diff options
Diffstat (limited to 'modules/visual_script')
6 files changed, 85 insertions, 47 deletions
diff --git a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml index 1ac5768755..55afacbea1 100644 --- a/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml +++ b/modules/visual_script/doc_classes/VisualScriptBuiltinFunc.xml @@ -96,123 +96,125 @@ <constant name="MATH_LERP" value="26" enum="BuiltinFunc"> Returns a number linearly interpolated between the first two inputs, based on the third input. Uses the formula [code]a + (a - b) * t[/code]. </constant> - <constant name="MATH_INVERSE_LERP" value="27" enum="BuiltinFunc"> + <constant name="MATH_CUBIC_INTERPOLATE" value="27" enum="BuiltinFunc"> </constant> - <constant name="MATH_RANGE_LERP" value="28" enum="BuiltinFunc"> + <constant name="MATH_INVERSE_LERP" value="28" enum="BuiltinFunc"> </constant> - <constant name="MATH_MOVE_TOWARD" value="29" enum="BuiltinFunc"> + <constant name="MATH_RANGE_LERP" value="29" enum="BuiltinFunc"> + </constant> + <constant name="MATH_MOVE_TOWARD" value="30" enum="BuiltinFunc"> Moves the number toward a value, based on the third input. </constant> - <constant name="MATH_RANDOMIZE" value="30" enum="BuiltinFunc"> + <constant name="MATH_RANDOMIZE" value="31" enum="BuiltinFunc"> Randomize the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. </constant> - <constant name="MATH_RANDI" value="31" enum="BuiltinFunc"> + <constant name="MATH_RANDI" value="32" enum="BuiltinFunc"> Returns a random 32 bits integer value. To obtain a random value between 0 to N (where N is smaller than 2^32 - 1), you can use it with the remainder function. </constant> - <constant name="MATH_RANDF" value="32" enum="BuiltinFunc"> + <constant name="MATH_RANDF" value="33" enum="BuiltinFunc"> Returns a random floating-point value between 0 and 1. To obtain a random value between 0 to N, you can use it with multiplication. </constant> - <constant name="MATH_RANDI_RANGE" value="33" enum="BuiltinFunc"> + <constant name="MATH_RANDI_RANGE" value="34" enum="BuiltinFunc"> Returns a random 32-bit integer value between the two inputs. </constant> - <constant name="MATH_RANDF_RANGE" value="34" enum="BuiltinFunc"> + <constant name="MATH_RANDF_RANGE" value="35" enum="BuiltinFunc"> Returns a random floating-point value between the two inputs. </constant> - <constant name="MATH_RANDFN" value="35" enum="BuiltinFunc"> + <constant name="MATH_RANDFN" value="36" enum="BuiltinFunc"> Returns a normally-distributed pseudo-random number, using Box-Muller transform with the specified mean and a standard deviation. This is also called Gaussian distribution. </constant> - <constant name="MATH_SEED" value="36" enum="BuiltinFunc"> + <constant name="MATH_SEED" value="37" enum="BuiltinFunc"> Set the seed for the random number generator. </constant> - <constant name="MATH_RANDSEED" value="37" enum="BuiltinFunc"> + <constant name="MATH_RANDSEED" value="38" enum="BuiltinFunc"> Returns a random value from the given seed, along with the new seed. </constant> - <constant name="MATH_DEG2RAD" value="38" enum="BuiltinFunc"> + <constant name="MATH_DEG2RAD" value="39" enum="BuiltinFunc"> Convert the input from degrees to radians. </constant> - <constant name="MATH_RAD2DEG" value="39" enum="BuiltinFunc"> + <constant name="MATH_RAD2DEG" value="40" enum="BuiltinFunc"> Convert the input from radians to degrees. </constant> - <constant name="MATH_LINEAR2DB" value="40" enum="BuiltinFunc"> + <constant name="MATH_LINEAR2DB" value="41" enum="BuiltinFunc"> Convert the input from linear volume to decibel