diff options
Diffstat (limited to 'platform/linuxbsd/x11/detect_prime_x11.cpp')
-rw-r--r-- | platform/linuxbsd/x11/detect_prime_x11.cpp | 83 |
1 files changed, 46 insertions, 37 deletions
diff --git a/platform/linuxbsd/x11/detect_prime_x11.cpp b/platform/linuxbsd/x11/detect_prime_x11.cpp index 78a10fa2b0..8d586599e6 100644 --- a/platform/linuxbsd/x11/detect_prime_x11.cpp +++ b/platform/linuxbsd/x11/detect_prime_x11.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* detect_prime_x11.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* detect_prime_x11.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifdef X11_ENABLED #if defined(GLES3_ENABLED) @@ -38,10 +38,10 @@ #include <stdlib.h> -#include <GL/gl.h> -#include <GL/glx.h> -#include <X11/Xlib.h> -#include <X11/Xutil.h> +#include "thirdparty/glad/glad/gl.h" +#include "thirdparty/glad/glad/glx.h" + +#include "dynwrappers/xlib-so_wrap.h" #include <cstring> @@ -77,8 +77,6 @@ void create_context() { Window x11_window; GLXContext glx_context; - GLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribsARB = (GLXCREATECONTEXTATTRIBSARBPROC)glXGetProcAddress((const GLubyte *)"glXCreateContextAttribsARB"); - static int visual_attribs[] = { GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, @@ -90,6 +88,10 @@ void create_context() { None }; + if (gladLoaderLoadGLX(x11_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(x11_display))) == 0) { + print_verbose("Unable to load GLX, GPU detection skipped."); + quick_exit(1); + } int fbcount; GLXFBConfig fbconfig = nullptr; XVisualInfo *vi = nullptr; @@ -101,7 +103,7 @@ void create_context() { GLXFBConfig *fbc = glXChooseFBConfig(x11_display, DefaultScreen(x11_display), visual_attribs, &fbcount); if (!fbc) { - exit(1); + quick_exit(1); } vi = glXGetVisualFromFBConfig(x11_display, fbc[0]); @@ -122,7 +124,7 @@ void create_context() { x11_window = XCreateWindow(x11_display, RootWindow(x11_display, vi->screen), 0, 0, 10, 10, 0, vi->depth, InputOutput, vi->visual, valuemask, &swa); if (!x11_window) { - exit(1); + quick_exit(1); } glXMakeCurrent(x11_display, x11_window, glx_context); @@ -189,8 +191,15 @@ int detect_prime() { if (i) { setenv("DRI_PRIME", "1", 1); } + create_context(); + PFNGLGETSTRINGPROC glGetString = (PFNGLGETSTRINGPROC)glXGetProcAddressARB((GLubyte *)"glGetString"); + if (!glGetString) { + print_verbose("Unable to get glGetString, GPU detection skipped."); + quick_exit(1); + } + const char *vendor = (const char *)glGetString(GL_VENDOR); const char *renderer = (const char *)glGetString(GL_RENDERER); |