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-rw-r--r--platform/linuxbsd/wayland/wayland_thread.cpp4004
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diff --git a/platform/linuxbsd/wayland/wayland_thread.cpp b/platform/linuxbsd/wayland/wayland_thread.cpp
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+++ b/platform/linuxbsd/wayland/wayland_thread.cpp
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+/**************************************************************************/
+/* wayland_thread.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "wayland_thread.h"
+
+#ifdef WAYLAND_ENABLED
+
+// FIXME: Does this cause issues with *BSDs?
+#include <linux/input-event-codes.h>
+
+// For the actual polling thread.
+#include <poll.h>
+
+// For shared memory buffer creation.
+#include <fcntl.h>
+#include <sys/mman.h>
+#include <unistd.h>
+
+// Fix the wl_array_for_each macro to work with C++. This is based on the
+// original from `wayland-util.h` in the Wayland client library.
+#undef wl_array_for_each
+#define wl_array_for_each(pos, array) \
+ for (pos = (decltype(pos))(array)->data; (const char *)pos < ((const char *)(array)->data + (array)->size); (pos)++)
+
+#define WAYLAND_THREAD_DEBUG_LOGS_ENABLED
+#ifdef WAYLAND_THREAD_DEBUG_LOGS_ENABLED
+#define DEBUG_LOG_WAYLAND_THREAD(...) print_verbose(__VA_ARGS__)
+#else
+#define DEBUG_LOG_WAYLAND_THREAD(...)
+#endif
+
+// Read the content pointed by fd into a Vector<uint8_t>.
+Vector<uint8_t> WaylandThread::_read_fd(int fd) {
+ // This is pretty much an arbitrary size.
+ uint32_t chunk_size = 2048;
+
+ LocalVector<uint8_t> data;
+ data.resize(chunk_size);
+
+ uint32_t bytes_read = 0;
+
+ while (true) {
+ ssize_t last_bytes_read = read(fd, data.ptr() + bytes_read, chunk_size);
+ if (last_bytes_read < 0) {
+ ERR_PRINT(vformat("Read error %d.", errno));
+
+ data.clear();
+ break;
+ }
+
+ if (last_bytes_read == 0) {
+ // We're done, we've reached the EOF.
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Done reading %d bytes.", bytes_read));
+
+ close(fd);
+
+ data.resize(bytes_read);
+ break;
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Read chunk of %d bytes.", last_bytes_read));
+
+ bytes_read += last_bytes_read;
+
+ // Increase the buffer size by one chunk in preparation of the next read.
+ data.resize(bytes_read + chunk_size);
+ }
+
+ return data;
+}
+
+// Based on the wayland book's shared memory boilerplate (PD/CC0).
+// See: https://wayland-book.com/surfaces/shared-memory.html
+int WaylandThread::_allocate_shm_file(size_t size) {
+ int retries = 100;
+
+ do {
+ // Generate a random name.
+ char name[] = "/wl_shm-godot-XXXXXX";
+ for (long unsigned int i = sizeof(name) - 7; i < sizeof(name) - 1; i++) {
+ name[i] = Math::random('A', 'Z');
+ }
+
+ // Try to open a shared memory object with that name.
+ int fd = shm_open(name, O_RDWR | O_CREAT | O_EXCL, 0600);
+ if (fd >= 0) {
+ // Success, unlink its name as we just need the file descriptor.
+ shm_unlink(name);
+
+ // Resize the file to the requested length.
+ int ret;
+ do {
+ ret = ftruncate(fd, size);
+ } while (ret < 0 && errno == EINTR);
+
+ if (ret < 0) {
+ close(fd);
+ return -1;
+ }
+
+ return fd;
+ }
+
+ retries--;
+ } while (retries > 0 && errno == EEXIST);
+
+ return -1;
+}
+
+// Return the content of a wl_data_offer.
+Vector<uint8_t> WaylandThread::_wl_data_offer_read(struct wl_display *p_display, const char *p_mime, struct wl_data_offer *p_offer) {
+ if (!p_offer) {
+ return Vector<uint8_t>();
+ }
+
+ int fds[2];
+ if (pipe(fds) == 0) {
+ wl_data_offer_receive(p_offer, p_mime, fds[1]);
+
+ // Let the compositor know about the pipe.
+ // NOTE: It's important to just flush and not roundtrip here as we would risk
+ // running some cleanup event, like for example `wl_data_device::leave`. We're
+ // going to wait for the message anyways as the read will probably block if
+ // the compositor doesn't read from the other end of the pipe.
+ wl_display_flush(p_display);
+
+ // Close the write end of the pipe, which we don't need and would otherwise
+ // just stall our next `read`s.
+ close(fds[1]);
+
+ return _read_fd(fds[0]);
+ }
+
+ return Vector<uint8_t>();
+}
+
+// Read the content of a wp_primary_selection_offer.
+Vector<uint8_t> WaylandThread::_wp_primary_selection_offer_read(struct wl_display *p_display, const char *p_mime, struct zwp_primary_selection_offer_v1 *p_offer) {
+ if (!p_offer) {
+ return Vector<uint8_t>();
+ }
+
+ int fds[2];
+ if (pipe(fds) == 0) {
+ // This function expects to return a string, so we can only ask for a MIME of
+ // "text/plain"
+ zwp_primary_selection_offer_v1_receive(p_offer, p_mime, fds[1]);
+
+ // Wait for the compositor to know about the pipe.
+ wl_display_roundtrip(p_display);
+
+ // Close the write end of the pipe, which we don't need and would otherwise
+ // just stall our next `read`s.
+ close(fds[1]);
+
+ return _read_fd(fds[0]);
+ }
+
+ return Vector<uint8_t>();
+}
+
+// Sets up an `InputEventKey` and returns whether it has any meaningful value.
+bool WaylandThread::_seat_state_configure_key_event(SeatState &p_ss, Ref<InputEventKey> p_event, xkb_keycode_t p_keycode, bool p_pressed) {
+ // TODO: Handle keys that release multiple symbols?
+ Key keycode = KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(p_ss.xkb_state, p_keycode));
+ Key physical_keycode = KeyMappingXKB::get_scancode(p_keycode);
+ KeyLocation key_location = KeyMappingXKB::get_location(p_keycode);
+
+ if (physical_keycode == Key::NONE) {
+ return false;
+ }
+
+ if (keycode == Key::NONE) {
+ keycode = physical_keycode;
+ }
+
+ if (keycode >= Key::A + 32 && keycode <= Key::Z + 32) {
+ keycode -= 'a' - 'A';
+ }
+
+ p_event->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+
+ // Set all pressed modifiers.
+ p_event->set_shift_pressed(p_ss.shift_pressed);
+ p_event->set_ctrl_pressed(p_ss.ctrl_pressed);
+ p_event->set_alt_pressed(p_ss.alt_pressed);
+ p_event->set_meta_pressed(p_ss.meta_pressed);
+
+ p_event->set_pressed(p_pressed);
+ p_event->set_keycode(keycode);
+ p_event->set_physical_keycode(physical_keycode);
+ p_event->set_location(key_location);
+
+ uint32_t unicode = xkb_state_key_get_utf32(p_ss.xkb_state, p_keycode);
+
+ if (unicode != 0) {
+ p_event->set_key_label(fix_key_label(unicode, keycode));
+ } else {
+ p_event->set_key_label(keycode);
+ }
+
+ if (p_pressed) {
+ p_event->set_unicode(fix_unicode(unicode));
+ }
+
+ // Taken from DisplayServerX11.
+ if (p_event->get_keycode() == Key::BACKTAB) {
+ // Make it consistent across platforms.
+ p_event->set_keycode(Key::TAB);
+ p_event->set_physical_keycode(Key::TAB);
+ p_event->set_shift_pressed(true);
+ }
+
+ return true;
+}
+
+void WaylandThread::_set_current_seat(struct wl_seat *p_seat) {
+ if (p_seat == wl_seat_current) {
+ return;
+ }
+
+ SeatState *old_state = wl_seat_get_seat_state(wl_seat_current);
+
+ if (old_state) {
+ seat_state_unlock_pointer(old_state);
+ }
+
+ SeatState *new_state = wl_seat_get_seat_state(p_seat);
+ seat_state_unlock_pointer(new_state);
+
+ wl_seat_current = p_seat;
+ pointer_set_constraint(pointer_constraint);
+}
+
+// Returns whether it loaded the theme or not.
+bool WaylandThread::_load_cursor_theme(int p_cursor_size) {
+ if (wl_cursor_theme) {
+ wl_cursor_theme_destroy(wl_cursor_theme);
+ wl_cursor_theme = nullptr;
+
+ current_wl_cursor = nullptr;
+ }
+
+ if (cursor_theme_name.is_empty()) {
+ cursor_theme_name = "default";
+ }
+
+ print_verbose(vformat("Loading cursor theme \"%s\" size %d.", cursor_theme_name, p_cursor_size));
+
+ wl_cursor_theme = wl_cursor_theme_load(cursor_theme_name.utf8().get_data(), p_cursor_size, registry.wl_shm);
+
+ ERR_FAIL_NULL_V_MSG(wl_cursor_theme, false, "Can't load any cursor theme.");
+
+ static const char *cursor_names[] = {
+ "left_ptr",
+ "xterm",
+ "hand2",
+ "cross",
+ "watch",
+ "left_ptr_watch",
+ "fleur",
+ "dnd-move",
+ "crossed_circle",
+ "v_double_arrow",
+ "h_double_arrow",
+ "size_bdiag",
+ "size_fdiag",
+ "move",
+ "row_resize",
+ "col_resize",
+ "question_arrow"
+ };
+
+ static const char *cursor_names_fallback[] = {
+ nullptr,
+ nullptr,
+ "pointer",
+ "cross",
+ "wait",
+ "progress",
+ "grabbing",
+ "hand1",
+ "forbidden",
+ "ns-resize",
+ "ew-resize",
+ "fd_double_arrow",
+ "bd_double_arrow",
+ "fleur",
+ "sb_v_double_arrow",
+ "sb_h_double_arrow",
+ "help"
+ };
+
+ for (int i = 0; i < DisplayServer::CURSOR_MAX; i++) {
+ struct wl_cursor *cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names[i]);
+
+ if (!cursor && cursor_names_fallback[i]) {
+ cursor = wl_cursor_theme_get_cursor(wl_cursor_theme, cursor_names_fallback[i]);
+ }
+
+ if (cursor && cursor->image_count > 0) {
+ wl_cursors[i] = cursor;
+ } else {
+ wl_cursors[i] = nullptr;
+ print_verbose("Failed loading cursor: " + String(cursor_names[i]));
+ }
+ }
+
+ return true;
+}
+
+void WaylandThread::_update_scale(int p_scale) {
+ if (p_scale <= cursor_scale) {
+ return;
+ }
+
+ print_verbose(vformat("Bumping cursor scale to %d", p_scale));
+
+ // There's some display that's bigger than the cache, let's update it.
+ cursor_scale = p_scale;
+
+ if (wl_cursor_theme == nullptr) {
+ // Ugh. Either we're still initializing (this must've been called from the
+ // first roundtrips) or we had some error while doing so. We'll trust that it
+ // will be updated for us if needed.
+ return;
+ }
+
+ int cursor_size = unscaled_cursor_size * p_scale;
+
+ if (_load_cursor_theme(cursor_size)) {
+ cursor_set_shape(last_cursor_shape);
+ }
+}
+
+void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_registry, uint32_t name, const char *interface, uint32_t version) {
+ RegistryState *registry = (RegistryState *)data;
+ ERR_FAIL_NULL(registry);
+
+ if (strcmp(interface, wl_shm_interface.name) == 0) {
+ registry->wl_shm = (struct wl_shm *)wl_registry_bind(wl_registry, name, &wl_shm_interface, 1);
+ registry->wl_shm_name = name;
+ return;
+ }
+
+ if (strcmp(interface, wl_compositor_interface.name) == 0) {
+ registry->wl_compositor = (struct wl_compositor *)wl_registry_bind(wl_registry, name, &wl_compositor_interface, 4);
+ registry->wl_compositor_name = name;
+ return;
+ }
+
+ if (strcmp(interface, wl_subcompositor_interface.name) == 0) {
+ registry->wl_subcompositor = (struct wl_subcompositor *)wl_registry_bind(wl_registry, name, &wl_subcompositor_interface, 1);
+ registry->wl_subcompositor_name = name;
+ return;
+ }
+
+ if (strcmp(interface, wl_data_device_manager_interface.name) == 0) {
+ registry->wl_data_device_manager = (struct wl_data_device_manager *)wl_registry_bind(wl_registry, name, &wl_data_device_manager_interface, 3);
+ registry->wl_data_device_manager_name = name;
+
+ // This global creates some seats data. Let's do that for the ones already available.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wl_data_device == nullptr) {
+ ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat);
+ wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss);
+ }
+ }
+ return;
+ }
+
+ if (strcmp(interface, wl_output_interface.name) == 0) {
+ struct wl_output *wl_output = (struct wl_output *)wl_registry_bind(wl_registry, name, &wl_output_interface, 2);
+ wl_proxy_tag_godot((struct wl_proxy *)wl_output);
+
+ registry->wl_outputs.push_back(wl_output);
+
+ ScreenState *ss = memnew(ScreenState);
+ ss->wl_output_name = name;
+ ss->wayland_thread = registry->wayland_thread;
+
+ wl_proxy_tag_godot((struct wl_proxy *)wl_output);
+ wl_output_add_listener(wl_output, &wl_output_listener, ss);
+ return;
+ }
+
+ if (strcmp(interface, wl_seat_interface.name) == 0) {
+ struct wl_seat *wl_seat = (struct wl_seat *)wl_registry_bind(wl_registry, name, &wl_seat_interface, 5);
+ wl_proxy_tag_godot((struct wl_proxy *)wl_seat);
+
+ SeatState *ss = memnew(SeatState);
+ ss->wl_seat = wl_seat;
+ ss->wl_seat_name = name;
+
+ ss->registry = registry;
+ ss->wayland_thread = registry->wayland_thread;
+
+ // Some extra stuff depends on other globals. We'll initialize them if the
+ // globals are already there, otherwise we'll have to do that once and if they
+ // get announced.
+ //
+ // NOTE: Don't forget to also bind/destroy with the respective global.
+ if (!ss->wl_data_device && registry->wl_data_device_manager) {
+ // Clipboard & DnD.
+ ss->wl_data_device = wl_data_device_manager_get_data_device(registry->wl_data_device_manager, wl_seat);
+ wl_data_device_add_listener(ss->wl_data_device, &wl_data_device_listener, ss);
+ }
+
+ if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) {
+ // Primary selection.
+ ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat);
+ zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss);
+ }
+
+#if 0
+ // FIXME: Broken.
+ if (!ss->wp_tablet_seat && registry->wp_tablet_manager) {
+ // Tablet.
+ ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat);
+ zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss);
+ }
+#endif
+
+ registry->wl_seats.push_back(wl_seat);
+
+ wl_seat_add_listener(wl_seat, &wl_seat_listener, ss);
+
+ if (registry->wayland_thread->wl_seat_current == nullptr) {
+ registry->wayland_thread->_set_current_seat(wl_seat);
+ }
+
+ return;
+ }
+
+ if (strcmp(interface, xdg_wm_base_interface.name) == 0) {
+ registry->xdg_wm_base = (struct xdg_wm_base *)wl_registry_bind(wl_registry, name, &xdg_wm_base_interface, MAX(2, MIN(5, (int)version)));
+ registry->xdg_wm_base_name = name;
+
+ xdg_wm_base_add_listener(registry->xdg_wm_base, &xdg_wm_base_listener, nullptr);
+ return;
+ }
+
+ if (strcmp(interface, wp_viewporter_interface.name) == 0) {
+ registry->wp_viewporter = (struct wp_viewporter *)wl_registry_bind(wl_registry, name, &wp_viewporter_interface, 1);
+ registry->wp_viewporter_name = name;
+ }
+
+ if (strcmp(interface, wp_fractional_scale_manager_v1_interface.name) == 0) {
+ registry->wp_fractional_scale_manager = (struct wp_fractional_scale_manager_v1 *)wl_registry_bind(wl_registry, name, &wp_fractional_scale_manager_v1_interface, 1);
+ registry->wp_fractional_scale_manager_name = name;
+
+ // NOTE: We're not mapping the fractional scale object here because this is
+ // supposed to be a "startup global". If for some reason this isn't true (who
+ // knows), add a conditional branch for creating the add-on object.
