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-rw-r--r--platform/javascript/audio_driver_javascript.h83
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diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
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--- a/platform/javascript/audio_driver_javascript.h
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-/*************************************************************************/
-/* audio_driver_javascript.h */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifndef AUDIO_DRIVER_JAVASCRIPT_H
-#define AUDIO_DRIVER_JAVASCRIPT_H
-
-#include "servers/audio_server.h"
-
-#include "core/os/mutex.h"
-#include "core/os/thread.h"
-
-class AudioDriverJavaScript : public AudioDriver {
-private:
- float *internal_buffer = nullptr;
-
- int buffer_length = 0;
- int mix_rate = 0;
- int channel_count = 0;
-
-public:
-#ifndef NO_THREADS
- Mutex mutex;
- Thread *thread = nullptr;
- bool quit = false;
- bool needs_process = true;
-
- static void _audio_thread_func(void *p_data);
-#endif
-
- void _js_driver_process();
-
- static bool is_available();
- void process_capture(float sample);
-
- static AudioDriverJavaScript *singleton;
-
- const char *get_name() const override;
-
- Error init() override;
- void start() override;
- void resume();
- float get_latency() override;
- int get_mix_rate() const override;
- SpeakerMode get_speaker_mode() const override;
- void lock() override;
- void unlock() override;
- void finish() override;
- void finish_async();
-
- Error capture_start() override;
- Error capture_stop() override;
-
- AudioDriverJavaScript();
-};
-
-#endif