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-rw-r--r--platform/windows/SCsub4
-rw-r--r--platform/windows/console_wrapper_windows.cpp6
-rw-r--r--platform/windows/crash_handler_windows.h6
-rw-r--r--platform/windows/crash_handler_windows_seh.cpp6
-rw-r--r--platform/windows/crash_handler_windows_signal.cpp6
-rw-r--r--platform/windows/detect.py2
-rw-r--r--platform/windows/display_server_windows.cpp8
-rw-r--r--platform/windows/display_server_windows.h6
-rw-r--r--platform/windows/drop_target_windows.cpp6
-rw-r--r--platform/windows/drop_target_windows.h6
-rw-r--r--platform/windows/export/export.cpp6
-rw-r--r--platform/windows/export/export.h6
-rw-r--r--platform/windows/export/export_plugin.cpp18
-rw-r--r--platform/windows/export/export_plugin.h6
-rw-r--r--platform/windows/gl_manager_windows_angle.cpp6
-rw-r--r--platform/windows/gl_manager_windows_angle.h6
-rw-r--r--platform/windows/gl_manager_windows_native.cpp6
-rw-r--r--platform/windows/gl_manager_windows_native.h6
-rw-r--r--platform/windows/godot.icobin142638 -> 0 bytes
-rw-r--r--platform/windows/godot_console.icobin140380 -> 0 bytes
-rw-r--r--platform/windows/godot_res.rc8
-rw-r--r--platform/windows/godot_res_wrap.rc8
-rw-r--r--platform/windows/godot_windows.cpp6
-rw-r--r--platform/windows/joypad_windows.cpp6
-rw-r--r--platform/windows/joypad_windows.h6
-rw-r--r--platform/windows/key_mapping_windows.cpp6
-rw-r--r--platform/windows/key_mapping_windows.h6
-rw-r--r--platform/windows/lang_table.h6
-rw-r--r--platform/windows/native_menu_windows.cpp6
-rw-r--r--platform/windows/native_menu_windows.h6
-rw-r--r--platform/windows/os_windows.cpp6
-rw-r--r--platform/windows/os_windows.h6
-rw-r--r--platform/windows/platform_config.h6
-rw-r--r--platform/windows/platform_gl.h6
-rw-r--r--platform/windows/redot.icobin0 -> 64957 bytes
-rw-r--r--platform/windows/redot_console.icobin0 -> 56301 bytes
-rw-r--r--platform/windows/rendering_context_driver_vulkan_windows.cpp6
-rw-r--r--platform/windows/rendering_context_driver_vulkan_windows.h6
-rw-r--r--platform/windows/tts_windows.cpp6
-rw-r--r--platform/windows/tts_windows.h6
-rw-r--r--platform/windows/wgl_detect_version.cpp6
-rw-r--r--platform/windows/wgl_detect_version.h6
-rw-r--r--platform/windows/windows_terminal_logger.cpp6
-rw-r--r--platform/windows/windows_terminal_logger.h6
-rw-r--r--platform/windows/windows_utils.cpp6
-rw-r--r--platform/windows/windows_utils.h6
46 files changed, 170 insertions, 94 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 1ddefb9c33..886dee9d98 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -57,7 +57,7 @@ env.Depends(res_obj, "#core/version_generated.gen.h")
env.add_source_files(sources, common_win)
sources += res_obj
-prog = env.add_program("#bin/godot", sources, PROGSUFFIX=env["PROGSUFFIX"])
+prog = env.add_program("#bin/redot", sources, PROGSUFFIX=env["PROGSUFFIX"])
arrange_program_clean(prog)
if env.msvc:
@@ -78,7 +78,7 @@ if env["windows_subsystem"] == "gui":
env_wrap.Append(LINKFLAGS=["-Wl,--subsystem,console"])
env_wrap.Append(LIBS=["version"])
- prog_wrap = env_wrap.add_program("#bin/godot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"])
+ prog_wrap = env_wrap.add_program("#bin/redot", common_win_wrap + res_wrap_obj, PROGSUFFIX=env["PROGSUFFIX_WRAP"])
arrange_program_clean(prog_wrap)
env_wrap.Depends(prog_wrap, prog)
sources += common_win_wrap + res_wrap_obj
diff --git a/platform/windows/console_wrapper_windows.cpp b/platform/windows/console_wrapper_windows.cpp
index 03e77cb92c..84f5724b9e 100644
--- a/platform/windows/console_wrapper_windows.cpp
+++ b/platform/windows/console_wrapper_windows.cpp
@@ -2,9 +2,11 @@
/* console_wrapper_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/crash_handler_windows.h b/platform/windows/crash_handler_windows.h
