diff options
Diffstat (limited to 'platform/macos/display_server_macos.mm')
-rw-r--r-- | platform/macos/display_server_macos.mm | 52 |
1 files changed, 31 insertions, 21 deletions
diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index a1a91345ac..989a9dcf6c 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -139,12 +139,20 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod #ifdef VULKAN_ENABLED RenderingContextDriverVulkanMacOS::WindowPlatformData vulkan; #endif +#ifdef METAL_ENABLED + RenderingContextDriverMetal::WindowPlatformData metal; +#endif } wpd; #ifdef VULKAN_ENABLED if (rendering_driver == "vulkan") { wpd.vulkan.layer_ptr = (CAMetalLayer *const *)&layer; } #endif +#ifdef METAL_ENABLED + if (rendering_driver == "metal") { + wpd.metal.layer = (CAMetalLayer *)layer; + } +#endif Error err = rendering_context->window_create(window_id_counter, &wpd); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, vformat("Can't create a %s context", rendering_driver)); @@ -568,23 +576,7 @@ void DisplayServerMacOS::menu_callback(id p_sender) { } GodotMenuItem *value = [p_sender representedObject]; - if (value) { - if (value->max_states > 0) { - value->state++; - if (value->state >= value->max_states) { - value->state = 0; - } - } - - if (value->checkable_type == CHECKABLE_TYPE_CHECK_BOX) { - if ([p_sender state] == NSControlStateValueOff) { - [p_sender setState:NSControlStateValueOn]; - } else { - [p_sender setState:NSControlStateValueOff]; - } - } - if (value->callback.is_valid()) { MenuCall mc; mc.tag = value->meta; @@ -1730,7 +1722,7 @@ Vector<DisplayServer::WindowID> DisplayServerMacOS::get_window_list() const { return ret; } -DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect) { +DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, WindowID p_transient_parent) { _THREAD_SAFE_METHOD_ WindowID id = _create_window(p_mode, p_vsync_mode, p_rect); @@ -1744,6 +1736,12 @@ DisplayServer::WindowID DisplayServerMacOS::create_sub_window(WindowMode p_mode, rendering_device->screen_create(id); } #endif + + window_set_exclusive(id, p_exclusive); + if (p_transient_parent != INVALID_WINDOW_ID) { + window_set_transient(id, p_transient_parent); + } + return id; } @@ -2342,7 +2340,7 @@ void DisplayServerMacOS::window_set_window_buttons_offset(const Vector2i &p_offs wd.wb_offset = p_offset / scale; wd.wb_offset = wd.wb_offset.maxi(12); if (wd.window_button_view) { - [wd.window_button_view setOffset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)]; + [(GodotButtonView *)wd.window_button_view setOffset:NSMakePoint(wd.wb_offset.x, wd.wb_offset.y)]; } } @@ -2710,7 +2708,7 @@ void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_ gl_manager_legacy->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED); } #endif -#if defined(VULKAN_ENABLED) +#if defined(RD_ENABLED) if (rendering_context) { rendering_context->window_set_vsync_mode(p_window, p_vsync_mode); } @@ -2727,7 +2725,7 @@ DisplayServer::VSyncMode DisplayServerMacOS::window_get_vsync_mode(WindowID p_wi return (gl_manager_legacy->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); } #endif -#if defined(VULKAN_ENABLED) +#if defined(RD_ENABLED) if (rendering_context) { return rendering_context->window_get_vsync_mode(p_window); } @@ -3311,6 +3309,9 @@ Vector<String> DisplayServerMacOS::get_rendering_drivers_func() { #if defined(VULKAN_ENABLED) drivers.push_back("vulkan"); #endif +#if defined(METAL_ENABLED) + drivers.push_back("metal"); +#endif #if defined(GLES3_ENABLED) drivers.push_back("opengl3"); drivers.push_back("opengl3_angle"); @@ -3608,7 +3609,11 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM gl_manager_angle = nullptr; bool fallback = GLOBAL_GET("rendering/gl_compatibility/fallback_to_native"); if (fallback) { - WARN_PRINT("Your video card drivers seem not to support the required Metal version, switching to native OpenGL."); +#ifdef EGL_STATIC + WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE, switching to native OpenGL."); +#else + WARN_PRINT("Your video card drivers seem not to support GLES3 / ANGLE or ANGLE dynamic libraries (libEGL.dylib and libGLESv2.dylib) are missing, switching to native OpenGL."); +#endif rendering_driver = "opengl3"; } else { r_error = ERR_UNAVAILABLE; @@ -3633,6 +3638,11 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM rendering_context = memnew(RenderingContextDriverVulkanMacOS); } #endif +#if defined(METAL_ENABLED) + if (rendering_driver == "metal") { + rendering_context = memnew(RenderingContextDriverMetal); + } +#endif if (rendering_context) { if (rendering_context->initialize() != OK) { |