+ }
+
+ if (strcmp(interface, zxdg_decoration_manager_v1_interface.name) == 0) {
+ registry->xdg_decoration_manager = (struct zxdg_decoration_manager_v1 *)wl_registry_bind(wl_registry, name, &zxdg_decoration_manager_v1_interface, 1);
+ registry->xdg_decoration_manager_name = name;
+ return;
+ }
+
+ if (strcmp(interface, xdg_activation_v1_interface.name) == 0) {
+ registry->xdg_activation = (struct xdg_activation_v1 *)wl_registry_bind(wl_registry, name, &xdg_activation_v1_interface, 1);
+ registry->xdg_activation_name = name;
+ return;
+ }
+
+ if (strcmp(interface, zwp_primary_selection_device_manager_v1_interface.name) == 0) {
+ registry->wp_primary_selection_device_manager = (struct zwp_primary_selection_device_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_primary_selection_device_manager_v1_interface, 1);
+
+ // This global creates some seats data. Let's do that for the ones already available.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->wp_primary_selection_device && registry->wp_primary_selection_device_manager) {
+ ss->wp_primary_selection_device = zwp_primary_selection_device_manager_v1_get_device(registry->wp_primary_selection_device_manager, wl_seat);
+ zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss);
+ }
+ }
+ }
+
+ if (strcmp(interface, zwp_relative_pointer_manager_v1_interface.name) == 0) {
+ registry->wp_relative_pointer_manager = (struct zwp_relative_pointer_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_relative_pointer_manager_v1_interface, 1);
+ registry->wp_relative_pointer_manager_name = name;
+ return;
+ }
+
+ if (strcmp(interface, zwp_pointer_constraints_v1_interface.name) == 0) {
+ registry->wp_pointer_constraints = (struct zwp_pointer_constraints_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_constraints_v1_interface, 1);
+ registry->wp_pointer_constraints_name = name;
+ return;
+ }
+
+ if (strcmp(interface, zwp_pointer_gestures_v1_interface.name) == 0) {
+ registry->wp_pointer_gestures = (struct zwp_pointer_gestures_v1 *)wl_registry_bind(wl_registry, name, &zwp_pointer_gestures_v1_interface, 1);
+ registry->wp_pointer_gestures_name = name;
+ return;
+ }
+
+ if (strcmp(interface, zwp_idle_inhibit_manager_v1_interface.name) == 0) {
+ registry->wp_idle_inhibit_manager = (struct zwp_idle_inhibit_manager_v1 *)wl_registry_bind(wl_registry, name, &zwp_idle_inhibit_manager_v1_interface, 1);
+ registry->wp_idle_inhibit_manager_name = name;
+ return;
+ }
+
+#if 0
+ // FIXME: Broken.
+ if (strcmp(interface, zwp_tablet_manager_v2_interface.name) == 0) {
+ registry->wp_tablet_manager = (struct zwp_tablet_manager_v2 *)wl_registry_bind(wl_registry, name, &zwp_tablet_manager_v2_interface, 1);
+ registry->wp_tablet_manager_name = name;
+
+ // This global creates some seats data. Let's do that for the ones already available.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat);
+ zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss);
+ }
+
+ return;
+ }
+#endif
+}
+
+void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) {
+ RegistryState *registry = (RegistryState *)data;
+ ERR_FAIL_NULL(registry);
+
+ if (name == registry->wl_shm_name) {
+ if (registry->wl_shm) {
+ wl_shm_destroy(registry->wl_shm);
+ registry->wl_shm = nullptr;
+ }
+
+ registry->wl_shm_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wl_compositor_name) {
+ if (registry->wl_compositor) {
+ wl_compositor_destroy(registry->wl_compositor);
+ registry->wl_compositor = nullptr;
+ }
+
+ registry->wl_compositor_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wl_subcompositor_name) {
+ if (registry->wl_subcompositor) {
+ wl_subcompositor_destroy(registry->wl_subcompositor);
+ registry->wl_subcompositor = nullptr;
+ }
+
+ registry->wl_subcompositor_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wl_data_device_manager_name) {
+ if (registry->wl_data_device_manager) {
+ wl_data_device_manager_destroy(registry->wl_data_device_manager);
+ registry->wl_data_device_manager = nullptr;
+ }
+
+ registry->wl_data_device_manager_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wl_data_device) {
+ wl_data_device_destroy(ss->wl_data_device);
+ ss->wl_data_device = nullptr;
+ }
+
+ ss->wl_data_device = nullptr;
+ }
+
+ return;
+ }
+
+ if (name == registry->xdg_wm_base_name) {
+ if (registry->xdg_wm_base) {
+ xdg_wm_base_destroy(registry->xdg_wm_base);
+ registry->xdg_wm_base = nullptr;
+ }
+
+ registry->xdg_wm_base_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wp_viewporter_name) {
+ WindowState *ws = &registry->wayland_thread->main_window;
+
+ if (registry->wp_viewporter) {
+ wp_viewporter_destroy(registry->wp_viewporter);
+ registry->wp_viewporter = nullptr;
+ }
+
+ if (ws->wp_viewport) {
+ wp_viewport_destroy(ws->wp_viewport);
+ ws->wp_viewport = nullptr;
+ }
+
+ registry->wp_viewporter_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wp_fractional_scale_manager_name) {
+ WindowState *ws = &registry->wayland_thread->main_window;
+
+ if (registry->wp_fractional_scale_manager) {
+ wp_fractional_scale_manager_v1_destroy(registry->wp_fractional_scale_manager);
+ registry->wp_fractional_scale_manager = nullptr;
+ }
+
+ if (ws->wp_fractional_scale) {
+ wp_fractional_scale_v1_destroy(ws->wp_fractional_scale);
+ ws->wp_fractional_scale = nullptr;
+ }
+
+ registry->wp_fractional_scale_manager_name = 0;
+ }
+
+ if (name == registry->xdg_decoration_manager_name) {
+ if (registry->xdg_decoration_manager) {
+ zxdg_decoration_manager_v1_destroy(registry->xdg_decoration_manager);
+ registry->xdg_decoration_manager = nullptr;
+ }
+
+ registry->xdg_decoration_manager_name = 0;
+
+ return;
+ }
+
+ if (name == registry->xdg_activation_name) {
+ if (registry->xdg_activation) {
+ xdg_activation_v1_destroy(registry->xdg_activation);
+ registry->xdg_activation = nullptr;
+ }
+
+ registry->xdg_activation_name = 0;
+
+ return;
+ }
+
+ if (name == registry->wp_primary_selection_device_manager_name) {
+ if (registry->wp_primary_selection_device_manager) {
+ zwp_primary_selection_device_manager_v1_destroy(registry->wp_primary_selection_device_manager);
+ registry->wp_primary_selection_device_manager = nullptr;
+ }
+
+ registry->wp_primary_selection_device_manager_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wp_primary_selection_device) {
+ zwp_primary_selection_device_v1_destroy(ss->wp_primary_selection_device);
+ ss->wp_primary_selection_device = nullptr;
+ }
+
+ if (ss->wp_primary_selection_source) {
+ zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source);
+ ss->wp_primary_selection_source = nullptr;
+ }
+
+ if (ss->wp_primary_selection_offer) {
+ memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer));
+ zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer);
+ ss->wp_primary_selection_offer = nullptr;
+ }
+ }
+
+ return;
+ }
+
+ if (name == registry->wp_relative_pointer_manager_name) {
+ if (registry->wp_relative_pointer_manager) {
+ zwp_relative_pointer_manager_v1_destroy(registry->wp_relative_pointer_manager);
+ registry->wp_relative_pointer_manager = nullptr;
+ }
+
+ registry->wp_relative_pointer_manager_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wp_relative_pointer) {
+ zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
+ ss->wp_relative_pointer = nullptr;
+ }
+ }
+
+ return;
+ }
+
+ if (name == registry->wp_pointer_constraints_name) {
+ if (registry->wp_pointer_constraints) {
+ zwp_pointer_constraints_v1_destroy(registry->wp_pointer_constraints);
+ registry->wp_pointer_constraints = nullptr;
+ }
+
+ registry->wp_pointer_constraints_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wp_relative_pointer) {
+ zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
+ ss->wp_relative_pointer = nullptr;
+ }
+
+ if (ss->wp_locked_pointer) {
+ zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
+ ss->wp_locked_pointer = nullptr;
+ }
+
+ if (ss->wp_confined_pointer) {
+ zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
+ ss->wp_confined_pointer = nullptr;
+ }
+ }
+
+ return;
+ }
+
+ if (name == registry->wp_pointer_gestures_name) {
+ if (registry->wp_pointer_gestures) {
+ zwp_pointer_gestures_v1_destroy(registry->wp_pointer_gestures);
+ }
+
+ registry->wp_pointer_gestures = nullptr;
+ registry->wp_pointer_gestures_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wp_pointer_gesture_pinch) {
+ zwp_pointer_gesture_pinch_v1_destroy(ss->wp_pointer_gesture_pinch);
+ ss->wp_pointer_gesture_pinch = nullptr;
+ }
+ }
+
+ return;
+ }
+
+ if (name == registry->wp_idle_inhibit_manager_name) {
+ if (registry->wp_idle_inhibit_manager) {
+ zwp_idle_inhibit_manager_v1_destroy(registry->wp_idle_inhibit_manager);
+ registry->wp_idle_inhibit_manager = nullptr;
+ }
+
+ registry->wp_idle_inhibit_manager_name = 0;
+
+ return;
+ }
+
+#if 0
+ // FIXME: Broken.
+ if (name == registry->wp_tablet_manager_name) {
+ if (registry->wp_tablet_manager) {
+ zwp_tablet_manager_v2_destroy(registry->wp_tablet_manager);
+ registry->wp_tablet_manager = nullptr;
+ }
+
+ registry->wp_tablet_manager_name = 0;
+
+ // This global is used to create some seat data. Let's clean it.
+ for (struct wl_seat *wl_seat : registry->wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ List<struct zwp_tablet_tool_v2 *>::Element *it = ss->tablet_tools.front();
+
+ while (it) {
+ zwp_tablet_tool_v2_destroy(it->get());
+ ss->tablet_tools.erase(it);
+
+ it = it->next();
+ }
+ }
+
+ return;
+ }
+#endif
+
+ {
+ // Iterate through all of the seats to find if any got removed.
+ List<struct wl_seat *>::Element *it = registry->wl_seats.front();
+ while (it) {
+ struct wl_seat *wl_seat = it->get();
+
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wl_seat_name == name) {
+ if (wl_seat) {
+ wl_seat_destroy(wl_seat);
+ }
+
+ if (ss->wl_data_device) {
+ wl_data_device_destroy(ss->wl_data_device);
+ }
+
+#if 0
+ // FIXME: Broken.
+ if (ss->wp_tablet_seat) {
+ zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat);
+
+ for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
+ zwp_tablet_tool_v2_destroy(tool);
+ }
+ }
+
+ // Let's destroy all tools.
+ for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
+ zwp_tablet_tool_v2_destroy(tool);
+ }
+
+ memdelete(ss);
+ registry->wl_seats.erase(it);
+#endif
+ return;
+ }
+
+ it = it->next();
+ }
+ }
+
+ {
+ // Iterate through all of the outputs to find if any got removed.
+ // FIXME: This is a very bruteforce approach.
+ List<struct wl_output *>::Element *it = registry->wl_outputs.front();
+ while (it) {
+ // Iterate through all of the screens to find if any got removed.
+ struct wl_output *wl_output = it->get();
+ ERR_FAIL_NULL(wl_output);
+
+ ScreenState *ss = wl_output_get_screen_state(wl_output);
+
+ if (ss->wl_output_name == name) {
+ registry->wl_outputs.erase(it);
+
+ memdelete(ss);
+ wl_output_destroy(wl_output);
+
+ return;
+ }
+
+ it = it->next();
+ }
+ }
+}
+
+void WaylandThread::_wl_surface_on_enter(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
+ if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) {
+ // This won't have the right data bound to it. Not worth it and would probably
+ // just break everything.
+ return;
+ }
+
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Window entered output %x.\n", (size_t)wl_output));
+
+ ws->wl_outputs.insert(wl_output);
+
+ // Workaround for buffer scaling as there's no guaranteed way of knowing the
+ // preferred scale.
+ // TODO: Skip this branch for newer `wl_surface`s once we add support for
+ // `wl_surface::preferred_buffer_scale`
+ if (ws->preferred_fractional_scale == 0) {
+ window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height);
+ }
+}
+
+void WaylandThread::_frame_wl_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t callback_data) {
+ wl_callback_destroy(wl_callback);
+
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+ ERR_FAIL_NULL(ws->wayland_thread);
+ ERR_FAIL_NULL(ws->wl_surface);
+
+ ws->wayland_thread->set_frame();
+
+ ws->frame_callback = wl_surface_frame(ws->wl_surface),
+ wl_callback_add_listener(ws->frame_callback, &frame_wl_callback_listener, ws);
+ wl_surface_commit(ws->wl_surface);
+
+ if (ws->wl_surface && ws->buffer_scale_changed) {
+ // NOTE: We're only now setting the buffer scale as the idea is to get this
+ // data committed together with the new frame, all by the rendering driver.
+ // This is important because we might otherwise set an invalid combination of
+ // buffer size and scale (e.g. odd size and 2x scale). We're pretty much
+ // guaranteed to get a proper buffer in the next render loop as the rescaling
+ // method also informs the engine of a "window rect change", triggering
+ // rendering if needed.
+ wl_surface_set_buffer_scale(ws->wl_surface, window_state_get_preferred_buffer_scale(ws));
+ }
+
+ // NOTE: Remember to set here also other buffer-dependent states (e.g. opaque
+ // region) if used, to be as close as possible to an atomic surface update.
+ // Ideally we'd only have one surface commit, but it's not really doable given
+ // the current state of things.
+}
+
+void WaylandThread::_wl_surface_on_leave(void *data, struct wl_surface *wl_surface, struct wl_output *wl_output) {
+ if (!wl_output || !wl_proxy_is_godot((struct wl_proxy *)wl_output)) {
+ // This won't have the right data bound to it. Not worth it and would probably
+ // just break everything.
+ return;
+ }
+
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ ws->wl_outputs.erase(wl_output);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Window left output %x.\n", (size_t)wl_output));
+}
+
+void WaylandThread::_wl_output_on_geometry(void *data, struct wl_output *wl_output, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, int32_t transform) {
+ ScreenState *ss = (ScreenState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->pending_data.position.x = x;
+
+ ss->pending_data.position.x = x;
+ ss->pending_data.position.y = y;
+
+ ss->pending_data.physical_size.width = physical_width;
+ ss->pending_data.physical_size.height = physical_height;
+
+ ss->pending_data.make.parse_utf8(make);
+ ss->pending_data.model.parse_utf8(model);
+}
+
+void WaylandThread::_wl_output_on_mode(void *data, struct wl_output *wl_output, uint32_t flags, int32_t width, int32_t height, int32_t refresh) {
+ ScreenState *ss = (ScreenState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->pending_data.size.width = width;
+ ss->pending_data.size.height = height;
+
+ ss->pending_data.refresh_rate = refresh ? refresh / 1000.0f : -1;
+}
+
+void WaylandThread::_wl_output_on_done(void *data, struct wl_output *wl_output) {
+ ScreenState *ss = (ScreenState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->data = ss->pending_data;
+
+ ss->wayland_thread->_update_scale(ss->data.scale);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x done.", (size_t)wl_output));
+}
+
+void WaylandThread::_wl_output_on_scale(void *data, struct wl_output *wl_output, int32_t factor) {
+ ScreenState *ss = (ScreenState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->pending_data.scale = factor;
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Output %x scale %d", (size_t)wl_output, factor));
+}
+
+void WaylandThread::_wl_output_on_name(void *data, struct wl_output *wl_output, const char *name) {
+}
+
+void WaylandThread::_wl_output_on_description(void *data, struct wl_output *wl_output, const char *description) {
+}
+
+void WaylandThread::_xdg_wm_base_on_ping(void *data, struct xdg_wm_base *xdg_wm_base, uint32_t serial) {
+ xdg_wm_base_pong(xdg_wm_base, serial);
+}
+
+void WaylandThread::_xdg_surface_on_configure(void *data, struct xdg_surface *xdg_surface, uint32_t serial) {
+ xdg_surface_ack_configure(xdg_surface, serial);
+
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("xdg surface on configure width %d height %d", ws->rect.size.width, ws->rect.size.height));
+}
+
+void WaylandThread::_xdg_toplevel_on_configure(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height, struct wl_array *states) {
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ // Expect the window to be in windowed mode. The mode will get overridden if
+ // the compositor reports otherwise.
+ ws->mode = DisplayServer::WINDOW_MODE_WINDOWED;
+
+ uint32_t *state = nullptr;
+ wl_array_for_each(state, states) {
+ switch (*state) {
+ case XDG_TOPLEVEL_STATE_MAXIMIZED: {
+ ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED;
+ } break;
+
+ case XDG_TOPLEVEL_STATE_FULLSCREEN: {
+ ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN;
+ } break;
+
+ default: {
+ // We don't care about the other states (for now).
