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-rw-r--r--platform/web/js/libs/library_godot_audio.js10
1 files changed, 7 insertions, 3 deletions
diff --git a/platform/web/js/libs/library_godot_audio.js b/platform/web/js/libs/library_godot_audio.js
index 0ba6eed464..40fb0c356c 100644
--- a/platform/web/js/libs/library_godot_audio.js
+++ b/platform/web/js/libs/library_godot_audio.js
@@ -328,6 +328,7 @@ class SampleNodeBus {
* offset?: number
* playbackRate?: number
* startTime?: number
+ * pitchScale?: number
* loopMode?: LoopMode
* volume?: Float32Array
* start?: boolean
@@ -438,7 +439,7 @@ class SampleNode {
/** @type {LoopMode} */
this.loopMode = options.loopMode ?? this.getSample().loopMode ?? 'disabled';
/** @type {number} */
- this._pitchScale = 1;
+ this._pitchScale = options.pitchScale ?? 1;
/** @type {number} */
this._sourceStartTime = 0;
/** @type {Map<Bus, SampleNodeBus>} */
@@ -1648,13 +1649,14 @@ const _GodotAudio = {
},
godot_audio_sample_start__proxy: 'sync',
- godot_audio_sample_start__sig: 'viiiii',
+ godot_audio_sample_start__sig: 'viiiifi',
/**
* Starts a sample.
* @param {number} playbackObjectIdStrPtr Playback object id pointer
* @param {number} streamObjectIdStrPtr Stream object id pointer
* @param {number} busIndex Bus index
* @param {number} offset Sample offset
+ * @param {number} pitchScale Pitch scale
* @param {number} volumePtr Volume pointer
* @returns {void}
*/
@@ -1663,6 +1665,7 @@ const _GodotAudio = {
streamObjectIdStrPtr,
busIndex,
offset,
+ pitchScale,
volumePtr
) {
/** @type {string} */
@@ -1671,11 +1674,12 @@ const _GodotAudio = {
const streamObjectId = GodotRuntime.parseString(streamObjectIdStrPtr);
/** @type {Float32Array} */
const volume = GodotRuntime.heapSub(HEAPF32, volumePtr, 8);
- /** @type {SampleNodeConstructorOptions} */
+ /** @type {SampleNodeOptions} */
const startOptions = {
offset,
volume,
playbackRate: 1,
+ pitchScale,
start: true,
};
GodotAudio.start_sample(