diff options
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
| -rw-r--r-- | platform/android/export/export_plugin.cpp | 17 |
1 files changed, 7 insertions, 10 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index cdffee9318..6f0341d75c 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -904,7 +904,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p uint32_t string_table_ends = 0; Vector<uint8_t> stable_extra; - String version_name = p_preset->get("version/name"); + String version_name = p_preset->get_version("version/name"); int version_code = p_preset->get("version/code"); String package_name = p_preset->get("package/unique_name"); @@ -1829,7 +1829,7 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name"), "1.0")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Leave empty to use project version"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname", false, true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); @@ -1980,7 +1980,7 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, String output; bool remove_prev = EDITOR_GET("export/android/one_click_deploy_clear_previous_install"); - String version_name = p_preset->get("version/name"); + String version_name = p_preset->get_version("version/name"); String package_name = p_preset->get("package/unique_name"); if (remove_prev) { @@ -2230,11 +2230,8 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build"); #ifdef MODULE_MONO_ENABLED - err += TTR("Exporting to Android is currently not supported in Godot 4 when using C#/.NET. Use Godot 3 to target Android with C#/Mono instead.") + "\n"; - err += TTR("If this project does not use C#, use a non-C# editor build to export the project.") + "\n"; - // Don't check for additional errors, as this particular error cannot be resolved. - r_error = err; - return false; + // Android export is still a work in progress, keep a message as a warning. + err += TTR("Exporting to Android when using C#/.NET is experimental.") + "\n"; #endif // Look for export templates (first official, and if defined custom templates). @@ -2893,7 +2890,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String package_name = get_package_name(p_preset->get("package/unique_name")); String version_code = itos(p_preset->get("version/code")); - String version_name = p_preset->get("version/name"); + String version_name = p_preset->get_version("version/name"); String min_sdk_version = p_preset->get("gradle_build/min_sdk"); if (!min_sdk_version.is_valid_int()) { min_sdk_version = itos(VULKAN_MIN_SDK_VERSION); @@ -3111,7 +3108,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String cmdline = p_preset->get("command_line/extra_args"); - String version_name = p_preset->get("version/name"); + String version_name = p_preset->get_version("version/name"); String package_name = p_preset->get("package/unique_name"); String apk_expansion_pkey = p_preset->get("apk_expansion/public_key"); |
