diff options
Diffstat (limited to 'platform/android/display_server_android.cpp')
-rw-r--r-- | platform/android/display_server_android.cpp | 20 |
1 files changed, 16 insertions, 4 deletions
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp index 34f0064a5e..15f61db27c 100644 --- a/platform/android/display_server_android.cpp +++ b/platform/android/display_server_android.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -47,7 +47,6 @@ DisplayServerAndroid *DisplayServerAndroid::get_singleton() { bool DisplayServerAndroid::has_feature(Feature p_feature) const { switch (p_feature) { - //case FEATURE_CONSOLE_WINDOW: case FEATURE_CURSOR_SHAPE: //case FEATURE_CUSTOM_CURSOR_SHAPE: //case FEATURE_GLOBAL_MENU: @@ -96,6 +95,17 @@ String DisplayServerAndroid::clipboard_get() const { } } +bool DisplayServerAndroid::clipboard_has() const { + GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); + ERR_FAIL_COND_V(!godot_java, false); + + if (godot_java->has_has_clipboard()) { + return godot_java->has_clipboard(); + } else { + return DisplayServer::clipboard_has(); + } +} + void DisplayServerAndroid::screen_set_keep_on(bool p_enable) { GodotJavaWrapper *godot_java = OS_Android::get_singleton()->get_godot_java(); ERR_FAIL_COND(!godot_java); @@ -119,7 +129,9 @@ DisplayServer::ScreenOrientation DisplayServerAndroid::screen_get_orientation(in GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java(); ERR_FAIL_COND_V(!godot_io_java, SCREEN_LANDSCAPE); - return (ScreenOrientation)godot_io_java->get_screen_orientation(); + const int orientation = godot_io_java->get_screen_orientation(); + ERR_FAIL_INDEX_V_MSG(orientation, 7, SCREEN_LANDSCAPE, "Unrecognized screen orientation"); + return (ScreenOrientation)orientation; } int DisplayServerAndroid::get_screen_count() const { |