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-rw-r--r--platform/android/android_keys_utils.h127
-rw-r--r--platform/android/api/api.cpp2
-rw-r--r--platform/android/api/java_class_wrapper.h2
-rw-r--r--platform/android/api/jni_singleton.h4
-rw-r--r--platform/android/audio_driver_jandroid.cpp2
-rw-r--r--platform/android/dir_access_jandroid.cpp2
-rw-r--r--platform/android/display_server_android.cpp180
-rw-r--r--platform/android/display_server_android.h16
-rw-r--r--platform/android/export/export.cpp468
-rw-r--r--platform/android/export/gradle_export_util.h65
-rw-r--r--platform/android/file_access_android.cpp2
-rw-r--r--platform/android/java/app/AndroidManifest.xml2
-rw-r--r--platform/android/java/app/build.gradle33
-rw-r--r--platform/android/java/app/config.gradle40
-rw-r--r--platform/android/java/app/res/drawable/splash.pngbin0 -> 14766 bytes
-rw-r--r--platform/android/java/app/res/drawable/splash_bg_color.pngbin0 -> 1360 bytes
-rw-r--r--platform/android/java/app/res/drawable/splash_drawable.xml12
-rw-r--r--platform/android/java/app/res/values/themes.xml10
-rw-r--r--platform/android/java/app/src/com/godot/game/GodotApp.java7
-rw-r--r--platform/android/java/build.gradle2
-rw-r--r--platform/android/java/gradle.properties2
-rw-r--r--platform/android/java/gradle/wrapper/gradle-wrapper.properties2
-rw-r--r--platform/android/java/lib/build.gradle54
-rw-r--r--platform/android/java/lib/res/values/dimens.xml4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java24
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/Godot.java104
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java3
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotIO.java26
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotLib.java8
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java9
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java80
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java4
-rw-r--r--platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java105
-rw-r--r--platform/android/java/nativeSrcsConfigs/AndroidManifest.xml2
-rw-r--r--platform/android/java/nativeSrcsConfigs/CMakeLists.txt (renamed from platform/android/java/lib/CMakeLists.txt)1
-rw-r--r--platform/android/java/nativeSrcsConfigs/README.md4
-rw-r--r--platform/android/java/nativeSrcsConfigs/build.gradle54
-rw-r--r--platform/android/java/settings.gradle1
-rw-r--r--platform/android/java_godot_io_wrapper.cpp16
-rw-r--r--platform/android/java_godot_io_wrapper.h2
-rw-r--r--platform/android/java_godot_lib_jni.cpp42
-rw-r--r--platform/android/java_godot_lib_jni.h9
-rw-r--r--platform/android/jni_utils.h4
-rw-r--r--platform/android/logo.pngbin1459 -> 951 bytes
-rw-r--r--platform/android/os_android.cpp3
-rw-r--r--platform/android/plugin/godot_plugin_config.h4
-rw-r--r--platform/android/plugin/godot_plugin_jni.cpp6
-rw-r--r--platform/android/string_android.h2
-rw-r--r--platform/android/thread_jandroid.cpp4
-rw-r--r--platform/android/vulkan/vulkan_context_android.cpp1
-rw-r--r--platform/iphone/SCsub8
-rw-r--r--platform/iphone/app_delegate.mm6
-rw-r--r--platform/iphone/detect.py26
-rw-r--r--platform/iphone/device_metrics.h (renamed from platform/javascript/native/id_handler.js)36
-rw-r--r--platform/iphone/device_metrics.m152
-rw-r--r--platform/iphone/display_layer.mm5
-rw-r--r--platform/iphone/display_server_iphone.mm202
-rw-r--r--platform/iphone/export/export.cpp713
-rw-r--r--platform/iphone/game_center.mm398
-rw-r--r--platform/iphone/godot_iphone.mm6
-rw-r--r--platform/iphone/godot_view.h4
-rw-r--r--platform/iphone/godot_view.mm55
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.h4
-rw-r--r--platform/iphone/godot_view_gesture_recognizer.mm (renamed from platform/iphone/godot_view_gesture_recognizer.m)22
-rw-r--r--platform/iphone/godot_view_renderer.mm35
-rw-r--r--platform/iphone/icloud.mm357
-rw-r--r--platform/iphone/in_app_store.mm344
-rw-r--r--platform/iphone/ios.h2
-rw-r--r--platform/iphone/ios.mm21
-rw-r--r--platform/iphone/joypad_iphone.mm103
-rw-r--r--platform/iphone/keyboard_input_view.h (renamed from platform/iphone/icloud.h)37
-rw-r--r--platform/iphone/keyboard_input_view.mm195
-rw-r--r--platform/iphone/logo.pngbin1489 -> 1297 bytes
-rw-r--r--platform/iphone/native_video_view.h41
-rw-r--r--platform/iphone/native_video_view.m260
-rw-r--r--platform/iphone/os_iphone.h19
-rw-r--r--platform/iphone/os_iphone.mm69
-rw-r--r--platform/iphone/platform_config.h9
-rw-r--r--platform/iphone/plugin/godot_plugin_config.h265
-rw-r--r--platform/iphone/view_controller.h13
-rw-r--r--platform/iphone/view_controller.mm229
-rw-r--r--platform/iphone/vulkan_context_iphone.mm6
-rw-r--r--platform/javascript/SCsub36
-rw-r--r--platform/javascript/api/api.cpp4
-rw-r--r--platform/javascript/api/javascript_eval.h2
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.cpp140
-rw-r--r--platform/javascript/api/javascript_tools_editor_plugin.h (renamed from platform/iphone/in_app_store.h)47
-rw-r--r--platform/javascript/audio_driver_javascript.cpp388
-rw-r--r--platform/javascript/audio_driver_javascript.h70
-rw-r--r--platform/javascript/detect.py19
-rw-r--r--platform/javascript/display_server_javascript.cpp336
-rw-r--r--platform/javascript/display_server_javascript.h139
-rw-r--r--platform/javascript/emscripten_helpers.py29
-rw-r--r--platform/javascript/engine/engine.js66
-rw-r--r--platform/javascript/engine/utils.js2
-rw-r--r--platform/javascript/export/export.cpp12
-rw-r--r--platform/javascript/godot_audio.h63
-rw-r--r--platform/javascript/godot_js.h87
-rw-r--r--platform/javascript/javascript_eval.cpp105
-rw-r--r--platform/javascript/javascript_main.cpp96
-rw-r--r--platform/javascript/native/audio.worklet.js186
-rw-r--r--platform/javascript/native/library_godot_audio.js341
-rw-r--r--platform/javascript/native/library_godot_display.js478
-rw-r--r--platform/javascript/native/library_godot_editor_tools.js (renamed from platform/iphone/game_center.h)70
-rw-r--r--platform/javascript/native/library_godot_eval.js87
-rw-r--r--platform/javascript/native/library_godot_os.js313
-rw-r--r--platform/javascript/native/utils.js204
-rw-r--r--platform/javascript/os_javascript.cpp97
-rw-r--r--platform/javascript/os_javascript.h53
-rw-r--r--platform/linuxbsd/SCsub2
-rw-r--r--platform/linuxbsd/crash_handler_linuxbsd.cpp6
-rw-r--r--platform/linuxbsd/detect.py12
-rw-r--r--platform/linuxbsd/detect_prime_x11.cpp4
-rw-r--r--platform/linuxbsd/display_server_x11.cpp815
-rw-r--r--platform/linuxbsd/display_server_x11.h24
-rw-r--r--platform/linuxbsd/os_linuxbsd.cpp37
-rw-r--r--platform/linuxbsd/os_linuxbsd.h2
-rw-r--r--platform/linuxbsd/platform_config.h14
-rw-r--r--platform/osx/SCsub2
-rw-r--r--platform/osx/context_gl_osx.h2
-rw-r--r--platform/osx/crash_handler_osx.mm6
-rw-r--r--platform/osx/detect.py11
-rw-r--r--platform/osx/dir_access_osx.h2
-rw-r--r--platform/osx/dir_access_osx.mm10
-rw-r--r--platform/osx/display_server_osx.h3
-rw-r--r--platform/osx/display_server_osx.mm82
-rw-r--r--platform/osx/export/export.cpp8
-rw-r--r--platform/osx/logo.pngbin1751 -> 7195 bytes
-rw-r--r--platform/osx/os_osx.h2
-rw-r--r--platform/osx/os_osx.mm4
-rw-r--r--platform/osx/platform_config.h1
-rw-r--r--platform/server/detect.py6
-rw-r--r--platform/server/os_server.cpp2
-rw-r--r--platform/server/platform_config.h13
-rw-r--r--platform/uwp/context_egl_uwp.h2
-rw-r--r--platform/uwp/detect.py5
-rw-r--r--platform/uwp/export/export.cpp11
-rw-r--r--platform/uwp/os_uwp.cpp11
-rw-r--r--platform/uwp/os_uwp.h2
-rw-r--r--platform/windows/SCsub8
-rw-r--r--platform/windows/context_gl_windows.h2
-rw-r--r--platform/windows/crash_handler_windows.cpp4
-rw-r--r--platform/windows/detect.py50
-rw-r--r--platform/windows/display_server_windows.cpp88
-rw-r--r--platform/windows/display_server_windows.h6
-rw-r--r--platform/windows/godot.natvis4
-rw-r--r--platform/windows/joypad_windows.cpp4
-rw-r--r--platform/windows/joypad_windows.h2
-rw-r--r--platform/windows/os_windows.cpp69
-rw-r--r--platform/windows/os_windows.h2
-rw-r--r--platform/windows/platform_config.h2
151 files changed, 5946 insertions, 4064 deletions
diff --git a/platform/android/android_keys_utils.h b/platform/android/android_keys_utils.h
index 857bef02d1..a10afa1df8 100644
--- a/platform/android/android_keys_utils.h
+++ b/platform/android/android_keys_utils.h
@@ -31,130 +31,9 @@
#ifndef ANDROID_KEYS_UTILS_H
#define ANDROID_KEYS_UTILS_H
+#include <android/input.h>
#include <core/os/keyboard.h>
-/*
- * Android Key codes.
- */
-enum {
- AKEYCODE_UNKNOWN = 0,
- AKEYCODE_SOFT_LEFT = 1,
- AKEYCODE_SOFT_RIGHT = 2,
- AKEYCODE_HOME = 3,
- AKEYCODE_BACK = 4,
- AKEYCODE_CALL = 5,
- AKEYCODE_ENDCALL = 6,
- AKEYCODE_0 = 7,
- AKEYCODE_1 = 8,
- AKEYCODE_2 = 9,
- AKEYCODE_3 = 10,
- AKEYCODE_4 = 11,
- AKEYCODE_5 = 12,
- AKEYCODE_6 = 13,
- AKEYCODE_7 = 14,
- AKEYCODE_8 = 15,
- AKEYCODE_9 = 16,
- AKEYCODE_STAR = 17,
- AKEYCODE_POUND = 18,
- AKEYCODE_DPAD_UP = 19,
- AKEYCODE_DPAD_DOWN = 20,
- AKEYCODE_DPAD_LEFT = 21,
- AKEYCODE_DPAD_RIGHT = 22,
- AKEYCODE_DPAD_CENTER = 23,
- AKEYCODE_VOLUME_UP = 24,
- AKEYCODE_VOLUME_DOWN = 25,
- AKEYCODE_POWER = 26,
- AKEYCODE_CAMERA = 27,
- AKEYCODE_CLEAR = 28,
- AKEYCODE_A = 29,
- AKEYCODE_B = 30,
- AKEYCODE_C = 31,
- AKEYCODE_D = 32,
- AKEYCODE_E = 33,
- AKEYCODE_F = 34,
- AKEYCODE_G = 35,
- AKEYCODE_H = 36,
- AKEYCODE_I = 37,
- AKEYCODE_J = 38,
- AKEYCODE_K = 39,
- AKEYCODE_L = 40,
- AKEYCODE_M = 41,
- AKEYCODE_N = 42,
- AKEYCODE_O = 43,
- AKEYCODE_P = 44,
- AKEYCODE_Q = 45,
- AKEYCODE_R = 46,
- AKEYCODE_S = 47,
- AKEYCODE_T = 48,
- AKEYCODE_U = 49,
- AKEYCODE_V = 50,
- AKEYCODE_W = 51,
- AKEYCODE_X = 52,
- AKEYCODE_Y = 53,
- AKEYCODE_Z = 54,
- AKEYCODE_COMMA = 55,
- AKEYCODE_PERIOD = 56,
- AKEYCODE_ALT_LEFT = 57,
- AKEYCODE_ALT_RIGHT = 58,
- AKEYCODE_SHIFT_LEFT = 59,
- AKEYCODE_SHIFT_RIGHT = 60,
- AKEYCODE_TAB = 61,
- AKEYCODE_SPACE = 62,
- AKEYCODE_SYM = 63,
- AKEYCODE_EXPLORER = 64,
- AKEYCODE_ENVELOPE = 65,
- AKEYCODE_ENTER = 66,
- AKEYCODE_DEL = 67,
- AKEYCODE_GRAVE = 68,
- AKEYCODE_MINUS = 69,
- AKEYCODE_EQUALS = 70,
- AKEYCODE_LEFT_BRACKET = 71,
- AKEYCODE_RIGHT_BRACKET = 72,
- AKEYCODE_BACKSLASH = 73,
- AKEYCODE_SEMICOLON = 74,
- AKEYCODE_APOSTROPHE = 75,
- AKEYCODE_SLASH = 76,
- AKEYCODE_AT = 77,
- AKEYCODE_NUM = 78,
- AKEYCODE_HEADSETHOOK = 79,
- AKEYCODE_FOCUS = 80, // *Camera* focus
- AKEYCODE_PLUS = 81,
- AKEYCODE_MENU = 82,
- AKEYCODE_NOTIFICATION = 83,
- AKEYCODE_SEARCH = 84,
- AKEYCODE_MEDIA_PLAY_PAUSE = 85,
- AKEYCODE_MEDIA_STOP = 86,
- AKEYCODE_MEDIA_NEXT = 87,
- AKEYCODE_MEDIA_PREVIOUS = 88,
- AKEYCODE_MEDIA_REWIND = 89,
- AKEYCODE_MEDIA_FAST_FORWARD = 90,
- AKEYCODE_MUTE = 91,
- AKEYCODE_PAGE_UP = 92,
- AKEYCODE_PAGE_DOWN = 93,
- AKEYCODE_PICTSYMBOLS = 94,
- AKEYCODE_SWITCH_CHARSET = 95,
- AKEYCODE_BUTTON_A = 96,
- AKEYCODE_BUTTON_B = 97,
- AKEYCODE_BUTTON_C = 98,
- AKEYCODE_BUTTON_X = 99,
- AKEYCODE_BUTTON_Y = 100,
- AKEYCODE_BUTTON_Z = 101,
- AKEYCODE_BUTTON_L1 = 102,
- AKEYCODE_BUTTON_R1 = 103,
- AKEYCODE_BUTTON_L2 = 104,
- AKEYCODE_BUTTON_R2 = 105,
- AKEYCODE_BUTTON_THUMBL = 106,
- AKEYCODE_BUTTON_THUMBR = 107,
- AKEYCODE_BUTTON_START = 108,
- AKEYCODE_BUTTON_SELECT = 109,
- AKEYCODE_BUTTON_MODE = 110,
- AKEYCODE_CONTROL_LEFT = 113,
- AKEYCODE_CONTROL_RIGHT = 114,
-
- // NOTE: If you add a new keycode here you must also add it to several other files.
- // Refer to frameworks/base/core/java/android/view/KeyEvent.java for the full list.
-};
-
struct _WinTranslatePair {
unsigned int keysym;
unsigned int keycode;
@@ -248,8 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = {
{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
- { KEY_CONTROL, AKEYCODE_CONTROL_LEFT },
- { KEY_CONTROL, AKEYCODE_CONTROL_RIGHT },
+ { KEY_CONTROL, AKEYCODE_CTRL_LEFT },
+ { KEY_CONTROL, AKEYCODE_CTRL_RIGHT },
{ KEY_UNKNOWN, 0 }
};
/*
diff --git a/platform/android/api/api.cpp b/platform/android/api/api.cpp
index 1f140f7119..8b82733d2d 100644
--- a/platform/android/api/api.cpp
+++ b/platform/android/api/api.cpp
@@ -30,7 +30,7 @@
#include "api.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "java_class_wrapper.h"
#include "jni_singleton.h"
diff --git a/platform/android/api/java_class_wrapper.h b/platform/android/api/java_class_wrapper.h
index 1fa2726784..4718de29ad 100644
--- a/platform/android/api/java_class_wrapper.h
+++ b/platform/android/api/java_class_wrapper.h
@@ -31,7 +31,7 @@
#ifndef JAVA_CLASS_WRAPPER_H
#define JAVA_CLASS_WRAPPER_H
-#include "core/reference.h"
+#include "core/object/reference.h"
#ifdef ANDROID_ENABLED
#include <android/log.h>
diff --git a/platform/android/api/jni_singleton.h b/platform/android/api/jni_singleton.h
index 5e63f20d6c..7f20c354a0 100644
--- a/platform/android/api/jni_singleton.h
+++ b/platform/android/api/jni_singleton.h
@@ -31,8 +31,8 @@
#ifndef JNI_SINGLETON_H
#define JNI_SINGLETON_H
-#include <core/engine.h>
-#include <core/variant.h>
+#include <core/config/engine.h>
+#include <core/variant/variant.h>
#ifdef ANDROID_ENABLED
#include <platform/android/jni_utils.h>
#endif
diff --git a/platform/android/audio_driver_jandroid.cpp b/platform/android/audio_driver_jandroid.cpp
index 09c981b3fa..1363c5ac1e 100644
--- a/platform/android/audio_driver_jandroid.cpp
+++ b/platform/android/audio_driver_jandroid.cpp
@@ -30,8 +30,8 @@
#include "audio_driver_jandroid.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "thread_jandroid.h"
AudioDriverAndroid *AudioDriverAndroid::s_ad = nullptr;
diff --git a/platform/android/dir_access_jandroid.cpp b/platform/android/dir_access_jandroid.cpp
index ca312b427f..ba75a4b10c 100644
--- a/platform/android/dir_access_jandroid.cpp
+++ b/platform/android/dir_access_jandroid.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "dir_access_jandroid.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "file_access_jandroid.h"
#include "string_android.h"
#include "thread_jandroid.h"
diff --git a/platform/android/display_server_android.cpp b/platform/android/display_server_android.cpp
index 235c9ff665..e82a12ece5 100644
--- a/platform/android/display_server_android.cpp
+++ b/platform/android/display_server_android.cpp
@@ -31,14 +31,13 @@
#include "display_server_android.h"
#include "android_keys_utils.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "java_godot_io_wrapper.h"
#include "java_godot_wrapper.h"
#include "os_android.h"
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
+#include <android/input.h>
+
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/android/vulkan/vulkan_context_android.h"
@@ -58,7 +57,7 @@ bool DisplayServerAndroid::has_feature(Feature p_feature) const {
//case FEATURE_HIDPI:
//case FEATURE_ICON:
//case FEATURE_IME:
- //case FEATURE_MOUSE:
+ case FEATURE_MOUSE:
//case FEATURE_MOUSE_WARP:
//case FEATURE_NATIVE_DIALOG:
//case FEATURE_NATIVE_ICON:
@@ -140,8 +139,11 @@ Size2i DisplayServerAndroid::screen_get_size(int p_screen) const {
}
Rect2i DisplayServerAndroid::screen_get_usable_rect(int p_screen) const {
- Size2i display_size = OS_Android::get_singleton()->get_display_size();
- return Rect2i(0, 0, display_size.width, display_size.height);
+ GodotIOJavaWrapper *godot_io_java = OS_Android::get_singleton()->get_godot_io_java();
+ ERR_FAIL_COND_V(!godot_io_java, Rect2i());
+ int xywh[4];
+ godot_io_java->screen_get_usable_rect(xywh);
+ return Rect2i(xywh[0], xywh[1], xywh[2], xywh[3]);
}
int DisplayServerAndroid::screen_get_dpi(int p_screen) const {
@@ -343,7 +345,7 @@ void DisplayServerAndroid::alert(const String &p_alert, const String &p_title) {
}
void DisplayServerAndroid::process_events() {
- // Nothing to do
+ Input::get_singleton()->flush_accumulated_events();
}
Vector<String> DisplayServerAndroid::get_rendering_drivers_func() {
@@ -398,6 +400,8 @@ DisplayServerAndroid::DisplayServerAndroid(const String &p_rendering_driver, Dis
keep_screen_on = GLOBAL_GET("display/window/energy_saving/keep_screen_on");
+ buttons_state = 0;
+
#if defined(OPENGL_ENABLED)
if (rendering_driver == "opengl") {
bool gl_initialization_error = false;
@@ -532,12 +536,12 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int
OS_Android::get_singleton()->main_loop_request_go_back();
}
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
}
-void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
- switch (p_what) {
- case 0: { //gesture begin
+void DisplayServerAndroid::process_touch(int p_event, int p_pointer, const Vector<DisplayServerAndroid::TouchPos> &p_points) {
+ switch (p_event) {
+ case AMOTION_EVENT_ACTION_DOWN: { //gesture begin
if (touch.size()) {
//end all if exist
for (int i = 0; i < touch.size(); i++) {
@@ -546,7 +550,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
}
}
@@ -563,11 +567,11 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(touch[i].id);
ev->set_pressed(true);
ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
}
} break;
- case 1: { //motion
+ case AMOTION_EVENT_ACTION_MOVE: { //motion
ERR_FAIL_COND(touch.size() != p_points.size());
for (int i = 0; i < touch.size(); i++) {
@@ -589,12 +593,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(touch[i].id);
ev->set_position(p_points[idx].pos);
ev->set_relative(p_points[idx].pos - touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
touch.write[i].pos = p_points[idx].pos;
}
} break;
- case 2: { //release
+ case AMOTION_EVENT_ACTION_CANCEL:
+ case AMOTION_EVENT_ACTION_UP: { //release
if (touch.size()) {
//end all if exist
for (int i = 0; i < touch.size(); i++) {
@@ -603,12 +608,12 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
}
touch.clear();
}
} break;
- case 3: { // add touch
+ case AMOTION_EVENT_ACTION_POINTER_DOWN: { // add touch
for (int i = 0; i < p_points.size(); i++) {
if (p_points[i].id == p_pointer) {
TouchPos tp = p_points[i];
@@ -620,13 +625,13 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(tp.id);
ev->set_pressed(true);
ev->set_position(tp.pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
break;
}
}
} break;
- case 4: { // remove touch
+ case AMOTION_EVENT_ACTION_POINTER_UP: { // remove touch
for (int i = 0; i < touch.size(); i++) {
if (touch[i].id == p_pointer) {
Ref<InputEventScreenTouch> ev;
@@ -634,7 +639,7 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
ev->set_index(touch[i].id);
ev->set_pressed(false);
ev->set_position(touch[i].pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
touch.remove(i);
break;
@@ -647,30 +652,116 @@ void DisplayServerAndroid::process_touch(int p_what, int p_pointer, const Vector
void DisplayServerAndroid::process_hover(int p_type, Point2 p_pos) {
// https://developer.android.com/reference/android/view/MotionEvent.html#ACTION_HOVER_ENTER
switch (p_type) {
- case 7: // hover move
- case 9: // hover enter
- case 10: { // hover exit
+ case AMOTION_EVENT_ACTION_HOVER_MOVE: // hover move
+ case AMOTION_EVENT_ACTION_HOVER_ENTER: // hover enter
+ case AMOTION_EVENT_ACTION_HOVER_EXIT: { // hover exit
Ref<InputEventMouseMotion> ev;
ev.instance();
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_global_position(p_pos);
ev->set_relative(p_pos - hover_prev_pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
hover_prev_pos = p_pos;
} break;
}
}
-void DisplayServerAndroid::process_double_tap(Point2 p_pos) {
+void DisplayServerAndroid::process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor, float event_horizontal_factor) {
+ int event_buttons_mask = _android_button_mask_to_godot_button_mask(event_android_buttons_mask);
+ switch (event_action) {
+ case AMOTION_EVENT_ACTION_BUTTON_PRESS:
+ case AMOTION_EVENT_ACTION_BUTTON_RELEASE: {
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ _set_key_modifier_state(ev);
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_pressed(event_action == AMOTION_EVENT_ACTION_BUTTON_PRESS);
+ int changed_button_mask = buttons_state ^ event_buttons_mask;
+
+ buttons_state = event_buttons_mask;
+
+ ev->set_button_index(_button_index_from_mask(changed_button_mask));
+ ev->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->accumulate_input_event(ev);
+ } break;
+
+ case AMOTION_EVENT_ACTION_MOVE: {
+ Ref<InputEventMouseMotion> ev;
+ ev.instance();
+ _set_key_modifier_state(ev);
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_relative(event_pos - hover_prev_pos);
+ ev->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->accumulate_input_event(ev);
+ hover_prev_pos = event_pos;
+ } break;
+ case AMOTION_EVENT_ACTION_SCROLL: {
+ Ref<InputEventMouseButton> ev;
+ ev.instance();
+ ev->set_position(event_pos);
+ ev->set_global_position(event_pos);
+ ev->set_pressed(true);
+ buttons_state = event_buttons_mask;
+ if (event_vertical_factor > 0) {
+ _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_UP, event_vertical_factor);
+ } else if (event_vertical_factor < 0) {
+ _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_DOWN, -event_vertical_factor);
+ }
+
+ if (event_horizontal_factor > 0) {
+ _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_RIGHT, event_horizontal_factor);
+ } else if (event_horizontal_factor < 0) {
+ _wheel_button_click(event_buttons_mask, ev, BUTTON_WHEEL_LEFT, -event_horizontal_factor);
+ }
+ } break;
+ }
+}
+
+void DisplayServerAndroid::_wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor) {
+ Ref<InputEventMouseButton> evd = ev->duplicate();
+ _set_key_modifier_state(evd);
+ evd->set_button_index(wheel_button);
+ evd->set_button_mask(event_buttons_mask ^ (1 << (wheel_button - 1)));
+ evd->set_factor(factor);
+ Input::get_singleton()->accumulate_input_event(evd);
+ Ref<InputEventMouseButton> evdd = evd->duplicate();
+ evdd->set_pressed(false);
+ evdd->set_button_mask(event_buttons_mask);
+ Input::get_singleton()->accumulate_input_event(evdd);
+}
+
+void DisplayServerAndroid::process_double_tap(int event_android_button_mask, Point2 p_pos) {
+ int event_button_mask = _android_button_mask_to_godot_button_mask(event_android_button_mask);
Ref<InputEventMouseButton> ev;
ev.instance();
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_global_position(p_pos);
- ev->set_pressed(false);
+ ev->set_pressed(event_button_mask != 0);
+ ev->set_button_index(_button_index_from_mask(event_button_mask));
+ ev->set_button_mask(event_button_mask);
ev->set_doubleclick(true);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
+}
+
+int DisplayServerAndroid::_button_index_from_mask(int button_mask) {
+ switch (button_mask) {
+ case BUTTON_MASK_LEFT:
+ return BUTTON_LEFT;
+ case BUTTON_MASK_RIGHT:
+ return BUTTON_RIGHT;
+ case BUTTON_MASK_MIDDLE:
+ return BUTTON_MIDDLE;
+ case BUTTON_MASK_XBUTTON1:
+ return BUTTON_XBUTTON1;
+ case BUTTON_MASK_XBUTTON2:
+ return BUTTON_XBUTTON2;
+ default:
+ return 0;
+ }
}
void DisplayServerAndroid::process_scroll(Point2 p_pos) {
@@ -679,7 +770,7 @@ void DisplayServerAndroid::process_scroll(Point2 p_pos) {
_set_key_modifier_state(ev);
ev->set_position(p_pos);
ev->set_delta(p_pos - scroll_prev_pos);
- Input::get_singleton()->parse_input_event(ev);
+ Input::get_singleton()->accumulate_input_event(ev);
scroll_prev_pos = p_pos;
}
@@ -698,3 +789,32 @@ void DisplayServerAndroid::process_magnetometer(const Vector3 &p_magnetometer) {
void DisplayServerAndroid::process_gyroscope(const Vector3 &p_gyroscope) {
Input::get_singleton()->set_gyroscope(p_gyroscope);
}
+
+Point2i DisplayServerAndroid::mouse_get_position() const {
+ return hover_prev_pos;
+}
+
+int DisplayServerAndroid::mouse_get_button_state() const {
+ return buttons_state;
+}
+
+int DisplayServerAndroid::_android_button_mask_to_godot_button_mask(int android_button_mask) {
+ int godot_button_mask = 0;
+ if (android_button_mask & AMOTION_EVENT_BUTTON_PRIMARY) {
+ godot_button_mask |= BUTTON_MASK_LEFT;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
+ godot_button_mask |= BUTTON_MASK_RIGHT;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_TERTIARY) {
+ godot_button_mask |= BUTTON_MASK_MIDDLE;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
+ godot_button_mask |= BUTTON_MASK_XBUTTON1;
+ }
+ if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
+ godot_button_mask |= BUTTON_MASK_XBUTTON2;
+ }
+
+ return godot_button_mask;
+}
diff --git a/platform/android/display_server_android.h b/platform/android/display_server_android.h
index 5cdc69ee83..aa5a2c1185 100644
--- a/platform/android/display_server_android.h
+++ b/platform/android/display_server_android.h
@@ -68,6 +68,8 @@ private:
bool control_mem = false;
bool meta_mem = false;
+ int buttons_state;
+
bool keep_screen_on;
Vector<TouchPos> touch;
@@ -91,6 +93,12 @@ private:
void _set_key_modifier_state(Ref<InputEventWithModifiers> ev);
+ static int _button_index_from_mask(int button_mask);
+
+ static int _android_button_mask_to_godot_button_mask(int android_button_mask);
+
+ void _wheel_button_click(int event_buttons_mask, const Ref<InputEventMouseButton> &ev, int wheel_button, float factor);
+
public:
static DisplayServerAndroid *get_singleton();
@@ -162,9 +170,10 @@ public:
void process_gravity(const Vector3 &p_gravity);
void process_magnetometer(const Vector3 &p_magnetometer);
void process_gyroscope(const Vector3 &p_gyroscope);
- void process_touch(int p_what, int p_pointer, const Vector<TouchPos> &p_points);
+ void process_touch(int p_event, int p_pointer, const Vector<TouchPos> &p_points);
void process_hover(int p_type, Point2 p_pos);
- void process_double_tap(Point2 p_pos);
+ void process_mouse_event(int event_action, int event_android_buttons_mask, Point2 event_pos, float event_vertical_factor = 0, float event_horizontal_factor = 0);
+ void process_double_tap(int event_android_button_mask, Point2 p_pos);
void process_scroll(Point2 p_pos);
void process_joy_event(JoypadEvent p_event);
void process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed);
@@ -175,6 +184,9 @@ public:
void reset_window();
+ virtual Point2i mouse_get_position() const;
+ virtual int mouse_get_button_state() const;
+
DisplayServerAndroid(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
~DisplayServerAndroid();
};
diff --git a/platform/android/export/export.cpp b/platform/android/export/export.cpp
index 6f8a968c82..53b43ae0e8 100644
--- a/platform/android/export/export.cpp
+++ b/platform/android/export/export.cpp
@@ -29,21 +29,21 @@
/*************************************************************************/
#include "export.h"
-#include "gradle_export_util.h"
+#include "core/config/project_settings.h"
#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "core/version.h"
#include "drivers/png/png_driver_common.h"
#include "editor/editor_export.h"
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
+#include "main/splash.gen.h"
#include "platform/android/export/gradle_export_util.h"
#include "platform/android/logo.gen.h"
#include "platform/android/plugin/godot_plugin_config.h"
@@ -200,6 +200,9 @@ static const char *android_perms[] = {
nullptr
};
+static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable/splash.png";
+static const char *SPLASH_BG_COLOR_PATH = "res/drawable/splash_bg_color.png";
+
struct LauncherIcon {
const char *export_path;
int dimensions;
@@ -453,7 +456,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
String name;
bool first = true;
for (int i = 0; i < basename.length(); i++) {
- CharType c = basename[i];
+ char32_t c = basename[i];
if (c >= '0' && c <= '9' && first) {
continue;
}
@@ -484,7 +487,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int segments = 0;
bool first = true;
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (first && c == '.') {
if (r_error) {
*r_error = TTR("Package segments must be of non-zero length.");
@@ -588,7 +591,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
zipfi.tmz_date.tm_hour = time.hour;
zipfi.tmz_date.tm_mday = date.day;
zipfi.tmz_date.tm_min = time.min;
- zipfi.tmz_date.tm_mon = date.month;
+ zipfi.tmz_date.tm_mon = date.month - 1; // tm_mon is zero indexed
zipfi.tmz_date.tm_sec = time.sec;
zipfi.tmz_date.tm_year = date.year;
zipfi.dosDate = 0;
@@ -723,7 +726,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return OK;
}
- static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error save_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
APKExportData *ed = (APKExportData *)p_userdata;
String dst_path = p_path.replace_first("res://", "assets/");
@@ -731,7 +734,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
return OK;
}
- static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error ignore_apk_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
return OK;
}
@@ -823,7 +826,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
int version_code = p_preset->get("version/code");
String package_name = p_preset->get("package/unique_name");
- int orientation = p_preset->get("screen/orientation");
+ const int screen_orientation = _get_android_orientation_value(_get_screen_orientation());
bool screen_support_small = p_preset->get("screen/support_small");
bool screen_support_normal = p_preset->get("screen/support_normal");
@@ -873,7 +876,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
if (string_flags & UTF8_FLAG) {
} else {
uint32_t len = decode_uint16(&p_manifest[string_at]);
- Vector<CharType> ucstring;
+ Vector<char32_t> ucstring;
ucstring.resize(len + 1);
for (uint32_t j = 0; j < len; j++) {
uint16_t c = decode_uint16(&p_manifest[string_at + 2 + 2 * j]);
@@ -933,7 +936,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
if (tname == "activity" && attrname == "screenOrientation") {
- encode_uint32(orientation == 0 ? 0 : 1, &p_manifest.write[iofs + 16]);
+ encode_uint32(screen_orientation, &p_manifest.write[iofs + 16]);
}
if (tname == "supports-screens") {
@@ -1334,7 +1337,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
} else {
String str;
for (uint32_t i = 0; i < len; i++) {
- CharType c = decode_uint16(&p_bytes[offset + i * 2]);
+ char32_t c = decode_uint16(&p_bytes[offset + i * 2]);
if (c == 0) {
break;
}
@@ -1433,6 +1436,18 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
//printf("end\n");
}
+ void _load_image_data(const Ref<Image> &p_splash_image, Vector<uint8_t> &p_data) {
+ Vector<uint8_t> png_buffer;
+ Error err = PNGDriverCommon::image_to_png(p_splash_image, png_buffer);
+ if (err == OK) {
+ p_data.resize(png_buffer.size());
+ memcpy(p_data.ptrw(), png_buffer.ptr(), p_data.size());
+ } else {
+ String err_str = String("Failed to convert splash image to png.");
+ WARN_PRINT(err_str.utf8().get_data());
+ }
+ }
+
void _process_launcher_icons(const String &p_file_name, const Ref<Image> &p_source_image, int dimension, Vector<uint8_t> &p_data) {
Ref<Image> working_image = p_source_image;
@@ -1452,6 +1467,35 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
}
+ void load_splash_refs(Ref<Image> &splash_image, Ref<Image> &splash_bg_color_image) {
+ // TODO: Figure out how to handle remaining boot splash parameters (e.g: fullsize, filter)
+ String project_splash_path = ProjectSettings::get_singleton()->get("application/boot_splash/image");
+
+ if (!project_splash_path.empty()) {
+ splash_image.instance();
+ const Error err = ImageLoader::load_image(project_splash_path, splash_image);
+ if (err) {
+ splash_image.unref();
+ }
+ }
+
+ if (splash_image.is_null()) {
+ // Use the default
+ splash_image = Ref<Image>(memnew(Image(boot_splash_png)));
+ }
+
+ // Setup the splash bg color
+ bool bg_color_valid;
+ Color bg_color = ProjectSettings::get_singleton()->get("application/boot_splash/bg_color", &bg_color_valid);
+ if (!bg_color_valid) {
+ bg_color = boot_splash_bg_color;
+ }
+
+ splash_bg_color_image.instance();
+ splash_bg_color_image->create(splash_image->get_width(), splash_image->get_height(), false, splash_image->get_format());
+ splash_bg_color_image->fill(bg_color);
+ }
+
void load_icon_refs(const Ref<EditorExportPreset> &p_preset, Ref<Image> &icon, Ref<Image> &foreground, Ref<Image> &background) {
String project_icon_path = ProjectSettings::get_singleton()->get("application/config/icon");
@@ -1479,13 +1523,34 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
void store_image(const LauncherIcon launcher_icon, const Vector<uint8_t> &data) {
- String img_path = launcher_icon.export_path;
- img_path = img_path.insert(0, "res://android/build/");
+ store_image(launcher_icon.export_path, data);
+ }
+
+ void store_image(const String &export_path, const Vector<uint8_t> &data) {
+ String img_path = export_path.insert(0, "res://android/build/");
store_file_at_path(img_path, data);
}
- void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset, const Ref<Image> &main_image,
- const Ref<Image> &foreground, const Ref<Image> &background) {
+ void _copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
+ const Ref<Image> &splash_image,
+ const Ref<Image> &splash_bg_color_image,
+ const Ref<Image> &main_image,
+ const Ref<Image> &foreground,
+ const Ref<Image> &background) {
+ // Store the splash image
+ if (splash_image.is_valid() && !splash_image->empty()) {
+ Vector<uint8_t> data;
+ _load_image_data(splash_image, data);
+ store_image(SPLASH_IMAGE_EXPORT_PATH, data);
+ }
+
+ // Store the splash bg color image
+ if (splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
+ Vector<uint8_t> data;
+ _load_image_data(splash_bg_color_image, data);
+ store_image(SPLASH_BG_COLOR_PATH, data);
+ }
+
// Prepare images to be resized for the icons. If some image ends up being uninitialized,
// the default image from the export template will be used.