index f47d9ec66e..ee32e09d4e 100644
--- a/platform/windows/crash_handler_windows.h
+++ b/platform/windows/crash_handler_windows.h
@@ -2,9 +2,11 @@
/* crash_handler_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/crash_handler_windows_seh.cpp b/platform/windows/crash_handler_windows_seh.cpp
index a6015092e8..af81aea0c1 100644
--- a/platform/windows/crash_handler_windows_seh.cpp
+++ b/platform/windows/crash_handler_windows_seh.cpp
@@ -2,9 +2,11 @@
/* crash_handler_windows_seh.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/crash_handler_windows_signal.cpp b/platform/windows/crash_handler_windows_signal.cpp
index c3a0d08ad6..a2c4ac37e5 100644
--- a/platform/windows/crash_handler_windows_signal.cpp
+++ b/platform/windows/crash_handler_windows_signal.cpp
@@ -2,9 +2,11 @@
/* crash_handler_windows_signal.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index e1109db24f..cf87b21a50 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -407,7 +407,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config):
if not caught and (is_cl and re_cl_capture.match(line)) or (not is_cl and re_link_capture.match(line)):
caught = True
try:
- with open(capture_path, "a", encoding=sys.stdout.encoding) as log:
+ with open(capture_path, "a", encoding="utf-8") as log:
log.write(line + "\n")
except OSError:
print_warning(f'Failed to log captured line: "{line}".')
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index ec3fcea6cb..8a0402a7eb 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2,9 +2,11 @@
/* display_server_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -1421,7 +1423,7 @@ void DisplayServerWindows::screen_set_keep_on(bool p_enable) {
}
if (p_enable) {
- const String reason = "Godot Engine running with display/window/energy_saving/keep_screen_on = true";
+ const String reason = "Redot Engine running with display/window/energy_saving/keep_screen_on = true";
Char16String reason_utf16 = reason.utf16();
REASON_CONTEXT context;
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 8860268115..df8ed3412a 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -2,9 +2,11 @@
/* display_server_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/drop_target_windows.cpp b/platform/windows/drop_target_windows.cpp
index d04924a9cf..ca98a18c5f 100644
--- a/platform/windows/drop_target_windows.cpp
+++ b/platform/windows/drop_target_windows.cpp
@@ -2,9 +2,11 @@
/* drop_target_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/drop_target_windows.h b/platform/windows/drop_target_windows.h
index bd0e0270c6..98780800fc 100644
--- a/platform/windows/drop_target_windows.h
+++ b/platform/windows/drop_target_windows.h
@@ -2,9 +2,11 @@
/* drop_target_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp
index 8c963e9a9d..48d3f1d28f 100644
--- a/platform/windows/export/export.cpp
+++ b/platform/windows/export/export.cpp
@@ -2,9 +2,11 @@
/* export.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h
index 6c4020f0c8..7339256e0d 100644
--- a/platform/windows/export/export.h
+++ b/platform/windows/export/export.h
@@ -2,9 +2,11 @@
/* export.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 8d3f4bb269..1127b31ee2 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -2,9 +2,11 @@
/* export_plugin.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
@@ -439,13 +441,13 @@ void EditorExportPlatformWindows::get_export_options(List<ExportOption> *r_optio
"$trigger = New-ScheduledTaskTrigger -Once -At 00:00\n"
"$settings = New-ScheduledTaskSettingsSet\n"
"$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings\n"
- "Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true\n"
- "Start-ScheduledTask -TaskName godot_remote_debug\n"
