diff options
Diffstat (limited to 'platform/uwp/joystick_uwp.cpp')
-rw-r--r-- | platform/uwp/joystick_uwp.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/platform/uwp/joystick_uwp.cpp b/platform/uwp/joystick_uwp.cpp index 8ed6473c37..e26b81bb6d 100644 --- a/platform/uwp/joystick_uwp.cpp +++ b/platform/uwp/joystick_uwp.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* joystick_uwp.cpp */ +/* joypad_uwp.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -27,20 +27,20 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "joystick_uwp.h" +#include "joypad_uwp.h" using namespace Windows::Gaming::Input; using namespace Windows::Foundation; -void JoystickUWP::register_events() { +void JoypadUWP::register_events() { Gamepad::GamepadAdded += - ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadAdded); + ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadAdded); Gamepad::GamepadRemoved += - ref new EventHandler<Gamepad^>(this, &JoystickUWP::OnGamepadRemoved); + ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadRemoved); } -uint32_t JoystickUWP::process_controllers(uint32_t p_last_id) { +uint32_t JoypadUWP::process_controllers(uint32_t p_last_id) { for (int i = 0; i < MAX_CONTROLLERS; i++) { @@ -74,20 +74,20 @@ uint32_t JoystickUWP::process_controllers(uint32_t p_last_id) { return p_last_id; } -JoystickUWP::JoystickUWP() { +JoypadUWP::JoypadUWP() { for (int i = 0; i < MAX_CONTROLLERS; i++) controllers[i].id = i; } -JoystickUWP::JoystickUWP(InputDefault * p_input) { +JoypadUWP::JoypadUWP(InputDefault * p_input) { input = p_input; - JoystickUWP(); + JoypadUWP(); } -void JoystickUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { +void JoypadUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { short idx = -1; @@ -109,7 +109,7 @@ void JoystickUWP::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Inp input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__UWP_GAMEPAD__"); } -void JoystickUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { +void JoypadUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { short idx = -1; @@ -136,7 +136,7 @@ void JoystickUWP::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::I input->joy_connection_changed(idx, false, "Xbox Controller"); } -InputDefault::JoyAxis JoystickUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { +InputDefault::JoyAxis JoypadUWP::axis_correct(double p_val, bool p_negate, bool p_trigger) const { InputDefault::JoyAxis jx; |