+ } break;
+ }
+ }
+
+ if (width != 0 && height != 0) {
+ window_state_update_size(ws, width, height);
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("XDG toplevel on configure width %d height %d.", width, height));
+}
+
+void WaylandThread::_xdg_toplevel_on_close(void *data, struct xdg_toplevel *xdg_toplevel) {
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST;
+ ws->wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_xdg_toplevel_on_configure_bounds(void *data, struct xdg_toplevel *xdg_toplevel, int32_t width, int32_t height) {
+}
+
+void WaylandThread::_xdg_toplevel_on_wm_capabilities(void *data, struct xdg_toplevel *xdg_toplevel, struct wl_array *capabilities) {
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ ws->can_maximize = false;
+ ws->can_fullscreen = false;
+ ws->can_minimize = false;
+
+ uint32_t *capability = nullptr;
+ wl_array_for_each(capability, capabilities) {
+ switch (*capability) {
+ case XDG_TOPLEVEL_WM_CAPABILITIES_MAXIMIZE: {
+ ws->can_maximize = true;
+ } break;
+ case XDG_TOPLEVEL_WM_CAPABILITIES_FULLSCREEN: {
+ ws->can_fullscreen = true;
+ } break;
+
+ case XDG_TOPLEVEL_WM_CAPABILITIES_MINIMIZE: {
+ ws->can_minimize = true;
+ } break;
+
+ default: {
+ } break;
+ }
+ }
+}
+
+void WaylandThread::_xdg_toplevel_decoration_on_configure(void *data, struct zxdg_toplevel_decoration_v1 *xdg_toplevel_decoration, uint32_t mode) {
+ if (mode == ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE) {
+#ifdef LIBDECOR_ENABLED
+ WARN_PRINT_ONCE("Native client side decorations are not yet supported without libdecor!");
+#else
+ WARN_PRINT_ONCE("Native client side decorations are not yet supported!");
+#endif // LIBDECOR_ENABLED
+ }
+}
+
+#ifdef LIBDECOR_ENABLED
+void WaylandThread::libdecor_on_error(struct libdecor *context, enum libdecor_error error, const char *message) {
+ ERR_PRINT(vformat("libdecor error %d: %s", error, message));
+}
+
+// NOTE: This is pretty much a reimplementation of _xdg_surface_on_configure
+// and _xdg_toplevel_on_configure. Libdecor really likes wrapping everything,
+// forcing us to do stuff like this.
+void WaylandThread::libdecor_frame_on_configure(struct libdecor_frame *frame, struct libdecor_configuration *configuration, void *user_data) {
+ WindowState *ws = (WindowState *)user_data;
+ ERR_FAIL_NULL(ws);
+
+ int width = 0;
+ int height = 0;
+
+ ws->pending_libdecor_configuration = configuration;
+
+ if (!libdecor_configuration_get_content_size(configuration, frame, &width, &height)) {
+ // The configuration doesn't have a size. We'll use the one already set in the window.
+ width = ws->rect.size.width;
+ height = ws->rect.size.height;
+ }
+
+ ERR_FAIL_COND_MSG(width == 0 || height == 0, "Window has invalid size.");
+
+ libdecor_window_state window_state = LIBDECOR_WINDOW_STATE_NONE;
+
+ // Expect the window to be in windowed mode. The mode will get overridden if
+ // the compositor reports otherwise.
+ ws->mode = DisplayServer::WINDOW_MODE_WINDOWED;
+
+ if (libdecor_configuration_get_window_state(configuration, &window_state)) {
+ if (window_state & LIBDECOR_WINDOW_STATE_MAXIMIZED) {
+ ws->mode = DisplayServer::WINDOW_MODE_MAXIMIZED;
+ }
+
+ if (window_state & LIBDECOR_WINDOW_STATE_FULLSCREEN) {
+ ws->mode = DisplayServer::WINDOW_MODE_FULLSCREEN;
+ }
+ }
+
+ window_state_update_size(ws, width, height);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("libdecor frame on configure rect %s", ws->rect));
+}
+
+void WaylandThread::libdecor_frame_on_close(struct libdecor_frame *frame, void *user_data) {
+ WindowState *ws = (WindowState *)user_data;
+ ERR_FAIL_NULL(ws);
+
+ Ref<WindowEventMessage> winevent_msg;
+ winevent_msg.instantiate();
+ winevent_msg->event = DisplayServer::WINDOW_EVENT_CLOSE_REQUEST;
+
+ ws->wayland_thread->push_message(winevent_msg);
+
+ DEBUG_LOG_WAYLAND_THREAD("libdecor frame on close");
+}
+
+void WaylandThread::libdecor_frame_on_commit(struct libdecor_frame *frame, void *user_data) {
+ // We're skipping this as we don't really care about libdecor's commit for
+ // atomicity reasons. See `_frame_wl_callback_on_done` for more info.
+
+ DEBUG_LOG_WAYLAND_THREAD("libdecor frame on commit");
+}
+
+void WaylandThread::libdecor_frame_on_dismiss_popup(struct libdecor_frame *frame, const char *seat_name, void *user_data) {
+}
+#endif // LIBDECOR_ENABLED
+
+void WaylandThread::_wl_seat_on_capabilities(void *data, struct wl_seat *wl_seat, uint32_t capabilities) {
+ SeatState *ss = (SeatState *)data;
+
+ ERR_FAIL_NULL(ss);
+
+ // TODO: Handle touch.
+
+ // Pointer handling.
+ if (capabilities & WL_SEAT_CAPABILITY_POINTER) {
+ ss->cursor_surface = wl_compositor_create_surface(ss->registry->wl_compositor);
+ ss->cursor_frame_callback = wl_surface_frame(ss->cursor_surface);
+ wl_callback_add_listener(ss->cursor_frame_callback, &cursor_frame_callback_listener, ss);
+ wl_surface_commit(ss->cursor_surface);
+
+ ss->wl_pointer = wl_seat_get_pointer(wl_seat);
+ wl_pointer_add_listener(ss->wl_pointer, &wl_pointer_listener, ss);
+
+ if (ss->registry->wp_relative_pointer_manager) {
+ ss->wp_relative_pointer = zwp_relative_pointer_manager_v1_get_relative_pointer(ss->registry->wp_relative_pointer_manager, ss->wl_pointer);
+ zwp_relative_pointer_v1_add_listener(ss->wp_relative_pointer, &wp_relative_pointer_listener, ss);
+ }
+
+ if (ss->registry->wp_pointer_gestures) {
+ ss->wp_pointer_gesture_pinch = zwp_pointer_gestures_v1_get_pinch_gesture(ss->registry->wp_pointer_gestures, ss->wl_pointer);
+ zwp_pointer_gesture_pinch_v1_add_listener(ss->wp_pointer_gesture_pinch, &wp_pointer_gesture_pinch_listener, ss);
+ }
+
+ // TODO: Constrain new pointers if the global mouse mode is constrained.
+ } else {
+ if (ss->cursor_frame_callback) {
+ // Just in case. I got bitten by weird race-like conditions already.
+ wl_callback_set_user_data(ss->cursor_frame_callback, nullptr);
+
+ wl_callback_destroy(ss->cursor_frame_callback);
+ ss->cursor_frame_callback = nullptr;
+ }
+
+ if (ss->cursor_surface) {
+ wl_surface_destroy(ss->cursor_surface);
+ ss->cursor_surface = nullptr;
+ }
+
+ if (ss->wl_pointer) {
+ wl_pointer_destroy(ss->wl_pointer);
+ ss->wl_pointer = nullptr;
+ }
+
+ if (ss->wp_relative_pointer) {
+ zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
+ ss->wp_relative_pointer = nullptr;
+ }
+
+ if (ss->wp_confined_pointer) {
+ zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
+ ss->wp_confined_pointer = nullptr;
+ }
+
+ if (ss->wp_locked_pointer) {
+ zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
+ ss->wp_locked_pointer = nullptr;
+ }
+ }
+
+ // Keyboard handling.
+ if (capabilities & WL_SEAT_CAPABILITY_KEYBOARD) {
+ ss->xkb_context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+ ERR_FAIL_NULL(ss->xkb_context);
+
+ ss->wl_keyboard = wl_seat_get_keyboard(wl_seat);
+ wl_keyboard_add_listener(ss->wl_keyboard, &wl_keyboard_listener, ss);
+ } else {
+ if (ss->xkb_context) {
+ xkb_context_unref(ss->xkb_context);
+ ss->xkb_context = nullptr;
+ }
+
+ if (ss->wl_keyboard) {
+ wl_keyboard_destroy(ss->wl_keyboard);
+ ss->wl_keyboard = nullptr;
+ }
+ }
+}
+
+void WaylandThread::_wl_seat_on_name(void *data, struct wl_seat *wl_seat, const char *name) {
+}
+
+void WaylandThread::_cursor_frame_callback_on_done(void *data, struct wl_callback *wl_callback, uint32_t time_ms) {
+ wl_callback_destroy(wl_callback);
+
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->cursor_time_ms = time_ms;
+
+ ss->cursor_frame_callback = wl_surface_frame(ss->cursor_surface);
+ wl_callback_add_listener(ss->cursor_frame_callback, &cursor_frame_callback_listener, ss);
+ wl_surface_commit(ss->cursor_surface);
+
+ seat_state_update_cursor(ss);
+}
+
+void WaylandThread::_wl_pointer_on_enter(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
+ if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) {
+ return;
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD("Pointing window.");
+
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ERR_FAIL_NULL(ss->cursor_surface);
+ ss->pointer_enter_serial = serial;
+ ss->pointed_surface = surface;
+ ss->last_pointed_surface = surface;
+
+ seat_state_update_cursor(ss);
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
+
+ ss->wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_wl_pointer_on_leave(void *data, struct wl_pointer *wl_pointer, uint32_t serial, struct wl_surface *surface) {
+ if (!surface || !wl_proxy_is_godot((struct wl_proxy *)surface)) {
+ return;
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD("Left window.");
+
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ ss->pointed_surface = nullptr;
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT;
+
+ wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_wl_pointer_on_motion(void *data, struct wl_pointer *wl_pointer, uint32_t time, wl_fixed_t surface_x, wl_fixed_t surface_y) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
+ ERR_FAIL_NULL(ws);
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ // TODO: Scale only when sending the Wayland message.
+ pd.position.x = wl_fixed_to_int(surface_x);
+ pd.position.y = wl_fixed_to_int(surface_y);
+
+ pd.position = scale_vector2i(pd.position, window_state_get_scale_factor(ws));
+
+ pd.motion_time = time;
+}
+
+void WaylandThread::_wl_pointer_on_button(void *data, struct wl_pointer *wl_pointer, uint32_t serial, uint32_t time, uint32_t button, uint32_t state) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ MouseButton button_pressed = MouseButton::NONE;
+
+ switch (button) {
+ case BTN_LEFT:
+ button_pressed = MouseButton::LEFT;
+ break;
+
+ case BTN_MIDDLE:
+ button_pressed = MouseButton::MIDDLE;
+ break;
+
+ case BTN_RIGHT:
+ button_pressed = MouseButton::RIGHT;
+ break;
+
+ case BTN_EXTRA:
+ button_pressed = MouseButton::MB_XBUTTON1;
+ break;
+
+ case BTN_SIDE:
+ button_pressed = MouseButton::MB_XBUTTON2;
+ break;
+
+ default: {
+ }
+ }
+
+ MouseButtonMask mask = mouse_button_to_mask(button_pressed);
+
+ if (state & WL_POINTER_BUTTON_STATE_PRESSED) {
+ pd.pressed_button_mask.set_flag(mask);
+ pd.last_button_pressed = button_pressed;
+ pd.double_click_begun = true;
+ } else {
+ pd.pressed_button_mask.clear_flag(mask);
+ }
+
+ pd.button_time = time;
+ pd.button_serial = serial;
+}
+
+void WaylandThread::_wl_pointer_on_axis(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis, wl_fixed_t value) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ switch (axis) {
+ case WL_POINTER_AXIS_VERTICAL_SCROLL: {
+ pd.scroll_vector.y = wl_fixed_to_double(value);
+ } break;
+
+ case WL_POINTER_AXIS_HORIZONTAL_SCROLL: {
+ pd.scroll_vector.x = wl_fixed_to_double(value);
+ } break;
+ }
+
+ pd.button_time = time;
+}
+
+void WaylandThread::_wl_pointer_on_frame(void *data, struct wl_pointer *wl_pointer) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ wayland_thread->_set_current_seat(ss->wl_seat);
+
+ PointerData &old_pd = ss->pointer_data;
+ PointerData &pd = ss->pointer_data_buffer;
+
+ if (old_pd.motion_time != pd.motion_time || old_pd.relative_motion_time != pd.relative_motion_time) {
+ Ref<InputEventMouseMotion> mm;
+ mm.instantiate();
+
+ // Set all pressed modifiers.
+ mm->set_shift_pressed(ss->shift_pressed);
+ mm->set_ctrl_pressed(ss->ctrl_pressed);
+ mm->set_alt_pressed(ss->alt_pressed);
+ mm->set_meta_pressed(ss->meta_pressed);
+
+ mm->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+ mm->set_button_mask(pd.pressed_button_mask);
+ mm->set_position(pd.position);
+ mm->set_global_position(pd.position);
+
+ Vector2i pos_delta = pd.position - old_pd.position;
+
+ if (old_pd.relative_motion_time != pd.relative_motion_time) {
+ uint32_t time_delta = pd.relative_motion_time - old_pd.relative_motion_time;
+
+ mm->set_relative(pd.relative_motion);
+ mm->set_velocity((Vector2)pos_delta / time_delta);
+ } else {
+ // The spec includes the possibility of having motion events without an
+ // associated relative motion event. If that's the case, fallback to a
+ // simple delta of the position. The captured mouse won't report the
+ // relative speed anymore though.
+ uint32_t time_delta = pd.motion_time - old_pd.motion_time;
+
+ mm->set_relative(pd.position - old_pd.position);
+ mm->set_velocity((Vector2)pos_delta / time_delta);
+ }
+
+ Ref<InputEventMessage> msg;
+ msg.instantiate();
+
+ msg->event = mm;
+
+ wayland_thread->push_message(msg);
+ }
+
+ if (pd.discrete_scroll_vector - old_pd.discrete_scroll_vector != Vector2i()) {
+ // This is a discrete scroll (eg. from a scroll wheel), so we'll just emit
+ // scroll wheel buttons.
+ if (pd.scroll_vector.y != 0) {
+ MouseButton button = pd.scroll_vector.y > 0 ? MouseButton::WHEEL_DOWN : MouseButton::WHEEL_UP;
+ pd.pressed_button_mask.set_flag(mouse_button_to_mask(button));
+ }
+
+ if (pd.scroll_vector.x != 0) {
+ MouseButton button = pd.scroll_vector.x > 0 ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT;
+ pd.pressed_button_mask.set_flag(mouse_button_to_mask(button));
+ }
+ } else {
+ if (pd.scroll_vector - old_pd.scroll_vector != Vector2()) {
+ // This is a continuous scroll, so we'll emit a pan gesture.
+ Ref<InputEventPanGesture> pg;
+ pg.instantiate();
+
+ // Set all pressed modifiers.
+ pg->set_shift_pressed(ss->shift_pressed);
+ pg->set_ctrl_pressed(ss->ctrl_pressed);
+ pg->set_alt_pressed(ss->alt_pressed);
+ pg->set_meta_pressed(ss->meta_pressed);
+
+ pg->set_position(pd.position);
+
+ pg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+
+ pg->set_delta(pd.scroll_vector);
+
+ Ref<InputEventMessage> msg;
+ msg.instantiate();
+
+ msg->event = pg;
+
+ wayland_thread->push_message(msg);
+ }
+ }
+
+ if (old_pd.pressed_button_mask != pd.pressed_button_mask) {
+ BitField<MouseButtonMask> pressed_mask_delta = BitField<MouseButtonMask>((uint32_t)old_pd.pressed_button_mask ^ (uint32_t)pd.pressed_button_mask);
+
+ const MouseButton buttons_to_test[] = {
+ MouseButton::LEFT,
+ MouseButton::MIDDLE,
+ MouseButton::RIGHT,
+ MouseButton::WHEEL_UP,
+ MouseButton::WHEEL_DOWN,
+ MouseButton::WHEEL_LEFT,
+ MouseButton::WHEEL_RIGHT,
+ MouseButton::MB_XBUTTON1,
+ MouseButton::MB_XBUTTON2,
+ };
+
+ for (MouseButton test_button : buttons_to_test) {
+ MouseButtonMask test_button_mask = mouse_button_to_mask(test_button);
+ if (pressed_mask_delta.has_flag(test_button_mask)) {
+ Ref<InputEventMouseButton> mb;
+ mb.instantiate();
+
+ // Set all pressed modifiers.
+ mb->set_shift_pressed(ss->shift_pressed);
+ mb->set_ctrl_pressed(ss->ctrl_pressed);
+ mb->set_alt_pressed(ss->alt_pressed);
+ mb->set_meta_pressed(ss->meta_pressed);
+
+ mb->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+ mb->set_position(pd.position);
+ mb->set_global_position(pd.position);
+
+ if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN) {
+ // If this is a discrete scroll, specify how many "clicks" it did for this
+ // pointer frame.
+ mb->set_factor(abs(pd.discrete_scroll_vector.y));
+ }
+
+ if (test_button == MouseButton::WHEEL_RIGHT || test_button == MouseButton::WHEEL_LEFT) {
+ // If this is a discrete scroll, specify how many "clicks" it did for this
+ // pointer frame.
