diff options
Diffstat (limited to 'platform/web/display_server_web.cpp')
-rw-r--r-- | platform/web/display_server_web.cpp | 36 |
1 files changed, 25 insertions, 11 deletions
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index 565d439a92..e870f0da29 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -30,6 +30,7 @@ #include "display_server_web.h" +#include "core/config/project_settings.h" #ifdef GLES3_ENABLED #include "drivers/gles3/rasterizer_gles3.h" #endif @@ -298,10 +299,12 @@ const char *DisplayServerWeb::godot2dom_cursor(DisplayServer::CursorShape p_shap } bool DisplayServerWeb::tts_is_speaking() const { + ERR_FAIL_COND_V_MSG(!tts, false, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); return godot_js_tts_is_speaking(); } bool DisplayServerWeb::tts_is_paused() const { + ERR_FAIL_COND_V_MSG(!tts, false, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); return godot_js_tts_is_paused(); } @@ -320,11 +323,13 @@ void DisplayServerWeb::update_voices_callback(int p_size, const char **p_voice) } TypedArray<Dictionary> DisplayServerWeb::tts_get_voices() const { + ERR_FAIL_COND_V_MSG(!tts, TypedArray<Dictionary>(), "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); godot_js_tts_get_voices(update_voices_callback); return voices; } void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int p_utterance_id, bool p_interrupt) { + ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); if (p_interrupt) { tts_stop(); } @@ -341,14 +346,17 @@ void DisplayServerWeb::tts_speak(const String &p_text, const String &p_voice, in } void DisplayServerWeb::tts_pause() { + ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); godot_js_tts_pause(); } void DisplayServerWeb::tts_resume() { + ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); godot_js_tts_resume(); } void DisplayServerWeb::tts_stop() { + ERR_FAIL_COND_MSG(!tts, "Enable the \"audio/general/text_to_speech\" project setting to use text-to-speech."); for (const KeyValue<int, CharString> &E : utterance_ids) { tts_post_utterance_event(DisplayServer::TTS_UTTERANCE_CANCELED, E.key); } @@ -398,16 +406,12 @@ void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (p_cursor.is_valid()) { Ref<Texture2D> texture = p_cursor; + ERR_FAIL_COND(!texture.is_valid()); Ref<AtlasTexture> atlas_texture = p_cursor; - Ref<Image> image; Size2 texture_size; Rect2 atlas_rect; - if (texture.is_valid()) { - image = texture->get_image(); - } - - if (!image.is_valid() && atlas_texture.is_valid()) { + if (atlas_texture.is_valid()) { texture = atlas_texture->get_atlas(); atlas_rect.size.width = texture->get_width(); @@ -417,21 +421,25 @@ void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu texture_size.width = atlas_texture->get_region().size.x; texture_size.height = atlas_texture->get_region().size.y; - } else if (image.is_valid()) { + } else { texture_size.width = texture->get_width(); texture_size.height = texture->get_height(); } - ERR_FAIL_COND(!texture.is_valid()); ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - image = texture->get_image(); + Ref<Image> image = texture->get_image(); ERR_FAIL_COND(!image.is_valid()); - image = image->duplicate(); + image = image->duplicate(true); + + if (image->is_compressed()) { + Error err = image->decompress(); + ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); + } if (atlas_texture.is_valid()) { image->crop_from_point( @@ -771,6 +779,8 @@ DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, W DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, int p_screen, Error &r_error) { r_error = OK; // Always succeeds for now. + tts = GLOBAL_GET("audio/general/text_to_speech"); + // Ensure the canvas ID. godot_js_config_canvas_id_get(canvas_id, 256); @@ -866,7 +876,7 @@ bool DisplayServerWeb::has_feature(Feature p_feature) const { case FEATURE_VIRTUAL_KEYBOARD: return godot_js_display_vk_available() != 0; case FEATURE_TEXT_TO_SPEECH: - return godot_js_display_tts_available() != 0; + return tts && (godot_js_display_tts_available() != 0); default: return false; } @@ -1070,6 +1080,10 @@ bool DisplayServerWeb::can_any_window_draw() const { return true; } +DisplayServer::VSyncMode DisplayServerWeb::window_get_vsync_mode(WindowID p_vsync_mode) const { + return DisplayServer::VSYNC_ENABLED; +} + void DisplayServerWeb::process_events() { Input::get_singleton()->flush_buffered_events(); if (godot_js_input_gamepad_sample() == OK) { |