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Diffstat (limited to 'platform/android/audio_driver_opensl.cpp')
-rw-r--r--platform/android/audio_driver_opensl.cpp72
1 files changed, 34 insertions, 38 deletions
diff --git a/platform/android/audio_driver_opensl.cpp b/platform/android/audio_driver_opensl.cpp
index 6b22a0ffa1..5fc32132e3 100644
--- a/platform/android/audio_driver_opensl.cpp
+++ b/platform/android/audio_driver_opensl.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* audio_driver_opensl.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* audio_driver_opensl.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "audio_driver_opensl.h"
@@ -44,7 +44,7 @@ void AudioDriverOpenSL::_buffer_callback(
if (pause) {
mix = false;
} else {
- mix = mutex.try_lock() == OK;
+ mix = mutex.try_lock();
}
if (mix) {
@@ -80,10 +80,6 @@ void AudioDriverOpenSL::_buffer_callbacks(
ad->_buffer_callback(queueItf);
}
-const char *AudioDriverOpenSL::get_name() const {
- return "Android";
-}
-
Error AudioDriverOpenSL::init() {
SLresult res;
SLEngineOption EngineOption[] = {
@@ -204,7 +200,7 @@ void AudioDriverOpenSL::_record_buffer_callbacks(SLAndroidSimpleBufferQueueItf q
ad->_record_buffer_callback(queueItf);
}
-Error AudioDriverOpenSL::capture_init_device() {
+Error AudioDriverOpenSL::init_input_device() {
SLDataLocator_IODevice loc_dev = {
SL_DATALOCATOR_IODEVICE,
SL_IODEVICE_AUDIOINPUT,
@@ -271,15 +267,15 @@ Error AudioDriverOpenSL::capture_init_device() {
return OK;
}
-Error AudioDriverOpenSL::capture_start() {
+Error AudioDriverOpenSL::input_start() {
if (OS::get_singleton()->request_permission("RECORD_AUDIO")) {
- return capture_init_device();
+ return init_input_device();
}
return OK;
}
-Error AudioDriverOpenSL::capture_stop() {
+Error AudioDriverOpenSL::input_stop() {
SLuint32 state;
SLresult res = (*recordItf)->GetRecordState(recordItf, &state);
ERR_FAIL_COND_V(res != SL_RESULT_SUCCESS, ERR_CANT_OPEN);