diff options
Diffstat (limited to 'platform/web/js/libs/library_godot_display.js')
-rw-r--r-- | platform/web/js/libs/library_godot_display.js | 754 |
1 files changed, 754 insertions, 0 deletions
diff --git a/platform/web/js/libs/library_godot_display.js b/platform/web/js/libs/library_godot_display.js new file mode 100644 index 0000000000..91cb8e728a --- /dev/null +++ b/platform/web/js/libs/library_godot_display.js @@ -0,0 +1,754 @@ +/*************************************************************************/ +/* library_godot_display.js */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +const GodotDisplayVK = { + + $GodotDisplayVK__deps: ['$GodotRuntime', '$GodotConfig', '$GodotEventListeners'], + $GodotDisplayVK__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayVK.clear(); resolve(); });', + $GodotDisplayVK: { + textinput: null, + textarea: null, + + available: function () { + return GodotConfig.virtual_keyboard && 'ontouchstart' in window; + }, + + init: function (input_cb) { + function create(what) { + const elem = document.createElement(what); + elem.style.display = 'none'; + elem.style.position = 'absolute'; + elem.style.zIndex = '-1'; + elem.style.background = 'transparent'; + elem.style.padding = '0px'; + elem.style.margin = '0px'; + elem.style.overflow = 'hidden'; + elem.style.width = '0px'; + elem.style.height = '0px'; + elem.style.border = '0px'; + elem.style.outline = 'none'; + elem.readonly = true; + elem.disabled = true; + GodotEventListeners.add(elem, 'input', function (evt) { + const c_str = GodotRuntime.allocString(elem.value); + input_cb(c_str, elem.selectionEnd); + GodotRuntime.free(c_str); + }, false); + GodotEventListeners.add(elem, 'blur', function (evt) { + elem.style.display = 'none'; + elem.readonly = true; + elem.disabled = true; + }, false); + GodotConfig.canvas.insertAdjacentElement('beforebegin', elem); + return elem; + } + GodotDisplayVK.textinput = create('input'); + GodotDisplayVK.textarea = create('textarea'); + GodotDisplayVK.updateSize(); + }, + show: function (text, type, start, end) { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + if (GodotDisplayVK.textinput.style.display !== '' || GodotDisplayVK.textarea.style.display !== '') { + GodotDisplayVK.hide(); + } + GodotDisplayVK.updateSize(); + + let elem = GodotDisplayVK.textinput; + switch (type) { + case 0: // KEYBOARD_TYPE_DEFAULT + elem.type = 'text'; + elem.inputmode = ''; + break; + case 1: // KEYBOARD_TYPE_MULTILINE + elem = GodotDisplayVK.textarea; + break; + case 2: // KEYBOARD_TYPE_NUMBER + elem.type = 'text'; + elem.inputmode = 'numeric'; + break; + case 3: // KEYBOARD_TYPE_NUMBER_DECIMAL + elem.type = 'text'; + elem.inputmode = 'decimal'; + break; + case 4: // KEYBOARD_TYPE_PHONE + elem.type = 'tel'; + elem.inputmode = ''; + break; + case 5: // KEYBOARD_TYPE_EMAIL_ADDRESS + elem.type = 'email'; + elem.inputmode = ''; + break; + case 6: // KEYBOARD_TYPE_PASSWORD + elem.type = 'password'; + elem.inputmode = ''; + break; + case 7: // KEYBOARD_TYPE_URL + elem.type = 'url'; + elem.inputmode = ''; + break; + default: + elem.type = 'text'; + elem.inputmode = ''; + break; + } + + elem.readonly = false; + elem.disabled = false; + elem.value = text; + elem.style.display = 'block'; + elem.focus(); + elem.setSelectionRange(start, end); + }, + hide: function () { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + [GodotDisplayVK.textinput, GodotDisplayVK.textarea].forEach(function (elem) { + elem.blur(); + elem.style.display = 'none'; + elem.value = ''; + }); + }, + updateSize: function () { + if (!GodotDisplayVK.textinput || !GodotDisplayVK.textarea) { + return; + } + const rect = GodotConfig.canvas.getBoundingClientRect(); + function update(elem) { + elem.style.left = `${rect.left}px`; + elem.style.top = `${rect.top}px`; + elem.style.width = `${rect.width}px`; + elem.style.height = `${rect.height}px`; + } + update(GodotDisplayVK.textinput); + update(GodotDisplayVK.textarea); + }, + clear: function () { + if (GodotDisplayVK.textinput) { + GodotDisplayVK.textinput.remove(); + GodotDisplayVK.textinput = null; + } + if (GodotDisplayVK.textarea) { + GodotDisplayVK.textarea.remove(); + GodotDisplayVK.textarea = null; + } + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayVK); + +/* + * Display server cursor helper. + * Keeps track of cursor status and custom shapes. + */ +const GodotDisplayCursor = { + $GodotDisplayCursor__deps: ['$GodotOS', '$GodotConfig'], + $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });', + $GodotDisplayCursor: { + shape: 'auto', + visible: true, + cursors: {}, + set_style: function (style) { + GodotConfig.canvas.style.cursor = style; + }, + set_shape: function (shape) { + GodotDisplayCursor.shape = shape; + let css = shape; + if (shape in GodotDisplayCursor.cursors) { + const c = GodotDisplayCursor.cursors[shape]; + css = `url("${c.url}") ${c.x} ${c.y}, auto`; + } + if (GodotDisplayCursor.visible) { + GodotDisplayCursor.set_style(css); + } + }, + clear: function () { + GodotDisplayCursor.set_style(''); + GodotDisplayCursor.shape = 'auto'; + GodotDisplayCursor.visible = true; + Object.keys(GodotDisplayCursor.cursors).forEach(function (key) { + URL.revokeObjectURL(GodotDisplayCursor.cursors[key]); + delete GodotDisplayCursor.cursors[key]; + }); + }, + lockPointer: function () { + const canvas = GodotConfig.canvas; + if (canvas.requestPointerLock) { + canvas.requestPointerLock(); + } + }, + releasePointer: function () { + if (document.exitPointerLock) { + document.exitPointerLock(); + } + }, + isPointerLocked: function () { + return document.pointerLockElement === GodotConfig.canvas; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayCursor); + +const GodotDisplayScreen = { + $GodotDisplayScreen__deps: ['$GodotConfig', '$GodotOS', '$GL', 'emscripten_webgl_get_current_context'], + $GodotDisplayScreen: { + desired_size: [0, 0], + hidpi: true, + getPixelRatio: function () { + return GodotDisplayScreen.hidpi ? window.devicePixelRatio || 1 : 1; + }, + isFullscreen: function () { + const elem = document.fullscreenElement || document.mozFullscreenElement + || document.webkitFullscreenElement || document.msFullscreenElement; + if (elem) { + return elem === GodotConfig.canvas; + } + // But maybe knowing the element is not supported. + return document.fullscreen || document.mozFullScreen + || document.webkitIsFullscreen; + }, + hasFullscreen: function () { + return document.fullscreenEnabled || document.mozFullScreenEnabled + || document.webkitFullscreenEnabled; + }, + requestFullscreen: function () { + if (!GodotDisplayScreen.hasFullscreen()) { + return 1; + } + const canvas = GodotConfig.canvas; + try { + const promise = (canvas.requestFullscreen || canvas.msRequestFullscreen + || canvas.mozRequestFullScreen || canvas.mozRequestFullscreen + || canvas.webkitRequestFullscreen + ).call(canvas); + // Some browsers (Safari) return undefined. + // For the standard ones, we need to catch it. + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + exitFullscreen: function () { + if (!GodotDisplayScreen.isFullscreen()) { + return 0; + } + try { + const promise = document.exitFullscreen(); + if (promise) { + promise.catch(function () { + // nothing to do. + }); + } + } catch (e) { + return 1; + } + return 0; + }, + _updateGL: function () { + const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef + const gl = GL.getContext(gl_context_handle); + if (gl) { + GL.resizeOffscreenFramebuffer(gl); + } + }, + updateSize: function () { + const isFullscreen = GodotDisplayScreen.isFullscreen(); + const wantsFullWindow = GodotConfig.canvas_resize_policy === 2; + const noResize = GodotConfig.canvas_resize_policy === 0; + const wwidth = GodotDisplayScreen.desired_size[0]; + const wheight = GodotDisplayScreen.desired_size[1]; + const canvas = GodotConfig.canvas; + let width = wwidth; + let height = wheight; + if (noResize) { + // Don't resize canvas, just update GL if needed. + if (canvas.width !== width || canvas.height !== height) { + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + } + const scale = GodotDisplayScreen.getPixelRatio(); + if (isFullscreen || wantsFullWindow) { + // We need to match screen size. + width = window.innerWidth * scale; + height = window.innerHeight * scale; + } + const csw = `${width / scale}px`; + const csh = `${height / scale}px`; + if (canvas.style.width !== csw || canvas.style.height !== csh || canvas.width !== width || canvas.height !== height) { + // Size doesn't match. + // Resize canvas, set correct CSS pixel size, update GL. + canvas.width = width; + canvas.height = height; + canvas.style.width = csw; + canvas.style.height = csh; + GodotDisplayScreen._updateGL(); + return 1; + } + return 0; + }, + }, +}; +mergeInto(LibraryManager.library, GodotDisplayScreen); + +/** + * Display server interface. + * + * Exposes all the functions needed by DisplayServer implementation. + */ +const GodotDisplay = { + $GodotDisplay__deps: ['$GodotConfig', '$GodotRuntime', '$GodotDisplayCursor', '$GodotEventListeners', '$GodotDisplayScreen', '$GodotDisplayVK'], + $GodotDisplay: { + window_icon: '', + getDPI: function () { + // devicePixelRatio is given in dppx + // https://drafts.csswg.org/css-values/#resolution + // > due to the 1:96 fixed ratio of CSS *in* to CSS *px*, 1dppx is equivalent to 96dpi. + const dpi = Math.round(window.devicePixelRatio * 96); + return dpi >= 96 ? dpi : 96; + }, + }, + + godot_js_display_is_swap_ok_cancel__sig: 'i', + godot_js_display_is_swap_ok_cancel: function () { + const win = (['Windows', 'Win64', 'Win32', 'WinCE']); + const plat = navigator.platform || ''; + if (win.indexOf(plat) !== -1) { + return 1; + } + return 0; + }, + + godot_js_tts_is_speaking__sig: 'i', + godot_js_tts_is_speaking: function () { + return window.speechSynthesis.speaking; + }, + + godot_js_tts_is_paused__sig: 'i', + godot_js_tts_is_paused: function () { + return window.speechSynthesis.paused; + }, + + godot_js_tts_get_voices__sig: 'vi', + godot_js_tts_get_voices: function (p_callback) { + const func = GodotRuntime.get_func(p_callback); + try { + const arr = []; + const voices = window.speechSynthesis.getVoices(); + for (let i = 0; i < voices.length; i++) { + arr.push(`${voices[i].lang};${voices[i].name}`); + } + const c_ptr = GodotRuntime.allocStringArray(arr); + func(arr.length, c_ptr); + GodotRuntime.freeStringArray(c_ptr, arr.length); + } catch (e) { + // Fail graciously. + } + }, + + godot_js_tts_speak__sig: 'viiiffii', + godot_js_tts_speak: function (p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_callback) { + const func = GodotRuntime.get_func(p_callback); + + function listener_end(evt) { + evt.currentTarget.cb(1 /*TTS_UTTERANCE_ENDED*/, evt.currentTarget.id, 0); + } + + function listener_start(evt) { + evt.currentTarget.cb(0 /*TTS_UTTERANCE_STARTED*/, evt.currentTarget.id, 