diff options
Diffstat (limited to 'platform/android/export/export_plugin.cpp')
-rw-r--r-- | platform/android/export/export_plugin.cpp | 257 |
1 files changed, 196 insertions, 61 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index 9e46085b2a..459f5a5983 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -45,8 +45,9 @@ #include "editor/editor_log.h" #include "editor/editor_node.h" #include "editor/editor_paths.h" -#include "editor/editor_scale.h" #include "editor/editor_settings.h" +#include "editor/import/resource_importer_texture_settings.h" +#include "editor/themes/editor_scale.h" #include "main/splash.gen.h" #include "scene/resources/image_texture.h" @@ -254,7 +255,7 @@ static const char *AAB_ASSETS_DIRECTORY = "res://android/build/assetPacks/instal static const int OPENGL_MIN_SDK_VERSION = 21; // Should match the value in 'platform/android/java/app/config.gradle#minSdk' static const int VULKAN_MIN_SDK_VERSION = 24; -static const int DEFAULT_TARGET_SDK_VERSION = 33; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk' +static const int DEFAULT_TARGET_SDK_VERSION = 34; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk' #ifndef ANDROID_ENABLED void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { @@ -459,7 +460,7 @@ String EditorExportPlatformAndroid::get_valid_basename() const { if (is_digit(c) && first) { continue; } - if (is_ascii_alphanumeric_char(c)) { + if (is_ascii_identifier_char(c)) { name += String::chr(c); first = false; } @@ -536,13 +537,6 @@ bool EditorExportPlatformAndroid::is_package_name_valid(const String &p_package, return false; } - if (p_package.find("$genname") >= 0 && !is_project_name_valid()) { - if (r_error) { - *r_error = TTR("The project name does not meet the requirement for the package name format. Please explicitly specify the package name."); - } - return false; - } - return true; } @@ -1117,7 +1111,7 @@ void EditorExportPlatformAndroid::_fix_manifest(const Ref<EditorExportPreset> &p } for (int i = 0; i < feature_names.size(); i++) { - String feature_name = feature_names[i]; + const String &feature_name = feature_names[i]; bool feature_required = feature_required_list[i]; int feature_version = feature_versions[i]; bool has_version_attribute = feature_version != -1; @@ -1541,18 +1535,32 @@ void EditorExportPlatformAndroid::_process_launcher_icons(const String &p_file_n String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) { bool scale_splash = GLOBAL_GET("application/boot_splash/fullsize"); bool apply_filter = GLOBAL_GET("application/boot_splash/use_filter"); + bool show_splash_image = GLOBAL_GET("application/boot_splash/show_image"); String project_splash_path = GLOBAL_GET("application/boot_splash/image"); - if (!project_splash_path.is_empty()) { - splash_image.instantiate(); - print_verbose("Loading splash image: " + project_splash_path); - const Error err = ImageLoader::load_image(project_splash_path, splash_image); - if (err) { - if (OS::get_singleton()->is_stdout_verbose()) { - print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + // Setup the splash bg color. + bool bg_color_valid = false; + Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); + if (!bg_color_valid) { + bg_color = boot_splash_bg_color; + } + + if (show_splash_image) { + if (!project_splash_path.is_empty()) { + splash_image.instantiate(); + print_verbose("Loading splash image: " + project_splash_path); + const Error err = ImageLoader::load_image(project_splash_path, splash_image); + if (err) { + if (OS::get_singleton()->is_stdout_verbose()) { + print_error("- unable to load splash image from " + project_splash_path + " (" + itos(err) + ")"); + } + splash_image.unref(); } - splash_image.unref(); } + } else { + splash_image.instantiate(); + splash_image->initialize_data(1, 1, false, Image::FORMAT_RGBA8); + splash_image->set_pixel(0, 0, bg_color); } if (splash_image.is_null()) { @@ -1576,13 +1584,6 @@ String EditorExportPlatformAndroid::load_splash_refs(Ref<Image> &splash_image, R splash_image->resize(width, height); } - // Setup the splash bg color - bool bg_color_valid; - Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid); - if (!bg_color_valid) { - bg_color = boot_splash_bg_color; - } - print_verbose("Creating splash background color image."); splash_bg_color_image.instantiate(); splash_bg_color_image->initialize_data(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format()); @@ -1604,7 +1605,11 @@ void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> & print_verbose("Loading regular icon from " + path); if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) { print_verbose("- falling back to project icon: " + project_icon_path); - ImageLoader::load_image(project_icon_path, icon); + if (!project_icon_path.is_empty()) { + ImageLoader::load_image(project_icon_path, icon); + } else { + ERR_PRINT("No project icon specified. Please specify one in the Project Settings under Application -> Config -> Icon"); + } } // Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default). @@ -1709,7 +1714,6 @@ void EditorExportPlatformAndroid::get_preset_features(const Ref<EditorExportPres Vector<ABI> abis = get_enabled_abis(p_preset); for (int i = 0; i < abis.size(); ++i) { r_features->push_back(abis[i].arch); - r_features->push_back(abis[i].abi); } } @@ -1823,21 +1827,22 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password", PROPERTY_HINT_PASSWORD, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password", PROPERTY_HINT_PASSWORD, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_SECRET), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "version/code", PROPERTY_HINT_RANGE, "1,4096,1,or_greater"), 1)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "version/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Leave empty to use project version"), "")); - r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "org.godotengine.$genname", false, true)); + r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/unique_name", PROPERTY_HINT_PLACEHOLDER_TEXT, "ext.domain.name"), "com.example.$genname", false, true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "package/app_category", PROPERTY_HINT_ENUM, "Accessibility,Audio,Game,Image,Maps,News,Productivity,Social,Video"), APP_CATEGORY_GAME)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/retain_data_on_uninstall"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/exclude_from_recents"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/show_in_android_tv"), false)); + r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/show_in_app_library"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/show_as_launcher_app"), false)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), "")); @@ -1952,8 +1957,9 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, return ERR_SKIP; } + const bool use_wifi_for_remote_debug = EDITOR_GET("export/android/use_wifi_for_remote_debug"); const bool use_remote = (p_debug_flags & DEBUG_FLAG_REMOTE_DEBUG) || (p_debug_flags & DEBUG_FLAG_DUMB_CLIENT); - const bool use_reverse = devices[p_device].api_level >= 21; + const bool use_reverse = devices[p_device].api_level >= 21 && !use_wifi_for_remote_debug; if (use_reverse) { p_debug_flags |= DEBUG_FLAG_REMOTE_DEBUG_LOCALHOST; @@ -2066,7 +2072,10 @@ Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, print_line("Reverse result2: " + itos(rv)); } } else { - static const char *const msg = "--- Device API < 21; debugging over Wi-Fi ---"; + static const char *const api_version_msg = "--- Device API < 21; debugging over Wi-Fi ---"; + static const char *const manual_override_msg = "--- Wi-Fi remote debug enabled in project settings; debugging over Wi-Fi ---"; + + const char *const msg = use_wifi_for_remote_debug ? manual_override_msg : api_version_msg; EditorNode::get_singleton()->get_log()->add_message(msg, EditorLog::MSG_TYPE_EDITOR); print_line(String(msg).to_upper()); } @@ -2106,8 +2115,17 @@ Ref<Texture2D> EditorExportPlatformAndroid::get_run_icon() const { return run_icon; } +String EditorExportPlatformAndroid::get_java_path() { + String exe_ext; + if (OS::get_singleton()->get_name() == "Windows") { + exe_ext = ".exe"; + } + String java_sdk_path = EDITOR_GET("export/android/java_sdk_path"); + return java_sdk_path.path_join("bin/java" + exe_ext); +} + String EditorExportPlatformAndroid::get_adb_path() { - String exe_ext = ""; + String exe_ext; if (OS::get_singleton()->get_name() == "Windows") { exe_ext = ".exe"; } @@ -2119,13 +2137,13 @@ String EditorExportPlatformAndroid::get_apksigner_path(int p_target_sdk, bool p_ if (p_target_sdk == -1) { p_target_sdk = DEFAULT_TARGET_SDK_VERSION; } - String exe_ext = ""; + String exe_ext; if (OS::get_singleton()->get_name() == "Windows") { exe_ext = ".bat"; } String apksigner_command_name = "apksigner" + exe_ext; String sdk_path = EDITOR_GET("export/android/android_sdk_path"); - String apksigner_path = ""; + String apksigner_path; Error errn; String build_tools_dir = sdk_path.path_join("build-tools"); @@ -2224,18 +2242,77 @@ String EditorExportPlatformAndroid::get_apksigner_path(int p_target_sdk, bool p_ return apksigner_path; } -bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const { -#ifdef MODULE_MONO_ENABLED - // Don't check for additional errors, as this particular error cannot be resolved. - r_error += TTR("Exporting to Android is currently not supported in Godot 4 when using C#/.NET. Use Godot 3 to target Android with C#/Mono instead.") + "\n"; - r_error += TTR("If this project does not use C#, use a non-C# editor build to export the project.") + "\n"; - return false; -#else +static bool has_valid_keystore_credentials(String &r_error_str, const String &p_keystore, const String &p_username, const String &p_password, const String &p_type) { + String output; + List<String> args; + args.push_back("-list"); + args.push_back("-keystore"); + args.push_back(p_keystore); + args.push_back("-storepass"); + args.push_back(p_password); + args.push_back("-alias"); + args.push_back(p_username); + Error error = OS::get_singleton()->execute("keytool", args, &output, nullptr, true); + String keytool_error = "keytool error:"; + bool valid = output.substr(0, keytool_error.length()) != keytool_error; + + if (error != OK) { + r_error_str = TTR("Error: There was a problem validating the keystore username and password"); + return false; + } + if (!valid) { + r_error_str = TTR(p_type + " Username and/or Password is invalid for the given " + p_type + " Keystore"); + return false; + } + r_error_str = ""; + return true; +} + +bool EditorExportPlatformAndroid::has_valid_username_and_password(const Ref<EditorExportPreset> &p_preset, String &r_error) { + String dk = p_preset->get_or_env("keystore/debug", ENV_ANDROID_KEYSTORE_DEBUG_PATH); + String dk_user = p_preset->get_or_env("keystore/debug_user", ENV_ANDROID_KEYSTORE_DEBUG_USER); + String dk_password = p_preset->get_or_env("keystore/debug_password", ENV_ANDROID_KEYSTORE_DEBUG_PASS); + String rk = p_preset->get_or_env("keystore/release", ENV_ANDROID_KEYSTORE_RELEASE_PATH); + String rk_user = p_preset->get_or_env("keystore/release_user", ENV_ANDROID_KEYSTORE_RELEASE_USER); + String rk_password = p_preset->get_or_env("keystore/release_password", ENV_ANDROID_KEYSTORE_RELEASE_PASS); + + bool valid = true; + if (!dk.is_empty() && !dk_user.is_empty() && !dk_password.is_empty()) { + String err = ""; + valid = has_valid_keystore_credentials(err, dk, dk_user, dk_password, "Debug"); + r_error += err; + } + if (!rk.is_empty() && !rk_user.is_empty() && !rk_password.is_empty()) { + String err = ""; + valid = has_valid_keystore_credentials(err, rk, rk_user, rk_password, "Release"); + r_error += err; + } + return valid; +} +bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const { String err; bool valid = false; const bool gradle_build_enabled = p_preset->get("gradle_build/use_gradle_build"); +#ifdef MODULE_MONO_ENABLED + // Android export is still a work in progress, keep a message as a warning. + err += TTR("Exporting to Android when using C#/.NET is experimental.") + "\n"; + + bool unsupported_arch = false; + Vector<ABI> enabled_abis = get_enabled_abis(p_preset); + for (ABI abi : enabled_abis) { + if (abi.arch != "arm64" && abi.arch != "x86_64") { + err += vformat(TTR("Android architecture %s not supported in C# projects."), abi.arch) + "\n"; + unsupported_arch = true; + } + } + if (unsupported_arch) { + r_error = err; + return false; + } +#endif + // Look for export templates (first official, and