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Diffstat (limited to 'platform/linuxbsd/x11/detect_prime_x11.cpp')
-rw-r--r--platform/linuxbsd/x11/detect_prime_x11.cpp83
1 files changed, 46 insertions, 37 deletions
diff --git a/platform/linuxbsd/x11/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp
index 78a10fa2b0..8d586599e6 100644
--- a/platform/linuxbsd/x11/detect_prime_x11.cpp
+++ b/platform/linuxbsd/x11/detect_prime_x11.cpp
@@ -1,32 +1,32 @@
-/*************************************************************************/
-/* detect_prime_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* detect_prime_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#ifdef X11_ENABLED
#if defined(GLES3_ENABLED)
@@ -38,10 +38,10 @@
#include <stdlib.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
+#include "thirdparty/glad/glad/gl.h"
+#include "thirdparty/glad/glad/glx.h"
+
+#include "dynwrappers/xlib-so_wrap.h"
#include <cstring>
@@ -77,8 +77,6 @@ void create_context() {
Window x11_window;
GLXContext glx_context;
- GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB");
-
static int visual_attribs[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
@@ -90,6 +88,10 @@ void create_context() {
None
};
+ if (gladLoaderLoadGLX(x11_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(x11_display))) == 0) {
+ print_verbose("Unable to load GLX, GPU detection skipped.");
+ quick_exit(1);
+ }
int fbcount;
GLXFBConfig fbconfig = nullptr;
XVisualInfo *vi = nullptr;
@@ -101,7 +103,7 @@ void create_context() {
GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount);
if (!fbc) {
- exit(1);
+ quick_exit(1);
}
vi = glXGetVisualFromFBConfig(x11_display, fbc[0]);
@@ -122,7 +124,7 @@ void create_context() {
x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa);
if (!x11_window) {
- exit(1);
+ quick_exit(1);
}
glXMakeCurrent(x11_display, x11_window, glx_context);
@@ -189,8 +191,15 @@ int detect_prime() {
if (i) {
setenv("DRI_PRIME", "1", 1);
}
+
create_context();
+ PFNGLGETSTRINGPROC glGetString = (PFNGLGETSTRINGPROC)glXGetProcAddressARB((GLubyte *)"glGetString");
+ if (!glGetString) {
+ print_verbose("Unable to get glGetString, GPU detection skipped.");
+ quick_exit(1);
+ }
+
const char *vendor = (const char *)glGetString(GL_VENDOR);
const char *renderer = (const char *)glGetString(GL_RENDERER);