22 +404,23 @@ bool VisualScriptLists::is_input_port_type_editable() const {
bool VisualScriptLists::is_output_port_editable() const {
return ((flags & OUTPUT_EDITABLE) == OUTPUT_EDITABLE);
}
+
bool VisualScriptLists::is_output_port_name_editable() const {
return ((flags & INPUT_NAME_EDITABLE) == INPUT_NAME_EDITABLE);
}
+
bool VisualScriptLists::is_output_port_type_editable() const {
return ((flags & INPUT_TYPE_EDITABLE) == INPUT_TYPE_EDITABLE);
}
// for the inspector
bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
-
if (p_name == "input_count" && is_input_port_editable()) {
-
int new_argc = p_value;
int argc = inputports.size();
- if (argc == new_argc)
+ if (argc == new_argc) {
return true;
+ }
inputports.resize(new_argc);
@@ -433,7 +429,7 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
inputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("input_") && is_input_port_editable()) {
@@ -441,7 +437,6 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_INDEX_V(idx, inputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
-
Variant::Type new_type = Variant::Type(int(p_value));
inputports.write[idx].type = new_type;
ports_changed_notify();
@@ -450,7 +445,6 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
}
if (what == "name") {
-
inputports.write[idx].name = p_value;
ports_changed_notify();
return true;
@@ -458,11 +452,11 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
}
if (p_name == "output_count" && is_output_port_editable()) {
-
int new_argc = p_value;
int argc = outputports.size();
- if (argc == new_argc)
+ if (argc == new_argc) {
return true;
+ }
outputports.resize(new_argc);
@@ -471,7 +465,7 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
outputports.write[i].type = Variant::NIL;
}
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
return true;
}
if (String(p_name).begins_with("output_") && is_output_port_editable()) {
@@ -479,7 +473,6 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
ERR_FAIL_INDEX_V(idx, outputports.size(), false);
String what = String(p_name).get_slice("/", 1);
if (what == "type") {
-
Variant::Type new_type = Variant::Type(int(p_value));
outputports.write[idx].type = new_type;
ports_changed_notify();
@@ -488,7 +481,6 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
}
if (what == "name") {
-
outputports.write[idx].name = p_value;
ports_changed_notify();
return true;
@@ -503,8 +495,8 @@ bool VisualScriptLists::_set(const StringName &p_name, const Variant &p_value) {
return false;
}
-bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const {
+bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const {
if (p_name == "input_count" && is_input_port_editable()) {
r_ret = inputports.size();
return true;
@@ -548,8 +540,8 @@ bool VisualScriptLists::_get(const StringName &p_name, Variant &r_ret) const {
return false;
}
-void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const {
+void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const {
if (is_input_port_editable()) {
p_list->push_back(PropertyInfo(Variant::INT, "input_count", PROPERTY_HINT_RANGE, "0,256"));
String argt = "Any";
@@ -580,119 +572,136 @@ void VisualScriptLists::_get_property_list(List<PropertyInfo> *p_list) const {
// input data port interaction
void VisualScriptLists::add_input_data_port(Variant::Type p_type, const String &p_name, int p_index) {
-
- if (!is_input_port_editable())
+ if (!is_input_port_editable()) {
return;
+ }
Port inp;
inp.name = p_name;
inp.type = p_type;
- if (p_index >= 0)
+ if (p_index >= 0) {
inputports.insert(p_index, inp);
- else
+ } else {
inputports.push_back(inp);
+ }
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::set_input_data_port_type(int p_idx, Variant::Type p_type) {
- if (!is_input_port_type_editable())
+void VisualScriptLists::set_input_data_port_type(int p_idx, Variant::Type p_type) {
+ if (!is_input_port_type_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].type = p_type;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::set_input_data_port_name(int p_idx, const String &p_name) {
- if (!is_input_port_name_editable())
+void VisualScriptLists::set_input_data_port_name(int p_idx, const String &p_name) {
+ if (!is_input_port_name_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_idx, inputports.size());
inputports.write[p_idx].name = p_name;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::remove_input_data_port(int p_argidx) {
- if (!is_input_port_editable())
+void VisualScriptLists::remove_input_data_port(int p_argidx) {
+ if (!is_input_port_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_argidx, inputports.size());
inputports.remove(p_argidx);
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
// output data port interaction
void VisualScriptLists::add_output_data_port(Variant::Type p_type, const String &p_name, int p_index) {
-
- if (!is_output_port_editable())
+ if (!is_output_port_editable()) {
return;
+ }
Port out;
out.name = p_name;
out.type = p_type;
- if (p_index >= 0)
+ if (p_index >= 0) {
outputports.insert(p_index, out);
- else
+ } else {
outputports.push_back(out);
+ }
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::set_output_data_port_type(int p_idx, Variant::Type p_type) {
- if (!is_output_port_type_editable())
+void VisualScriptLists::set_output_data_port_type(int p_idx, Variant::Type p_type) {
+ if (!is_output_port_type_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].type = p_type;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::set_output_data_port_name(int p_idx, const String &p_name) {
- if (!is_output_port_name_editable())
+void VisualScriptLists::set_output_data_port_name(int p_idx, const String &p_name) {
+ if (!is_output_port_name_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_idx, outputports.size());
outputports.write[p_idx].name = p_name;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
-void VisualScriptLists::remove_output_data_port(int p_argidx) {
- if (!is_output_port_editable())
+void VisualScriptLists::remove_output_data_port(int p_argidx) {
+ if (!is_output_port_editable()) {
return;
+ }
ERR_FAIL_INDEX(p_argidx, outputports.size());
outputports.remove(p_argidx);
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
// sequences
void VisualScriptLists::set_sequenced(bool p_enable) {
- if (sequenced == p_enable)
+ if (sequenced == p_enable) {
return;
+ }
sequenced = p_enable;
ports_changed_notify();
}
+
bool VisualScriptLists::is_sequenced() const {
return sequenced;
}
+void VisualScriptLists::reset_state() {
+ inputports.clear();
+ outputports.clear();
+ sequenced = false;
+ flags = 0;
+}
+
VisualScriptLists::VisualScriptLists() {
// initialize
sequenced = false;
@@ -716,10 +725,12 @@ void VisualScriptLists::_bind_methods() {
//////////////////////////////////////////
int VisualScriptComposeArray::get_output_sequence_port_count() const {
- if (sequenced)
+ if (sequenced) {
return 1;
+ }
return 0;
}
+
bool VisualScriptComposeArray::has_input_sequence_port() const {
return sequenced;
}
@@ -731,6 +742,7 @@ String VisualScriptComposeArray::get_output_sequence_port_text(int p_port) const
int VisualScriptComposeArray::get_input_value_port_count() const {
return inputports.size();
}
+
int VisualScriptComposeArray::get_output_value_port_count() const {
return 1;
}
@@ -743,6 +755,7 @@ PropertyInfo VisualScriptComposeArray::get_input_value_port_info(int p_idx) cons
pi.type = inputports[p_idx].type;
return pi;
}
+
PropertyInfo VisualScriptComposeArray::get_output_value_port_info(int p_idx) const {
PropertyInfo pi;
pi.name = "out";
@@ -753,6 +766,7 @@ PropertyInfo VisualScriptComposeArray::get_output_value_port_info(int p_idx) con
String VisualScriptComposeArray::get_caption() const {
return "Compose Array";
}
+
String VisualScriptComposeArray::get_text() const {
return "";
}
@@ -762,12 +776,12 @@ public:
int input_count = 0;
virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (input_count > 0) {
Array arr;
- for (int i = 0; i < input_count; i++)
+ for (int i = 0; i < input_count; i++) {
arr.push_back((*p_inputs[i]));
+ }
Variant va = Variant(arr);
*p_outputs[0] = va;
@@ -778,7 +792,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptComposeArray::instance(VisualScriptInstance *p_instance) {
-
VisualScriptComposeArrayNode *instance = memnew(VisualScriptComposeArrayNode);
instance->input_count = inputports.size();
return instance;
@@ -795,31 +808,26 @@ VisualScriptComposeArray::VisualScriptComposeArray() {
//////////////////////////////////////////
int VisualScriptOperator::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptOperator::has_input_sequence_port() const {
-
return false;
}
int VisualScriptOperator::get_input_value_port_count() const {
-
return (op == Variant::OP_BIT_NEGATE || op == Variant::OP_NOT || op == Variant::OP_NEGATE || op == Variant::OP_POSITIVE) ? 1 : 2;
}
-int VisualScriptOperator::get_output_value_port_count() const {
+int VisualScriptOperator::get_output_value_port_count() const {
return 1;
}
String VisualScriptOperator::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
-
static const Variant::Type port_types[Variant::OP_MAX][2] = {
{ Variant::NIL, Variant::NIL }, //OP_EQUAL,
{ Variant::NIL, Variant::NIL }, //OP_NOT_EQUAL,
@@ -835,7 +843,6 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
{ Variant::NIL, Variant::NIL }, //OP_NEGATE,
{ Variant::NIL, Variant::NIL }, //OP_POSITIVE,
{ Variant::INT, Variant::INT }, //OP_MODULE,
- { Variant::STRING, Variant::STRING }, //OP_STRING_CONCAT,
//bitwise
{ Variant::INT, Variant::INT }, //OP_SHIFT_LEFT,
{ Variant::INT, Variant::INT }, //OP_SHIFT_RIGHT,
@@ -857,10 +864,12 @@ PropertyInfo VisualScriptOperator::get_input_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = p_idx == 0 ? "A" : "B";
pinfo.type = port_types[op][p_idx];
- if (pinfo.type == Variant::NIL)
+ if (pinfo.type == Variant::NIL) {
pinfo.type = typed;
+ }
return pinfo;
}
+
PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
static const Variant::Type port_types[Variant::OP_MAX] = {
//comparison
@@ -878,7 +887,6 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
Variant::NIL, //OP_NEGATE,
Variant::NIL, //OP_POSITIVE,
Variant::INT, //OP_MODULE,
- Variant::STRING, //OP_STRING_CONCAT,
//bitwise
Variant::INT, //OP_SHIFT_LEFT,
Variant::INT, //OP_SHIFT_RIGHT,
@@ -898,8 +906,9 @@ PropertyInfo VisualScriptOperator::get_output_value_port_info(int p_idx) const {
PropertyInfo pinfo;
pinfo.name = "";
pinfo.type = port_types[op];
- if (pinfo.type == Variant::NIL)
+ if (pinfo.type == Variant::NIL) {
pinfo.type = typed;
+ }
return pinfo;
}
@@ -937,71 +946,67 @@ static const char *op_names[] = {
};
String VisualScriptOperator::get_caption() const {
-
- static const wchar_t *op_names[] = {
+ static const char32_t *op_names[] = {
//comparison
- L"A = B", //OP_EQUAL,
- L"A \u2260 B", //OP_NOT_EQUAL,
- L"A < B", //OP_LESS,
- L"A \u2264 B", //OP_LESS_EQUAL,
- L"A > B", //OP_GREATER,
- L"A \u2265 B", //OP_GREATER_EQUAL,
+ U"A = B", //OP_EQUAL,
+ U"A \u2260 B", //OP_NOT_EQUAL,
+ U"A < B", //OP_LESS,
+ U"A \u2264 B", //OP_LESS_EQUAL,
+ U"A > B", //OP_GREATER,
+ U"A \u2265 B", //OP_GREATER_EQUAL,
//mathematic
- L"A + B", //OP_ADD,
- L"A - B", //OP_SUBTRACT,
- L"A \u00D7 B", //OP_MULTIPLY,
- L"A \u00F7 B", //OP_DIVIDE,
- L"\u00AC A", //OP_NEGATE,
- L"+ A", //OP_POSITIVE,
- L"A mod B", //OP_MODULE,
- L"A .. B", //OP_STRING_CONCAT,
+ U"A + B", //OP_ADD,
+ U"A - B", //OP_SUBTRACT,
+ U"A \u00D7 B", //OP_MULTIPLY,
+ U"A \u00F7 B", //OP_DIVIDE,
+ U"\u00AC A", //OP_NEGATE,
+ U"+ A", //OP_POSITIVE,
+ U"A mod B", //OP_MODULE,
+ U"A .. B", //OP_STRING_CONCAT,
//bitwise
- L"A << B", //OP_SHIFT_LEFT,
- L"A >> B", //OP_SHIFT_RIGHT,
- L"A & B", //OP_BIT_AND,
- L"A | B", //OP_BIT_OR,
- L"A ^ B", //OP_BIT_XOR,
- L"~A", //OP_BIT_NEGATE,
+ U"A << B", //OP_SHIFT_LEFT,
+ U"A >> B", //OP_SHIFT_RIGHT,
+ U"A & B", //OP_BIT_AND,
+ U"A | B", //OP_BIT_OR,
+ U"A ^ B", //OP_BIT_XOR,
+ U"~A", //OP_BIT_NEGATE,
//logic
- L"A and B", //OP_AND,
- L"A or B", //OP_OR,
- L"A xor B", //OP_XOR,
- L"not A", //OP_NOT,
- L"A in B", //OP_IN,
+ U"A and B", //OP_AND,
+ U"A or B", //OP_OR,
+ U"A xor B", //OP_XOR,
+ U"not A", //OP_NOT,
+ U"A in B", //OP_IN,
};
return op_names[op];
}
void VisualScriptOperator::set_operator(Variant::Operator p_op) {
-
- if (op == p_op)
+ if (op == p_op) {
return;
+ }
op = p_op;
ports_changed_notify();
}
Variant::Operator VisualScriptOperator::get_operator() const {
-
return op;
}
void VisualScriptOperator::set_typed(Variant::Type p_op) {
-
- if (typed == p_op)
+ if (typed == p_op) {
return;
+ }
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptOperator::get_typed() const {
-
return typed;
}
void VisualScriptOperator::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_operator", "op"), &VisualScriptOperator::set_operator);
ClassDB::bind_method(D_METHOD("get_operator"), &VisualScriptOperator::get_operator);
@@ -1010,8 +1015,9 @@ void VisualScriptOperator::_bind_methods() {
String types;
for (int i = 0; i < Variant::OP_MAX; i++) {
- if (i > 0)
+ if (i > 0) {
types += ",";
+ }
types += op_names[i];
}
@@ -1031,26 +1037,24 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool valid;
if (unary) {
-
Variant::evaluate(op, *p_inputs[0], Variant(), *p_outputs[0], valid);
} else {
Variant::evaluate(op, *p_inputs[0], *p_inputs[1], *p_outputs[0], valid);
}
if (!valid) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
if (p_outputs[0]->get_type() == Variant::STRING) {
r_error_str = *p_outputs[0];
} else {
- if (unary)
+ if (unary) {
r_error_str = String(op_names[op]) + RTR(": Invalid argument of type: ") + Variant::get_type_name(p_inputs[0]->get_type());
- else
+ } else {
r_error_str = String(op_names[op]) + RTR(": Invalid arguments: ") + "A: " + Variant::get_type_name(p_inputs[0]->get_type()) + " B: " + Variant::get_type_name(p_inputs[1]->get_type());
+ }
}
}
@@ -1059,7 +1063,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptOperator::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceOperator *instance = memnew(VisualScriptNodeInstanceOperator);
instance->unary = get_input_value_port_count() == 1;
instance->op = op;
@@ -1067,14 +1070,12 @@ VisualScriptNodeInstance *VisualScriptOperator::instance(VisualScriptInstance *p
}
VisualScriptOperator::VisualScriptOperator() {
-
op = Variant::OP_ADD;
typed = Variant::NIL;
}
template <Variant::Operator OP>
static Ref<VisualScriptNode> create_op_node(const String &p_name) {
-
Ref<VisualScriptOperator> node;
node.instance();
node->set_operator(OP);
@@ -1086,31 +1087,26 @@ static Ref<VisualScriptNode> create_op_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptSelect::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptSelect::has_input_sequence_port() const {
-
return false;
}
int VisualScriptSelect::get_input_value_port_count() const {
-
return 3;
}
-int VisualScriptSelect::get_output_value_port_count() const {
+int VisualScriptSelect::get_output_value_port_count() const {
return 1;
}
String VisualScriptSelect::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const {
-
if (p_idx == 0) {
return PropertyInfo(Variant::BOOL, "cond");
} else if (p_idx == 1) {
@@ -1119,37 +1115,33 @@ PropertyInfo VisualScriptSelect::get_input_value_port_info(int p_idx) const {
return PropertyInfo(typed, "b");
}
}
-PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptSelect::get_output_value_port_info(int p_idx) const {
return PropertyInfo(typed, "out");
}
String VisualScriptSelect::get_caption() const {
-
return "Select";
}
String VisualScriptSelect::get_text() const {
-
return "a if cond, else b";
}
void VisualScriptSelect::set_typed(Variant::Type p_op) {
-
- if (typed == p_op)
+ if (typed == p_op) {
return;
+ }
typed = p_op;
ports_changed_notify();
}
Variant::Type VisualScriptSelect::get_typed() const {
-
return typed;
}
void VisualScriptSelect::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_typed", "type"), &VisualScriptSelect::set_typed);
ClassDB::bind_method(D_METHOD("get_typed"), &VisualScriptSelect::get_typed);
@@ -1165,26 +1157,24 @@ class VisualScriptNodeInstanceSelect : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool cond = *p_inputs[0];
- if (cond)
+ if (cond) {
*p_outputs[0] = *p_inputs[1];
- else
+ } else {
*p_outputs[0] = *p_inputs[2];
+ }