@@ -1525,7 +1590,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform {
}
public:
- typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total);
+ typedef Error (*EditorExportSaveFunction)(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key);
public:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override {
@@ -1554,6 +1619,7 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.apk"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "custom_template/use_custom_build"), false));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "custom_template/export_format", PROPERTY_HINT_ENUM, "Export APK,Export AAB"), 0));
Vector<PluginConfig> plugins_configs = get_plugins();
for (int i = 0; i < plugins_configs.size(); i++) {
@@ -1569,7 +1635,6 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "package/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name [default if blank]"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "package/signed"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/immersive_mode"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::INT, "screen/orientation", PROPERTY_HINT_ENUM, "Landscape,Portrait"), 0));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_small"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_normal"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "screen/support_large"), true));
@@ -1578,10 +1643,10 @@ public:
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_icon_option, PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_foreground_option, PROPERTY_HINT_FILE, "*.png"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, launcher_adaptive_icon_background_option, PROPERTY_HINT_FILE, "*.png"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_user"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/debug_password"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_user"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "keystore/release_password"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "apk_expansion/enable"), false));
@@ -1901,9 +1966,21 @@ public:
valid = false;
} else {
Error errn;
+ // Check for the platform-tools directory.
DirAccessRef da = DirAccess::open(sdk_path.plus_file("platform-tools"), &errn);
if (errn != OK) {
- err += TTR("Invalid Android SDK path for custom build in Editor Settings.") + "\n";
+ err += TTR("Invalid Android SDK path for custom build in Editor Settings.");
+ err += TTR("Missing 'platform-tools' directory!");
+ err += "\n";
+ valid = false;
+ }
+
+ // Check for the build-tools directory.
+ DirAccessRef build_tools_da = DirAccess::open(sdk_path.plus_file("build-tools"), &errn);
+ if (errn != OK) {
+ err += TTR("Invalid Android SDK path for custom build in Editor Settings.");
+ err += TTR("Missing 'build-tools' directory!");
+ err += "\n";
valid = false;
}
}
@@ -1974,6 +2051,13 @@ public:
}
}
+ if (int(p_preset->get("custom_template/export_format")) == 1 && /*AAB*/
+ !bool(p_preset->get("custom_template/use_custom_build"))) {
+ valid = false;
+ err += TTR("\"Export AAB\" is only valid when \"Use Custom Build\" is enabled.");
+ err += "\n";
+ }
+
r_error = err;
return valid;
}
@@ -1981,6 +2065,7 @@ public:
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
List<String> list;
list.push_back("apk");
+ list.push_back("aab");
return list;
}
@@ -2007,7 +2092,21 @@ public:
return have_plugins_changed || first_build;
}
- Error get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) {
+ String get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ int version_code = p_preset->get("version/code");
+ String package_name = p_preset->get("package/unique_name");
+ String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
+ String fullpath = p_path.get_base_dir().plus_file(apk_file_name);
+ return fullpath;
+ }
+
+ Error save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
+ String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
+ Error err = save_pack(p_preset, fullpath);
+ return err;
+ }
+
+ void get_command_line_flags(const Ref<EditorExportPreset> &p_preset, const String &p_path, int p_flags, Vector<uint8_t> &r_command_line_flags) {
String cmdline = p_preset->get("command_line/extra_args");
Vector<String> command_line_strings = cmdline.strip_edges().split(" ");
for (int i = 0; i < command_line_strings.size(); i++) {
@@ -2021,17 +2120,8 @@ public:
bool apk_expansion = p_preset->get("apk_expansion/enable");
if (apk_expansion) {
- int version_code = p_preset->get("version/code");
- String package_name = p_preset->get("package/unique_name");
- String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
- String fullpath = p_path.get_base_dir().plus_file(apk_file_name);
+ String fullpath = get_apk_expansion_fullpath(p_preset, p_path);
String apk_expansion_public_key = p_preset->get("apk_expansion/public_key");
- Error err = save_pack(p_preset, fullpath);
-
- if (err != OK) {
- EditorNode::add_io_error("Could not write expansion package file: " + apk_file_name);
- return err;
- }
command_line_strings.push_back("--use_apk_expansion");
command_line_strings.push_back("--apk_expansion_md5");
@@ -2077,17 +2167,18 @@ public:
copymem(&r_command_line_flags.write[base + 4], command_line_argument.ptr(), length);
}
}
- return OK;
}
- Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String apk_path, EditorProgress ep) {
+ Error sign_apk(const Ref<EditorExportPreset> &p_preset, bool p_debug, String export_path, EditorProgress ep) {
+ int export_format = int(p_preset->get("custom_template/export_format"));
+ String export_label = export_format == 1 ? "AAB" : "APK";
String release_keystore = p_preset->get("keystore/release");
String release_username = p_preset->get("keystore/release_user");
String release_password = p_preset->get("keystore/release_password");
String jarsigner = EditorSettings::get_singleton()->get("export/android/jarsigner");
if (!FileAccess::exists(jarsigner)) {
- EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting APK is unsigned.");
+ EditorNode::add_io_error("'jarsigner' could not be found.\nPlease supply a path in the Editor Settings.\nThe resulting " + export_label + " is unsigned.");
return OK;
}
@@ -2105,7 +2196,7 @@ public:
user = EditorSettings::get_singleton()->get("export/android/debug_keystore_user");
}
- if (ep.step("Signing debug APK...", 103)) {
+ if (ep.step("Signing debug " + export_label + "...", 103)) {
return ERR_SKIP;
}
@@ -2114,7 +2205,7 @@ public:
password = release_password;
user = release_username;
- if (ep.step("Signing release APK...", 103)) {
+ if (ep.step("Signing release " + export_label + "...", 103)) {
return ERR_SKIP;
}
}
@@ -2139,7 +2230,7 @@ public:
args.push_back(keystore);
args.push_back("-storepass");
args.push_back(password);
- args.push_back(apk_path);
+ args.push_back(export_path);
args.push_back(user);
int retval;
OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
@@ -2148,7 +2239,7 @@ public:
return ERR_CANT_CREATE;
}
- if (ep.step("Verifying APK...", 104)) {
+ if (ep.step("Verifying " + export_label + "...", 104)) {
return ERR_SKIP;
}
@@ -2156,26 +2247,96 @@ public:
args.push_back("-verify");
args.push_back("-keystore");
args.push_back(keystore);
- args.push_back(apk_path);
+ args.push_back(export_path);
args.push_back("-verbose");
OS::get_singleton()->execute(jarsigner, args, true, NULL, NULL, &retval);
if (retval) {
- EditorNode::add_io_error("'jarsigner' verification of APK failed. Make sure to use a jarsigner from OpenJDK 8.");
+ EditorNode::add_io_error("'jarsigner' verification of " + export_label + " failed. Make sure to use a jarsigner from OpenJDK 8.");
return ERR_CANT_CREATE;
}
return OK;
}
+ void _clear_assets_directory() {
+ DirAccessRef da_res = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ if (da_res->dir_exists("res://android/build/assets")) {
+ DirAccessRef da_assets = DirAccess::open("res://android/build/assets");
+ da_assets->erase_contents_recursive();
+ da_res->remove("res://android/build/assets");
+ }
+ }
+
+ Error _zip_align_project(const String &sdk_path, const String &unaligned_file_path, const String &aligned_file_path) {
+ // Look for the zipalign tool.
+ String zipalign_command;
+ Error errn;
+ String build_tools_dir = sdk_path.plus_file("build-tools");
+ DirAccessRef da = DirAccess::open(build_tools_dir, &errn);
+ if (errn != OK) {
+ return errn;
+ }
+
+ // There are additional versions directories we need to go through.
+ da->list_dir_begin();
+ String sub_dir = da->get_next();
+ while (!sub_dir.empty()) {
+ if (!sub_dir.begins_with(".") && da->current_is_dir()) {
+ // Check if the tool is here.
+ String tool_path = build_tools_dir.plus_file(sub_dir).plus_file("zipalign");
+ if (FileAccess::exists(tool_path)) {
+ zipalign_command = tool_path;
+ break;
+ }
+ }
+ sub_dir = da->get_next();
+ }
+ da->list_dir_end();
+
+ if (zipalign_command.empty()) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to find the zipalign tool."));
+ return ERR_CANT_CREATE;
+ }
+
+ List<String> zipalign_args;
+ zipalign_args.push_back("-f");
+ zipalign_args.push_back("-v");
+ zipalign_args.push_back("4");
+ zipalign_args.push_back(unaligned_file_path); // source file
+ zipalign_args.push_back(aligned_file_path); // destination file
+
+ int result = EditorNode::get_singleton()->execute_and_show_output(TTR("Aligning APK..."), zipalign_command, zipalign_args);
+ if (result != 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to complete APK alignment."));
+ return ERR_CANT_CREATE;
+ }
+
+ // Delete the unaligned path.
+ errn = da->remove(unaligned_file_path);
+ if (errn != OK) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to delete unaligned APK."));
+ }
+ return OK;
+ }
+
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override {
ExportNotifier notifier(*this, p_preset, p_debug, p_path, p_flags);
String src_apk;
+ Error err;
EditorProgress ep("export", "Exporting for Android", 105, true);
bool use_custom_build = bool(p_preset->get("custom_template/use_custom_build"));
+ int export_format = int(p_preset->get("custom_template/export_format"));
bool p_give_internet = p_flags & (DEBUG_FLAG_DUMB_CLIENT | DEBUG_FLAG_REMOTE_DEBUG);
+ bool _signed = p_preset->get("package/signed");
+ bool apk_expansion = p_preset->get("apk_expansion/enable");
+ Vector<String> enabled_abis = get_enabled_abis(p_preset);
+
+ Ref<Image> splash_image;
+ Ref<Image> splash_bg_color_image;
+ load_splash_refs(splash_image, splash_bg_color_image);
Ref<Image> main_image;
Ref<Image> foreground;
@@ -2183,40 +2344,79 @@ public:
load_icon_refs(p_preset, main_image, foreground, background);
+ Vector<uint8_t> command_line_flags;
+ // Write command line flags into the command_line_flags variable.
+ get_command_line_flags(p_preset, p_path, p_flags, command_line_flags);
+
+ if (export_format == 1) {
+ if (!p_path.ends_with(".aab")) {
+ EditorNode::get_singleton()->show_warning(TTR("Invalid filename! Android App Bundle requires the *.aab extension."));
+ return ERR_UNCONFIGURED;
+ }
+ if (apk_expansion) {
+ EditorNode::get_singleton()->show_warning(TTR("APK Expansion not compatible with Android App Bundle."));
+ return ERR_UNCONFIGURED;
+ }
+ }
+ if (export_format == 0 && !p_path.ends_with(".apk")) {
+ EditorNode::get_singleton()->show_warning(
+ TTR("Invalid filename! Android APK requires the *.apk extension."));
+ return ERR_UNCONFIGURED;
+ }
+ if (export_format > 1 || export_format < 0) {
+ EditorNode::add_io_error("Unsupported export format!\n");
+ return ERR_UNCONFIGURED; //TODO: is this the right error?
+ }
+
if (use_custom_build) {
- //re-generate build.gradle and AndroidManifest.xml
- { //test that installed build version is alright
+ //test that installed build version is alright
+ {
FileAccessRef f = FileAccess::open("res://android/.build_version", FileAccess::READ);
if (!f) {
EditorNode::get_singleton()->show_warning(TTR("Trying to build from a custom built template, but no version info for it exists. Please reinstall from the 'Project' menu."));
return ERR_UNCONFIGURED;
}
String version = f->get_line().strip_edges();
+ f->close();
if (version != VERSION_FULL_CONFIG) {
EditorNode::get_singleton()->show_warning(vformat(TTR("Android build version mismatch:\n Template installed: %s\n Godot Version: %s\nPlease reinstall Android build template from 'Project' menu."), version, VERSION_FULL_CONFIG));
return ERR_UNCONFIGURED;
}
}
+ String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
+ ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'.");
// TODO: should we use "package/name" or "application/config/name"?
String project_name = get_project_name(p_preset->get("package/name"));
- // instead of calling _fix_resources
- Error err = _create_project_name_strings_files(p_preset, project_name);
+ err = _create_project_name_strings_files(p_preset, project_name); //project name localization.
if (err != OK) {
EditorNode::add_io_error("Unable to overwrite res://android/build/res/*.xml files with project name");
}
// Copies the project icon files into the appropriate Gradle project directory.
- _copy_icons_to_gradle_project(p_preset, main_image, foreground, background);
+ _copy_icons_to_gradle_project(p_preset, splash_image, splash_bg_color_image, main_image, foreground, background);
// Write an AndroidManifest.xml file into the Gradle project directory.
_write_tmp_manifest(p_preset, p_give_internet, p_debug);
- //build project if custom build is enabled
- String sdk_path = EDITOR_GET("export/android/custom_build_sdk_path");
- ERR_FAIL_COND_V_MSG(sdk_path == "", ERR_UNCONFIGURED, "Android SDK path must be configured in Editor Settings at 'export/android/custom_build_sdk_path'.");
+ //stores all the project files inside the Gradle project directory. Also includes all ABIs
+ _clear_assets_directory();
+ if (!apk_expansion) {
+ err = export_project_files(p_preset, rename_and_store_file_in_gradle_project, NULL, ignore_so_file);
+ if (err != OK) {
+ EditorNode::add_io_error("Could not export project files to gradle project\n");
+ return err;
+ }
+ } else {
+ err = save_apk_expansion_file(p_preset, p_path);
+ if (err != OK) {
+ EditorNode::add_io_error("Could not write expansion package file!");
+ return err;
+ }
+ }
+ store_file_at_path("res://android/build/assets/_cl_", command_line_flags);
OS::get_singleton()->set_environment("ANDROID_HOME", sdk_path); //set and overwrite if required
-
String build_command;
+
#ifdef WINDOWS_ENABLED
build_command = "gradlew.bat";
#else
@@ -2224,12 +2424,12 @@ public:
#endif
String build_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("android/build");
-
build_command = build_path.plus_file(build_command);
String package_name = get_package_name(p_preset->get("package/unique_name"));
String version_code = itos(p_preset->get("version/code"));
String version_name = p_preset->get("version/name");
+ String enabled_abi_string = String("|").join(enabled_abis);
Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
String local_plugins_binaries = get_plugins_binaries(BINARY_TYPE_LOCAL, enabled_plugins);
@@ -2241,10 +2441,20 @@ public:
if (clean_build_required) {
cmdline.push_back("clean");
}
- cmdline.push_back("build");
+
+ String build_type = p_debug ? "Debug" : "Release";
+ if (export_format == 1) {
+ String bundle_build_command = vformat("bundle%s", build_type);
+ cmdline.push_back(bundle_build_command);
+ } else if (export_format == 0) {
+ String apk_build_command = vformat("assemble%s", build_type);
+ cmdline.push_back(apk_build_command);
+ }
+
cmdline.push_back("-Pexport_package_name=" + package_name); // argument to specify the package name.
cmdline.push_back("-Pexport_version_code=" + version_code); // argument to specify the version code.
cmdline.push_back("-Pexport_version_name=" + version_name); // argument to specify the version name.
+ cmdline.push_back("-Pexport_enabled_abis=" + enabled_abi_string); // argument to specify enabled ABIs.
cmdline.push_back("-Pplugins_local_binaries=" + local_plugins_binaries); // argument to specify the list of plugins local dependencies.
cmdline.push_back("-Pplugins_remote_binaries=" + remote_plugins_binaries); // argument to specify the list of plugins remote dependencies.
cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
@@ -2262,35 +2472,72 @@ public:
EditorNode::get_singleton()->show_warning(TTR("Building of Android project failed, check output for the error.\nAlternatively visit docs.godotengine.org for Android build documentation."));
return ERR_CANT_CREATE;
}
- if (p_debug) {
- src_apk = build_path.plus_file("build/outputs/apk/debug/android_debug.apk");
- } else {
- src_apk = build_path.plus_file("build/outputs/apk/release/android_release.apk");
+
+ List<String> copy_args;
+ String copy_command;
+ if (export_format == 1) {
+ copy_command = vformat("copyAndRename%sAab", build_type);
+ } else if (export_format == 0) {
+ copy_command = vformat("copyAndRename%sApk", build_type);
+ }
+
+ copy_args.push_back(copy_command);
+
+ copy_args.push_back("-p"); // argument to specify the start directory.
+ copy_args.push_back(build_path); // start directory.
+
+ String export_filename = p_path.get_file();
+ if (export_format == 0) {
+ // By default, generated apk are not aligned.
+ export_filename += ".unaligned";
}
+ String export_path = p_path.get_base_dir();
+ if (export_path.is_rel_path()) {
+ export_path = OS::get_singleton()->get_resource_dir().plus_file(export_path);
+ }
+ export_path = ProjectSettings::get_singleton()->globalize_path(export_path).simplify_path();
+ String export_file_path = export_path.plus_file(export_filename);
+
+ copy_args.push_back("-Pexport_path=file:" + export_path);
+ copy_args.push_back("-Pexport_filename=" + export_filename);
- if (!FileAccess::exists(src_apk)) {
- EditorNode::get_singleton()->show_warning(TTR("No build apk generated at: ") + "\n" + src_apk);
+ int copy_result = EditorNode::get_singleton()->execute_and_show_output(TTR("Moving output"), build_command, copy_args);
+ if (copy_result != 0) {
+ EditorNode::get_singleton()->show_warning(TTR("Unable to copy and rename export file, check gradle project directory for outputs."));
return ERR_CANT_CREATE;
}
+ if (_signed) {
+ err = sign_apk(p_preset, p_debug, export_file_path, ep);
+ if (err != OK) {
+ return err;
+ }
+ }
- } else {
+ if (export_format == 0) {
+ // Perform zip alignment
+ err = _zip_align_project(sdk_path, export_file_path, export_path.plus_file(p_path.get_file()));
+ if (err != OK) {
+ return err;
+ }
+ }
+
+ return OK;
+ }
+ // This is the start of the Legacy build system
+ if (p_debug)
+ src_apk = p_preset->get("custom_template/debug");
+ else
+ src_apk = p_preset->get("custom_template/release");
+ src_apk = src_apk.strip_edges();
+ if (src_apk == "") {
if (p_debug) {
- src_apk = p_preset->get("custom_template/debug");
+ src_apk = find_export_template("android_debug.apk");
} else {
- src_apk = p_preset->get("custom_template/release");
+ src_apk = find_export_template("android_release.apk");
}
-
- src_apk = src_apk.strip_edges();
if (src_apk == "") {
- if (p_debug) {
- src_apk = find_export_template("android_debug.apk");
- } else {
- src_apk = find_export_template("android_release.apk");
- }
- if (src_apk == "") {
- EditorNode::add_io_error("Package not found: " + src_apk);
- return ERR_FILE_NOT_FOUND;
- }
+ EditorNode::add_io_error("Package not found: " + src_apk);
+ return ERR_FILE_NOT_FOUND;
}
}
@@ -2327,19 +2574,13 @@ public:
zipFile unaligned_apk = zipOpen2(tmp_unaligned_path.utf8().get_data(), APPEND_STATUS_CREATE, nullptr, &io2);
- bool _signed = p_preset->get("package/signed");
String cmdline = p_preset->get("command_line/extra_args");
String version_name = p_preset->get("version/name");
String package_name = p_preset->get("package/unique_name");
- bool apk_expansion = p_preset->get("apk_expansion/enable");
String apk_expansion_pkey = p_preset->get("apk_expansion/public_key");
- Vector<String> enabled_abis = get_enabled_abis(p_preset);
-
- // Prepare images to be resized for the icons. If some image ends up being uninitialized, the default image from the export template will be used.
-
Vector<String> invalid_abis(enabled_abis);
while (ret == UNZ_OK) {
//get filename
@@ -2360,30 +2601,37 @@ public:
unzCloseCurrentFile(pkg);
//write
+ if (file == "AndroidManifest.xml") {
+ _fix_manifest(p_preset, data, p_give_internet);
+ }
+ if (file == "resources.arsc") {
+ _fix_resources(p_preset, data);
+ }
- if (!use_custom_build) {
- if (file == "AndroidManifest.xml") {
- _fix_manifest(p_preset, data, p_give_internet);
- }
- if (file == "resources.arsc") {
- _fix_resources(p_preset, data);
- }
+ // Process the splash image
+ if (file == SPLASH_IMAGE_EXPORT_PATH && splash_image.is_valid() && !splash_image->empty()) {
+ _load_image_data(splash_image, data);
+ }
- for (int i = 0; i < icon_densities_count; ++i) {
- if (main_image.is_valid() && !main_image->empty()) {
- if (file == launcher_icons[i].export_path) {
- _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
- }
+ // Process the splash bg color image
+ if (file == SPLASH_BG_COLOR_PATH && splash_bg_color_image.is_valid() && !splash_bg_color_image->empty()) {
+ _load_image_data(splash_bg_color_image, data);
+ }
+
+ for (int i = 0; i < icon_densities_count; ++i) {
+ if (main_image.is_valid() && !main_image->empty()) {
+ if (file == launcher_icons[i].export_path) {
+ _process_launcher_icons(file, main_image, launcher_icons[i].dimensions, data);
}
- if (foreground.is_valid() && !foreground->empty()) {
- if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
- _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
- }
+ }
+ if (foreground.is_valid() && !foreground->empty()) {
+ if (file == launcher_adaptive_icon_foregrounds[i].export_path) {
+ _process_launcher_icons(file, foreground, launcher_adaptive_icon_foregrounds[i].dimensions, data);
}
- if (background.is_valid() && !background->empty()) {
- if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
- _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
- }
+ }
+ if (background.is_valid() && !background->empty()) {
+ if (file == launcher_adaptive_icon_backgrounds[i].export_path) {
+ _process_launcher_icons(file, background, launcher_adaptive_icon_backgrounds[i].dimensions, data);
}
}
}
@@ -2442,18 +2690,26 @@ public:
if (ep.step("Adding files...", 1)) {
CLEANUP_AND_RETURN(ERR_SKIP);
}
- Error err = OK;
+ err = OK;
if (p_flags & DEBUG_FLAG_DUMB_CLIENT) {
APKExportData ed;
ed.ep = &ep;
ed.apk = unaligned_apk;
err = export_project_files(p_preset, ignore_apk_file, &ed, save_apk_so);
- } else if (!apk_expansion) {
- APKExportData ed;
- ed.ep = &ep;
- ed.apk = unaligned_apk;
- err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so);
+ } else {
+ if (apk_expansion) {
+ err = save_apk_expansion_file(p_preset, p_path);
+ if (err != OK) {
+ EditorNode::add_io_error("Could not write expansion package file!");
+ return err;
+ }
+ } else {
+ APKExportData ed;
+ ed.ep = &ep;
+ ed.apk = unaligned_apk;
+ err = export_project_files(p_preset, save_apk_file, &ed, save_apk_so);
+ }
}
if (err != OK) {
@@ -2462,10 +2718,6 @@ public:
CLEANUP_AND_RETURN(ERR_SKIP);
}
- Vector<uint8_t> command_line_flags;
- // Write command line flags into the command_line_flags variable.