+ mb->set_factor(abs(pd.discrete_scroll_vector.x));
+ }
+
+ mb->set_button_mask(pd.pressed_button_mask);
+
+ mb->set_button_index(test_button);
+ mb->set_pressed(pd.pressed_button_mask.has_flag(test_button_mask));
+
+ // We have to set the last position pressed here as we can't take for
+ // granted what the individual events might have seen due to them not having
+ // a garaunteed order.
+ if (mb->is_pressed()) {
+ pd.last_pressed_position = pd.position;
+ }
+
+ if (old_pd.double_click_begun && mb->is_pressed() && pd.last_button_pressed == old_pd.last_button_pressed && (pd.button_time - old_pd.button_time) < 400 && Vector2(old_pd.last_pressed_position).distance_to(Vector2(pd.last_pressed_position)) < 5) {
+ pd.double_click_begun = false;
+ mb->set_double_click(true);
+ }
+
+ Ref<InputEventMessage> msg;
+ msg.instantiate();
+
+ msg->event = mb;
+
+ wayland_thread->push_message(msg);
+
+ // Send an event resetting immediately the wheel key.
+ // Wayland specification defines axis_stop events as optional and says to
+ // treat all axis events as unterminated. As such, we have to manually do
+ // it ourselves.
+ if (test_button == MouseButton::WHEEL_UP || test_button == MouseButton::WHEEL_DOWN || test_button == MouseButton::WHEEL_LEFT || test_button == MouseButton::WHEEL_RIGHT) {
+ // FIXME: This is ugly, I can't find a clean way to clone an InputEvent.
+ // This works for now, despite being horrible.
+ Ref<InputEventMouseButton> wh_up;
+ wh_up.instantiate();
+
+ wh_up->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+ wh_up->set_position(pd.position);
+ wh_up->set_global_position(pd.position);
+
+ // We have to unset the button to avoid it getting stuck.
+ pd.pressed_button_mask.clear_flag(test_button_mask);
+ wh_up->set_button_mask(pd.pressed_button_mask);
+
+ wh_up->set_button_index(test_button);
+ wh_up->set_pressed(false);
+
+ Ref<InputEventMessage> msg_up;
+ msg_up.instantiate();
+ msg_up->event = wh_up;
+ wayland_thread->push_message(msg_up);
+ }
+ }
+ }
+ }
+
+ // Reset the scroll vectors as we already handled them.
+ pd.scroll_vector = Vector2();
+ pd.discrete_scroll_vector = Vector2();
+
+ // Update the data all getters read. Wayland's specification requires us to do
+ // this, since all pointer actions are sent in individual events.
+ old_pd = pd;
+}
+
+void WaylandThread::_wl_pointer_on_axis_source(void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ ss->pointer_data_buffer.scroll_type = axis_source;
+}
+
+void WaylandThread::_wl_pointer_on_axis_stop(void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {
+}
+
+void WaylandThread::_wl_pointer_on_axis_discrete(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t discrete) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (!ss->pointed_surface) {
+ // We're probably on a decoration or some other third-party thing.
+ return;
+ }
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
+ pd.discrete_scroll_vector.y = discrete;
+ }
+
+ if (axis == WL_POINTER_AXIS_VERTICAL_SCROLL) {
+ pd.discrete_scroll_vector.x = discrete;
+ }
+}
+
+// TODO: Add support to this event.
+void WaylandThread::_wl_pointer_on_axis_value120(void *data, struct wl_pointer *wl_pointer, uint32_t axis, int32_t value120) {
+}
+
+void WaylandThread::_wl_keyboard_on_keymap(void *data, struct wl_keyboard *wl_keyboard, uint32_t format, int32_t fd, uint32_t size) {
+ ERR_FAIL_COND_MSG(format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, "Unsupported keymap format announced from the Wayland compositor.");
+
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (ss->keymap_buffer) {
+ // We have already a mapped buffer, so we unmap it. There's no need to reset
+ // its pointer or size, as we're gonna set them below.
+ munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size);
+ ss->keymap_buffer = nullptr;
+ }
+
+ ss->keymap_buffer = (const char *)mmap(NULL, size, PROT_READ, MAP_PRIVATE, fd, 0);
+ ss->keymap_buffer_size = size;
+
+ xkb_keymap_unref(ss->xkb_keymap);
+ ss->xkb_keymap = xkb_keymap_new_from_string(ss->xkb_context, ss->keymap_buffer,
+ XKB_KEYMAP_FORMAT_TEXT_V1, XKB_KEYMAP_COMPILE_NO_FLAGS);
+
+ xkb_state_unref(ss->xkb_state);
+ ss->xkb_state = xkb_state_new(ss->xkb_keymap);
+}
+
+void WaylandThread::_wl_keyboard_on_enter(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ wayland_thread->_set_current_seat(ss->wl_seat);
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_FOCUS_IN;
+ wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_wl_keyboard_on_leave(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, struct wl_surface *surface) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ ss->repeating_keycode = XKB_KEYCODE_INVALID;
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_FOCUS_OUT;
+ wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_wl_keyboard_on_key(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t time, uint32_t key, uint32_t state) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ // We have to add 8 to the scancode to get an XKB-compatible keycode.
+ xkb_keycode_t xkb_keycode = key + 8;
+
+ bool pressed = state & WL_KEYBOARD_KEY_STATE_PRESSED;
+
+ if (pressed) {
+ if (xkb_keymap_key_repeats(ss->xkb_keymap, xkb_keycode)) {
+ ss->last_repeat_start_msec = OS::get_singleton()->get_ticks_msec();
+ ss->repeating_keycode = xkb_keycode;
+ }
+
+ ss->last_key_pressed_serial = serial;
+ } else if (ss->repeating_keycode == xkb_keycode) {
+ ss->repeating_keycode = XKB_KEYCODE_INVALID;
+ }
+
+ Ref<InputEventKey> k;
+ k.instantiate();
+
+ if (!_seat_state_configure_key_event(*ss, k, xkb_keycode, pressed)) {
+ return;
+ }
+
+ Ref<InputEventMessage> msg;
+ msg.instantiate();
+ msg->event = k;
+ wayland_thread->push_message(msg);
+}
+
+void WaylandThread::_wl_keyboard_on_modifiers(void *data, struct wl_keyboard *wl_keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ xkb_state_update_mask(ss->xkb_state, mods_depressed, mods_latched, mods_locked, ss->current_layout_index, ss->current_layout_index, group);
+
+ ss->shift_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_SHIFT, XKB_STATE_MODS_DEPRESSED);
+ ss->ctrl_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_CTRL, XKB_STATE_MODS_DEPRESSED);
+ ss->alt_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_ALT, XKB_STATE_MODS_DEPRESSED);
+ ss->meta_pressed = xkb_state_mod_name_is_active(ss->xkb_state, XKB_MOD_NAME_LOGO, XKB_STATE_MODS_DEPRESSED);
+
+ ss->current_layout_index = group;
+}
+
+void WaylandThread::_wl_keyboard_on_repeat_info(void *data, struct wl_keyboard *wl_keyboard, int32_t rate, int32_t delay) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->repeat_key_delay_msec = 1000 / rate;
+ ss->repeat_start_delay_msec = delay;
+}
+
+// NOTE: Don't forget to `memfree` the offer's state.
+void WaylandThread::_wl_data_device_on_data_offer(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) {
+ wl_proxy_tag_godot((struct wl_proxy *)id);
+ wl_data_offer_add_listener(id, &wl_data_offer_listener, memnew(OfferState));
+}
+
+void WaylandThread::_wl_data_device_on_enter(void *data, struct wl_data_device *wl_data_device, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y, struct wl_data_offer *id) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->dnd_enter_serial = serial;
+ ss->wl_data_offer_dnd = id;
+
+ // Godot only supports DnD file copying for now.
+ wl_data_offer_accept(id, serial, "text/uri-list");
+ wl_data_offer_set_actions(id, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY, WL_DATA_DEVICE_MANAGER_DND_ACTION_COPY);
+}
+
+void WaylandThread::_wl_data_device_on_leave(void *data, struct wl_data_device *wl_data_device) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wl_data_offer_dnd) {
+ memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd));
+ wl_data_offer_destroy(ss->wl_data_offer_dnd);
+ ss->wl_data_offer_dnd = nullptr;
+ }
+}
+
+void WaylandThread::_wl_data_device_on_motion(void *data, struct wl_data_device *wl_data_device, uint32_t time, wl_fixed_t x, wl_fixed_t y) {
+}
+
+void WaylandThread::_wl_data_device_on_drop(void *data, struct wl_data_device *wl_data_device) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_dnd);
+ ERR_FAIL_NULL(os);
+
+ if (os) {
+ Ref<DropFilesEventMessage> msg;
+ msg.instantiate();
+
+ Vector<uint8_t> list_data = _wl_data_offer_read(wayland_thread->wl_display, "text/uri-list", ss->wl_data_offer_dnd);
+
+ msg->files = String::utf8((const char *)list_data.ptr(), list_data.size()).split("\r\n", false);
+ for (int i = 0; i < msg->files.size(); i++) {
+ msg->files.write[i] = msg->files[i].replace("file://", "").uri_decode();
+ }
+
+ wayland_thread->push_message(msg);
+
+ wl_data_offer_finish(ss->wl_data_offer_dnd);
+ }
+
+ memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_dnd));
+ wl_data_offer_destroy(ss->wl_data_offer_dnd);
+ ss->wl_data_offer_dnd = nullptr;
+}
+
+void WaylandThread::_wl_data_device_on_selection(void *data, struct wl_data_device *wl_data_device, struct wl_data_offer *id) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wl_data_offer_selection) {
+ memdelete(wl_data_offer_get_offer_state(ss->wl_data_offer_selection));
+ wl_data_offer_destroy(ss->wl_data_offer_selection);
+ }
+
+ ss->wl_data_offer_selection = id;
+}
+
+void WaylandThread::_wl_data_offer_on_offer(void *data, struct wl_data_offer *wl_data_offer, const char *mime_type) {
+ OfferState *os = (OfferState *)data;
+ ERR_FAIL_NULL(os);
+
+ if (os) {
+ os->mime_types.insert(String::utf8(mime_type));
+ }
+}
+
+void WaylandThread::_wl_data_offer_on_source_actions(void *data, struct wl_data_offer *wl_data_offer, uint32_t source_actions) {
+}
+
+void WaylandThread::_wl_data_offer_on_action(void *data, struct wl_data_offer *wl_data_offer, uint32_t dnd_action) {
+}
+
+void WaylandThread::_wl_data_source_on_target(void *data, struct wl_data_source *wl_data_source, const char *mime_type) {
+}
+
+void WaylandThread::_wl_data_source_on_send(void *data, struct wl_data_source *wl_data_source, const char *mime_type, int32_t fd) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ Vector<uint8_t> *data_to_send = nullptr;
+
+ if (wl_data_source == ss->wl_data_source_selection) {
+ data_to_send = &ss->selection_data;
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested selection.");
+ }
+
+ if (data_to_send) {
+ ssize_t written_bytes = 0;
+
+ bool valid_mime = false;
+
+ if (strcmp(mime_type, "text/plain;charset=utf-8") == 0) {
+ valid_mime = true;
+ } else if (strcmp(mime_type, "text/plain") == 0) {
+ valid_mime = true;
+ }
+
+ if (valid_mime) {
+ written_bytes = write(fd, data_to_send->ptr(), data_to_send->size());
+ }
+
+ if (written_bytes > 0) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes));
+ } else if (written_bytes == 0) {
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent.");
+ } else {
+ ERR_PRINT(vformat("Clipboard: write error %d.", errno));
+ }
+ }
+
+ close(fd);
+}
+
+void WaylandThread::_wl_data_source_on_cancelled(void *data, struct wl_data_source *wl_data_source) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ wl_data_source_destroy(wl_data_source);
+
+ if (wl_data_source == ss->wl_data_source_selection) {
+ ss->wl_data_source_selection = nullptr;
+ ss->selection_data.clear();
+
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: selection set by another program.");
+ return;
+ }
+}
+
+void WaylandThread::_wl_data_source_on_dnd_drop_performed(void *data, struct wl_data_source *wl_data_source) {
+}
+
+void WaylandThread::_wl_data_source_on_dnd_finished(void *data, struct wl_data_source *wl_data_source) {
+}
+
+void WaylandThread::_wl_data_source_on_action(void *data, struct wl_data_source *wl_data_source, uint32_t dnd_action) {
+}
+
+void WaylandThread::_wp_fractional_scale_on_preferred_scale(void *data, struct wp_fractional_scale_v1 *wp_fractional_scale_v1, uint32_t scale) {
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+
+ ws->preferred_fractional_scale = (double)scale / 120;
+
+ window_state_update_size(ws, ws->rect.size.width, ws->rect.size.height);
+}
+
+void WaylandThread::_wp_relative_pointer_on_relative_motion(void *data, struct zwp_relative_pointer_v1 *wp_relative_pointer, uint32_t uptime_hi, uint32_t uptime_lo, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t dx_unaccel, wl_fixed_t dy_unaccel) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ pd.relative_motion.x = wl_fixed_to_double(dx);
+ pd.relative_motion.y = wl_fixed_to_double(dy);
+
+ pd.relative_motion_time = uptime_lo;
+}
+
+void WaylandThread::_wp_pointer_gesture_pinch_on_begin(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, struct wl_surface *surface, uint32_t fingers) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (fingers == 2) {
+ ss->old_pinch_scale = wl_fixed_from_int(1);
+ ss->active_gesture = Gesture::MAGNIFY;
+ }
+}
+
+void WaylandThread::_wp_pointer_gesture_pinch_on_update(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t time, wl_fixed_t dx, wl_fixed_t dy, wl_fixed_t scale, wl_fixed_t rotation) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ PointerData &pd = ss->pointer_data_buffer;
+
+ if (ss->active_gesture == Gesture::MAGNIFY) {
+ Ref<InputEventMagnifyGesture> mg;
+ mg.instantiate();
+
+ mg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+
+ // Set all pressed modifiers.
+ mg->set_shift_pressed(ss->shift_pressed);
+ mg->set_ctrl_pressed(ss->ctrl_pressed);
+ mg->set_alt_pressed(ss->alt_pressed);
+ mg->set_meta_pressed(ss->meta_pressed);
+
+ mg->set_position(pd.position);
+
+ wl_fixed_t scale_delta = scale - ss->old_pinch_scale;
+ mg->set_factor(1 + wl_fixed_to_double(scale_delta));
+
+ Ref<InputEventMessage> magnify_msg;
+ magnify_msg.instantiate();
+ magnify_msg->event = mg;
+
+ // Since Wayland allows only one gesture at a time and godot instead expects
+ // both of them, we'll have to create two separate input events: one for
+ // magnification and one for panning.
+
+ Ref<InputEventPanGesture> pg;
+ pg.instantiate();
+
+ pg->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+
+ // Set all pressed modifiers.
+ pg->set_shift_pressed(ss->shift_pressed);
+ pg->set_ctrl_pressed(ss->ctrl_pressed);
+ pg->set_alt_pressed(ss->alt_pressed);
+ pg->set_meta_pressed(ss->meta_pressed);
+
+ pg->set_position(pd.position);
+ pg->set_delta(Vector2(wl_fixed_to_double(dx), wl_fixed_to_double(dy)));
+
+ Ref<InputEventMessage> pan_msg;
+ pan_msg.instantiate();
+ pan_msg->event = pg;
+
+ wayland_thread->push_message(magnify_msg);
+ wayland_thread->push_message(pan_msg);
+
+ ss->old_pinch_scale = scale;
+ }
+}
+
+void WaylandThread::_wp_pointer_gesture_pinch_on_end(void *data, struct zwp_pointer_gesture_pinch_v1 *zwp_pointer_gesture_pinch_v1, uint32_t serial, uint32_t time, int32_t cancelled) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->active_gesture = Gesture::NONE;
+}
+
+// NOTE: Don't forget to `memfree` the offer's state.
