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-rw-r--r--platform/android/export/export_plugin.cpp12
1 files changed, 2 insertions, 10 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index e5656bd00b..ef3b79b630 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -1669,14 +1669,7 @@ Vector<String> EditorExportPlatformAndroid::get_enabled_abis(const Ref<EditorExp
}
void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) const {
- String driver = ProjectSettings::get_singleton()->get("rendering/driver/driver_name");
- if (driver == "opengl3") {
- r_features->push_back("etc");
- }
- // FIXME: Review what texture formats are used for Vulkan.
- if (driver == "vulkan") {
- r_features->push_back("etc2");
- }
+ r_features->push_back("etc2");
Vector<String> abis = get_enabled_abis(p_preset);
for (int i = 0; i < abis.size(); ++i) {
@@ -2646,8 +2639,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP
}
if (user_data.libs.size() > 0) {
Ref<FileAccess> fa = FileAccess::open(GDNATIVE_LIBS_PATH, FileAccess::WRITE);
- JSON json;
- fa->store_string(json.stringify(user_data.libs, "\t"));
+ fa->store_string(JSON::stringify(user_data.libs, "\t"));
}
} else {
print_verbose("Saving apk expansion file..");