if defined custom templates). if (!gradle_build_enabled) { @@ -2313,6 +2390,32 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito err += TTR("Release keystore incorrectly configured in the export preset.") + "\n"; } + String java_sdk_path = EDITOR_GET("export/android/java_sdk_path"); + if (java_sdk_path.is_empty()) { + err += TTR("A valid Java SDK path is required in Editor Settings.") + "\n"; + valid = false; + } else { + // Validate the given path by checking that `java` is present under the `bin` directory. + Error errn; + // Check for the bin directory. + Ref<DirAccess> da = DirAccess::open(java_sdk_path.path_join("bin"), &errn); + if (errn != OK) { + err += TTR("Invalid Java SDK path in Editor Settings."); + err += TTR("Missing 'bin' directory!"); + err += "\n"; + valid = false; + } else { + // Check for the `java` command. + String java_path = get_java_path(); + if (!FileAccess::exists(java_path)) { + err += TTR("Unable to find 'java' command using the Java SDK path."); + err += TTR("Please check the Java SDK directory specified in Editor Settings."); + err += "\n"; + valid = false; + } + } + } + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); if (sdk_path.is_empty()) { err += TTR("A valid Android SDK path is required in Editor Settings.") + "\n"; @@ -2365,7 +2468,6 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito } return valid; -#endif // !MODULE_MONO_ENABLED } bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const { @@ -2386,10 +2488,8 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit } } - String etc_error = test_etc2(); - if (!etc_error.is_empty()) { + if (!ResourceImporterTextureSettings::should_import_etc2_astc()) { valid = false; - err += etc_error; } String min_sdk_str = p_preset->get("gradle_build/min_sdk"); @@ -2426,6 +2526,13 @@ bool EditorExportPlatformAndroid::has_valid_project_configuration(const Ref<Edit err += "\n"; } + String package_name = p_preset->get("package/unique_name"); + if (package_name.find("$genname") >= 0 && !is_project_name_valid()) { + // Warning only, so don't override `valid`. + err += vformat(TTR("The project name does not meet the requirement for the package name format and will be updated to \"%s\". Please explicitly specify the package name if needed."), get_valid_basename()); + err += "\n"; + } + r_error = err; return valid; } @@ -2634,6 +2741,8 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { if (da_res->dir_exists(APK_ASSETS_DIRECTORY)) { print_verbose("Clearing APK assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(APK_ASSETS_DIRECTORY); + ERR_FAIL_COND(da_assets.is_null()); + da_assets->erase_contents_recursive(); da_res->remove(APK_ASSETS_DIRECTORY); } @@ -2642,6 +2751,8 @@ void EditorExportPlatformAndroid::_clear_assets_directory() { if (da_res->dir_exists(AAB_ASSETS_DIRECTORY)) { print_verbose("Clearing AAB assets directory..."); Ref<DirAccess> da_assets = DirAccess::open(AAB_ASSETS_DIRECTORY); + ERR_FAIL_COND(da_assets.is_null()); + da_assets->erase_contents_recursive(); da_res->remove(AAB_ASSETS_DIRECTORY); } @@ -2758,6 +2869,12 @@ Error EditorExportPlatformAndroid::export_project(const Ref<EditorExportPreset> Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int export_format, bool should_sign, int p_flags) { ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags); + const String base_dir = p_path.get_base_dir(); + if (!DirAccess::exists(base_dir)) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), vformat(TTR("Target folder does not exist or is inaccessible: \"%s\""), base_dir)); + return ERR_FILE_BAD_PATH; + } + String src_apk; Error err; @@ -2812,6 +2929,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unsupported export format!")); return ERR_UNCONFIGURED; } + String err_string; + if (!has_valid_username_and_password(p_preset, err_string)) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR(err_string)); + return ERR_UNCONFIGURED; + } if (use_gradle_build) { print_verbose("Starting gradle build..."); @@ -2831,8 +2953,18 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } const String assets_directory = get_assets_directory(p_preset, export_format); + String