volume. </constant> - <constant name="MATH_DB2LINEAR" value="41" enum="BuiltinFunc"> + <constant name="MATH_DB2LINEAR" value="42" enum="BuiltinFunc"> Convert the input from decibel volume to linear volume. </constant> - <constant name="MATH_WRAP" value="42" enum="BuiltinFunc"> + <constant name="MATH_WRAP" value="43" enum="BuiltinFunc"> </constant> - <constant name="MATH_WRAPF" value="43" enum="BuiltinFunc"> + <constant name="MATH_WRAPF" value="44" enum="BuiltinFunc"> </constant> - <constant name="MATH_PINGPONG" value="44" enum="BuiltinFunc"> + <constant name="MATH_PINGPONG" value="45" enum="BuiltinFunc"> Returns the [code]value[/code] wrapped between [code]0[/code] and the [code]length[/code]. If the limit is reached, the next value the function returned is decreased to the [code]0[/code] side or increased to the [code]length[/code] side (like a triangle wave). If [code]length[/code] is less than zero, it becomes positive. </constant> - <constant name="LOGIC_MAX" value="45" enum="BuiltinFunc"> + <constant name="LOGIC_MAX" value="46" enum="BuiltinFunc"> Returns the greater of the two numbers, also known as their maximum. </constant> - <constant name="LOGIC_MIN" value="46" enum="BuiltinFunc"> + <constant name="LOGIC_MIN" value="47" enum="BuiltinFunc"> Returns the lesser of the two numbers, also known as their minimum. </constant> - <constant name="LOGIC_CLAMP" value="47" enum="BuiltinFunc"> + <constant name="LOGIC_CLAMP" value="48" enum="BuiltinFunc"> Returns the input clamped inside the given range, ensuring the result is never outside it. Equivalent to [code]min(max(input, range_low), range_high)[/code]. </constant> - <constant name="LOGIC_NEAREST_PO2" value="48" enum="BuiltinFunc"> + <constant name="LOGIC_NEAREST_PO2" value="49" enum="BuiltinFunc"> Returns the nearest power of 2 to the input. </constant> - <constant name="OBJ_WEAKREF" value="49" enum="BuiltinFunc"> + <constant name="OBJ_WEAKREF" value="50" enum="BuiltinFunc"> Create a [WeakRef] from the input. </constant> - <constant name="TYPE_CONVERT" value="50" enum="BuiltinFunc"> + <constant name="TYPE_CONVERT" value="51" enum="BuiltinFunc"> Convert between types. </constant> - <constant name="TYPE_OF" value="51" enum="BuiltinFunc"> + <constant name="TYPE_OF" value="52" enum="BuiltinFunc"> Returns the type of the input as an integer. Check [enum Variant.Type] for the integers that might be returned. </constant> - <constant name="TYPE_EXISTS" value="52" enum="BuiltinFunc"> + <constant name="TYPE_EXISTS" value="53" enum="BuiltinFunc"> Checks if a type is registered in the [ClassDB]. </constant> - <constant name="TEXT_CHAR" value="53" enum="BuiltinFunc"> + <constant name="TEXT_CHAR" value="54" enum="BuiltinFunc"> Returns a character with the given ascii value. </constant> - <constant name="TEXT_STR" value="54" enum="BuiltinFunc"> + <constant name="TEXT_STR" value="55" enum="BuiltinFunc"> Convert the input to a string. </constant> - <constant name="TEXT_PRINT" value="55" enum="BuiltinFunc"> + <constant name="TEXT_PRINT" value="56" enum="BuiltinFunc"> Print the given string to the output window. </constant> - <constant name="TEXT_PRINTERR" value="56" enum="BuiltinFunc"> + <constant name="TEXT_PRINTERR" value="57" enum="BuiltinFunc"> Print the given string to the standard error output. </constant> - <constant name="TEXT_PRINTRAW" value="57" enum="BuiltinFunc"> + <constant name="TEXT_PRINTRAW" value="58" enum="BuiltinFunc"> Print the given string to the standard output, without adding a newline. </constant> - <constant name="TEXT_PRINT_VERBOSE" value="58" enum="BuiltinFunc"> + <constant