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSelect::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSelect *instance = memnew(VisualScriptNodeInstanceSelect);
return instance;
}
VisualScriptSelect::VisualScriptSelect() {
-
typed = Variant::NIL;
}
@@ -1193,36 +1183,30 @@ VisualScriptSelect::VisualScriptSelect() {
//////////////////////////////////////////
int VisualScriptVariableGet::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptVariableGet::has_input_sequence_port() const {
-
return false;
}
int VisualScriptVariableGet::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptVariableGet::get_output_value_port_count() const {
+int VisualScriptVariableGet::get_output_value_port_count() const {
return 1;
}
String VisualScriptVariableGet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptVariableGet::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptVariableGet::get_output_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "value";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
@@ -1235,24 +1219,22 @@ PropertyInfo VisualScriptVariableGet::get_output_value_port_info(int p_idx) cons
}
String VisualScriptVariableGet::get_caption() const {
-
return "Get " + variable;
}
-void VisualScriptVariableGet::set_variable(StringName p_variable) {
- if (variable == p_variable)
+void VisualScriptVariableGet::set_variable(StringName p_variable) {
+ if (variable == p_variable) {
return;
+ }
variable = p_variable;
ports_changed_notify();
}
StringName VisualScriptVariableGet::get_variable() const {
-
return variable;
}
void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
-
if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
@@ -1260,8 +1242,9 @@ void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
String vhint;
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
- if (vhint != String())
+ if (vhint != String()) {
vhint += ",";
+ }
vhint += E->get().operator String();
}
@@ -1272,7 +1255,6 @@ void VisualScriptVariableGet::_validate_property(PropertyInfo &property) const {
}
void VisualScriptVariableGet::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableGet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableGet::get_variable);
@@ -1285,10 +1267,9 @@ public:
VisualScriptInstance *instance;
StringName variable;
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!instance->get_variable(variable, p_outputs[0])) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableGet not found in script: ") + "'" + String(variable) + "'";
return 0;
}
@@ -1297,13 +1278,13 @@ public:
};
VisualScriptNodeInstance *VisualScriptVariableGet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceVariableGet *instance = memnew(VisualScriptNodeInstanceVariableGet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
+
VisualScriptVariableGet::VisualScriptVariableGet() {
}
@@ -1312,31 +1293,26 @@ VisualScriptVariableGet::VisualScriptVariableGet() {
//////////////////////////////////////////
int VisualScriptVariableSet::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptVariableSet::has_input_sequence_port() const {
-
return true;
}
int VisualScriptVariableSet::get_input_value_port_count() const {
-
return 1;
}
-int VisualScriptVariableSet::get_output_value_port_count() const {
+int VisualScriptVariableSet::get_output_value_port_count() const {
return 0;
}
String VisualScriptVariableSet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptVariableSet::get_input_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = "set";
if (get_visual_script().is_valid() && get_visual_script()->has_variable(variable)) {
@@ -1349,30 +1325,26 @@ PropertyInfo VisualScriptVariableSet::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptVariableSet::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptVariableSet::get_caption() const {
-
return "Set " + variable;
}
void VisualScriptVariableSet::set_variable(StringName p_variable) {
-
- if (variable == p_variable)
+ if (variable == p_variable) {
return;
+ }
variable = p_variable;
ports_changed_notify();
}
StringName VisualScriptVariableSet::get_variable() const {
-
return variable;
}
void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
-
if (property.name == "var_name" && get_visual_script().is_valid()) {
Ref<VisualScript> vs = get_visual_script();
List<StringName> vars;
@@ -1380,8 +1352,9 @@ void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
String vhint;
for (List<StringName>::Element *E = vars.front(); E; E = E->next()) {
- if (vhint != String())
+ if (vhint != String()) {
vhint += ",";
+ }
vhint += E->get().operator String();
}
@@ -1392,7 +1365,6 @@ void VisualScriptVariableSet::_validate_property(PropertyInfo &property) const {
}
void VisualScriptVariableSet::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_variable", "name"), &VisualScriptVariableSet::set_variable);
ClassDB::bind_method(D_METHOD("get_variable"), &VisualScriptVariableSet::get_variable);
@@ -1407,11 +1379,9 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!instance->set_variable(variable, *p_inputs[0])) {
-
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = RTR("VariableSet not found in script: ") + "'" + String(variable) + "'";
}
@@ -1420,13 +1390,13 @@ public:
};
VisualScriptNodeInstance *VisualScriptVariableSet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceVariableSet *instance = memnew(VisualScriptNodeInstanceVariableSet);
instance->node = this;
instance->instance = p_instance;
instance->variable = variable;
return instance;
}
+
VisualScriptVariableSet::VisualScriptVariableSet() {
}
@@ -1435,36 +1405,30 @@ VisualScriptVariableSet::VisualScriptVariableSet() {
//////////////////////////////////////////
int VisualScriptConstant::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptConstant::has_input_sequence_port() const {
-
return false;
}
int VisualScriptConstant::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptConstant::get_output_value_port_count() const {
+int VisualScriptConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptConstant::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptConstant::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.name = String(value);
pinfo.type = type;
@@ -1472,51 +1436,48 @@ PropertyInfo VisualScriptConstant::get_output_value_port_info(int p_idx) const {
}
String VisualScriptConstant::get_caption() const {
-
return "Constant";
}
void VisualScriptConstant::set_constant_type(Variant::Type p_type) {
-
- if (type == p_type)
+ if (type == p_type) {
return;
+ }
type = p_type;
- Variant::CallError ce;
- value = Variant::construct(type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(type, value, nullptr, 0, ce);
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
Variant::Type VisualScriptConstant::get_constant_type() const {
-
return type;
}
void VisualScriptConstant::set_constant_value(Variant p_value) {
-
- if (value == p_value)
+ if (value == p_value) {
return;
+ }
value = p_value;
ports_changed_notify();
}
-Variant VisualScriptConstant::get_constant_value() const {
+Variant VisualScriptConstant::get_constant_value() const {
return value;
}
void VisualScriptConstant::_validate_property(PropertyInfo &property) const {
-
if (property.name == "value") {
property.type = type;
- if (type == Variant::NIL)
+ if (type == Variant::NIL) {
property.usage = 0; //do not save if nil
+ }
}
}
void VisualScriptConstant::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_constant_type", "type"), &VisualScriptConstant::set_constant_type);
ClassDB::bind_method(D_METHOD("get_constant_type"), &VisualScriptConstant::get_constant_type);
@@ -1537,22 +1498,19 @@ public:
Variant constant;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = constant;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptConstant::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceConstant *instance = memnew(VisualScriptNodeInstanceConstant);
instance->constant = value;
return instance;
}
VisualScriptConstant::VisualScriptConstant() {
-
type = Variant::NIL;
}
@@ -1561,36 +1519,30 @@ VisualScriptConstant::VisualScriptConstant() {
//////////////////////////////////////////
int VisualScriptPreload::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptPreload::has_input_sequence_port() const {
-
return false;
}
int VisualScriptPreload::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptPreload::get_output_value_port_count() const {
+int VisualScriptPreload::get_output_value_port_count() const {
return 1;
}
String VisualScriptPreload::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptPreload::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const {
-
PropertyInfo pinfo;
pinfo.type = Variant::OBJECT;
if (preload.is_valid()) {
@@ -1611,26 +1563,23 @@ PropertyInfo VisualScriptPreload::get_output_value_port_info(int p_idx) const {
}
String VisualScriptPreload::get_caption() const {
-
return "Preload";
}
void VisualScriptPreload::set_preload(const Ref<Resource> &p_preload) {
-
- if (preload == p_preload)
+ if (preload == p_preload) {
return;
+ }
preload = p_preload;
ports_changed_notify();
}
Ref<Resource> VisualScriptPreload::get_preload() const {
-
return preload;
}
void VisualScriptPreload::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_preload", "resource"), &VisualScriptPreload::set_preload);
ClassDB::bind_method(D_METHOD("get_preload"), &VisualScriptPreload::get_preload);
@@ -1642,15 +1591,13 @@ public:
Ref<Resource> preload;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = preload;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptPreload::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstancePreload *instance = memnew(VisualScriptNodeInstancePreload);
instance->preload = preload;
return instance;
@@ -1664,31 +1611,26 @@ VisualScriptPreload::VisualScriptPreload() {
//////////////////////////////////////////
int VisualScriptIndexGet::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptIndexGet::has_input_sequence_port() const {
-
return false;
}
int VisualScriptIndexGet::get_input_value_port_count() const {
-
return 2;
}
-int VisualScriptIndexGet::get_output_value_port_count() const {
+int VisualScriptIndexGet::get_output_value_port_count() const {
return 1;
}
String VisualScriptIndexGet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const {
-
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else {
@@ -1697,12 +1639,10 @@ PropertyInfo VisualScriptIndexGet::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptIndexGet::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptIndexGet::get_caption() const {
-
return "Get Index";
}
@@ -1710,13 +1650,12 @@ class VisualScriptNodeInstanceIndexGet : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool valid;
*p_outputs[0] = p_inputs[0]->get(*p_inputs[1], &valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid get: " + p_inputs[0]->get_construct_string();
}
return 0;
@@ -1724,10 +1663,10 @@ public:
};
VisualScriptNodeInstance *VisualScriptIndexGet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceIndexGet *instance = memnew(VisualScriptNodeInstanceIndexGet);
return instance;
}
+
VisualScriptIndexGet::VisualScriptIndexGet() {
}
@@ -1736,31 +1675,26 @@ VisualScriptIndexGet::VisualScriptIndexGet() {
//////////////////////////////////////////
int VisualScriptIndexSet::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptIndexSet::has_input_sequence_port() const {
-
return true;
}
int VisualScriptIndexSet::get_input_value_port_count() const {
-
return 3;
}
-int VisualScriptIndexSet::get_output_value_port_count() const {
+int VisualScriptIndexSet::get_output_value_port_count() const {
return 0;
}
String VisualScriptIndexSet::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const {
-
if (p_idx == 0) {
return PropertyInfo(Variant::NIL, "base");
} else if (p_idx == 1) {
@@ -1772,12 +1706,10 @@ PropertyInfo VisualScriptIndexSet::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptIndexSet::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptIndexSet::get_caption() const {
-
return "Set Index";
}
@@ -1785,14 +1717,15 @@ class VisualScriptNodeInstanceIndexSet : public VisualScriptNodeInstance {
public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
bool valid;
+ // *p_output[0] points to the same place as *p_inputs[2] so we need a temp to store the value before the change in the next line
+ Variant temp = *p_inputs[2];
*p_outputs[0] = *p_inputs[0];
- p_outputs[0]->set(*p_inputs[1], *p_inputs[2], &valid);
+ p_outputs[0]->set(*p_inputs[1], temp, &valid);
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Invalid set: " + p_inputs[1]->get_construct_string();
}
return 0;
@@ -1800,10 +1733,10 @@ public:
};
VisualScriptNodeInstance *VisualScriptIndexSet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceIndexSet *instance = memnew(VisualScriptNodeInstanceIndexSet);
return instance;
}
+
VisualScriptIndexSet::VisualScriptIndexSet() {
}
@@ -1812,48 +1745,41 @@ VisualScriptIndexSet::VisualScriptIndexSet() {
//////////////////////////////////////////
int VisualScriptGlobalConstant::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptGlobalConstant::has_input_sequence_port() const {
-
return false;
}
int VisualScriptGlobalConstant::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptGlobalConstant::get_output_value_port_count() const {
+int VisualScriptGlobalConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptGlobalConstant::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptGlobalConstant::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptGlobalConstant::get_output_value_port_info(int p_idx) const {
- String name = GlobalConstants::get_global_constant_name(index);
- return PropertyInfo(Variant::REAL, name);
+ String name = CoreConstants::get_global_constant_name(index);
+ return PropertyInfo(Variant::INT, name);
}
String VisualScriptGlobalConstant::get_caption() const {
-
return "Global Constant";
}
void VisualScriptGlobalConstant::set_global_constant(int p_which) {
-
index = p_which;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -1866,38 +1792,34 @@ public:
int index;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
- *p_outputs[0] = GlobalConstants::get_global_constant_value(index);
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
+ *p_outputs[0] = CoreConstants::get_global_constant_value(index);
return 0;
}
};
VisualScriptNodeInstance *VisualScriptGlobalConstant::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceGlobalConstant *instance = memnew(VisualScriptNodeInstanceGlobalConstant);
instance->index = index;
return instance;
}
void VisualScriptGlobalConstant::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_global_constant", "index"), &VisualScriptGlobalConstant::set_global_constant);
ClassDB::bind_method(D_METHOD("get_global_constant"), &VisualScriptGlobalConstant::get_global_constant);
String cc;
- for (int i = 0; i < GlobalConstants::get_global_constant_count(); i++) {
-
- if (i > 0)
+ for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
+ if (i > 0) {
cc += ",";
- cc += GlobalConstants::get_global_constant_name(i);
+ }
+ cc += CoreConstants::get_global_constant_name(i);
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_global_constant", "get_global_constant");
}
VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
-
index = 0;
}
@@ -1906,48 +1828,44 @@ VisualScriptGlobalConstant::VisualScriptGlobalConstant() {
//////////////////////////////////////////
int VisualScriptClassConstant::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptClassConstant::has_input_sequence_port() const {
-
return false;
}
int VisualScriptClassConstant::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptClassConstant::get_output_value_port_count() const {
+int VisualScriptClassConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptClassConstant::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptClassConstant::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptClassConstant::get_output_value_port_info(int p_idx) const {
-
- return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
+ if (name == "") {
+ return PropertyInfo(Variant::INT, String(base_type));
+ } else {
+ return PropertyInfo(Variant::INT, String(base_type) + "." + String(name));
+ }
}
