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-rw-r--r--platform/linuxbsd/joypad_linux.cpp49
1 files changed, 25 insertions, 24 deletions
diff --git a/platform/linuxbsd/joypad_linux.cpp b/platform/linuxbsd/joypad_linux.cpp
index 342cff82e9..827c567785 100644
--- a/platform/linuxbsd/joypad_linux.cpp
+++ b/platform/linuxbsd/joypad_linux.cpp
@@ -56,6 +56,14 @@
static const char *ignore_str = "/dev/input/js";
#endif
+// On Linux with Steam Input Xbox 360 devices have an index appended to their device name, this index is
+// the Steam Input gamepad index
+#define VALVE_GAMEPAD_NAME_PREFIX "Microsoft X-Box 360 pad "
+// IDs used by Steam Input virtual controllers.
+// See https://partner.steamgames.com/doc/features/steam_controller/steam_input_gamepad_emulation_bestpractices
+#define VALVE_GAMEPAD_VID 0x28DE
+#define VALVE_GAMEPAD_PID 0x11FF
+
JoypadLinux::Joypad::~Joypad() {
for (int i = 0; i < MAX_ABS; i++) {
if (abs_info[i]) {
@@ -74,31 +82,9 @@ void JoypadLinux::Joypad::reset() {
events.clear();
}
-#ifdef UDEV_ENABLED
-// This function is derived from SDL:
-// https://github.com/libsdl-org/SDL/blob/main/src/core/linux/SDL_sandbox.c#L28-L45
-static bool detect_sandbox() {
- if (access("/.flatpak-info", F_OK) == 0) {
- return true;
- }
-
- // For Snap, we check multiple variables because they might be set for
- // unrelated reasons. This is the same thing WebKitGTK does.
- if (OS::get_singleton()->has_environment("SNAP") && OS::get_singleton()->has_environment("SNAP_NAME") && OS::get_singleton()->has_environment("SNAP_REVISION")) {
- return true;
- }
-
- if (access("/run/host/container-manager", F_OK) == 0) {
- return true;
- }
-
- return false;
-}
-#endif // UDEV_ENABLED
-
JoypadLinux::JoypadLinux(Input *in) {
#ifdef UDEV_ENABLED
- if (detect_sandbox()) {
+ if (OS::get_singleton()->is_sandboxed()) {
// Linux binaries in sandboxes / containers need special handling because
// libudev doesn't work there. So we need to fallback to manual parsing
// of /dev/input in such case.
@@ -411,8 +397,23 @@ void JoypadLinux::open_joypad(const char *p_path) {
setup_joypad_properties(joypad);
sprintf(uid, "%04x%04x", BSWAP16(inpid.bustype), 0);
if (inpid.vendor && inpid.product && inpid.version) {
+ Dictionary joypad_info;
+ joypad_info["vendor_id"] = inpid.vendor;
+ joypad_info["product_id"] = inpid.product;
+ joypad_info["raw_name"] = name;
+
sprintf(uid + String(uid).length(), "%04x%04x%04x%04x%04x%04x", vendor, 0, product, 0, version, 0);
- input->joy_connection_changed(joy_num, true, name, uid);
+
+ if (inpid.vendor == VALVE_GAMEPAD_VID && inpid.product == VALVE_GAMEPAD_PID) {
+ if (name.begins_with(VALVE_GAMEPAD_NAME_PREFIX)) {
+ String idx_str = name.substr(strlen(VALVE_GAMEPAD_NAME_PREFIX));
+ if (idx_str.is_valid_int()) {
+ joypad_info["steam_input_index"] = idx_str.to_int();
+ }
+ }
+ }
+
+ input->joy_connection_changed(joy_num, true, name, uid, joypad_info);
} else {
String uidname = uid;
int uidlen = MIN(name.length(), 11);