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-rw-r--r--platform/web/js/libs/library_godot_webgl2.js13
1 files changed, 13 insertions, 0 deletions
diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js
index 3c6de4a071..dbaec9f01b 100644
--- a/platform/web/js/libs/library_godot_webgl2.js
+++ b/platform/web/js/libs/library_godot_webgl2.js
@@ -32,6 +32,19 @@ const GodotWebGL2 = {
$GodotWebGL2__deps: ['$GL', '$GodotRuntime'],
$GodotWebGL2: {},
+ // This is implemented as "glGetBufferSubData" in new emscripten versions.
+ // Since we have to support older (pre 2.0.17) emscripten versions, we add this wrapper function instead.
+ godot_webgl2_glGetBufferSubData__proxy: 'sync',
+ godot_webgl2_glGetBufferSubData__sig: 'vippp',
+ godot_webgl2_glGetBufferSubData__deps: ['$GL', 'emscripten_webgl_get_current_context'],
+ godot_webgl2_glGetBufferSubData: function (target, offset, size, data) {
+ const gl_context_handle = _emscripten_webgl_get_current_context(); // eslint-disable-line no-undef
+ const gl = GL.getContext(gl_context_handle);
+ if (gl) {
+ gl.GLctx['getBufferSubData'](target, offset, HEAPU8, data, size);
+ }
+ },
+
godot_webgl2_glFramebufferTextureMultiviewOVR__deps: ['emscripten_webgl_get_current_context'],
godot_webgl2_glFramebufferTextureMultiviewOVR__proxy: 'sync',
godot_webgl2_glFramebufferTextureMultiviewOVR__sig: 'viiiiii',