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-rw-r--r--platform/android/android_input_handler.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/platform/android/android_input_handler.cpp b/platform/android/android_input_handler.cpp
index dc259da886..246ec6b198 100644
--- a/platform/android/android_input_handler.cpp
+++ b/platform/android/android_input_handler.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -39,10 +39,7 @@ void AndroidInputHandler::process_joy_event(AndroidInputHandler::JoypadEvent p_e
Input::get_singleton()->joy_button(p_event.device, (JoyButton)p_event.index, p_event.pressed);
break;
case JOY_EVENT_AXIS:
- Input::JoyAxisValue value;
- value.min = -1;
- value.value = p_event.value;
- Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, value);
+ Input::get_singleton()->joy_axis(p_event.device, (JoyAxis)p_event.index, p_event.value);
break;
case JOY_EVENT_HAT:
Input::get_singleton()->joy_hat(p_event.device, p_event.hat);
@@ -223,7 +220,7 @@ void AndroidInputHandler::process_touch(int p_event, int p_pointer, const Vector
ev->set_pressed(false);
ev->set_position(touch[i].pos);
Input::get_singleton()->parse_input_event(ev);
- touch.remove(i);
+ touch.remove_at(i);
break;
}