- err = get_command_line_flags(p_preset, p_path, p_flags, command_line_flags);
-
zip_fileinfo zipfi = get_zip_fileinfo();
zipOpenNewFileInZip(unaligned_apk,
"assets/_cl_",
@@ -2615,7 +2867,7 @@ void register_android_exporter() {
EDITOR_DEF("export/android/jarsigner", "");
EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/jarsigner", PROPERTY_HINT_GLOBAL_FILE, exe_ext));
EDITOR_DEF("export/android/debug_keystore", "");
- EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore"));
+ EditorSettings::get_singleton()->add_property_hint(PropertyInfo(Variant::STRING, "export/android/debug_keystore", PROPERTY_HINT_GLOBAL_FILE, "*.keystore,*.jks"));
EDITOR_DEF("export/android/debug_keystore_user", "androiddebugkey");
EDITOR_DEF("export/android/debug_keystore_pass", "android");
EDITOR_DEF("export/android/force_system_user", false);
diff --git a/platform/android/export/gradle_export_util.h b/platform/android/export/gradle_export_util.h
index 209a664f8f..3bc3651712 100644
--- a/platform/android/export/gradle_export_util.h
+++ b/platform/android/export/gradle_export_util.h
@@ -44,6 +44,67 @@ const String godot_project_name_xml_string = R"(<?xml version="1.0" encoding="ut
</resources>
)";
+DisplayServer::ScreenOrientation _get_screen_orientation() {
+ String orientation_settings = ProjectSettings::get_singleton()->get("display/window/handheld/orientation");
+ DisplayServer::ScreenOrientation screen_orientation;
+ if (orientation_settings == "portrait")
+ screen_orientation = DisplayServer::SCREEN_PORTRAIT;
+ else if (orientation_settings == "reverse_landscape")
+ screen_orientation = DisplayServer::SCREEN_REVERSE_LANDSCAPE;
+ else if (orientation_settings == "reverse_portrait")
+ screen_orientation = DisplayServer::SCREEN_REVERSE_PORTRAIT;
+ else if (orientation_settings == "sensor_landscape")
+ screen_orientation = DisplayServer::SCREEN_SENSOR_LANDSCAPE;
+ else if (orientation_settings == "sensor_portrait")
+ screen_orientation = DisplayServer::SCREEN_SENSOR_PORTRAIT;
+ else if (orientation_settings == "sensor")
+ screen_orientation = DisplayServer::SCREEN_SENSOR;
+ else
+ screen_orientation = DisplayServer::SCREEN_LANDSCAPE;
+
+ return screen_orientation;
+}
+
+int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) {
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_PORTRAIT:
+ return 1;
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ return 8;
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ return 9;
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ return 11;
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ return 12;
+ case DisplayServer::SCREEN_SENSOR:
+ return 13;
+ case DisplayServer::SCREEN_LANDSCAPE:
+ default:
+ return 0;
+ }
+}
+
+String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) {
+ switch (screen_orientation) {
+ case DisplayServer::SCREEN_PORTRAIT:
+ return "portrait";
+ case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
+ return "reverseLandscape";
+ case DisplayServer::SCREEN_REVERSE_PORTRAIT:
+ return "reversePortrait";
+ case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
+ return "userLandscape";
+ case DisplayServer::SCREEN_SENSOR_PORTRAIT:
+ return "userPortrait";
+ case DisplayServer::SCREEN_SENSOR:
+ return "fullUser";
+ case DisplayServer::SCREEN_LANDSCAPE:
+ default:
+ return "landscape";
+ }
+}
+
// Utility method used to create a directory.
Error create_directory(const String &p_dir) {
if (!DirAccess::exists(p_dir)) {
@@ -99,7 +160,7 @@ Error store_string_at_path(const String &p_path, const String &p_data) {
// It is used by the export_project_files method to save all the asset files into the gradle project.
// It's functionality mirrors that of the method save_apk_file.
// This method will be called ONLY when custom build is enabled.
-Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
String dst_path = p_path.replace_first("res://", "res://android/build/assets/");
Error err = store_file_at_path(dst_path, p_data);
return err;
@@ -209,7 +270,7 @@ String _get_plugins_tag(const String &plugins_names) {
String _get_activity_tag(const Ref<EditorExportPreset> &p_preset) {
bool uses_xr = (int)(p_preset->get("xr_features/xr_mode")) == 1;
- String orientation = (int)(p_preset->get("screen/orientation")) == 1 ? "portrait" : "landscape";
+ String orientation = _get_android_orientation_label(_get_screen_orientation());
String manifest_activity_text = vformat(
" <activity android:name=\"com.godot.game.GodotApp\" "
"tools:replace=\"android:screenOrientation\" "
diff --git a/platform/android/file_access_android.cpp b/platform/android/file_access_android.cpp
index 05d5fb576d..11faeff3e8 100644
--- a/platform/android/file_access_android.cpp
+++ b/platform/android/file_access_android.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "file_access_android.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
AAssetManager *FileAccessAndroid::asset_manager = nullptr;
diff --git a/platform/android/java/app/AndroidManifest.xml b/platform/android/java/app/AndroidManifest.xml
index 48c09552c1..e94681659c 100644
--- a/platform/android/java/app/AndroidManifest.xml
+++ b/platform/android/java/app/AndroidManifest.xml
@@ -38,7 +38,7 @@
<activity
android:name=".GodotApp"
android:label="@string/godot_project_name_string"
- android:theme="@android:style/Theme.Black.NoTitleBar.Fullscreen"
+ android:theme="@style/GodotAppSplashTheme"
android:launchMode="singleTask"
android:screenOrientation="landscape"
android:configChanges="orientation|keyboardHidden|screenSize|smallestScreenSize|density|keyboard|navigation|screenLayout|uiMode"
diff --git a/platform/android/java/app/build.gradle b/platform/android/java/app/build.gradle
index 3f8d138e8f..6de1d2dd30 100644
--- a/platform/android/java/app/build.gradle
+++ b/platform/android/java/app/build.gradle
@@ -70,8 +70,8 @@ android {
buildToolsVersion versions.buildTools
compileOptions {
- sourceCompatibility 1.8
- targetCompatibility 1.8
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
}
defaultConfig {
@@ -80,6 +80,11 @@ android {
ignoreAssetsPattern "!.svn:!.git:!.ds_store:!*.scc:<dir>_*:!CVS:!thumbs.db:!picasa.ini:!*~"
}
+ ndk {
+ String[] export_abi_list = getExportEnabledABIs()
+ abiFilters export_abi_list
+ }
+
// Feel free to modify the application id to your own.
applicationId getExportPackageName()
versionCode getExportVersionCode()
@@ -125,3 +130,27 @@ android {
}
}
}
+
+task copyAndRenameDebugApk(type: Copy) {
+ from "$buildDir/outputs/apk/debug/android_debug.apk"
+ into getExportPath()
+ rename "android_debug.apk", getExportFilename()
+}
+
+task copyAndRenameReleaseApk(type: Copy) {
+ from "$buildDir/outputs/apk/release/android_release.apk"
+ into getExportPath()
+ rename "android_release.apk", getExportFilename()
+}
+
+task copyAndRenameDebugAab(type: Copy) {
+ from "$buildDir/outputs/bundle/debug/build-debug.aab"
+ into getExportPath()
+ rename "build-debug.aab", getExportFilename()
+}
+
+task copyAndRenameReleaseAab(type: Copy) {
+ from "$buildDir/outputs/bundle/release/build-release.aab"
+ into getExportPath()
+ rename "build-release.aab", getExportFilename()
+}
diff --git a/platform/android/java/app/config.gradle b/platform/android/java/app/config.gradle
index 7d5d238100..e6c45b73a7 100644
--- a/platform/android/java/app/config.gradle
+++ b/platform/android/java/app/config.gradle
@@ -1,12 +1,13 @@
ext.versions = [
- androidGradlePlugin: '3.5.3',
+ androidGradlePlugin: '4.1.0',
compileSdk : 29,
minSdk : 18,
targetSdk : 29,
- buildTools : '29.0.3',
+ buildTools : '30.0.1',
supportCoreUtils : '1.0.0',
- kotlinVersion : '1.3.61',
- v4Support : '1.0.0'
+ kotlinVersion : '1.4.10',
+ v4Support : '1.0.0',
+ javaVersion : 1.8
]
@@ -46,6 +47,37 @@ ext.getExportVersionName = { ->
final String PLUGIN_VALUE_SEPARATOR_REGEX = "\\|"
+// get the list of ABIs the project should be exported to
+ext.getExportEnabledABIs = { ->
+ String enabledABIs = project.hasProperty("export_enabled_abis") ? project.property("export_enabled_abis") : "";
+ if (enabledABIs == null || enabledABIs.isEmpty()) {
+ enabledABIs = "armeabi-v7a|arm64-v8a|x86|x86_64|"
+ }
+ Set<String> exportAbiFilter = [];
+ for (String abi_name : enabledABIs.split(PLUGIN_VALUE_SEPARATOR_REGEX)) {
+ if (!abi_name.trim().isEmpty()){
+ exportAbiFilter.add(abi_name);
+ }
+ }
+ return exportAbiFilter;
+}
+
+ext.getExportPath = {
+ String exportPath = project.hasProperty("export_path") ? project.property("export_path") : ""
+ if (exportPath == null || exportPath.isEmpty()) {
+ exportPath = "."
+ }
+ return exportPath
+}
+
+ext.getExportFilename = {
+ String exportFilename = project.hasProperty("export_filename") ? project.property("export_filename") : ""
+ if (exportFilename == null || exportFilename.isEmpty()) {
+ exportFilename = "godot_android"
+ }
+ return exportFilename
+}
+
/**
* Parse the project properties for the 'plugins_maven_repos' property and return the list
* of maven repos.
diff --git a/platform/android/java/app/res/drawable/splash.png b/platform/android/java/app/res/drawable/splash.png
new file mode 100644
index 0000000000..7bddd4325a
--- /dev/null
+++ b/platform/android/java/app/res/drawable/splash.png
Binary files differ
diff --git a/platform/android/java/app/res/drawable/splash_bg_color.png b/platform/android/java/app/res/drawable/splash_bg_color.png
new file mode 100644
index 0000000000..004b6fd508
--- /dev/null
+++ b/platform/android/java/app/res/drawable/splash_bg_color.png
Binary files differ
diff --git a/platform/android/java/app/res/drawable/splash_drawable.xml b/platform/android/java/app/res/drawable/splash_drawable.xml
new file mode 100644
index 0000000000..2794a40817
--- /dev/null
+++ b/platform/android/java/app/res/drawable/splash_drawable.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
+
+ <item android:drawable="@drawable/splash_bg_color" />
+
+ <item>
+ <bitmap
+ android:gravity="center"
+ android:src="@drawable/splash" />
+ </item>
+
+</layer-list>
diff --git a/platform/android/java/app/res/values/themes.xml b/platform/android/java/app/res/values/themes.xml
new file mode 100644
index 0000000000..99f723f5ba
--- /dev/null
+++ b/platform/android/java/app/res/values/themes.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+
+ <style name="GodotAppMainTheme" parent="@android:style/Theme.Black.NoTitleBar.Fullscreen"/>
+
+ <style name="GodotAppSplashTheme" parent="@style/GodotAppMainTheme">
+ <item name="android:windowBackground">@drawable/splash_drawable</item>
+ <item name="android:windowLayoutInDisplayCutoutMode">shortEdges</item>
+ </style>
+</resources>
diff --git a/platform/android/java/app/src/com/godot/game/GodotApp.java b/platform/android/java/app/src/com/godot/game/GodotApp.java
index 1af5950cbe..51df70969e 100644
--- a/platform/android/java/app/src/com/godot/game/GodotApp.java
+++ b/platform/android/java/app/src/com/godot/game/GodotApp.java
@@ -32,9 +32,16 @@ package com.godot.game;
import org.godotengine.godot.FullScreenGodotApp;
+import android.os.Bundle;
+
/**
* Template activity for Godot Android custom builds.
* Feel free to extend and modify this class for your custom logic.
*/
public class GodotApp extends FullScreenGodotApp {
+ @Override
+ public void onCreate(Bundle savedInstanceState) {
+ setTheme(R.style.GodotAppMainTheme);
+ super.onCreate(savedInstanceState);
+ }
}
diff --git a/platform/android/java/build.gradle b/platform/android/java/build.gradle
index 821a4dc584..73c136ed0e 100644
--- a/platform/android/java/build.gradle
+++ b/platform/android/java/build.gradle
@@ -22,8 +22,6 @@ allprojects {
}
ext {
- sconsExt = org.gradle.internal.os.OperatingSystem.current().isWindows() ? ".bat" : ""
-
supportedAbis = ["armv7", "arm64v8", "x86", "x86_64"]
supportedTargets = ["release", "debug"]
diff --git a/platform/android/java/gradle.properties b/platform/android/java/gradle.properties
index e14cd5ba5c..2dc069ad2f 100644
--- a/platform/android/java/gradle.properties
+++ b/platform/android/java/gradle.properties
@@ -18,3 +18,5 @@ org.gradle.jvmargs=-Xmx1536m
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true
+
+org.gradle.warning.mode=all
diff --git a/platform/android/java/gradle/wrapper/gradle-wrapper.properties b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
index f56b0f6a5e..a7d8a0f310 100644
--- a/platform/android/java/gradle/wrapper/gradle-wrapper.properties
+++ b/platform/android/java/gradle/wrapper/gradle-wrapper.properties
@@ -3,4 +3,4 @@ distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
-distributionUrl=https\://services.gradle.org/distributions/gradle-5.6.4-all.zip
+distributionUrl=https\://services.gradle.org/distributions/gradle-6.5-all.zip
diff --git a/platform/android/java/lib/build.gradle b/platform/android/java/lib/build.gradle
index 19eee5a315..89ce3d15e6 100644
--- a/platform/android/java/lib/build.gradle
+++ b/platform/android/java/lib/build.gradle
@@ -18,6 +18,11 @@ android {
targetSdkVersion versions.targetSdk
}
+ compileOptions {
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
+ }
+
lintOptions {
abortOnError false
disable 'MissingTranslation', 'UnusedResources'
@@ -50,15 +55,6 @@ android {
def buildType = variant.buildType.name.capitalize()
- def taskPrefix = ""
- if (project.path != ":") {
- taskPrefix = project.path + ":"
- }
-
- // Disable the externalNativeBuild* task as it would cause build failures since the cmake build
- // files is only setup for editing support.
- gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
-
def releaseTarget = buildType.toLowerCase()
if (releaseTarget == null || releaseTarget == "") {
throw new GradleException("Invalid build type: " + buildType)
@@ -68,20 +64,46 @@ android {
throw new GradleException("Invalid default abi: " + defaultAbi)
}
+ // Find scons' executable path
+ File sconsExecutableFile = null
+ def sconsName = "scons"
+ def sconsExts = (org.gradle.internal.os.OperatingSystem.current().isWindows()
+ ? [".bat", ".exe"]
+ : [""])
+ logger.lifecycle("Looking for $sconsName executable path")
+ for (ext in sconsExts) {
+ String sconsNameExt = sconsName + ext
+ logger.lifecycle("Checking $sconsNameExt")
+
+ sconsExecutableFile = org.gradle.internal.os.OperatingSystem.current().findInPath(sconsNameExt)
+ if (sconsExecutableFile != null) {
+ // We're done!
+ break
+ }
+
+ // Check all the options in path
+ List<File> allOptions = org.gradle.internal.os.OperatingSystem.current().findAllInPath(sconsNameExt)
+ if (!allOptions.isEmpty()) {
+ // Pick the first option and we're done!
+ sconsExecutableFile = allOptions.get(0)
+ break
+ }
+ }
+
+ if (sconsExecutableFile == null) {
+ throw new GradleException("Unable to find executable path for the '$sconsName' command.")
+ } else {
+ logger.lifecycle("Found executable path for $sconsName: ${sconsExecutableFile.absolutePath}")
+ }
+
// Creating gradle task to generate the native libraries for the default abi.
def taskName = getSconsTaskName(buildType)
tasks.create(name: taskName, type: Exec) {
- executable "scons" + sconsExt
+ executable sconsExecutableFile.absolutePath
args "--directory=${pathToRootDir}", "platform=android", "target=${releaseTarget}", "android_arch=${defaultAbi}", "-j" + Runtime.runtime.availableProcessors()
}
// Schedule the tasks so the generated libs are present before the aar file is packaged.
tasks["merge${buildType}JniLibFolders"].dependsOn taskName
}
-
- externalNativeBuild {
- cmake {
- path "CMakeLists.txt"
- }
- }
}
diff --git a/platform/android/java/lib/res/values/dimens.xml b/platform/android/java/lib/res/values/dimens.xml
new file mode 100644
index 0000000000..9034dbbcc1
--- /dev/null
+++ b/platform/android/java/lib/res/values/dimens.xml
@@ -0,0 +1,4 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+ <dimen name="text_edit_height">48dp</dimen>
+</resources>
diff --git a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
index 138c2de94c..5aa48d87da 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/FullScreenGodotApp.java
@@ -34,6 +34,8 @@ import android.content.Intent;
import android.os.Bundle;
import android.view.KeyEvent;
+import androidx.annotation.NonNull;
+import androidx.annotation.Nullable;
import androidx.fragment.app.FragmentActivity;
/**
@@ -43,13 +45,18 @@ import androidx.fragment.app.FragmentActivity;
* within an Android app.
*/
public abstract class FullScreenGodotApp extends FragmentActivity {
- protected Godot godotFragment;
+ @Nullable
+ private Godot godotFragment;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.godot_app_layout);
- godotFragment = new Godot();
+ godotFragment = initGodotInstance();
+ if (godotFragment == null) {
+ throw new IllegalStateException("Godot instance must be non-null.");
+ }
+
getSupportFragmentManager().beginTransaction().replace(R.id.godot_fragment_container, godotFragment).setPrimaryNavigationFragment(godotFragment).commitNowAllowingStateLoss();
}
@@ -76,4 +83,17 @@ public abstract class FullScreenGodotApp extends FragmentActivity {
}
return super.onKeyMultiple(inKeyCode, repeatCount, event);
}
+
+ /**
+ * Used to initialize the Godot fragment instance in {@link FullScreenGodotApp#onCreate(Bundle)}.
+ */
+ @NonNull
+ protected Godot initGodotInstance() {
+ return new Godot();
+ }
+
+ @Nullable
+ protected final Godot getGodotFragment() {
+ return godotFragment;
+ }
}
diff --git a/platform/android/java/lib/src/org/godotengine/godot/Godot.java b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
index 35852f31ef..6cf340c418 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/Godot.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/Godot.java
@@ -56,6 +56,8 @@ import android.content.SharedPreferences.Editor;
import android.content.pm.ConfigurationInfo;
import android.content.pm.PackageManager;
import android.content.pm.PackageManager.NameNotFoundException;
+import android.graphics.Point;
+import android.graphics.Rect;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
@@ -68,6 +70,7 @@ import android.os.VibrationEffect;
import android.os.Vibrator;
import android.provider.Settings.Secure;
import android.view.Display;
+import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.LayoutInflater;
import android.view.MotionEvent;
@@ -75,6 +78,7 @@ import android.view.Surface;
import android.view.View;
import android.view.ViewGroup;
import android.view.ViewGroup.LayoutParams;
+import android.view.ViewTreeObserver;
import android.view.Window;
import android.view.WindowManager;
import android.widget.Button;
@@ -148,8 +152,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
private void setButtonPausedState(boolean paused) {
mStatePaused = paused;
- int stringResourceID = paused ? R.string.text_button_resume :
- R.string.text_button_pause;
+ int stringResourceID = paused ? R.string.text_button_resume : R.string.text_button_pause;
mPauseButton.setText(stringResourceID);
}
@@ -160,8 +163,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
public GodotRenderView mRenderView;
private boolean godot_initialized = false;
- private GodotEditText mEditText;
-
private SensorManager mSensorManager;
private Sensor mAccelerometer;
private Sensor mGravity;
@@ -218,6 +219,13 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
containerLayout = new FrameLayout(activity);
containerLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ // GodotEditText layout
+ GodotEditText editText = new GodotEditText(activity);
+ editText.setLayoutParams(new ViewGroup.LayoutParams(LayoutParams.MATCH_PARENT,
+ (int)getResources().getDimension(R.dimen.text_edit_height)));
+ // ...add to FrameLayout
+ containerLayout.addView(editText);
+
GodotLib.setup(command_line);
final String videoDriver = GodotLib.getGlobal("rendering/quality/driver/driver_name");
@@ -230,9 +238,21 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
View view = mRenderView.getView();
containerLayout.addView(view, new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
+ editText.setView(mRenderView);
+ io.setEdit(editText);
- mEditText = new GodotEditText(activity, mRenderView);
- io.setEdit(mEditText);
+ view.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
+ @Override
+ public void onGlobalLayout() {
+ Point fullSize = new Point();
+ activity.getWindowManager().getDefaultDisplay().getSize(fullSize);
+ Rect gameSize = new Rect();
+ mRenderView.getView().getWindowVisibleDisplayFrame(gameSize);
+
+ final int keyboardHeight = fullSize.y - gameSize.bottom;
+ GodotLib.setVirtualKeyboardHeight(keyboardHeight);
+ }
+ });
mRenderView.queueOnRenderThread(new Runnable() {
@Override
@@ -448,7 +468,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
final Activity activity = getActivity();
Window window = activity.getWindow();
window.addFlags(WindowManager.LayoutParams.FLAG_TURN_SCREEN_ON);
- window.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_NOTHING);
mClipboard = (ClipboardManager)activity.getSystemService(Context.CLIPBOARD_SERVICE);
pluginRegistry = GodotPluginRegistry.initializePluginRegistry(this);
@@ -585,21 +604,7 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
@Override
- public void onStart() {
- super.onStart();
-
- mRenderView.getView().post(new Runnable() {
- @Override
- public void run() {
- mEditText.onInitView();
- }
- });
- }
-
- @Override
public void onDestroy() {
- mEditText.onDestroyView();
-
for (GodotPlugin plugin : pluginRegistry.getAllPlugins()) {
plugin.onMainDestroy();
}
@@ -850,63 +855,6 @@ public class Godot extends Fragment implements SensorEventListener, IDownloaderC
}
}
- public boolean gotTouchEvent(final MotionEvent event) {
- final int evcount = event.getPointerCount();
- if (evcount == 0)
- return true;
-
- if (mRenderView != null) {
- final int[] arr = new int[event.getPointerCount() * 3];
-
- for (int i = 0; i < event.getPointerCount(); i++) {
- arr[i * 3 + 0] = (int)event.getPointerId(i);
- arr[i * 3 + 1] = (int)event.getX(i);
- arr[i * 3 + 2] = (int)event.getY(i);
- }
- final int pointer_idx = event.getPointerId(event.getActionIndex());
-
- //System.out.printf("gaction: %d\n",event.getAction());
- final int action = event.getAction() & MotionEvent.ACTION_MASK;
- mRenderView.queueOnRenderThread(new Runnable() {
- @Override
- public void run() {
- switch (action) {
- case MotionEvent.ACTION_DOWN: {
- GodotLib.touch(0, 0, evcount, arr);
- //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
- } break;
- case MotionEvent.ACTION_MOVE: {
- GodotLib.touch(1, 0, evcount, arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
- }
- */
- } break;
- case MotionEvent.ACTION_POINTER_UP: {
- GodotLib.touch(4, pointer_idx, evcount, arr);
- //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_POINTER_DOWN: {
- GodotLib.touch(3, pointer_idx, evcount, arr);
- //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
- } break;
- case MotionEvent.ACTION_CANCEL:
- case MotionEvent.ACTION_UP: {
- GodotLib.touch(2, 0, evcount, arr);
- /*
- for(int i=0;i<event.getPointerCount();i++) {
- System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
- }
- */
- } break;
- }
- }
- });
- }
- return true;
- }
-
public boolean onKeyMultiple(final int inKeyCode, int repeatCount, KeyEvent event) {
String s = event.getCharacters();
if (s == null || s.length() == 0)
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
index d169f46599..d731e080c4 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotGLRenderView.java
@@ -29,7 +29,6 @@
/*************************************************************************/
package org.godotengine.godot;
-
import org.godotengine.godot.input.GodotGestureHandler;
import org.godotengine.godot.input.GodotInputHandler;
import org.godotengine.godot.utils.GLUtils;
@@ -127,7 +126,7 @@ public class GodotGLRenderView extends GLSurfaceView implements GodotRenderView
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
this.detector.onTouchEvent(event);
- return godot.gotTouchEvent(event);
+ return inputHandler.onTouchEvent(event);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
index c2f3c88416..874fd88848 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotIO.java
@@ -37,12 +37,16 @@ import android.content.*;
import android.content.Intent;
import android.content.pm.ActivityInfo;
import android.content.res.AssetManager;
+import android.graphics.Point;
import android.media.*;
import android.net.Uri;
import android.os.*;
import android.util.DisplayMetrics;
import android.util.Log;
import android.util.SparseArray;
+import android.view.Display;
+import android.view.DisplayCutout;
+import android.view.WindowInsets;
import java.io.IOException;
import java.io.InputStream;
@@ -461,6 +465,28 @@ public class GodotIO {
return (int)(metrics.density * 160f);
}
+ public int[] screenGetUsableRect() {
+ DisplayMetrics metrics = activity.getResources().getDisplayMetrics();
+ Display display = activity.getWindowManager().getDefaultDisplay();
+ Point size = new Point();
+ display.getRealSize(size);
+
+ int result[] = { 0, 0, size.x, size.y };
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
+ WindowInsets insets = activity.getWindow().getDecorView().getRootWindowInsets();
+ DisplayCutout cutout = insets.getDisplayCutout();
+ if (cutout != null) {
+ int insetLeft = cutout.getSafeInsetLeft();
+ int insetTop = cutout.getSafeInsetTop();
+ result[0] = insetLeft;
+ result[1] = insetTop;
+ result[2] -= insetLeft + cutout.getSafeInsetRight();
+ result[3] -= insetTop + cutout.getSafeInsetBottom();
+ }
+ }
+ return result;
+ }
+
public void showKeyboard(String p_existing_text, boolean p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
if (edit != null)
edit.showKeyboard(p_existing_text, p_multiline, p_max_input_length, p_cursor_start, p_cursor_end);
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
index 318e2816ff..6ccbe91e60 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotLib.java
@@ -94,17 +94,19 @@ public class GodotLib {
/**
* Forward touch events from the main thread to the GL thread.
*/
- public static native void touch(int what, int pointer, int howmany, int[] arr);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask);
+ public static native void touch(int inputDevice, int event, int pointer, int pointerCount, float[] positions, int buttonsMask, float verticalFactor, float horizontalFactor);
/**
* Forward hover events from the main thread to the GL thread.
*/
- public static native void hover(int type, int x, int y);
+ public static native void hover(int type, float x, float y);
/**
* Forward double_tap events from the main thread to the GL thread.
