diff options
Diffstat (limited to 'platform/macos')
| -rw-r--r-- | platform/macos/SCsub | 1 | ||||
| -rw-r--r-- | platform/macos/detect.py | 27 | ||||
| -rw-r--r-- | platform/macos/display_server_macos.h | 5 | ||||
| -rw-r--r-- | platform/macos/display_server_macos.mm | 120 | ||||
| -rw-r--r-- | platform/macos/doc_classes/EditorExportPlatformMacOS.xml | 3 | ||||
| -rw-r--r-- | platform/macos/export/export_plugin.cpp | 23 | ||||
| -rw-r--r-- | platform/macos/gl_manager_macos_angle.h | 63 | ||||
| -rw-r--r-- | platform/macos/gl_manager_macos_angle.mm | 70 | ||||
| -rw-r--r-- | platform/macos/gl_manager_macos_legacy.h | 25 | ||||
| -rw-r--r-- | platform/macos/gl_manager_macos_legacy.mm | 73 | ||||
| -rw-r--r-- | platform/macos/godot_content_view.mm | 6 | ||||
| -rw-r--r-- | platform/macos/platform_config.h | 1 | ||||
| -rw-r--r-- | platform/macos/platform_gl.h | 52 |
13 files changed, 350 insertions, 119 deletions
diff --git a/platform/macos/SCsub b/platform/macos/SCsub index 7ffb80f70b..30202e5de7 100644 --- a/platform/macos/SCsub +++ b/platform/macos/SCsub @@ -24,6 +24,7 @@ files = [ "tts_macos.mm", "joypad_macos.cpp", "vulkan_context_macos.mm", + "gl_manager_macos_angle.mm", "gl_manager_macos_legacy.mm", ] diff --git a/platform/macos/detect.py b/platform/macos/detect.py index 21e824b2d3..c97cd19211 100644 --- a/platform/macos/detect.py +++ b/platform/macos/detect.py @@ -1,6 +1,6 @@ import os import sys -from methods import detect_darwin_sdk_path +from methods import detect_darwin_sdk_path, get_compiler_version, is_vanilla_clang from platform_methods import detect_arch from typing import TYPE_CHECKING @@ -32,6 +32,7 @@ def get_opts(): BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN)", False), BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN)", False), BoolVariable("use_coverage", "Use instrumentation codes in the binary (e.g. for code coverage)", False), + ("angle_libs", "Path to the ANGLE static libraries", ""), ] @@ -119,6 +120,22 @@ def configure(env: "Environment"): env.Append(CCFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"]) env.Append(LINKFLAGS=["-arch", "x86_64", "-mmacosx-version-min=10.13"]) + cc_version = get_compiler_version(env) or { + "major": None, + "minor": None, + "patch": None, + "metadata1": None, + "metadata2": None, + "date": None, + } + cc_version_major = int(cc_version["major"] or -1) + cc_version_minor = int(cc_version["minor"] or -1) + vanilla = is_vanilla_clang(env) + + # Workaround for Xcode 15 linker bug. + if not vanilla and cc_version_major == 15 and cc_version_minor == 0: + env.Prepend(LINKFLAGS=["-ld_classic"]) + env.Append(CCFLAGS=["-fobjc-arc"]) if not "osxcross" in env: # regular native build @@ -239,7 +256,13 @@ def configure(env: "Environment"): if env["opengl3"]: env.Append(CPPDEFINES=["GLES3_ENABLED"]) - env.Append(LINKFLAGS=["-framework", "OpenGL"]) + if env["angle_libs"] != "": + env.AppendUnique(CPPDEFINES=["EGL_STATIC"]) + env.Append(LINKFLAGS=["-L" + env["angle_libs"]]) + env.Append(LINKFLAGS=["-lANGLE.macos." + env["arch"]]) + env.Append(LINKFLAGS=["-lEGL.macos." + env["arch"]]) + env.Append(LINKFLAGS=["-lGLES.macos." + env["arch"]]) + env.Prepend(CPPPATH=["#thirdparty/angle/include"]) env.Append(LINKFLAGS=["-rpath", "@executable_path/../Frameworks", "-rpath", "@executable_path"]) diff --git a/platform/macos/display_server_macos.h b/platform/macos/display_server_macos.h index 69f6008043..c03b4765f8 100644 --- a/platform/macos/display_server_macos.h +++ b/platform/macos/display_server_macos.h @@ -35,6 +35,7 @@ #include "servers/display_server.h" #if defined(GLES3_ENABLED) +#include "gl_manager_macos_angle.h" #include "gl_manager_macos_legacy.h" #endif // GLES3_ENABLED @@ -127,7 +128,8 @@ public: private: #if defined(GLES3_ENABLED) - GLManager_MacOS *gl_manager = nullptr; + GLManagerLegacy_MacOS *gl_manager_legacy = nullptr; + GLManagerANGLE_MacOS *gl_manager_angle = nullptr; #endif #if defined(VULKAN_ENABLED) VulkanContextMacOS *context_vulkan = nullptr; @@ -244,7 +246,6 @@ public: void mouse_enter_window(WindowID p_window); void mouse_exit_window(WindowID p_window); - void window_update(WindowID p_window); void window_destroy(WindowID p_window); void window_resize(WindowID p_window, int p_width, int p_height); void window_set_custom_window_buttons(WindowData &p_wd, bool p_enabled); diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index bc78f343ee..2989f8d1c0 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -139,7 +139,7 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod // initWithContentRect uses bottom-left corner of the window’s frame as origin. wd.window_object = [[GodotWindow alloc] - initWithContentRect:NSMakeRect(100, 100, p_rect.size.width / scale, p_rect.size.height / scale) + initWithContentRect:NSMakeRect(100, 100, MAX(1, p_rect.size.width / scale), MAX(1, p_rect.size.height / scale)) styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable backing:NSBackingStoreBuffered defer:NO]; @@ -185,9 +185,13 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod } #endif #if defined(GLES3_ENABLED) - if (gl_manager) { - Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); - ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context"); + if (gl_manager_legacy) { + Error err = gl_manager_legacy->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context."); + } + if (gl_manager_angle) { + Error err = gl_manager_angle->window_create(window_id_counter, nullptr, (__bridge void *)[wd.window_view layer], p_rect.size.width, p_rect.size.height); + ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context."); } window_set_vsync_mode(p_vsync_mode, window_id_counter); #endif @@ -219,8 +223,11 @@ DisplayServerMacOS::WindowID DisplayServerMacOS::_create_window(WindowMode p_mod } #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_resize(id, wd.size.width, wd.size.height); + if (gl_manager_legacy) { + gl_manager_legacy->window_resize(id, wd.size.width, wd.size.height); + } + if (gl_manager_angle) { + gl_manager_angle->window_resize(id, wd.size.width, wd.size.height); } #endif #if defined(VULKAN_ENABLED) @@ -279,8 +286,8 @@ void DisplayServerMacOS::_set_window_per_pixel_transparency_enabled(bool p_enabl [layer setOpaque:NO]; } #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_set_per_pixel_transparency_enabled(p_window, true); + if (gl_manager_legacy) { + gl_manager_legacy->window_set_per_pixel_transparency_enabled(p_window, true); } #endif wd.layered_window = true; @@ -299,8 +306,8 @@ void DisplayServerMacOS::_set_window_per_pixel_transparency_enabled(bool p_enabl [layer setOpaque:YES]; } #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_set_per_pixel_transparency_enabled(p_window, false); + if (gl_manager_legacy) { + gl_manager_legacy->window_set_per_pixel_transparency_enabled(p_window, false); } #endif wd.layered_window = false; @@ -730,18 +737,10 @@ bool DisplayServerMacOS::get_is_resizing() const { return is_resizing; } -void DisplayServerMacOS::window_update(WindowID p_window) { -#if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_update(p_window); - } -#endif -} - void DisplayServerMacOS::window_destroy(WindowID p_window) { #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_destroy(p_window); + if (gl_manager_legacy) { + gl_manager_legacy->window_destroy(p_window); } #endif #ifdef VULKAN_ENABLED @@ -754,8 +753,11 @@ void DisplayServerMacOS::window_destroy(WindowID p_window) { void DisplayServerMacOS::window_resize(WindowID p_window, int p_width, int p_height) { #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_resize(p_window, p_width, p_height); + if (gl_manager_legacy) { + gl_manager_legacy->window_resize(p_window, p_width, p_height); + } + if (gl_manager_angle) { + gl_manager_angle->window_resize(p_window, p_width, p_height); } #endif #if