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-rw-r--r--platform/javascript/javascript_main.cpp118
1 files changed, 88 insertions, 30 deletions
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index 740a72fafa..01722c4bc8 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -30,11 +30,25 @@
#include "core/io/resource_loader.h"
#include "main/main.h"
-#include "os_javascript.h"
+#include "platform/javascript/display_server_javascript.h"
+#include "platform/javascript/os_javascript.h"
#include <emscripten/emscripten.h>
+#include <stdlib.h>
static OS_JavaScript *os = nullptr;
+static uint64_t target_ticks = 0;
+
+extern "C" EMSCRIPTEN_KEEPALIVE void _request_quit_callback(char *p_filev[], int p_filec) {
+ DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+ if (ds) {
+ Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
void exit_callback() {
emscripten_cancel_main_loop(); // After this, we can exit!
@@ -46,20 +60,55 @@ void exit_callback() {
}
void main_loop_callback() {
+ uint64_t current_ticks = os->get_ticks_usec();
+
+ bool force_draw = DisplayServerJavaScript::get_singleton()->check_size_force_redraw();
+ if (force_draw) {
+ Main::force_redraw();
+ } else if (current_ticks < target_ticks) {
+ return; // Skip frame.
+ }
+
+ int target_fps = Engine::get_singleton()->get_target_fps();
+ if (target_fps > 0) {
+ target_ticks += (uint64_t)(1000000 / target_fps);
+ }
if (os->main_loop_iterate()) {
emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
+ /* clang-format off */
EM_ASM({
// This will contain the list of operations that need to complete before cleanup.
- Module.async_finish = [];
+ Module.async_finish = [
+ // Always contains at least one async promise, to avoid firing immediately if nothing is added.
+ new Promise(function(accept, reject) {
+ setTimeout(accept, 0);
+ })
+ ];
});
+ /* clang-format on */
os->get_main_loop()->finish();
os->finalize_async(); // Will add all the async finish functions.
+ /* clang-format off */
EM_ASM({
Promise.all(Module.async_finish).then(function() {
Module.async_finish = [];
+ return new Promise(function(accept, reject) {
+ if (!Module.idbfs) {
+ accept();
+ return;
+ }
+ FS.syncfs(function(error) {
+ if (error) {
+ err('Failed to save IDB file system: ' + error.message);
+ }
+ accept();
+ });
+ });
+ }).then(function() {
ccall("cleanup_after_sync", null, []);
});
});
+ /* clang-format on */
}
}
@@ -67,40 +116,49 @@ extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
emscripten_set_main_loop(exit_callback, -1, false);
}
-extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
- String idbfs_err = String::utf8(p_idbfs_err);
- if (!idbfs_err.empty()) {
- print_line("IndexedDB not available: " + idbfs_err);
- }
- os->set_idb_available(idbfs_err.empty());
- // TODO: Check error return value.
- Main::setup2(); // Manual second phase.
+/// When calling main, it is assumed FS is setup and synced.
+int main(int argc, char *argv[]) {
+ // Configure locale.
+ char locale_ptr[16];
+ /* clang-format off */
+ EM_ASM({
+ stringToUTF8(Module['locale'], $0, 16);
+ }, locale_ptr);
+ /* clang-format on */
+ setenv("LANG", locale_ptr, true);
+
+ // Ensure the canvas ID.
+ /* clang-format off */
+ EM_ASM({
+ stringToUTF8("#" + Module['canvas'].id, $0, 255);
+ }, DisplayServerJavaScript::canvas_id);
+ /* clang-format on */
+
+ os = new OS_JavaScript();
+ os->set_idb_available((bool)EM_ASM_INT({ return Module.idbfs }));
+
+ // We must override main when testing is enabled
+ TEST_MAIN_OVERRIDE
+
+ Main::setup(argv[0], argc - 1, &argv[1]);
+
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);
+
Main::start();
os->get_main_loop()->init();
- emscripten_resume_main_loop();
-}
-
-int main(int argc, char *argv[]) {
- os = new OS_JavaScript();
- Main::setup(argv[0], argc - 1, &argv[1], false);
- emscripten_set_main_loop(main_loop_callback, -1, false);
- emscripten_pause_main_loop(); // Will need to wait for FS sync.
-
- // Sync from persistent state into memory and then
- // run the 'main_after_fs_sync' function.
+ // Expose method for requesting quit.
/* clang-format off */
- EM_ASM(
- FS.mkdir('/userfs');
- FS.mount(IDBFS, {}, '/userfs');
- FS.syncfs(true, function(err) {
- ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""])
- });
-
- );
+ EM_ASM({
+ Module['request_quit'] = function() {
+ ccall("_request_quit_callback", null, []);
+ };
+ });
/* clang-format on */
+ emscripten_set_main_loop(main_loop_callback, -1, false);
+ // Immediately run the first iteration.
+ // We are inside an animation frame, we want to immediately draw on the newly setup canvas.
+ main_loop_callback();
return 0;
- // Continued async in main_after_fs_sync() from the syncfs() callback.
}