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+/**************************************************************************/
+/* godot_open_save_delegate.h */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#ifndef GODOT_OPEN_SAVE_DELEGATE_H
+#define GODOT_OPEN_SAVE_DELEGATE_H
+
+#import <AppKit/AppKit.h>
+#import <Foundation/Foundation.h>
+
+#include "core/templates/hash_map.h"
+#include "core/variant/typed_array.h"
+#include "core/variant/variant.h"
+
+@interface GodotOpenSaveDelegate : NSObject <NSOpenSavePanelDelegate> {
+ NSSavePanel *dialog;
+ NSMutableArray *allowed_types;
+
+ HashMap<int, String> ctr_ids;
+ Dictionary options;
+ int cur_index;
+ int ctr_id;
+
+ String root;
+}
+
+- (void)makeAccessoryView:(NSSavePanel *)p_panel filters:(const Vector<String> &)p_filters options:(const TypedArray<Dictionary> &)p_options;
+- (void)setFileTypes:(NSMutableArray *)p_allowed_types;
+- (void)popupOptionAction:(id)p_sender;
+- (void)popupCheckAction:(id)p_sender;
+- (void)popupFileAction:(id)p_sender;
+- (int)getIndex;
+- (Dictionary)getSelection;
+- (int)setDefaultInt:(const String &)p_name value:(int)p_value;
+- (int)setDefaultBool:(const String &)p_name value:(bool)p_value;
+- (void)setRootPath:(const String &)p_root_path;
+
+@end
+
+#endif // GODOT_OPEN_SAVE_DELEGATE_H