- "while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }\n"
- "Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue";
+ "Register-ScheduledTask redot_remote_debug -InputObject $task -Force:$true\n"
+ "Start-ScheduledTask -TaskName redot_remote_debug\n"
+ "while (Get-ScheduledTask -TaskName redot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }\n"
+ "Unregister-ScheduledTask -TaskName redot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue";
- String cleanup_script = "Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue\n"
- "Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue\n"
+ String cleanup_script = "Stop-ScheduledTask -TaskName redot_remote_debug -ErrorAction:SilentlyContinue\n"
+ "Unregister-ScheduledTask -TaskName redot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue\n"
"Remove-Item -Recurse -Force '{temp_dir}'";
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "ssh_remote_deploy/enabled"), false, true));
diff --git a/platform/windows/export/export_plugin.h b/platform/windows/export/export_plugin.h
index 89db449424..2f421ba586 100644
--- a/platform/windows/export/export_plugin.h
+++ b/platform/windows/export/export_plugin.h
@@ -2,9 +2,11 @@
/* export_plugin.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/gl_manager_windows_angle.cpp b/platform/windows/gl_manager_windows_angle.cpp
index c52564676f..666bc54f32 100644
--- a/platform/windows/gl_manager_windows_angle.cpp
+++ b/platform/windows/gl_manager_windows_angle.cpp
@@ -2,9 +2,11 @@
/* gl_manager_windows_angle.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/gl_manager_windows_angle.h b/platform/windows/gl_manager_windows_angle.h
index 9c02912b86..edb2baacf5 100644
--- a/platform/windows/gl_manager_windows_angle.h
+++ b/platform/windows/gl_manager_windows_angle.h
@@ -2,9 +2,11 @@
/* gl_manager_windows_angle.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/gl_manager_windows_native.cpp b/platform/windows/gl_manager_windows_native.cpp
index af703f4dfa..cedcd1cb08 100644
--- a/platform/windows/gl_manager_windows_native.cpp
+++ b/platform/windows/gl_manager_windows_native.cpp
@@ -2,9 +2,11 @@
/* gl_manager_windows_native.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/gl_manager_windows_native.h b/platform/windows/gl_manager_windows_native.h
index 532092ae74..1b68b1ba9a 100644
--- a/platform/windows/gl_manager_windows_native.h
+++ b/platform/windows/gl_manager_windows_native.h
@@ -2,9 +2,11 @@
/* gl_manager_windows_native.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/godot.ico b/platform/windows/godot.ico
deleted file mode 100644
index f0bb68225d..0000000000
--- a/platform/windows/godot.ico
+++ /dev/null
Binary files differ
diff --git a/platform/windows/godot_console.ico b/platform/windows/godot_console.ico
deleted file mode 100644
index 1d27e3d6ae..0000000000
--- a/platform/windows/godot_console.ico
+++ /dev/null
Binary files differ
diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc
index 86191ad9d9..a3f42dfc66 100644
--- a/platform/windows/godot_res.rc
+++ b/platform/windows/godot_res.rc
@@ -4,7 +4,7 @@
#define RT_MANIFEST 24
#endif
-GODOT_ICON ICON platform/windows/godot.ico
+GODOT_ICON ICON platform/windows/redot.ico
1 RT_MANIFEST "godot.manifest"
1 VERSIONINFO
@@ -17,13 +17,13 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "CompanyName", "Godot Engine"
+ VALUE "CompanyName", "Redot Engine"
VALUE "FileDescription", VERSION_NAME
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME
VALUE "Licence", "MIT"
- VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
- VALUE "Info", "https://godotengine.org"
+ VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Redot Engine and Godot Engine contributors"
+ VALUE "Info", "https://redotengine.org"
