diff options
Diffstat (limited to 'platform/linuxbsd/wayland/display_server_wayland.h')
-rw-r--r-- | platform/linuxbsd/wayland/display_server_wayland.h | 296 |
1 files changed, 296 insertions, 0 deletions
diff --git a/platform/linuxbsd/wayland/display_server_wayland.h b/platform/linuxbsd/wayland/display_server_wayland.h new file mode 100644 index 0000000000..d4da80a55f --- /dev/null +++ b/platform/linuxbsd/wayland/display_server_wayland.h @@ -0,0 +1,296 @@ +/**************************************************************************/ +/* display_server_wayland.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef DISPLAY_SERVER_WAYLAND_H +#define DISPLAY_SERVER_WAYLAND_H + +#ifdef WAYLAND_ENABLED + +#include "wayland/wayland_thread.h" + +#ifdef RD_ENABLED +#include "servers/rendering/rendering_device.h" + +#ifdef VULKAN_ENABLED +#include "wayland/rendering_context_driver_vulkan_wayland.h" +#endif + +#endif //RD_ENABLED + +#ifdef GLES3_ENABLED +#include "wayland/egl_manager_wayland.h" +#endif + +#if defined(SPEECHD_ENABLED) +#include "tts_linux.h" +#endif + +#ifdef DBUS_ENABLED +#include "freedesktop_portal_desktop.h" +#include "freedesktop_screensaver.h" +#endif + +#include "core/config/project_settings.h" +#include "core/input/input.h" +#include "scene/resources/atlas_texture.h" +#include "scene/resources/texture.h" +#include "servers/display_server.h" + +#include <limits.h> +#include <stdio.h> + +#undef CursorShape + +class DisplayServerWayland : public DisplayServer { + // No need to register with GDCLASS, it's platform-specific and nothing is added. + struct WindowData { + WindowID id; + + Rect2i rect; + Size2i max_size; + Size2i min_size; + + Rect2i safe_rect; + +#ifdef GLES3_ENABLED + struct wl_egl_window *wl_egl_window = nullptr; +#endif + + // Flags whether we have allocated a buffer through the video drivers. + bool visible = false; + + DisplayServer::VSyncMode vsync_mode = VSYNC_ENABLED; + + uint32_t flags = 0; + + DisplayServer::WindowMode mode = WINDOW_MODE_WINDOWED; + + Callable rect_changed_callback; + Callable window_event_callback; + Callable input_event_callback; + Callable drop_files_callback; + Callable input_text_callback; + + String title; + ObjectID instance_id; + }; + + struct CustomCursor { + RID rid; + Point2i hotspot; + }; + + CursorShape cursor_shape = CURSOR_ARROW; + DisplayServer::MouseMode mouse_mode = DisplayServer::MOUSE_MODE_VISIBLE; + + HashMap<CursorShape, CustomCursor> custom_cursors; + + WindowData main_window; + WaylandThread wayland_thread; + + Context context; + + bool frame = false; + bool emulate_vsync = false; + + String rendering_driver; + +#ifdef RD_ENABLED + RenderingContextDriver *rendering_context = nullptr; + RenderingDevice *rendering_device = nullptr; +#endif + +#ifdef GLES3_ENABLED + EGLManagerWayland *egl_manager = nullptr; +#endif + +#ifdef SPEECHD_ENABLED + TTS_Linux *tts = nullptr; +#endif + +#if DBUS_ENABLED + FreeDesktopPortalDesktop *portal_desktop = nullptr; + + FreeDesktopScreenSaver *screensaver = nullptr; + bool screensaver_inhibited = false; +#endif + static String _get_app_id_from_context(Context p_context); + + void _send_window_event(WindowEvent p_event); + + static void dispatch_input_events(const Ref<InputEvent> &p_event); + void _dispatch_input_event(const Ref<InputEvent> &p_event); + + void _resize_window(const Size2i &p_size); + + virtual void _show_window(); + +public: + virtual bool has_feature(Feature p_feature) const override; + + virtual String get_name() const override; + +#ifdef SPEECHD_ENABLED + virtual bool tts_is_speaking() const override; + virtual bool tts_is_paused() const override; + virtual TypedArray<Dictionary> tts_get_voices() const override; + + virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false) override; + virtual void tts_pause() override; + virtual void tts_resume() override; + virtual void tts_stop() override; +#endif + +#ifdef DBUS_ENABLED + virtual bool is_dark_mode_supported() const override; + virtual bool is_dark_mode() const override; + virtual void set_system_theme_change_callback(const Callable &p_callable) override; + + virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback) override; + virtual Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback) override; +#endif + + virtual void mouse_set_mode(MouseMode p_mode) override; + virtual MouseMode mouse_get_mode() const override; + + virtual void warp_mouse(const Point2i &p_to) override; + virtual Point2i mouse_get_position() const override; + virtual