String VisualScriptClassConstant::get_caption() const {
-
return "Class Constant";
}
void VisualScriptClassConstant::set_class_constant(const StringName &p_which) {
-
name = p_which;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -1956,9 +1874,24 @@ StringName VisualScriptClassConstant::get_class_constant() {
}
void VisualScriptClassConstant::set_base_type(const StringName &p_which) {
-
base_type = p_which;
- _change_notify();
+ List<String> constants;
+ ClassDB::get_integer_constant_list(base_type, &constants, true);
+ if (constants.size() > 0) {
+ bool found_name = false;
+ for (List<String>::Element *E = constants.front(); E; E = E->next()) {
+ if (E->get() == name) {
+ found_name = true;
+ break;
+ }
+ }
+ if (!found_name) {
+ name = constants[0];
+ }
+ } else {
+ name = "";
+ }
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -1972,11 +1905,10 @@ public:
bool valid;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!valid) {
r_error_str = "Invalid constant name, pick a valid class constant.";
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
*p_outputs[0] = value;
@@ -1985,16 +1917,13 @@ public:
};
VisualScriptNodeInstance *VisualScriptClassConstant::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceClassConstant *instance = memnew(VisualScriptNodeInstanceClassConstant);
instance->value = ClassDB::get_integer_constant(base_type, name, &instance->valid);
return instance;
}
void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const {
-
if (property.name == "constant") {
-
List<String> constants;
ClassDB::get_integer_constant_list(base_type, &constants, true);
@@ -2009,7 +1938,6 @@ void VisualScriptClassConstant::_validate_property(PropertyInfo &property) const
}
void VisualScriptClassConstant::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_class_constant", "name"), &VisualScriptClassConstant::set_class_constant);
ClassDB::bind_method(D_METHOD("get_class_constant"), &VisualScriptClassConstant::get_class_constant);
@@ -2021,7 +1949,6 @@ void VisualScriptClassConstant::_bind_methods() {
}
VisualScriptClassConstant::VisualScriptClassConstant() {
-
base_type = "Object";
}
@@ -2030,53 +1957,48 @@ VisualScriptClassConstant::VisualScriptClassConstant() {
//////////////////////////////////////////
int VisualScriptBasicTypeConstant::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptBasicTypeConstant::has_input_sequence_port() const {
-
return false;
}
int VisualScriptBasicTypeConstant::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptBasicTypeConstant::get_output_value_port_count() const {
+int VisualScriptBasicTypeConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptBasicTypeConstant::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptBasicTypeConstant::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptBasicTypeConstant::get_output_value_port_info(int p_idx) const {
-
- return PropertyInfo(Variant::INT, "value");
+ return PropertyInfo(type, "value");
}
String VisualScriptBasicTypeConstant::get_caption() const {
-
return "Basic Constant";
}
String VisualScriptBasicTypeConstant::get_text() const {
-
- return Variant::get_type_name(type) + "." + String(name);
+ if (name == "") {
+ return Variant::get_type_name(type);
+ } else {
+ return Variant::get_type_name(type) + "." + String(name);
+ }
}
void VisualScriptBasicTypeConstant::set_basic_type_constant(const StringName &p_which) {
-
name = p_which;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2085,9 +2007,25 @@ StringName VisualScriptBasicTypeConstant::get_basic_type_constant() const {
}
void VisualScriptBasicTypeConstant::set_basic_type(Variant::Type p_which) {
-
type = p_which;
- _change_notify();
+
+ List<StringName> constants;
+ Variant::get_constants_for_type(type, &constants);
+ if (constants.size() > 0) {
+ bool found_name = false;
+ for (List<StringName>::Element *E = constants.front(); E; E = E->next()) {
+ if (E->get() == name) {
+ found_name = true;
+ break;
+ }
+ }
+ if (!found_name) {
+ name = constants[0];
+ }
+ } else {
+ name = "";
+ }
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2101,11 +2039,10 @@ public:
bool valid;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!valid) {
r_error_str = "Invalid constant name, pick a valid basic type constant.";
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
}
*p_outputs[0] = value;
@@ -2114,16 +2051,13 @@ public:
};
VisualScriptNodeInstance *VisualScriptBasicTypeConstant::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceBasicTypeConstant *instance = memnew(VisualScriptNodeInstanceBasicTypeConstant);
instance->value = Variant::get_constant_value(type, name, &instance->valid);
return instance;
}
void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) const {
-
if (property.name == "constant") {
-
List<StringName> constants;
Variant::get_constants_for_type(type, &constants);
@@ -2142,7 +2076,6 @@ void VisualScriptBasicTypeConstant::_validate_property(PropertyInfo &property) c
}
void VisualScriptBasicTypeConstant::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_basic_type", "name"), &VisualScriptBasicTypeConstant::set_basic_type);
ClassDB::bind_method(D_METHOD("get_basic_type"), &VisualScriptBasicTypeConstant::get_basic_type);
@@ -2159,7 +2092,6 @@ void VisualScriptBasicTypeConstant::_bind_methods() {
}
VisualScriptBasicTypeConstant::VisualScriptBasicTypeConstant() {
-
type = Variant::NIL;
}
@@ -2190,48 +2122,40 @@ double VisualScriptMathConstant::const_value[MATH_CONSTANT_MAX] = {
};
int VisualScriptMathConstant::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptMathConstant::has_input_sequence_port() const {
-
return false;
}
int VisualScriptMathConstant::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptMathConstant::get_output_value_port_count() const {
+int VisualScriptMathConstant::get_output_value_port_count() const {
return 1;
}
String VisualScriptMathConstant::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptMathConstant::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptMathConstant::get_output_value_port_info(int p_idx) const {
-
- return PropertyInfo(Variant::REAL, const_name[constant]);
+ return PropertyInfo(Variant::FLOAT, const_name[constant]);
}
String VisualScriptMathConstant::get_caption() const {
-
return "Math Constant";
}
void VisualScriptMathConstant::set_math_constant(MathConstant p_which) {
-
constant = p_which;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2244,31 +2168,28 @@ public:
float value;
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = value;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptMathConstant::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceMathConstant *instance = memnew(VisualScriptNodeInstanceMathConstant);
instance->value = const_value[constant];
return instance;
}
void VisualScriptMathConstant::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_math_constant", "which"), &VisualScriptMathConstant::set_math_constant);
ClassDB::bind_method(D_METHOD("get_math_constant"), &VisualScriptMathConstant::get_math_constant);
String cc;
for (int i = 0; i < MATH_CONSTANT_MAX; i++) {
-
- if (i > 0)
+ if (i > 0) {
cc += ",";
+ }
cc += const_name[i];
}
ADD_PROPERTY(PropertyInfo(Variant::INT, "constant", PROPERTY_HINT_ENUM, cc), "set_math_constant", "get_math_constant");
@@ -2285,7 +2206,6 @@ void VisualScriptMathConstant::_bind_methods() {
}
VisualScriptMathConstant::VisualScriptMathConstant() {
-
constant = MATH_CONSTANT_ONE;
}
@@ -2294,49 +2214,41 @@ VisualScriptMathConstant::VisualScriptMathConstant() {
//////////////////////////////////////////
int VisualScriptEngineSingleton::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptEngineSingleton::has_input_sequence_port() const {
-
return false;
}
int VisualScriptEngineSingleton::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptEngineSingleton::get_output_value_port_count() const {
+int VisualScriptEngineSingleton::get_output_value_port_count() const {
return 1;
}
String VisualScriptEngineSingleton::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptEngineSingleton::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptEngineSingleton::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::OBJECT, singleton);
}
String VisualScriptEngineSingleton::get_caption() const {
-
return "Get Engine Singleton";
}
void VisualScriptEngineSingleton::set_singleton(const String &p_string) {
-
singleton = p_string;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2350,22 +2262,19 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = singleton;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptEngineSingleton::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceEngineSingleton *instance = memnew(VisualScriptNodeInstanceEngineSingleton);
instance->singleton = Engine::get_singleton()->get_singleton_object(singleton);
return instance;
}
VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
Object *obj = Engine::get_singleton()->get_singleton_object(singleton);
TypeGuess tg;
tg.type = Variant::OBJECT;
@@ -2377,11 +2286,7 @@ VisualScriptEngineSingleton::TypeGuess VisualScriptEngineSingleton::guess_output
return tg;
}
-void VisualScriptEngineSingleton::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("set_singleton", "name"), &VisualScriptEngineSingleton::set_singleton);
- ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptEngineSingleton::get_singleton);
-
+void VisualScriptEngineSingleton::_validate_property(PropertyInfo &property) const {
String cc;
List<Engine::Singleton> singletons;
@@ -2389,19 +2294,28 @@ void VisualScriptEngineSingleton::_bind_methods() {
Engine::get_singleton()->get_singletons(&singletons);
for (List<Engine::Singleton>::Element *E = singletons.front(); E; E = E->next()) {
- if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D")
+ if (E->get().name == "VS" || E->get().name == "PS" || E->get().name == "PS2D" || E->get().name == "AS" || E->get().name == "TS" || E->get().name == "SS" || E->get().name == "SS2D") {
continue; //skip these, too simple named
+ }
- if (cc != String())
+ if (cc != String()) {
cc += ",";
+ }
cc += E->get().name;
}
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant", PROPERTY_HINT_ENUM, cc), "set_singleton", "get_singleton");
+ property.hint = PROPERTY_HINT_ENUM;
+ property.hint_string = cc;
}
-VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
+void VisualScriptEngineSingleton::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_singleton", "name"), &VisualScriptEngineSingleton::set_singleton);
+ ClassDB::bind_method(D_METHOD("get_singleton"), &VisualScriptEngineSingleton::get_singleton);
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "constant"), "set_singleton", "get_singleton");
+}
+
+VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
singleton = String();
}
@@ -2410,48 +2324,40 @@ VisualScriptEngineSingleton::VisualScriptEngineSingleton() {
//////////////////////////////////////////
int VisualScriptSceneNode::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptSceneNode::has_input_sequence_port() const {
-
return false;
}
int VisualScriptSceneNode::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptSceneNode::get_output_value_port_count() const {
+int VisualScriptSceneNode::get_output_value_port_count() const {
return 1;
}
String VisualScriptSceneNode::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptSceneNode::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptSceneNode::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::OBJECT, path.simplified());
}
String VisualScriptSceneNode::get_caption() const {
-
return "Get Scene Node";
}
void VisualScriptSceneNode::set_node_path(const NodePath &p_path) {
-
path = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2467,18 +2373,17 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = node->get_node(path);
if (!another) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
@@ -2490,7 +2395,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptSceneNode::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSceneNode *instance = memnew(VisualScriptNodeInstanceSceneNode);
instance->node = this;
instance->instance = p_instance;
@@ -2501,52 +2405,57 @@ VisualScriptNodeInstance *VisualScriptSceneNode::instance(VisualScriptInstance *
#ifdef TOOLS_ENABLED
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
-
- if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
- return NULL;
+ if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) {
+ return nullptr;
+ }
Ref<Script> scr = p_current_node->get_script();
- if (scr.is_valid() && scr == script)
+ if (scr.is_valid() && scr == script) {
return p_current_node;
+ }
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
- if (n)
+ if (n) {
return n;
+ }
}
- return NULL;
+ return nullptr;
}
#endif
VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "Node";
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
+ if (!script.is_valid()) {
return tg;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
+ if (!scene_tree) {
return tg;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
+ if (!edited_scene) {
return tg;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
+ if (!script_node) {
return tg;
+ }
Node *another = script_node->get_node(path);
@@ -2559,29 +2468,31 @@ VisualScriptSceneNode::TypeGuess VisualScriptSceneNode::guess_output_type(TypeGu
}
void VisualScriptSceneNode::_validate_property(PropertyInfo &property) const {
-
#ifdef TOOLS_ENABLED
if (property.name == "node_path") {
-
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
+ if (!script.is_valid()) {
return;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
+ if (!scene_tree) {
return;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
+ if (!edited_scene) {
return;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
+ if (!script_node) {
return;
+ }
property.hint_string = script_node->get_path();
}
@@ -2589,7 +2500,6 @@ void VisualScriptSceneNode::_validate_property(PropertyInfo &property) const {
}
void VisualScriptSceneNode::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_node_path", "path"), &VisualScriptSceneNode::set_node_path);
ClassDB::bind_method(D_METHOD("get_node_path"), &VisualScriptSceneNode::get_node_path);
@@ -2597,7 +2507,6 @@ void VisualScriptSceneNode::_bind_methods() {
}
VisualScriptSceneNode::VisualScriptSceneNode() {
-
path = String(".");
}
@@ -2606,41 +2515,34 @@ VisualScriptSceneNode::VisualScriptSceneNode() {
//////////////////////////////////////////
int VisualScriptSceneTree::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptSceneTree::has_input_sequence_port() const {
-
return false;
}
int VisualScriptSceneTree::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptSceneTree::get_output_value_port_count() const {
+int VisualScriptSceneTree::get_output_value_port_count() const {
return 1;
}
String VisualScriptSceneTree::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptSceneTree::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptSceneTree::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::OBJECT, "Scene Tree", PROPERTY_HINT_TYPE_STRING, "SceneTree");
}
String VisualScriptSceneTree::get_caption() const {
-
return "Get Scene Tree";
}
@@ -2651,18 +2553,17 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
SceneTree *tree = node->get_tree();
if (!tree) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Attempt to get SceneTree while node is not in the active tree.";
return 0;
}
@@ -2674,7 +2575,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptSceneTree::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSceneTree *instance = memnew(VisualScriptNodeInstanceSceneTree);
instance->node = this;
instance->instance = p_instance;
@@ -2682,7 +2582,6 @@ VisualScriptNodeInstance *VisualScriptSceneTree::instance(VisualScriptInstance *
}
VisualScriptSceneTree::TypeGuess VisualScriptSceneTree::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "SceneTree";
@@ -2703,48 +2602,40 @@ VisualScriptSceneTree::VisualScriptSceneTree() {
//////////////////////////////////////////
int VisualScriptResourcePath::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptResourcePath::has_input_sequence_port() const {
-
return false;
}