defined(VULKAN_ENABLED) @@ -2912,7 +2914,7 @@ void DisplayServerMacOS::window_set_size(const Size2i p_size, WindowID p_window) top_left.x = old_frame.origin.x; top_left.y = NSMaxY(old_frame); - NSRect new_frame = NSMakeRect(0, 0, size.x, size.y); + NSRect new_frame = NSMakeRect(0, 0, MAX(1, size.x), MAX(1, size.y)); new_frame = [wd.window_object frameRectForContentRect:new_frame]; new_frame.origin.x = top_left.x; @@ -3370,8 +3372,11 @@ int64_t DisplayServerMacOS::window_get_native_handle(HandleType p_handle_type, W } #ifdef GLES3_ENABLED case OPENGL_CONTEXT: { - if (gl_manager) { - return (int64_t)gl_manager->get_context(p_window); + if (gl_manager_legacy) { + return (int64_t)gl_manager_legacy->get_context(p_window); + } + if (gl_manager_angle) { + return (int64_t)gl_manager_angle->get_context(p_window); } return 0; } @@ -3398,8 +3403,11 @@ ObjectID DisplayServerMacOS::window_get_attached_instance_id(WindowID p_window) void DisplayServerMacOS::gl_window_make_current(DisplayServer::WindowID p_window_id) { #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->window_make_current(p_window_id); + if (gl_manager_legacy) { + gl_manager_legacy->window_make_current(p_window_id); + } + if (gl_manager_angle) { + gl_manager_angle->window_make_current(p_window_id); } #endif } @@ -3407,8 +3415,11 @@ void DisplayServerMacOS::gl_window_make_current(DisplayServer::WindowID p_window void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) { _THREAD_SAFE_METHOD_ #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED); + if (gl_manager_angle) { + gl_manager_angle->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED); + } + if (gl_manager_legacy) { + gl_manager_legacy->set_use_vsync(p_vsync_mode != DisplayServer::VSYNC_DISABLED); } #endif #if defined(VULKAN_ENABLED) @@ -3421,8 +3432,11 @@ void DisplayServerMacOS::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_ DisplayServer::VSyncMode DisplayServerMacOS::window_get_vsync_mode(WindowID p_window) const { _THREAD_SAFE_METHOD_ #if defined(GLES3_ENABLED) - if (gl_manager) { - return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); + if (gl_manager_angle) { + return (gl_manager_angle->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); + } + if (gl_manager_legacy) { + return (gl_manager_legacy->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED); } #endif #if defined(VULKAN_ENABLED) @@ -3805,8 +3819,11 @@ void DisplayServerMacOS::make_rendering_thread() { void DisplayServerMacOS::swap_buffers() { #if defined(GLES3_ENABLED) - if (gl_manager) { - gl_manager->swap_buffers(); + if (gl_manager_angle) { + gl_manager_angle->swap_buffers(); + } + if (gl_manager_legacy) { + gl_manager_legacy->swap_buffers(); } #endif } @@ -3917,6 +3934,7 @@ Vector<String> DisplayServerMacOS::get_rendering_drivers_func() { #endif #if defined(GLES3_ENABLED) drivers.push_back("opengl3"); + drivers.push_back("opengl3_angle"); #endif return drivers; @@ -4155,13 +4173,22 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { - GLManager_MacOS::ContextType opengl_api_type = GLManager_MacOS::GLES_3_0_COMPATIBLE; - gl_manager = memnew(GLManager_MacOS(opengl_api_type)); - if (gl_manager->initialize() != OK) { - memdelete(gl_manager); - gl_manager = nullptr; + gl_manager_legacy = memnew(GLManagerLegacy_MacOS); + if (gl_manager_legacy->initialize() != OK) { + memdelete(gl_manager_legacy); + gl_manager_legacy = nullptr; r_error = ERR_UNAVAILABLE; - ERR_FAIL_MSG("Could not initialize OpenGL"); + ERR_FAIL_MSG("Could not initialize OpenGL."); + return; + } + } + if (rendering_driver == "opengl3_angle") { + gl_manager_angle = memnew(GLManagerANGLE_MacOS); + if (gl_manager_angle->initialize() != OK) { + memdelete(gl_manager_angle); + gl_manager_angle = nullptr; + r_error = ERR_UNAVAILABLE; + ERR_FAIL_MSG("Could not initialize OpenGL."); } } #endif @@ -4199,7 +4226,10 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM #if defined(GLES3_ENABLED) if (rendering_driver == "opengl3") { - RasterizerGLES3::make_current(); + RasterizerGLES3::make_current(true); + } + if (rendering_driver == "opengl3_angle") { + RasterizerGLES3::make_current(false); } #endif #if defined(VULKAN_ENABLED) @@ -4230,9 +4260,13 @@ DisplayServerMacOS::~DisplayServerMacOS() { // Destroy drivers. #if defined(GLES3_ENABLED) - if (gl_manager) { - memdelete(gl_manager); - gl_manager = nullptr; + if (gl_manager_legacy) { + memdelete(gl_manager_legacy); + gl_manager_legacy = nullptr; + } + if (gl_manager_angle) { + memdelete(gl_manager_angle); + gl_manager_angle = nullptr; } #endif #if defined(VULKAN_ENABLED) diff --git a/platform/macos/doc_classes/EditorExportPlatformMacOS.xml b/platform/macos/doc_classes/EditorExportPlatformMacOS.xml index 7ba1379fd0..99187fe60e 100644 --- a/platform/macos/doc_classes/EditorExportPlatformMacOS.xml +++ b/platform/macos/doc_classes/EditorExportPlatformMacOS.xml @@ -22,6 +22,9 @@ <member name="application/copyright_localized" type="Dictionary" setter="" getter=""> Copyright notice for the bundle visible to the user (localized). </member> + <member name="application/export_angle" type="int" setter="" getter=""> + If set to [code]1[/code], ANGLE libraries are exported with the exported application. If set to [code]0[/code], ANGLE libraries are exported only if [member ProjectSettings.rendering/gl_compatibility/driver] is set to [code]"opengl3_angle"[/code]. + </member> <member name="application/icon" type="String" setter="" getter=""> Application icon file. If left empty, it will fallback to [member ProjectSettings.application/config/macos_native_icon], and then to [member ProjectSettings.application/config/icon]. </member> diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp index 559c2c4e62..639a7699ee 100644 --- a/platform/macos/export/export_plugin.cpp +++ b/platform/macos/export/export_plugin.cpp @@ -384,6 +384,7 @@ void EditorExportPlatformMacOS::get_export_options(List<ExportOption> *r_options r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), "")); r_options->push_back(ExportOption(PropertyInfo(Variant::DICTIONARY, "application/copyright_localized", PROPERTY_HINT_LOCALIZABLE_STRING), Dictionary())); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/min_macos_version"), "10.12")); + r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "application/export_angle", PROPERTY_HINT_ENUM, "Auto,Yes,No"), 0, true)); r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "display/high_res"), true)); r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "xcode/platform_build"), "14C18")); @@ -1618,6 +1619,14 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p // Now process our template. bool found_binary = false; + int export_angle = p_preset->get("application/export_angle"); + bool include_angle_libs = false; + if (export_angle == 0) { + include_angle_libs = String(GLOBAL_GET("rendering/gl_compatibility/driver.macos")) == "opengl3_angle"; + } else if (export_angle == 1) { + include_angle_libs = true; + } + while (ret == UNZ_OK && err == OK) { // Get filename. unz_file_info info; @@ -1665,6 +1674,20 @@ Error EditorExportPlatformMacOS::export_project(const Ref<EditorExportPreset> &p continue; // next } + if (file == "Contents/Frameworks/libEGL.dylib") { + if (!include_angle_libs) { + ret = unzGoToNextFile(src_pkg_zip); + continue; // skip + } + } + + if (file == "Contents/Frameworks/libGLESv2.dylib") { + if (!include_angle_libs) { + ret = unzGoToNextFile(src_pkg_zip); + continue; // skip + } + } + if (file == "Contents/Info.plist") { _fix_plist(p_preset, data, pkg_name); } diff --git a/platform/macos/gl_manager_macos_angle.h b/platform/macos/gl_manager_macos_angle.h new file mode 100644 index 0000000000..919b8ec9c8 --- /dev/null +++ b/platform/macos/gl_manager_macos_angle.h @@ -0,0 +1,63 @@ +/**************************************************************************/ +/* gl_manager_macos_angle.