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-rw-r--r--platform/linuxbsd/wayland/wayland_thread.cpp14
1 files changed, 4 insertions, 10 deletions
diff --git a/platform/linuxbsd/wayland/wayland_thread.cpp b/platform/linuxbsd/wayland/wayland_thread.cpp
index 63a8db07df..341cc517e3 100644
--- a/platform/linuxbsd/wayland/wayland_thread.cpp
+++ b/platform/linuxbsd/wayland/wayland_thread.cpp
@@ -968,7 +968,6 @@ void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *w
ws->frame_callback = wl_surface_frame(ws->wl_surface),
wl_callback_add_listener(ws->frame_callback, &frame_wl_callback_listener, ws);
- wl_surface_commit(ws->wl_surface);
if (ws->wl_surface && ws->buffer_scale_changed) {
// NOTE: We're only now setting the buffer scale as the idea is to get this
@@ -980,11 +979,6 @@ void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *w
// rendering if needed.
wl_surface_set_buffer_scale(ws->wl_surface, window_state_get_preferred_buffer_scale(ws));
}
-
- // NOTE: Remember to set here also other buffer-dependent states (e.g. opaque
- // region) if used, to be as close as possible to an atomic surface update.
- // Ideally we'd only have one surface commit, but it's not really doable given
- // the current state of things.
}
void WaylandThread::_wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
@@ -3241,10 +3235,6 @@ void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_wid
ws.frame_callback = wl_surface_frame(ws.wl_surface);
wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws);
- // NOTE: This commit is only called once to start the whole frame callback
- // "loop".
- wl_surface_commit(ws.wl_surface);
-
if (registry.xdg_exporter) {
ws.xdg_exported = zxdg_exporter_v1_export(registry.xdg_exporter, ws.wl_surface);
zxdg_exported_v1_add_listener(ws.xdg_exported, &xdg_exported_listener, &ws);
@@ -4120,6 +4110,10 @@ void WaylandThread::primary_set_text(const String &p_text) {
wl_display_roundtrip(wl_display);
}
+void WaylandThread::commit_surfaces() {
+ wl_surface_commit(main_window.wl_surface);
+}
+
void WaylandThread::set_frame() {
frame = true;
}