java_sdk_path = EDITOR_GET("export/android/java_sdk_path"); + if (java_sdk_path.is_empty()) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Java SDK path must be configured in Editor Settings at 'export/android/java_sdk_path'.")); + return ERR_UNCONFIGURED; + } + print_verbose("Java sdk path: " + java_sdk_path); + String sdk_path = EDITOR_GET("export/android/android_sdk_path"); - ERR_FAIL_COND_V_MSG(sdk_path.is_empty(), ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'."); + if (sdk_path.is_empty()) { + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Android SDK path must be configured in Editor Settings at 'export/android/android_sdk_path'.")); + return ERR_UNCONFIGURED; + } print_verbose("Android sdk path: " + sdk_path); // TODO: should we use "package/name" or "application/config/name"? @@ -2878,8 +3010,11 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP print_verbose("Storing command line flags..."); store_file_at_path(assets_directory + "/_cl_", command_line_flags); + print_verbose("Updating JAVA_HOME environment to " + java_sdk_path); + OS::get_singleton()->set_environment("JAVA_HOME", java_sdk_path); + print_verbose("Updating ANDROID_HOME environment to " + sdk_path); - OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required + OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); String build_command; #ifdef WINDOWS_ENABLED @@ -2942,6 +3077,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP String combined_android_dependencies_maven_repos = String("|").join(android_dependencies_maven_repos); List<String> cmdline; + cmdline.push_back("validateJavaVersion"); if (clean_build_required) { cmdline.push_back("clean"); } @@ -3017,10 +3153,13 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } - int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline); + String build_project_output; + int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Building Android Project (gradle)"), build_command, cmdline, true, false, &build_project_output); if (result != 0) { - add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Building of Android project failed, check output for the error. Alternatively visit docs.godotengine.org for Android build documentation.")); + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Building of Android project failed, check output for the error:") + "\n\n" + build_project_output); return ERR_CANT_CREATE; + } else { + print_verbose(build_project_output); } List<String> copy_args; @@ -3047,10 +3186,13 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP copy_args.push_back("-Pexport_filename=" + export_filename); print_verbose("Copying Android binary using gradle command: " + String("\n") + build_command + " " + join_list(copy_args, String(" "))); - int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args); + String copy_binary_output; + int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args, true, false, ©_binary_output); if (copy_result != 0) { - add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unable to copy and rename export file, check gradle project directory for outputs.")); + add_message(EXPORT_MESSAGE_ERROR, TTR("Export"), TTR("Unable to copy and rename export file:") + "\n\n" + copy_binary_output); return ERR_CANT_CREATE; + } else { + print_verbose(copy_binary_output); } print_verbose("Successfully completed Android gradle build."); @@ -3076,10 +3218,6 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP } } - if (!DirAccess::exists(p_path.get_base_dir())) { - return ERR_FILE_BAD_PATH; - } - Ref<FileAccess> io_fa; zlib_filefunc_def io = zipio_create_io(&io_fa); @@ -3272,10 +3410,6 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP zipClose(unaligned_apk, nullptr); unzClose(pkg); - if (err != OK) { - CLEANUP_AND_RETURN(err); - } - // Let's zip-align (must be done before signing) static const int ZIP_ALIGNMENT = 4; @@ -3362,6 +3496,7 @@ Error EditorExportPlatformAndroid::export_project_helper(const Ref<EditorExportP // file will invalidate the signature. err = sign_apk(p_preset, p_debug, p_path, ep); if (err != OK) { + // Message is supplied by the subroutine method. CLEANUP_AND_RETURN(err); } } |