diff options
Diffstat (limited to 'platform/android/java_godot_lib_jni.cpp')
-rw-r--r-- | platform/android/java_godot_lib_jni.cpp | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp index e3a4ce63ef..0c342dc280 100644 --- a/platform/android/java_godot_lib_jni.cpp +++ b/platform/android/java_godot_lib_jni.cpp @@ -87,7 +87,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_initialize(JNIEnv *en godot_java = new GodotJavaWrapper(env, activity, godot_instance); godot_io_java = new GodotIOJavaWrapper(env, godot_java->get_member_object("io", "Lorg/godotengine/godot/GodotIO;", env)); - ThreadAndroid::make_default(jvm); + init_thread_jandroid(jvm, env); jobject amgr = env->NewGlobalRef(p_asset_manager); @@ -119,7 +119,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jclass clazz, jobjectArray p_cmdline) { - ThreadAndroid::setup_thread(); + setup_android_thread(); const char **cmdline = nullptr; jstring *j_cmdline = nullptr; @@ -127,9 +127,11 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc if (p_cmdline) { cmdlen = env->GetArrayLength(p_cmdline); if (cmdlen) { - cmdline = (const char **)malloc((cmdlen + 1) * sizeof(const char *)); + cmdline = (const char **)memalloc((cmdlen + 1) * sizeof(const char *)); + ERR_FAIL_NULL_MSG(cmdline, "Out of memory."); cmdline[cmdlen] = nullptr; - j_cmdline = (jstring *)malloc(cmdlen * sizeof(jstring)); + j_cmdline = (jstring *)memalloc(cmdlen * sizeof(jstring)); + ERR_FAIL_NULL_MSG(j_cmdline, "Out of memory."); for (int i = 0; i < cmdlen; i++) { jstring string = (jstring)env->GetObjectArrayElement(p_cmdline, i); @@ -147,13 +149,13 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_setup(JNIEnv *env, jc for (int i = 0; i < cmdlen; ++i) { env->ReleaseStringUTFChars(j_cmdline[i], cmdline[i]); } - free(j_cmdline); + memfree(j_cmdline); } - free(cmdline); + memfree(cmdline); } if (err != OK) { - return; //should exit instead and print the error + return; // should exit instead and print the error } java_class_wrapper = memnew(JavaClassWrapper(godot_java->get_activity())); @@ -206,7 +208,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl return; if (step == 0) { - // Since Godot is initialized on the UI thread, _main_thread_id was set to that thread's id, + // Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id, // but for Godot purposes, the main thread is the one running the game loop Main::setup2(Thread::get_caller_id()); ++step; @@ -215,9 +217,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl if (step == 1) { if (!Main::start()) { - return; //should exit instead and print the error + return; // should exit instead and print the error } + godot_java->on_godot_setup_completed(env); os_android->main_loop_begin(); godot_java->on_godot_main_loop_started(env); ++step; @@ -382,7 +385,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, } JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv *env, jclass clazz) { - ThreadAndroid::setup_thread(); + setup_android_thread(); AudioDriverAndroid::thread_func(env); } |