int VisualScriptResourcePath::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptResourcePath::get_output_value_port_count() const {
+int VisualScriptResourcePath::get_output_value_port_count() const {
return 1;
}
String VisualScriptResourcePath::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptResourcePath::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptResourcePath::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(Variant::STRING, path);
}
String VisualScriptResourcePath::get_caption() const {
-
return "Resource Path";
}
void VisualScriptResourcePath::set_resource_path(const String &p_path) {
-
path = p_path;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
@@ -2758,22 +2649,19 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = path;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptResourcePath::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceResourcePath *instance = memnew(VisualScriptNodeInstanceResourcePath);
instance->path = path;
return instance;
}
void VisualScriptResourcePath::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_resource_path", "path"), &VisualScriptResourcePath::set_resource_path);
ClassDB::bind_method(D_METHOD("get_resource_path"), &VisualScriptResourcePath::get_resource_path);
@@ -2781,7 +2669,6 @@ void VisualScriptResourcePath::_bind_methods() {
}
VisualScriptResourcePath::VisualScriptResourcePath() {
-
path = "";
}
@@ -2790,47 +2677,41 @@ VisualScriptResourcePath::VisualScriptResourcePath() {
//////////////////////////////////////////
int VisualScriptSelf::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptSelf::has_input_sequence_port() const {
-
return false;
}
int VisualScriptSelf::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptSelf::get_output_value_port_count() const {
+int VisualScriptSelf::get_output_value_port_count() const {
return 1;
}
String VisualScriptSelf::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptSelf::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptSelf::get_output_value_port_info(int p_idx) const {
-
String type_name;
- if (get_visual_script().is_valid())
+ if (get_visual_script().is_valid()) {
type_name = get_visual_script()->get_instance_base_type();
- else
+ } else {
type_name = "instance";
+ }
return PropertyInfo(Variant::OBJECT, type_name);
}
String VisualScriptSelf::get_caption() const {
-
return "Get Self";
}
@@ -2840,29 +2721,27 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = instance->get_owner_ptr();
return 0;
}
};
VisualScriptNodeInstance *VisualScriptSelf::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSelf *instance = memnew(VisualScriptNodeInstanceSelf);
instance->instance = p_instance;
return instance;
}
VisualScriptSelf::TypeGuess VisualScriptSelf::guess_output_type(TypeGuess *p_inputs, int p_output) const {
-
VisualScriptSceneNode::TypeGuess tg;
tg.type = Variant::OBJECT;
tg.gdclass = "Object";
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
+ if (!script.is_valid()) {
return tg;
+ }
tg.gdclass = script->get_instance_base_type();
tg.script = script;
@@ -2881,7 +2760,6 @@ VisualScriptSelf::VisualScriptSelf() {
//////////////////////////////////////////
int VisualScriptCustomNode::get_output_sequence_port_count() const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_count")) {
return get_script_instance()->call("_get_output_sequence_port_count");
}
@@ -2889,7 +2767,6 @@ int VisualScriptCustomNode::get_output_sequence_port_count() const {
}
bool VisualScriptCustomNode::has_input_sequence_port() const {
-
if (get_script_instance() && get_script_instance()->has_method("_has_input_sequence_port")) {
return get_script_instance()->call("_has_input_sequence_port");
}
@@ -2897,14 +2774,13 @@ bool VisualScriptCustomNode::has_input_sequence_port() const {
}
int VisualScriptCustomNode::get_input_value_port_count() const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_count")) {
return get_script_instance()->call("_get_input_value_port_count");
}
return 0;
}
-int VisualScriptCustomNode::get_output_value_port_count() const {
+int VisualScriptCustomNode::get_output_value_port_count() const {
if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_count")) {
return get_script_instance()->call("_get_output_value_port_count");
}
@@ -2912,7 +2788,6 @@ int VisualScriptCustomNode::get_output_value_port_count() const {
}
String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_text")) {
return get_script_instance()->call("_get_output_sequence_port_text", p_port);
}
@@ -2921,7 +2796,6 @@ String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const {
}
PropertyInfo VisualScriptCustomNode::get_input_value_port_info(int p_idx) const {
-
PropertyInfo info;
if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_type")) {
info.type = Variant::Type(int(get_script_instance()->call("_get_input_value_port_type", p_idx)));
@@ -2933,7 +2807,6 @@ PropertyInfo VisualScriptCustomNode::get_input_value_port_info(int p_idx) const
}
PropertyInfo VisualScriptCustomNode::get_output_value_port_info(int p_idx) const {
-
PropertyInfo info;
if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_type")) {
info.type = Variant::Type(int(get_script_instance()->call("_get_output_value_port_type", p_idx)));
@@ -2945,7 +2818,6 @@ PropertyInfo VisualScriptCustomNode::get_output_value_port_info(int p_idx) const
}
String VisualScriptCustomNode::get_caption() const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_caption")) {
return get_script_instance()->call("_get_caption");
}
@@ -2953,7 +2825,6 @@ String VisualScriptCustomNode::get_caption() const {
}
String VisualScriptCustomNode::get_text() const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_text")) {
return get_script_instance()->call("_get_text");
}
@@ -2961,7 +2832,6 @@ String VisualScriptCustomNode::get_text() const {
}
String VisualScriptCustomNode::get_category() const {
-
if (get_script_instance() && get_script_instance()->has_method("_get_category")) {
return get_script_instance()->call("_get_category");
}
@@ -2977,13 +2847,12 @@ public:
int work_mem_size;
virtual int get_working_memory_size() const { return work_mem_size; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (node->get_script_instance()) {
#ifdef DEBUG_ENABLED
if (!node->get_script_instance()->has_method(VisualScriptLanguage::singleton->_step)) {
r_error_str = RTR("Custom node has no _step() method, can't process graph.");
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
#endif
@@ -3010,13 +2879,13 @@ public:
Variant ret = node->get_script_instance()->call(VisualScriptLanguage::singleton->_step, in_values, out_values, p_start_mode, work_mem);
if (ret.get_type() == Variant::STRING) {
r_error_str = ret;
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
} else if (ret.is_num()) {
ret_out = ret;
} else {
r_error_str = RTR("Invalid return value from _step(), must be integer (seq out), or string (error).");
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
@@ -3040,7 +2909,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptCustomNode::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceCustomNode *instance = memnew(VisualScriptNodeInstanceCustomNode);
instance->instance = p_instance;
instance->node = this;
@@ -3061,7 +2929,6 @@ void VisualScriptCustomNode::_script_changed() {
}
void VisualScriptCustomNode::_bind_methods() {
-
BIND_VMETHOD(MethodInfo(Variant::INT, "_get_output_sequence_port_count"));
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_has_input_sequence_port"));
@@ -3085,8 +2952,6 @@ void VisualScriptCustomNode::_bind_methods() {
stepmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(stepmi);
- ClassDB::bind_method(D_METHOD("_script_changed"), &VisualScriptCustomNode::_script_changed);
-
BIND_ENUM_CONSTANT(START_MODE_BEGIN_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_CONTINUE_SEQUENCE);
BIND_ENUM_CONSTANT(START_MODE_RESUME_YIELD);
@@ -3099,7 +2964,7 @@ void VisualScriptCustomNode::_bind_methods() {
}
VisualScriptCustomNode::VisualScriptCustomNode() {
- connect("script_changed", this, "_script_changed");
+ connect("script_changed", callable_mp(this, &VisualScriptCustomNode::_script_changed));
}
//////////////////////////////////////////
@@ -3107,42 +2972,35 @@ VisualScriptCustomNode::VisualScriptCustomNode() {
//////////////////////////////////////////
int VisualScriptSubCall::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptSubCall::has_input_sequence_port() const {
-
return true;
}
int VisualScriptSubCall::get_input_value_port_count() const {
-
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
-
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments.size();
}
return 0;
}
-int VisualScriptSubCall::get_output_value_port_count() const {
+int VisualScriptSubCall::get_output_value_port_count() const {
return 1;
}
String VisualScriptSubCall::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptSubCall::get_input_value_port_info(int p_idx) const {
-
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
-
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
return mi.arguments[p_idx];
}
@@ -3151,7 +3009,6 @@ PropertyInfo VisualScriptSubCall::get_input_value_port_info(int p_idx) const {
}
PropertyInfo VisualScriptSubCall::get_output_value_port_info(int p_idx) const {
-
Ref<Script> script = get_script();
if (script.is_valid() && script->has_method(VisualScriptLanguage::singleton->_subcall)) {
MethodInfo mi = script->get_method_info(VisualScriptLanguage::singleton->_subcall);
@@ -3161,25 +3018,24 @@ PropertyInfo VisualScriptSubCall::get_output_value_port_info(int p_idx) const {
}
String VisualScriptSubCall::get_caption() const {
-
return "SubCall";
}
String VisualScriptSubCall::get_text() const {
-
Ref<Script> script = get_script();
if (script.is_valid()) {
- if (script->get_name() != String())
+ if (script->get_name() != String()) {
return script->get_name();
- if (script->get_path().is_resource_file())
+ }
+ if (script->get_path().is_resource_file()) {
return script->get_path().get_file();
+ }
return script->get_class();
}
return "";
}
String VisualScriptSubCall::get_category() const {
-
return "custom";
}
@@ -3192,11 +3048,10 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (!valid) {
r_error_str = "Node requires a script with a _subcall(<args>) method to work.";
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
*p_outputs[0] = subcall->call(VisualScriptLanguage::singleton->_subcall, p_inputs, input_args, r_error);
@@ -3205,7 +3060,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceSubCall *instance = memnew(VisualScriptNodeInstanceSubCall);
instance->instance = p_instance;
Ref<Script> script = get_script();
@@ -3219,7 +3073,6 @@ VisualScriptNodeInstance *VisualScriptSubCall::instance(VisualScriptInstance *p_
}
void VisualScriptSubCall::_bind_methods() {
-
MethodInfo scmi(Variant::NIL, "_subcall", PropertyInfo(Variant::NIL, "arguments"));
scmi.return_val.usage |= PROPERTY_USAGE_NIL_IS_VARIANT;
BIND_VMETHOD(scmi);
@@ -3233,87 +3086,78 @@ VisualScriptSubCall::VisualScriptSubCall() {
//////////////////////////////////////////
int VisualScriptComment::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptComment::has_input_sequence_port() const {
-
return false;
}
int VisualScriptComment::get_input_value_port_count() const {
return 0;
}
-int VisualScriptComment::get_output_value_port_count() const {
+int VisualScriptComment::get_output_value_port_count() const {
return 0;
}
String VisualScriptComment::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptComment::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptComment::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptComment::get_caption() const {
-
return title;
}
String VisualScriptComment::get_text() const {
-
return description;
}
void VisualScriptComment::set_title(const String &p_title) {
-
- if (title == p_title)
+ if (title == p_title) {
return;
+ }
title = p_title;
ports_changed_notify();
}
String VisualScriptComment::get_title() const {
-
return title;
}
void VisualScriptComment::set_description(const String &p_description) {
-
- if (description == p_description)
+ if (description == p_description) {
return;
+ }
description = p_description;
ports_changed_notify();
}
-String VisualScriptComment::get_description() const {
+String VisualScriptComment::get_description() const {
return description;
}
void VisualScriptComment::set_size(const Size2 &p_size) {
-
- if (size == p_size)
+ if (size == p_size) {
return;
+ }
size = p_size;
ports_changed_notify();
}
-Size2 VisualScriptComment::get_size() const {
+Size2 VisualScriptComment::get_size() const {
return size;
}
String VisualScriptComment::get_category() const {
-
return "data";
}
@@ -3323,21 +3167,18 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
return 0;
}
};
VisualScriptNodeInstance *VisualScriptComment::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceComment *instance = memnew(VisualScriptNodeInstanceComment);
instance->instance = p_instance;
return instance;
}
void VisualScriptComment::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_title", "title"), &VisualScriptComment::set_title);
ClassDB::bind_method(D_METHOD("get_title"), &VisualScriptComment::get_title);
@@ -3353,7 +3194,6 @@ void VisualScriptComment::_bind_methods() {
}
VisualScriptComment::VisualScriptComment() {
-
title = "Comment";
size = Size2(150, 150);
}
@@ -3363,70 +3203,60 @@ VisualScriptComment::VisualScriptComment() {
//////////////////////////////////////////
int VisualScriptConstructor::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptConstructor::has_input_sequence_port() const {
-
return false;
}
int VisualScriptConstructor::get_input_value_port_count() const {
return constructor.arguments.size();
}
-int VisualScriptConstructor::get_output_value_port_count() const {
+int VisualScriptConstructor::get_output_value_port_count() const {
return 1;
}
String VisualScriptConstructor::get_output_sequence_port_text(int p_port) const {
-
return "";
}
PropertyInfo VisualScriptConstructor::get_input_value_port_info(int p_idx) const {
-
return constructor.arguments[p_idx];
}
PropertyInfo VisualScriptConstructor::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(type, "value");
}
String VisualScriptConstructor::get_caption() const {
-
return "Construct " + Variant::get_type_name(type);
}
String VisualScriptConstructor::get_category() const {
-
return "functions";
}
void VisualScriptConstructor::set_constructor_type(Variant::Type p_type) {
-
- if (type == p_type)
+ if (type == p_type) {
return;
+ }
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptConstructor::get_constructor_type() const {
-
return type;
}
void VisualScriptConstructor::set_constructor(const Dictionary &p_info) {
-
constructor = MethodInfo::from_dict(p_info);
ports_changed_notify();
}
Dictionary VisualScriptConstructor::get_constructor() const {
-
return constructor;
}
@@ -3438,11 +3268,10 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
- Variant::CallError ce;
- *p_outputs[0] = Variant::construct(type, p_inputs, argcount, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
+ Callable::CallError ce;
+ Variant::construct(type, *p_outputs[0], p_inputs, argcount, ce);
+ if (ce.error != Callable::CallError::CALL_OK) {
r_error_str = "Invalid arguments for constructor";
}
@@ -3451,7 +3280,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptConstructor::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceConstructor *instance = memnew(VisualScriptNodeInstanceConstructor);
instance->instance = p_instance;
instance->type = type;
@@ -3460,7 +3288,6 @@ VisualScriptNodeInstance *VisualScriptConstructor::instance(VisualScriptInstance
}
void VisualScriptConstructor::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_constructor_type", "type"), &VisualScriptConstructor::set_constructor_type);
ClassDB::bind_method(D_METHOD("get_constructor_type"), &VisualScriptConstructor::get_constructor_type);
@@ -3472,14 +3299,12 @@ void VisualScriptConstructor::_bind_methods() {
}
VisualScriptConstructor::VisualScriptConstructor() {
-
type = Variant::NIL;
}
-static Map<String, Pair<Variant::Type, MethodInfo> > constructor_map;
+static Map<String, Pair<Variant::Type, MethodInfo>> constructor_map;
static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
-
