summaryrefslogtreecommitdiffstats
path: root/platform/windows/SCsub
diff options
context:
space:
mode:
Diffstat (limited to 'platform/windows/SCsub')
-rw-r--r--platform/windows/SCsub57
1 files changed, 56 insertions, 1 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 1b6908d2bb..0549e408a7 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -29,7 +29,9 @@ res_file = "godot_res.rc"
res_target = "godot_res" + env["OBJSUFFIX"]
res_obj = env.RES(res_target, res_file)
-prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGSUFFIX"])
+sources = common_win + res_obj
+
+prog = env.add_program("#bin/godot", sources, PROGSUFFIX=env["PROGSUFFIX"])
# Build console wrapper app.
if env["windows_subsystem"] == "gui":
@@ -58,6 +60,59 @@ if env["vsproj"]:
for x in common_win_wrap:
env.vs_srcs += ["platform/windows/" + str(x)]
+if env["d3d12"]:
+ dxc_target_aliases = {
+ "x86_32": "x86",
+ "x86_64": "x64",
+ "arm32": "arm",
+ "arm64": "arm64",
+ }
+ dxc_arch_subdir = dxc_target_aliases[env["arch"]]
+
+ agility_target_aliases = {
+ "x86_32": "win32",
+ "x86_64": "x64",
+ "arm32": "arm",
+ "arm64": "arm64",
+ }
+ agility_arch_subdir = agility_target_aliases[env["arch"]]
+
+ # Used in cases where we can have multiple archs side-by-side.
+ arch_bin_dir = "#bin/" + env["arch"]
+
+ # DXC
+ if env["dxc_path"] != "":
+ dxc_dll = "dxil.dll"
+ # Whether this one is loaded from arch-specific directory or not can be determined at runtime.
+ # Let's copy to both and let the user decide the distribution model.
+ for v in ["#bin", arch_bin_dir]:
+ env.Command(
+ v + "/" + dxc_dll,
+ env["dxc_path"] + "/bin/" + dxc_arch_subdir + "/" + dxc_dll,
+ Copy("$TARGET", "$SOURCE"),
+ )
+
+ # Agility SDK
+ if env["agility_sdk_path"] != "":
+ agility_dlls = ["D3D12Core.dll", "d3d12SDKLayers.dll"]
+ # Whether these are loaded from arch-specific directory or not has to be known at build time.
+ target_dir = arch_bin_dir if env["agility_sdk_multiarch"] else "#bin"
+ for dll in agility_dlls:
+ env.Command(
+ target_dir + "/" + dll,
+ env["agility_sdk_path"] + "/build/native/bin/" + agility_arch_subdir + "/" + dll,
+ Copy("$TARGET", "$SOURCE"),
+ )
+
+ # PIX
+ if env["pix_path"] != "":
+ pix_dll = "WinPixEventRuntime.dll"
+ env.Command(
+ "#bin/" + pix_dll,
+ env["pix_path"] + "/bin/" + dxc_arch_subdir + "/" + pix_dll,
+ Copy("$TARGET", "$SOURCE"),
+ )
+
if not os.getenv("VCINSTALLDIR"):
if env["debug_symbols"] and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))