diff options
Diffstat (limited to 'platform/javascript/javascript_main.cpp')
-rw-r--r-- | platform/javascript/javascript_main.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp index 5656ecd7dc..0fe95b0a8f 100644 --- a/platform/javascript/javascript_main.cpp +++ b/platform/javascript/javascript_main.cpp @@ -87,7 +87,14 @@ extern EMSCRIPTEN_KEEPALIVE int godot_js_main(int argc, char *argv[]) { ResourceLoader::set_abort_on_missing_resources(false); Main::start(); - os->get_main_loop()->init(); + os->get_main_loop()->initialize(); +#ifdef TOOLS_ENABLED + if (Main::is_project_manager() && FileAccess::exists("/tmp/preload.zip")) { + PackedStringArray ps; + ps.push_back("/tmp/preload.zip"); + os->get_main_loop()->emit_signal("files_dropped", ps, -1); + } +#endif emscripten_set_main_loop(main_loop_callback, -1, false); // Immediately run the first iteration. // We are inside an animation frame, we want to immediately draw on the newly setup canvas. |