ERR_FAIL_COND_V(!constructor_map.has(p_name), Ref<VisualScriptNode>());
Ref<VisualScriptConstructor> vsc;
@@ -3495,69 +3320,60 @@ static Ref<VisualScriptNode> create_constructor_node(const String &p_name) {
//////////////////////////////////////////
int VisualScriptLocalVar::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptLocalVar::has_input_sequence_port() const {
-
return false;
}
int VisualScriptLocalVar::get_input_value_port_count() const {
return 0;
}
-int VisualScriptLocalVar::get_output_value_port_count() const {
+int VisualScriptLocalVar::get_output_value_port_count() const {
return 1;
}
String VisualScriptLocalVar::get_output_sequence_port_text(int p_port) const {
-
return "";
}
PropertyInfo VisualScriptLocalVar::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
-PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptLocalVar::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, name);
}
String VisualScriptLocalVar::get_caption() const {
-
return "Get Local Var";
}
String VisualScriptLocalVar::get_category() const {
-
return "data";
}
void VisualScriptLocalVar::set_var_name(const StringName &p_name) {
-
- if (name == p_name)
+ if (name == p_name) {
return;
+ }
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVar::get_var_name() const {
-
return name;
}
void VisualScriptLocalVar::set_var_type(Variant::Type p_type) {
-
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVar::get_var_type() const {
-
return type;
}
@@ -3567,15 +3383,13 @@ public:
StringName name;
virtual int get_working_memory_size() const { return 1; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_outputs[0] = *p_working_mem;
return 0;
}
};
VisualScriptNodeInstance *VisualScriptLocalVar::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceLocalVar *instance = memnew(VisualScriptNodeInstanceLocalVar);
instance->instance = p_instance;
instance->name = name;
@@ -3584,7 +3398,6 @@ VisualScriptNodeInstance *VisualScriptLocalVar::instance(VisualScriptInstance *p
}
void VisualScriptLocalVar::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVar::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVar::get_var_name);
@@ -3601,7 +3414,6 @@ void VisualScriptLocalVar::_bind_methods() {
}
VisualScriptLocalVar::VisualScriptLocalVar() {
-
name = "new_local";
type = Variant::NIL;
}
@@ -3611,74 +3423,64 @@ VisualScriptLocalVar::VisualScriptLocalVar() {
//////////////////////////////////////////
int VisualScriptLocalVarSet::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptLocalVarSet::has_input_sequence_port() const {
-
return true;
}
int VisualScriptLocalVarSet::get_input_value_port_count() const {
return 1;
}
-int VisualScriptLocalVarSet::get_output_value_port_count() const {
+int VisualScriptLocalVarSet::get_output_value_port_count() const {
return 1;
}
String VisualScriptLocalVarSet::get_output_sequence_port_text(int p_port) const {
-
return "";
}
PropertyInfo VisualScriptLocalVarSet::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo(type, "set");
}
-PropertyInfo VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptLocalVarSet::get_output_value_port_info(int p_idx) const {
return PropertyInfo(type, "get");
}
String VisualScriptLocalVarSet::get_caption() const {
-
return "Set Local Var";
}
String VisualScriptLocalVarSet::get_text() const {
-
return name;
}
String VisualScriptLocalVarSet::get_category() const {
-
return "data";
}
void VisualScriptLocalVarSet::set_var_name(const StringName &p_name) {
-
- if (name == p_name)
+ if (name == p_name) {
return;
+ }
name = p_name;
ports_changed_notify();
}
StringName VisualScriptLocalVarSet::get_var_name() const {
-
return name;
}
void VisualScriptLocalVarSet::set_var_type(Variant::Type p_type) {
-
type = p_type;
ports_changed_notify();
}
Variant::Type VisualScriptLocalVarSet::get_var_type() const {
-
return type;
}
@@ -3688,8 +3490,7 @@ public:
StringName name;
virtual int get_working_memory_size() const { return 1; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
*p_working_mem = *p_inputs[0];
*p_outputs[0] = *p_working_mem;
return 0;
@@ -3697,7 +3498,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptLocalVarSet::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceLocalVarSet *instance = memnew(VisualScriptNodeInstanceLocalVarSet);
instance->instance = p_instance;
instance->name = name;
@@ -3706,7 +3506,6 @@ VisualScriptNodeInstance *VisualScriptLocalVarSet::instance(VisualScriptInstance
}
void VisualScriptLocalVarSet::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_var_name", "name"), &VisualScriptLocalVarSet::set_var_name);
ClassDB::bind_method(D_METHOD("get_var_name"), &VisualScriptLocalVarSet::get_var_name);
@@ -3723,7 +3522,6 @@ void VisualScriptLocalVarSet::_bind_methods() {
}
VisualScriptLocalVarSet::VisualScriptLocalVarSet() {
-
name = "new_local";
type = Variant::NIL;
}
@@ -3733,34 +3531,30 @@ VisualScriptLocalVarSet::VisualScriptLocalVarSet() {
//////////////////////////////////////////
int VisualScriptInputAction::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptInputAction::has_input_sequence_port() const {
-
return false;
}
int VisualScriptInputAction::get_input_value_port_count() const {
return 0;
}
-int VisualScriptInputAction::get_output_value_port_count() const {
+int VisualScriptInputAction::get_output_value_port_count() const {
return 1;
}
String VisualScriptInputAction::get_output_sequence_port_text(int p_port) const {
-
return "";
}
PropertyInfo VisualScriptInputAction::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
-PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const {
+PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) const {
String mstr;
switch (mode) {
case MODE_PRESSED: {
@@ -3781,39 +3575,36 @@ PropertyInfo VisualScriptInputAction::get_output_value_port_info(int p_idx) cons
}
String VisualScriptInputAction::get_caption() const {
-
return "Action " + name;
}
String VisualScriptInputAction::get_category() const {
-
return "data";
}
void VisualScriptInputAction::set_action_name(const StringName &p_name) {
-
- if (name == p_name)
+ if (name == p_name) {
return;
+ }
name = p_name;
ports_changed_notify();
}
StringName VisualScriptInputAction::get_action_name() const {
-
return name;
}
void VisualScriptInputAction::set_action_mode(Mode p_mode) {
-
- if (mode == p_mode)
+ if (mode == p_mode) {
return;
+ }
mode = p_mode;
ports_changed_notify();
}
-VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
+VisualScriptInputAction::Mode VisualScriptInputAction::get_action_mode() const {
return mode;
}
@@ -3823,8 +3614,7 @@ public:
StringName action;
VisualScriptInputAction::Mode mode;
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
switch (mode) {
case VisualScriptInputAction::MODE_PRESSED: {
*p_outputs[0] = Input::get_singleton()->is_action_pressed(action);
@@ -3845,7 +3635,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptInputAction::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceInputAction *instance = memnew(VisualScriptNodeInstanceInputAction);
instance->instance = p_instance;
instance->action = name;
@@ -3855,9 +3644,7 @@ VisualScriptNodeInstance *VisualScriptInputAction::instance(VisualScriptInstance
}
void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
-
if (property.name == "action") {
-
property.hint = PROPERTY_HINT_ENUM;
String actions;
@@ -3868,8 +3655,9 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
const PropertyInfo &pi = E->get();
- if (!pi.name.begins_with("input/"))
+ if (!pi.name.begins_with("input/")) {
continue;
+ }
String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
@@ -3879,8 +3667,9 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
al.sort();
for (int i = 0; i < al.size(); i++) {
- if (actions != String())
+ if (actions != String()) {
actions += ",";
+ }
actions += al[i];
}
@@ -3889,7 +3678,6 @@ void VisualScriptInputAction::_validate_property(PropertyInfo &property) const {
}
void VisualScriptInputAction::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_action_name", "name"), &VisualScriptInputAction::set_action_name);
ClassDB::bind_method(D_METHOD("get_action_name"), &VisualScriptInputAction::get_action_name);
@@ -3906,7 +3694,6 @@ void VisualScriptInputAction::_bind_methods() {
}
VisualScriptInputAction::VisualScriptInputAction() {
-
name = "";
mode = MODE_PRESSED;
}
@@ -3916,60 +3703,51 @@ VisualScriptInputAction::VisualScriptInputAction() {
//////////////////////////////////////////
int VisualScriptDeconstruct::get_output_sequence_port_count() const {
-
return 0;
}
bool VisualScriptDeconstruct::has_input_sequence_port() const {
-
return false;
}
int VisualScriptDeconstruct::get_input_value_port_count() const {
return 1;
}
-int VisualScriptDeconstruct::get_output_value_port_count() const {
+int VisualScriptDeconstruct::get_output_value_port_count() const {
return elements.size();
}
String VisualScriptDeconstruct::get_output_sequence_port_text(int p_port) const {
-
return "";
}
PropertyInfo VisualScriptDeconstruct::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo(type, "value");
}
PropertyInfo VisualScriptDeconstruct::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo(elements[p_idx].type, elements[p_idx].name);
}
String VisualScriptDeconstruct::get_caption() const {
-
return "Deconstruct " + Variant::get_type_name(type);
}
String VisualScriptDeconstruct::get_category() const {
-
return "functions";
}
void VisualScriptDeconstruct::_update_elements() {
-
elements.clear();
Variant v;
- Variant::CallError ce;
- v = Variant::construct(type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(type, v, nullptr, 0, ce);
List<PropertyInfo> pinfo;
v.get_property_list(&pinfo);
for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
-
Element e;
e.name = E->get().name;
e.type = E->get().type;
@@ -3978,23 +3756,21 @@ void VisualScriptDeconstruct::_update_elements() {
}
void VisualScriptDeconstruct::set_deconstruct_type(Variant::Type p_type) {
-
- if (type == p_type)
+ if (type == p_type) {
return;
+ }
type = p_type;
_update_elements();
ports_changed_notify();
- _change_notify(); //to make input appear/disappear
+ notify_property_list_changed(); //to make input appear/disappear
}
Variant::Type VisualScriptDeconstruct::get_deconstruct_type() const {
-
return type;
}
void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) {
-
ERR_FAIL_COND(p_elements.size() % 2 == 1);
elements.resize(p_elements.size() / 2);
for (int i = 0; i < elements.size(); i++) {
@@ -4004,7 +3780,6 @@ void VisualScriptDeconstruct::_set_elem_cache(const Array &p_elements) {
}
Array VisualScriptDeconstruct::_get_elem_cache() const {
-
Array ret;
for (int i = 0; i < elements.size(); i++) {
ret.push_back(elements[i].name);
@@ -4020,8 +3795,7 @@ public:
//virtual int get_working_memory_size() const { return 0; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
Variant in = *p_inputs[0];
for (int i = 0; i < outputs.size(); i++) {
@@ -4029,7 +3803,7 @@ public:
*p_outputs[i] = in.get(outputs[i], &valid);
if (!valid) {
r_error_str = "Can't obtain element '" + String(outputs[i]) + "' from " + Variant::get_type_name(in.get_type());
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
}
@@ -4039,7 +3813,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptDeconstruct::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceDeconstruct *instance = memnew(VisualScriptNodeInstanceDeconstruct);
instance->instance = p_instance;
instance->outputs.resize(elements.size());
@@ -4054,7 +3827,6 @@ void VisualScriptDeconstruct::_validate_property(PropertyInfo &property) const {
}
void VisualScriptDeconstruct::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_deconstruct_type", "type"), &VisualScriptDeconstruct::set_deconstruct_type);
ClassDB::bind_method(D_METHOD("get_deconstruct_type"), &VisualScriptDeconstruct::get_deconstruct_type);
@@ -4071,7 +3843,6 @@ void VisualScriptDeconstruct::_bind_methods() {
}
VisualScriptDeconstruct::VisualScriptDeconstruct() {
-
type = Variant::NIL;
}
@@ -4084,7 +3855,6 @@ static Ref<VisualScriptNode> create_node_deconst_typed(const String &p_name) {
}
void register_visual_script_nodes() {
-
VisualScriptLanguage::singleton->add_register_func("data/set_variable", create_node_generic<VisualScriptVariableSet>);
VisualScriptLanguage::singleton->add_register_func("data/get_variable", create_node_generic<VisualScriptVariableGet>);
VisualScriptLanguage::singleton->add_register_func("data/engine_singleton", create_node_generic<VisualScriptEngineSingleton>);
@@ -4124,7 +3894,6 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/math/negate", create_op_node<Variant::OP_NEGATE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/positive", create_op_node<Variant::OP_POSITIVE>);
VisualScriptLanguage::singleton->add_register_func("operators/math/remainder", create_op_node<Variant::OP_MODULE>);
- VisualScriptLanguage::singleton->add_register_func("operators/math/string_concat", create_op_node<Variant::OP_STRING_CONCAT>);
//bitwise
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_left", create_op_node<Variant::OP_SHIFT_LEFT>);
VisualScriptLanguage::singleton->add_register_func("operators/bitwise/shift_right", create_op_node<Variant::OP_SHIFT_RIGHT>);
@@ -4141,9 +3910,12 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("operators/logic/select", create_node_generic<VisualScriptSelect>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2), create_node_deconst_typed<Variant::Type::VECTOR2>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR2I), create_node_deconst_typed<Variant::Type::VECTOR2I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3), create_node_deconst_typed<Variant::Type::VECTOR3>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::VECTOR3I), create_node_deconst_typed<Variant::Type::VECTOR3I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::COLOR), create_node_deconst_typed<Variant::Type::COLOR>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2), create_node_deconst_typed<Variant::Type::RECT2>);
+ VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::RECT2I), create_node_deconst_typed<Variant::Type::RECT2I>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::TRANSFORM2D), create_node_deconst_typed<Variant::Type::TRANSFORM2D>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::PLANE), create_node_deconst_typed<Variant::Type::PLANE>);
VisualScriptLanguage::singleton->add_register_func("functions/deconstruct/" + Variant::get_type_name(Variant::Type::QUAT), create_node_deconst_typed<Variant::Type::QUAT>);
@@ -4153,12 +3925,10 @@ void register_visual_script_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/compose_array", create_node_generic<VisualScriptComposeArray>);
for (int i = 1; i < Variant::VARIANT_MAX; i++) {
-
List<MethodInfo> constructors;
Variant::get_constructor_list(Variant::Type(i), &constructors);
for (List<MethodInfo>::Element *E = constructors.front(); E; E = E->next()) {
-
if (E->get().arguments.size() > 0) {
String name = "functions/constructors/" + Variant::get_type_name(Variant::Type(i)) + "(";
for (int j = 0; j < E->get().arguments.size(); j++) {
@@ -4183,6 +3953,5 @@ void register_visual_script_nodes() {
}
void unregister_visual_script_nodes() {
-
constructor_map.clear();
}
diff --git a/modules/visual_script/visual_script_nodes.h b/modules/visual_script/visual_script_nodes.h
index fe44af277f..7392443e4e 100644
--- a/modules/visual_script/visual_script_nodes.h
+++ b/modules/visual_script/visual_script_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptFunction : public VisualScriptNode {
-
GDCLASS(VisualScriptFunction, VisualScriptNode);
struct Argument {
@@ -57,20 +56,20 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "flow_control"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "flow_control"; }
void add_argument(Variant::Type p_type, const String &p_name, int p_index = -1, const PropertyHint p_hint = PROPERTY_HINT_NONE, const String &p_hint_string = String(""));
void set_argument_type(int p_argidx, Variant::Type p_type);
@@ -98,13 +97,14 @@ public:
void set_rpc_mode(MultiplayerAPI::RPCMode p_mode);
MultiplayerAPI::RPCMode get_rpc_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
+
+ virtual void reset_state() override;
VisualScriptFunction();
};