*/
- public static native void doubletap(int x, int y);
+ public static native void doubleTap(int buttonMask, int x, int y);
/**
* Forward scroll events from the main thread to the GL thread.
diff --git a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
index 65708389c3..6cd5ca7b4e 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/GodotVulkanRenderView.java
@@ -38,6 +38,7 @@ import org.godotengine.godot.vulkan.VkSurfaceView;
import android.annotation.SuppressLint;
import android.content.Context;
import android.view.GestureDetector;
+import android.view.InputDevice;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.SurfaceView;
@@ -100,22 +101,22 @@ public class GodotVulkanRenderView extends VkSurfaceView implements GodotRenderV
public boolean onTouchEvent(MotionEvent event) {
super.onTouchEvent(event);
mGestureDetector.onTouchEvent(event);
- return godot.gotTouchEvent(event);
+ return mInputHandler.onTouchEvent(event);
}
@Override
public boolean onKeyUp(final int keyCode, KeyEvent event) {
- return mInputHandler.onKeyUp(keyCode, event) || super.onKeyUp(keyCode, event);
+ return mInputHandler.onKeyUp(keyCode, event);
}
@Override
public boolean onKeyDown(final int keyCode, KeyEvent event) {
- return mInputHandler.onKeyDown(keyCode, event) || super.onKeyDown(keyCode, event);
+ return mInputHandler.onKeyDown(keyCode, event);
}
@Override
public boolean onGenericMotionEvent(MotionEvent event) {
- return mInputHandler.onGenericMotionEvent(event) || super.onGenericMotionEvent(event);
+ return mInputHandler.onGenericMotionEvent(event);
}
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
index 6855f91f1c..c95339c583 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotEditText.java
@@ -32,27 +32,16 @@ package org.godotengine.godot.input;
import org.godotengine.godot.*;
-import android.app.Activity;
import android.content.Context;
-import android.graphics.Point;
-import android.graphics.Rect;
import android.os.Handler;
import android.os.Message;
import android.text.InputFilter;
import android.text.InputType;
import android.util.AttributeSet;
-import android.view.Gravity;
import android.view.KeyEvent;
-import android.view.View;
-import android.view.ViewGroup;
-import android.view.ViewGroup.LayoutParams;
-import android.view.ViewTreeObserver;
-import android.view.WindowManager;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputMethodManager;
import android.widget.EditText;
-import android.widget.FrameLayout;
-import android.widget.PopupWindow;
import java.lang.ref.WeakReference;
@@ -67,8 +56,6 @@ public class GodotEditText extends EditText {
// Fields
// ===========================================================
private GodotRenderView mRenderView;
- private View mKeyboardView;
- private PopupWindow mKeyboardWindow;
private GodotTextInputWrapper mInputWrapper;
private EditHandler sHandler = new EditHandler(this);
private String mOriginText;
@@ -93,52 +80,24 @@ public class GodotEditText extends EditText {
// ===========================================================
// Constructors
// ===========================================================
- public GodotEditText(final Context context, final GodotRenderView view) {
+ public GodotEditText(final Context context) {
super(context);
+ initView();
+ }
- setPadding(0, 0, 0, 0);
- setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE);
- setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.WRAP_CONTENT));
-
- mRenderView = view;
- mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
- setOnEditorActionListener(mInputWrapper);
- view.getView().requestFocus();
-
- // Create a popup window with an invisible layout for the virtual keyboard,
- // so the view can be resized to get the vk height without resizing the main godot view.
- final FrameLayout keyboardLayout = new FrameLayout(context);
- keyboardLayout.setLayoutParams(new LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- keyboardLayout.setVisibility(View.INVISIBLE);
- keyboardLayout.addView(this);
- mKeyboardView = keyboardLayout;
-
- mKeyboardWindow = new PopupWindow(keyboardLayout, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
- mKeyboardWindow.setSoftInputMode(WindowManager.LayoutParams.SOFT_INPUT_ADJUST_RESIZE);
- mKeyboardWindow.setInputMethodMode(PopupWindow.INPUT_METHOD_NEEDED);
- mKeyboardWindow.setFocusable(true); // for the text edit to work
- mKeyboardWindow.setTouchable(false); // inputs need to go through
-
- keyboardLayout.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
- @Override
- public void onGlobalLayout() {
- Point fullSize = new Point();
- ((Activity)mRenderView.getView().getContext()).getWindowManager().getDefaultDisplay().getSize(fullSize);
- Rect gameSize = new Rect();
- mKeyboardWindow.getContentView().getWindowVisibleDisplayFrame(gameSize);
-
- final int keyboardHeight = fullSize.y - gameSize.bottom;
- GodotLib.setVirtualKeyboardHeight(keyboardHeight);
- }
- });
+ public GodotEditText(final Context context, final AttributeSet attrs) {
+ super(context, attrs);
+ initView();
}
- public void onInitView() {
- mKeyboardWindow.showAtLocation(mRenderView.getView(), Gravity.NO_GRAVITY, 0, 0);
+ public GodotEditText(final Context context, final AttributeSet attrs, final int defStyle) {
+ super(context, attrs, defStyle);
+ initView();
}
- public void onDestroyView() {
- mKeyboardWindow.dismiss();
+ protected void initView() {
+ setPadding(0, 0, 0, 0);
+ setImeOptions(EditorInfo.IME_FLAG_NO_EXTRACT_UI | EditorInfo.IME_ACTION_DONE);
}
public boolean isMultiline() {
@@ -170,7 +129,7 @@ public class GodotEditText extends EditText {
edit.mInputWrapper.setOriginText(text);
edit.addTextChangedListener(edit.mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.showSoftInput(edit, 0);
}
} break;
@@ -179,7 +138,7 @@ public class GodotEditText extends EditText {
GodotEditText edit = (GodotEditText)msg.obj;
edit.removeTextChangedListener(mInputWrapper);
- final InputMethodManager imm = (InputMethodManager)mKeyboardView.getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
+ final InputMethodManager imm = (InputMethodManager)mRenderView.getView().getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(edit.getWindowToken(), 0);
edit.mRenderView.getView().requestFocus();
} break;
@@ -193,6 +152,17 @@ public class GodotEditText extends EditText {
}
// ===========================================================
+ // Getter & Setter
+ // ===========================================================
+ public void setView(final GodotRenderView view) {
+ mRenderView = view;
+ if (mInputWrapper == null)
+ mInputWrapper = new GodotTextInputWrapper(mRenderView, this);
+ setOnEditorActionListener(mInputWrapper);
+ view.getView().requestFocus();
+ }
+
+ // ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
index 1c9a683bbd..fb151fa504 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotGestureHandler.java
@@ -33,7 +33,6 @@ package org.godotengine.godot.input;
import org.godotengine.godot.GodotLib;
import org.godotengine.godot.GodotRenderView;
-import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
@@ -75,10 +74,11 @@ public class GodotGestureHandler extends GestureDetector.SimpleOnGestureListener
//Log.i("GodotGesture", "onDoubleTap");
final int x = Math.round(event.getX());
final int y = Math.round(event.getY());
+ final int buttonMask = event.getButtonState();
queueEvent(new Runnable() {
@Override
public void run() {
- GodotLib.doubletap(x, y);
+ GodotLib.doubleTap(buttonMask, x, y);
}
});
return true;
diff --git a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
index 9abd65cc67..f3e985f944 100644
--- a/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
+++ b/platform/android/java/lib/src/org/godotengine/godot/input/GodotInputHandler.java
@@ -36,6 +36,7 @@ import org.godotengine.godot.GodotLib;
import org.godotengine.godot.GodotRenderView;
import org.godotengine.godot.input.InputManagerCompat.InputDeviceListener;
+import android.os.Build;
import android.util.Log;
import android.view.InputDevice;
import android.view.InputDevice.MotionRange;
@@ -156,6 +157,53 @@ public class GodotInputHandler implements InputDeviceListener {
return true;
}
+ public boolean onTouchEvent(final MotionEvent event) {
+ // Mouse drag (mouse pressed and move) doesn't fire onGenericMotionEvent so this is needed
+ if (event.isFromSource(InputDevice.SOURCE_MOUSE)) {
+ if (event.getAction() != MotionEvent.ACTION_MOVE) {
+ // we return true because every time a mouse event is fired, the event is already handled
+ // in onGenericMotionEvent, so by touch event we can say that the event is also handled
+ return true;
+ }
+ return handleMouseEvent(event);
+ }
+
+ final int evcount = event.getPointerCount();
+ if (evcount == 0)
+ return true;
+
+ if (mRenderView != null) {
+ final float[] arr = new float[event.getPointerCount() * 3]; // pointerId1, x1, y1, pointerId2, etc...
+
+ for (int i = 0; i < event.getPointerCount(); i++) {
+ arr[i * 3 + 0] = event.getPointerId(i);
+ arr[i * 3 + 1] = event.getX(i);
+ arr[i * 3 + 2] = event.getY(i);
+ }
+ final int action = event.getActionMasked();
+
+ mRenderView.queueOnRenderThread(new Runnable() {
+ @Override
+ public void run() {
+ switch (action) {
+ case MotionEvent.ACTION_DOWN:
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ case MotionEvent.ACTION_MOVE: {
+ GodotLib.touch(event.getSource(), action, 0, evcount, arr);
+ } break;
+ case MotionEvent.ACTION_POINTER_UP:
+ case MotionEvent.ACTION_POINTER_DOWN: {
+ int pointer_idx = event.getPointerId(event.getActionIndex());
+ GodotLib.touch(event.getSource(), action, pointer_idx, evcount, arr);
+ } break;
+ }
+ }
+ });
+ }
+ return true;
+ }
+
public boolean onGenericMotionEvent(MotionEvent event) {
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) == InputDevice.SOURCE_JOYSTICK && event.getAction() == MotionEvent.ACTION_MOVE) {
final int device_id = findJoystickDevice(event.getDeviceId());
@@ -189,8 +237,8 @@ public class GodotInputHandler implements InputDeviceListener {
return true;
}
} else if ((event.getSource() & InputDevice.SOURCE_STYLUS) == InputDevice.SOURCE_STYLUS) {
- final int x = Math.round(event.getX());
- final int y = Math.round(event.getY());
+ final float x = event.getX();
+ final float y = event.getY();
final int type = event.getAction();
queueEvent(new Runnable() {
@Override
@@ -199,6 +247,10 @@ public class GodotInputHandler implements InputDeviceListener {
}
});
return true;
+ } else if ((event.getSource() & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
+ if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
+ return handleMouseEvent(event);
+ }
}
return false;
@@ -366,4 +418,53 @@ public class GodotInputHandler implements InputDeviceListener {
return -1;
}
+
+ private boolean handleMouseEvent(final MotionEvent event) {
+ switch (event.getActionMasked()) {
+ case MotionEvent.ACTION_HOVER_ENTER:
+ case MotionEvent.ACTION_HOVER_MOVE:
+ case MotionEvent.ACTION_HOVER_EXIT: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int type = event.getAction();
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.hover(type, x, y);
+ }
+ });
+ return true;
+ }
+ case MotionEvent.ACTION_BUTTON_PRESS:
+ case MotionEvent.ACTION_BUTTON_RELEASE:
+ case MotionEvent.ACTION_MOVE: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+ final int action = event.getAction();
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask);
+ }
+ });
+ return true;
+ }
+ case MotionEvent.ACTION_SCROLL: {
+ final float x = event.getX();
+ final float y = event.getY();
+ final int buttonsMask = event.getButtonState();
+ final int action = event.getAction();
+ final float verticalFactor = event.getAxisValue(MotionEvent.AXIS_VSCROLL);
+ final float horizontalFactor = event.getAxisValue(MotionEvent.AXIS_HSCROLL);
+ queueEvent(new Runnable() {
+ @Override
+ public void run() {
+ GodotLib.touch(event.getSource(), action, 0, 1, new float[] { 0, x, y }, buttonsMask, verticalFactor, horizontalFactor);
+ }
+ });
+ }
+ }
+ return false;
+ }
}
diff --git a/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml
new file mode 100644
index 0000000000..dc180375d5
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/AndroidManifest.xml
@@ -0,0 +1,2 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest package="org.godotengine.godot" />
diff --git a/platform/android/java/lib/CMakeLists.txt b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
index d3bdf6a5f2..34925684da 100644
--- a/platform/android/java/lib/CMakeLists.txt
+++ b/platform/android/java/nativeSrcsConfigs/CMakeLists.txt
@@ -1,3 +1,4 @@
+# Non functional cmake build file used to provide Android Studio editor support to the project.
cmake_minimum_required(VERSION 3.6)
project(godot)
diff --git a/platform/android/java/nativeSrcsConfigs/README.md b/platform/android/java/nativeSrcsConfigs/README.md
new file mode 100644
index 0000000000..e48505ccda
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/README.md
@@ -0,0 +1,4 @@
+## Native sources configs
+
+This is a non functional Android library used to provide Android Studio editor support to the Godot project native files.
+Nothing else should be added to this library.
diff --git a/platform/android/java/nativeSrcsConfigs/build.gradle b/platform/android/java/nativeSrcsConfigs/build.gradle
new file mode 100644
index 0000000000..65b7bb9dc9
--- /dev/null
+++ b/platform/android/java/nativeSrcsConfigs/build.gradle
@@ -0,0 +1,54 @@
+// Non functional android library used to provide Android Studio editor support to the project.
+plugins {
+ id 'com.android.library'
+}
+
+android {
+ compileSdkVersion versions.compileSdk
+ buildToolsVersion versions.buildTools
+
+ defaultConfig {
+ minSdkVersion versions.minSdk
+ targetSdkVersion versions.targetSdk
+ }
+
+ compileOptions {
+ sourceCompatibility versions.javaVersion
+ targetCompatibility versions.javaVersion
+ }
+
+ packagingOptions {
+ exclude 'META-INF/LICENSE'
+ exclude 'META-INF/NOTICE'
+
+ // Should be uncommented for development purpose within Android Studio
+ // doNotStrip '**/*.so'
+ }
+
+ sourceSets {
+ main {
+ manifest.srcFile 'AndroidManifest.xml'
+ }
+ }
+
+ externalNativeBuild {
+ cmake {
+ path "CMakeLists.txt"
+ }
+ }
+
+ libraryVariants.all { variant ->
+ def buildType = variant.buildType.name.capitalize()
+
+ def taskPrefix = ""
+ if (project.path != ":") {
+ taskPrefix = project.path + ":"
+ }
+
+ // Disable the externalNativeBuild* task as it would cause build failures since the cmake build
+ // files is only setup for editing support.
+ gradle.startParameter.excludedTaskNames += taskPrefix + "externalNativeBuild" + buildType
+ }
+}
+
+dependencies {}
diff --git a/platform/android/java/settings.gradle b/platform/android/java/settings.gradle
index f6921c70aa..524031d93f 100644
--- a/platform/android/java/settings.gradle
+++ b/platform/android/java/settings.gradle
@@ -3,3 +3,4 @@ rootProject.name = "Godot"
include ':app'
include ':lib'
+include ':nativeSrcsConfigs'
diff --git a/platform/android/java_godot_io_wrapper.cpp b/platform/android/java_godot_io_wrapper.cpp
index 4ccbc6b97e..8d1db395ab 100644
--- a/platform/android/java_godot_io_wrapper.cpp
+++ b/platform/android/java_godot_io_wrapper.cpp
@@ -29,7 +29,7 @@
/*************************************************************************/
#include "java_godot_io_wrapper.h"
-#include "core/error_list.h"
+#include "core/error/error_list.h"
// JNIEnv is only valid within the thread it belongs to, in a multi threading environment
// we can't cache it.
@@ -52,6 +52,7 @@ GodotIOJavaWrapper::GodotIOJavaWrapper(JNIEnv *p_env, jobject p_godot_io_instanc
_get_locale = p_env->GetMethodID(cls, "getLocale", "()Ljava/lang/String;");
_get_model = p_env->GetMethodID(cls, "getModel", "()Ljava/lang/String;");
_get_screen_DPI = p_env->GetMethodID(cls, "getScreenDPI", "()I");
+ _screen_get_usable_rect = p_env->GetMethodID(cls, "screenGetUsableRect", "()[I"),
_get_unique_id = p_env->GetMethodID(cls, "getUniqueID", "()Ljava/lang/String;");
_show_keyboard = p_env->GetMethodID(cls, "showKeyboard", "(Ljava/lang/String;ZIII)V");
_hide_keyboard = p_env->GetMethodID(cls, "hideKeyboard", "()V");
@@ -118,6 +119,19 @@ int GodotIOJavaWrapper::get_screen_dpi() {
}
}
+void GodotIOJavaWrapper::screen_get_usable_rect(int (&p_rect_xywh)[4]) {
+ if (_screen_get_usable_rect) {
+ JNIEnv *env = ThreadAndroid::get_env();
+ jintArray returnArray = (jintArray)env->CallObjectMethod(godot_io_instance, _screen_get_usable_rect);
+ ERR_FAIL_COND(env->GetArrayLength(returnArray) != 4);
+ jint *arrayBody = env->GetIntArrayElements(returnArray, JNI_FALSE);
+ for (int i = 0; i < 4; i++) {
+ p_rect_xywh[i] = arrayBody[i];
+ }
+ env->ReleaseIntArrayElements(returnArray, arrayBody, 0);
+ }
+}
+
String GodotIOJavaWrapper::get_unique_id() {
if (_get_unique_id) {
JNIEnv *env = ThreadAndroid::get_env();
diff --git a/platform/android/java_godot_io_wrapper.h b/platform/android/java_godot_io_wrapper.h
index 6465ded985..13270c794b 100644
--- a/platform/android/java_godot_io_wrapper.h
+++ b/platform/android/java_godot_io_wrapper.h
@@ -50,6 +50,7 @@ private:
jmethodID _get_locale = 0;
jmethodID _get_model = 0;
jmethodID _get_screen_DPI = 0;
+ jmethodID _screen_get_usable_rect = 0;
jmethodID _get_unique_id = 0;
jmethodID _show_keyboard = 0;
jmethodID _hide_keyboard = 0;
@@ -68,6 +69,7 @@ public:
String get_locale();
String get_model();
int get_screen_dpi();
+ void screen_get_usable_rect(int (&p_rect_xywh)[4]);
String get_unique_id();
bool has_vk();
void show_vk(const String &p_existing, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end);
diff --git a/platform/android/java_godot_lib_jni.cpp b/platform/android/java_godot_lib_jni.cpp
index 4610b94363..5dc773fae2 100644
--- a/platform/android/java_godot_lib_jni.cpp
+++ b/platform/android/java_godot_lib_jni.cpp
@@ -37,9 +37,9 @@
#include "api/java_class_wrapper.h"
#include "api/jni_singleton.h"
#include "audio_driver_jandroid.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
#include "core/input/input.h"
-#include "core/project_settings.h"
#include "dir_access_jandroid.h"
#include "display_server_android.h"
#include "file_access_android.h"
@@ -51,6 +51,7 @@
#include "string_android.h"
#include "thread_jandroid.h"
+#include <android/input.h>
#include <unistd.h>
#include <android/native_window_jni.h>
@@ -237,40 +238,51 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
}
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions) {
+void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
if (step == 0)
return;
Vector<DisplayServerAndroid::TouchPos> points;
- for (int i = 0; i < count; i++) {
- jint p[3];
- env->GetIntArrayRegion(positions, i * 3, 3, p);
+ for (int i = 0; i < pointer_count; i++) {
+ jfloat p[3];
+ env->GetFloatArrayRegion(positions, i * 3, 3, p);
DisplayServerAndroid::TouchPos tp;
tp.pos = Point2(p[1], p[2]);
- tp.id = p[0];
+ tp.id = (int)p[0];
points.push_back(tp);
}
- DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
+ if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE) {
+ DisplayServerAndroid::get_singleton()->process_mouse_event(ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
+ } else {
+ DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
+ }
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
+}
+
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
+}
- /*
- if (os_android)
- os_android->process_touch(ev,pointer,points);
- */
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
+ touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
if (step == 0)
return;
DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
}
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
if (step == 0)
return;
- DisplayServerAndroid::get_singleton()->process_double_tap(Point2(p_x, p_y));
+ DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y));
}
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
diff --git a/platform/android/java_godot_lib_jni.h b/platform/android/java_godot_lib_jni.h
index 07584518e5..b499f6dfa1 100644
--- a/platform/android/java_godot_lib_jni.h
+++ b/platform/android/java_godot_lib_jni.h
@@ -44,9 +44,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch(JNIEnv *env, jclass clazz, jint ev, jint pointer, jint count, jintArray positions);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jint p_x, jint p_y);
-JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubletap(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
+void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask = 0, jfloat vertical_factor = 0, jfloat horizontal_factor = 0);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y);
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed);
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed);
diff --git a/platform/android/jni_utils.h b/platform/android/jni_utils.h
index 5320715853..bda056604f 100644
--- a/platform/android/jni_utils.h
+++ b/platform/android/jni_utils.h
@@ -32,8 +32,8 @@
#define JNI_UTILS_H
#include "string_android.h"
-#include <core/engine.h>
-#include <core/variant.h>
+#include <core/config/engine.h>
+#include <core/variant/variant.h>
#include <jni.h>
struct jvalret {
diff --git a/platform/android/logo.png b/platform/android/logo.png
index df445f6a9c..f44d360a25 100644
--- a/platform/android/logo.png
+++ b/platform/android/logo.png
Binary files differ
diff --git a/platform/android/os_android.cpp b/platform/android/os_android.cpp
index baf6ee952a..00733f6dbb 100644
--- a/platform/android/os_android.cpp
+++ b/platform/android/os_android.cpp
@@ -30,8 +30,8 @@
#include "os_android.h"
+#include "core/config/project_settings.h"
#include "core/io/file_access_buffered_fa.h"
-#include "core/project_settings.h"
#include "drivers/unix/dir_access_unix.h"
#include "drivers/unix/file_access_unix.h"
#include "file_access_android.h"
@@ -153,6 +153,7 @@ void OS_Android::main_loop_begin() {
bool OS_Android::main_loop_iterate() {
if (!main_loop)
return false;
+ DisplayServerAndroid::get_singleton()->process_events();
return Main::iteration();
}
diff --git a/platform/android/plugin/godot_plugin_config.h b/platform/android/plugin/godot_plugin_config.h
index ea3c7b4f55..ecb9c0c7f5 100644
--- a/platform/android/plugin/godot_plugin_config.h
+++ b/platform/android/plugin/godot_plugin_config.h
@@ -31,9 +31,9 @@
#ifndef GODOT_PLUGIN_CONFIG_H
#define GODOT_PLUGIN_CONFIG_H
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/io/config_file.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
static const char *PLUGIN_CONFIG_EXT = ".gdap";
diff --git a/platform/android/plugin/godot_plugin_jni.cpp b/platform/android/plugin/godot_plugin_jni.cpp
index d2528bebeb..b8e5345b85 100644
--- a/platform/android/plugin/godot_plugin_jni.cpp
+++ b/platform/android/plugin/godot_plugin_jni.cpp
@@ -30,9 +30,9 @@
#include "godot_plugin_jni.h"
-#include <core/engine.h>
-#include <core/error_macros.h>
-#include <core/project_settings.h>
+#include <core/config/engine.h>
+#include <core/config/project_settings.h>
+#include <core/error/error_macros.h>
#include <platform/android/api/jni_singleton.h>
#include <platform/android/jni_utils.h>
#include <platform/android/string_android.h>
diff --git a/platform/android/string_android.h b/platform/android/string_android.h
index 88ccd3b652..0a7dbf475d 100644
--- a/platform/android/string_android.h
+++ b/platform/android/string_android.h
@@ -30,7 +30,7 @@
#ifndef STRING_ANDROID_H
#define STRING_ANDROID_H
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "thread_jandroid.h"
#include <jni.h>
diff --git a/platform/android/thread_jandroid.cpp b/platform/android/thread_jandroid.cpp
index 13aa313ebf..442e4d781b 100644
--- a/platform/android/thread_jandroid.cpp
+++ b/platform/android/thread_jandroid.cpp
@@ -30,9 +30,9 @@
#include "thread_jandroid.h"
+#include "core/object/script_language.h"
#include "core/os/memory.h"
-#include "core/safe_refcount.h"
-#include "core/script_language.h"
+#include "core/templates/safe_refcount.h"
static void _thread_id_key_destr_callback(void *p_value) {
memdelete(static_cast<Thread::ID *>(p_value));
diff --git a/platform/android/vulkan/vulkan_context_android.cpp b/platform/android/vulkan/vulkan_context_android.cpp
index 5fb7a83da4..56ef99dfc7 100644
--- a/platform/android/vulkan/vulkan_context_android.cpp
+++ b/platform/android/vulkan/vulkan_context_android.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "vulkan_context_android.h"
+
#include <vulkan/vulkan_android.h>
const char *VulkanContextAndroid::_get_platform_surface_extension() const {
diff --git a/platform/iphone/SCsub b/platform/iphone/SCsub
index 49c77468ed..d289e3a16f 100644
--- a/platform/iphone/SCsub
+++ b/platform/iphone/SCsub
@@ -8,9 +8,6 @@ iphone_lib = [
"main.m",
"app_delegate.mm",
"view_controller.mm",
- "game_center.mm",
- "in_app_store.mm",
- "icloud.mm",
"ios.mm",
"vulkan_context_iphone.mm",
"display_server_iphone.mm",
@@ -18,7 +15,10 @@ iphone_lib = [
"godot_view.mm",
"display_layer.mm",
"godot_view_renderer.mm",
- "godot_view_gesture_recognizer.m",
+ "godot_view_gesture_recognizer.mm",
+ "device_metrics.m",
+ "keyboard_input_view.mm",
+ "native_video_view.m",
]
env_ios = env.Clone()
diff --git a/platform/iphone/app_delegate.mm b/platform/iphone/app_delegate.mm
index 7edbcc4667..c1942e77dd 100644
--- a/platform/iphone/app_delegate.mm
+++ b/platform/iphone/app_delegate.mm
@@ -29,13 +29,14 @@
/*************************************************************************/
#import "app_delegate.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#import "godot_view.h"
#include "main/main.h"
#include "os_iphone.h"
#import "view_controller.h"
+#import <AVFoundation/AVFoundation.h>
#import <AudioToolbox/AudioServices.h>
#define kRenderingFrequency 60
@@ -62,7 +63,7 @@ static ViewController *mainViewController = nil;
CGRect windowBounds = [[UIScreen mainScreen] bounds];
// Create a full-screen window
- self.window = [[[UIWindow alloc] initWithFrame:windowBounds] autorelease];
+ self.window = [[UIWindow alloc] initWithFrame:windowBounds];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
@@ -140,7 +141,6 @@ static ViewController *mainViewController = nil;
- (void)dealloc {
self.window = nil;
- [super dealloc];
}
@end
diff --git a/platform/iphone/detect.py b/platform/iphone/detect.py
index f4ef40a0ba..0456458326 100644
--- a/platform/iphone/detect.py
+++ b/platform/iphone/detect.py
@@ -35,9 +35,6 @@ def get_opts():
" validation layers)",
False,
),
- BoolVariable("game_center", "Support for game center", True),
- BoolVariable("store_kit", "Support for in-app store", True),
- BoolVariable("icloud", "Support for iCloud", True),
BoolVariable("ios_exceptions", "Enable exceptions", False),
("ios_triple", "Triple for ios toolchain", ""),
]
@@ -119,7 +116,7 @@ def configure(env):
arch_flag = "i386" if env["arch"] == "x86" else env["arch"]
env.Append(
CCFLAGS=(
- "-arch "
+ "-fobjc-arc -arch "
+ arch_flag
+ " -fobjc-abi-version=2 -fobjc-legacy-dispatch -fmessage-length=0 -fpascal-strings -fblocks"
" -fasm-blocks -isysroot $IPHONESDK -mios-simulator-version-min=13.0"
@@ -129,7 +126,7 @@ def configure(env):
detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
- "-fno-objc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
+ "-fobjc-arc -arch armv7 -fmessage-length=0 -fno-strict-aliasing"
" -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
" -fpascal-strings -fblocks -isysroot $IPHONESDK -fvisibility=hidden -mthumb"
' "-DIBOutlet=__attribute__((iboutlet))"'
@@ -141,7 +138,7 @@ def configure(env):
detect_darwin_sdk_path("iphone", env)
env.Append(
CCFLAGS=(
- "-fno-objc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
+ "-fobjc-arc -arch arm64 -fmessage-length=0 -fno-strict-aliasing"
" -fdiagnostics-print-source-range-info -fdiagnostics-show-category=id -fdiagnostics-parseable-fixits"
" -fpascal-strings -fblocks -fvisibility=hidden -MMD -MT dependencies -miphoneos-version-min=11.0"
" -isysroot $IPHONESDK".split()
@@ -222,20 +219,11 @@ def configure(env):
]
)
- # Feature options
- if env["game_center"]:
- env.Append(CPPDEFINES=["GAME_CENTER_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "GameKit"])
-
- if env["store_kit"]:
- env.Append(CPPDEFINES=["STOREKIT_ENABLED"])
- env.Append(LINKFLAGS=["-framework", "StoreKit"])
-
- if env["icloud"]:
- env.Append(CPPDEFINES=["ICLOUD_ENABLED"])
-
env.Prepend(
- CPPPATH=["$IPHONESDK/usr/include", "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",]
+ CPPPATH=[
+ "$IPHONESDK/usr/include",
+ "$IPHONESDK/System/Library/Frameworks/AudioUnit.framework/Headers",
+ ]
)
env["ENV"]["CODESIGN_ALLOCATE"] = "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate"
diff --git a/platform/javascript/native/id_handler.js b/platform/iphone/device_metrics.h
index 67d29075b8..6d0ff49077 100644
--- a/platform/javascript/native/id_handler.js
+++ b/platform/iphone/device_metrics.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* id_handler.js */
+/* device_metrics.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,36 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-var IDHandler = /** @constructor */ function() {
+#import <Foundation/Foundation.h>
- var ids = {};
- var size = 0;
+@interface GodotDeviceMetrics : NSObject
- this.has = function(id) {
- return ids.hasOwnProperty(id);
- }
+@property(nonatomic, class, readonly, strong) NSDictionary<NSArray *, NSNumber *> *dpiList;
- this.add = function(obj) {
- size += 1;
- var id = crypto.getRandomValues(new Int32Array(32))[0];
- ids[id] = obj;
- return id;
- }
-
- this.get = function(id) {
- return ids[id];
- }
-
- this.remove = function(id) {
- size -= 1;
- delete ids[id];
- }
-
- this.size = function() {
- return size;
- }
-
- this.ids = ids;
-};
-
-Module.IDHandler = new IDHandler;
+@end
diff --git a/platform/iphone/device_metrics.m b/platform/iphone/device_metrics.m
new file mode 100644
index 0000000000..747872bc49
--- /dev/null
+++ b/platform/iphone/device_metrics.m
@@ -0,0 +1,152 @@
+/*************************************************************************/
+/* device_metrics.m */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "device_metrics.h"
+
+@implementation GodotDeviceMetrics
+
++ (NSDictionary *)dpiList {
+ return @{
+ @[
+ @"iPad1,1",
+ @"iPad2,1",
+ @"iPad2,2",
+ @"iPad2,3",
+ @"iPad2,4",
+ ] : @132,
+ @[
+ @"iPhone1,1",
+ @"iPhone1,2",
+ @"iPhone2,1",
+ @"iPad2,5",
+ @"iPad2,6",
+ @"iPad2,7",
+ @"iPod1,1",
+ @"iPod2,1",
+ @"iPod3,1",
+ ] : @163,
+ @[
+ @"iPad3,1",
+ @"iPad3,2",
+ @"iPad3,3",
+ @"iPad3,4",
+ @"iPad3,5",
+ @"iPad3,6",
+ @"iPad4,1",
+ @"iPad4,2",
+ @"iPad4,3",
+ @"iPad5,3",
+ @"iPad5,4",
+ @"iPad6,3",
+ @"iPad6,4",
+ @"iPad6,7",
+ @"iPad6,8",
+ @"iPad6,11",
+ @"iPad6,12",
+ @"iPad7,1",
+ @"iPad7,2",
+ @"iPad7,3",
+ @"iPad7,4",
+ @"iPad7,5",
+ @"iPad7,6",
+ @"iPad7,11",
+ @"iPad7,12",
+ @"iPad8,1",
+ @"iPad8,2",
+ @"iPad8,3",
+ @"iPad8,4",
+ @"iPad8,5",
+ @"iPad8,6",
+ @"iPad8,7",
+ @"iPad8,8",
+ @"iPad8,9",
+ @"iPad8,10",
+ @"iPad8,11",
+ @"iPad8,12",
+ @"iPad11,3",
+ @"iPad11,4",
+ ] : @264,
+ @[
+ @"iPhone3,1",
+ @"iPhone3,2",
+ @"iPhone3,3",
+ @"iPhone4,1",
+ @"iPhone5,1",
+ @"iPhone5,2",
+ @"iPhone5,3",
+ @"iPhone5,4",
+ @"iPhone6,1",
+ @"iPhone6,2",
+ @"iPhone7,2",
+ @"iPhone8,1",
+ @"iPhone8,4",
+ @"iPhone9,1",
+ @"iPhone9,3",
+ @"iPhone10,1",
+ @"iPhone10,4",
+ @"iPhone11,8",
+ @"iPhone12,1",
+ @"iPhone12,8",
+ @"iPad4,4",
+ @"iPad4,5",
+ @"iPad4,6",
+ @"iPad4,7",
+ @"iPad4,8",
+ @"iPad4,9",
+ @"iPad5,1",
+ @"iPad5,2",
+ @"iPad11,1",
+ @"iPad11,2",
+ @"iPod4,1",
+ @"iPod5,1",
+ @"iPod7,1",
+ @"iPod9,1",
+ ] : @326,
+ @[
+ @"iPhone7,1",
+ @"iPhone8,2",
+ @"iPhone9,2",
+ @"iPhone9,4",
+ @"iPhone10,2",
+ @"iPhone10,5",
+ ] : @401,
+ @[
+ @"iPhone10,3",
+ @"iPhone10,6",
+ @"iPhone11,2",
+ @"iPhone11,4",
+ @"iPhone11,6",
+ @"iPhone12,3",
+ @"iPhone12,5",
+ ] : @458,
+ };
+}
+
+@end
diff --git a/platform/iphone/display_layer.mm b/platform/iphone/display_layer.mm
index 5ec94fb471..7420a5ebe6 100644
--- a/platform/iphone/display_layer.mm
+++ b/platform/iphone/display_layer.mm
@@ -29,8 +29,8 @@
/*************************************************************************/
#import "display_layer.h"
+#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
#include "display_server_iphone.h"
#include "main/main.h"
#include "os_iphone.h"
@@ -124,11 +124,8 @@
}
if (context) {
- [context release];
context = nil;
}
-
- [super dealloc];
}
- (BOOL)createFramebuffer {
diff --git a/platform/iphone/display_server_iphone.mm b/platform/iphone/display_server_iphone.mm
index 1721da3db6..d47d131719 100644
--- a/platform/iphone/display_server_iphone.mm
+++ b/platform/iphone/display_server_iphone.mm
@@ -30,10 +30,13 @@
#include "display_server_iphone.h"
#import "app_delegate.h"
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
-#include "core/project_settings.h"
+#import "device_metrics.h"
#import "godot_view.h"
#include "ios.h"
+#import "keyboard_input_view.h"
+#import "native_video_view.h"
#include "os_iphone.h"
#import "view_controller.h"
@@ -41,120 +44,6 @@
#import <sys/utsname.h>
static const float kDisplayServerIPhoneAcceleration = 1;
-static NSDictionary *iOSModelToDPI = @{
- @[
- @"iPad1,1",
- @"iPad2,1",
- @"iPad2,2",
- @"iPad2,3",
- @"iPad2,4",
- ] : @132,
- @[
- @"iPhone1,1",
- @"iPhone1,2",
- @"iPhone2,1",
- @"iPad2,5",
- @"iPad2,6",
- @"iPad2,7",
- @"iPod1,1",
- @"iPod2,1",
- @"iPod3,1",
- ] : @163,
- @[
- @"iPad3,1",
- @"iPad3,2",
- @"iPad3,3",
- @"iPad3,4",
- @"iPad3,5",
- @"iPad3,6",
- @"iPad4,1",
- @"iPad4,2",
- @"iPad4,3",
- @"iPad5,3",
- @"iPad5,4",
- @"iPad6,3",
- @"iPad6,4",
- @"iPad6,7",
- @"iPad6,8",
- @"iPad6,11",
- @"iPad6,12",
- @"iPad7,1",
- @"iPad7,2",
- @"iPad7,3",
- @"iPad7,4",
- @"iPad7,5",
- @"iPad7,6",
- @"iPad7,11",
- @"iPad7,12",
- @"iPad8,1",
- @"iPad8,2",
- @"iPad8,3",
- @"iPad8,4",
- @"iPad8,5",
- @"iPad8,6",
- @"iPad8,7",
- @"iPad8,8",
- @"iPad8,9",
- @"iPad8,10",
- @"iPad8,11",
- @"iPad8,12",
- @"iPad11,3",
- @"iPad11,4",
- ] : @264,
- @[
- @"iPhone3,1",
- @"iPhone3,2",
- @"iPhone3,3",
- @"iPhone4,1",
- @"iPhone5,1",
- @"iPhone5,2",
- @"iPhone5,3",
- @"iPhone5,4",
- @"iPhone6,1",
- @"iPhone6,2",
- @"iPhone7,2",
- @"iPhone8,1",
- @"iPhone8,4",
- @"iPhone9,1",
- @"iPhone9,3",
- @"iPhone10,1",
- @"iPhone10,4",
- @"iPhone11,8",
- @"iPhone12,1",
- @"iPhone12,8",
- @"iPad4,4",
- @"iPad4,5",
- @"iPad4,6",
- @"iPad4,7",
- @"iPad4,8",
- @"iPad4,9",
- @"iPad5,1",
- @"iPad5,2",
- @"iPad11,1",
- @"iPad11,2",
- @"iPod4,1",
- @"iPod5,1",
- @"iPod7,1",
- @"iPod9,1",
- ] : @326,
- @[
- @"iPhone7,1",
- @"iPhone8,2",
- @"iPhone9,2",
- @"iPhone9,4",
- @"iPhone10,2",
- @"iPhone10,5",
- ] : @401,
- @[
- @"iPhone10,3",
- @"iPhone10,6",
- @"iPhone11,2",
- @"iPhone11,4",
- @"iPhone11,6",
- @"iPhone12,3",
- @"iPhone12,5",
- ] : @458,
-};
DisplayServerIPhone *DisplayServerIPhone::get_singleton() {
return (DisplayServerIPhone *)DisplayServer::get_singleton();
@@ -383,8 +272,7 @@ void DisplayServerIPhone::update_gravity(float p_x, float p_y, float p_z) {
Input::get_singleton()->set_gravity(Vector3(p_x, p_y, p_z));
};
-void DisplayServerIPhone::update_accelerometer(float p_x, float p_y,
- float p_z) {
+void DisplayServerIPhone::update_accelerometer(float p_x, float p_y, float p_z) {
// Found out the Z should not be negated! Pass as is!