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef GL_MANAGER_MACOS_ANGLE_H +#define GL_MANAGER_MACOS_ANGLE_H + +#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED) + +#include "core/error/error_list.h" +#include "core/os/os.h" +#include "core/templates/local_vector.h" +#include "drivers/egl/egl_manager.h" +#include "servers/display_server.h" + +#include <AppKit/AppKit.h> +#include <ApplicationServices/ApplicationServices.h> +#include <CoreVideo/CoreVideo.h> + +class GLManagerANGLE_MacOS : public EGLManager { +private: + virtual const char *_get_platform_extension_name() const override; + virtual EGLenum _get_platform_extension_enum() const override; + virtual EGLenum _get_platform_api_enum() const override; + virtual Vector<EGLAttrib> _get_platform_display_attributes() const override; + virtual Vector<EGLint> _get_platform_context_attribs() const override; + +public: + void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) {} + + GLManagerANGLE_MacOS() {} + ~GLManagerANGLE_MacOS() {} +}; + +#endif // MACOS_ENABLED && GLES3_ENABLED + +#endif // GL_MANAGER_MACOS_ANGLE_H diff --git a/platform/macos/gl_manager_macos_angle.mm b/platform/macos/gl_manager_macos_angle.mm new file mode 100644 index 0000000000..ec0ca3e1f3 --- /dev/null +++ b/platform/macos/gl_manager_macos_angle.mm @@ -0,0 +1,70 @@ +/**************************************************************************/ +/* gl_manager_macos_angle.mm */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#include "gl_manager_macos_angle.h" + +#if defined(MACOS_ENABLED) && defined(GLES3_ENABLED) + +#include <stdio.h> +#include <stdlib.h> + +#include <EGL/eglext_angle.h> + +const char *GLManagerANGLE_MacOS::_get_platform_extension_name() const { + return "EGL_ANGLE_platform_angle"; +} + +EGLenum GLManagerANGLE_MacOS::_get_platform_extension_enum() const { + return EGL_PLATFORM_ANGLE_ANGLE; +} + +Vector<EGLAttrib> GLManagerANGLE_MacOS::_get_platform_display_attributes() const { + Vector<EGLAttrib> ret; + ret.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE); + ret.push_back(EGL_PLATFORM_ANGLE_TYPE_METAL_ANGLE); + ret.push_back(EGL_NONE); + + return ret; +} + +EGLenum GLManagerANGLE_MacOS::_get_platform_api_enum() const { + return EGL_OPENGL_ES_API; +} + +Vector<EGLint> GLManagerANGLE_MacOS::_get_platform_context_attribs() const { + Vector<EGLint> ret; + ret.push_back(EGL_CONTEXT_CLIENT_VERSION); + ret.push_back(3); + ret.push_back(EGL_NONE); + + return ret; +} + +#endif // MACOS_ENABLED && GLES3_ENABLED diff --git a/platform/macos/gl_manager_macos_legacy.h b/platform/macos/gl_manager_macos_legacy.h index 94d966f4ed..bafe825efb 100644 --- a/platform/macos/gl_manager_macos_legacy.h +++ b/platform/macos/gl_manager_macos_legacy.h @@ -45,17 +45,12 @@ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" // OpenGL is deprecated in macOS 10.14 -class GLManager_MacOS { -public: - enum ContextType { - GLES_3_0_COMPATIBLE, - }; +typedef CGLError (*CGLEnablePtr)(CGLContextObj ctx, CGLContextEnable pname); +typedef CGLError (*CGLSetParameterPtr)(CGLContextObj ctx, CGLContextParameter pname, const GLint *params); +typedef CGLContextObj (*CGLGetCurrentContextPtr)(void); -private: +class GLManagerLegacy_MacOS { struct GLWindow { - int width = 0; - int height = 0; - id window_view = nullptr; NSOpenGLContext *context = nullptr; }; @@ -68,23 +63,21 @@ private: Error create_context(GLWindow &win); bool use_vsync = false; - ContextType context_type; + CGLEnablePtr CGLEnable = nullptr; + CGLSetParameterPtr CGLSetParameter = nullptr; + CGLGetCurrentContextPtr CGLGetCurrentContext = nullptr; public: Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height); void window_destroy(DisplayServer::WindowID p_window_id); void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height); - int window_get_width(DisplayServer::WindowID p_window_id = 0); - int window_get_height(DisplayServer::WindowID p_window_id = 0); - void release_current(); void make_current(); void swap_buffers(); void window_make_current(DisplayServer::WindowID p_window_id); - void window_update(DisplayServer::WindowID p_window_id); void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled); Error initialize(); @@ -94,8 +87,8 @@ public: NSOpenGLContext *get_context(DisplayServer::WindowID p_window_id); - GLManager_MacOS(ContextType p_context_type); - ~GLManager_MacOS(); + GLManagerLegacy_MacOS(); + ~GLManagerLegacy_MacOS(); }; #pragma clang diagnostic push diff --git a/platform/macos/gl_manager_macos_legacy.mm b/platform/macos/gl_manager_macos_legacy.mm index 550e2d5c59..3e5a96bffd 100644 --- a/platform/macos/gl_manager_macos_legacy.mm +++ b/platform/macos/gl_manager_macos_legacy.mm @@ -38,7 +38,7 @@ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wdeprecated-declarations" // OpenGL is deprecated in macOS 10.14 -Error GLManager_MacOS::create_context(GLWindow &win) { +Error GLManagerLegacy_MacOS::create_context(GLWindow &win) { NSOpenGLPixelFormatAttribute attributes[] = { NSOpenGLPFADoubleBuffer, NSOpenGLPFAClosestPolicy, @@ -64,10 +64,8 @@ Error GLManager_MacOS::create_context(GLWindow &win) { return OK; } -Error GLManager_MacOS::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) { +Error GLManagerLegacy_MacOS::window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height) { GLWindow win; - win.width = p_width; - win.height = p_height; win.window_view = p_view; if (create_context(win) != OK) { @@ -80,16 +78,13 @@ Error GLManager_MacOS::window_create(DisplayServer::WindowID p_window_id, id p_v return OK; } -void GLManager_MacOS::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { +void GLManagerLegacy_MacOS::window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height) { if (!windows.has(p_window_id)) { return; } GLWindow &win = windows[p_window_id]; - win.width = p_width; - win.height = p_height; - GLint dim[2]; dim[0] = p_width; dim[1] = p_height; @@ -104,25 +99,7 @@ void GLManager_MacOS::window_resize(DisplayServer::WindowID p_window_id, int p_w [win.context update]; } -int GLManager_MacOS::window_get_width(DisplayServer::WindowID p_window_id) { - if (!windows.has(p_window_id)) { - return 0; - } - - GLWindow &win = windows[p_window_id]; - return win.width; -} - -int GLManager_MacOS::window_get_height(DisplayServer::WindowID p_window_id) { - if (!windows.has(p_window_id)) { - return 0; - } - - GLWindow &win = windows[p_window_id]; - return win.height; -} - -void GLManager_MacOS::window_destroy(DisplayServer::WindowID p_window_id) { +void GLManagerLegacy_MacOS::window_destroy(DisplayServer::WindowID p_window_id) { if (!windows.has(p_window_id)) { return; } @@ -134,7 +111,7 @@ void GLManager_MacOS::window_destroy(DisplayServer::WindowID p_window_id) { windows.erase(p_window_id); } -void GLManager_MacOS::release_current() { +void GLManagerLegacy_MacOS::release_current() { if (current_window == DisplayServer::INVALID_WINDOW_ID) { return; } @@ -142,7 +119,7 @@ void GLManager_MacOS::release_current() { [NSOpenGLContext clearCurrentContext]; } -void GLManager_MacOS::window_make_current(DisplayServer::WindowID p_window_id) { +void GLManagerLegacy_MacOS::window_make_current(DisplayServer::WindowID p_window_id) { if (current_window == p_window_id) { return; } @@ -156,7 +133,7 @@ void GLManager_MacOS::window_make_current(DisplayServer::WindowID p_window_id) { current_window = p_window_id; } -void GLManager_MacOS::make_current() { +void GLManagerLegacy_MacOS::make_current() { if (current_window == DisplayServer::INVALID_WINDOW_ID) { return; } @@ -168,21 +145,12 @@ void GLManager_MacOS::make_current() { [win.context makeCurrentContext]; } -void GLManager_MacOS::swap_buffers() { +void GLManagerLegacy_MacOS::swap_buffers() { GLWindow &win = windows[current_window]; [win.context flushBuffer]; } -void