class VisualScriptLists : public VisualScriptNode {
-
GDCLASS(VisualScriptLists, VisualScriptNode)
struct Port {
@@ -136,6 +136,8 @@ protected:
static void _bind_methods();
public:
+ virtual void reset_state() override;
+
virtual bool is_output_port_editable() const;
virtual bool is_output_port_name_editable() const;
virtual bool is_output_port_type_editable() const;
@@ -144,20 +146,16 @@ public:
virtual bool is_input_port_name_editable() const;
virtual bool is_input_port_type_editable() const;
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
-
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual String get_caption() const = 0;
- virtual String get_text() const = 0;
- virtual String get_category() const = 0;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
void add_input_data_port(Variant::Type p_type, const String &p_name, int p_index = -1);
void set_input_data_port_type(int p_idx, Variant::Type p_type);
@@ -176,32 +174,30 @@ public:
};
class VisualScriptComposeArray : public VisualScriptLists {
-
GDCLASS(VisualScriptComposeArray, VisualScriptLists)
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptComposeArray();
};
class VisualScriptOperator : public VisualScriptNode {
-
GDCLASS(VisualScriptOperator, VisualScriptNode);
Variant::Type typed;
@@ -211,19 +207,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
void set_operator(Variant::Operator p_op);
Variant::Operator get_operator() const;
@@ -231,13 +227,12 @@ public:
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptOperator();
};
class VisualScriptSelect : public VisualScriptNode {
-
GDCLASS(VisualScriptSelect, VisualScriptNode);
Variant::Type typed;
@@ -246,120 +241,117 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "operators"; }
void set_typed(Variant::Type p_op);
Variant::Type get_typed() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSelect();
};
class VisualScriptVariableGet : public VisualScriptNode {
-
GDCLASS(VisualScriptVariableGet, VisualScriptNode);
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptVariableGet();
};
class VisualScriptVariableSet : public VisualScriptNode {
-
GDCLASS(VisualScriptVariableSet, VisualScriptNode);
StringName variable;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_variable(StringName p_variable);
StringName get_variable() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptVariableSet();
};
class VisualScriptConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptConstant, VisualScriptNode);
Variant::Type type;
Variant value;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_constant_type(Variant::Type p_type);
Variant::Type get_constant_type() const;
@@ -367,13 +359,12 @@ public:
void set_constant_value(Variant p_value);
Variant get_constant_value() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptConstant();
};
class VisualScriptPreload : public VisualScriptNode {
-
GDCLASS(VisualScriptPreload, VisualScriptNode);
Ref<Resource> preload;
@@ -382,78 +373,75 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_preload(const Ref<Resource> &p_preload);
Ref<Resource> get_preload() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptPreload();
};
class VisualScriptIndexGet : public VisualScriptNode {
-
GDCLASS(VisualScriptIndexGet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIndexGet();
};
class VisualScriptIndexSet : public VisualScriptNode {
-
GDCLASS(VisualScriptIndexSet, VisualScriptNode);
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "operators"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "operators"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptIndexSet();
};
class VisualScriptGlobalConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptGlobalConstant, VisualScriptNode);
int index;
@@ -461,30 +449,29 @@ class VisualScriptGlobalConstant : public VisualScriptNode {
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_global_constant(int p_which);
int get_global_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptGlobalConstant();
};
class VisualScriptClassConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptClassConstant, VisualScriptNode);
StringName base_type;
@@ -492,22 +479,22 @@ class VisualScriptClassConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_class_constant(const StringName &p_which);
StringName get_class_constant();
@@ -515,13 +502,12 @@ public:
void set_base_type(const StringName &p_which);
StringName get_base_type();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptClassConstant();
};
class VisualScriptBasicTypeConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptBasicTypeConstant, VisualScriptNode);
Variant::Type type;
@@ -529,23 +515,23 @@ class VisualScriptBasicTypeConstant : public VisualScriptNode {
protected:
static void _bind_methods();
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "constants"; }
void set_basic_type_constant(const StringName &p_which);
StringName get_basic_type_constant() const;
@@ -553,13 +539,12 @@ public:
void set_basic_type(Variant::Type p_which);
Variant::Type get_basic_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptBasicTypeConstant();
};
class VisualScriptMathConstant : public VisualScriptNode {
-
GDCLASS(VisualScriptMathConstant, VisualScriptNode);
public:
@@ -584,24 +569,24 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "constants"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "constants"; }
void set_math_constant(MathConstant p_which);
MathConstant get_math_constant();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptMathConstant();
};
@@ -609,105 +594,104 @@ public:
VARIANT_ENUM_CAST(VisualScriptMathConstant::MathConstant)
class VisualScriptEngineSingleton : public VisualScriptNode {
-
GDCLASS(VisualScriptEngineSingleton, VisualScriptNode);
String singleton;
+protected:
+ void _validate_property(PropertyInfo &property) const override;
+
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_singleton(const String &p_string);
String get_singleton();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptEngineSingleton();
};
class VisualScriptSceneNode : public VisualScriptNode {
-
GDCLASS(VisualScriptSceneNode, VisualScriptNode);
NodePath path;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_node_path(const NodePath &p_path);
NodePath get_node_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneNode();
};
class VisualScriptSceneTree : public VisualScriptNode {
-
GDCLASS(VisualScriptSceneTree, VisualScriptNode);
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSceneTree();
};
class VisualScriptResourcePath : public VisualScriptNode {
-
GDCLASS(VisualScriptResourcePath, VisualScriptNode);
String path;
@@ -716,59 +700,57 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
void set_resource_path(const String &p_path);
String get_resource_path();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptResourcePath();
};
class VisualScriptSelf : public VisualScriptNode {
-
GDCLASS(VisualScriptSelf, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const { return "data"; }
+ virtual String get_caption() const override;
+ virtual String get_category() const override { return "data"; }
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
- virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const;
+ virtual TypeGuess guess_output_type(TypeGuess *p_inputs, int p_output) const override;
VisualScriptSelf();
};
class VisualScriptCustomNode : public VisualScriptNode {
-
GDCLASS(VisualScriptCustomNode, VisualScriptNode);
protected:
@@ -791,22 +773,22 @@ public:
STEP_YIELD_BIT = STEP_SHIFT << 4, //yield (will find VisualScriptFunctionState state in first working memory)
};
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
void _script_changed();
@@ -816,35 +798,33 @@ public:
VARIANT_ENUM_CAST(VisualScriptCustomNode::StartMode);
class VisualScriptSubCall : public VisualScriptNode {
-
GDCLASS(VisualScriptSubCall, VisualScriptNode);
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptSubCall();
};
class VisualScriptComment : public VisualScriptNode {
-
GDCLASS(VisualScriptComment, VisualScriptNode);
String title;
@@ -855,20 +835,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_title(const String &p_title);
String get_title() const;
@@ -879,13 +859,12 @@ public:
void set_size(const Size2 &p_size);
Size2 get_size() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptComment();
};
class VisualScriptConstructor : public VisualScriptNode {
-
GDCLASS(VisualScriptConstructor, VisualScriptNode);
Variant::Type type;
@@ -895,19 +874,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_constructor_type(Variant::Type p_type);
Variant::Type get_constructor_type() const;
@@ -915,13 +894,12 @@ public:
void set_constructor(const Dictionary &p_info);
Dictionary get_constructor() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptConstructor();
};
class VisualScriptLocalVar : public VisualScriptNode {
-
GDCLASS(VisualScriptLocalVar, VisualScriptNode);
StringName name;
@@ -931,19 +909,19 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -951,13 +929,12 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptLocalVar();
};
class VisualScriptLocalVarSet : public VisualScriptNode {
-
GDCLASS(VisualScriptLocalVarSet, VisualScriptNode);
StringName name;
@@ -967,20 +944,20 @@ protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override;
void set_var_name(const StringName &p_name);
StringName get_var_name() const;
@@ -988,13 +965,12 @@ public:
void set_var_type(Variant::Type p_type);
Variant::Type get_var_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptLocalVarSet();
};
class VisualScriptInputAction : public VisualScriptNode {
-
GDCLASS(VisualScriptInputAction, VisualScriptNode);
public:
@@ -1009,24 +985,24 @@ public:
Mode mode;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_action_name(const StringName &p_name);
StringName get_action_name() const;
@@ -1034,7 +1010,7 @@ public:
void set_action_mode(Mode p_mode);
Mode get_action_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptInputAction();
};
@@ -1042,7 +1018,6 @@ public:
VARIANT_ENUM_CAST(VisualScriptInputAction::Mode)
class VisualScriptDeconstruct : public VisualScriptNode {
-
GDCLASS(VisualScriptDeconstruct, VisualScriptNode);
struct Element {
@@ -1058,30 +1033,30 @@ class VisualScriptDeconstruct : public VisualScriptNode {
void _set_elem_cache(const Array &p_elements);
Array _get_elem_cache() const;
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
protected:
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_category() const;
+ virtual String get_caption() const override;
+ virtual String get_category() const override;
void set_deconstruct_type(Variant::Type p_type);
Variant::Type get_deconstruct_type() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptDeconstruct();
};
diff --git a/modules/visual_script/visual_script_property_selector.cpp b/modules/visual_script/visual_script_property_selector.cpp
index 99d7ffd05f..862cac5c67 100644
--- a/modules/visual_script/visual_script_property_selector.cpp
+++ b/modules/visual_script/visual_script_property_selector.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,6 +31,7 @@
#include "visual_script_property_selector.h"
#include "core/os/keyboard.h"
+#include "editor/doc_tools.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "modules/visual_script/visual_script.h"
@@ -39,30 +40,28 @@
#include "modules/visual_script/visual_script_func_nodes.h"
#include "modules/visual_script/visual_script_nodes.h"
#include "scene/main/node.h"
-#include "scene/main/viewport.h"
+#include "scene/main/window.h"
void VisualScriptPropertySelector::_text_changed(const String &p_newtext) {
_update_search();
}
void VisualScriptPropertySelector::_sbox_input(const Ref<InputEvent> &p_ie) {
-
Ref<InputEventKey> k = p_ie;
if (k.is_valid()) {
-
- switch (k->get_scancode()) {
+ switch (k->get_keycode()) {
case KEY_UP:
case KEY_DOWN:
case KEY_PAGEUP:
case KEY_PAGEDOWN: {
-
search_options->call("_gui_input", k);
search_box->accept_event();
TreeItem *root = search_options->get_root();
- if (!root->get_children())
+ if (!root->get_children()) {
break;
+ }
TreeItem *current = search_options->get_selected();
@@ -97,35 +96,37 @@ void VisualScriptPropertySelector::_update_search() {
for (List<StringName>::Element *E = base_list.front(); E; E = E->next()) {
List<MethodInfo> methods;
List<PropertyInfo> props;
- TreeItem *category = NULL;
- Ref<Texture> type_icons[Variant::VARIANT_MAX] = {
- Control::get_icon("Variant", "EditorIcons"),
- Control::get_icon("bool", "EditorIcons"),
- Control::get_icon("int", "EditorIcons"),
- Control::get_icon("float", "EditorIcons"),
- Control::get_icon("String", "EditorIcons"),
- Control::get_icon("Vector2", "EditorIcons"),
- Control::get_icon("Rect2", "EditorIcons"),
- Control::get_icon("Vector3", "EditorIcons"),
- Control::get_icon("Transform2D", "EditorIcons"),
- Control::get_icon("Plane", "EditorIcons"),
- Control::get_icon("Quat", "EditorIcons"),
- Control::get_icon("AABB", "EditorIcons"),
- Control::get_icon("Basis", "EditorIcons"),
- Control::get_icon("Transform", "EditorIcons"),
- Control::get_icon("Color", "EditorIcons"),
- Control::get_icon("Path", "EditorIcons"),
- Control::get_icon("RID", "EditorIcons"),
- Control::get_icon("Object", "EditorIcons"),
- Control::get_icon("Dictionary", "EditorIcons"),
- Control::get_icon("Array", "EditorIcons"),
- Control::get_icon("PoolByteArray", "EditorIcons"),
- Control::get_icon("PoolIntArray", "EditorIcons"),
- Control::get_icon("PoolRealArray", "EditorIcons"),
- Control::get_icon("PoolStringArray", "EditorIcons"),
- Control::get_icon("PoolVector2Array", "EditorIcons"),
- Control::get_icon("PoolVector3Array", "EditorIcons"),
- Control::get_icon("PoolColorArray", "EditorIcons")
+ TreeItem *category = nullptr;
+ Ref<Texture2D> type_icons[Variant::VARIANT_MAX] = {
+ vbc->get_theme_icon("Variant", "EditorIcons"),
+ vbc->get_theme_icon("bool", "EditorIcons"),
+ vbc->get_theme_icon("int", "EditorIcons"),
+ vbc->get_theme_icon("float", "EditorIcons"),
+ vbc->get_theme_icon("String", "EditorIcons"),
+ vbc->get_theme_icon("Vector2", "EditorIcons"),
+ vbc->get_theme_icon("Rect2", "EditorIcons"),
+ vbc->get_theme_icon("Vector3", "EditorIcons"),
+ vbc->get_theme_icon("Transform2D", "EditorIcons"),
+ vbc->get_theme_icon("Plane", "EditorIcons"),
+ vbc->get_theme_icon("Quat", "EditorIcons"),
+ vbc->get_theme_icon("AABB", "EditorIcons"),
+ vbc->get_theme_icon("Basis", "EditorIcons"),
+ vbc->get_theme_icon("Transform", "EditorIcons"),
+ vbc->get_theme_icon("Color", "EditorIcons"),
+ vbc->get_theme_icon("Path", "EditorIcons"),
+ vbc->get_theme_icon("RID", "EditorIcons"),
+ vbc->get_theme_icon("Object", "EditorIcons"),
+ vbc->get_theme_icon("Dictionary", "EditorIcons"),
+ vbc->get_theme_icon("Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedByteArray", "EditorIcons"),
+ vbc->get_theme_icon("PackedInt32Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedFloat32Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedInt64Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedFloat64Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedStringArray", "EditorIcons"),
+ vbc->get_theme_icon("PackedVector2Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedVector3Array", "EditorIcons"),
+ vbc->get_theme_icon("PackedColorArray", "EditorIcons")
};
{
String b = String(E->get());
@@ -133,7 +134,7 @@ void VisualScriptPropertySelector::_update_search() {
if (category) {
category->set_text(0, b.replace_first("*", ""));
category->set_selectable(0, false);
- Ref<Texture> icon;
+ Ref<Texture2D> icon;
String rep = b.replace("*", "");
icon = EditorNode::get_singleton()->get_class_icon(rep);
category->set_icon(0, icon);
@@ -151,11 +152,13 @@ void VisualScriptPropertySelector::_update_search() {
}
}
for (List<PropertyInfo>::Element *F = props.front(); F; F = F->next()) {
- if (!(F->get().usage & PROPERTY_USAGE_EDITOR) && !(F->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE))
+ if (!(F->get().usage & PROPERTY_USAGE_EDITOR) && !(F->get().usage & PROPERTY_USAGE_SCRIPT_VARIABLE)) {
continue;
+ }
- if (type_filter.size() && type_filter.find(F->get().type) == -1)
+ if (type_filter.size() && type_filter.find(F->get().type) == -1) {
continue;
+ }
