diff options
Diffstat (limited to 'platform/linuxbsd/x11/display_server_x11.cpp')
-rw-r--r-- | platform/linuxbsd/x11/display_server_x11.cpp | 46 |
1 files changed, 37 insertions, 9 deletions
diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index d8a81266d0..13a0a9f877 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -2010,8 +2010,8 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. if (!wd_window.no_focus && !wd_window.is_popup && wd_window.focused) { - if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup) { - XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime); + if ((xwa.map_state == IsViewable) && !wd_parent.no_focus && !wd_window.is_popup && _window_focus_check()) { + _set_input_focus(wd_parent.x11_window, RevertToPointerRoot); } } } else { @@ -2950,8 +2950,8 @@ void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_win XWindowAttributes xwa; XSync(x11_display, False); XGetWindowAttributes(x11_display, wd.x11_xim_window, &xwa); - if (xwa.map_state == IsViewable) { - XSetInputFocus(x11_display, wd.x11_xim_window, RevertToParent, CurrentTime); + if (xwa.map_state == IsViewable && _window_focus_check()) { + _set_input_focus(wd.x11_xim_window, RevertToParent); } XSetICFocus(wd.xic); } else { @@ -4024,6 +4024,18 @@ void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_ev } } +void DisplayServerX11::_set_input_focus(Window p_window, int p_revert_to) { + Window focused_window; + int focus_ret_state; + XGetInputFocus(x11_display, &focused_window, &focus_ret_state); + + // Only attempt to change focus if the window isn't already focused, in order to + // prevent issues with Godot stealing input focus with alternative window managers. + if (p_window != focused_window) { + XSetInputFocus(x11_display, p_window, p_revert_to, CurrentTime); + } +} + void DisplayServerX11::_poll_events_thread(void *ud) { DisplayServerX11 *display_server = static_cast<DisplayServerX11 *>(ud); display_server->_poll_events(); @@ -4233,6 +4245,22 @@ bool DisplayServerX11::mouse_process_popups() { return closed; } +bool DisplayServerX11::_window_focus_check() { + Window focused_window; + int focus_ret_state; + XGetInputFocus(x11_display, &focused_window, &focus_ret_state); + + bool has_focus = false; + for (const KeyValue<int, DisplayServerX11::WindowData> &wid : windows) { + if (wid.value.x11_window == focused_window) { + has_focus = true; + break; + } + } + + return has_focus; +} + void DisplayServerX11::process_events() { _THREAD_SAFE_METHOD_ @@ -4504,8 +4532,8 @@ void DisplayServerX11::process_events() { // Set focus when menu window is started. // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. - if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup && _window_focus_check()) { + _set_input_focus(wd.x11_window, RevertToPointerRoot); } // Have we failed to set fullscreen while the window was unmapped? @@ -4680,8 +4708,8 @@ void DisplayServerX11::process_events() { // Set focus when menu window is re-used. // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. - if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + if ((xwa.map_state == IsViewable) && !wd.no_focus && !wd.is_popup && _window_focus_check()) { + _set_input_focus(wd.x11_window, RevertToPointerRoot); } _window_changed(&event); @@ -4725,7 +4753,7 @@ void DisplayServerX11::process_events() { // RevertToPointerRoot is used to make sure we don't lose all focus in case // a subwindow and its parent are both destroyed. if (!wd.no_focus && !wd.is_popup) { - XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime); + _set_input_focus(wd.x11_window, RevertToPointerRoot); } uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms; |