BitField<MouseButtonMask> mouse_get_button_state() const override; + + virtual void clipboard_set(const String &p_text) override; + virtual String clipboard_get() const override; + virtual Ref<Image> clipboard_get_image() const override; + virtual void clipboard_set_primary(const String &p_text) override; + virtual String clipboard_get_primary() const override; + + virtual int get_screen_count() const override; + virtual int get_primary_screen() const override; + virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const override; + + virtual void screen_set_keep_on(bool p_enable) override; + virtual bool screen_is_kept_on() const override; + + virtual Vector<DisplayServer::WindowID> get_window_list() const override; + + virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override; + + virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual ObjectID window_get_attached_instance_id(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual void window_set_title(const String &p_title, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual int window_get_current_screen(WindowID p_window_id = MAIN_WINDOW_ID) const override; + virtual void window_set_current_screen(int p_screen, WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual Point2i window_get_position(WindowID p_window_id = MAIN_WINDOW_ID) const override; + virtual Point2i window_get_position_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override; + virtual void window_set_position(const Point2i &p_position, WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual void window_set_max_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual Size2i window_get_max_size(WindowID p_window_id = MAIN_WINDOW_ID) const override; + virtual void gl_window_make_current(DisplayServer::WindowID p_window_id) override; + + virtual void window_set_transient(WindowID p_window_id, WindowID p_parent) override; + + virtual void window_set_min_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual Size2i window_get_min_size(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual void window_set_size(const Size2i p_size, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual Size2i window_get_size(WindowID p_window_id = MAIN_WINDOW_ID) const override; + virtual Size2i window_get_size_with_decorations(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual void window_set_mode(WindowMode p_mode, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual WindowMode window_get_mode(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual bool window_is_maximize_allowed(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual void window_request_attention(WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual void window_move_to_foreground(WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const override; + + virtual bool window_can_draw(WindowID p_window_id = MAIN_WINDOW_ID) const override; + + virtual bool can_any_window_draw() const override; + + virtual void window_set_ime_active(const bool p_active, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window_id = MAIN_WINDOW_ID) override; + + virtual void window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window_id = MAIN_WINDOW_ID) override; + virtual DisplayServer::VSyncMode window_get_vsync_mode(WindowID p_window_id) const override; + + virtual void cursor_set_shape(CursorShape p_shape) override; + virtual CursorShape cursor_get_shape() const override; + virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) override; + + virtual int keyboard_get_layout_count() const override; + virtual int keyboard_get_current_layout() const override; + virtual void keyboard_set_current_layout(int p_index) override; + virtual String keyboard_get_layout_language(int p_index) const override; + virtual String keyboard_get_layout_name(int p_index) const override; + virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override; + + virtual void process_events() override; + + virtual void release_rendering_thread() override; + virtual void make_rendering_thread() override; + virtual void swap_buffers() override; + + virtual void set_context(Context p_context) override; + + static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Error &r_error); + static Vector<String> get_rendering_drivers_func(); + + static void register_wayland_driver(); + + DisplayServerWayland(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error); + ~DisplayServerWayland(); +}; + +#endif // WAYLAND_ENABLED + +#endif // DISPLAY_SERVER_WAYLAND_H |