diff options
Diffstat (limited to 'platform/web/js/libs/audio.position.worklet.js')
-rw-r--r-- | platform/web/js/libs/audio.position.worklet.js | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/platform/web/js/libs/audio.position.worklet.js b/platform/web/js/libs/audio.position.worklet.js new file mode 100644 index 0000000000..bf3ac4ae2d --- /dev/null +++ b/platform/web/js/libs/audio.position.worklet.js @@ -0,0 +1,50 @@ +/**************************************************************************/ +/* godot.audio.position.worklet.js */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +class GodotPositionReportingProcessor extends AudioWorkletProcessor { + constructor() { + super(); + this.position = 0; + } + + process(inputs, _outputs, _parameters) { + if (inputs.length > 0) { + const input = inputs[0]; + if (input.length > 0) { + this.position += input[0].length; + this.port.postMessage({ 'type': 'position', 'data': this.position }); + return true; + } + } + return true; + } +} + +registerProcessor('godot-position-reporting-processor', GodotPositionReportingProcessor); |