+void WaylandThread::_wp_primary_selection_device_on_data_offer(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *offer) {
+ wl_proxy_tag_godot((struct wl_proxy *)offer);
+ zwp_primary_selection_offer_v1_add_listener(offer, &wp_primary_selection_offer_listener, memnew(OfferState));
+}
+
+void WaylandThread::_wp_primary_selection_device_on_selection(void *data, struct zwp_primary_selection_device_v1 *wp_primary_selection_device_v1, struct zwp_primary_selection_offer_v1 *id) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (ss->wp_primary_selection_offer) {
+ memfree(wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer));
+ zwp_primary_selection_offer_v1_destroy(ss->wp_primary_selection_offer);
+ }
+
+ ss->wp_primary_selection_offer = id;
+}
+
+void WaylandThread::_wp_primary_selection_offer_on_offer(void *data, struct zwp_primary_selection_offer_v1 *zwp_primary_selection_offer_v1, const char *mime_type) {
+ OfferState *os = (OfferState *)data;
+ ERR_FAIL_NULL(os);
+
+ if (os) {
+ os->mime_types.insert(String::utf8(mime_type));
+ }
+}
+
+void WaylandThread::_wp_primary_selection_source_on_send(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1, const char *mime_type, int32_t fd) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ Vector<uint8_t> *data_to_send = nullptr;
+
+ if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) {
+ data_to_send = &ss->primary_data;
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: requested primary selection.");
+ }
+
+ if (data_to_send) {
+ ssize_t written_bytes = 0;
+
+ if (strcmp(mime_type, "text/plain") == 0) {
+ written_bytes = write(fd, data_to_send->ptr(), data_to_send->size());
+ }
+
+ if (written_bytes > 0) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Clipboard: sent %d bytes.", written_bytes));
+ } else if (written_bytes == 0) {
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: no bytes sent.");
+ } else {
+ ERR_PRINT(vformat("Clipboard: write error %d.", errno));
+ }
+ }
+
+ close(fd);
+}
+
+void WaylandThread::_wp_primary_selection_source_on_cancelled(void *data, struct zwp_primary_selection_source_v1 *wp_primary_selection_source_v1) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (wp_primary_selection_source_v1 == ss->wp_primary_selection_source) {
+ zwp_primary_selection_source_v1_destroy(ss->wp_primary_selection_source);
+ ss->wp_primary_selection_source = nullptr;
+
+ ss->primary_data.clear();
+
+ DEBUG_LOG_WAYLAND_THREAD("Clipboard: primary selection set by another program.");
+ return;
+ }
+}
+
+void WaylandThread::_wp_tablet_seat_on_tablet_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_v2 *id) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on tablet %x added", (size_t)zwp_tablet_seat_v2, (size_t)id));
+}
+
+void WaylandThread::_wp_tablet_seat_on_tool_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->tablet_tools.push_back(id);
+
+ zwp_tablet_tool_v2_add_listener(id, &wp_tablet_tool_listener, ss);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on tool %x added", (size_t)zwp_tablet_seat_v2, (size_t)id));
+}
+
+void WaylandThread::_wp_tablet_seat_on_pad_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on pad %x added", (size_t)zwp_tablet_seat_v2, (size_t)id));
+}
+
+void WaylandThread::_wp_tablet_tool_on_type(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t tool_type) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on type %d", (size_t)zwp_tablet_tool_v2, tool_type));
+}
+
+void WaylandThread::_wp_tablet_tool_on_hardware_serial(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on hardware serial %x%x", (size_t)zwp_tablet_tool_v2, hardware_serial_hi, hardware_serial_lo));
+}
+
+void WaylandThread::_wp_tablet_tool_on_hardware_id_wacom(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on hardware id wacom hardware id %x%x", (size_t)zwp_tablet_tool_v2, hardware_id_hi, hardware_id_lo));
+}
+
+void WaylandThread::_wp_tablet_tool_on_capability(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t capability) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ if (capability == ZWP_TABLET_TOOL_V2_TYPE_ERASER) {
+ ss->tablet_tool_data_buffer.is_eraser = true;
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on capability %d", (size_t)zwp_tablet_tool_v2, capability));
+}
+
+void WaylandThread::_wp_tablet_tool_on_done(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on done", (size_t)zwp_tablet_tool_v2));
+}
+
+void WaylandThread::_wp_tablet_tool_on_removed(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ List<struct zwp_tablet_tool_v2 *>::Element *it = ss->tablet_tools.front();
+
+ while (it) {
+ struct zwp_tablet_tool_v2 *tool = it->get();
+
+ if (tool == zwp_tablet_tool_v2) {
+ zwp_tablet_tool_v2_destroy(tool);
+ ss->tablet_tools.erase(it);
+ break;
+ }
+ }
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on removed", (size_t)zwp_tablet_tool_v2));
+}
+
+void WaylandThread::_wp_tablet_tool_on_proximity_in(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ ss->tablet_tool_data_buffer.in_proximity = true;
+
+ ss->pointer_enter_serial = serial;
+ ss->pointed_surface = surface;
+ ss->last_pointed_surface = surface;
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
+ wayland_thread->push_message(msg);
+
+ DEBUG_LOG_WAYLAND_THREAD("Tablet tool entered window.");
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on proximity in serial %d tablet %x surface %x", (size_t)zwp_tablet_tool_v2, serial, (size_t)tablet, (size_t)surface));
+}
+
+void WaylandThread::_wp_tablet_tool_on_proximity_out(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ ss->pointed_surface = nullptr;
+ ss->tablet_tool_data_buffer.in_proximity = false;
+
+ DEBUG_LOG_WAYLAND_THREAD("Tablet tool left window.");
+
+ Ref<WindowEventMessage> msg;
+ msg.instantiate();
+ msg->event = DisplayServer::WINDOW_EVENT_MOUSE_EXIT;
+
+ wayland_thread->push_message(msg);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on proximity out", (size_t)zwp_tablet_tool_v2));
+}
+
+void WaylandThread::_wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ TabletToolData &td = ss->tablet_tool_data_buffer;
+
+ td.touching = true;
+ td.pressed_button_mask.set_flag(mouse_button_to_mask(MouseButton::LEFT));
+ td.last_button_pressed = MouseButton::LEFT;
+ td.double_click_begun = true;
+
+ // The protocol doesn't cover this, but we can use this funky hack to make
+ // double clicking work.
+ td.button_time = OS::get_singleton()->get_ticks_msec();
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on down serial %x", (size_t)zwp_tablet_tool_v2, serial));
+}
+
+void WaylandThread::_wp_tablet_tool_on_up(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ TabletToolData &td = ss->tablet_tool_data_buffer;
+
+ td.touching = false;
+ td.pressed_button_mask.clear_flag(mouse_button_to_mask(MouseButton::LEFT));
+
+ // The protocol doesn't cover this, but we can use this funky hack to make
+ // double clicking work.
+ td.button_time = OS::get_singleton()->get_ticks_msec();
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on up", (size_t)zwp_tablet_tool_v2));
+}
+
+void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
+ ERR_FAIL_NULL(ws);
+
+ double scale_factor = window_state_get_scale_factor(ws);
+
+ TabletToolData &td = ss->tablet_tool_data_buffer;
+
+ td.position = scale_vector2i(td.position, scale_factor);
+}
+
+void WaylandThread::_wp_tablet_tool_on_pressure(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t pressure) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->tablet_tool_data_buffer.pressure = pressure;
+}
+
+void WaylandThread::_wp_tablet_tool_on_distance(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t distance) {
+ // Unsupported
+}
+
+void WaylandThread::_wp_tablet_tool_on_tilt(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ ss->tablet_tool_data_buffer.tilt.x = wl_fixed_to_double(tilt_x);
+ ss->tablet_tool_data_buffer.tilt.y = wl_fixed_to_double(tilt_y);
+}
+
+void WaylandThread::_wp_tablet_tool_on_rotation(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t degrees) {
+ // Unsupported.
+}
+
+void WaylandThread::_wp_tablet_tool_on_slider(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, int32_t position) {
+ // Unsupported.
+}
+
+void WaylandThread::_wp_tablet_tool_on_wheel(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t degrees, int32_t clicks) {
+ // TODO
+}
+
+void WaylandThread::_wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ TabletToolData &td = ss->tablet_tool_data_buffer;
+
+ MouseButton mouse_button = MouseButton::NONE;
+
+ if (button == BTN_STYLUS) {
+ mouse_button = MouseButton::LEFT;
+ }
+
+ if (button == BTN_STYLUS2) {
+ mouse_button = MouseButton::RIGHT;
+ }
+
+ if (mouse_button != MouseButton::NONE) {
+ MouseButtonMask mask = mouse_button_to_mask(mouse_button);
+
+ if (state == ZWP_TABLET_TOOL_V2_BUTTON_STATE_PRESSED) {
+ td.pressed_button_mask.set_flag(mask);
+ td.last_button_pressed = mouse_button;
+ td.double_click_begun = true;
+ } else {
+ td.pressed_button_mask.clear_flag(mask);
+ }
+
+ // The protocol doesn't cover this, but we can use this funky hack to make
+ // double clicking work.
+ td.button_time = OS::get_singleton()->get_ticks_msec();
+ }
+}
+
+void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t time) {
+ SeatState *ss = (SeatState *)data;
+ ERR_FAIL_NULL(ss);
+
+ WaylandThread *wayland_thread = ss->wayland_thread;
+ ERR_FAIL_NULL(wayland_thread);
+
+ TabletToolData &old_td = ss->tablet_tool_data;
+ TabletToolData &td = ss->tablet_tool_data_buffer;
+
+ if (old_td.position != td.position || old_td.tilt != td.tilt || old_td.pressure != td.pressure) {
+ Ref<InputEventMouseMotion> mm;
+ mm.instantiate();
+
+ mm->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+
+ // Set all pressed modifiers.
+ mm->set_shift_pressed(ss->shift_pressed);
+ mm->set_ctrl_pressed(ss->ctrl_pressed);
+ mm->set_alt_pressed(ss->alt_pressed);
+ mm->set_meta_pressed(ss->meta_pressed);
+
+ mm->set_button_mask(td.pressed_button_mask);
+
+ mm->set_position(td.position);
+ mm->set_global_position(td.position);
+
+ // NOTE: The Godot API expects normalized values and we store them raw,
+ // straight from the compositor, so we have to normalize them here.
+
+ // According to the tablet proto spec, tilt is expressed in degrees relative
+ // to the Z axis of the tablet, so it shouldn't go over 90 degrees, I think.
+ // TODO: Investigate whether the tilt can go over 90 degrees (it shouldn't).
+ mm->set_tilt(td.tilt / 90);
+
+ // The tablet proto spec explicitly says that pressure is defined as a value
+ // between 0 to 65535.
+ mm->set_pressure(td.pressure / (float)65535);
+
+ // FIXME: Tool handling is broken.
+ mm->set_pen_inverted(td.is_eraser);
+
+ mm->set_relative(td.position - old_td.position);
+
+ // FIXME: Stop doing this to calculate speed.
+ // FIXME2: It has been done, port this from the pointer logic once this works again.
+ Input::get_singleton()->set_mouse_position(td.position);
+ mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
+
+ Ref<InputEventMessage> inputev_msg;
+ inputev_msg.instantiate();
+
+ inputev_msg->event = mm;
+
+ wayland_thread->push_message(inputev_msg);
+ }
+
+ if (old_td.pressed_button_mask != td.pressed_button_mask) {
+ BitField<MouseButtonMask> pressed_mask_delta = BitField<MouseButtonMask>((int64_t)old_td.pressed_button_mask ^ (int64_t)td.pressed_button_mask);
+
+ for (MouseButton test_button : { MouseButton::LEFT, MouseButton::RIGHT }) {
+ MouseButtonMask test_button_mask = mouse_button_to_mask(test_button);
+
+ if (pressed_mask_delta.has_flag(test_button_mask)) {
+ Ref<InputEventMouseButton> mb;
+ mb.instantiate();
+
+ // Set all pressed modifiers.
+ mb->set_shift_pressed(ss->shift_pressed);
+ mb->set_ctrl_pressed(ss->ctrl_pressed);
+ mb->set_alt_pressed(ss->alt_pressed);
+ mb->set_meta_pressed(ss->meta_pressed);
+
+ mb->set_window_id(DisplayServer::MAIN_WINDOW_ID);
+ mb->set_position(td.position);
+ mb->set_global_position(td.position);
+
+ mb->set_button_mask(td.pressed_button_mask);
+ mb->set_button_index(test_button);
+ mb->set_pressed(td.pressed_button_mask.has_flag(test_button_mask));
+
+ // We have to set the last position pressed here as we can't take for
+ // granted what the individual events might have seen due to them not having
+ // a garaunteed order.
+ if (mb->is_pressed()) {
+ td.last_pressed_position = td.position;
+ }
+
+ if (old_td.double_click_begun && mb->is_pressed() && td.last_button_pressed == old_td.last_button_pressed && (td.button_time - old_td.button_time) < 400 && Vector2(td.last_pressed_position).distance_to(Vector2(old_td.last_pressed_position)) < 5) {
+ td.double_click_begun = false;
+ mb->set_double_click(true);
+ }
+
+ Ref<InputEventMessage> msg;
+ msg.instantiate();
+
+ msg->event = mb;
+
+ wayland_thread->push_message(msg);
+ }
+ }
+ }
+
+ old_td = td;
+}
+
+void WaylandThread::_xdg_activation_token_on_done(void *data, struct xdg_activation_token_v1 *xdg_activation_token, const char *token) {
+ WindowState *ws = (WindowState *)data;
+ ERR_FAIL_NULL(ws);
+ ERR_FAIL_NULL(ws->wayland_thread);
+ ERR_FAIL_NULL(ws->wl_surface);
+
+ xdg_activation_v1_activate(ws->wayland_thread->registry.xdg_activation, token, ws->wl_surface);
+ xdg_activation_token_v1_destroy(xdg_activation_token);
+
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Received activation token and requested window activation."));
+}
+
+// NOTE: This must be started after a valid wl_display is loaded.
+void WaylandThread::_poll_events_thread(void *p_data) {
+ ThreadData *data = (ThreadData *)p_data;
+ ERR_FAIL_NULL(data);
+ ERR_FAIL_NULL(data->wl_display);
+
+ struct pollfd poll_fd;
+ poll_fd.fd = wl_display_get_fd(data->wl_display);
+ poll_fd.events = POLLIN | POLLHUP;
+
+ while (true) {
+ // Empty the event queue while it's full.
+ while (wl_display_prepare_read(data->wl_display) != 0) {
+ // We aren't using wl_display_dispatch(), instead "manually" handling events
+ // through wl_display_dispatch_pending so that we can use a global mutex and
+ // be sure that this and the main thread won't race over stuff, as long as
+ // the main thread locks it too.
+ //
+ // Note that the main thread can still call wl_display_roundtrip as that
+ // method directly handles all events, effectively bypassing this polling
+ // loop and thus the mutex locking, avoiding a deadlock.
+ MutexLock mutex_lock(data->mutex);
+
+ if (wl_display_dispatch_pending(data->wl_display) == -1) {
+ // Oh no. We'll check and handle any display error below.
+ break;
+ }
+ }
+
+ int werror = wl_display_get_error(data->wl_display);
+
+ if (werror) {
+ if (werror == EPROTO) {
+ struct wl_interface *wl_interface = nullptr;
+ uint32_t id = 0;
+
+ int error_code = wl_display_get_protocol_error(data->wl_display, (const struct wl_interface **)&wl_interface, &id);
+ CRASH_NOW_MSG(vformat("Wayland protocol error %d on interface %s@%d.", error_code, wl_interface ? wl_interface->name : "unknown", id));
+ } else {
+ CRASH_NOW_MSG(vformat("Wayland client error code %d.", werror));
+ }
+ }
+
+ wl_display_flush(data->wl_display);
+
+ // Wait for the event file descriptor to have new data.
+ poll(&poll_fd, 1, -1);
+
+ if (data->thread_done.is_set()) {
+ wl_display_cancel_read(data->wl_display);
+ break;
+ }
+
+ if (poll_fd.revents | POLLIN) {
+ // Load the queues with fresh new data.
+ wl_display_read_events(data->wl_display);
+ } else {
+ // Oh well... Stop signaling that we want to read.
+ wl_display_cancel_read(data->wl_display);
+ }
+
+ // The docs advise to redispatch unconditionally and it looks like that if we
+ // don't do this we can't catch protocol errors, which is bad.
+ MutexLock mutex_lock(data->mutex);
+ wl_display_dispatch_pending(data->wl_display);
+ }
+}
+
+struct wl_display *WaylandThread::get_wl_display() const {
+ return wl_display;
+}
+
+// NOTE: Stuff like libdecor can (and will) register foreign proxies which
+// aren't formatted as we like. This method is needed to detect whether a proxy
+// has our tag. Also, be careful! The proxy has to be manually tagged or it
+// won't be recognized.
+bool WaylandThread::wl_proxy_is_godot(struct wl_proxy *p_proxy) {
+ ERR_FAIL_NULL_V(p_proxy, false);
+
+ return wl_proxy_get_tag(p_proxy) == &proxy_tag;
+}
+
+void WaylandThread::wl_proxy_tag_godot(struct wl_proxy *p_proxy) {
+ ERR_FAIL_NULL(p_proxy);
+
+ wl_proxy_set_tag(p_proxy, &proxy_tag);
+}
+
+// Returns the wl_surface's `WindowState`, otherwise `nullptr`.
+// NOTE: This will fail if the surface isn't tagged as ours.
+WaylandThread::WindowState *WaylandThread::wl_surface_get_window_state(struct wl_surface *p_surface) {
+ if (p_surface && wl_proxy_is_godot((wl_proxy *)p_surface)) {
+ return (WindowState *)wl_surface_get_user_data(p_surface);
+ }
+
+ return nullptr;
+}
+
+// Returns the wl_outputs's `ScreenState`, otherwise `nullptr`.
+// NOTE: This will fail if the output isn't tagged as ours.
+WaylandThread::ScreenState *WaylandThread::wl_output_get_screen_state(struct wl_output *p_output) {
+ if (p_output && wl_proxy_is_godot((wl_proxy *)p_output)) {
+ return (ScreenState *)wl_output_get_user_data(p_output);
+ }
+
+ return nullptr;
+}
+
+// Returns the wl_seat's `SeatState`, otherwise `nullptr`.
+// NOTE: This will fail if the output isn't tagged as ours.
