diff options
Diffstat (limited to 'platform/javascript/display_server_javascript.h')
-rw-r--r-- | platform/javascript/display_server_javascript.h | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h index d7116be36f..ece38f1a95 100644 --- a/platform/javascript/display_server_javascript.h +++ b/platform/javascript/display_server_javascript.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -37,25 +37,26 @@ #include <emscripten/html5.h> class DisplayServerJavaScript : public DisplayServer { - //int video_driver_index; - - Vector2 windowed_size; - +private: + WindowMode window_mode = WINDOW_MODE_WINDOWED; ObjectID window_attached_instance_id = {}; + Callable window_event_callback; + Callable input_event_callback; + Callable input_text_callback; + Callable drop_files_callback; + + String clipboard; Ref<InputEventKey> deferred_key_event; - CursorShape cursor_shape = CURSOR_ARROW; - String cursors[CURSOR_MAX]; - Map<CursorShape, Vector<Variant>> cursors_cache; Point2 touches[32]; + char canvas_id[256] = { 0 }; + bool cursor_inside_canvas = true; + CursorShape cursor_shape = CURSOR_ARROW; Point2i last_click_pos = Point2(-100, -100); // TODO check this again. double last_click_ms = 0; int last_click_button_index = -1; - int last_width = 0; - int last_height = 0; - bool swap_cancel_ok = false; // utilities @@ -66,8 +67,6 @@ class DisplayServerJavaScript : public DisplayServer { static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event); static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event); static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape); - static void set_css_cursor(const char *p_cursor); - bool is_css_cursor_hidden() const; // events static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data); @@ -76,6 +75,8 @@ class DisplayServerJavaScript : public DisplayServer { static EM_BOOL keypress_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); static EM_BOOL keyup_callback(int p_event_type, const EmscriptenKeyboardEvent *p_event, void *p_user_data); + static void vk_input_text_callback(const char *p_text, int p_cursor); + static EM_BOOL mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); static EM_BOOL mouse_button_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data); @@ -84,7 +85,7 @@ class DisplayServerJavaScript : public DisplayServer { static EM_BOOL touch_press_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); static EM_BOOL touchmove_callback(int p_event_type, const EmscriptenTouchEvent *p_event, void *p_user_data); - static EM_BOOL gamepad_change_callback(int p_event_type, const EmscriptenGamepadEvent *p_event, void *p_user_data); + static void gamepad_callback(int p_index, int p_connected, const char *p_id, const char *p_guid); void process_joypads(); static Vector<String> get_rendering_drivers_func(); @@ -92,22 +93,17 @@ class DisplayServerJavaScript : public DisplayServer { static void _dispatch_input_event(const Ref<InputEvent> &p_event); + static void request_quit_callback(); + static void update_clipboard_callback(const char *p_text); + static void send_window_event_callback(int p_notification); + static void drop_files_js_callback(char **p_filev, int p_filec); + protected: int get_current_video_driver() const; public: // Override return type to make writing static callbacks less tedious. static DisplayServerJavaScript *get_singleton(); - static char canvas_id[256]; - - WindowMode window_mode = WINDOW_MODE_WINDOWED; - - String clipboard; - - Callable window_event_callback; - Callable input_event_callback; - Callable input_text_callback; - Callable drop_files_callback; // utilities bool check_size_force_redraw(); @@ -139,6 +135,10 @@ public: Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), bool p_multiline = false, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1) override; + void virtual_keyboard_hide() override; // windows Vector<DisplayServer::WindowID> get_window_list() const override; |