Vector3 v_accelerometer = Vector3(
p_x / kDisplayServerIPhoneAcceleration,
@@ -392,39 +280,6 @@ void DisplayServerIPhone::update_accelerometer(float p_x, float p_y,
p_z / kDisplayServerIPhoneAcceleration);
Input::get_singleton()->set_accelerometer(v_accelerometer);
-
- /*
- if (p_x != last_accel.x) {
- //printf("updating accel x %f\n", p_x);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_0;
- ev.joy_motion.axis_value = (p_x / (float)ACCEL_RANGE);
- last_accel.x = p_x;
- queue_event(ev);
- };
- if (p_y != last_accel.y) {
- //printf("updating accel y %f\n", p_y);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_1;
- ev.joy_motion.axis_value = (p_y / (float)ACCEL_RANGE);
- last_accel.y = p_y;
- queue_event(ev);
- };
- if (p_z != last_accel.z) {
- //printf("updating accel z %f\n", p_z);
- InputEvent ev;
- ev.type = InputEvent::JOYPAD_MOTION;
- ev.device = 0;
- ev.joy_motion.axis = JOY_ANALOG_2;
- ev.joy_motion.axis_value = ( (1.0 - p_z) / (float)ACCEL_RANGE);
- last_accel.z = p_z;
- queue_event(ev);
- };
- */
};
void DisplayServerIPhone::update_magnetometer(float p_x, float p_y, float p_z) {
@@ -516,6 +371,8 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
NSString *string = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
+ NSDictionary *iOSModelToDPI = [GodotDeviceMetrics dpiList];
+
for (NSArray *keyArray in iOSModelToDPI) {
if ([keyArray containsObject:string]) {
NSNumber *value = iOSModelToDPI[keyArray];
@@ -523,7 +380,26 @@ int DisplayServerIPhone::screen_get_dpi(int p_screen) const {
}
}
- return 163;
+ // If device wasn't found in dictionary
+ // make a best guess from device metrics.
+ CGFloat scale = [UIScreen mainScreen].scale;
+
+ UIUserInterfaceIdiom idiom = [UIDevice currentDevice].userInterfaceIdiom;
+
+ switch (idiom) {
+ case UIUserInterfaceIdiomPad:
+ return scale == 2 ? 264 : 132;
+ case UIUserInterfaceIdiomPhone: {
+ if (scale == 3) {
+ CGFloat nativeScale = [UIScreen mainScreen].nativeScale;
+ return nativeScale == 3 ? 458 : 401;
+ }
+
+ return 326;
+ }
+ default:
+ return 72;
+ }
}
float DisplayServerIPhone::screen_get_scale(int p_screen) const {
@@ -654,11 +530,17 @@ bool DisplayServerIPhone::screen_is_touchscreen(int p_screen) const {
}
void DisplayServerIPhone::virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_length, int p_cursor_start, int p_cursor_end) {
- [AppDelegate.viewController.godotView becomeFirstResponderWithString:p_existing_text];
+ NSString *existingString = [[NSString alloc] initWithUTF8String:p_existing_text.utf8().get_data()];
+
+ [AppDelegate.viewController.keyboardView
+ becomeFirstResponderWithString:existingString
+ multiline:p_multiline
+ cursorStart:p_cursor_start
+ cursorEnd:p_cursor_end];
}
void DisplayServerIPhone::virtual_keyboard_hide() {
- [AppDelegate.viewController.godotView resignFirstResponder];
+ [AppDelegate.viewController.keyboardView resignFirstResponder];
}
void DisplayServerIPhone::virtual_keyboard_set_height(int height) {
@@ -701,7 +583,7 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri
if (p_path.begins_with("res://")) {
if (PackedData::get_singleton()->has_path(p_path)) {
- printf("Unable to play %S using the native player as it resides in a .pck file\n", p_path.c_str());
+ printf("Unable to play %s using the native player as it resides in a .pck file\n", p_path.utf8().get_data());
return ERR_INVALID_PARAMETER;
} else {
p_path = p_path.replace("res:/", ProjectSettings::get_singleton()->get_resource_path());
@@ -712,11 +594,11 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri
memdelete(f);
- printf("Playing video: %S\n", p_path.c_str());
+ printf("Playing video: %s\n", p_path.utf8().get_data());
String file_path = ProjectSettings::get_singleton()->globalize_path(p_path);
- NSString *filePath = [[[NSString alloc] initWithUTF8String:file_path.utf8().get_data()] autorelease];
+ NSString *filePath = [[NSString alloc] initWithUTF8String:file_path.utf8().get_data()];
NSString *audioTrack = [NSString stringWithUTF8String:p_audio_track.utf8()];
NSString *subtitleTrack = [NSString stringWithUTF8String:p_subtitle_track.utf8()];
@@ -731,22 +613,22 @@ Error DisplayServerIPhone::native_video_play(String p_path, float p_volume, Stri
}
bool DisplayServerIPhone::native_video_is_playing() const {
- return [AppDelegate.viewController isVideoPlaying];
+ return [AppDelegate.viewController.videoView isVideoPlaying];
}
void DisplayServerIPhone::native_video_pause() {
if (native_video_is_playing()) {
- [AppDelegate.viewController pauseVideo];
+ [AppDelegate.viewController.videoView pauseVideo];
}
}
void DisplayServerIPhone::native_video_unpause() {
- [AppDelegate.viewController unpauseVideo];
+ [AppDelegate.viewController.videoView unpauseVideo];
};
void DisplayServerIPhone::native_video_stop() {
if (native_video_is_playing()) {
- [AppDelegate.viewController stopVideo];
+ [AppDelegate.viewController.videoView stopVideo];
}
}
diff --git a/platform/iphone/export/export.cpp b/platform/iphone/export/export.cpp
index 4a751488cb..cbef136247 100644
--- a/platform/iphone/export/export.cpp
+++ b/platform/iphone/export/export.cpp
@@ -30,19 +30,20 @@
#include "export.h"
+#include "core/config/project_settings.h"
#include "core/io/image_loader.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "main/splash.gen.h"
#include "platform/iphone/logo.gen.h"
+#include "platform/iphone/plugin/godot_plugin_config.h"
#include "string.h"
#include <sys/stat.h>
@@ -54,6 +55,13 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Ref<ImageTexture> logo;
+ // Plugins
+ volatile bool plugins_changed;
+ Thread *check_for_changes_thread;
+ volatile bool quit_request;
+ Mutex plugins_lock;
+ Vector<PluginConfig> plugins;
+
typedef Error (*FileHandler)(String p_file, void *p_userdata);
static Error _walk_dir_recursive(DirAccess *p_da, FileHandler p_handler, void *p_userdata);
static Error _codesign(String p_file, void *p_userdata);
@@ -70,6 +78,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
String modules_fileref;
String modules_buildphase;
String modules_buildgrp;
+ Vector<String> capabilities;
};
struct ExportArchitecture {
String name;
@@ -86,6 +95,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
+ bool should_embed;
};
String _get_additional_plist_content();
@@ -100,8 +110,10 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
- Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
+ Error _copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
+ Error _export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug);
bool is_package_name_valid(const String &p_package, String *r_error = nullptr) const {
String pname = p_package;
@@ -114,7 +126,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
}
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
@@ -126,6 +138,40 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
return true;
}
+ static void _check_for_changes_poll_thread(void *ud) {
+ EditorExportPlatformIOS *ea = (EditorExportPlatformIOS *)ud;
+
+ while (!ea->quit_request) {
+ // Nothing to do if we already know the plugins have changed.
+ if (!ea->plugins_changed) {
+ MutexLock lock(ea->plugins_lock);
+
+ Vector<PluginConfig> loaded_plugins = get_plugins();
+
+ if (ea->plugins.size() != loaded_plugins.size()) {
+ ea->plugins_changed = true;
+ } else {
+ for (int i = 0; i < ea->plugins.size(); i++) {
+ if (ea->plugins[i].name != loaded_plugins[i].name || ea->plugins[i].last_updated != loaded_plugins[i].last_updated) {
+ ea->plugins_changed = true;
+ break;
+ }
+ }
+ }
+ }
+
+ uint64_t wait = 3000000;
+ uint64_t time = OS::get_singleton()->get_ticks_usec();
+ while (OS::get_singleton()->get_ticks_usec() - time < wait) {
+ OS::get_singleton()->delay_usec(300000);
+
+ if (ea->quit_request) {
+ break;
+ }
+ }
+ }
+ }
+
protected:
virtual void get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) override;
virtual void get_export_options(List<ExportOption> *r_options) override;
@@ -135,13 +181,21 @@ public:
virtual String get_os_name() const override { return "iOS"; }
virtual Ref<Texture2D> get_logo() const override { return logo; }
+ virtual bool should_update_export_options() override {
+ bool export_options_changed = plugins_changed;
+ if (export_options_changed) {
+ // don't clear unless we're reporting true, to avoid race
+ plugins_changed = false;
+ }
+ return export_options_changed;
+ }
+
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
List<String> list;
list.push_back("ipa");
return list;
}
virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
- virtual void add_module_code(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid);
virtual bool can_export(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates) const override;
@@ -155,13 +209,91 @@ public:
EditorExportPlatformIOS();
~EditorExportPlatformIOS();
+
+ /// List the gdip files in the directory specified by the p_path parameter.
+ static Vector<String> list_plugin_config_files(const String &p_path, bool p_check_directories) {
+ Vector<String> dir_files;
+ DirAccessRef da = DirAccess::open(p_path);
+ if (da) {
+ da->list_dir_begin();
+ while (true) {
+ String file = da->get_next();
+ if (file.empty()) {
+ break;
+ }
+
+ if (file == "." || file == "..") {
+ continue;
+ }
+
+ if (da->current_is_hidden()) {
+ continue;
+ }
+
+ if (da->current_is_dir()) {
+ if (p_check_directories) {
+ Vector<String> directory_files = list_plugin_config_files(p_path.plus_file(file), false);
+ for (int i = 0; i < directory_files.size(); ++i) {
+ dir_files.push_back(file.plus_file(directory_files[i]));
+ }
+ }
+
+ continue;
+ }
+
+ if (file.ends_with(PLUGIN_CONFIG_EXT)) {
+ dir_files.push_back(file);
+ }
+ }
+ da->list_dir_end();
+ }
+
+ return dir_files;
+ }
+
+ static Vector<PluginConfig> get_plugins() {
+ Vector<PluginConfig> loaded_plugins;
+
+ String plugins_dir = ProjectSettings::get_singleton()->get_resource_path().plus_file("ios/plugins");
+
+ if (DirAccess::exists(plugins_dir)) {
+ Vector<String> plugins_filenames = list_plugin_config_files(plugins_dir, true);
+
+ if (!plugins_filenames.empty()) {
+ Ref<ConfigFile> config_file = memnew(ConfigFile);
+ for (int i = 0; i < plugins_filenames.size(); i++) {
+ PluginConfig config = load_plugin_config(config_file, plugins_dir.plus_file(plugins_filenames[i]));
+ if (config.valid_config) {
+ loaded_plugins.push_back(config);
+ } else {
+ print_error("Invalid plugin config file " + plugins_filenames[i]);
+ }
+ }
+ }
+ }
+
+ return loaded_plugins;
+ }
+
+ static Vector<PluginConfig> get_enabled_plugins(const Ref<EditorExportPreset> &p_presets) {
+ Vector<PluginConfig> enabled_plugins;
+ Vector<PluginConfig> all_plugins = get_plugins();
+ for (int i = 0; i < all_plugins.size(); i++) {
+ PluginConfig plugin = all_plugins[i];
+ bool enabled = p_presets->get("plugins/" + plugin.name);
+ if (enabled) {
+ enabled_plugins.push_back(plugin);
+ }
+ }
+
+ return enabled_plugins;
+ }
};
void EditorExportPlatformIOS::get_preset_features(const Ref<EditorExportPreset> &p_preset, List<String> *r_features) {
String driver = ProjectSettings::get_singleton()->get("rendering/quality/driver/driver_name");
- if (driver == "GLES2") {
- r_features->push_back("etc");
- } else if (driver == "Vulkan") {
+ r_features->push_back("pvrtc");
+ if (driver == "Vulkan") {
// FIXME: Review if this is correct.
r_features->push_back("etc2");
}
@@ -224,12 +356,16 @@ void EditorExportPlatformIOS::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/version"), "1.0"));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/copyright"), ""));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/arkit"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/camera"), false));
+ Vector<PluginConfig> found_plugins = get_plugins();
+
+ for (int i = 0; i < found_plugins.size(); i++) {
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "plugins/" + found_plugins[i].name), false));
+ }
+
+ plugins_changed = false;
+ plugins = found_plugins;
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/access_wifi"), false));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/game_center"), true));
- r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/in_app_purchases"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "capabilities/push_notifications"), false));
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "user_data/accessible_from_files_app"), false));
@@ -345,18 +481,6 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
strnew += lines[i].replace("$docs_in_place", ((bool)p_preset->get("user_data/accessible_from_files_app")) ? "<true/>" : "<false/>") + "\n";
} else if (lines[i].find("$docs_sharing") != -1) {
strnew += lines[i].replace("$docs_sharing", ((bool)p_preset->get("user_data/accessible_from_itunes_sharing")) ? "<true/>" : "<false/>") + "\n";
- } else if (lines[i].find("$access_wifi") != -1) {
- bool is_on = p_preset->get("capabilities/access_wifi");
- strnew += lines[i].replace("$access_wifi", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$game_center") != -1) {
- bool is_on = p_preset->get("capabilities/game_center");
- strnew += lines[i].replace("$game_center", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$in_app_purchases") != -1) {
- bool is_on = p_preset->get("capabilities/in_app_purchases");
- strnew += lines[i].replace("$in_app_purchases", is_on ? "1" : "0") + "\n";
- } else if (lines[i].find("$push_notifications") != -1) {
- bool is_on = p_preset->get("capabilities/push_notifications");
- strnew += lines[i].replace("$push_notifications", is_on ? "1" : "0") + "\n";
} else if (lines[i].find("$entitlements_push_notifications") != -1) {
bool is_on = p_preset->get("capabilities/push_notifications");
strnew += lines[i].replace("$entitlements_push_notifications", is_on ? "<key>aps-environment</key><string>development</string>" : "") + "\n";
@@ -366,15 +490,14 @@ void EditorExportPlatformIOS::_fix_config_file(const Ref<EditorExportPreset> &p_
// I've removed armv7 as we can run on 64bit only devices
// Note that capabilities listed here are requirements for the app to be installed.
// They don't enable anything.
+ Vector<String> capabilities_list = p_config.capabilities;
- if ((bool)p_preset->get("capabilities/arkit")) {
- capabilities += "<string>arkit</string>\n";
+ if ((bool)p_preset->get("capabilities/access_wifi") && !capabilities_list.has("wifi")) {
+ capabilities_list.push_back("wifi");
}
- if ((bool)p_preset->get("capabilities/game_center")) {
- capabilities += "<string>gamekit</string>\n";
- }
- if ((bool)p_preset->get("capabilities/access_wifi")) {
- capabilities += "<string>wifi</string>\n";
+
+ for (int idx = 0; idx < capabilities_list.size(); idx++) {
+ capabilities += "<string>" + capabilities_list[idx] + "</string>\n";
}
strnew += lines[i].replace("$required_device_capabilities", capabilities);
@@ -912,15 +1035,6 @@ struct ExportLibsData {
};
void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
- Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
- Vector<String> frameworks;
- for (int i = 0; i < export_plugins.size(); ++i) {
- Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks();
- for (int j = 0; j < plugin_frameworks.size(); ++j) {
- frameworks.push_back(plugin_frameworks[j]);
- }
- }
-
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
@@ -945,15 +1059,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
String type;
if (asset.exported_path.ends_with(".framework")) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
type = "wrapper.framework";
} else if (asset.exported_path.ends_with(".xcframework")) {
- additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
- framework_id = (++current_id).str();
- pbx_embeded_frameworks += framework_id + ",\n";
+ if (asset.should_embed) {
+ additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
+ framework_id = (++current_id).str();
+ pbx_embeded_frameworks += framework_id + ",\n";
+ }
type = "wrapper.xcframework";
} else if (asset.exported_path.ends_with(".dylib")) {
@@ -989,28 +1107,6 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
// Note, frameworks like gamekit are always included in our project.pbxprof file
// even if turned off in capabilities.