VALUE "ProductVersion", VERSION_FULL_BUILD
END
END
diff --git a/platform/windows/godot_res_wrap.rc b/platform/windows/godot_res_wrap.rc
index 61e6100497..e8c2185c80 100644
--- a/platform/windows/godot_res_wrap.rc
+++ b/platform/windows/godot_res_wrap.rc
@@ -4,7 +4,7 @@
#define RT_MANIFEST 24
#endif
-GODOT_ICON ICON platform/windows/godot_console.ico
+GODOT_ICON ICON platform/windows/redot_console.ico
1 RT_MANIFEST "godot.manifest"
1 VERSIONINFO
@@ -17,13 +17,13 @@ BEGIN
BEGIN
BLOCK "040904b0"
BEGIN
- VALUE "CompanyName", "Godot Engine"
+ VALUE "CompanyName", "Redot Engine"
VALUE "FileDescription", VERSION_NAME " (Console)"
VALUE "FileVersion", VERSION_NUMBER
VALUE "ProductName", VERSION_NAME " (Console)"
VALUE "Licence", "MIT"
- VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Godot Engine contributors"
- VALUE "Info", "https://godotengine.org"
+ VALUE "LegalCopyright", "(c) 2007-present Juan Linietsky, Ariel Manzur and Redot Engine and Godot Engine contributors"
+ VALUE "Info", "https://redotengine.org"
VALUE "ProductVersion", VERSION_FULL_BUILD
END
END
diff --git a/platform/windows/godot_windows.cpp b/platform/windows/godot_windows.cpp
index 486c3120fc..1ff23fd76b 100644
--- a/platform/windows/godot_windows.cpp
+++ b/platform/windows/godot_windows.cpp
@@ -2,9 +2,11 @@
/* godot_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index 0f55cda5d7..5970ded080 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -2,9 +2,11 @@
/* joypad_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index 87c7af7657..3feab86e6b 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -2,9 +2,11 @@
/* joypad_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/key_mapping_windows.cpp b/platform/windows/key_mapping_windows.cpp
index 20905d0fe9..7af798fa9f 100644
--- a/platform/windows/key_mapping_windows.cpp
+++ b/platform/windows/key_mapping_windows.cpp
@@ -2,9 +2,11 @@
/* key_mapping_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/key_mapping_windows.h b/platform/windows/key_mapping_windows.h
index e6f184a2cc..61048bc18d 100644
--- a/platform/windows/key_mapping_windows.h
+++ b/platform/windows/key_mapping_windows.h
@@ -2,9 +2,11 @@
/* key_mapping_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/lang_table.h b/platform/windows/lang_table.h
index e1f4f72746..314a3d5217 100644
--- a/platform/windows/lang_table.h
+++ b/platform/windows/lang_table.h
@@ -2,9 +2,11 @@
/* lang_table.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/native_menu_windows.cpp b/platform/windows/native_menu_windows.cpp
index 9fa2849e7b..92cbaec3fc 100644
--- a/platform/windows/native_menu_windows.cpp
+++ b/platform/windows/native_menu_windows.cpp
@@ -2,9 +2,11 @@
/* native_menu_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/native_menu_windows.h b/platform/windows/native_menu_windows.h
index 09e4640b40..bdc8331f54 100644
--- a/platform/windows/native_menu_windows.h
+++ b/platform/windows/native_menu_windows.h
@@ -2,9 +2,11 @@
/* native_menu_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 2b5c77d4b9..43625b5726 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -2,9 +2,11 @@
/* os_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index fd98f9b14b..5681e7b804 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -2,9 +2,11 @@
/* os_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 964e341ce4..8dbe1feb48 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -2,9 +2,11 @@
/* platform_config.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/platform_gl.h b/platform/windows/platform_gl.h
index e4af8b0ccd..4da481d09e 100644
--- a/platform/windows/platform_gl.h
+++ b/platform/windows/platform_gl.h
@@ -2,9 +2,11 @@
/* platform_gl.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/redot.ico b/platform/windows/redot.ico