GLManager_MacOS::window_update(DisplayServer::WindowID p_window_id) { - if (!windows.has(p_window_id)) { - return; - } - - GLWindow &win = windows[p_window_id]; - [win.context update]; -} - -void GLManager_MacOS::window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled) { +void GLManagerLegacy_MacOS::window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled) { if (!windows.has(p_window_id)) { return; } @@ -198,26 +166,28 @@ void GLManager_MacOS::window_set_per_pixel_transparency_enabled(DisplayServer::W [win.context update]; } -Error GLManager_MacOS::initialize() { +Error GLManagerLegacy_MacOS::initialize() { return OK; } -void GLManager_MacOS::set_use_vsync(bool p_use) { +void GLManagerLegacy_MacOS::set_use_vsync(bool p_use) { use_vsync = p_use; CGLContextObj ctx = CGLGetCurrentContext(); if (ctx) { GLint swapInterval = p_use ? 1 : 0; - CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval); + if (CGLSetParameter(ctx, kCGLCPSwapInterval, &swapInterval) != kCGLNoError) { + WARN_PRINT("Could not set V-Sync mode."); + } use_vsync = p_use; } } -bool GLManager_MacOS::is_using_vsync() const { +bool GLManagerLegacy_MacOS::is_using_vsync() const { return use_vsync; } -NSOpenGLContext *GLManager_MacOS::get_context(DisplayServer::WindowID p_window_id) { +NSOpenGLContext *GLManagerLegacy_MacOS::get_context(DisplayServer::WindowID p_window_id) { if (!windows.has(p_window_id)) { return nullptr; } @@ -226,11 +196,16 @@ NSOpenGLContext *GLManager_MacOS::get_context(DisplayServer::WindowID p_window_i return win.context; } -GLManager_MacOS::GLManager_MacOS(ContextType p_context_type) { - context_type = p_context_type; +GLManagerLegacy_MacOS::GLManagerLegacy_MacOS() { + CFBundleRef framework = CFBundleGetBundleWithIdentifier(CFSTR("com.apple.opengl")); + CFBundleLoadExecutable(framework); + + CGLEnable = (CGLEnablePtr)CFBundleGetFunctionPointerForName(framework, CFSTR("CGLEnable")); + CGLSetParameter = (CGLSetParameterPtr)CFBundleGetFunctionPointerForName(framework, CFSTR("CGLSetParameter")); + CGLGetCurrentContext = (CGLGetCurrentContextPtr)CFBundleGetFunctionPointerForName(framework, CFSTR("CGLGetCurrentContext")); } -GLManager_MacOS::~GLManager_MacOS() { +GLManagerLegacy_MacOS::~GLManagerLegacy_MacOS() { release_current(); } diff --git a/platform/macos/godot_content_view.mm b/platform/macos/godot_content_view.mm index 8b6e1cdb79..22a9aa14c0 100644 --- a/platform/macos/godot_content_view.mm +++ b/platform/macos/godot_content_view.mm @@ -139,12 +139,6 @@ return [[CAMetalLayer class] layer]; } -- (void)updateLayer { - DisplayServerMacOS *ds = (DisplayServerMacOS *)DisplayServer::get_singleton(); - ds->window_update(window_id); - [super updateLayer]; -} - - (BOOL)wantsUpdateLayer { return YES; } diff --git a/platform/macos/platform_config.h b/platform/macos/platform_config.h index 65a898dcc1..1a571b689a 100644 --- a/platform/macos/platform_config.h +++ b/platform/macos/platform_config.h @@ -30,5 +30,4 @@ #include <alloca.h> -#define OPENGL_INCLUDE_H "thirdparty/glad/glad/gl.h" #define PTHREAD_RENAME_SELF diff --git a/platform/macos/platform_gl.h b/platform/macos/platform_gl.h new file mode 100644 index 0000000000..3bad9d5a5f --- /dev/null +++ b/platform/macos/platform_gl.h @@ -0,0 +1,52 @@ +/**************************************************************************/ +/* platform_gl.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef PLATFORM_GL_H +#define PLATFORM_GL_H + +#ifndef GL_API_ENABLED +#define GL_API_ENABLED // Allow using desktop GL. +#endif + +#ifndef GLES_API_ENABLED +#define GLES_API_ENABLED // Allow using GLES (ANGLE). +#endif + +#ifdef EGL_STATIC +#define KHRONOS_STATIC 1 +#include "thirdparty/angle/include/EGL/egl.h" +#include "thirdparty/angle/include/EGL/eglext.h" +#undef KHRONOS_STATIC +#else +#include "thirdparty/glad/glad/egl.h" +#endif +#include "thirdparty/glad/glad/gl.h" + +#endif // PLATFORM_GL_H |