- // We do need our ARKit framework
- if ((bool)p_preset->get("capabilities/arkit")) {
- String build_id = (++current_id).str();
- String ref_id = (++current_id).str();
-
- if (pbx_frameworks_build.length() > 0) {
- pbx_frameworks_build += ",\n";
- pbx_frameworks_refs += ",\n";
- }
-
- pbx_frameworks_build += build_id;
- pbx_frameworks_refs += ref_id;
-
- Dictionary format_dict;
- format_dict["build_id"] = build_id;
- format_dict["ref_id"] = ref_id;
- format_dict["name"] = "ARKit.framework";
- format_dict["file_path"] = "System/Library/Frameworks/ARKit.framework";
- format_dict["file_type"] = "wrapper.framework";
- pbx_files += file_info_format.format(format_dict, "$_");
- }
-
String str = String::utf8((const char *)p_project_data.ptr(), p_project_data.size());
str = str.replace("$additional_pbx_files", pbx_files);
str = str.replace("$additional_pbx_frameworks_build", pbx_frameworks_build);
@@ -1026,158 +1122,199 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
}
}
-Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
+Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String &p_asset, const String *p_custom_file_name, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
+
String binary_name = p_out_dir.get_file().get_basename();
- ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create DirAccess for path '" + p_out_dir + "'.");
- for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
- String asset = p_assets[f_idx];
- if (!asset.begins_with("res://")) {
- // either SDK-builtin or already a part of the export template
- IOSExportAsset exported_asset = { asset, p_is_framework };
- r_exported_assets.push_back(exported_asset);
+ DirAccess *da = DirAccess::create_for_path(p_asset);
+ if (!da) {
+ memdelete(filesystem_da);
+ ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + p_asset + ".");
+ }
+ bool file_exists = da->file_exists(p_asset);
+ bool dir_exists = da->dir_exists(p_asset);
+ if (!file_exists && !dir_exists) {
+ memdelete(da);
+ memdelete(filesystem_da);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ String base_dir = p_asset.get_base_dir().replace("res://", "");
+ String destination_dir;
+ String destination;
+ String asset_path;
+
+ bool create_framework = false;
+
+ if (p_is_framework && p_asset.ends_with(".dylib")) {
+ // For iOS we need to turn .dylib into .framework
+ // to be able to send application to AppStore
+ asset_path = String("dylibs").plus_file(base_dir);
+
+ String file_name;
+
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
} else {
- DirAccess *da = DirAccess::create_for_path(asset);
- if (!da) {
- memdelete(filesystem_da);
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "Can't create directory: " + asset + ".");
- }
- bool file_exists = da->file_exists(asset);
- bool dir_exists = da->dir_exists(asset);
- if (!file_exists && !dir_exists) {
- memdelete(da);
- memdelete(filesystem_da);
- return ERR_FILE_NOT_FOUND;
- }
+ file_name = *p_custom_file_name;
+ }
- String base_dir = asset.get_base_dir().replace("res://", "");
- String destination_dir;
- String destination;
- String asset_path;
+ String framework_name = file_name + ".framework";
- bool create_framework = false;
+ asset_path = asset_path.plus_file(framework_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir.plus_file(file_name);
+ create_framework = true;
+ } else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
+ asset_path = String("dylibs").plus_file(base_dir);
- if (p_is_framework && asset.ends_with(".dylib")) {
- // For iOS we need to turn .dylib into .framework
- // to be able to send application to AppStore
- asset_path = String("dylibs").plus_file(base_dir);
+ String file_name;
- String file_name = asset.get_basename().get_file();
- String framework_name = file_name + ".framework";
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
- asset_path = asset_path.plus_file(framework_name);
- destination_dir = p_out_dir.plus_file(asset_path);
- destination = destination_dir.plus_file(file_name);
- create_framework = true;
- } else if (p_is_framework && (asset.ends_with(".framework") || asset.ends_with(".xcframework"))) {
- asset_path = String("dylibs").plus_file(base_dir);
+ asset_path = asset_path.plus_file(file_name);
+ destination_dir = p_out_dir.plus_file(asset_path);
+ destination = destination_dir;
+ } else {
+ asset_path = base_dir;
- String file_name = asset.get_file();
- asset_path = asset_path.plus_file(file_name);
- destination_dir = p_out_dir.plus_file(asset_path);
- destination = destination_dir;
- } else {
- asset_path = base_dir;
+ String file_name;
- String file_name = asset.get_file();
- destination_dir = p_out_dir.plus_file(asset_path);
- asset_path = asset_path.plus_file(file_name);
- destination = p_out_dir.plus_file(asset_path);
- }
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
- if (!filesystem_da->dir_exists(destination_dir)) {
- Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
- if (make_dir_err) {
- memdelete(da);
- memdelete(filesystem_da);
- return make_dir_err;
- }
- }
+ destination_dir = p_out_dir.plus_file(asset_path);
+ asset_path = asset_path.plus_file(file_name);
+ destination = p_out_dir.plus_file(asset_path);
+ }
- Error err = dir_exists ? da->copy_dir(asset, destination) : da->copy(asset, destination);
+ if (!filesystem_da->dir_exists(destination_dir)) {
+ Error make_dir_err = filesystem_da->make_dir_recursive(destination_dir);
+ if (make_dir_err) {
memdelete(da);
- if (err) {
- memdelete(filesystem_da);
- return err;
- }
- IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
- r_exported_assets.push_back(exported_asset);
+ memdelete(filesystem_da);
+ return make_dir_err;
+ }
+ }
- if (create_framework) {
- String file_name = asset.get_basename().get_file();
- String framework_name = file_name + ".framework";
+ Error err = dir_exists ? da->copy_dir(p_asset, destination) : da->copy(p_asset, destination);
+ memdelete(da);
+ if (err) {
+ memdelete(filesystem_da);
+ return err;
+ }
+ IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
- // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
- {
- List<String> install_name_args;
- install_name_args.push_back("-id");
- install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
- install_name_args.push_back(destination);
+ if (create_framework) {
+ String file_name;
- OS::get_singleton()->execute("install_name_tool", install_name_args, true);
- }
+ if (!p_custom_file_name) {
+ file_name = p_asset.get_basename().get_file();
+ } else {
+ file_name = *p_custom_file_name;
+ }
- // Creating Info.plist
- {
- String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
- "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
- "<plist version=\"1.0\">\n"
- "<dict>\n"
- "<key>CFBundleShortVersionString</key>\n"
- "<string>1.0</string>\n"
- "<key>CFBundleIdentifier</key>\n"
- "<string>com.gdnative.framework.$name</string>\n"
- "<key>CFBundleName</key>\n"
- "<string>$name</string>\n"
- "<key>CFBundleExecutable</key>\n"
- "<string>$name</string>\n"
- "<key>DTPlatformName</key>\n"
- "<string>iphoneos</string>\n"
- "<key>CFBundleInfoDictionaryVersion</key>\n"
- "<string>6.0</string>\n"
- "<key>CFBundleVersion</key>\n"
- "<string>1</string>\n"
- "<key>CFBundlePackageType</key>\n"
- "<string>FMWK</string>\n"
- "<key>MinimumOSVersion</key>\n"
- "<string>10.0</string>\n"
- "</dict>\n"
- "</plist>";
-
- String info_plist = info_plist_format.replace("$name", file_name);
-
- FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
- if (f) {
- f->store_string(info_plist);
- f->close();
- memdelete(f);
- }
- }
+ String framework_name = file_name + ".framework";
+
+ // Performing `install_name_tool -id @rpath/{name}.framework/{name} ./{name}` on dylib
+ {
+ List<String> install_name_args;
+ install_name_args.push_back("-id");
+ install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
+ install_name_args.push_back(destination);
+
+ OS::get_singleton()->execute("install_name_tool", install_name_args, true);
+ }
+
+ // Creating Info.plist
+ {
+ String info_plist_format = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
+ "<!DOCTYPE plist PUBLIC \"-//Apple//DTD PLIST 1.0//EN\" \"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">\n"
+ "<plist version=\"1.0\">\n"
+ "<dict>\n"
+ "<key>CFBundleShortVersionString</key>\n"
+ "<string>1.0</string>\n"
+ "<key>CFBundleIdentifier</key>\n"
+ "<string>com.gdnative.framework.$name</string>\n"
+ "<key>CFBundleName</key>\n"
+ "<string>$name</string>\n"
+ "<key>CFBundleExecutable</key>\n"
+ "<string>$name</string>\n"
+ "<key>DTPlatformName</key>\n"
+ "<string>iphoneos</string>\n"
+ "<key>CFBundleInfoDictionaryVersion</key>\n"
+ "<string>6.0</string>\n"
+ "<key>CFBundleVersion</key>\n"
+ "<string>1</string>\n"
+ "<key>CFBundlePackageType</key>\n"
+ "<string>FMWK</string>\n"
+ "<key>MinimumOSVersion</key>\n"
+ "<string>10.0</string>\n"
+ "</dict>\n"
+ "</plist>";
+
+ String info_plist = info_plist_format.replace("$name", file_name);
+
+ FileAccess *f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
+ if (f) {
+ f->store_string(info_plist);
+ f->close();
+ memdelete(f);
}
}
}
+
memdelete(filesystem_da);
return OK;
}
+Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
+ for (int f_idx = 0; f_idx < p_assets.size(); ++f_idx) {
+ String asset = p_assets[f_idx];
+ if (!asset.begins_with("res://")) {
+ // either SDK-builtin or already a part of the export template
+ IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
+ r_exported_assets.push_back(exported_asset);
+ } else {
+ Error err = _copy_asset(p_out_dir, asset, nullptr, p_is_framework, p_should_embed, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+ }
+
+ return OK;
+}
+
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
Vector<Ref<EditorExportPlugin>> export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
- Vector<String> frameworks = export_plugins[i]->get_ios_frameworks();
- Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
+ Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
+ Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
+ err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++) {
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
}
- err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
- err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
+ err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
@@ -1185,7 +1322,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
- Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
+ Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;
@@ -1203,20 +1340,173 @@ Vector<String> EditorExportPlatformIOS::_get_preset_architectures(const Ref<Edit
return enabled_archs;
}
-void EditorExportPlatformIOS::add_module_code(const Ref<EditorExportPreset> &p_preset, EditorExportPlatformIOS::IOSConfigData &p_config_data, const String &p_name, const String &p_fid, const String &p_gid) {
- if ((bool)p_preset->get("capabilities/" + p_name)) {
- //add module static library
- print_line("ADDING MODULE: " + p_name);
+Error EditorExportPlatformIOS::_export_ios_plugins(const Ref<EditorExportPreset> &p_preset, IOSConfigData &p_config_data, const String &dest_dir, Vector<IOSExportAsset> &r_exported_assets, bool p_debug) {
+ String plugin_definition_cpp_code;
+ String plugin_initialization_cpp_code;
+ String plugin_deinitialization_cpp_code;
- p_config_data.modules_buildfile += p_gid + " /* libgodot_" + p_name + "_module.a in Frameworks */ = {isa = PBXBuildFile; fileRef = " + p_fid + " /* libgodot_" + p_name + "_module.a */; };\n\t\t";
- p_config_data.modules_fileref += p_fid + " /* libgodot_" + p_name + "_module.a */ = {isa = PBXFileReference; lastKnownFileType = archive.ar; name = godot_" + p_name + "_module ; path = \"libgodot_" + p_name + "_module.a\"; sourceTree = \"<group>\"; };\n\t\t";
- p_config_data.modules_buildphase += p_gid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
- p_config_data.modules_buildgrp += p_fid + " /* libgodot_" + p_name + "_module.a */,\n\t\t\t\t";
- } else {
- //add stub function for disabled module
- p_config_data.cpp_code += "void register_" + p_name + "_types() { /*stub*/ };\n";
- p_config_data.cpp_code += "void unregister_" + p_name + "_types() { /*stub*/ };\n";
+ Vector<String> plugin_linked_dependencies;
+ Vector<String> plugin_embedded_dependencies;
+ Vector<String> plugin_files;
+
+ Vector<PluginConfig> enabled_plugins = get_enabled_plugins(p_preset);
+
+ Vector<String> added_linked_dependenciy_names;
+ Vector<String> added_embedded_dependenciy_names;
+ HashMap<String, String> plist_values;
+
+ Error err;
+
+ for (int i = 0; i < enabled_plugins.size(); i++) {
+ PluginConfig plugin = enabled_plugins[i];
+
+ // Export plugin binary.
+ if (!plugin.supports_targets) {
+ err = _copy_asset(dest_dir, plugin.binary, nullptr, true, true, r_exported_assets);
+ } else {
+ String plugin_binary_dir = plugin.binary.get_base_dir();
+ String plugin_name_prefix = plugin.binary.get_basename().get_file();
+ String plugin_file = plugin_name_prefix + "." + (p_debug ? "debug" : "release") + ".a";
+ String result_file_name = plugin.binary.get_file();
+
+ err = _copy_asset(dest_dir, plugin_binary_dir.plus_file(plugin_file), &result_file_name, true, true, r_exported_assets);
+ }
+
+ ERR_FAIL_COND_V(err, err);
+
+ // Adding dependencies.
+ // Use separate container for names to check for duplicates.
+ for (int j = 0; j < plugin.linked_dependencies.size(); j++) {
+ String dependency = plugin.linked_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.system_dependencies.size(); j++) {
+ String dependency = plugin.system_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_linked_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_linked_dependenciy_names.push_back(name);
+ plugin_linked_dependencies.push_back(dependency);
+ }
+
+ for (int j = 0; j < plugin.embedded_dependencies.size(); j++) {
+ String dependency = plugin.embedded_dependencies[j];
+ String name = dependency.get_file();
+
+ if (added_embedded_dependenciy_names.has(name)) {
+ continue;
+ }
+
+ added_embedded_dependenciy_names.push_back(name);
+ plugin_embedded_dependencies.push_back(dependency);
+ }
+
+ plugin_files.append_array(plugin.files_to_copy);
+
+ // Capabilities
+ // Also checking for duplicates.
+ for (int j = 0; j < plugin.capabilities.size(); j++) {
+ String capability = plugin.capabilities[j];
+
+ if (p_config_data.capabilities.has(capability)) {
+ continue;
+ }
+
+ p_config_data.capabilities.push_back(capability);
+ }
+
+ // Plist
+ // Using hash map container to remove duplicates
+ const String *K = nullptr;
+
+ while ((K = plugin.plist.next(K))) {
+ String key = *K;
+ String value = plugin.plist[key];
+
+ if (key.empty() || value.empty()) {
+ continue;
+ }
+
+ plist_values[key] = value;
+ }
+
+ // CPP Code
+ String definition_comment = "// Plugin: " + plugin.name + "\n";
+ String initialization_method = plugin.initialization_method + "();\n";
+ String deinitialization_method = plugin.deinitialization_method + "();\n";
+
+ plugin_definition_cpp_code += definition_comment +
+ "extern void " + initialization_method +
+ "extern void " + deinitialization_method + "\n";
+
+ plugin_initialization_cpp_code += "\t" + initialization_method;
+ plugin_deinitialization_cpp_code += "\t" + deinitialization_method;
+ }
+
+ // Updating `Info.plist`
+ {
+ const String *K = nullptr;
+ while ((K = plist_values.next(K))) {
+ String key = *K;
+ String value = plist_values[key];
+
+ if (key.empty() || value.empty()) {
+ continue;
+ }
+
+ p_config_data.plist_content += "<key>" + key + "</key><string>" + value + "</string>\n";
+ }
+ }
+
+ // Export files
+ {
+ // Export linked plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_linked_dependencies, true, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export embedded plugin dependency
+ err = _export_additional_assets(dest_dir, plugin_embedded_dependencies, true, true, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+
+ // Export plugin files
+ err = _export_additional_assets(dest_dir, plugin_files, false, false, r_exported_assets);
+ ERR_FAIL_COND_V(err, err);
+ }
+
+ // Update CPP
+ {
+ Dictionary plugin_format;
+ plugin_format["definition"] = plugin_definition_cpp_code;
+ plugin_format["initialization"] = plugin_initialization_cpp_code;
+ plugin_format["deinitialization"] = plugin_deinitialization_cpp_code;
+
+ String plugin_cpp_code = "\n// Godot Plugins\n"
+ "void godot_ios_plugins_initialize();\n"
+ "void godot_ios_plugins_deinitialize();\n"
+ "// Exported Plugins\n\n"
+ "$definition"
+ "// Use Plugins\n"
+ "void godot_ios_plugins_initialize() {\n"
+ "$initialization"
+ "}\n\n"
+ "void godot_ios_plugins_deinitialize() {\n"
+ "$deinitialization"
+ "}\n";
+
+ p_config_data.cpp_code += plugin_cpp_code.format(plugin_format, "$_");
}
+ return OK;
}
Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
@@ -1325,9 +1615,12 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
"",
"",
"",
- ""
+ "",
+ Vector<String>()
};
+ Vector<IOSExportAsset> assets;
+
DirAccess *tmp_app_path = DirAccess::create_for_path(dest_dir);
ERR_FAIL_COND_V(!tmp_app_path, ERR_CANT_CREATE);
@@ -1340,8 +1633,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
return ERR_CANT_OPEN;
}
- add_module_code(p_preset, config_data, "arkit", "F9B95E6E2391205500AF0000", "F9C95E812391205C00BF0000");
- add_module_code(p_preset, config_data, "camera", "F9B95E6E2391205500AF0001", "F9C95E812391205C00BF0001");
+ err = _export_ios_plugins(p_preset, config_data, dest_dir + binary_name, assets, p_debug);
+ ERR_FAIL_COND_V(err, err);
//export rest of the files
int ret = unzGoToFirstFile(src_pkg_zip);
@@ -1383,21 +1676,8 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
is_execute = true;
#endif
file = "godot_ios.a";
- } else if (file.begins_with("libgodot_arkit")) {
- if ((bool)p_preset->get("capabilities/arkit") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
- file = "libgodot_arkit_module.a";
- } else {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
- } else if (file.begins_with("libgodot_camera")) {
- if ((bool)p_preset->get("capabilities/camera") && file.ends_with(String(p_debug ? "debug" : "release") + ".fat.a")) {
- file = "libgodot_camera_module.a";
- } else {
- ret = unzGoToNextFile(src_pkg_zip);
- continue; //ignore!
- }
}
+
if (file == project_file) {
project_file_data = data;
}
@@ -1531,7 +1811,6 @@ Error EditorExportPlatformIOS::export_project(const Ref<EditorExportPreset> &p_p
}
print_line("Exporting additional assets");
- Vector<IOSExportAsset> assets;
_export_additional_assets(dest_dir + binary_name, libraries, assets);
_add_assets_to_project(p_preset, project_file_data, assets);
String project_file_name = dest_dir + binary_name + ".xcodeproj/project.pbxproj";
@@ -1649,7 +1928,7 @@ bool EditorExportPlatformIOS::can_export(const Ref<EditorExportPreset> &p_preset
}
}
- String etc_error = test_etc2();
+ String etc_error = test_etc2_or_pvrtc();
if (etc_error != String()) {
valid = false;
err += etc_error;
@@ -1666,9 +1945,17 @@ EditorExportPlatformIOS::EditorExportPlatformIOS() {
Ref<Image> img = memnew(Image(_iphone_logo));
logo.instance();
logo->create_from_image(img);
+
+ plugins_changed = true;
+ quit_request = false;
+
+ check_for_changes_thread = Thread::create(_check_for_changes_poll_thread, this);
}
EditorExportPlatformIOS::~EditorExportPlatformIOS() {
+ quit_request = true;
+ Thread::wait_to_finish(check_for_changes_thread);
+ memdelete(check_for_changes_thread);
}
void register_iphone_exporter() {
diff --git a/platform/iphone/game_center.mm b/platform/iphone/game_center.mm
deleted file mode 100644
index 4481775c32..0000000000
--- a/platform/iphone/game_center.mm
+++ /dev/null
@@ -1,398 +0,0 @@
-/*************************************************************************/
-/* game_center.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef GAME_CENTER_ENABLED
-
-#include "game_center.h"
-
-#ifdef __IPHONE_9_0
-
-#import <GameKit/GameKit.h>
-extern "C" {
-
-#else
-
-extern "C" {
-#import <GameKit/GameKit.h>
-
-#endif
-
-#import "app_delegate.h"
-};
-
-#import "view_controller.h"
-
-GameCenter *GameCenter::instance = NULL;
-
-void GameCenter::_bind_methods() {
- ClassDB::bind_method(D_METHOD("is_authenticated"), &GameCenter::is_authenticated);
-
- ClassDB::bind_method(D_METHOD("post_score"), &GameCenter::post_score);
- ClassDB::bind_method(D_METHOD("award_achievement", "achievement"), &GameCenter::award_achievement);
- ClassDB::bind_method(D_METHOD("reset_achievements"), &GameCenter::reset_achievements);
- ClassDB::bind_method(D_METHOD("request_achievements"), &GameCenter::request_achievements);
- ClassDB::bind_method(D_METHOD("request_achievement_descriptions"), &GameCenter::request_achievement_descriptions);
- ClassDB::bind_method(D_METHOD("show_game_center"), &GameCenter::show_game_center);
- ClassDB::bind_method(D_METHOD("request_identity_verification_signature"), &GameCenter::request_identity_verification_signature);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &GameCenter::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &GameCenter::pop_pending_event);
-};
-
-void GameCenter::return_connect_error(const char *p_error_description) {
- authenticated = false;
- Dictionary ret;
- ret["type"] = "authentication";
- ret["result"] = "error";
- ret["error_code"] = 0;
- ret["error_description"] = p_error_description;
- pending_events.push_back(ret);
-}
-
-void GameCenter::connect() {
- //if this class isn't available, game center isn't implemented
- if ((NSClassFromString(@"GKLocalPlayer")) == nil) {
- return_connect_error("GameCenter not available");
- return;
- }
-
- GKLocalPlayer *player = [GKLocalPlayer localPlayer];
- if (![player respondsToSelector:@selector(authenticateHandler)]) {
- return_connect_error("GameCenter doesn't respond to 'authenticateHandler'");
- return;
- }
-
- ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
- if (!root_controller) {
- return_connect_error("Window doesn't have root ViewController");
- return;
- }
-
- // This handler is called several times. First when the view needs to be shown, then again
- // after the view is cancelled or the user logs in. Or if the user's already logged in, it's
- // called just once to confirm they're authenticated. This is why no result needs to be specified
- // in the presentViewController phase. In this case, more calls to this function will follow.
- player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
- if (controller) {
- [root_controller presentViewController:controller animated:YES completion:nil];
- } else {
- Dictionary ret;
- ret["type"] = "authentication";
- if (player.isAuthenticated) {
- ret["result"] = "ok";
- if (@available(iOS 13, *)) {
- ret["player_id"] = [player.teamPlayerID UTF8String];
-#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
- } else {
- ret["player_id"] = [player.playerID UTF8String];
-#endif
- }
-
- GameCenter::get_singleton()->authenticated = true;
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- GameCenter::get_singleton()->authenticated = false;
- };
-
- pending_events.push_back(ret);
- };
- });
-};
-
-bool GameCenter::is_authenticated() {
- return authenticated;
-};
-
-Error GameCenter::post_score(Dictionary p_score) {
- ERR_FAIL_COND_V(!p_score.has("score") || !p_score.has("category"), ERR_INVALID_PARAMETER);
- float score = p_score["score"];
- String category = p_score["category"];
-
- NSString *cat_str = [[[NSString alloc] initWithUTF8String:category.utf8().get_data()] autorelease];
- GKScore *reporter = [[[GKScore alloc] initWithLeaderboardIdentifier:cat_str] autorelease];
- reporter.value = score;
-
- ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE);
-
- [GKScore reportScores:@[ reporter ]
- withCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "post_score";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-Error GameCenter::award_achievement(Dictionary p_params) {
- ERR_FAIL_COND_V(!p_params.has("name") || !p_params.has("progress"), ERR_INVALID_PARAMETER);
- String name = p_params["name"];
- float progress = p_params["progress"];
-
- NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease];
- GKAchievement *achievement = [[[GKAchievement alloc] initWithIdentifier:name_str] autorelease];
- ERR_FAIL_COND_V(!achievement, FAILED);
-
- ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE);
-
- achievement.percentComplete = progress;
- achievement.showsCompletionBanner = NO;
- if (p_params.has("show_completion_banner")) {
- achievement.showsCompletionBanner = p_params["show_completion_banner"] ? YES : NO;
- }
-
- [GKAchievement reportAchievements:@[ achievement ]
- withCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "award_achievement";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-void GameCenter::request_achievement_descriptions() {
- [GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) {
- Dictionary ret;
- ret["type"] = "achievement_descriptions";
- if (error == nil) {
- ret["result"] = "ok";
- PackedStringArray names;
- PackedStringArray titles;
- PackedStringArray unachieved_descriptions;
- PackedStringArray achieved_descriptions;
- PackedInt32Array maximum_points;
- Array hidden;
- Array replayable;
-
- for (NSUInteger i = 0; i < [descriptions count]; i++) {
- GKAchievementDescription *description = [descriptions objectAtIndex:i];
-
- const char *str = [description.identifier UTF8String];
- names.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.title UTF8String];
- titles.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.unachievedDescription UTF8String];
- unachieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [description.achievedDescription UTF8String];
- achieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
-
- maximum_points.push_back(description.maximumPoints);
-
- hidden.push_back(description.hidden == YES);
-
- replayable.push_back(description.replayable == YES);
- }
-
- ret["names"] = names;
- ret["titles"] = titles;
- ret["unachieved_descriptions"] = unachieved_descriptions;
- ret["achieved_descriptions"] = achieved_descriptions;
- ret["maximum_points"] = maximum_points;
- ret["hidden"] = hidden;
- ret["replayable"] = replayable;
-
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-void GameCenter::request_achievements() {
- [GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) {
- Dictionary ret;
- ret["type"] = "achievements";
- if (error == nil) {
- ret["result"] = "ok";
- PackedStringArray names;
- PackedFloat32Array percentages;
-
- for (NSUInteger i = 0; i < [achievements count]; i++) {
- GKAchievement *achievement = [achievements objectAtIndex:i];
- const char *str = [achievement.identifier UTF8String];
- names.push_back(String::utf8(str != NULL ? str : ""));
-
- percentages.push_back(achievement.percentComplete);
- }
-
- ret["names"] = names;
- ret["progress"] = percentages;
-
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-void GameCenter::reset_achievements() {
- [GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error) {
- Dictionary ret;
- ret["type"] = "reset_achievements";
- if (error == nil) {
- ret["result"] = "ok";
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- };
-
- pending_events.push_back(ret);
- }];
-};
-
-Error GameCenter::show_game_center(Dictionary p_params) {
- ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED);
-
- GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault;
- if (p_params.has("view")) {
- String view_name = p_params["view"];
- if (view_name == "default") {
- view_state = GKGameCenterViewControllerStateDefault;
- } else if (view_name == "leaderboards") {
- view_state = GKGameCenterViewControllerStateLeaderboards;
- } else if (view_name == "achievements") {
- view_state = GKGameCenterViewControllerStateAchievements;
- } else if (view_name == "challenges") {
- view_state = GKGameCenterViewControllerStateChallenges;
- } else {
- return ERR_INVALID_PARAMETER;
- }
- }
-
- GKGameCenterViewController *controller = [[[GKGameCenterViewController alloc] init] autorelease];
- ERR_FAIL_COND_V(!controller, FAILED);
-
- ViewController *root_controller = (ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
- ERR_FAIL_COND_V(!root_controller, FAILED);
-
- controller.gameCenterDelegate = root_controller;
- controller.viewState = view_state;
- if (view_state == GKGameCenterViewControllerStateLeaderboards) {
- controller.leaderboardIdentifier = nil;
- if (p_params.has("leaderboard_name")) {
- String name = p_params["leaderboard_name"];
- NSString *name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease];
- controller.leaderboardIdentifier = name_str;
- }
- }
-
- [root_controller presentViewController:controller animated:YES completion:nil];
-
- return OK;
-};
-
-Error GameCenter::request_identity_verification_signature() {
- ERR_FAIL_COND_V(!is_authenticated(), ERR_UNAUTHORIZED);
-
- GKLocalPlayer *player = [GKLocalPlayer localPlayer];
- [player generateIdentityVerificationSignatureWithCompletionHandler:^(NSURL *publicKeyUrl, NSData *signature, NSData *salt, uint64_t timestamp, NSError *error) {
- Dictionary ret;
- ret["type"] = "identity_verification_signature";
- if (error == nil) {
- ret["result"] = "ok";
- ret["public_key_url"] = [publicKeyUrl.absoluteString UTF8String];
- ret["signature"] = [[signature base64EncodedStringWithOptions:0] UTF8String];
- ret["salt"] = [[salt base64EncodedStringWithOptions:0] UTF8String];
- ret["timestamp"] = timestamp;
- if (@available(iOS 13, *)) {
- ret["player_id"] = [player.teamPlayerID UTF8String];
-#if !defined(TARGET_OS_SIMULATOR) || !TARGET_OS_SIMULATOR
- } else {
- ret["player_id"] = [player.playerID UTF8String];
-#endif
- }
- } else {
- ret["result"] = "error";
- ret["error_code"] = (int64_t)error.code;
- ret["error_description"] = [error.localizedDescription UTF8String];
- };
-
- pending_events.push_back(ret);
- }];
-
- return OK;
-};
-
-void GameCenter::game_center_closed() {
- Dictionary ret;
- ret["type"] = "show_game_center";
- ret["result"] = "ok";
- pending_events.push_back(ret);
-}
-
-int GameCenter::get_pending_event_count() {
- return pending_events.size();
-};
-
-Variant GameCenter::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-};
-
-GameCenter *GameCenter::get_singleton() {
- return instance;
-};
-
-GameCenter::GameCenter() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
- authenticated = false;
-};
-
-GameCenter::~GameCenter() {}
-
-#endif
diff --git a/platform/iphone/godot_iphone.mm b/platform/iphone/godot_iphone.mm
index 090b772947..a4119bcafd 100644
--- a/platform/iphone/godot_iphone.mm
+++ b/platform/iphone/godot_iphone.mm
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "main/main.h"
#include "os_iphone.h"
@@ -49,10 +49,8 @@ int add_path(int p_argc, char **p_args) {
}
p_args[p_argc++] = (char *)"--path";
- [str retain]; // memory leak lol (maybe make it static here and delete it in ViewController destructor? @todo
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
p_args[p_argc] = NULL;
- [str release];
return p_argc;
};
@@ -68,9 +66,7 @@ int add_cmdline(int p_argc, char **p_args) {
if (!str) {
continue;
}
- [str retain]; // @todo delete these at some point
p_args[p_argc++] = (char *)[str cStringUsingEncoding:NSUTF8StringEncoding];
- [str release];
};
p_args[p_argc] = NULL;
diff --git a/platform/iphone/godot_view.h b/platform/iphone/godot_view.h
index 62fa2f5a32..a8f4cb38d9 100644
--- a/platform/iphone/godot_view.h
+++ b/platform/iphone/godot_view.h
@@ -35,7 +35,7 @@ class String;
@protocol DisplayLayer;
@protocol GodotViewRendererProtocol;
-@interface GodotView : UIView <UIKeyInput>
+@interface GodotView : UIView
@property(assign, nonatomic) id<GodotViewRendererProtocol> renderer;
@@ -51,6 +51,4 @@ class String;
- (void)stopRendering;
- (void)startRendering;
-- (BOOL)becomeFirstResponderWithString:(String)p_existing;
-
@end
diff --git a/platform/iphone/godot_view.mm b/platform/iphone/godot_view.mm
index c0a31549c4..0c50842cfa 100644
--- a/platform/iphone/godot_view.mm
+++ b/platform/iphone/godot_view.mm
@@ -30,7 +30,7 @@
#import "godot_view.h"
#include "core/os/keyboard.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#import "display_layer.h"
#include "display_server_iphone.h"
#import "godot_view_gesture_recognizer.h"
@@ -42,7 +42,6 @@ static const int max_touches = 8;
@interface GodotView () {
UITouch *godot_touches[max_touches];
- String keyboard_text;
}
@property(assign, nonatomic) BOOL isActive;
@@ -145,8 +144,6 @@ static const int max_touches = 8;
if (self.delayGestureRecognizer) {
self.delayGestureRecognizer = nil;
}
-
- [super dealloc];
}
- (void)godot_commonInit {
@@ -156,7 +153,7 @@ static const int max_touches = 8;
// Configure and start accelerometer
if (!self.motionManager) {
- self.motionManager = [[[CMMotionManager alloc] init] autorelease];
+ self.motionManager = [[CMMotionManager alloc] init];
if (self.motionManager.deviceMotionAvailable) {
self.motionManager.deviceMotionUpdateInterval = 1.0 / 70.0;
[self.motionManager startDeviceMotionUpdatesUsingReferenceFrame:CMAttitudeReferenceFrameXMagneticNorthZVertical];
@@ -169,7 +166,6 @@ static const int max_touches = 8;
GodotViewGestureRecognizer *gestureRecognizer = [[GodotViewGestureRecognizer alloc] init];
self.delayGestureRecognizer = gestureRecognizer;
[self addGestureRecognizer:self.delayGestureRecognizer];
- [gestureRecognizer release];
}
- (void)stopRendering {
@@ -204,14 +200,11 @@ static const int max_touches = 8;
if (self.useCADisplayLink) {
self.displayLink = [CADisplayLink displayLinkWithTarget:self selector:@selector(drawView)];
- // if (@available(iOS 10, *)) {
- self.displayLink.preferredFramesPerSecond = (NSInteger)(1.0 / self.renderingInterval);
- // } else {
- // // Approximate frame rate
- // // assumes device refreshes at 60 fps
- // int frameInterval = (int)floor(self.renderingInterval * 60.0f);
- // [self.displayLink setFrameInterval:frameInterval];
- // }
+ // Approximate frame rate
+ // assumes device refreshes at 60 fps
+ int displayFPS = (NSInteger)(1.0 / self.renderingInterval);
+
+ self.displayLink.preferredFramesPerSecond = displayFPS;
// Setup DisplayLink in main thread
[self.displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSRunLoopCommonModes];
@@ -284,40 +277,6 @@ static const int max_touches = 8;
// MARK: - Input
-// MARK: Keyboard
-
-- (BOOL)canBecomeFirstResponder {
- return YES;
-}
-
-- (BOOL)becomeFirstResponderWithString:(String)p_existing {
- keyboard_text = p_existing;
- return [self becomeFirstResponder];
-}
-
-- (BOOL)resignFirstResponder {
- keyboard_text = String();
- return [super resignFirstResponder];
-}
-
-- (void)deleteBackward {
- if (keyboard_text.length()) {
- keyboard_text.erase(keyboard_text.length() - 1, 1);
- }
- DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
-}
-
-- (BOOL)hasText {
- return keyboard_text.length() > 0;
-}
-
-- (void)insertText:(NSString *)p_text {
- String character;
- character.parse_utf8([p_text UTF8String]);
- keyboard_text = keyboard_text + character;
- DisplayServerIPhone::get_singleton()->key(character[0] == 10 ? KEY_ENTER : character[0], true);
-}
-
// MARK: Touches
- (void)initTouches {
diff --git a/platform/iphone/godot_view_gesture_recognizer.h b/platform/iphone/godot_view_gesture_recognizer.h
index ca3bd808d1..1431a9fb89 100644
--- a/platform/iphone/godot_view_gesture_recognizer.h
+++ b/platform/iphone/godot_view_gesture_recognizer.h
@@ -32,13 +32,15 @@
// emulating UIScrollView's UIScrollViewDelayedTouchesBeganGestureRecognizer.
