diff options
Diffstat (limited to 'platform/windows/detect.py')
-rw-r--r-- | platform/windows/detect.py | 178 |
1 files changed, 71 insertions, 107 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 0ee52a09a7..e1109db24f 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -6,7 +6,7 @@ from typing import TYPE_CHECKING import methods from methods import print_error, print_warning -from platform_methods import detect_arch +from platform_methods import detect_arch, validate_arch if TYPE_CHECKING: from SCons.Script.SConscript import SConsEnvironment @@ -68,23 +68,23 @@ def can_build(): def get_mingw_bin_prefix(prefix, arch): - if not prefix: - mingw_bin_prefix = "" - elif prefix[-1] != "/": - mingw_bin_prefix = prefix + "/bin/" - else: - mingw_bin_prefix = prefix + "bin/" + bin_prefix = (os.path.normpath(os.path.join(prefix, "bin")) + os.sep) if prefix else "" + ARCH_PREFIXES = { + "x86_64": "x86_64-w64-mingw32-", + "x86_32": "i686-w64-mingw32-", + "arm32": "armv7-w64-mingw32-", + "arm64": "aarch64-w64-mingw32-", + } + arch_prefix = ARCH_PREFIXES[arch] if arch else "" + return bin_prefix + arch_prefix - if arch == "x86_64": - mingw_bin_prefix += "x86_64-w64-mingw32-" - elif arch == "x86_32": - mingw_bin_prefix += "i686-w64-mingw32-" - elif arch == "arm32": - mingw_bin_prefix += "armv7-w64-mingw32-" - elif arch == "arm64": - mingw_bin_prefix += "aarch64-w64-mingw32-" - return mingw_bin_prefix +def get_detected(env: "SConsEnvironment", tool: str) -> str: + checks = [ + get_mingw_bin_prefix(env["mingw_prefix"], env["arch"]) + tool, + get_mingw_bin_prefix(env["mingw_prefix"], "") + tool, + ] + return str(env.Detect(checks)) def detect_build_env_arch(): @@ -245,41 +245,6 @@ def get_flags(): } -def build_res_file(target, source, env: "SConsEnvironment"): - arch_aliases = { - "x86_32": "pe-i386", - "x86_64": "pe-x86-64", - "arm32": "armv7-w64-mingw32", - "arm64": "aarch64-w64-mingw32", - } - cmdbase = "windres --include-dir . --target=" + arch_aliases[env["arch"]] - - mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"]) - - for x in range(len(source)): - ok = True - # Try prefixed executable (MinGW on Linux). - cmd = mingw_bin_prefix + cmdbase + " -i " + str(source[x]) + " -o " + str(target[x]) - try: - out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() - if len(out[1]): - ok = False - except Exception: - ok = False - - # Try generic executable (MSYS2). - if not ok: - cmd = cmdbase + " -i " + str(source[x]) + " -o " + str(target[x]) - try: - out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate() - if len(out[1]): - return -1 - except Exception: - return -1 - - return 0 - - def setup_msvc_manual(env: "SConsEnvironment"): """Running from VCVARS environment""" @@ -361,6 +326,10 @@ def setup_mingw(env: "SConsEnvironment"): print_error("No valid compilers found, use MINGW_PREFIX environment variable to set MinGW path.") sys.exit(255) + env.Tool("mingw") + env.AppendUnique(CCFLAGS=env.get("ccflags", "").split()) + env.AppendUnique(RCFLAGS=env.get("rcflags", "").split()) + print("Using MinGW, arch %s" % (env["arch"])) @@ -483,9 +452,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): else: print_warning("Missing environment variable: WindowsSdkDir") - if int(env["target_win_version"], 16) < 0x0601: - print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") - sys.exit(255) + validate_win_version(env) env.AppendUnique( CPPDEFINES=[ @@ -549,15 +516,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): LIBS += ["vulkan"] if env["d3d12"]: - # Check whether we have d3d12 dependencies installed. - if not os.path.exists(env["mesa_libs"]): - print_error( - "The Direct3D 12 rendering driver requires dependencies to be installed.\n" - "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" - "See the documentation for more information:\n\t" - "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" - ) - sys.exit(255) + check_d3d12_installed(env) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) LIBS += ["dxgi", "dxguid"] @@ -716,6 +675,13 @@ def configure_mingw(env: "SConsEnvironment"): # https://www.scons.org/wiki/LongCmdLinesOnWin32 env.use_windows_spawn_fix() + # HACK: For some reason, Windows-native shells have their MinGW tools + # frequently fail as a result of parsing path separators incorrectly. + # For some other reason, this issue is circumvented entirely if the + # `mingw_prefix` bin is prepended to PATH. + if os.sep == "\\": + env.PrependENVPath("PATH", os.path.join(env["mingw_prefix"], "bin")) + # In case the command line to AR is too long, use a response