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-rw-r--r--platform/linuxbsd/x11/gl_manager_x11.cpp137
1 files changed, 74 insertions, 63 deletions
diff --git a/platform/linuxbsd/x11/gl_manager_x11.cpp b/platform/linuxbsd/x11/gl_manager_x11.cpp
index f586c57dda..f24bac5e19 100644
--- a/platform/linuxbsd/x11/gl_manager_x11.cpp
+++ b/platform/linuxbsd/x11/gl_manager_x11.cpp
@@ -1,51 +1,51 @@
-/*************************************************************************/
-/* gl_manager_x11.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
+/**************************************************************************/
+/* gl_manager_x11.cpp */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
#include "gl_manager_x11.h"
-#ifdef X11_ENABLED
-#if defined(GLES3_ENABLED)
+#if defined(X11_ENABLED) && defined(GLES3_ENABLED)
+
+#include "thirdparty/glad/glad/glx.h"
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
-#define GLX_GLXEXT_PROTOTYPES
-#include <GL/glx.h>
-#include <GL/glxext.h>
-
#define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
typedef GLXContext (*GLXCREATECONTEXTATTRIBSARBPROC)(Display *, GLXFBConfig, GLXContext, Bool, const int *);
+// To prevent shadowing warnings
+#undef glXCreateContextAttribsARB
+
struct GLManager_X11_Private {
::GLXContext glx_context;
};
@@ -85,8 +85,13 @@ int GLManager_X11::_find_or_create_display(Display *p_x11_display) {
d.context = memnew(GLManager_X11_Private);
d.context->glx_context = nullptr;
- //Error err = _create_context(d);
- _create_context(d);
+ Error err = _create_context(d);
+
+ if (err != OK) {
+ _displays.remove_at(new_display_id);
+ return -1;
+ }
+
return new_display_id;
}
@@ -193,8 +198,14 @@ Error GLManager_X11::_create_context(GLDisplay &gl_display) {
return OK;
}
-XVisualInfo GLManager_X11::get_vi(Display *p_display) {
- return _displays[_find_or_create_display(p_display)].x_vi;
+XVisualInfo GLManager_X11::get_vi(Display *p_display, Error &r_error) {
+ int display_id = _find_or_create_display(p_display);
+ if (display_id < 0) {
+ r_error = FAILED;
+ return XVisualInfo();
+ }
+ r_error = OK;
+ return _displays[display_id].x_vi;
}
Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window p_window, Display *p_display, int p_width, int p_height) {
@@ -213,6 +224,10 @@ Error GLManager_X11::window_create(DisplayServer::WindowID p_window_id, ::Window
win.x11_window = p_window;
win.gldisplay_id = _find_or_create_display(p_display);
+ if (win.gldisplay_id == -1) {
+ return FAILED;
+ }
+
// the display could be invalid .. check NYI
GLDisplay &gl_display = _displays[win.gldisplay_id];
::Display *x11_display = gl_display.x11_display;
@@ -323,16 +338,15 @@ void GLManager_X11::swap_buffers() {
glXSwapBuffers(_x_windisp.x11_display, _x_windisp.x11_window);
}
-Error GLManager_X11::initialize() {
+Error GLManager_X11::initialize(Display *p_display) {
+ if (!gladLoaderLoadGLX(p_display, XScreenNumberOfScreen(XDefaultScreenOfDisplay(p_display)))) {
+ return ERR_CANT_CREATE;
+ }
+
return OK;
}
void GLManager_X11::set_use_vsync(bool p_use) {
- static bool setup = false;
- static PFNGLXSWAPINTERVALEXTPROC glXSwapIntervalEXT = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalMESA = nullptr;
- static PFNGLXSWAPINTERVALSGIPROC glXSwapIntervalSGI = nullptr;
-
// force vsync in the editor for now, as a safety measure
bool is_editor = Engine::get_singleton()->is_editor_hint();
if (is_editor) {
@@ -345,25 +359,12 @@ void GLManager_X11::set_use_vsync(bool p_use) {
}
const GLDisplay &disp = get_current_display();
- if (!setup) {
- setup = true;
- String extensions = glXQueryExtensionsString(disp.x11_display, DefaultScreen(disp.x11_display));
- if (extensions.find("GLX_EXT_swap_control") != -1) {
- glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalEXT");
- }
- if (extensions.find("GLX_MESA_swap_control") != -1) {
- glXSwapIntervalMESA = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
- }
- if (extensions.find("GLX_SGI_swap_control") != -1) {
- glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
- }
- }
int val = p_use ? 1 : 0;
- if (glXSwapIntervalMESA) {
+ if (GLAD_GLX_MESA_swap_control) {
glXSwapIntervalMESA(val);
- } else if (glXSwapIntervalSGI) {
+ } else if (GLAD_GLX_SGI_swap_control) {
glXSwapIntervalSGI(val);
- } else if (glXSwapIntervalEXT) {
+ } else if (GLAD_GLX_EXT_swap_control) {
GLXDrawable drawable = glXGetCurrentDrawable();
glXSwapIntervalEXT(disp.x11_display, drawable, val);
} else {
@@ -376,6 +377,17 @@ bool GLManager_X11::is_using_vsync() const {
return use_vsync;
}
+void *GLManager_X11::get_glx_context(DisplayServer::WindowID p_window_id) {
+ if (p_window_id == -1) {
+ return nullptr;
+ }
+
+ const GLWindow &win = _windows[p_window_id];
+ const GLDisplay &disp = get_display(win.gldisplay_id);
+
+ return (void *)disp.context->glx_context;
+}
+
GLManager_X11::GLManager_X11(const Vector2i &p_size, ContextType p_context_type) {
context_type = p_context_type;
@@ -390,5 +402,4 @@ GLManager_X11::~GLManager_X11() {
release_current();
}
-#endif
-#endif
+#endif // X11_ENABLED && GLES3_ENABLED