+WaylandThread::SeatState *WaylandThread::wl_seat_get_seat_state(struct wl_seat *p_seat) {
+ if (p_seat && wl_proxy_is_godot((wl_proxy *)p_seat)) {
+ return (SeatState *)wl_seat_get_user_data(p_seat);
+ }
+
+ return nullptr;
+}
+
+// Returns the wl_data_offer's `OfferState`, otherwise `nullptr`.
+// NOTE: This will fail if the output isn't tagged as ours.
+WaylandThread::OfferState *WaylandThread::wl_data_offer_get_offer_state(struct wl_data_offer *p_offer) {
+ if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) {
+ return (OfferState *)wl_data_offer_get_user_data(p_offer);
+ }
+
+ return nullptr;
+}
+
+// Returns the wl_data_offer's `OfferState`, otherwise `nullptr`.
+// NOTE: This will fail if the output isn't tagged as ours.
+WaylandThread::OfferState *WaylandThread::wp_primary_selection_offer_get_offer_state(struct zwp_primary_selection_offer_v1 *p_offer) {
+ if (p_offer && wl_proxy_is_godot((wl_proxy *)p_offer)) {
+ return (OfferState *)zwp_primary_selection_offer_v1_get_user_data(p_offer);
+ }
+
+ return nullptr;
+}
+
+// This is implemented as a method because this is the simplest way of
+// accounting for dynamic output scale changes.
+int WaylandThread::window_state_get_preferred_buffer_scale(WindowState *p_ws) {
+ ERR_FAIL_NULL_V(p_ws, 1);
+
+ if (p_ws->preferred_fractional_scale > 0) {
+ // We're scaling fractionally. Per spec, the buffer scale is always 1.
+ return 1;
+ }
+
+ if (p_ws->wl_outputs.is_empty()) {
+ DEBUG_LOG_WAYLAND_THREAD("Window has no output associated, returning buffer scale of 1.");
+ return 1;
+ }
+
+ // TODO: Cache value?
+ int max_size = 1;
+
+ // ================================ IMPORTANT =================================
+ // NOTE: Due to a Godot limitation, we can't really rescale the whole UI yet.
+ // Because of this reason, all platforms have resorted to forcing the highest
+ // scale possible of a system on any window, despite of what screen it's onto.
+ // On this backend everything's already in place for dynamic window scale
+ // handling, but in the meantime we'll just select the biggest _global_ output.
+ // To restore dynamic scale selection, simply iterate over `p_ws->wl_outputs`
+ // instead.
+ for (struct wl_output *wl_output : p_ws->registry->wl_outputs) {
+ ScreenState *ss = wl_output_get_screen_state(wl_output);
+
+ if (ss && ss->pending_data.scale > max_size) {
+ // NOTE: For some mystical reason, wl_output.done is emitted _after_ windows
+ // get resized but the scale event gets sent _before_ that. I'm still leaning
+ // towards the idea that rescaling when a window gets a resolution change is a
+ // pretty good approach, but this means that we'll have to use the screen data
+ // before it's "committed".
+ // FIXME: Use the committed data. Somehow.
+ max_size = ss->pending_data.scale;
+ }
+ }
+
+ return max_size;
+}
+
+double WaylandThread::window_state_get_scale_factor(WindowState *p_ws) {
+ ERR_FAIL_NULL_V(p_ws, 1);
+
+ if (p_ws->fractional_scale > 0) {
+ // The fractional scale amount takes priority.
+ return p_ws->fractional_scale;
+ }
+
+ return p_ws->buffer_scale;
+}
+
+void WaylandThread::window_state_update_size(WindowState *p_ws, int p_width, int p_height) {
+ ERR_FAIL_NULL(p_ws);
+
+ int preferred_buffer_scale = window_state_get_preferred_buffer_scale(p_ws);
+ bool using_fractional = p_ws->preferred_fractional_scale > 0;
+
+ // If neither is true we no-op.
+ bool scale_changed = false;
+ bool size_changed = false;
+
+ if (p_ws->rect.size.width != p_width || p_ws->rect.size.height != p_height) {
+ p_ws->rect.size.width = p_width;
+ p_ws->rect.size.height = p_height;
+
+ size_changed = true;
+ }
+
+ if (using_fractional && p_ws->fractional_scale != p_ws->preferred_fractional_scale) {
+ p_ws->fractional_scale = p_ws->preferred_fractional_scale;
+ scale_changed = true;
+ }
+
+ if (p_ws->buffer_scale != preferred_buffer_scale) {
+ // The buffer scale is always important, even if we use frac scaling.
+ p_ws->buffer_scale = preferred_buffer_scale;
+ p_ws->buffer_scale_changed = true;
+
+ if (!using_fractional) {
+ // We don't bother updating everything else if it's turned on though.
+ scale_changed = true;
+ }
+ }
+
+ if (p_ws->wl_surface && (size_changed || scale_changed)) {
+ if (p_ws->wp_viewport) {
+ wp_viewport_set_destination(p_ws->wp_viewport, p_width, p_height);
+ }
+
+ if (p_ws->xdg_surface) {
+ xdg_surface_set_window_geometry(p_ws->xdg_surface, 0, 0, p_width, p_height);
+ }
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (p_ws->libdecor_frame) {
+ struct libdecor_state *state = libdecor_state_new(p_width, p_height);
+ libdecor_frame_commit(p_ws->libdecor_frame, state, p_ws->pending_libdecor_configuration);
+ libdecor_state_free(state);
+ p_ws->pending_libdecor_configuration = nullptr;
+ }
+#endif
+
+ if (size_changed || scale_changed) {
+ Size2i scaled_size = scale_vector2i(p_ws->rect.size, window_state_get_scale_factor(p_ws));
+
+ if (using_fractional) {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (fractional scale x%f).", p_ws->rect.size, scaled_size, p_ws->fractional_scale));
+ } else {
+ DEBUG_LOG_WAYLAND_THREAD(vformat("Resizing the window from %s to %s (buffer scale x%d).", p_ws->rect.size, scaled_size, p_ws->buffer_scale));
+ }
+
+ // FIXME: Actually resize the hint instead of centering it.
+ p_ws->wayland_thread->pointer_set_hint(scaled_size / 2);
+
+ Ref<WindowRectMessage> rect_msg;
+ rect_msg.instantiate();
+ rect_msg->rect = p_ws->rect;
+ rect_msg->rect.size = scaled_size;
+ p_ws->wayland_thread->push_message(rect_msg);
+ }
+
+ if (scale_changed) {
+ Ref<WindowEventMessage> dpi_msg;
+ dpi_msg.instantiate();
+ dpi_msg->event = DisplayServer::WINDOW_EVENT_DPI_CHANGE;
+ p_ws->wayland_thread->push_message(dpi_msg);
+ }
+}
+
+// Scales a vector according to wp_fractional_scale's rules, where coordinates
+// must be scaled with away from zero half-rounding.
+Vector2i WaylandThread::scale_vector2i(const Vector2i &p_vector, double p_amount) {
+ // This snippet is tiny, I know, but this is done a lot.
+ int x = round(p_vector.x * p_amount);
+ int y = round(p_vector.y * p_amount);
+
+ return Vector2i(x, y);
+}
+
+void WaylandThread::seat_state_unlock_pointer(SeatState *p_ss) {
+ ERR_FAIL_NULL(p_ss);
+
+ if (p_ss->wl_pointer == nullptr) {
+ return;
+ }
+
+ if (p_ss->wp_locked_pointer) {
+ zwp_locked_pointer_v1_destroy(p_ss->wp_locked_pointer);
+ p_ss->wp_locked_pointer = nullptr;
+ }
+
+ if (p_ss->wp_confined_pointer) {
+ zwp_confined_pointer_v1_destroy(p_ss->wp_confined_pointer);
+ p_ss->wp_confined_pointer = nullptr;
+ }
+}
+
+void WaylandThread::seat_state_lock_pointer(SeatState *p_ss) {
+ ERR_FAIL_NULL(p_ss);
+
+ if (p_ss->wl_pointer == nullptr) {
+ return;
+ }
+
+ if (registry.wp_pointer_constraints == nullptr) {
+ return;
+ }
+
+ if (p_ss->wp_locked_pointer == nullptr) {
+ struct wl_surface *locked_surface = p_ss->last_pointed_surface;
+
+ if (locked_surface == nullptr) {
+ locked_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID);
+ }
+
+ ERR_FAIL_NULL(locked_surface);
+
+ p_ss->wp_locked_pointer = zwp_pointer_constraints_v1_lock_pointer(registry.wp_pointer_constraints, locked_surface, p_ss->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
+ }
+}
+
+void WaylandThread::seat_state_set_hint(SeatState *p_ss, int p_x, int p_y) {
+ if (p_ss->wp_locked_pointer == nullptr) {
+ return;
+ }
+
+ zwp_locked_pointer_v1_set_cursor_position_hint(p_ss->wp_locked_pointer, wl_fixed_from_int(p_x), wl_fixed_from_int(p_y));
+}
+
+void WaylandThread::seat_state_confine_pointer(SeatState *p_ss) {
+ ERR_FAIL_NULL(p_ss);
+
+ if (p_ss->wl_pointer == nullptr) {
+ return;
+ }
+
+ if (registry.wp_pointer_constraints == nullptr) {
+ return;
+ }
+
+ if (p_ss->wp_confined_pointer == nullptr) {
+ struct wl_surface *confined_surface = p_ss->last_pointed_surface;
+
+ if (confined_surface == nullptr) {
+ confined_surface = window_get_wl_surface(DisplayServer::MAIN_WINDOW_ID);
+ }
+
+ ERR_FAIL_NULL(confined_surface);
+
+ p_ss->wp_confined_pointer = zwp_pointer_constraints_v1_confine_pointer(registry.wp_pointer_constraints, confined_surface, p_ss->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
+ }
+}
+
+void WaylandThread::seat_state_update_cursor(SeatState *p_ss) {
+ ERR_FAIL_NULL(p_ss);
+ ERR_FAIL_NULL(p_ss->wayland_thread);
+
+ if (p_ss->wl_pointer && p_ss->cursor_surface) {
+ // NOTE: Those values are valid by default and will hide the cursor when
+ // unchanged, which happens when both the current custom cursor and the
+ // current wl_cursor are `nullptr`.
+ struct wl_buffer *cursor_buffer = nullptr;
+ uint32_t hotspot_x = 0;
+ uint32_t hotspot_y = 0;
+ int scale = 1;
+
+ CustomCursor *custom_cursor = p_ss->wayland_thread->current_custom_cursor;
+ struct wl_cursor *wl_cursor = p_ss->wayland_thread->current_wl_cursor;
+
+ if (custom_cursor) {
+ cursor_buffer = custom_cursor->wl_buffer;
+ hotspot_x = custom_cursor->hotspot.x;
+ hotspot_y = custom_cursor->hotspot.y;
+
+ // We can't really reasonably scale custom cursors, so we'll let the
+ // compositor do it for us (badly).
+ scale = 1;
+ } else if (wl_cursor) {
+ int frame_idx = wl_cursor_frame(wl_cursor, p_ss->cursor_time_ms);
+
+ struct wl_cursor_image *wl_cursor_image = wl_cursor->images[frame_idx];
+
+ scale = p_ss->wayland_thread->cursor_scale;
+
+ cursor_buffer = wl_cursor_image_get_buffer(wl_cursor_image);
+
+ // As the surface's buffer is scaled (thus the surface is smaller) and the
+ // hotspot must be expressed in surface-local coordinates, we need to scale
+ // them down accordingly.
+ hotspot_x = wl_cursor_image->hotspot_x / scale;
+ hotspot_y = wl_cursor_image->hotspot_y / scale;
+ }
+
+ wl_pointer_set_cursor(p_ss->wl_pointer, p_ss->pointer_enter_serial, p_ss->cursor_surface, hotspot_x, hotspot_y);
+ wl_surface_set_buffer_scale(p_ss->cursor_surface, scale);
+ wl_surface_attach(p_ss->cursor_surface, cursor_buffer, 0, 0);
+ wl_surface_damage_buffer(p_ss->cursor_surface, 0, 0, INT_MAX, INT_MAX);
+
+ wl_surface_commit(p_ss->cursor_surface);
+ }
+}
+
+void WaylandThread::seat_state_echo_keys(SeatState *p_ss) {
+ ERR_FAIL_NULL(p_ss);
+
+ if (p_ss->wl_keyboard == nullptr) {
+ return;
+ }
+
+ // TODO: Comment and document out properly this block of code.
+ // In short, this implements key repeating.
+ if (p_ss->repeat_key_delay_msec && p_ss->repeating_keycode != XKB_KEYCODE_INVALID) {
+ uint64_t current_ticks = OS::get_singleton()->get_ticks_msec();
+ uint64_t delayed_start_ticks = p_ss->last_repeat_start_msec + p_ss->repeat_start_delay_msec;
+
+ if (p_ss->last_repeat_msec < delayed_start_ticks) {
+ p_ss->last_repeat_msec = delayed_start_ticks;
+ }
+
+ if (current_ticks >= delayed_start_ticks) {
+ uint64_t ticks_delta = current_ticks - p_ss->last_repeat_msec;
+
+ int keys_amount = (ticks_delta / p_ss->repeat_key_delay_msec);
+
+ for (int i = 0; i < keys_amount; i++) {
+ Ref<InputEventKey> k;
+ k.instantiate();
+
+ if (!_seat_state_configure_key_event(*p_ss, k, p_ss->repeating_keycode, true)) {
+ continue;
+ }
+
+ k->set_echo(true);
+
+ Input::get_singleton()->parse_input_event(k);
+ }
+
+ p_ss->last_repeat_msec += ticks_delta - (ticks_delta % p_ss->repeat_key_delay_msec);
+ }
+ }
+}
+
+void WaylandThread::push_message(Ref<Message> message) {
+ messages.push_back(message);
+}
+
+bool WaylandThread::has_message() {
+ return messages.front() != nullptr;
+}
+
+Ref<WaylandThread::Message> WaylandThread::pop_message() {
+ if (messages.front() != nullptr) {
+ Ref<Message> msg = messages.front()->get();
+ messages.pop_front();
+ return msg;
+ }
+
+ // This method should only be called if `has_messages` returns true but if
+ // that isn't the case we'll just return an invalid `Ref`. After all, due to
+ // its `InputEvent`-like interface, we still have to dynamically cast and check
+ // the `Ref`'s validity anyways.
+ return Ref<Message>();
+}
+
+void WaylandThread::window_create(DisplayServer::WindowID p_window_id, int p_width, int p_height) {
+ // TODO: Implement multi-window support.
+ WindowState &ws = main_window;
+
+ ws.registry = &registry;
+ ws.wayland_thread = this;
+
+ ws.rect.size.width = p_width;
+ ws.rect.size.height = p_height;
+
+ ws.wl_surface = wl_compositor_create_surface(registry.wl_compositor);
+ wl_proxy_tag_godot((struct wl_proxy *)ws.wl_surface);
+ wl_surface_add_listener(ws.wl_surface, &wl_surface_listener, &ws);
+
+ if (registry.wp_viewporter) {
+ ws.wp_viewport = wp_viewporter_get_viewport(registry.wp_viewporter, ws.wl_surface);
+
+ if (registry.wp_fractional_scale_manager) {
+ ws.wp_fractional_scale = wp_fractional_scale_manager_v1_get_fractional_scale(registry.wp_fractional_scale_manager, ws.wl_surface);
+ wp_fractional_scale_v1_add_listener(ws.wp_fractional_scale, &wp_fractional_scale_listener, &ws);
+ }
+ }
+
+ bool decorated = false;
+
+#ifdef LIBDECOR_ENABLED
+ if (!decorated && libdecor_context) {
+ ws.libdecor_frame = libdecor_decorate(libdecor_context, ws.wl_surface, (struct libdecor_frame_interface *)&libdecor_frame_interface, &ws);
+ libdecor_frame_map(ws.libdecor_frame);
+
+ decorated = true;
+ }
+#endif
+
+ if (!decorated) {
+ // libdecor has failed loading or is disabled, we shall handle xdg_toplevel
+ // creation and decoration ourselves (and by decorating for now I just mean
+ // asking for SSDs and hoping for the best).
+ ws.xdg_surface = xdg_wm_base_get_xdg_surface(registry.xdg_wm_base, ws.wl_surface);
+ xdg_surface_add_listener(ws.xdg_surface, &xdg_surface_listener, &ws);
+
+ ws.xdg_toplevel = xdg_surface_get_toplevel(ws.xdg_surface);
+ xdg_toplevel_add_listener(ws.xdg_toplevel, &xdg_toplevel_listener, &ws);
+
+ if (registry.xdg_decoration_manager) {
+ ws.xdg_toplevel_decoration = zxdg_decoration_manager_v1_get_toplevel_decoration(registry.xdg_decoration_manager, ws.xdg_toplevel);
+ zxdg_toplevel_decoration_v1_add_listener(ws.xdg_toplevel_decoration, &xdg_toplevel_decoration_listener, &ws);
+
+ decorated = true;
+ }
+ }
+
+ ws.frame_callback = wl_surface_frame(ws.wl_surface);
+ wl_callback_add_listener(ws.frame_callback, &frame_wl_callback_listener, &ws);
+
+ // NOTE: This commit is only called once to start the whole frame callback
+ // "loop".