name="TEXT_PRINT_VERBOSE" value="59" enum="BuiltinFunc"> </constant> - <constant name="VAR_TO_STR" value="59" enum="BuiltinFunc"> + <constant name="VAR_TO_STR" value="60" enum="BuiltinFunc"> Serialize a [Variant] to a string. </constant> - <constant name="STR_TO_VAR" value="60" enum="BuiltinFunc"> + <constant name="STR_TO_VAR" value="61" enum="BuiltinFunc"> Deserialize a [Variant] from a string serialized using [constant VAR_TO_STR]. </constant> - <constant name="VAR_TO_BYTES" value="61" enum="BuiltinFunc"> + <constant name="VAR_TO_BYTES" value="62" enum="BuiltinFunc"> Serialize a [Variant] to a [PackedByteArray]. </constant> - <constant name="BYTES_TO_VAR" value="62" enum="BuiltinFunc"> + <constant name="BYTES_TO_VAR" value="63" enum="BuiltinFunc"> Deserialize a [Variant] from a [PackedByteArray] serialized using [constant VAR_TO_BYTES]. </constant> - <constant name="MATH_SMOOTHSTEP" value="63" enum="BuiltinFunc"> + <constant name="MATH_SMOOTHSTEP" value="64" enum="BuiltinFunc"> Returns a number smoothly interpolated between the first two inputs, based on the third input. Similar to [constant MATH_LERP], but interpolates faster at the beginning and slower at the end. Using Hermite interpolation formula: [codeblock] var t = clamp((weight - from) / (to - from), 0.0, 1.0) return t * t * (3.0 - 2.0 * t) [/codeblock] </constant> - <constant name="MATH_POSMOD" value="64" enum="BuiltinFunc"> + <constant name="MATH_POSMOD" value="65" enum="BuiltinFunc"> </constant> - <constant name="MATH_LERP_ANGLE" value="65" enum="BuiltinFunc"> + <constant name="MATH_LERP_ANGLE" value="66" enum="BuiltinFunc"> </constant> - <constant name="TEXT_ORD" value="66" enum="BuiltinFunc"> + <constant name="TEXT_ORD" value="67" enum="BuiltinFunc"> </constant> - <constant name="FUNC_MAX" value="67" enum="BuiltinFunc"> + <constant name="FUNC_MAX" value="68" enum="BuiltinFunc"> Represents the size of the [enum BuiltinFunc] enum. </constant> </constants> diff --git a/modules/visual_script/editor/visual_script_editor.cpp b/modules/visual_script/editor/visual_script_editor.cpp index 5ea8eaff00..9433f3dba2 100644 --- a/modules/visual_script/editor/visual_script_editor.cpp +++ b/modules/visual_script/editor/visual_script_editor.cpp @@ -1510,6 +1510,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt function_name_edit->popup(); function_name_box->set_text(selected); function_name_box->select_all(); + function_name_box->grab_focus(); } } @@ -2098,11 +2099,15 @@ void VisualScriptEditor::_fn_name_box_input(const Ref<InputEvent> &p_event) { Ref<InputEventKey> key = p_event; if (key.is_valid() && key->is_pressed() && key->get_keycode() == Key::ENTER) { function_name_edit->hide(); - _rename_function(selected, function_name_box->get_text()); + _on_fn_name_box_confirmed(); function_name_box->clear(); } } +void VisualScriptEditor::_on_fn_name_box_confirmed() { + _rename_function(selected, function_name_box->get_text()); +} + Variant VisualScriptEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) { if (p_from == members) { TreeItem *it = members->get_item_at_position(p_point); @@ -4415,6 +4420,7 @@ void VisualScriptEditor::_member_option(int p_option) { function_name_edit->popup(); function_name_box->set_text(selected); function_name_box->select_all(); + function_name_box->grab_focus(); } } break; case MEMBER_VARIABLE: { @@ -4545,9 +4551,11 @@ VisualScriptEditor::VisualScriptEditor() { member_popup->connect("id_pressed", callable_mp(this, &VisualScriptEditor::_member_option)); function_name_edit = memnew(AcceptDialog); + function_name_edit->set_title(TTR("Rename