diff options
Diffstat (limited to 'platform/windows/os_windows.cpp')
-rw-r--r-- | platform/windows/os_windows.cpp | 57 |
1 files changed, 38 insertions, 19 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index 2c21390d73..203e078cb4 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -184,12 +184,8 @@ void OS_Windows::initialize() { NetSocketPosix::make_default(); // We need to know how often the clock is updated - if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) - ticks_per_second = 1000; - // If timeAtGameStart is 0 then we get the time since - // the start of the computer when we call GetGameTime() - ticks_start = 0; - ticks_start = get_ticks_usec(); + QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second); + QueryPerformanceCounter((LARGE_INTEGER *)&ticks_start); // set minimum resolution for periodic timers, otherwise Sleep(n) may wait at least as // long as the windows scheduler resolution (~16-30ms) even for calls like Sleep(1) @@ -369,8 +365,10 @@ uint64_t OS_Windows::get_ticks_usec() const { uint64_t ticks; // This is the number of clock ticks since start - if (!QueryPerformanceCounter((LARGE_INTEGER *)&ticks)) - ticks = (UINT64)timeGetTime(); + QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Subtract the ticks at game start to get + // the ticks since the game started + ticks -= ticks_start; // Divide by frequency to get the time in seconds // original calculation shown below is subject to overflow @@ -390,9 +388,6 @@ uint64_t OS_Windows::get_ticks_usec() const { // seconds time += seconds * 1000000L; - // Subtract the time at game start to get - // the time since the game started - time -= ticks_start; return time; } @@ -447,7 +442,12 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + DWORD dwCreationFlags = NORMAL_PRIORITY_CLASS; +#ifndef DEBUG_ENABLED + dwCreationFlags |= CREATE_NO_WINDOW; +#endif + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, dwCreationFlags, nullptr, nullptr, si_w, &pi.pi); ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); WaitForSingleObject(pi.pi.hProcess, INFINITE); @@ -462,6 +462,16 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, return OK; }; +bool OS_Windows::_is_win11_terminal() const { + HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE); + DWORD dwMode = 0; + if (GetConsoleMode(hStdOut, &dwMode)) { + return ((dwMode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) == ENABLE_VIRTUAL_TERMINAL_PROCESSING); + } else { + return false; + } +} + Error OS_Windows::create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id) { String path = p_path.replace("/", "\\"); String command = _quote_command_line_argument(path); @@ -475,7 +485,16 @@ Error OS_Windows::create_process(const String &p_path, const List<String> &p_arg ZeroMemory(&pi.pi, sizeof(pi.pi)); LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si; - int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, NORMAL_PRIORITY_CLASS | CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi); + DWORD dwCreationFlags = NORMAL_PRIORITY_CLASS; +#ifndef DEBUG_ENABLED + dwCreationFlags |= CREATE_NO_WINDOW; +#endif + if (p_path == get_executable_path() && GetConsoleWindow() != nullptr && _is_win11_terminal()) { + // Open a new terminal as a workaround for Windows Terminal bug. + dwCreationFlags |= CREATE_NEW_CONSOLE; + } + + int ret = CreateProcessW(nullptr, (LPWSTR)(command.utf16().ptrw()), nullptr, nullptr, false, dwCreationFlags, nullptr, nullptr, si_w, &pi.pi); ERR_FAIL_COND_V_MSG(ret == 0, ERR_CANT_FORK, "Could not create child process: " + command); ProcessID pid = pi.pi.dwProcessId; @@ -596,7 +615,7 @@ String OS_Windows::get_locale() const { wl++; } - if (neutral != "") + if (!neutral.is_empty()) return String(neutral).replace("-", "_"); return "en"; @@ -747,11 +766,11 @@ String OS_Windows::get_system_dir(SystemDir p_dir, bool p_shared_storage) const String OS_Windows::get_user_data_dir() const { String appname = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/name")); - if (appname != "") { + if (!appname.is_empty()) { bool use_custom_dir = ProjectSettings::get_singleton()->get("application/config/use_custom_user_dir"); if (use_custom_dir) { String custom_dir = get_safe_dir_name(ProjectSettings::get_singleton()->get("application/config/custom_user_dir_name"), true); - if (custom_dir == "") { + if (custom_dir.is_empty()) { custom_dir = appname; } return get_data_path().plus_file(custom_dir).replace("\\", "/"); @@ -760,7 +779,7 @@ String OS_Windows::get_user_data_dir() const { } } - return ProjectSettings::get_singleton()->get_resource_path(); + return get_data_path().plus_file(get_godot_dir_name()).plus_file("app_userdata").plus_file("[unnamed project]"); } String OS_Windows::get_unique_id() const { |