0); + } + + function listener_error(evt) { + evt.currentTarget.cb(2 /*TTS_UTTERANCE_CANCELED*/, evt.currentTarget.id, 0); + } + + function listener_bound(evt) { + evt.currentTarget.cb(3 /*TTS_UTTERANCE_BOUNDARY*/, evt.currentTarget.id, evt.charIndex); + } + + const utterance = new SpeechSynthesisUtterance(GodotRuntime.parseString(p_text)); + utterance.rate = p_rate; + utterance.pitch = p_pitch; + utterance.volume = p_volume / 100.0; + utterance.addEventListener('end', listener_end); + utterance.addEventListener('start', listener_start); + utterance.addEventListener('error', listener_error); + utterance.addEventListener('boundary', listener_bound); + utterance.id = p_utterance_id; + utterance.cb = func; + const voice = GodotRuntime.parseString(p_voice); + const voices = window.speechSynthesis.getVoices(); + for (let i = 0; i < voices.length; i++) { + if (voices[i].name === voice) { + utterance.voice = voices[i]; + break; + } + } + window.speechSynthesis.resume(); + window.speechSynthesis.speak(utterance); + }, + + godot_js_tts_pause__sig: 'v', + godot_js_tts_pause: function () { + window.speechSynthesis.pause(); + }, + + godot_js_tts_resume__sig: 'v', + godot_js_tts_resume: function () { + window.speechSynthesis.resume(); + }, + + godot_js_tts_stop__sig: 'v', + godot_js_tts_stop: function () { + window.speechSynthesis.cancel(); + window.speechSynthesis.resume(); + }, + + godot_js_display_alert__sig: 'vi', + godot_js_display_alert: function (p_text) { + window.alert(GodotRuntime.parseString(p_text)); // eslint-disable-line no-alert + }, + + godot_js_display_screen_dpi_get__sig: 'i', + godot_js_display_screen_dpi_get: function () { + return GodotDisplay.getDPI(); + }, + + godot_js_display_pixel_ratio_get__sig: 'f', + godot_js_display_pixel_ratio_get: function () { + return GodotDisplayScreen.getPixelRatio(); + }, + + godot_js_display_fullscreen_request__sig: 'i', + godot_js_display_fullscreen_request: function () { + return GodotDisplayScreen.requestFullscreen(); + }, + + godot_js_display_fullscreen_exit__sig: 'i', + godot_js_display_fullscreen_exit: function () { + return GodotDisplayScreen.exitFullscreen(); + }, + + godot_js_display_desired_size_set__sig: 'vii', + godot_js_display_desired_size_set: function (width, height) { + GodotDisplayScreen.desired_size = [width, height]; + GodotDisplayScreen.updateSize(); + }, + + godot_js_display_size_update__sig: 'i', + godot_js_display_size_update: function () { + const updated = GodotDisplayScreen.updateSize(); + if (updated) { + GodotDisplayVK.updateSize(); + } + return updated; + }, + + godot_js_display_screen_size_get__sig: 'vii', + godot_js_display_screen_size_get: function (width, height) { + const scale = GodotDisplayScreen.getPixelRatio(); + GodotRuntime.setHeapValue(width, window.screen.width * scale, 'i32'); + GodotRuntime.setHeapValue(height, window.screen.height * scale, 'i32'); + }, + + godot_js_display_window_size_get__sig: 'vii', + godot_js_display_window_size_get: function (p_width, p_height) { + GodotRuntime.setHeapValue(p_width, GodotConfig.canvas.width, 'i32'); + GodotRuntime.setHeapValue(p_height, GodotConfig.canvas.height, 'i32'); + }, + + godot_js_display_has_webgl__sig: 'ii', + godot_js_display_has_webgl: function (p_version) { + if (p_version !== 1 && p_version !== 2) { + return false; + } + try { + return !!document.createElement('canvas').getContext(p_version === 2 ? 