Function")); function_name_box = memnew(LineEdit); function_name_edit->add_child(function_name_box); function_name_box->connect("gui_input", callable_mp(this, &VisualScriptEditor::_fn_name_box_input)); + function_name_edit->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_on_fn_name_box_confirmed)); function_name_box->set_expand_to_text_length_enabled(true); add_child(function_name_edit); diff --git a/modules/visual_script/editor/visual_script_editor.h b/modules/visual_script/editor/visual_script_editor.h index b01732b2fd..e178f5cf72 100644 --- a/modules/visual_script/editor/visual_script_editor.h +++ b/modules/visual_script/editor/visual_script_editor.h @@ -247,6 +247,7 @@ class VisualScriptEditor : public ScriptEditorBase { void _graph_gui_input(const Ref<InputEvent> &p_event); void _members_gui_input(const Ref<InputEvent> &p_event); void _fn_name_box_input(const Ref<InputEvent> &p_event); + void _on_fn_name_box_confirmed(); void _rename_function(const String &p_name, const String &p_new_name); void _create_function_dialog(); diff --git a/modules/visual_script/editor/visual_script_property_selector.cpp b/modules/visual_script/editor/visual_script_property_selector.cpp index bba5410629..cf0111ee7c 100644 --- a/modules/visual_script/editor/visual_script_property_selector.cpp +++ b/modules/visual_script/editor/visual_script_property_selector.cpp @@ -493,7 +493,7 @@ VisualScriptPropertySelector::VisualScriptPropertySelector() { hbox->add_child(scope_combo); search_box = memnew(LineEdit); - search_box->set_tooltip(TTR("Enter \" \" to show all filterd options\nEnter \".\" to show all filterd methods, operators and constructors\nUse CTRL_KEY to drop property setters")); + search_box->set_tooltip(TTR("Enter \" \" to show all filtered options\nEnter \".\" to show all filtered methods, operators and constructors\nUse CTRL_KEY to drop property setters")); search_box->set_custom_minimum_size(Size2(200, 0) * EDSCALE); search_box->set_h_size_flags(Control::SIZE_EXPAND_FILL); search_box->connect("text_changed", callable_mp(this, &VisualScriptPropertySelector::_update_results_s)); @@ -694,7 +694,7 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() { class_doc.name = selector_ui->base_script; class_doc.inherits = script->get_instance_base_type(); - class_doc.brief_description = ".vs files not suported by EditorHelp::get_doc_data()"; + class_doc.brief_description = ".vs files not supported by EditorHelp::get_doc_data()"; class_doc.description = ""; Object *obj = ObjectDB::get_instance(script->get_instance_id()); @@ -711,9 +711,9 @@ bool VisualScriptPropertySelector::SearchRunner::_phase_match_classes_init() { class_doc.signals.push_back(_get_method_doc(S->get())); } - List<PropertyInfo> propertys; - Object::cast_to<Script>(obj)->get_script_property_list(&propertys); - for (List<PropertyInfo>::Element *P = propertys.front(); P; P = P->next()) { + List<PropertyInfo> properties; + Object::cast_to<Script>(obj)->get_script_property_list(&properties); + for (List<PropertyInfo>::Element *P = properties.front(); P; P = P->next()) { DocData::PropertyDoc pd = DocData::PropertyDoc(); pd.name = P->get().name; pd.type = Variant::get_type_name(P->get().type); diff --git a/modules/visual_script/visual_script_builtin_funcs.cpp b/modules/visual_script/visual_script_builtin_funcs.cpp index fd55796a66..f6bc855a50 100644 --- a/modules/visual_script/visual_script_builtin_funcs.cpp +++ b/modules/visual_script/visual_script_builtin_funcs.cpp @@ -65,6 +65,7 @@ const char *VisualScriptBuiltinFunc::func_name[VisualScriptBuiltinFunc::FUNC_MAX "step_decimals", "snapped", "lerp", + "cubic_interpolate", "inverse_lerp", "range_lerp", "move_toward", @@ -212,6 +213,7 @@ int VisualScriptBuiltinFunc::get_func_argument_count(BuiltinFunc p_func) { case MATH_WRAPF: case LOGIC_CLAMP: return 3; + case MATH_CUBIC_INTERPOLATE: case MATH_RANGE_LERP: return 5; case FUNC_MAX: { @@ -329,6 +331,19 @@ PropertyInfo VisualScriptBuiltinFunc::get_input_value_port_info(int p_idx) const return PropertyInfo(Variant::FLOAT, "weight"); } } break; + case MATH_CUBIC_INTERPOLATE: { + if (p_idx == 0) { + return PropertyInfo(Variant::FLOAT, "from"); + } else if (p_idx == 1) { + return PropertyInfo(Variant::FLOAT, "to"); + } else if (p_idx == 2) { + return PropertyInfo(Variant::FLOAT, "pre"); + } else if (p_idx == 3) { + return PropertyInfo(Variant::FLOAT, "post"); + } else { + return PropertyInfo(Variant::FLOAT, "weight"); + } + } break; case MATH_RANGE_LERP: { if (p_idx == 0) { return PropertyInfo(Variant::FLOAT, "value"); @@ -525,6 +540,7 @@ PropertyInfo VisualScriptBuiltinFunc::get_output_value_port_info(int p_idx) cons } break; case MATH_SNAPPED: case MATH_LERP: + case MATH_CUBIC_INTERPOLATE: case MATH_LERP_ANGLE: case MATH_INVERSE_LERP: case MATH_RANGE_LERP: @@ -795,6 +811,14 @@ void VisualScriptBuiltinFunc::exec_func(BuiltinFunc p_func, const Variant **p_in VALIDATE_ARG_NUM(2); *r_return = Math::lerp((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2]); } break; + case VisualScriptBuiltinFunc::MATH_CUBIC_INTERPOLATE: { + VALIDATE_ARG_NUM(0); + VALIDATE_ARG_NUM(1); + VALIDATE_ARG_NUM(2); + VALIDATE_ARG_NUM(3); + VALIDATE_ARG_NUM(4); + *r_return = Math::cubic_interpolate((double)*p_inputs[0], (double)*p_inputs[1], (double)*p_inputs[2], (double)*p_inputs[3], (double)*p_inputs[4]); + } break; case VisualScriptBuiltinFunc::MATH_LERP_ANGLE: { VALIDATE_ARG_NUM(0); VALIDATE_ARG_NUM(1); @@ -1220,6 +1244,7 @@ void VisualScriptBuiltinFunc::_bind_methods() { BIND_ENUM_CONSTANT(MATH_STEP_DECIMALS); BIND_ENUM_CONSTANT(MATH_SNAPPED); BIND_ENUM_CONSTANT(MATH_LERP); + BIND_ENUM_CONSTANT(MATH_CUBIC_INTERPOLATE); BIND_ENUM_CONSTANT(MATH_INVERSE_LERP); BIND_ENUM_CONSTANT(MATH_RANGE_LERP); BIND_ENUM_CONSTANT(MATH_MOVE_TOWARD); @@ -1309,6 +1334,7 @@ void register_visual_script_builtin_func_node() { VisualScriptLanguage::singleton->add_register_func("functions/built_in/step_decimals", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_STEP_DECIMALS>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/snapped", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_SNAPPED>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP>); + VisualScriptLanguage::singleton->add_register_func("functions/built_in/cubic_interpolate", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_CUBIC_INTERPOLATE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/lerp_angle", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_LERP_ANGLE>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/inverse_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_INVERSE_LERP>); VisualScriptLanguage::singleton->add_register_func("functions/built_in/range_lerp", create_builtin_func_node<VisualScriptBuiltinFunc::MATH_RANGE_LERP>); diff --git a/modules/visual_script/visual_script_builtin_funcs.h b/modules/visual_script/visual_script_builtin_funcs.h index d689296233..18935b9995 100644 --- a/modules/visual_script/visual_script_builtin_funcs.h +++ b/modules/visual_script/visual_script_builtin_funcs.h @@ -65,6 +65,7 @@ public: MATH_STEP_DECIMALS, MATH_SNAPPED, MATH_LERP, + MATH_CUBIC_INTERPOLATE, MATH_INVERSE_LERP, MATH_RANGE_LERP, MATH_MOVE_TOWARD, |