// It catches all gestures incoming to UIView and delays them for 150ms
// (the same value used by UIScrollViewDelayedTouchesBeganGestureRecognizer)
-// If touch cancelation or end message is fired it fires delayed
+// If touch cancellation or end message is fired it fires delayed
// begin touch immediately as well as last touch signal
#import <UIKit/UIKit.h>
@interface GodotViewGestureRecognizer : UIGestureRecognizer
+@property(nonatomic, readonly, assign) NSTimeInterval delayTimeInterval;
+
- (instancetype)init;
@end
diff --git a/platform/iphone/godot_view_gesture_recognizer.m b/platform/iphone/godot_view_gesture_recognizer.mm
index 377ccd52a5..91cc07fcf6 100644
--- a/platform/iphone/godot_view_gesture_recognizer.m
+++ b/platform/iphone/godot_view_gesture_recognizer.mm
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* godot_view_gesture_recognizer.m */
+/* godot_view_gesture_recognizer.mm */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -30,8 +30,7 @@
#import "godot_view_gesture_recognizer.h"
-// Using same delay interval that is used for `UIScrollView`
-const NSTimeInterval kGLGestureDelayInterval = 0.150;
+#include "core/config/project_settings.h"
// Minimum distance for touches to move to fire
// a delay timer before scheduled time.
@@ -41,6 +40,12 @@ const CGFloat kGLGestureMovementDistance = 0.5;
@interface GodotViewGestureRecognizer ()
+@property(nonatomic, readwrite, assign) NSTimeInterval delayTimeInterval;
+
+@end
+
+@interface GodotViewGestureRecognizer ()
+
// Timer used to delay begin touch message.
// Should work as simple emulation of UIDelayedAction
@property(strong, nonatomic) NSTimer *delayTimer;
@@ -60,6 +65,8 @@ const CGFloat kGLGestureMovementDistance = 0.5;
self.delaysTouchesBegan = YES;
self.delaysTouchesEnded = YES;
+ self.delayTimeInterval = GLOBAL_GET("input_devices/pointing/ios/touch_delay");
+
return self;
}
@@ -76,8 +83,6 @@ const CGFloat kGLGestureMovementDistance = 0.5;
if (self.delayedEvent) {
self.delayedEvent = nil;
}
-
- [super dealloc];
}
- (void)delayTouches:(NSSet *)touches andEvent:(UIEvent *)event {
@@ -87,7 +92,7 @@ const CGFloat kGLGestureMovementDistance = 0.5;
self.delayedEvent = event;
self.delayTimer = [NSTimer
- scheduledTimerWithTimeInterval:kGLGestureDelayInterval
+ scheduledTimerWithTimeInterval:self.delayTimeInterval
target:self
selector:@selector(fireDelayedTouches:)
userInfo:nil
@@ -109,7 +114,6 @@ const CGFloat kGLGestureMovementDistance = 0.5;
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseBegan];
[self delayTouches:cleared andEvent:event];
- [cleared release];
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
@@ -130,17 +134,14 @@ const CGFloat kGLGestureMovementDistance = 0.5;
if (distance > kGLGestureMovementDistance) {
[self.delayTimer fire];
[self.view touchesMoved:cleared withEvent:event];
- [cleared release];
return;
}
}
- [cleared release];
return;
}
[self.view touchesMoved:cleared withEvent:event];
- [cleared release];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
@@ -148,7 +149,6 @@ const CGFloat kGLGestureMovementDistance = 0.5;
NSSet *cleared = [self copyClearedTouches:touches phase:UITouchPhaseEnded];
[self.view touchesEnded:cleared withEvent:event];
- [cleared release];
}
- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {
diff --git a/platform/iphone/godot_view_renderer.mm b/platform/iphone/godot_view_renderer.mm
index 1fc822b457..f2ff417e6f 100644
--- a/platform/iphone/godot_view_renderer.mm
+++ b/platform/iphone/godot_view_renderer.mm
@@ -29,8 +29,8 @@
/*************************************************************************/
#import "godot_view_renderer.h"
+#include "core/config/project_settings.h"
#include "core/os/keyboard.h"
-#include "core/project_settings.h"
#import "display_server_iphone.h"
#include "main/main.h"
#include "os_iphone.h"
@@ -44,7 +44,6 @@
@interface GodotViewRenderer ()
-@property(assign, nonatomic) BOOL hasFinishedLocaleSetup;
@property(assign, nonatomic) BOOL hasFinishedProjectDataSetup;
@property(assign, nonatomic) BOOL hasStartedMain;
@property(assign, nonatomic) BOOL hasFinishedSetup;
@@ -58,9 +57,8 @@
return NO;
}
- if (!self.hasFinishedLocaleSetup) {
- [self setupLocaleAndUUID];
- return YES;
+ if (!OS::get_singleton()) {
+ exit(0);
}
if (!self.hasFinishedProjectDataSetup) {
@@ -79,33 +77,6 @@
return NO;
}
-- (void)setupLocaleAndUUID {
- self.hasFinishedLocaleSetup = YES;
-
- if (!OS::get_singleton()) {
- exit(0);
- }
-
- NSString *locale_code = [[NSLocale currentLocale] localeIdentifier];
- OSIPhone::get_singleton()->set_locale(String::utf8([locale_code UTF8String]));
-
- NSString *uuid;
- if ([[UIDevice currentDevice] respondsToSelector:@selector(identifierForVendor)]) {
- uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
- } else {
- // before iOS 6, so just generate an identifier and store it
- uuid = [[NSUserDefaults standardUserDefaults] objectForKey:@"identiferForVendor"];
- if (!uuid) {
- CFUUIDRef cfuuid = CFUUIDCreate(NULL);
- uuid = [(NSString *)CFUUIDCreateString(NULL, cfuuid) autorelease];
- CFRelease(cfuuid);
- [[NSUserDefaults standardUserDefaults] setObject:uuid forKey:@"identifierForVendor"];
- }
- }
-
- OSIPhone::get_singleton()->set_unique_id(String::utf8([uuid UTF8String]));
-}
-
- (void)setupProjectData {
self.hasFinishedProjectDataSetup = YES;
diff --git a/platform/iphone/icloud.mm b/platform/iphone/icloud.mm
deleted file mode 100644
index d3086e6cea..0000000000
--- a/platform/iphone/icloud.mm
+++ /dev/null
@@ -1,357 +0,0 @@
-/*************************************************************************/
-/* icloud.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef ICLOUD_ENABLED
-
-#include "icloud.h"
-
-#ifndef __IPHONE_9_0
-extern "C" {
-#endif
-
-#import "app_delegate.h"
-
-#import <Foundation/Foundation.h>
-
-#ifndef __IPHONE_9_0
-};
-#endif
-
-ICloud *ICloud::instance = NULL;
-
-void ICloud::_bind_methods() {
- ClassDB::bind_method(D_METHOD("remove_key"), &ICloud::remove_key);
-
- ClassDB::bind_method(D_METHOD("set_key_values"), &ICloud::set_key_values);
- ClassDB::bind_method(D_METHOD("get_key_value"), &ICloud::get_key_value);
-
- ClassDB::bind_method(D_METHOD("synchronize_key_values"), &ICloud::synchronize_key_values);
- ClassDB::bind_method(D_METHOD("get_all_key_values"), &ICloud::get_all_key_values);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &ICloud::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &ICloud::pop_pending_event);
-};
-
-int ICloud::get_pending_event_count() {
- return pending_events.size();
-};
-
-Variant ICloud::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-};
-
-ICloud *ICloud::get_singleton() {
- return instance;
-};
-
-//convert from apple's abstract type to godot's abstract type....
-Variant nsobject_to_variant(NSObject *object) {
- if ([object isKindOfClass:[NSString class]]) {
- const char *str = [(NSString *)object UTF8String];
- return String::utf8(str != NULL ? str : "");
- } else if ([object isKindOfClass:[NSData class]]) {
- PackedByteArray ret;
- NSData *data = (NSData *)object;
- if ([data length] > 0) {
- ret.resize([data length]);
- {
- // PackedByteArray::Write w = ret.write();
- copymem((void *)ret.ptr(), [data bytes], [data length]);
- }
- }
- return ret;
- } else if ([object isKindOfClass:[NSArray class]]) {
- Array result;
- NSArray *array = (NSArray *)object;
- for (NSUInteger i = 0; i < [array count]; ++i) {
- NSObject *value = [array objectAtIndex:i];
- result.push_back(nsobject_to_variant(value));
- }
- return result;
- } else if ([object isKindOfClass:[NSDictionary class]]) {
- Dictionary result;
- NSDictionary *dic = (NSDictionary *)object;
-
- NSArray *keys = [dic allKeys];
- int count = [keys count];
- for (int i = 0; i < count; ++i) {
- NSObject *k = [keys objectAtIndex:i];
- NSObject *v = [dic objectForKey:k];
-
- result[nsobject_to_variant(k)] = nsobject_to_variant(v);
- }
- return result;
- } else if ([object isKindOfClass:[NSNumber class]]) {
- //Every type except numbers can reliably identify its type. The following is comparing to the *internal* representation, which isn't guaranteed to match the type that was used to create it, and is not advised, particularly when dealing with potential platform differences (ie, 32/64 bit)
- //To avoid errors, we'll cast as broadly as possible, and only return int or float.
- //bool, char, int, uint, longlong -> int
- //float, double -> float
- NSNumber *num = (NSNumber *)object;
- if (strcmp([num objCType], @encode(BOOL)) == 0) {
- return Variant((int)[num boolValue]);
- } else if (strcmp([num objCType], @encode(char)) == 0) {
- return Variant((int)[num charValue]);
- } else if (strcmp([num objCType], @encode(int)) == 0) {
- return Variant([num intValue]);
- } else if (strcmp([num objCType], @encode(unsigned int)) == 0) {
- return Variant((int)[num unsignedIntValue]);
- } else if (strcmp([num objCType], @encode(long long)) == 0) {
- return Variant((int)[num longValue]);
- } else if (strcmp([num objCType], @encode(float)) == 0) {
- return Variant([num floatValue]);
- } else if (strcmp([num objCType], @encode(double)) == 0) {
- return Variant((float)[num doubleValue]);
- } else {
- return Variant();
- }
- } else if ([object isKindOfClass:[NSDate class]]) {
- //this is a type that icloud supports...but how did you submit it in the first place?
- //I guess this is a type that *might* show up, if you were, say, trying to make your game
- //compatible with existing cloud data written by another engine's version of your game
- WARN_PRINT("NSDate unsupported, returning null Variant");
- return Variant();
- } else if ([object isKindOfClass:[NSNull class]] or object == nil) {
- return Variant();
- } else {
- WARN_PRINT("Trying to convert unknown NSObject type to Variant");
- return Variant();
- }
-}
-
-NSObject *variant_to_nsobject(Variant v) {
- if (v.get_type() == Variant::STRING) {
- return [[[NSString alloc] initWithUTF8String:((String)v).utf8().get_data()] autorelease];
- } else if (v.get_type() == Variant::FLOAT) {
- return [NSNumber numberWithDouble:(double)v];
- } else if (v.get_type() == Variant::INT) {
- return [NSNumber numberWithLongLong:(long)(int)v];
- } else if (v.get_type() == Variant::BOOL) {
- return [NSNumber numberWithBool:BOOL((bool)v)];
- } else if (v.get_type() == Variant::DICTIONARY) {
- NSMutableDictionary *result = [[[NSMutableDictionary alloc] init] autorelease];
- Dictionary dic = v;
- Array keys = dic.keys();
- for (int i = 0; i < keys.size(); ++i) {
- NSString *key = [[[NSString alloc] initWithUTF8String:((String)(keys[i])).utf8().get_data()] autorelease];
- NSObject *value = variant_to_nsobject(dic[keys[i]]);
-
- if (key == NULL || value == NULL) {
- return NULL;
- }
-
- [result setObject:value forKey:key];
- }
- return result;
- } else if (v.get_type() == Variant::ARRAY) {
- NSMutableArray *result = [[[NSMutableArray alloc] init] autorelease];
- Array arr = v;
- for (int i = 0; i < arr.size(); ++i) {
- NSObject *value = variant_to_nsobject(arr[i]);
- if (value == NULL) {
- //trying to add something unsupported to the array. cancel the whole array
- return NULL;
- }
- [result addObject:value];
- }
- return result;
- } else if (v.get_type() == Variant::PACKED_BYTE_ARRAY) {
- PackedByteArray arr = v;
- // PackedByteArray::Read r = arr.read();
- NSData *result = [NSData dataWithBytes:arr.ptr() length:arr.size()];
- return result;
- }
- WARN_PRINT(String("Could not add unsupported type to iCloud: '" + Variant::get_type_name(v.get_type()) + "'").utf8().get_data());
- return NULL;
-}
-
-Error ICloud::remove_key(String p_param) {
- NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease];
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- if (![[store dictionaryRepresentation] objectForKey:key]) {
- return ERR_INVALID_PARAMETER;
- }
-
- [store removeObjectForKey:key];
- return OK;
-}
-
-//return an array of the keys that could not be set
-Array ICloud::set_key_values(Dictionary p_params) {
- Array keys = p_params.keys();
-
- Array error_keys;
-
- for (int i = 0; i < keys.size(); ++i) {
- String variant_key = keys[i];
- Variant variant_value = p_params[variant_key];
-
- NSString *key = [[[NSString alloc] initWithUTF8String:variant_key.utf8().get_data()] autorelease];
- if (key == NULL) {
- error_keys.push_back(variant_key);
- continue;
- }
-
- NSObject *value = variant_to_nsobject(variant_value);
-
- if (value == NULL) {
- error_keys.push_back(variant_key);
- continue;
- }
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- [store setObject:value forKey:key];
- }
-
- return error_keys;
-}
-
-Variant ICloud::get_key_value(String p_param) {
- NSString *key = [[[NSString alloc] initWithUTF8String:p_param.utf8().get_data()] autorelease];
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- if (![[store dictionaryRepresentation] objectForKey:key]) {
- return Variant();
- }
-
- Variant result = nsobject_to_variant([[store dictionaryRepresentation] objectForKey:key]);
-
- return result;
-}
-
-Variant ICloud::get_all_key_values() {
- Dictionary result;
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- NSDictionary *store_dictionary = [store dictionaryRepresentation];
-
- NSArray *keys = [store_dictionary allKeys];
- int count = [keys count];
- for (int i = 0; i < count; ++i) {
- NSString *k = [keys objectAtIndex:i];
- NSObject *v = [store_dictionary objectForKey:k];
-
- const char *str = [k UTF8String];
- if (str != NULL) {
- result[String::utf8(str)] = nsobject_to_variant(v);
- }
- }
-
- return result;
-}
-
-Error ICloud::synchronize_key_values() {
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- BOOL result = [store synchronize];
- if (result == YES) {
- return OK;
- } else {
- return FAILED;
- }
-}
-
-/*
-Error ICloud::initial_sync() {
- //you sometimes have to write something to the store to get it to download new data. go apple!
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
- if ([store boolForKey:@"isb"])
- {
- [store setBool:NO forKey:@"isb"];
- }
- else
- {
- [store setBool:YES forKey:@"isb"];
- }
- return synchronize();
-}
-
-*/
-ICloud::ICloud() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
- //connected = false;
-
- [[NSNotificationCenter defaultCenter]
- addObserverForName:NSUbiquitousKeyValueStoreDidChangeExternallyNotification
- object:[NSUbiquitousKeyValueStore defaultStore]
- queue:nil
- usingBlock:^(NSNotification *notification) {
- NSDictionary *userInfo = [notification userInfo];
- NSInteger change = [[userInfo objectForKey:NSUbiquitousKeyValueStoreChangeReasonKey] integerValue];
-
- Dictionary ret;
- ret["type"] = "key_value_changed";
-
- //PackedStringArray result_keys;
- //Array result_values;
- Dictionary keyValues;
- String reason = "";
-
- if (change == NSUbiquitousKeyValueStoreServerChange) {
- reason = "server";
- } else if (change == NSUbiquitousKeyValueStoreInitialSyncChange) {
- reason = "initial_sync";
- } else if (change == NSUbiquitousKeyValueStoreQuotaViolationChange) {
- reason = "quota_violation";
- } else if (change == NSUbiquitousKeyValueStoreAccountChange) {
- reason = "account";
- }
-
- ret["reason"] = reason;
-
- NSUbiquitousKeyValueStore *store = [NSUbiquitousKeyValueStore defaultStore];
-
- NSArray *keys = [userInfo objectForKey:NSUbiquitousKeyValueStoreChangedKeysKey];
- for (NSString *key in keys) {
- const char *str = [key UTF8String];
- if (str == NULL) {
- continue;
- }
-
- NSObject *object = [store objectForKey:key];
-
- //figure out what kind of object it is
- Variant value = nsobject_to_variant(object);
-
- keyValues[String::utf8(str)] = value;
- }
-
- ret["changed_values"] = keyValues;
- pending_events.push_back(ret);
- }];
-}
-
-ICloud::~ICloud() {}
-
-#endif
diff --git a/platform/iphone/in_app_store.mm b/platform/iphone/in_app_store.mm
deleted file mode 100644
index dfec5d7634..0000000000
--- a/platform/iphone/in_app_store.mm
+++ /dev/null
@@ -1,344 +0,0 @@
-/*************************************************************************/
-/* in_app_store.mm */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef STOREKIT_ENABLED
-
-#include "in_app_store.h"
-
-extern "C" {
-#import <Foundation/Foundation.h>
-#import <StoreKit/StoreKit.h>
-};
-
-bool auto_finish_transactions = true;
-NSMutableDictionary *pending_transactions = [NSMutableDictionary dictionary];
-static NSArray *latestProducts;
-
-@interface SKProduct (LocalizedPrice)
-
-@property(nonatomic, readonly) NSString *localizedPrice;
-@end
-
-//----------------------------------//
-// SKProduct extension
-//----------------------------------//
-@implementation SKProduct (LocalizedPrice)
-- (NSString *)localizedPrice {
- NSNumberFormatter *numberFormatter = [[NSNumberFormatter alloc] init];
- [numberFormatter setFormatterBehavior:NSNumberFormatterBehavior10_4];
- [numberFormatter setNumberStyle:NSNumberFormatterCurrencyStyle];
- [numberFormatter setLocale:self.priceLocale];
- NSString *formattedString = [numberFormatter stringFromNumber:self.price];
- [numberFormatter release];
- return formattedString;
-}
-
-@end
-
-InAppStore *InAppStore::instance = NULL;
-
-void InAppStore::_bind_methods() {
- ClassDB::bind_method(D_METHOD("request_product_info"), &InAppStore::request_product_info);
- ClassDB::bind_method(D_METHOD("restore_purchases"), &InAppStore::restore_purchases);
- ClassDB::bind_method(D_METHOD("purchase"), &InAppStore::purchase);
-
- ClassDB::bind_method(D_METHOD("get_pending_event_count"), &InAppStore::get_pending_event_count);
- ClassDB::bind_method(D_METHOD("pop_pending_event"), &InAppStore::pop_pending_event);
- ClassDB::bind_method(D_METHOD("finish_transaction"), &InAppStore::finish_transaction);
- ClassDB::bind_method(D_METHOD("set_auto_finish_transaction"), &InAppStore::set_auto_finish_transaction);
-};
-
-@interface ProductsDelegate : NSObject <SKProductsRequestDelegate> {
-};
-
-@end
-
-@implementation ProductsDelegate
-
-- (void)productsRequest:(SKProductsRequest *)request didReceiveResponse:(SKProductsResponse *)response {
- NSArray *products = response.products;
- latestProducts = products;
-
- Dictionary ret;
- ret["type"] = "product_info";
- ret["result"] = "ok";
- PackedStringArray titles;
- PackedStringArray descriptions;
- PackedFloat32Array prices;
- PackedStringArray ids;
- PackedStringArray localized_prices;
- PackedStringArray currency_codes;
-
- for (NSUInteger i = 0; i < [products count]; i++) {
- SKProduct *product = [products objectAtIndex:i];
-
- const char *str = [product.localizedTitle UTF8String];
- titles.push_back(String::utf8(str != NULL ? str : ""));
-
- str = [product.localizedDescription UTF8String];
- descriptions.push_back(String::utf8(str != NULL ? str : ""));
- prices.push_back([product.price doubleValue]);
- ids.push_back(String::utf8([product.productIdentifier UTF8String]));
- localized_prices.push_back(String::utf8([product.localizedPrice UTF8String]));
- currency_codes.push_back(String::utf8([[[product priceLocale] objectForKey:NSLocaleCurrencyCode] UTF8String]));
- };
- ret["titles"] = titles;
- ret["descriptions"] = descriptions;
- ret["prices"] = prices;
- ret["ids"] = ids;
- ret["localized_prices"] = localized_prices;
- ret["currency_codes"] = currency_codes;
-
- PackedStringArray invalid_ids;
-
- for (NSString *ipid in response.invalidProductIdentifiers) {
- invalid_ids.push_back(String::utf8([ipid UTF8String]));
- };
- ret["invalid_ids"] = invalid_ids;
-
- InAppStore::get_singleton()->_post_event(ret);
-
- [request release];
-};
-
-@end
-
-Error InAppStore::request_product_info(Dictionary p_params) {
- ERR_FAIL_COND_V(!p_params.has("product_ids"), ERR_INVALID_PARAMETER);
-
- PackedStringArray pids = p_params["product_ids"];
- printf("************ request product info! %i\n", pids.size());
-
- NSMutableArray *array = [[[NSMutableArray alloc] initWithCapacity:pids.size()] autorelease];
- for (int i = 0; i < pids.size(); i++) {
- printf("******** adding %ls to product list\n", pids[i].c_str());
- NSString *pid = [[[NSString alloc] initWithUTF8String:pids[i].utf8().get_data()] autorelease];
- [array addObject:pid];
- };
-
- NSSet *products = [[[NSSet alloc] initWithArray:array] autorelease];
- SKProductsRequest *request = [[SKProductsRequest alloc] initWithProductIdentifiers:products];
-
- ProductsDelegate *delegate = [[ProductsDelegate alloc] init];
-
- request.delegate = delegate;
- [request start];
-
- return OK;
-};
-
-Error InAppStore::restore_purchases() {
- printf("restoring purchases!\n");
- [[SKPaymentQueue defaultQueue] restoreCompletedTransactions];
-
- return OK;
-};
-
-@interface TransObserver : NSObject <SKPaymentTransactionObserver> {
-};
-@end
-
-@implementation TransObserver
-
-- (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions {
- printf("transactions updated!\n");
- for (SKPaymentTransaction *transaction in transactions) {
- switch (transaction.transactionState) {
- case SKPaymentTransactionStatePurchased: {
- printf("status purchased!\n");
- String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
- String transactionId = String::utf8([transaction.transactionIdentifier UTF8String]);
- InAppStore::get_singleton()->_record_purchase(pid);
- Dictionary ret;
- ret["type"] = "purchase";
- ret["result"] = "ok";
- ret["product_id"] = pid;
- ret["transaction_id"] = transactionId;
-
- NSData *receipt = nil;
- int sdk_version = 6;
-
- if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0) {
- NSURL *receiptFileURL = nil;
- NSBundle *bundle = [NSBundle mainBundle];
- if ([bundle respondsToSelector:@selector(appStoreReceiptURL)]) {
- // Get the transaction receipt file path location in the app bundle.
- receiptFileURL = [bundle appStoreReceiptURL];
-
- // Read in the contents of the transaction file.
- receipt = [NSData dataWithContentsOfURL:receiptFileURL];
- sdk_version = 7;
-
- } else {
- // Fall back to deprecated transaction receipt,
- // which is still available in iOS 7.
-
- // Use SKPaymentTransaction's transactionReceipt.
- receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]];
- }
-
- } else {
- receipt = [NSData dataWithContentsOfURL:[[NSBundle mainBundle] appStoreReceiptURL]];
- }
-
- NSString *receipt_to_send = nil;
- if (receipt != nil) {
- receipt_to_send = [receipt base64EncodedStringWithOptions:0];
- }
- Dictionary receipt_ret;
- receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
- receipt_ret["sdk"] = sdk_version;
- ret["receipt"] = receipt_ret;
-
- InAppStore::get_singleton()->_post_event(ret);
-
- if (auto_finish_transactions) {
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } else {
- [pending_transactions setObject:transaction forKey:transaction.payment.productIdentifier];
- }
-
- }; break;
- case SKPaymentTransactionStateFailed: {
- printf("status transaction failed!\n");
- String pid = String::utf8([transaction.payment.productIdentifier UTF8String]);
- Dictionary ret;
- ret["type"] = "purchase";
- ret["result"] = "error";
- ret["product_id"] = pid;
- ret["error"] = String::utf8([transaction.error.localizedDescription UTF8String]);
- InAppStore::get_singleton()->_post_event(ret);
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } break;
- case SKPaymentTransactionStateRestored: {
- printf("status transaction restored!\n");
- String pid = String::utf8([transaction.originalTransaction.payment.productIdentifier UTF8String]);
- InAppStore::get_singleton()->_record_purchase(pid);
- Dictionary ret;
- ret["type"] = "restore";
- ret["result"] = "ok";
- ret["product_id"] = pid;
- InAppStore::get_singleton()->_post_event(ret);
- [[SKPaymentQueue defaultQueue] finishTransaction:transaction];
- } break;
- default: {
- printf("status default %i!\n", (int)transaction.transactionState);
- }; break;
- };
- };
-};
-
-@end
-
-Error InAppStore::purchase(Dictionary p_params) {
- ERR_FAIL_COND_V(![SKPaymentQueue canMakePayments], ERR_UNAVAILABLE);
- if (![SKPaymentQueue canMakePayments])
- return ERR_UNAVAILABLE;
-
- printf("purchasing!\n");
- ERR_FAIL_COND_V(!p_params.has("product_id"), ERR_INVALID_PARAMETER);
-
- NSString *pid = [[[NSString alloc] initWithUTF8String:String(p_params["product_id"]).utf8().get_data()] autorelease];
-
- SKProduct *product = nil;
-
- if (latestProducts) {
- for (SKProduct *storedProduct in latestProducts) {
- if ([storedProduct.productIdentifier isEqualToString:pid]) {
- product = storedProduct;
- break;
- }
- }
- }
-
- if (!product) {
- return ERR_INVALID_PARAMETER;
- }
-
- SKPayment *payment = [SKPayment paymentWithProduct:product];
- SKPaymentQueue *defq = [SKPaymentQueue defaultQueue];
- [defq addPayment:payment];
- printf("purchase sent!\n");
-
- return OK;
-};
-
-int InAppStore::get_pending_event_count() {
- return pending_events.size();
-};
-
-Variant InAppStore::pop_pending_event() {
- Variant front = pending_events.front()->get();
- pending_events.pop_front();
-
- return front;
-};
-
-void InAppStore::_post_event(Variant p_event) {
- pending_events.push_back(p_event);
-};
-
-void InAppStore::_record_purchase(String product_id) {
- String skey = "purchased/" + product_id;
- NSString *key = [[[NSString alloc] initWithUTF8String:skey.utf8().get_data()] autorelease];
- [[NSUserDefaults standardUserDefaults] setBool:YES forKey:key];
- [[NSUserDefaults standardUserDefaults] synchronize];
-};
-
-InAppStore *InAppStore::get_singleton() {
- return instance;
-};
-
-InAppStore::InAppStore() {
- ERR_FAIL_COND(instance != NULL);
- instance = this;
- auto_finish_transactions = false;
-
- TransObserver *observer = [[TransObserver alloc] init];
- [[SKPaymentQueue defaultQueue] addTransactionObserver:observer];
- //pending_transactions = [NSMutableDictionary dictionary];
-};
-
-void InAppStore::finish_transaction(String product_id) {
- NSString *prod_id = [NSString stringWithCString:product_id.utf8().get_data() encoding:NSUTF8StringEncoding];
-
- if ([pending_transactions objectForKey:prod_id]) {
- [[SKPaymentQueue defaultQueue] finishTransaction:[pending_transactions objectForKey:prod_id]];
- [pending_transactions removeObjectForKey:prod_id];
- }
-};
-
-void InAppStore::set_auto_finish_transaction(bool b) {
- auto_finish_transactions = b;
-}
-
-InAppStore::~InAppStore() {}
-
-#endif
diff --git a/platform/iphone/ios.h b/platform/iphone/ios.h
index 2b29e6f268..5415c36cd9 100644
--- a/platform/iphone/ios.h
+++ b/platform/iphone/ios.h
@@ -31,7 +31,7 @@
#ifndef IOS_H
#define IOS_H
-#include "core/object.h"
+#include "core/object/class_db.h"
class iOS : public Object {
GDCLASS(iOS, Object);
diff --git a/platform/iphone/ios.mm b/platform/iphone/ios.mm
index ad26d0ada3..d4e099063f 100644
--- a/platform/iphone/ios.mm
+++ b/platform/iphone/ios.mm
@@ -30,6 +30,7 @@
#include "ios.h"
#import "app_delegate.h"
+#import "view_controller.h"
#import <UIKit/UIKit.h>
#include <sys/sysctl.h>
@@ -68,25 +69,11 @@ String iOS::get_model() const {
}
String iOS::get_rate_url(int p_app_id) const {
- String templ = "itms-apps://ax.itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?type=Purple+Software&id=APP_ID";
- String templ_iOS7 = "itms-apps://itunes.apple.com/app/idAPP_ID";
- String templ_iOS8 = "itms-apps://itunes.apple.com/WebObjects/MZStore.woa/wa/viewContentsUserReviews?id=APP_ID&onlyLatestVersion=true&pageNumber=0&sortOrdering=1&type=Purple+Software";
+ String app_url_path = "itms-apps://itunes.apple.com/app/idAPP_ID";
- //ios7 before
- String ret = templ;
+ String ret = app_url_path.replace("APP_ID", String::num(p_app_id));
- if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 7.0 && [[[UIDevice currentDevice] systemVersion] floatValue] < 7.1) {
- // iOS 7 needs a different templateReviewURL @see https://github.com/arashpayan/appirater/issues/131
- ret = templ_iOS7;
- } else if ([[[UIDevice currentDevice] systemVersion] floatValue] >= 8.0) {
- // iOS 8 needs a different templateReviewURL also @see https://github.com/arashpayan/appirater/issues/182
- ret = templ_iOS8;
- }
-
- // ios7 for everything?