new file mode 100644
index 0000000000..e7ff03dfb8
--- /dev/null
+++ b/platform/windows/redot.ico
Binary files differ
diff --git a/platform/windows/redot_console.ico b/platform/windows/redot_console.ico
new file mode 100644
index 0000000000..542d8e3a49
--- /dev/null
+++ b/platform/windows/redot_console.ico
Binary files differ
diff --git a/platform/windows/rendering_context_driver_vulkan_windows.cpp b/platform/windows/rendering_context_driver_vulkan_windows.cpp
index 8ca677fe64..8f65071f1a 100644
--- a/platform/windows/rendering_context_driver_vulkan_windows.cpp
+++ b/platform/windows/rendering_context_driver_vulkan_windows.cpp
@@ -2,9 +2,11 @@
/* rendering_context_driver_vulkan_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/rendering_context_driver_vulkan_windows.h b/platform/windows/rendering_context_driver_vulkan_windows.h
index 1bb70cb0ff..1f60932618 100644
--- a/platform/windows/rendering_context_driver_vulkan_windows.h
+++ b/platform/windows/rendering_context_driver_vulkan_windows.h
@@ -2,9 +2,11 @@
/* rendering_context_driver_vulkan_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/tts_windows.cpp b/platform/windows/tts_windows.cpp
index e9ef50d736..5d16f086b0 100644
--- a/platform/windows/tts_windows.cpp
+++ b/platform/windows/tts_windows.cpp
@@ -2,9 +2,11 @@
/* tts_windows.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/tts_windows.h b/platform/windows/tts_windows.h
index 657cb608d6..c8a879e93a 100644
--- a/platform/windows/tts_windows.h
+++ b/platform/windows/tts_windows.h
@@ -2,9 +2,11 @@
/* tts_windows.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/wgl_detect_version.cpp b/platform/windows/wgl_detect_version.cpp
index 12dd6f6ee6..0728b96236 100644
--- a/platform/windows/wgl_detect_version.cpp
+++ b/platform/windows/wgl_detect_version.cpp
@@ -2,9 +2,11 @@
/* wgl_detect_version.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/wgl_detect_version.h b/platform/windows/wgl_detect_version.h
index c110b1219e..a620430f7d 100644
--- a/platform/windows/wgl_detect_version.h
+++ b/platform/windows/wgl_detect_version.h
@@ -2,9 +2,11 @@
/* wgl_detect_version.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/windows_terminal_logger.cpp b/platform/windows/windows_terminal_logger.cpp
index e25c612008..fc5e1ac475 100644
--- a/platform/windows/windows_terminal_logger.cpp
+++ b/platform/windows/windows_terminal_logger.cpp
@@ -2,9 +2,11 @@
/* windows_terminal_logger.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/windows_terminal_logger.h b/platform/windows/windows_terminal_logger.h
index 60d82bb935..03e5a192d8 100644
--- a/platform/windows/windows_terminal_logger.h
+++ b/platform/windows/windows_terminal_logger.h
@@ -2,9 +2,11 @@
/* windows_terminal_logger.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/windows_utils.cpp b/platform/windows/windows_utils.cpp
index 3b9bfb50f7..1c112d44f2 100644
--- a/platform/windows/windows_utils.cpp
+++ b/platform/windows/windows_utils.cpp
@@ -2,9 +2,11 @@
/* windows_utils.cpp */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
diff --git a/platform/windows/windows_utils.h b/platform/windows/windows_utils.h
index 3f5d75294e..1f52f01f5e 100644
--- a/platform/windows/windows_utils.h
+++ b/platform/windows/windows_utils.h
@@ -2,9 +2,11 @@
/* windows_utils.h */
/**************************************************************************/
/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
+/* REDOT ENGINE */
+/* https://redotengine.org */
/**************************************************************************/
+/* Copyright (c) 2024-present Redot Engine contributors */
+/* (see REDOT_AUTHORS.md) */
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */