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+/**************************************************************************/
+/* godot_status_item.mm */
+/**************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/**************************************************************************/
+
+#include "godot_status_item.h"
+
+#include "display_server_macos.h"
+
+@implementation GodotStatusItemView
+
+- (id)init {
+ self = [super init];
+ image = nullptr;
+ return self;
+}
+
+- (void)setImage:(NSImage *)newImage {
+ image = newImage;
+ [self setNeedsDisplayInRect:self.frame];
+}
+
+- (void)setCallback:(const Callable &)callback {
+ cb = callback;
+}
+
+- (void)drawRect:(NSRect)rect {
+ if (image) {
+ [image drawInRect:rect];
+ }
+}
+
+- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index {
+ DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton();
+ if (!ds) {
+ return;
+ }
+
+ if (cb.is_valid()) {
+ Variant v_button = index;
+ Variant v_pos = ds->mouse_get_position();
+ Variant *v_args[2] = { &v_button, &v_pos };
+ Variant ret;
+ Callable::CallError ce;
+ cb.callp((const Variant **)&v_args, 2, ret, ce);
+ }
+}
+
+- (void)mouseDown:(NSEvent *)event {
+ [super mouseDown:event];
+ if (([event modifierFlags] & NSEventModifierFlagControl)) {
+ [self processMouseEvent:event index:MouseButton::RIGHT];
+ } else {
+ [self processMouseEvent:event index:MouseButton::LEFT];
+ }
+}
+
+- (void)rightMouseDown:(NSEvent *)event {
+ [super rightMouseDown:event];
+
+ [self processMouseEvent:event index:MouseButton::RIGHT];
+}
+
+- (void)otherMouseDown:(NSEvent *)event {
+ [super otherMouseDown:event];
+
+ if ((int)[event buttonNumber] == 2) {
+ [self processMouseEvent:event index:MouseButton::MIDDLE];
+ } else if ((int)[event buttonNumber] == 3) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON1];
+ } else if ((int)[event buttonNumber] == 4) {
+ [self processMouseEvent:event index:MouseButton::MB_XBUTTON2];
+ }
+}
+
+@end