+ wl_surface_commit(ws.wl_surface);
+
+ // Wait for the surface to be configured before continuing.
+ wl_display_roundtrip(wl_display);
+}
+
+struct wl_surface *WaylandThread::window_get_wl_surface(DisplayServer::WindowID p_window_id) const {
+ // TODO: Use window IDs for multiwindow support.
+ const WindowState &ws = main_window;
+
+ return ws.wl_surface;
+}
+
+void WaylandThread::window_set_max_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ Vector2i logical_max_size = p_size / window_state_get_scale_factor(&ws);
+
+ if (ws.wl_surface && ws.xdg_toplevel) {
+ xdg_toplevel_set_max_size(ws.xdg_toplevel, logical_max_size.width, logical_max_size.height);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_max_content_size(ws.libdecor_frame, logical_max_size.width, logical_max_size.height);
+ }
+
+ // FIXME: I'm not sure whether we have to commit the surface for this to apply.
+#endif
+}
+
+void WaylandThread::window_set_min_size(DisplayServer::WindowID p_window_id, const Size2i &p_size) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ Size2i logical_min_size = p_size / window_state_get_scale_factor(&ws);
+
+ if (ws.wl_surface && ws.xdg_toplevel) {
+ xdg_toplevel_set_min_size(ws.xdg_toplevel, logical_min_size.width, logical_min_size.height);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_min_content_size(ws.libdecor_frame, logical_min_size.width, logical_min_size.height);
+ }
+
+ // FIXME: I'm not sure whether we have to commit the surface for this to apply.
+#endif
+}
+
+bool WaylandThread::window_can_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) const {
+ // TODO: Use window IDs for multiwindow support.
+ const WindowState &ws = main_window;
+
+ switch (p_window_mode) {
+ case DisplayServer::WINDOW_MODE_WINDOWED: {
+ // Looks like it's guaranteed.
+ return true;
+ };
+
+ case DisplayServer::WINDOW_MODE_MINIMIZED: {
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_MINIMIZE);
+ }
+#endif // LIBDECOR_ENABLED
+
+ return ws.can_minimize;
+ };
+
+ case DisplayServer::WINDOW_MODE_MAXIMIZED: {
+ // NOTE: libdecor doesn't seem to have a maximize capability query?
+ // The fact that there's a fullscreen one makes me suspicious.
+ return ws.can_maximize;
+ };
+
+ case DisplayServer::WINDOW_MODE_FULLSCREEN: {
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ return libdecor_frame_has_capability(ws.libdecor_frame, LIBDECOR_ACTION_FULLSCREEN);
+ }
+#endif // LIBDECOR_ENABLED
+
+ return ws.can_fullscreen;
+ };
+
+ case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: {
+ // I'm not really sure but from what I can find Wayland doesn't really have
+ // the concept of exclusive fullscreen.
+ // TODO: Discuss whether to fallback to regular fullscreen or not.
+ return false;
+ };
+ }
+
+ return false;
+}
+
+void WaylandThread::window_try_set_mode(DisplayServer::WindowID p_window_id, DisplayServer::WindowMode p_window_mode) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ if (ws.mode == p_window_mode) {
+ return;
+ }
+
+ // Don't waste time with hidden windows and whatnot. Behave like it worked.
+#ifdef LIBDECOR_ENABLED
+ if ((!ws.wl_surface || !ws.xdg_toplevel) && !ws.libdecor_frame) {
+#else
+ if (!ws.wl_surface || !ws.xdg_toplevel) {
+#endif // LIBDECOR_ENABLED
+ ws.mode = p_window_mode;
+ return;
+ }
+
+ // Return back to a windowed state so that we can apply what the user asked.
+ switch (ws.mode) {
+ case DisplayServer::WINDOW_MODE_WINDOWED: {
+ // Do nothing.
+ } break;
+
+ case DisplayServer::WINDOW_MODE_MINIMIZED: {
+ // We can't do much according to the xdg_shell protocol. I have no idea
+ // whether this implies that we should return or who knows what. For now
+ // we'll do nothing.
+ // TODO: Test this properly.
+ } break;
+
+ case DisplayServer::WINDOW_MODE_MAXIMIZED: {
+ // Try to unmaximize. This isn't garaunteed to work actually, so we'll have
+ // to check whether something changed.
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_unset_maximized(ws.xdg_toplevel);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_unset_maximized(ws.libdecor_frame);
+ }
+#endif // LIBDECOR_ENABLED
+ } break;
+
+ case DisplayServer::WINDOW_MODE_FULLSCREEN:
+ case DisplayServer::WINDOW_MODE_EXCLUSIVE_FULLSCREEN: {
+ // Same thing as above, unset fullscreen and check later if it worked.
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_unset_fullscreen(ws.xdg_toplevel);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_unset_fullscreen(ws.libdecor_frame);
+ }
+#endif // LIBDECOR_ENABLED
+ } break;
+ }
+
+ // Wait for a configure event and hope that something changed.
+ wl_display_roundtrip(wl_display);
+
+ if (ws.mode != DisplayServer::WINDOW_MODE_WINDOWED) {
+ // The compositor refused our "normalization" request. It'd be useless or
+ // unpredictable to attempt setting a new state. We're done.
+ return;
+ }
+
+ // Ask the compositor to set the state indicated by the new mode.
+ switch (p_window_mode) {
+ case DisplayServer::WINDOW_MODE_WINDOWED: {
+ // Do nothing. We're already windowed.
+ } break;
+
+ case DisplayServer::WINDOW_MODE_MINIMIZED: {
+ if (!window_can_set_mode(p_window_id, p_window_mode)) {
+ // Minimization is special (read below). Better not mess with it if the
+ // compositor explicitly announces that it doesn't support it.
+ break;
+ }
+
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_set_minimized(ws.xdg_toplevel);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_minimized(ws.libdecor_frame);
+ }
+#endif // LIBDECOR_ENABLED
+ // We have no way to actually detect this state, so we'll have to report it
+ // manually to the engine (hoping that it worked). In the worst case it'll
+ // get reset by the next configure event.
+ ws.mode = DisplayServer::WINDOW_MODE_MINIMIZED;
+ } break;
+
+ case DisplayServer::WINDOW_MODE_MAXIMIZED: {
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_set_maximized(ws.xdg_toplevel);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_maximized(ws.libdecor_frame);
+ }
+#endif // LIBDECOR_ENABLED
+ } break;
+
+ case DisplayServer::WINDOW_MODE_FULLSCREEN: {
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_set_fullscreen(ws.xdg_toplevel, nullptr);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_fullscreen(ws.libdecor_frame, nullptr);
+ }
+#endif // LIBDECOR_ENABLED
+ } break;
+
+ default: {
+ } break;
+ }
+}
+
+void WaylandThread::window_set_borderless(DisplayServer::WindowID p_window_id, bool p_borderless) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ if (ws.xdg_toplevel_decoration) {
+ if (p_borderless) {
+ // We implement borderless windows by simply asking the compositor to let
+ // us handle decorations (we don't).
+ zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_CLIENT_SIDE);
+ } else {
+ zxdg_toplevel_decoration_v1_set_mode(ws.xdg_toplevel_decoration, ZXDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE);
+ }
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ bool visible_current = libdecor_frame_is_visible(ws.libdecor_frame);
+ bool visible_target = !p_borderless;
+
+ // NOTE: We have to do this otherwise we trip on a libdecor bug where it's
+ // possible to destroy the frame more than once, by setting the visibility
+ // to false multiple times and thus crashing.
+ if (visible_current != visible_target) {
+ print_verbose(vformat("Setting libdecor frame visibility to %d", visible_target));
+ libdecor_frame_set_visibility(ws.libdecor_frame, visible_target);
+ }
+ }
+#endif // LIBDECOR_ENABLED
+}
+
+void WaylandThread::window_set_title(DisplayServer::WindowID p_window_id, const String &p_title) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_title(ws.libdecor_frame, p_title.utf8());
+ }
+#endif // LIBDECOR_ENABLE
+
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_set_title(ws.xdg_toplevel, p_title.utf8());
+ }
+}
+
+void WaylandThread::window_set_app_id(DisplayServer::WindowID p_window_id, const String &p_app_id) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+#ifdef LIBDECOR_ENABLED
+ if (ws.libdecor_frame) {
+ libdecor_frame_set_app_id(ws.libdecor_frame, p_app_id.utf8());
+ return;
+ }
+#endif // LIBDECOR_ENABLED
+
+ if (ws.xdg_toplevel) {
+ xdg_toplevel_set_app_id(ws.xdg_toplevel, p_app_id.utf8());
+ return;
+ }
+}
+
+DisplayServer::WindowMode WaylandThread::window_get_mode(DisplayServer::WindowID p_window_id) const {
+ // TODO: Use window IDs for multiwindow support.
+ const WindowState &ws = main_window;
+
+ return ws.mode;
+}
+
+void WaylandThread::window_request_attention(DisplayServer::WindowID p_window_id) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ if (registry.xdg_activation) {
+ // Window attention requests are done through the XDG activation protocol.
+ xdg_activation_token_v1 *xdg_activation_token = xdg_activation_v1_get_activation_token(registry.xdg_activation);
+ xdg_activation_token_v1_add_listener(xdg_activation_token, &xdg_activation_token_listener, &ws);
+ xdg_activation_token_v1_commit(xdg_activation_token);
+ }
+}
+
+void WaylandThread::window_set_idle_inhibition(DisplayServer::WindowID p_window_id, bool p_enable) {
+ // TODO: Use window IDs for multiwindow support.
+ WindowState &ws = main_window;
+
+ if (p_enable) {
+ if (ws.registry->wp_idle_inhibit_manager && !ws.wp_idle_inhibitor) {
+ ERR_FAIL_NULL(ws.wl_surface);
+ ws.wp_idle_inhibitor = zwp_idle_inhibit_manager_v1_create_inhibitor(ws.registry->wp_idle_inhibit_manager, ws.wl_surface);
+ }
+ } else {
+ if (ws.wp_idle_inhibitor) {
+ zwp_idle_inhibitor_v1_destroy(ws.wp_idle_inhibitor);
+ ws.wp_idle_inhibitor = nullptr;
+ }
+ }
+}
+
+bool WaylandThread::window_get_idle_inhibition(DisplayServer::WindowID p_window_id) const {
+ // TODO: Use window IDs for multiwindow support.
+ const WindowState &ws = main_window;
+
+ return ws.wp_idle_inhibitor != nullptr;
+}
+
+WaylandThread::ScreenData WaylandThread::screen_get_data(int p_screen) const {
+ ERR_FAIL_INDEX_V(p_screen, registry.wl_outputs.size(), ScreenData());
+
+ return wl_output_get_screen_state(registry.wl_outputs[p_screen])->data;
+}
+
+int WaylandThread::get_screen_count() const {
+ return registry.wl_outputs.size();
+}
+
+DisplayServer::WindowID WaylandThread::pointer_get_pointed_window_id() const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
+
+ if (ws) {
+ return ws->id;
+ }
+ }
+
+ return DisplayServer::INVALID_WINDOW_ID;
+}
+
+void WaylandThread::pointer_set_constraint(PointerConstraint p_constraint) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ seat_state_unlock_pointer(ss);
+
+ if (p_constraint == PointerConstraint::LOCKED) {
+ seat_state_lock_pointer(ss);
+ } else if (p_constraint == PointerConstraint::CONFINED) {
+ seat_state_confine_pointer(ss);
+ }
+ }
+
+ pointer_constraint = p_constraint;
+}
+
+void WaylandThread::pointer_set_hint(const Point2i &p_hint) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+ if (!ss) {
+ return;
+ }
+
+ WindowState *ws = wl_surface_get_window_state(ss->pointed_surface);
+
+ int hint_x = 0;
+ int hint_y = 0;
+
+ if (ws) {
+ // NOTE: It looks like it's not really recommended to convert from
+ // "godot-space" to "wayland-space" and in general I received mixed feelings
+ // discussing about this. I'm not really sure about the maths behind this but,
+ // oh well, we're setting a cursor hint. ¯\_(ツ)_/¯
+ // See: https://oftc.irclog.whitequark.org/wayland/2023-08-23#1692756914-1692816818
+ hint_x = round(p_hint.x / window_state_get_scale_factor(ws));
+ hint_y = round(p_hint.y / window_state_get_scale_factor(ws));
+ }
+
+ if (ss) {
+ seat_state_set_hint(ss, hint_x, hint_y);
+ }
+}
+
+WaylandThread::PointerConstraint WaylandThread::pointer_get_constraint() const {
+ return pointer_constraint;
+}
+
+BitField<MouseButtonMask> WaylandThread::pointer_get_button_mask() const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ return ss->pointer_data.pressed_button_mask;
+ }
+
+ return BitField<MouseButtonMask>();
+}
+
+Error WaylandThread::init() {
+#ifdef SOWRAP_ENABLED
+#ifdef DEBUG_ENABLED
+ int dylibloader_verbose = 1;
+#else
+ int dylibloader_verbose = 0;
+#endif // DEBUG_ENABLED
+
+ if (initialize_wayland_client(dylibloader_verbose) != 0) {
+ WARN_PRINT("Can't load the Wayland client library.");
+ return ERR_CANT_CREATE;
+ }
+
+ if (initialize_wayland_cursor(dylibloader_verbose) != 0) {
+ WARN_PRINT("Can't load the Wayland cursor library.");
+ return ERR_CANT_CREATE;
+ }
+
+ if (initialize_xkbcommon(dylibloader_verbose) != 0) {
+ WARN_PRINT("Can't load the XKBcommon library.");
+ return ERR_CANT_CREATE;
+ }
+#endif // SOWRAP_ENABLED
+
+ KeyMappingXKB::initialize();
+
+ wl_display = wl_display_connect(nullptr);
+ ERR_FAIL_NULL_V_MSG(wl_display, ERR_CANT_CREATE, "Can't connect to a Wayland display.");
+
+ thread_data.wl_display = wl_display;
+
+ events_thread.start(_poll_events_thread, &thread_data);
+
+ wl_registry = wl_display_get_registry(wl_display);
+
+ ERR_FAIL_NULL_V_MSG(wl_registry, ERR_UNAVAILABLE, "Can't obtain the Wayland registry global.");
+
+ registry.wayland_thread = this;
+
+ wl_registry_add_listener(wl_registry, &wl_registry_listener, &registry);
+
+ // Wait for registry to get notified from the compositor.
+ wl_display_roundtrip(wl_display);
+
+ ERR_FAIL_NULL_V_MSG(registry.wl_shm, ERR_UNAVAILABLE, "Can't obtain the Wayland shared memory global.");
+ ERR_FAIL_NULL_V_MSG(registry.wl_compositor, ERR_UNAVAILABLE, "Can't obtain the Wayland compositor global.");
+ ERR_FAIL_NULL_V_MSG(registry.wl_subcompositor, ERR_UNAVAILABLE, "Can't obtain the Wayland subcompositor global.");
+ ERR_FAIL_NULL_V_MSG(registry.wl_data_device_manager, ERR_UNAVAILABLE, "Can't obtain the Wayland data device manager global.");
+ ERR_FAIL_NULL_V_MSG(registry.wp_pointer_constraints, ERR_UNAVAILABLE, "Can't obtain the Wayland pointer constraints global.");
+ ERR_FAIL_NULL_V_MSG(registry.xdg_wm_base, ERR_UNAVAILABLE, "Can't obtain the Wayland XDG shell global.");
+
+ if (!registry.xdg_decoration_manager) {
+#ifdef LIBDECOR_ENABLED
+ WARN_PRINT("Can't obtain the XDG decoration manager. Libdecor will be used for drawing CSDs, if available.");
+#else
+ WARN_PRINT("Can't obtain the XDG decoration manager. Decorations won't show up.");
+#endif // LIBDECOR_ENABLED
+ }
+
+ if (!registry.xdg_activation) {
+ WARN_PRINT("Can't obtain the XDG activation global. Attention requesting won't work!");
+ }
+
+#ifndef DBUS_ENABLED
+ if (!registry.wp_idle_inhibit_manager) {
+ WARN_PRINT("Can't obtain the idle inhibition manager. The screen might turn off even after calling screen_set_keep_on()!");
+ }
+#endif // DBUS_ENABLED
+
+ // Wait for seat capabilities.
+ wl_display_roundtrip(wl_display);
+
+#ifdef LIBDECOR_ENABLED
+ bool libdecor_found = true;
+
+#ifdef SOWRAP_ENABLED
+ if (initialize_libdecor(dylibloader_verbose) != 0) {
+ libdecor_found = false;
+ }
+#endif // SOWRAP_ENABLED
+
+ if (libdecor_found) {
+ libdecor_context = libdecor_new(wl_display, (struct libdecor_interface *)&libdecor_interface);
+ } else {
+ print_verbose("libdecor not found. Client-side decorations disabled.");
+ }
+#endif // LIBDECOR_ENABLED
+
+ cursor_theme_name = OS::get_singleton()->get_environment("XCURSOR_THEME");
+
+ unscaled_cursor_size = OS::get_singleton()->get_environment("XCURSOR_SIZE").to_int();
+ if (unscaled_cursor_size <= 0) {
+ print_verbose("Detected invalid cursor size preference, defaulting to 24.");
+ unscaled_cursor_size = 24;
+ }
+
+ // NOTE: The scale is useful here as it might've been updated by _update_scale.