'webgl2' : 'webgl'); + } catch (e) { /* Not available */ } + return false; + }, + + /* + * Canvas + */ + godot_js_display_canvas_focus__sig: 'v', + godot_js_display_canvas_focus: function () { + GodotConfig.canvas.focus(); + }, + + godot_js_display_canvas_is_focused__sig: 'i', + godot_js_display_canvas_is_focused: function () { + return document.activeElement === GodotConfig.canvas; + }, + + /* + * Touchscreen + */ + godot_js_display_touchscreen_is_available__sig: 'i', + godot_js_display_touchscreen_is_available: function () { + return 'ontouchstart' in window; + }, + + /* + * Clipboard + */ + godot_js_display_clipboard_set__sig: 'ii', + godot_js_display_clipboard_set: function (p_text) { + const text = GodotRuntime.parseString(p_text); + if (!navigator.clipboard || !navigator.clipboard.writeText) { + return 1; + } + navigator.clipboard.writeText(text).catch(function (e) { + // Setting OS clipboard is only possible from an input callback. + GodotRuntime.error('Setting OS clipboard is only possible from an input callback for the Web plafrom. Exception:', e); + }); + return 0; + }, + + godot_js_display_clipboard_get__sig: 'ii', + godot_js_display_clipboard_get: function (callback) { + const func = GodotRuntime.get_func(callback); + try { + navigator.clipboard.readText().then(function (result) { + const ptr = GodotRuntime.allocString(result); + func(ptr); + GodotRuntime.free(ptr); + }).catch(function (e) { + // Fail graciously. + }); + } catch (e) { + // Fail graciously. + } + }, + + /* + * Window + */ + godot_js_display_window_title_set__sig: 'vi', + godot_js_display_window_title_set: function (p_data) { + document.title = GodotRuntime.parseString(p_data); + }, + + godot_js_display_window_icon_set__sig: 'vii', + godot_js_display_window_icon_set: function (p_ptr, p_len) { + let link = document.getElementById('-gd-engine-icon'); + if (link === null) { + link = document.createElement('link'); + link.rel = 'icon'; + link.id = '-gd-engine-icon'; + document.head.appendChild(link); + } + const old_icon = GodotDisplay.window_icon; + const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + GodotDisplay.window_icon = URL.createObjectURL(png); + link.href = GodotDisplay.window_icon; + if (old_icon) { + URL.revokeObjectURL(old_icon); + } + }, + + /* + * Cursor + */ + godot_js_display_cursor_set_visible__sig: 'vi', + godot_js_display_cursor_set_visible: function (p_visible) { + const visible = p_visible !== 0; + if (visible === GodotDisplayCursor.visible) { + return; + } + GodotDisplayCursor.visible = visible; + if (visible) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } else { + GodotDisplayCursor.set_style('none'); + } + }, + + godot_js_display_cursor_is_hidden__sig: 'i', + godot_js_display_cursor_is_hidden: function () { + return !GodotDisplayCursor.visible; + }, + + godot_js_display_cursor_set_shape__sig: 'vi', + godot_js_display_cursor_set_shape: function (p_string) { + GodotDisplayCursor.set_shape(GodotRuntime.parseString(p_string)); + }, + + godot_js_display_cursor_set_custom_shape__sig: 'viiiii', + godot_js_display_cursor_set_custom_shape: function (p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) { + const shape = GodotRuntime.parseString(p_shape); + const old_shape = GodotDisplayCursor.cursors[shape]; + if (p_len > 0) { + const png = new Blob([GodotRuntime.heapSlice(HEAPU8, p_ptr, p_len)], { type: 'image/png' }); + const url = URL.createObjectURL(png); + GodotDisplayCursor.cursors[shape] = { + url: url, + x: p_hotspot_x, + y: p_hotspot_y, + }; + } else { + delete GodotDisplayCursor.cursors[shape]; + } + if (shape === GodotDisplayCursor.shape) { + GodotDisplayCursor.set_shape(GodotDisplayCursor.shape); + } + if (old_shape) { + URL.revokeObjectURL(old_shape.url); + } + }, + + godot_js_display_cursor_lock_set__sig: 'vi', + godot_js_display_cursor_lock_set: function (p_lock) { + if (p_lock) { + GodotDisplayCursor.lockPointer(); + } else { + GodotDisplayCursor.releasePointer(); + } + }, + + godot_js_display_cursor_is_locked__sig: 'i', + godot_js_display_cursor_is_locked: function () { + return GodotDisplayCursor.isPointerLocked() ? 