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-rw-r--r--platform/javascript/detect.py51
1 files changed, 20 insertions, 31 deletions
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 173b558b6d..a769260f01 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -48,11 +48,6 @@ def get_flags():
return [
("tools", False),
("builtin_pcre2_with_jit", False),
- # Disabling the mbedtls module reduces file size.
- # The module has little use due to the limited networking functionality
- # in this platform. For the available networking methods, the browser
- # manages TLS.
- ("module_mbedtls_enabled", False),
("vulkan", False),
]
@@ -77,11 +72,9 @@ def configure(env):
env.Append(LINKFLAGS=["-Os"])
if env["target"] == "release_debug":
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
# Retain function names for backtraces at the cost of file size.
env.Append(LINKFLAGS=["--profiling-funcs"])
else: # "debug"
- env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(CCFLAGS=["-O1", "-g"])
env.Append(LINKFLAGS=["-O1", "-g"])
env["use_assertions"] = True
@@ -91,10 +84,10 @@ def configure(env):
if env["tools"]:
if not env["threads_enabled"]:
- print("Threads must be enabled to build the editor. Please add the 'threads_enabled=yes' option")
- sys.exit(255)
+ print('Note: Forcing "threads_enabled=yes" as it is required for the web editor.')
+ env["threads_enabled"] = "yes"
if env["initial_memory"] < 64:
- print("Editor build requires at least 64MiB of initial memory. Forcing it.")
+ print('Note: Forcing "initial_memory=64" as it is required for the web editor.')
env["initial_memory"] = 64
env.Append(CCFLAGS=["-frtti"])
elif env["builtin_icu"]:
@@ -182,13 +175,16 @@ def configure(env):
env.Prepend(CPPPATH=["#platform/javascript"])
env.Append(CPPDEFINES=["JAVASCRIPT_ENABLED", "UNIX_ENABLED"])
+ if env["opengl3"]:
+ env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"])
+ # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
+ env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
+ # Allow use to take control of swapping WebGL buffers.
+ env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
+
if env["javascript_eval"]:
env.Append(CPPDEFINES=["JAVASCRIPT_EVAL_ENABLED"])
- if env["threads_enabled"] and env["gdnative_enabled"]:
- print("Threads and GDNative support can't be both enabled due to WebAssembly limitations")
- sys.exit(255)
-
# Thread support (via SharedArrayBuffer).
if env["threads_enabled"]:
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
@@ -201,12 +197,19 @@ def configure(env):
env.Append(CPPDEFINES=["NO_THREADS"])
if env["gdnative_enabled"]:
- major, minor, patch = get_compiler_version(env)
- if major < 2 or (major == 2 and minor == 0 and patch < 10):
- print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % (major, minor, patch))
+ cc_version = get_compiler_version(env)
+ cc_semver = (int(cc_version["major"]), int(cc_version["minor"]), int(cc_version["patch"]))
+ if cc_semver < (2, 0, 10):
+ print("GDNative support requires emscripten >= 2.0.10, detected: %s.%s.%s" % cc_semver)
+ sys.exit(255)
+
+ if env["threads_enabled"] and cc_semver < (3, 1, 14):
+ print("Threads and GDNative requires emscripten >= 3.1.14, detected: %s.%s.%s" % cc_semver)
sys.exit(255)
env.Append(CCFLAGS=["-s", "RELOCATABLE=1"])
env.Append(LINKFLAGS=["-s", "RELOCATABLE=1"])
+ # Weak symbols are broken upstream: https://github.com/emscripten-core/emscripten/issues/12819
+ env.Append(CPPDEFINES=["ZSTD_HAVE_WEAK_SYMBOLS=0"])
env.extra_suffix = ".gdnative" + env.extra_suffix
# Reduce code size by generating less support code (e.g. skip NodeJS support).
@@ -220,25 +223,11 @@ def configure(env):
# us since we don't know requirements at compile-time.
env.Append(LINKFLAGS=["-s", "ALLOW_MEMORY_GROWTH=1"])
- # This setting just makes WebGL 2 APIs available, it does NOT disable WebGL 1.
- env.Append(LINKFLAGS=["-s", "USE_WEBGL2=1"])
-
# Do not call main immediately when the support code is ready.
env.Append(LINKFLAGS=["-s", "INVOKE_RUN=0"])
- # Allow use to take control of swapping WebGL buffers.
- env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
-
# callMain for manual start, cwrap for the mono version.
env.Append(LINKFLAGS=["-s", "EXPORTED_RUNTIME_METHODS=['callMain','cwrap']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
-
- # TODO remove once we have GLES support back (temporary fix undefined symbols due to dead code elimination).
- env.Append(
- LINKFLAGS=[
- "-s",
- "EXPORTED_FUNCTIONS=['_main', '_emscripten_webgl_get_current_context']",
- ]
- )