// capitalize() also converts underscore to space, we'll match again both possible styles
String get_text_raw = String(vformat(TTR("Get %s"), F->get().name));
@@ -170,7 +173,7 @@ void VisualScriptPropertySelector::_update_search() {
item->set_metadata(0, F->get().name);
item->set_icon(0, type_icons[F->get().type]);
item->set_metadata(1, "get");
- item->set_collapsed(1);
+ item->set_collapsed(true);
item->set_selectable(0, true);
item->set_selectable(1, false);
item->set_selectable(2, false);
@@ -193,11 +196,10 @@ void VisualScriptPropertySelector::_update_search() {
{
if (type != Variant::NIL) {
Variant v;
- Variant::CallError ce;
- v = Variant::construct(type, NULL, 0, ce);
+ Callable::CallError ce;
+ Variant::construct(type, v, nullptr, 0, ce);
v.get_method_list(&methods);
} else {
-
Object *obj = ObjectDB::get_instance(script);
if (Object::cast_to<Script>(obj)) {
Object::cast_to<Script>(obj)->get_script_method_list(&methods);
@@ -207,23 +209,24 @@ void VisualScriptPropertySelector::_update_search() {
}
}
for (List<MethodInfo>::Element *M = methods.front(); M; M = M->next()) {
-
String name = M->get().name.get_slice(":", 0);
- if (name.begins_with("_") && !(M->get().flags & METHOD_FLAG_VIRTUAL))
+ if (name.begins_with("_") && !(M->get().flags & METHOD_FLAG_VIRTUAL)) {
continue;
+ }
- if (virtuals_only && !(M->get().flags & METHOD_FLAG_VIRTUAL))
+ if (virtuals_only && !(M->get().flags & METHOD_FLAG_VIRTUAL)) {
continue;
+ }
- if (!virtuals_only && (M->get().flags & METHOD_FLAG_VIRTUAL))
+ if (!virtuals_only && (M->get().flags & METHOD_FLAG_VIRTUAL)) {
continue;
+ }
MethodInfo mi = M->get();
String desc_arguments;
if (mi.arguments.size() > 0) {
desc_arguments = "(";
for (int i = 0; i < mi.arguments.size(); i++) {
-
if (i > 0) {
desc_arguments += ", ";
}
@@ -250,19 +253,19 @@ void VisualScriptPropertySelector::_update_search() {
TreeItem *item = search_options->create_item(category ? category : root);
item->set_text(0, desc);
- item->set_icon(0, get_icon("MemberMethod", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon("MemberMethod", "EditorIcons"));
item->set_metadata(0, name);
item->set_selectable(0, true);
item->set_metadata(1, "method");
- item->set_collapsed(1);
+ item->set_collapsed(true);
item->set_selectable(1, false);
item->set_selectable(2, false);
item->set_metadata(2, connecting);
}
- if (category && category->get_children() == NULL) {
+ if (category && category->get_children() == nullptr) {
memdelete(category); //old category was unused
}
}
@@ -279,7 +282,7 @@ void VisualScriptPropertySelector::_update_search() {
if (type == Variant::BOOL) {
get_visual_node_names("operators/logic/", Set<String>(), found, root, search_box);
}
- if (type == Variant::BOOL || type == Variant::INT || type == Variant::REAL || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
+ if (type == Variant::BOOL || type == Variant::INT || type == Variant::FLOAT || type == Variant::VECTOR2 || type == Variant::VECTOR3) {
get_visual_node_names("operators/math/", Set<String>(), found, root, search_box);
}
}
@@ -302,23 +305,23 @@ void VisualScriptPropertySelector::_update_search() {
}
TreeItem *selected_item = search_options->search_item_text(search_box->get_text());
- if (!found && selected_item != NULL) {
+ if (!found && selected_item != nullptr) {
selected_item->select(0);
found = true;
}
- get_ok()->set_disabled(root->get_children() == NULL);
+ get_ok_button()->set_disabled(root->get_children() == nullptr);
}
void VisualScriptPropertySelector::create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text) {
if (search_input == String() || text.findn(search_input) != -1) {
TreeItem *item = search_options->create_item(root);
item->set_text(0, text);
- item->set_icon(0, get_icon("VisualScript", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon("VisualScript", "EditorIcons"));
item->set_metadata(0, name);
item->set_metadata(1, "action");
item->set_selectable(0, true);
- item->set_collapsed(1);
+ item->set_collapsed(true);
item->set_selectable(1, false);
item->set_selectable(2, false);
item->set_metadata(2, connecting);
@@ -355,10 +358,11 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
continue;
}
- bool in_modifier = false | p_modifiers.empty();
+ bool in_modifier = p_modifiers.is_empty();
for (Set<String>::Element *F = p_modifiers.front(); F && in_modifier; F = F->next()) {
- if (E->get().findn(F->get()) != -1)
+ if (E->get().findn(F->get()) != -1) {
in_modifier = true;
+ }
}
if (!in_modifier) {
continue;
@@ -397,7 +401,7 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
}
item->set_text(0, type_name + String("").join(desc));
- item->set_icon(0, get_icon("VisualScript", "EditorIcons"));
+ item->set_icon(0, vbc->get_theme_icon("VisualScript", "EditorIcons"));
item->set_selectable(0, true);
item->set_metadata(0, E->get());
item->set_selectable(0, true);
@@ -409,21 +413,21 @@ void VisualScriptPropertySelector::get_visual_node_names(const String &root_filt
}
void VisualScriptPropertySelector::_confirmed() {
-
TreeItem *ti = search_options->get_selected();
- if (!ti)
+ if (!ti) {
return;
+ }
emit_signal("selected", ti->get_metadata(0), ti->get_metadata(1), ti->get_metadata(2));
- hide();
+ set_visible(false);
}
void VisualScriptPropertySelector::_item_selected() {
-
help_bit->set_text("");
TreeItem *item = search_options->get_selected();
- if (!item)
+ if (!item) {
return;
+ }
String name = item->get_metadata(0);
String class_type;
@@ -434,18 +438,17 @@ void VisualScriptPropertySelector::_item_selected() {
class_type = base_type;
}
- DocData *dd = EditorHelp::get_doc_data();
+ DocTools *dd = EditorHelp::get_doc_data();
String text;
String at_class = class_type;
while (at_class != String()) {
-
Map<String, DocData::ClassDoc>::Element *E = dd->class_list.find(at_class);
if (E) {
for (int i = 0; i < E->get().properties.size(); i++) {
if (E->get().properties[i].name == name) {
- text = E->get().properties[i].description;
+ text = DTR(E->get().properties[i].description);
}
}
}
@@ -455,12 +458,11 @@ void VisualScriptPropertySelector::_item_selected() {
at_class = class_type;
while (at_class != String()) {
-
Map<String, DocData::ClassDoc>::Element *C = dd->class_list.find(at_class);
if (C) {
for (int i = 0; i < C->get().methods.size(); i++) {
if (C->get().methods[i].name == name) {
- text = C->get().methods[i].description;
+ text = DTR(C->get().methods[i].description);
}
}
}
@@ -472,14 +474,14 @@ void VisualScriptPropertySelector::_item_selected() {
for (int i = 0; i < T->get().methods.size(); i++) {
Vector<String> functions = name.rsplit("/", false, 1);
if (T->get().methods[i].name == functions[functions.size() - 1]) {
- text = T->get().methods[i].description;
+ text = DTR(T->get().methods[i].description);
}
}
}
List<String> *names = memnew(List<String>);
VisualScriptLanguage::singleton->get_registered_node_names(names);
- if (names->find(name) != NULL) {
+ if (names->find(name) != nullptr) {
Ref<VisualScriptOperator> operator_node = VisualScriptLanguage::singleton->create_node_from_name(name);
if (operator_node.is_valid()) {
Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(operator_node->get_class_name());
@@ -491,7 +493,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (typecast_node.is_valid()) {
Map<String, DocData::ClassDoc>::Element *F = dd->class_list.find(typecast_node->get_class_name());
if (F) {
- text = F->get().description;
+ text = DTR(F->get().description);
}
}
@@ -501,7 +503,7 @@ void VisualScriptPropertySelector::_item_selected() {
if (F) {
for (int i = 0; i < F->get().constants.size(); i++) {
if (F->get().constants[i].value.to_int() == int(builtin_node->get_func())) {
- text = F->get().constants[i].description;
+ text = DTR(F->get().constants[i].description);
}
}
}
@@ -510,35 +512,37 @@ void VisualScriptPropertySelector::_item_selected() {
memdelete(names);
- if (text == String())
+ if (text == String()) {
return;
+ }
help_bit->set_text(text);
}
-void VisualScriptPropertySelector::_notification(int p_what) {
+void VisualScriptPropertySelector::_hide_requested() {
+ _cancel_pressed(); // From AcceptDialog.
+}
+void VisualScriptPropertySelector::_notification(int p_what) {
if (p_what == NOTIFICATION_ENTER_TREE) {
-
- connect("confirmed", this, "_confirmed");
+ connect("confirmed", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
}
}
void VisualScriptPropertySelector::select_method_from_base_type(const String &p_base, const String &p_current, const bool p_virtuals_only, const bool p_connecting, bool clear_text) {
-
base_type = p_base;
selected = p_current;
type = Variant::NIL;
- script = 0;
properties = false;
- instance = NULL;
+ instance = nullptr;
virtuals_only = p_virtuals_only;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
connecting = p_connecting;
@@ -550,21 +554,20 @@ void VisualScriptPropertySelector::set_type_filter(const Vector<Variant::Type> &
}
void VisualScriptPropertySelector::select_from_base_type(const String &p_base, const String &p_current, bool p_virtuals_only, bool p_seq_connect, const bool p_connecting, bool clear_text) {
-
base_type = p_base;
selected = p_current;
type = Variant::NIL;
- script = 0;
properties = true;
visual_script_generic = false;
- instance = NULL;
+ instance = nullptr;
virtuals_only = p_virtuals_only;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
seq_connect = p_seq_connect;
connecting = p_connecting;
@@ -581,14 +584,15 @@ void VisualScriptPropertySelector::select_from_script(const Ref<Script> &p_scrip
script = p_script->get_instance_id();
properties = true;
visual_script_generic = false;
- instance = NULL;
+ instance = nullptr;
virtuals_only = false;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
seq_connect = false;
connecting = p_connecting;
@@ -601,17 +605,17 @@ void VisualScriptPropertySelector::select_from_basic_type(Variant::Type p_type,
base_type = "";
selected = p_current;
type = p_type;
- script = 0;
properties = true;
visual_script_generic = false;
- instance = NULL;
+ instance = nullptr;
virtuals_only = false;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
seq_connect = false;
connecting = p_connecting;
@@ -623,17 +627,17 @@ void VisualScriptPropertySelector::select_from_action(const String &p_type, cons
base_type = p_type;
selected = p_current;
type = Variant::NIL;
- script = 0;
properties = false;
visual_script_generic = false;
- instance = NULL;
+ instance = nullptr;
virtuals_only = false;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
seq_connect = true;
connecting = p_connecting;
@@ -645,17 +649,17 @@ void VisualScriptPropertySelector::select_from_instance(Object *p_instance, cons
base_type = p_basetype;
selected = p_current;
type = Variant::NIL;
- script = 0;
properties = true;
visual_script_generic = false;
instance = p_instance;
virtuals_only = false;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
seq_connect = false;
connecting = p_connecting;
@@ -667,16 +671,16 @@ void VisualScriptPropertySelector::select_from_visual_script(const String &p_bas
base_type = p_base;
selected = "";
type = Variant::NIL;
- script = 0;
properties = true;
visual_script_generic = true;
- instance = NULL;
+ instance = nullptr;
virtuals_only = false;
show_window(.5f);
- if (clear_text)
+ if (clear_text) {
search_box->set_text("");
- else
+ } else {
search_box->select_all();
+ }
search_box->grab_focus();
connecting = p_connecting;
@@ -684,48 +688,36 @@ void VisualScriptPropertySelector::select_from_visual_script(const String &p_bas
}
void VisualScriptPropertySelector::show_window(float p_screen_ratio) {
- Rect2 rect;
- Point2 window_size = get_viewport_rect().size;
- rect.size = (window_size * p_screen_ratio).floor();
- rect.size.x = rect.size.x / 2.2f;
- rect.position = ((window_size - rect.size) / 2.0f).floor();
- popup(rect);
+ popup_centered_ratio(p_screen_ratio);
}
void VisualScriptPropertySelector::_bind_methods() {
-
- ClassDB::bind_method(D_METHOD("_text_changed"), &VisualScriptPropertySelector::_text_changed);
- ClassDB::bind_method(D_METHOD("_confirmed"), &VisualScriptPropertySelector::_confirmed);
- ClassDB::bind_method(D_METHOD("_sbox_input"), &VisualScriptPropertySelector::_sbox_input);
- ClassDB::bind_method(D_METHOD("_item_selected"), &VisualScriptPropertySelector::_item_selected);
-
ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::STRING, "category"), PropertyInfo(Variant::BOOL, "connecting")));
}
VisualScriptPropertySelector::VisualScriptPropertySelector() {
-
- VBoxContainer *vbc = memnew(VBoxContainer);
+ vbc = memnew(VBoxContainer);
add_child(vbc);
//set_child_rect(vbc);
search_box = memnew(LineEdit);
vbc->add_margin_child(TTR("Search:"), search_box);
- search_box->connect("text_changed", this, "_text_changed");
- search_box->connect("gui_input", this, "_sbox_input");
+ search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_text_changed));
+ search_box->connect("gui_input", callable_mp(this, &VisualScriptPropertySelector::_sbox_input));
search_options = memnew(Tree);
vbc->add_margin_child(TTR("Matches:"), search_options, true);
- get_ok()->set_text(TTR("Open"));
- get_ok()->set_disabled(true);
+ get_ok_button()->set_text(TTR("Open"));
+ get_ok_button()->set_disabled(true);
register_text_enter(search_box);
set_hide_on_ok(false);
- search_options->connect("item_activated", this, "_confirmed");
- search_options->connect("cell_selected", this, "_item_selected");
+ search_options->connect("item_activated", callable_mp(this, &VisualScriptPropertySelector::_confirmed));
+ search_options->connect("cell_selected", callable_mp(this, &VisualScriptPropertySelector::_item_selected));
search_options->set_hide_root(true);
search_options->set_hide_folding(true);
virtuals_only = false;
seq_connect = false;
help_bit = memnew(EditorHelpBit);
vbc->add_margin_child(TTR("Description:"), help_bit);
- help_bit->connect("request_hide", this, "_closed");
+ help_bit->connect("request_hide", callable_mp(this, &VisualScriptPropertySelector::_hide_requested));
search_options->set_columns(3);
search_options->set_column_expand(1, false);
search_options->set_column_expand(2, false);
diff --git a/modules/visual_script/visual_script_property_selector.h b/modules/visual_script/visual_script_property_selector.h
index a1eb0b842c..7a87f3d3ee 100644
--- a/modules/visual_script/visual_script_property_selector.h
+++ b/modules/visual_script/visual_script_property_selector.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -41,16 +41,16 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
LineEdit *search_box;
Tree *search_options;
+ void _text_changed(const String &p_newtext);
+ void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_search();
void create_visualscript_item(const String &name, TreeItem *const root, const String &search_input, const String &text);
-
void get_visual_node_names(const String &root_filter, const Set<String> &p_modifiers, bool &found, TreeItem *const root, LineEdit *const search_box);
- void _sbox_input(const Ref<InputEvent> &p_ie);
-
void _confirmed();
- void _text_changed(const String &p_newtext);
+ void _item_selected();
+ void _hide_requested();
EditorHelpBit *help_bit;
@@ -64,8 +64,7 @@ class VisualScriptPropertySelector : public ConfirmationDialog {
Object *instance;
bool virtuals_only;
bool seq_connect;
-
- void _item_selected();
+ VBoxContainer *vbc;
Vector<Variant::Type> type_filter;
diff --git a/modules/visual_script/visual_script_yield_nodes.cpp b/modules/visual_script/visual_script_yield_nodes.cpp
index 877d5836d2..25fabd7b87 100644
--- a/modules/visual_script/visual_script_yield_nodes.cpp
+++ b/modules/visual_script/visual_script_yield_nodes.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -40,51 +40,51 @@
//////////////////////////////////////////
int VisualScriptYield::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptYield::has_input_sequence_port() const {
-
return true;
}
int VisualScriptYield::get_input_value_port_count() const {
-
return 0;
}
-int VisualScriptYield::get_output_value_port_count() const {
+int VisualScriptYield::get_output_value_port_count() const {
return 0;
}
String VisualScriptYield::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptYield::get_input_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
PropertyInfo VisualScriptYield::get_output_value_port_info(int p_idx) const {
