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-rw-r--r--modules/gdscript/tests/scripts/.editorconfig2
-rw-r--r--modules/noise/doc_classes/FastNoiseLite.xml4
2 files changed, 2 insertions, 4 deletions
diff --git a/modules/gdscript/tests/scripts/.editorconfig b/modules/gdscript/tests/scripts/.editorconfig
index da1efefe3c..34fff8d1de 100644
--- a/modules/gdscript/tests/scripts/.editorconfig
+++ b/modules/gdscript/tests/scripts/.editorconfig
@@ -1,5 +1,3 @@
-# This file is required to workaround `.editorconfig` autogeneration (see #96845).
-
# Some tests handle invalid syntax deliberately; exclude relevant attributes.
[parser/features/mixed_indentation_on_blank_lines.gd]
diff --git a/modules/noise/doc_classes/FastNoiseLite.xml b/modules/noise/doc_classes/FastNoiseLite.xml
index f2a6c60376..6f6a637893 100644
--- a/modules/noise/doc_classes/FastNoiseLite.xml
+++ b/modules/noise/doc_classes/FastNoiseLite.xml
@@ -91,10 +91,10 @@
Cellular includes both Worley noise and Voronoi diagrams which creates various regions of the same value.
</constant>
<constant name="TYPE_SIMPLEX" value="0" enum="NoiseType">
- As opposed to [constant TYPE_PERLIN], gradients exist in a simplex lattice rather than a grid lattice, avoiding directional artifacts.
+ As opposed to [constant TYPE_PERLIN], gradients exist in a simplex lattice rather than a grid lattice, avoiding directional artifacts. Internally uses FastNoiseLite's OpenSimplex2 noise type.
</constant>
<constant name="TYPE_SIMPLEX_SMOOTH" value="1" enum="NoiseType">
- Modified, higher quality version of [constant TYPE_SIMPLEX], but slower.
+ Modified, higher quality version of [constant TYPE_SIMPLEX], but slower. Internally uses FastNoiseLite's OpenSimplex2S noise type.
</constant>
<constant name="FRACTAL_NONE" value="0" enum="FractalType">
No fractal noise.