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Diffstat (limited to 'platform/macos/godot_status_item.mm')
| -rw-r--r-- | platform/macos/godot_status_item.mm | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/platform/macos/godot_status_item.mm b/platform/macos/godot_status_item.mm new file mode 100644 index 0000000000..71ed0a0f71 --- /dev/null +++ b/platform/macos/godot_status_item.mm @@ -0,0 +1,101 @@ +/**************************************************************************/ +/* godot_status_item.mm */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "godot_status_item.h" + +#include "display_server_macos.h" + +@implementation GodotStatusItemView + +- (id)init { + self = [super init]; + image = nullptr; + return self; +} + +- (void)setImage:(NSImage *)newImage { + image = newImage; + [self setNeedsDisplayInRect:self.frame]; +} + +- (void)setCallback:(const Callable &)callback { + cb = callback; +} + +- (void)drawRect:(NSRect)rect { + if (image) { + [image drawInRect:rect]; + } +} + +- (void)processMouseEvent:(NSEvent *)event index:(MouseButton)index { + DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); + if (!ds) { + return; + } + + if (cb.is_valid()) { + Variant v_button = index; + Variant v_pos = ds->mouse_get_position(); + Variant *v_args[2] = { &v_button, &v_pos }; + Variant ret; + Callable::CallError ce; + cb.callp((const Variant **)&v_args, 2, ret, ce); + } +} + +- (void)mouseDown:(NSEvent *)event { + [super mouseDown:event]; + if (([event modifierFlags] & NSEventModifierFlagControl)) { + [self processMouseEvent:event index:MouseButton::RIGHT]; + } else { + [self processMouseEvent:event index:MouseButton::LEFT]; + } +} + +- (void)rightMouseDown:(NSEvent *)event { + [super rightMouseDown:event]; + + [self processMouseEvent:event index:MouseButton::RIGHT]; +} + +- (void)otherMouseDown:(NSEvent *)event { + [super otherMouseDown:event]; + + if ((int)[event buttonNumber] == 2) { + [self processMouseEvent:event index:MouseButton::MIDDLE]; + } else if ((int)[event buttonNumber] == 3) { + [self processMouseEvent:event index:MouseButton::MB_XBUTTON1]; + } else if ((int)[event buttonNumber] == 4) { + [self processMouseEvent:event index:MouseButton::MB_XBUTTON2]; + } +} + +@end |