file. env["ARCOM_ORIG"] = env["ARCOM"] env["ARCOM"] = "${TEMPFILE('$ARCOM_ORIG', '$ARCOMSTR')}" @@ -753,9 +719,6 @@ def configure_mingw(env: "SConsEnvironment"): ## Compiler configuration - if os.name != "nt": - env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation - if env["arch"] == "x86_32": if env["use_static_cpp"]: env.Append(LINKFLAGS=["-static"]) @@ -770,29 +733,31 @@ def configure_mingw(env: "SConsEnvironment"): env.Append(CCFLAGS=["-ffp-contract=off"]) - mingw_bin_prefix = get_mingw_bin_prefix(env["mingw_prefix"], env["arch"]) - if env["use_llvm"]: - env["CC"] = mingw_bin_prefix + "clang" - env["CXX"] = mingw_bin_prefix + "clang++" - if try_cmd("as --version", env["mingw_prefix"], env["arch"]): - env["AS"] = mingw_bin_prefix + "as" - env.Append(ASFLAGS=["-c"]) - if try_cmd("ar --version", env["mingw_prefix"], env["arch"]): - env["AR"] = mingw_bin_prefix + "ar" - if try_cmd("ranlib --version", env["mingw_prefix"], env["arch"]): - env["RANLIB"] = mingw_bin_prefix + "ranlib" + env["CC"] = get_detected(env, "clang") + env["CXX"] = get_detected(env, "clang++") + env["AR"] = get_detected(env, "ar") + env["RANLIB"] = get_detected(env, "ranlib") + env.Append(ASFLAGS=["-c"]) env.extra_suffix = ".llvm" + env.extra_suffix else: - env["CC"] = mingw_bin_prefix + "gcc" - env["CXX"] = mingw_bin_prefix + "g++" - if try_cmd("as --version", env["mingw_prefix"], env["arch"]): - env["AS"] = mingw_bin_prefix + "as" - ar = "ar" if os.name == "nt" else "gcc-ar" - if try_cmd(f"{ar} --version", env["mingw_prefix"], env["arch"]): - env["AR"] = mingw_bin_prefix + ar - if try_cmd("gcc-ranlib --version", env["mingw_prefix"], env["arch"]): - env["RANLIB"] = mingw_bin_prefix + "gcc-ranlib" + env["CC"] = get_detected(env, "gcc") + env["CXX"] = get_detected(env, "g++") + env["AR"] = get_detected(env, "gcc-ar" if os.name != "nt" else "ar") + env["RANLIB"] = get_detected(env, "gcc-ranlib") + + env["RC"] = get_detected(env, "windres") + ARCH_TARGETS = { + "x86_32": "pe-i386", + "x86_64": "pe-x86-64", + "arm32": "armv7-w64-mingw32", + "arm64": "aarch64-w64-mingw32", + } + env.AppendUnique(RCFLAGS=f"--target={ARCH_TARGETS[env['arch']]}") + + env["AS"] = get_detected(env, "as") + env["OBJCOPY"] = get_detected(env, "objcopy") + env["STRIP"] = get_detected(env, "strip") ## LTO @@ -820,9 +785,7 @@ def configure_mingw(env: "SConsEnvironment"): ## Compile flags - if int(env["target_win_version"], 16) < 0x0601: - print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") - sys.exit(255) + validate_win_version(env) if not env["use_llvm"]: env.Append(CCFLAGS=["-mwindows"]) @@ -900,15 +863,7 @@ def configure_mingw(env: "SConsEnvironment"): env.Append(LIBS=["vulkan"]) if env["d3d12"]: - # Check whether we have d3d12 dependencies installed. - if not os.path.exists(env["mesa_libs"]): - print_error( - "The Direct3D 12 rendering driver requires dependencies to be installed.\n" - "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" - "See the documentation for more information:\n\t" - "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" - ) - sys.exit(255) + check_d3d12_installed(env) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) env.Append(LIBS=["dxgi", "dxguid"]) @@ -944,19 +899,11 @@ def configure_mingw(env: "SConsEnvironment"): env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)]) - # resrc - env.Append(BUILDERS={"RES": env.Builder(action=build_res_file, suffix=".o", src_suffix=".rc")}) - def configure(env: "SConsEnvironment"): # Validate arch. supported_arches = ["x86_32", "x86_64", "arm32", "arm64"] - if env["arch"] not in supported_arches: - print_error( - 'Unsupported CPU architecture "%s" for Windows. Supported architectures are: %s.' - % (env["arch"], ", ".join(supported_arches)) - ) - sys.exit(255) + validate_arch(env["arch"], get_name(), supported_arches) # At this point the env has been set up with basic tools/compilers. env.Prepend(CPPPATH=["#platform/windows"]) @@ -984,3 +931,20 @@ def configure(env: "SConsEnvironment"): else: # MinGW configure_mingw(env) + + +def check_d3d12_installed(env): + if not os.path.exists(env["mesa_libs"]): + print_error( + "The Direct3D 12 rendering driver requires dependencies to be installed.\n" + "You can install them by running `python misc\\scripts\\install_d3d12_sdk_windows.py`.\n" + "See the documentation for more information:\n\t" + "https://docs.godotengine.org/en/latest/contributing/development/compiling/compiling_for_windows.html" + ) + sys.exit(255) + + +def validate_win_version(env): + if int(env["target_win_version"], 16) < 0x0601: + print_error("`target_win_version` should be 0x0601 or higher (Windows 7).") + sys.exit(255) |