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-rw-r--r--platform/javascript/api/api.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
deleted file mode 100644
index 9c73e5c4c4..0000000000
--- a/platform/javascript/api/api.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*************************************************************************/
-/* api.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "api.h"
-#include "core/engine.h"
-#include "javascript_eval.h"
-
-static JavaScript *javascript_eval;
-
-void register_javascript_api() {
- ClassDB::register_virtual_class<JavaScript>();
- javascript_eval = memnew(JavaScript);
- Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
-}
-
-void unregister_javascript_api() {
- memdelete(javascript_eval);
-}
-
-JavaScript *JavaScript::singleton = nullptr;
-
-JavaScript *JavaScript::get_singleton() {
- return singleton;
-}
-
-JavaScript::JavaScript() {
- ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist.");
- singleton = this;
-}
-
-JavaScript::~JavaScript() {}
-
-void JavaScript::_bind_methods() {
- ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false));
-}
-
-#if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED)
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
- return Variant();
-}
-#endif