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-rw-r--r--modules/gltf/doc_classes/GLTFSkeleton.xml2
1 files changed, 2 insertions, 0 deletions
diff --git a/modules/gltf/doc_classes/GLTFSkeleton.xml b/modules/gltf/doc_classes/GLTFSkeleton.xml
index eb06249e45..8073db3ce9 100644
--- a/modules/gltf/doc_classes/GLTFSkeleton.xml
+++ b/modules/gltf/doc_classes/GLTFSkeleton.xml
@@ -21,6 +21,7 @@
<method name="get_godot_bone_node">
<return type="Dictionary" />
<description>
+ Returns a [Dictionary] that maps skeleton bone indices to the indices of GLTF nodes. This property is unused during import, and only set during export. In a GLTF file, a bone is a node, so Godot converts skeleton bones to GLTF nodes.
</description>
</method>
<method name="get_godot_skeleton">
@@ -37,6 +38,7 @@
<return type="void" />
<param index="0" name="godot_bone_node" type="Dictionary" />
<description>
+ Sets a [Dictionary] that maps skeleton bone indices to the indices of GLTF nodes. This property is unused during import, and only set during export. In a GLTF file, a bone is a node, so Godot converts skeleton bones to GLTF nodes.
</description>
</method>
<method name="set_unique_names">