-
return PropertyInfo();
}
String VisualScriptYield::get_caption() const {
-
return yield_mode == YIELD_RETURN ? "Yield" : "Wait";
}
String VisualScriptYield::get_text() const {
-
switch (yield_mode) {
- case YIELD_RETURN: return ""; break;
- case YIELD_FRAME: return "Next Frame"; break;
- case YIELD_PHYSICS_FRAME: return "Next Physics Frame"; break;
- case YIELD_WAIT: return rtos(wait_time) + " sec(s)"; break;
+ case YIELD_RETURN:
+ return "";
+ break;
+ case YIELD_FRAME:
+ return "Next Frame";
+ break;
+ case YIELD_PHYSICS_FRAME:
+ return "Next Physics Frame";
+ break;
+ case YIELD_WAIT:
+ return rtos(wait_time) + " sec(s)";
+ break;
}
return String();
@@ -99,8 +99,7 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return false; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_RESUME_YIELD) {
return 0; //resuming yield
} else {
@@ -109,7 +108,7 @@ public:
SceneTree *tree = Object::cast_to<SceneTree>(OS::get_singleton()->get_main_loop());
if (!tree) {
r_error_str = "Main Loop is not SceneTree";
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return 0;
}
@@ -118,13 +117,18 @@ public:
int ret = STEP_YIELD_BIT;
switch (mode) {
-
case VisualScriptYield::YIELD_RETURN:
ret = STEP_EXIT_FUNCTION_BIT;
break; //return the yield
- case VisualScriptYield::YIELD_FRAME: state->connect_to_signal(tree, "idle_frame", Array()); break;
- case VisualScriptYield::YIELD_PHYSICS_FRAME: state->connect_to_signal(tree, "physics_frame", Array()); break;
- case VisualScriptYield::YIELD_WAIT: state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array()); break;
+ case VisualScriptYield::YIELD_FRAME:
+ state->connect_to_signal(tree, "idle_frame", Array());
+ break;
+ case VisualScriptYield::YIELD_PHYSICS_FRAME:
+ state->connect_to_signal(tree, "physics_frame", Array());
+ break;
+ case VisualScriptYield::YIELD_WAIT:
+ state->connect_to_signal(tree->create_timer(wait_time).ptr(), "timeout", Array());
+ break;
}
*p_working_mem = state;
@@ -135,7 +139,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceYield *instance = memnew(VisualScriptNodeInstanceYield);
//instance->instance=p_instance;
instance->mode = yield_mode;
@@ -144,34 +147,31 @@ VisualScriptNodeInstance *VisualScriptYield::instance(VisualScriptInstance *p_in
}
void VisualScriptYield::set_yield_mode(YieldMode p_mode) {
-
- if (yield_mode == p_mode)
+ if (yield_mode == p_mode) {
return;
+ }
yield_mode = p_mode;
ports_changed_notify();
- _change_notify();
+ notify_property_list_changed();
}
VisualScriptYield::YieldMode VisualScriptYield::get_yield_mode() {
-
return yield_mode;
}
void VisualScriptYield::set_wait_time(float p_time) {
-
- if (wait_time == p_time)
+ if (wait_time == p_time) {
return;
+ }
wait_time = p_time;
ports_changed_notify();
}
float VisualScriptYield::get_wait_time() {
-
return wait_time;
}
void VisualScriptYield::_validate_property(PropertyInfo &property) const {
-
if (property.name == "wait_time") {
if (yield_mode != YIELD_WAIT) {
property.usage = 0;
@@ -180,7 +180,6 @@ void VisualScriptYield::_validate_property(PropertyInfo &property) const {
}
void VisualScriptYield::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_yield_mode", "mode"), &VisualScriptYield::set_yield_mode);
ClassDB::bind_method(D_METHOD("get_yield_mode"), &VisualScriptYield::get_yield_mode);
@@ -188,7 +187,7 @@ void VisualScriptYield::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time);
ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time");
+ ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "wait_time"), "set_wait_time", "get_wait_time");
BIND_ENUM_CONSTANT(YIELD_FRAME);
BIND_ENUM_CONSTANT(YIELD_PHYSICS_FRAME);
@@ -196,14 +195,12 @@ void VisualScriptYield::_bind_methods() {
}
VisualScriptYield::VisualScriptYield() {
-
yield_mode = YIELD_FRAME;
wait_time = 1;
}
template <VisualScriptYield::YieldMode MODE>
static Ref<VisualScriptNode> create_yield_node(const String &p_name) {
-
Ref<VisualScriptYield> node;
node.instance();
node->set_yield_mode(MODE);
@@ -215,126 +212,129 @@ static Ref<VisualScriptNode> create_yield_node(const String &p_name) {
//////////////////////////////////////////////////
int VisualScriptYieldSignal::get_output_sequence_port_count() const {
-
return 1;
}
bool VisualScriptYieldSignal::has_input_sequence_port() const {
-
return true;
}
#ifdef TOOLS_ENABLED
static Node *_find_script_node(Node *p_edited_scene, Node *p_current_node, const Ref<Script> &script) {
-
- if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene)
- return NULL;
+ if (p_edited_scene != p_current_node && p_current_node->get_owner() != p_edited_scene) {
+ return nullptr;
+ }
Ref<Script> scr = p_current_node->get_script();
- if (scr.is_valid() && scr == script)
+ if (scr.is_valid() && scr == script) {
return p_current_node;
+ }
for (int i = 0; i < p_current_node->get_child_count(); i++) {
Node *n = _find_script_node(p_edited_scene, p_current_node->get_child(i), script);
- if (n)
+ if (n) {
return n;
+ }
}
- return NULL;
+ return nullptr;
}
#endif
Node *VisualScriptYieldSignal::_get_base_node() const {
-
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
- if (!script.is_valid())
- return NULL;
+ if (!script.is_valid()) {
+ return nullptr;
+ }
MainLoop *main_loop = OS::get_singleton()->get_main_loop();
SceneTree *scene_tree = Object::cast_to<SceneTree>(main_loop);
- if (!scene_tree)
- return NULL;
+ if (!scene_tree) {
+ return nullptr;
+ }
Node *edited_scene = scene_tree->get_edited_scene_root();
- if (!edited_scene)
- return NULL;
+ if (!edited_scene) {
+ return nullptr;
+ }
Node *script_node = _find_script_node(edited_scene, edited_scene, script);
- if (!script_node)
- return NULL;
+ if (!script_node) {
+ return nullptr;
+ }
- if (!script_node->has_node(base_path))
- return NULL;
+ if (!script_node->has_node(base_path)) {
+ return nullptr;
+ }
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
- return NULL;
+ return nullptr;
#endif
}
StringName VisualScriptYieldSignal::_get_base_type() const {
-
- if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid())
+ if (call_mode == CALL_MODE_SELF && get_visual_script().is_valid()) {
return get_visual_script()->get_instance_base_type();
- else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
+ } else if (call_mode == CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
- if (path)
+ if (path) {
return path->get_class();
+ }
}
return base_type;
}
int VisualScriptYieldSignal::get_input_value_port_count() const {
-
- if (call_mode == CALL_MODE_INSTANCE)
+ if (call_mode == CALL_MODE_INSTANCE) {
return 1;
- else
+ } else {
return 0;
+ }
}
-int VisualScriptYieldSignal::get_output_value_port_count() const {
+int VisualScriptYieldSignal::get_output_value_port_count() const {
MethodInfo sr;
- if (!ClassDB::get_signal(_get_base_type(), signal, &sr))
+ if (!ClassDB::get_signal(_get_base_type(), signal, &sr)) {
return 0;
+ }
return sr.arguments.size();
}
String VisualScriptYieldSignal::get_output_sequence_port_text(int p_port) const {
-
return String();
}
PropertyInfo VisualScriptYieldSignal::get_input_value_port_info(int p_idx) const {
-
- if (call_mode == CALL_MODE_INSTANCE)
+ if (call_mode == CALL_MODE_INSTANCE) {
return PropertyInfo(Variant::OBJECT, "instance");
- else
+ } else {
return PropertyInfo();
+ }
}
PropertyInfo VisualScriptYieldSignal::get_output_value_port_info(int p_idx) const {
-
MethodInfo sr;
- if (!ClassDB::get_signal(_get_base_type(), signal, &sr))
+ if (!ClassDB::get_signal(_get_base_type(), signal, &sr)) {
return PropertyInfo(); //no signal
+ }
ERR_FAIL_INDEX_V(p_idx, sr.arguments.size(), PropertyInfo());
return sr.arguments[p_idx];
}
String VisualScriptYieldSignal::get_caption() const {
-
static const char *cname[3] = {
"WaitSignal",
"WaitNodeSignal",
@@ -345,78 +345,74 @@ String VisualScriptYieldSignal::get_caption() const {
}
String VisualScriptYieldSignal::get_text() const {
-
- if (call_mode == CALL_MODE_SELF)
+ if (call_mode == CALL_MODE_SELF) {
return " " + String(signal) + "()";
- else
+ } else {
return " " + _get_base_type() + "." + String(signal) + "()";
+ }
}
void VisualScriptYieldSignal::set_base_type(const StringName &p_type) {
-
- if (base_type == p_type)
+ if (base_type == p_type) {
return;
+ }
base_type = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
StringName VisualScriptYieldSignal::get_base_type() const {
-
return base_type;
}
void VisualScriptYieldSignal::set_signal(const StringName &p_type) {
-
- if (signal == p_type)
+ if (signal == p_type) {
return;
+ }
signal = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
-StringName VisualScriptYieldSignal::get_signal() const {
+StringName VisualScriptYieldSignal::get_signal() const {
return signal;
}
void VisualScriptYieldSignal::set_base_path(const NodePath &p_type) {
-
- if (base_path == p_type)
+ if (base_path == p_type) {
return;
+ }
base_path = p_type;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
NodePath VisualScriptYieldSignal::get_base_path() const {
-
return base_path;
}
void VisualScriptYieldSignal::set_call_mode(CallMode p_mode) {
-
- if (call_mode == p_mode)
+ if (call_mode == p_mode) {
return;
+ }
call_mode = p_mode;
- _change_notify();
+ notify_property_list_changed();
ports_changed_notify();
}
VisualScriptYieldSignal::CallMode VisualScriptYieldSignal::get_call_mode() const {
-
return call_mode;
}
void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
-
if (property.name == "base_type") {
if (call_mode != CALL_MODE_INSTANCE) {
property.usage = PROPERTY_USAGE_NOEDITOR;
@@ -427,7 +423,6 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
if (call_mode != CALL_MODE_NODE_PATH) {
property.usage = 0;
} else {
-
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string = bnode->get_path(); //convert to loong string
@@ -444,8 +439,9 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
List<String> mstring;
for (List<MethodInfo>::Element *E = methods.front(); E; E = E->next()) {
- if (E->get().name.begins_with("_"))
+ if (E->get().name.begins_with("_")) {
continue;
+ }
mstring.push_back(E->get().name.get_slice(":", 0));
}
@@ -453,9 +449,9 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
String ml;
for (List<String>::Element *E = mstring.front(); E; E = E->next()) {
-
- if (ml != String())
+ if (ml != String()) {
ml += ",";
+ }
ml += E->get();
}
@@ -464,7 +460,6 @@ void VisualScriptYieldSignal::_validate_property(PropertyInfo &property) const {
}
void VisualScriptYieldSignal::_bind_methods() {
-
ClassDB::bind_method(D_METHOD("set_base_type", "base_type"), &VisualScriptYieldSignal::set_base_type);
ClassDB::bind_method(D_METHOD("get_base_type"), &VisualScriptYieldSignal::get_base_type);
@@ -479,8 +474,9 @@ void VisualScriptYieldSignal::_bind_methods() {
String bt;
for (int i = 0; i < Variant::VARIANT_MAX; i++) {
- if (i > 0)
+ if (i > 0) {
bt += ",";
+ }
bt += Variant::get_type_name(Variant::Type(i));
}
@@ -509,34 +505,30 @@ public:
//virtual bool is_output_port_unsequenced(int p_idx) const { return false; }
//virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const { return true; }
- virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Variant::CallError &r_error, String &r_error_str) {
-
+ virtual int step(const Variant **p_inputs, Variant **p_outputs, StartMode p_start_mode, Variant *p_working_mem, Callable::CallError &r_error, String &r_error_str) {
if (p_start_mode == START_MODE_RESUME_YIELD) {
return 0; //resuming yield
} else {
//yield
- Object *object = NULL;
+ Object *object = nullptr;
switch (call_mode) {
-
case VisualScriptYieldSignal::CALL_MODE_SELF: {
-
object = instance->get_owner_ptr();
} break;
case VisualScriptYieldSignal::CALL_MODE_NODE_PATH: {
-
Node *node = Object::cast_to<Node>(instance->get_owner_ptr());
if (!node) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Base object is not a Node!";
return 0;
}
Node *another = node->get_node(node_path);
if (!another) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Path does not lead Node!";
return 0;
}
@@ -545,10 +537,9 @@ public:
} break;
case VisualScriptYieldSignal::CALL_MODE_INSTANCE: {
-
object = *p_inputs[0];
if (!object) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
r_error_str = "Supplied instance input is null.";
return 0;
}
@@ -569,7 +560,6 @@ public:
};
VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance *p_instance) {
-
VisualScriptNodeInstanceYieldSignal *instance = memnew(VisualScriptNodeInstanceYieldSignal);
instance->node = this;
instance->instance = p_instance;
@@ -579,15 +569,14 @@ VisualScriptNodeInstance *VisualScriptYieldSignal::instance(VisualScriptInstance
instance->output_args = get_output_value_port_count();
return instance;
}
-VisualScriptYieldSignal::VisualScriptYieldSignal() {
+VisualScriptYieldSignal::VisualScriptYieldSignal() {
call_mode = CALL_MODE_SELF;
base_type = "Object";
}
template <VisualScriptYieldSignal::CallMode cmode>
static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) {
-
Ref<VisualScriptYieldSignal> node;
node.instance();
node->set_call_mode(cmode);
@@ -595,7 +584,6 @@ static Ref<VisualScriptNode> create_yield_signal_node(const String &p_name) {
}
void register_visual_script_yield_nodes() {
-
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_frame", create_yield_node<VisualScriptYield::YIELD_FRAME>);
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_physics_frame", create_yield_node<VisualScriptYield::YIELD_PHYSICS_FRAME>);
VisualScriptLanguage::singleton->add_register_func("functions/wait/wait_time", create_yield_node<VisualScriptYield::YIELD_WAIT>);
diff --git a/modules/visual_script/visual_script_yield_nodes.h b/modules/visual_script/visual_script_yield_nodes.h
index 4b976bd6c6..cc7ce0a1c6 100644
--- a/modules/visual_script/visual_script_yield_nodes.h
+++ b/modules/visual_script/visual_script_yield_nodes.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -34,7 +34,6 @@
#include "visual_script.h"
class VisualScriptYield : public VisualScriptNode {
-
GDCLASS(VisualScriptYield, VisualScriptNode);
public:
@@ -51,25 +50,25 @@ private:
float wait_time;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
void set_yield_mode(YieldMode p_mode);
YieldMode get_yield_mode();
@@ -77,14 +76,13 @@ public:
void set_wait_time(float p_time);
float get_wait_time();
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptYield();
};
VARIANT_ENUM_CAST(VisualScriptYield::YieldMode)
class VisualScriptYieldSignal : public VisualScriptNode {
-
GDCLASS(VisualScriptYieldSignal, VisualScriptNode);
public:
@@ -105,25 +103,25 @@ private:
StringName _get_base_type() const;
protected:
- virtual void _validate_property(PropertyInfo &property) const;
+ virtual void _validate_property(PropertyInfo &property) const override;
static void _bind_methods();
public:
- virtual int get_output_sequence_port_count() const;
- virtual bool has_input_sequence_port() const;
+ virtual int get_output_sequence_port_count() const override;
+ virtual bool has_input_sequence_port() const override;
- virtual String get_output_sequence_port_text(int p_port) const;
+ virtual String get_output_sequence_port_text(int p_port) const override;
- virtual int get_input_value_port_count() const;
- virtual int get_output_value_port_count() const;
+ virtual int get_input_value_port_count() const override;
+ virtual int get_output_value_port_count() const override;
- virtual PropertyInfo get_input_value_port_info(int p_idx) const;
- virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+ virtual PropertyInfo get_input_value_port_info(int p_idx) const override;
+ virtual PropertyInfo get_output_value_port_info(int p_idx) const override;
- virtual String get_caption() const;
- virtual String get_text() const;
- virtual String get_category() const { return "functions"; }
+ virtual String get_caption() const override;
+ virtual String get_text() const override;
+ virtual String get_category() const override { return "functions"; }
void set_base_type(const StringName &p_type);
StringName get_base_type() const;
@@ -137,7 +135,7 @@ public:
void set_call_mode(CallMode p_mode);
CallMode get_call_mode() const;
- virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance);
+ virtual VisualScriptNodeInstance *instance(VisualScriptInstance *p_instance) override;
VisualScriptYieldSignal();
};