1 : 0; + }, + + /* + * Listeners + */ + godot_js_display_fullscreen_cb__sig: 'vi', + godot_js_display_fullscreen_cb: function (callback) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + function change_cb(evt) { + if (evt.target === canvas) { + func(GodotDisplayScreen.isFullscreen()); + } + } + GodotEventListeners.add(document, 'fullscreenchange', change_cb, false); + GodotEventListeners.add(document, 'mozfullscreenchange', change_cb, false); + GodotEventListeners.add(document, 'webkitfullscreenchange', change_cb, false); + }, + + godot_js_display_window_blur_cb__sig: 'vi', + godot_js_display_window_blur_cb: function (callback) { + const func = GodotRuntime.get_func(callback); + GodotEventListeners.add(window, 'blur', function () { + func(); + }, false); + }, + + godot_js_display_notification_cb__sig: 'viiiii', + godot_js_display_notification_cb: function (callback, p_enter, p_exit, p_in, p_out) { + const canvas = GodotConfig.canvas; + const func = GodotRuntime.get_func(callback); + const notif = [p_enter, p_exit, p_in, p_out]; + ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function (evt_name, idx) { + GodotEventListeners.add(canvas, evt_name, function () { + func(notif[idx]); + }, true); + }); + }, + + godot_js_display_setup_canvas__sig: 'viiii', + godot_js_display_setup_canvas: function (p_width, p_height, p_fullscreen, p_hidpi) { + const canvas = GodotConfig.canvas; + GodotEventListeners.add(canvas, 'contextmenu', function (ev) { + ev.preventDefault(); + }, false); + GodotEventListeners.add(canvas, 'webglcontextlost', function (ev) { + alert('WebGL context lost, please reload the page'); // eslint-disable-line no-alert + ev.preventDefault(); + }, false); + GodotDisplayScreen.hidpi = !!p_hidpi; + switch (GodotConfig.canvas_resize_policy) { + case 0: // None + GodotDisplayScreen.desired_size = [canvas.width, canvas.height]; + break; + case 1: // Project + GodotDisplayScreen.desired_size = [p_width, p_height]; + break; + default: // Full window + // Ensure we display in the right place, the size will be handled by updateSize + canvas.style.position = 'absolute'; + canvas.style.top = 0; + canvas.style.left = 0; + break; + } + GodotDisplayScreen.updateSize(); + if (p_fullscreen) { + GodotDisplayScreen.requestFullscreen(); + } + }, + + /* + * Virtual Keyboard + */ + godot_js_display_vk_show__sig: 'viiii', + godot_js_display_vk_show: function (p_text, p_type, p_start, p_end) { + const text = GodotRuntime.parseString(p_text); + const start = p_start > 0 ? p_start : 0; + const end = p_end > 0 ? p_end : start; + GodotDisplayVK.show(text, p_type, start, end); + }, + + godot_js_display_vk_hide__sig: 'v', + godot_js_display_vk_hide: function () { + GodotDisplayVK.hide(); + }, + + godot_js_display_vk_available__sig: 'i', + godot_js_display_vk_available: function () { + return GodotDisplayVK.available(); + }, + + godot_js_display_tts_available__sig: 'i', + godot_js_display_tts_available: function () { + return 'speechSynthesis' in window; + }, + + godot_js_display_vk_cb__sig: 'vi', + godot_js_display_vk_cb: function (p_input_cb) { + const input_cb = GodotRuntime.get_func(p_input_cb); + if (GodotDisplayVK.available()) { + GodotDisplayVK.init(input_cb); + } + }, +}; + +autoAddDeps(GodotDisplay, '$GodotDisplay'); +mergeInto(LibraryManager.library, GodotDisplay); |