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-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java6
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt19
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java31
5 files changed, 50 insertions, 16 deletions
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index bc7234e2ad..b465377743 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -166,8 +166,10 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
@Override
public void requestPointerCapture() {
- super.requestPointerCapture();
- inputHandler.onPointerCaptureChange(true);
+ if (canCapturePointer()) {
+ super.requestPointerCapture();
+ inputHandler.onPointerCaptureChange(true);
+ }
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
index 02c0d67fff..00243dab2a 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotRenderView.java
@@ -51,4 +51,8 @@ public interface GodotRenderView {
void configurePointerIcon(int pointerType, String imagePath, float hotSpotX, float hotSpotY);
void setPointerIcon(int pointerType);
+
+ default boolean canCapturePointer() {
+ return getInputHandler().canCapturePointer();
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 5439f55b25..681e182adb 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -134,8 +134,10 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
@Override
public void requestPointerCapture() {
- super.requestPointerCapture();
- mInputHandler.onPointerCaptureChange(true);
+ if (canCapturePointer()) {
+ super.requestPointerCapture();
+ mInputHandler.onPointerCaptureChange(true);
+ }
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
index 7dc5fb6f83..e9bc435689 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.kt
@@ -227,16 +227,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
)
dragInProgress = false
}
- return true
}
- dragInProgress = true
-
val x = terminusEvent.x
val y = terminusEvent.y
if (terminusEvent.pointerCount >= 2 && panningAndScalingEnabled && !pointerCaptureInProgress) {
GodotLib.pan(x, y, distanceX / 5f, distanceY / 5f)
- } else {
+ } else if (!scaleInProgress){
+ dragInProgress = true
GodotInputHandler.handleMotionEvent(terminusEvent)
}
return true
@@ -246,11 +244,14 @@ internal class GodotGestureHandler : SimpleOnGestureListener(), OnScaleGestureLi
if (!panningAndScalingEnabled || pointerCaptureInProgress) {
return false
}
- GodotLib.magnify(
- detector.focusX,
- detector.focusY,
- detector.scaleFactor
- )
+
+ if (detector.scaleFactor >= 0.8f && detector.scaleFactor != 1f && detector.scaleFactor <= 1.2f) {
+ GodotLib.magnify(
+ detector.focusX,
+ detector.focusY,
+ detector.scaleFactor
+ )
+ }
return true
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index cedbbfb7c3..317344f2a5 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -66,6 +66,11 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
private final ScaleGestureDetector scaleGestureDetector;
private final GodotGestureHandler godotGestureHandler;
+ /**
+ * Used to decide whether mouse capture can be enabled.
+ */
+ private int lastSeenToolType = MotionEvent.TOOL_TYPE_UNKNOWN;
+
public GodotInputHandler(GodotRenderView godotView) {
final Context context = godotView.getView().getContext();
mRenderView = godotView;
@@ -105,6 +110,10 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
return (source & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK || (source & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD || (source & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD;
}
+ public boolean canCapturePointer() {
+ return lastSeenToolType == MotionEvent.TOOL_TYPE_MOUSE;
+ }
+
public void onPointerCaptureChange(boolean hasCapture) {
godotGestureHandler.onPointerCaptureChange(hasCapture);
}
@@ -174,6 +183,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
public boolean onTouchEvent(final MotionEvent event) {
+ lastSeenToolType = event.getToolType(0);
+
this.scaleGestureDetector.onTouchEvent(event);
if (this.gestureDetector.onTouchEvent(event)) {
// The gesture detector has handled the event.
@@ -198,6 +209,8 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
public boolean onGenericMotionEvent(MotionEvent event) {
+ lastSeenToolType = event.getToolType(0);
+
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M && gestureDetector.onGenericMotionEvent(event)) {
// The gesture detector has handled the event.
return true;
@@ -471,15 +484,27 @@ public class GodotInputHandler implements InputManager.InputDeviceListener {
}
static boolean handleMouseEvent(int eventAction, int buttonsMask, float x, float y, float deltaX, float deltaY, boolean doubleClick, boolean sourceMouseRelative) {
+ // Fix the buttonsMask
+ switch (eventAction) {
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ // Zero-up the button state
+ buttonsMask = 0;
+ break;
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_MOVE:
+ if (buttonsMask == 0) {
+ buttonsMask = MotionEvent.BUTTON_PRIMARY;
+ }
+ break;
+ }
+
// We don't handle ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE events as they typically
// follow ACTION_DOWN and ACTION_UP events. As such, handling them would result in duplicate
// stream of events to the engine.
switch (eventAction) {
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
- // Zero-up the button state
- buttonsMask = 0;
- // FALL THROUGH
case MotionEvent.ACTION_DOWN:
case MotionEvent.ACTION_HOVER_ENTER:
case MotionEvent.ACTION_HOVER_EXIT: