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-rw-r--r--platform/windows/detect.py9
-rw-r--r--platform/windows/display_server_windows.cpp12
2 files changed, 14 insertions, 7 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 608153ed0c..1312d795a7 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -6,7 +6,7 @@ from typing import TYPE_CHECKING
import methods
from methods import print_error, print_warning
-from platform_methods import detect_arch
+from platform_methods import detect_arch, validate_arch
if TYPE_CHECKING:
from SCons.Script.SConscript import SConsEnvironment
@@ -931,12 +931,7 @@ def configure_mingw(env: "SConsEnvironment"):
def configure(env: "SConsEnvironment"):
# Validate arch.
supported_arches = ["x86_32", "x86_64", "arm32", "arm64"]
- if env["arch"] not in supported_arches:
- print_error(
- 'Unsupported CPU architecture "%s" for Windows. Supported architectures are: %s.'
- % (env["arch"], ", ".join(supported_arches))
- )
- sys.exit(255)
+ validate_arch(env["arch"], get_name(), supported_arches)
# At this point the env has been set up with basic tools/compilers.
env.Prepend(CPPPATH=["#platform/windows"])
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 5c5a20a7be..987036b0f0 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -1667,6 +1667,18 @@ int64_t DisplayServerWindows::window_get_native_handle(HandleType p_handle_type,
}
return 0;
}
+ case EGL_DISPLAY: {
+ if (gl_manager_angle) {
+ return (int64_t)gl_manager_angle->get_display(p_window);
+ }
+ return 0;
+ }
+ case EGL_CONFIG: {
+ if (gl_manager_angle) {
+ return (int64_t)gl_manager_angle->get_config(p_window);
+ }
+ return 0;
+ }
#endif
default: {
return 0;