+ bool cursor_theme_loaded = _load_cursor_theme(unscaled_cursor_size * cursor_scale);
+
+ if (!cursor_theme_loaded) {
+ return ERR_CANT_CREATE;
+ }
+
+ // Update the cursor.
+ cursor_set_shape(DisplayServer::CURSOR_ARROW);
+
+ initialized = true;
+ return OK;
+}
+
+void WaylandThread::cursor_hide() {
+ current_wl_cursor = nullptr;
+ current_custom_cursor = nullptr;
+
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+ ERR_FAIL_NULL(ss);
+ seat_state_update_cursor(ss);
+}
+
+void WaylandThread::cursor_set_shape(DisplayServer::CursorShape p_cursor_shape) {
+ if (!wl_cursors[p_cursor_shape]) {
+ return;
+ }
+
+ // The point of this method is make the current cursor a "plain" shape and, as
+ // the custom cursor overrides what gets set, we have to clear it too.
+ current_custom_cursor = nullptr;
+
+ current_wl_cursor = wl_cursors[p_cursor_shape];
+
+ for (struct wl_seat *wl_seat : registry.wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ seat_state_update_cursor(ss);
+ }
+
+ last_cursor_shape = p_cursor_shape;
+}
+
+void WaylandThread::cursor_set_custom_shape(DisplayServer::CursorShape p_cursor_shape) {
+ ERR_FAIL_COND(!custom_cursors.has(p_cursor_shape));
+
+ current_custom_cursor = &custom_cursors[p_cursor_shape];
+
+ for (struct wl_seat *wl_seat : registry.wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ seat_state_update_cursor(ss);
+ }
+
+ last_cursor_shape = p_cursor_shape;
+}
+
+void WaylandThread::cursor_shape_set_custom_image(DisplayServer::CursorShape p_cursor_shape, Ref<Image> p_image, const Point2i &p_hotspot) {
+ ERR_FAIL_COND(!p_image.is_valid());
+
+ Size2i image_size = p_image->get_size();
+
+ // NOTE: The stride is the width of the image in bytes.
+ unsigned int image_stride = image_size.width * 4;
+ unsigned int data_size = image_stride * image_size.height;
+
+ // We need a shared memory object file descriptor in order to create a
+ // wl_buffer through wl_shm.
+ int fd = WaylandThread::_allocate_shm_file(data_size);
+ ERR_FAIL_COND(fd == -1);
+
+ CustomCursor &cursor = custom_cursors[p_cursor_shape];
+ cursor.hotspot = p_hotspot;
+
+ if (cursor.buffer_data) {
+ // Clean up the old buffer data.
+ munmap(cursor.buffer_data, cursor.buffer_data_size);
+ }
+
+ cursor.buffer_data = (uint32_t *)mmap(NULL, data_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
+
+ if (cursor.wl_buffer) {
+ // Clean up the old Wayland buffer.
+ wl_buffer_destroy(cursor.wl_buffer);
+ }
+
+ // Create the Wayland buffer.
+ struct wl_shm_pool *wl_shm_pool = wl_shm_create_pool(registry.wl_shm, fd, image_size.height * data_size);
+ // TODO: Make sure that WL_SHM_FORMAT_ARGB8888 format is supported. It
+ // technically isn't garaunteed to be supported, but I think that'd be a
+ // pretty unlikely thing to stumble upon.
+ cursor.wl_buffer = wl_shm_pool_create_buffer(wl_shm_pool, 0, image_size.width, image_size.height, image_stride, WL_SHM_FORMAT_ARGB8888);
+ wl_shm_pool_destroy(wl_shm_pool);
+
+ // Fill the cursor buffer with the image data.
+ for (unsigned int index = 0; index < (unsigned int)(image_size.width * image_size.height); index++) {
+ int row_index = floor(index / image_size.width);
+ int column_index = (index % int(image_size.width));
+
+ cursor.buffer_data[index] = p_image->get_pixel(column_index, row_index).to_argb32();
+
+ // Wayland buffers, unless specified, require associated alpha, so we'll just
+ // associate the alpha in-place.
+ uint8_t *pixel_data = (uint8_t *)&cursor.buffer_data[index];
+ pixel_data[0] = pixel_data[0] * pixel_data[3] / 255;
+ pixel_data[1] = pixel_data[1] * pixel_data[3] / 255;
+ pixel_data[2] = pixel_data[2] * pixel_data[3] / 255;
+ }
+}
+
+void WaylandThread::cursor_shape_clear_custom_image(DisplayServer::CursorShape p_cursor_shape) {
+ if (custom_cursors.has(p_cursor_shape)) {
+ CustomCursor cursor = custom_cursors[p_cursor_shape];
+ custom_cursors.erase(p_cursor_shape);
+
+ current_custom_cursor = nullptr;
+
+ if (cursor.wl_buffer) {
+ wl_buffer_destroy(cursor.wl_buffer);
+ }
+
+ if (cursor.buffer_data) {
+ munmap(cursor.buffer_data, cursor.buffer_data_size);
+ }
+ }
+}
+
+int WaylandThread::keyboard_get_layout_count() const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss && ss->xkb_keymap) {
+ return xkb_keymap_num_layouts(ss->xkb_keymap);
+ }
+
+ return 0;
+}
+
+int WaylandThread::keyboard_get_current_layout_index() const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ return ss->current_layout_index;
+ }
+
+ return 0;
+}
+
+void WaylandThread::keyboard_set_current_layout_index(int p_index) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ ss->current_layout_index = p_index;
+ }
+}
+
+String WaylandThread::keyboard_get_layout_name(int p_index) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss && ss->xkb_keymap) {
+ String ret;
+ ret.parse_utf8(xkb_keymap_layout_get_name(ss->xkb_keymap, p_index));
+
+ return ret;
+ }
+
+ return "";
+}
+
+Key WaylandThread::keyboard_get_key_from_physical(Key p_key) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss && ss->xkb_state) {
+ xkb_keycode_t xkb_keycode = KeyMappingXKB::get_xkb_keycode(p_key);
+ return KeyMappingXKB::get_keycode(xkb_state_key_get_one_sym(ss->xkb_state, xkb_keycode));
+ }
+
+ return Key::NONE;
+}
+
+void WaylandThread::keyboard_echo_keys() {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss) {
+ seat_state_echo_keys(ss);
+ }
+}
+
+void WaylandThread::selection_set_text(const String &p_text) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (registry.wl_data_device_manager == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, wl_data_device_manager global not available.");
+ }
+
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, current seat not set.");
+ return;
+ }
+
+ if (ss->wl_data_device == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't set selection, seat doesn't have wl_data_device.");
+ }
+
+ ss->selection_data = p_text.to_utf8_buffer();
+
+ if (ss->wl_data_source_selection == nullptr) {
+ ss->wl_data_source_selection = wl_data_device_manager_create_data_source(registry.wl_data_device_manager);
+ wl_data_source_add_listener(ss->wl_data_source_selection, &wl_data_source_listener, ss);
+ wl_data_source_offer(ss->wl_data_source_selection, "text/plain;charset=utf-8");
+ wl_data_source_offer(ss->wl_data_source_selection, "text/plain");
+ }
+
+ // TODO: Implement a good way of getting the latest serial from the user.
+ wl_data_device_set_selection(ss->wl_data_device, ss->wl_data_source_selection, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial));
+
+ // Wait for the message to get to the server before continuing, otherwise the
+ // clipboard update might come with a delay.
+ wl_display_roundtrip(wl_display);
+}
+
+bool WaylandThread::selection_has_mime(const String &p_mime) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
+ return false;
+ }
+
+ OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection);
+ if (!os) {
+ return false;
+ }
+
+ return os->mime_types.has(p_mime);
+}
+
+Vector<uint8_t> WaylandThread::selection_get_mime(const String &p_mime) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
+ return Vector<uint8_t>();
+ }
+
+ if (ss->wl_data_source_selection) {
+ // We have a source so the stuff we're pasting is ours. We'll have to pass the
+ // data directly or we'd stall waiting for Godot (ourselves) to send us the
+ // data :P
+
+ OfferState *os = wl_data_offer_get_offer_state(ss->wl_data_offer_selection);
+ ERR_FAIL_NULL_V(os, Vector<uint8_t>());
+
+ if (os->mime_types.has(p_mime)) {
+ // All righty, we're offering this type. Let's just return the data as is.
+ return ss->selection_data;
+ }
+
+ // ... we don't offer that type. Oh well.
+ return Vector<uint8_t>();
+ }
+
+ return _wl_data_offer_read(wl_display, p_mime.utf8(), ss->wl_data_offer_selection);
+}
+
+bool WaylandThread::primary_has_mime(const String &p_mime) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't get selection, current seat not set.");
+ return false;
+ }
+
+ OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer);
+ if (!os) {
+ return false;
+ }
+
+ return os->mime_types.has(p_mime);
+}
+
+Vector<uint8_t> WaylandThread::primary_get_mime(const String &p_mime) const {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't get primary, current seat not set.");
+ return Vector<uint8_t>();
+ }
+
+ if (ss->wp_primary_selection_source) {
+ // We have a source so the stuff we're pasting is ours. We'll have to pass the
+ // data directly or we'd stall waiting for Godot (ourselves) to send us the
+ // data :P
+
+ OfferState *os = wp_primary_selection_offer_get_offer_state(ss->wp_primary_selection_offer);
+ ERR_FAIL_NULL_V(os, Vector<uint8_t>());
+
+ if (os->mime_types.has(p_mime)) {
+ // All righty, we're offering this type. Let's just return the data as is.
+ return ss->selection_data;
+ }
+
+ // ... we don't offer that type. Oh well.
+ return Vector<uint8_t>();
+ }
+
+ return _wp_primary_selection_offer_read(wl_display, p_mime.utf8(), ss->wp_primary_selection_offer);
+}
+
+void WaylandThread::primary_set_text(const String &p_text) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat_current);
+
+ if (registry.wp_primary_selection_device_manager == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, protocol not available");
+ return;
+ }
+
+ if (ss == nullptr) {
+ DEBUG_LOG_WAYLAND_THREAD("Couldn't set primary, current seat not set.");
+ return;
+ }
+
+ ss->primary_data = p_text.to_utf8_buffer();
+
+ if (ss->wp_primary_selection_source == nullptr) {
+ ss->wp_primary_selection_source = zwp_primary_selection_device_manager_v1_create_source(registry.wp_primary_selection_device_manager);
+ zwp_primary_selection_source_v1_add_listener(ss->wp_primary_selection_source, &wp_primary_selection_source_listener, ss);
+ zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain;charset=utf-8");
+ zwp_primary_selection_source_v1_offer(ss->wp_primary_selection_source, "text/plain");
+ }
+
+ // TODO: Implement a good way of getting the latest serial from the user.
+ zwp_primary_selection_device_v1_set_selection(ss->wp_primary_selection_device, ss->wp_primary_selection_source, MAX(ss->pointer_data.button_serial, ss->last_key_pressed_serial));
+
+ // Wait for the message to get to the server before continuing, otherwise the
+ // clipboard update might come with a delay.
+ wl_display_roundtrip(wl_display);
+}
+
+void WaylandThread::set_frame() {
+ frame = true;
+}
+
+bool WaylandThread::get_reset_frame() {
+ bool old_frame = frame;
+ frame = false;
+
+ return old_frame;
+}
+
+void WaylandThread::destroy() {
+ if (!initialized) {
+ return;
+ }
+
+ if (wl_display && events_thread.is_started()) {
+ thread_data.thread_done.set();
+
+ // By sending a roundtrip message we're unblocking the polling thread so that
+ // it can realize that it's done and also handle every event that's left.
+ wl_display_roundtrip(wl_display);
+
+ events_thread.wait_to_finish();
+ }
+
+ if (main_window.wp_fractional_scale) {
+ wp_fractional_scale_v1_destroy(main_window.wp_fractional_scale);
+ }
+
+ if (main_window.wp_viewport) {
+ wp_viewport_destroy(main_window.wp_viewport);
+ }
+
+ if (main_window.frame_callback) {
+ wl_callback_destroy(main_window.frame_callback);
+ }
+
+#ifdef LIBDECOR_ENABLED
+ if (main_window.libdecor_frame) {
+ libdecor_frame_close(main_window.libdecor_frame);
+ }
+#endif // LIBDECOR_ENABLED
+
+ if (main_window.xdg_toplevel) {
+ xdg_toplevel_destroy(main_window.xdg_toplevel);
+ }
+
+ if (main_window.xdg_surface) {
+ xdg_surface_destroy(main_window.xdg_surface);
+ }
+
+ if (main_window.wl_surface) {
+ wl_surface_destroy(main_window.wl_surface);
+ }
+
+ for (struct wl_seat *wl_seat : registry.wl_seats) {
+ SeatState *ss = wl_seat_get_seat_state(wl_seat);
+ ERR_FAIL_NULL(ss);
+
+ wl_seat_destroy(wl_seat);
+
+ xkb_context_unref(ss->xkb_context);
+ xkb_state_unref(ss->xkb_state);
+ xkb_keymap_unref(ss->xkb_keymap);
+
+ if (ss->wl_keyboard) {
+ wl_keyboard_destroy(ss->wl_keyboard);
+ }
+
+ if (ss->keymap_buffer) {
+ munmap((void *)ss->keymap_buffer, ss->keymap_buffer_size);
+ }
+
+ if (ss->wl_pointer) {
+ wl_pointer_destroy(ss->wl_pointer);
+ }
+
+ if (ss->cursor_frame_callback) {
+ // We don't need to set a null userdata for safety as the thread is done.
+ wl_callback_destroy(ss->cursor_frame_callback);
+ }
+
+ if (ss->cursor_surface) {
+ wl_surface_destroy(ss->cursor_surface);
+ }
+
+ if (ss->wl_data_device) {
+ wl_data_device_destroy(ss->wl_data_device);
+ }
+
+ if (ss->wp_relative_pointer) {
+ zwp_relative_pointer_v1_destroy(ss->wp_relative_pointer);
+ }
+
+ if (ss->wp_locked_pointer) {
+ zwp_locked_pointer_v1_destroy(ss->wp_locked_pointer);
+ }
+
+ if (ss->wp_confined_pointer) {
+ zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer);
+ }
+
+#if 0
+ // FIXME: Broken.
+ if (ss->wp_tablet_seat) {
+ zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat);
+ }
+#endif
+
+ for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) {
+ zwp_tablet_tool_v2_destroy(tool);
+ }
+
+ memdelete(ss);
+ }
+
+ for (struct wl_output *wl_output : registry.wl_outputs) {
+ ERR_FAIL_NULL(wl_output);
+
+ memdelete(wl_output_get_screen_state(wl_output));
+ wl_output_destroy(wl_output);
+ }
+
+ if (wl_cursor_theme) {
+ wl_cursor_theme_destroy(wl_cursor_theme);
+ }
+
+ if (registry.wp_idle_inhibit_manager) {
+ zwp_idle_inhibit_manager_v1_destroy(registry.wp_idle_inhibit_manager);
+ }
+
+ if (registry.wp_pointer_constraints) {
+ zwp_pointer_constraints_v1_destroy(registry.wp_pointer_constraints);
+ }
+
+ if (registry.wp_pointer_gestures) {
+ zwp_pointer_gestures_v1_destroy(registry.wp_pointer_gestures);
+ }
+
+ if (registry.wp_relative_pointer_manager) {
+ zwp_relative_pointer_manager_v1_destroy(registry.wp_relative_pointer_manager);
+ }
+
+ if (registry.xdg_activation) {
+ xdg_activation_v1_destroy(registry.xdg_activation);
+ }
+
+ if (registry.xdg_decoration_manager) {
+ zxdg_decoration_manager_v1_destroy(registry.xdg_decoration_manager);
+ }
+
+ if (registry.wp_fractional_scale_manager) {
+ wp_fractional_scale_manager_v1_destroy(registry.wp_fractional_scale_manager);
+ }
+
+ if (registry.wp_viewporter) {
+ wp_viewporter_destroy(registry.wp_viewporter);
+ }
+
+ if (registry.xdg_wm_base) {
+ xdg_wm_base_destroy(registry.xdg_wm_base);
+ }
+
+ if (registry.wl_shm) {
+ wl_shm_destroy(registry.wl_shm);
+ }
+
+ if (registry.wl_subcompositor) {
+ wl_subcompositor_destroy(registry.wl_subcompositor);
+ }
+
+ if (registry.wl_compositor) {
+ wl_compositor_destroy(registry.wl_compositor);
+ }
+
+ if (wl_registry) {
+ wl_registry_destroy(wl_registry);
+ }
+
+ if (wl_display) {
+ wl_display_disconnect(wl_display);
+ }
+}
+
+#endif // WAYLAND_ENABLED