- ret = templ_iOS7.replace("APP_ID", String::num(p_app_id));
-
- printf("returning rate url %ls\n", ret.c_str());
+ printf("returning rate url %s\n", ret.utf8().get_data());
return ret;
};
diff --git a/platform/iphone/joypad_iphone.mm b/platform/iphone/joypad_iphone.mm
index 6088f1c25c..22d7dd4bd2 100644
--- a/platform/iphone/joypad_iphone.mm
+++ b/platform/iphone/joypad_iphone.mm
@@ -29,7 +29,7 @@
/*************************************************************************/
#import "joypad_iphone.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "main/main.h"
@@ -131,8 +131,6 @@ void JoypadIPhone::start_processing() {
- (void)dealloc {
[self finishObserving];
-
- [super dealloc];
}
- (int)getJoyIdForController:(GCController *)controller {
@@ -251,8 +249,13 @@ void JoypadIPhone::start_processing() {
// The extended gamepad profile has all the input you could possibly find on
// a gamepad but will only be active if your gamepad actually has all of
// these...
- controller.extendedGamepad.valueChangedHandler = ^(
- GCExtendedGamepad *gamepad, GCControllerElement *element) {
+ _weakify(self);
+ _weakify(controller);
+
+ controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) {
+ _strongify(self);
+ _strongify(controller);
+
int joy_id = [self getJoyIdForController:controller];
if (element == gamepad.buttonA) {
@@ -304,71 +307,33 @@ void JoypadIPhone::start_processing() {
Input::get_singleton()->joy_axis(joy_id, JOY_AXIS_TRIGGER_RIGHT, jx);
};
};
+ } else if (controller.microGamepad != nil) {
+ // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad
+ _weakify(self);
+ _weakify(controller);
+
+ controller.microGamepad.valueChangedHandler = ^(GCMicroGamepad *gamepad, GCControllerElement *element) {
+ _strongify(self);
+ _strongify(controller);
+
+ int joy_id = [self getJoyIdForController:controller];
+
+ if (element == gamepad.buttonA) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
+ gamepad.buttonA.isPressed);
+ } else if (element == gamepad.buttonX) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
+ gamepad.buttonX.isPressed);
+ } else if (element == gamepad.dpad) {
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
+ gamepad.dpad.up.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
+ gamepad.dpad.down.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT, gamepad.dpad.left.isPressed);
+ Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT, gamepad.dpad.right.isPressed);
+ };
+ };
}
- // else if (controller.gamepad != nil) {
- // // gamepad is the standard profile with 4 buttons, shoulder buttons and a
- // // D-pad
- // controller.gamepad.valueChangedHandler = ^(GCGamepad *gamepad,
- // GCControllerElement *element) {
- // int joy_id = [self getJoyIdForController:controller];
- //
- // if (element == gamepad.buttonA) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
- // gamepad.buttonA.isPressed);
- // } else if (element == gamepad.buttonB) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_B,
- // gamepad.buttonB.isPressed);
- // } else if (element == gamepad.buttonX) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
- // gamepad.buttonX.isPressed);
- // } else if (element == gamepad.buttonY) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_Y,
- // gamepad.buttonY.isPressed);
- // } else if (element == gamepad.leftShoulder) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_LEFT_SHOULDER,
- // gamepad.leftShoulder.isPressed);
- // } else if (element == gamepad.rightShoulder) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_RIGHT_SHOULDER,
- // gamepad.rightShoulder.isPressed);
- // } else if (element == gamepad.dpad) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
- // gamepad.dpad.up.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
- // gamepad.dpad.down.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
- // gamepad.dpad.left.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
- // gamepad.dpad.right.isPressed);
- // };
- // };
- //#ifdef ADD_MICRO_GAMEPAD // disabling this for now, only available on iOS 9+,
- // // while we are setting that as the minimum, seems our
- // // build environment doesn't like it
- // } else if (controller.microGamepad != nil) {
- // // micro gamepads were added in OS 9 and feature just 2 buttons and a d-pad
- // controller.microGamepad.valueChangedHandler =
- // ^(GCMicroGamepad *gamepad, GCControllerElement *element) {
- // int joy_id = [self getJoyIdForController:controller];
- //
- // if (element == gamepad.buttonA) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_A,
- // gamepad.buttonA.isPressed);
- // } else if (element == gamepad.buttonX) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_X,
- // gamepad.buttonX.isPressed);
- // } else if (element == gamepad.dpad) {
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_UP,
- // gamepad.dpad.up.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_DOWN,
- // gamepad.dpad.down.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_LEFT,
- // gamepad.dpad.left.isPressed);
- // Input::get_singleton()->joy_button(joy_id, JOY_BUTTON_DPAD_RIGHT,
- // gamepad.dpad.right.isPressed);
- // };
- // };
- //#endif
- // };
///@TODO need to add support for controller.motion which gives us access to
/// the orientation of the device (if supported)
diff --git a/platform/iphone/icloud.h b/platform/iphone/keyboard_input_view.h
index 381edfa718..5382a2e9a9 100644
--- a/platform/iphone/icloud.h
+++ b/platform/iphone/keyboard_input_view.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* icloud.h */
+/* keyboard_input_view.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,37 +28,10 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef ICLOUD_ENABLED
+#import <UIKit/UIKit.h>
-#ifndef ICLOUD_H
-#define ICLOUD_H
+@interface GodotKeyboardInputView : UITextView
-#include "core/object.h"
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end;
-class ICloud : public Object {
- GDCLASS(ICloud, Object);
-
- static ICloud *instance;
- static void _bind_methods();
-
- List<Variant> pending_events;
-
-public:
- Error remove_key(String p_param);
- Array set_key_values(Dictionary p_params);
- Variant get_key_value(String p_param);
- Error synchronize_key_values();
- Variant get_all_key_values();
-
- int get_pending_event_count();
- Variant pop_pending_event();
-
- static ICloud *get_singleton();
-
- ICloud();
- ~ICloud();
-};
-
-#endif
-
-#endif
+@end
diff --git a/platform/iphone/keyboard_input_view.mm b/platform/iphone/keyboard_input_view.mm
new file mode 100644
index 0000000000..1a37403de7
--- /dev/null
+++ b/platform/iphone/keyboard_input_view.mm
@@ -0,0 +1,195 @@
+/*************************************************************************/
+/* keyboard_input_view.mm */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "keyboard_input_view.h"
+
+#include "core/os/keyboard.h"
+#include "display_server_iphone.h"
+#include "os_iphone.h"
+
+@interface GodotKeyboardInputView () <UITextViewDelegate>
+
+@property(nonatomic, copy) NSString *previousText;
+@property(nonatomic, assign) NSRange previousSelectedRange;
+
+@end
+
+@implementation GodotKeyboardInputView
+
+- (instancetype)initWithCoder:(NSCoder *)coder {
+ self = [super initWithCoder:coder];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (instancetype)initWithFrame:(CGRect)frame textContainer:(NSTextContainer *)textContainer {
+ self = [super initWithFrame:frame textContainer:textContainer];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.hidden = YES;
+ self.delegate = self;
+
+ [[NSNotificationCenter defaultCenter] addObserver:self
+ selector:@selector(observeTextChange:)
+ name:UITextViewTextDidChangeNotification
+ object:self];
+}
+
+- (void)dealloc {
+ self.delegate = nil;
+ [[NSNotificationCenter defaultCenter] removeObserver:self];
+}
+
+// MARK: Keyboard
+
+- (BOOL)canBecomeFirstResponder {
+ return YES;
+}
+
+- (BOOL)becomeFirstResponderWithString:(NSString *)existingString multiline:(BOOL)flag cursorStart:(NSInteger)start cursorEnd:(NSInteger)end {
+ self.text = existingString;
+ self.previousText = existingString;
+
+ NSRange textRange;
+
+ // Either a simple cursor or a selection.
+ if (end > 0) {
+ textRange = NSMakeRange(start, end - start);
+ } else {
+ textRange = NSMakeRange(start, 0);
+ }
+
+ self.selectedRange = textRange;
+ self.previousSelectedRange = textRange;
+
+ return [self becomeFirstResponder];
+}
+
+- (BOOL)resignFirstResponder {
+ self.text = nil;
+ self.previousText = nil;
+ return [super resignFirstResponder];
+}
+
+// MARK: OS Messages
+
+- (void)deleteText:(NSInteger)charactersToDelete {
+ for (int i = 0; i < charactersToDelete; i++) {
+ DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, true);
+ DisplayServerIPhone::get_singleton()->key(KEY_BACKSPACE, false);
+ }
+}
+
+- (void)enterText:(NSString *)substring {
+ String characters;
+ characters.parse_utf8([substring UTF8String]);
+
+ for (int i = 0; i < characters.size(); i++) {
+ int character = characters[i];
+
+ switch (character) {
+ case 10:
+ character = KEY_ENTER;
+ break;
+ case 8198:
+ character = KEY_SPACE;
+ break;
+ default:
+ break;
+ }
+
+ DisplayServerIPhone::get_singleton()->key(character, true);
+ DisplayServerIPhone::get_singleton()->key(character, false);
+ }
+}
+
+// MARK: Observer
+
+- (void)observeTextChange:(NSNotification *)notification {
+ if (notification.object != self) {
+ return;
+ }
+
+ if (self.previousSelectedRange.length == 0) {
+ // We are deleting all text before cursor if no range was selected.
+ // This way any inserted or changed text will be updated.
+ NSString *substringToDelete = [self.previousText substringToIndex:self.previousSelectedRange.location];
+ [self deleteText:substringToDelete.length];
+ } else {
+ // If text was previously selected
+ // we are sending only one `backspace`.
+ // It will remove all text from text input.
+ [self deleteText:1];
+ }
+
+ NSString *substringToEnter;
+
+ if (self.selectedRange.length == 0) {
+ // If previous cursor had a selection
+ // we have to calculate an inserted text.
+ if (self.previousSelectedRange.length != 0) {
+ NSInteger rangeEnd = self.selectedRange.location + self.selectedRange.length;
+ NSInteger rangeStart = MIN(self.previousSelectedRange.location, self.selectedRange.location);
+ NSInteger rangeLength = MAX(0, rangeEnd - rangeStart);
+
+ NSRange calculatedRange;
+
+ if (rangeLength >= 0) {
+ calculatedRange = NSMakeRange(rangeStart, rangeLength);
+ } else {
+ calculatedRange = NSMakeRange(rangeStart, 0);
+ }
+
+ substringToEnter = [self.text substringWithRange:calculatedRange];
+ } else {
+ substringToEnter = [self.text substringToIndex:self.selectedRange.location];
+ }
+ } else {
+ substringToEnter = [self.text substringWithRange:self.selectedRange];
+ }
+
+ [self enterText:substringToEnter];
+
+ self.previousText = self.text;
+ self.previousSelectedRange = self.selectedRange;
+}
+
+@end
diff --git a/platform/iphone/logo.png b/platform/iphone/logo.png
index 405b6f93ca..966d8aa70a 100644
--- a/platform/iphone/logo.png
+++ b/platform/iphone/logo.png
Binary files differ
diff --git a/platform/iphone/native_video_view.h b/platform/iphone/native_video_view.h
new file mode 100644
index 0000000000..d8687b3538
--- /dev/null
+++ b/platform/iphone/native_video_view.h
@@ -0,0 +1,41 @@
+/*************************************************************************/
+/* native_video_view.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import <UIKit/UIKit.h>
+
+@interface GodotNativeVideoView : UIView
+
+- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack;
+- (BOOL)isVideoPlaying;
+- (void)pauseVideo;
+- (void)unpauseVideo;
+- (void)stopVideo;
+
+@end
diff --git a/platform/iphone/native_video_view.m b/platform/iphone/native_video_view.m
new file mode 100644
index 0000000000..a4e9f209f0
--- /dev/null
+++ b/platform/iphone/native_video_view.m
@@ -0,0 +1,260 @@
+/*************************************************************************/
+/* native_video_view.m */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#import "native_video_view.h"
+#import <AVFoundation/AVFoundation.h>
+
+@interface GodotNativeVideoView ()
+
+@property(strong, nonatomic) AVAsset *avAsset;
+@property(strong, nonatomic) AVPlayerItem *avPlayerItem;
+@property(strong, nonatomic) AVPlayer *avPlayer;
+@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer;
+@property(assign, nonatomic) CMTime videoCurrentTime;
+@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying;
+
+@end
+
+@implementation GodotNativeVideoView
+
+- (instancetype)initWithFrame:(CGRect)frame {
+ self = [super initWithFrame:frame];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (instancetype)initWithCoder:(NSCoder *)coder {
+ self = [super initWithCoder:coder];
+
+ if (self) {
+ [self godot_commonInit];
+ }
+
+ return self;
+}
+
+- (void)godot_commonInit {
+ self.isVideoCurrentlyPlaying = NO;
+ self.videoCurrentTime = kCMTimeZero;
+
+ [self observeVideoAudio];
+}
+
+- (void)observeVideoAudio {
+ printf("******** adding observer for sound routing changes\n");
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(audioRouteChangeListenerCallback:)
+ name:AVAudioSessionRouteChangeNotification
+ object:nil];
+}
+
+- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
+ if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) {
+ [self handleVideoOrPlayerStatus];
+ }
+
+ if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) {
+ [self handleVideoPlayRate];
+ }
+}
+
+// MARK: Video Audio
+
+- (void)audioRouteChangeListenerCallback:(NSNotification *)notification {
+ printf("*********** route changed!\n");
+ NSDictionary *interuptionDict = notification.userInfo;
+
+ NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
+
+ switch (routeChangeReason) {
+ case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
+ NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
+ NSLog(@"Headphone/Line plugged in");
+ } break;
+ case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
+ NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
+ NSLog(@"Headphone/Line was pulled. Resuming video play....");
+ if ([self isVideoPlaying]) {
+ dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
+ [self.avPlayer play]; // NOTE: change this line according your current player implementation
+ NSLog(@"resumed play");
+ });
+ }
+ } break;
+ case AVAudioSessionRouteChangeReasonCategoryChange: {
+ // called at start - also when other audio wants to play
+ NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
+ } break;
+ }
+}
+
+// MARK: Native Video Player
+
+- (void)handleVideoOrPlayerStatus {
+ if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) {
+ [self stopVideo];
+ }
+
+ if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) {
+ // NSLog(@"time: %@", self.video_current_time);
+ [self.avPlayer seekToTime:self.videoCurrentTime];
+ self.videoCurrentTime = kCMTimeZero;
+ }
+}
+
+- (void)handleVideoPlayRate {
+ NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate);
+ if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) {
+ dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
+ [self.avPlayer play]; // NOTE: change this line according your current player implementation
+ NSLog(@"resumed play");
+ });
+
+ NSLog(@" . . . PAUSED (or just started)");
+ }
+}
+
+- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack {
+ self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]];
+
+ self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset];
+ [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil];
+
+ self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem];
+ self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer];
+
+ [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil];
+ [[NSNotificationCenter defaultCenter]
+ addObserver:self
+ selector:@selector(playerItemDidReachEnd:)
+ name:AVPlayerItemDidPlayToEndTimeNotification
+ object:[self.avPlayer currentItem]];
+
+ [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0];
+
+ [self.avPlayerLayer setFrame:self.bounds];
+ [self.layer addSublayer:self.avPlayerLayer];
+ [self.avPlayer play];
+
+ AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible];
+
+ NSMutableArray *allAudioParams = [NSMutableArray array];
+ for (id track in audioGroup.options) {
+ NSString *language = [[track locale] localeIdentifier];
+ NSLog(@"subtitle lang: %@", language);
+
+ if ([language isEqualToString:audioTrack]) {
+ AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
+ [audioInputParams setVolume:videoVolume atTime:kCMTimeZero];
+ [audioInputParams setTrackID:[track trackID]];
+ [allAudioParams addObject:audioInputParams];
+
+ AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
+ [audioMix setInputParameters:allAudioParams];
+
+ [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup];
+ [self.avPlayer.currentItem setAudioMix:audioMix];
+
+ break;
+ }
+ }
+
+ AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible];
+ NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
+
+ for (id track in useableTracks) {
+ NSString *language = [[track locale] localeIdentifier];
+ NSLog(@"subtitle lang: %@", language);
+
+ if ([language isEqualToString:subtitleTrack]) {
+ [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup];
+ break;
+ }
+ }
+
+ self.isVideoCurrentlyPlaying = YES;
+
+ return true;
+}
+
+- (BOOL)isVideoPlaying {
+ if (self.avPlayer.error) {
+ printf("Error during playback\n");
+ }
+ return (self.avPlayer.rate > 0 && !self.avPlayer.error);
+}
+
+- (void)pauseVideo {
+ self.videoCurrentTime = self.avPlayer.currentTime;
+ [self.avPlayer pause];
+ self.isVideoCurrentlyPlaying = NO;
+}
+
+- (void)unpauseVideo {
+ [self.avPlayer play];
+ self.isVideoCurrentlyPlaying = YES;
+}
+
+- (void)playerItemDidReachEnd:(NSNotification *)notification {
+ [self stopVideo];
+}
+
+- (void)finishPlayingVideo {
+ [self.avPlayer pause];
+ [self.avPlayerLayer removeFromSuperlayer];
+ self.avPlayerLayer = nil;
+
+ if (self.avPlayerItem) {
+ [self.avPlayerItem removeObserver:self forKeyPath:@"status"];
+ self.avPlayerItem = nil;
+ }
+
+ if (self.avPlayer) {
+ [self.avPlayer removeObserver:self forKeyPath:@"status"];
+ self.avPlayer = nil;
+ }
+
+ self.avAsset = nil;
+
+ self.isVideoCurrentlyPlaying = NO;
+}
+
+- (void)stopVideo {
+ [self finishPlayingVideo];
+
+ [self removeFromSuperview];
+}
+
+@end
diff --git a/platform/iphone/os_iphone.h b/platform/iphone/os_iphone.h
index f3bde46717..04a0a478d5 100644
--- a/platform/iphone/os_iphone.h
+++ b/platform/iphone/os_iphone.h
@@ -35,9 +35,6 @@
#include "drivers/coreaudio/audio_driver_coreaudio.h"
#include "drivers/unix/os_unix.h"
-#include "game_center.h"
-#include "icloud.h"
-#include "in_app_store.h"
#include "ios.h"
#include "joypad_iphone.h"
#include "servers/audio_server.h"
@@ -48,6 +45,9 @@
#include "platform/iphone/vulkan_context_iphone.h"
#endif
+extern void godot_ios_plugins_initialize();
+extern void godot_ios_plugins_deinitialize();
+
class OSIPhone : public OS_Unix {
private:
static HashMap<String, void *> dynamic_symbol_lookup_table;
@@ -55,15 +55,6 @@ private:
AudioDriverCoreAudio audio_driver;
-#ifdef GAME_CENTER_ENABLED
- GameCenter *game_center;
-#endif
-#ifdef STOREKIT_ENABLED
- InAppStore *store_kit;
-#endif
-#ifdef ICLOUD_ENABLED
- ICloud *icloud;
-#endif
iOS *ios;
JoypadIPhone *joypad_iphone;
@@ -84,8 +75,6 @@ private:
virtual void finalize() override;
String user_data_dir;
- String unique_id;
- String locale_code;
bool is_focused = false;
@@ -118,10 +107,8 @@ public:
void set_user_data_dir(String p_dir);
virtual String get_user_data_dir() const override;
- void set_locale(String p_locale);
virtual String get_locale() const override;
- void set_unique_id(String p_id);
virtual String get_unique_id() const override;
virtual void vibrate_handheld(int p_duration_ms = 500) override;
diff --git a/platform/iphone/os_iphone.mm b/platform/iphone/os_iphone.mm
index f0bbbd39ca..b87e6f37a0 100644
--- a/platform/iphone/os_iphone.mm
+++ b/platform/iphone/os_iphone.mm
@@ -32,10 +32,10 @@
#include "os_iphone.h"
#import "app_delegate.h"
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "display_server_iphone.h"
#include "drivers/unix/syslog_logger.h"
#import "godot_view.h"
@@ -46,10 +46,6 @@
#import <UIKit/UIKit.h>
#import <dlfcn.h>
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
-
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#import <QuartzCore/CAMetalLayer.h>
@@ -129,22 +125,6 @@ void OSIPhone::initialize() {
}
void OSIPhone::initialize_modules() {
-#ifdef GAME_CENTER_ENABLED
- game_center = memnew(GameCenter);
- Engine::get_singleton()->add_singleton(Engine::Singleton("GameCenter", game_center));
- game_center->connect();
-#endif
-
-#ifdef STOREKIT_ENABLED
- store_kit = memnew(InAppStore);
- Engine::get_singleton()->add_singleton(Engine::Singleton("InAppStore", store_kit));
-#endif
-
-#ifdef ICLOUD_ENABLED
- icloud = memnew(ICloud);
- Engine::get_singleton()->add_singleton(Engine::Singleton("ICloud", icloud));
-#endif
-
ios = memnew(iOS);
Engine::get_singleton()->add_singleton(Engine::Singleton("iOS", ios));
@@ -160,26 +140,12 @@ void OSIPhone::deinitialize_modules() {
memdelete(ios);
}
-#ifdef GAME_CENTER_ENABLED
- if (game_center) {
- memdelete(game_center);
- }
-#endif
-
-#ifdef STOREKIT_ENABLED
- if (store_kit) {
- memdelete(store_kit);
- }
-#endif
-
-#ifdef ICLOUD_ENABLED
- if (icloud) {
- memdelete(icloud);
- }
-#endif
+ godot_ios_plugins_deinitialize();
}
void OSIPhone::set_main_loop(MainLoop *p_main_loop) {
+ godot_ios_plugins_initialize();
+
main_loop = p_main_loop;
if (main_loop) {
@@ -276,19 +242,14 @@ String OSIPhone::get_model_name() const {
Error OSIPhone::shell_open(String p_uri) {
NSString *urlPath = [[NSString alloc] initWithUTF8String:p_uri.utf8().get_data()];
NSURL *url = [NSURL URLWithString:urlPath];
- [urlPath release];
if (![[UIApplication sharedApplication] canOpenURL:url]) {
return ERR_CANT_OPEN;
}
- printf("opening url %ls\n", p_uri.c_str());
+ printf("opening url %s\n", p_uri.utf8().get_data());
- // if (@available(iOS 10, *)) {
[[UIApplication sharedApplication] openURL:url options:@{} completionHandler:nil];
- // } else {
- // [[UIApplication sharedApplication] openURL:url];
- // }
return OK;
};
@@ -297,7 +258,7 @@ void OSIPhone::set_user_data_dir(String p_dir) {
DirAccess *da = DirAccess::open(p_dir);
user_data_dir = da->get_current_dir();
- printf("setting data dir to %ls from %ls\n", user_data_dir.c_str(), p_dir.c_str());
+ printf("setting data dir to %s from %s\n", user_data_dir.utf8().get_data(), p_dir.utf8().get_data());
memdelete(da);
}
@@ -305,20 +266,20 @@ String OSIPhone::get_user_data_dir() const {
return user_data_dir;
}
-void OSIPhone::set_locale(String p_locale) {
- locale_code = p_locale;
-}
-
String OSIPhone::get_locale() const {
- return locale_code;
-}
+ NSString *preferedLanguage = [NSLocale preferredLanguages].firstObject;
+
+ if (preferedLanguage) {
+ return String::utf8([preferedLanguage UTF8String]).replace("-", "_");
+ }
-void OSIPhone::set_unique_id(String p_id) {
- unique_id = p_id;
+ NSString *localeIdentifier = [[NSLocale currentLocale] localeIdentifier];
+ return String::utf8([localeIdentifier UTF8String]).replace("-", "_");
}
String OSIPhone::get_unique_id() const {
- return unique_id;
+ NSString *uuid = [UIDevice currentDevice].identifierForVendor.UUIDString;
+ return String::utf8([uuid UTF8String]);
}
void OSIPhone::vibrate_handheld(int p_duration_ms) {
diff --git a/platform/iphone/platform_config.h b/platform/iphone/platform_config.h
index bc190ba956..ec39ad0ba4 100644
--- a/platform/iphone/platform_config.h
+++ b/platform/iphone/platform_config.h
@@ -30,8 +30,13 @@
#include <alloca.h>
-#define GLES2_INCLUDE_H <ES2/gl.h>
-
#define PLATFORM_REFCOUNT
#define PTHREAD_RENAME_SELF
+
+#define _weakify(var) __weak typeof(var) GDWeak_##var = var;
+#define _strongify(var) \
+ _Pragma("clang diagnostic push") \
+ _Pragma("clang diagnostic ignored \"-Wshadow\"") \
+ __strong typeof(var) var = GDWeak_##var; \
+ _Pragma("clang diagnostic pop")
diff --git a/platform/iphone/plugin/godot_plugin_config.h b/platform/iphone/plugin/godot_plugin_config.h
new file mode 100644
index 0000000000..5323f94989
--- /dev/null
+++ b/platform/iphone/plugin/godot_plugin_config.h
@@ -0,0 +1,265 @@
+/*************************************************************************/
+/* godot_plugin_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_PLUGIN_CONFIG_H
+#define GODOT_PLUGIN_CONFIG_H
+
+#include "core/error/error_list.h"
+#include "core/io/config_file.h"
+#include "core/string/ustring.h"
+
+static const char *PLUGIN_CONFIG_EXT = ".gdip";
+
+static const char *CONFIG_SECTION = "config";
+static const char *CONFIG_NAME_KEY = "name";
+static const char *CONFIG_BINARY_KEY = "binary";
+static const char *CONFIG_INITIALIZE_KEY = "initialization";
+static const char *CONFIG_DEINITIALIZE_KEY = "deinitialization";
+
+static const char *DEPENDENCIES_SECTION = "dependencies";
+static const char *DEPENDENCIES_LINKED_KEY = "linked";
+static const char *DEPENDENCIES_EMBEDDED_KEY = "embedded";
+static const char *DEPENDENCIES_SYSTEM_KEY = "system";
+static const char *DEPENDENCIES_CAPABILITIES_KEY = "capabilities";
+static const char *DEPENDENCIES_FILES_KEY = "files";
+
+static const char *PLIST_SECTION = "plist";
+
+/*
+ The `config` section and fields are required and defined as follow:
+- **name**: name of the plugin
+- **binary**: path to static `.a` library
+
+The `dependencies` and fields are optional.
+- **linked**: dependencies that should only be linked.
+- **embedded**: dependencies that should be linked and embedded into application.
+- **system**: system dependencies that should be linked.
+- **capabilities**: capabilities that would be used for `UIRequiredDeviceCapabilities` options in Info.plist file.
+- **files**: files that would be copied into application
+
+The `plist` section are optional.
+- **key**: key and value that would be added in Info.plist file.
+ */
+
+struct PluginConfig {
+ // Set to true when the config file is properly loaded.
+ bool valid_config = false;
+ bool supports_targets = false;
+ // Unix timestamp of last change to this plugin.
+ uint64_t last_updated = 0;
+
+ // Required config section
+ String name;
+ String binary;
+ String initialization_method;
+ String deinitialization_method;
+
+ // Optional dependencies section
+ Vector<String> linked_dependencies;
+ Vector<String> embedded_dependencies;
+ Vector<String> system_dependencies;
+
+ Vector<String> files_to_copy;
+ Vector<String> capabilities;
+
+ // Optional plist section
+ // Supports only string types for now
+ HashMap<String, String> plist;
+};
+
+static inline String resolve_local_dependency_path(String plugin_config_dir, String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_abs_path()) {
+ return dependency_path;
+ }
+
+ String res_path = ProjectSettings::get_singleton()->globalize_path("res://");
+ absolute_path = plugin_config_dir.plus_file(dependency_path);
+
+ return absolute_path.replace(res_path, "res://");
+}
+
+static inline String resolve_system_dependency_path(String dependency_path) {
+ String absolute_path;
+
+ if (dependency_path.empty()) {
+ return absolute_path;
+ }
+
+ if (dependency_path.is_abs_path()) {
+ return dependency_path;
+ }
+
+ String system_path = "/System/Library/Frameworks";
+
+ return system_path.plus_file(dependency_path);
+}
+
+static inline Vector<String> resolve_local_dependencies(String plugin_config_dir, Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_local_dependency_path(plugin_config_dir, p_paths[i]);
+
+ if (path.empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+static inline Vector<String> resolve_system_dependencies(Vector<String> p_paths) {
+ Vector<String> paths;
+
+ for (int i = 0; i < p_paths.size(); i++) {
+ String path = resolve_system_dependency_path(p_paths[i]);
+
+ if (path.empty()) {
+ continue;
+ }
+
+ paths.push_back(path);
+ }
+
+ return paths;
+}
+
+static inline bool validate_plugin(PluginConfig &plugin_config) {
+ bool valid_name = !plugin_config.name.empty();
+ bool valid_binary_name = !plugin_config.binary.empty();
+ bool valid_initialize = !plugin_config.initialization_method.empty();
+ bool valid_deinitialize = !plugin_config.deinitialization_method.empty();
+
+ bool fields_value = valid_name && valid_binary_name && valid_initialize && valid_deinitialize;
+
+ if (fields_value && FileAccess::exists(plugin_config.binary)) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = false;
+ } else if (fields_value) {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String release_file_name = file_path.plus_file(file_name + ".release.a");
+ String debug_file_name = file_path.plus_file(file_name + ".debug.a");
+
+ if (FileAccess::exists(release_file_name) && FileAccess::exists(debug_file_name)) {
+ plugin_config.valid_config = true;
+ plugin_config.supports_targets = true;
+ }
+ }
+
+ return plugin_config.valid_config;
+}
+
+static inline uint64_t get_plugin_modification_time(const PluginConfig &plugin_config, const String &config_path) {
+ uint64_t last_updated = FileAccess::get_modified_time(config_path);
+
+ if (!plugin_config.supports_targets) {
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(plugin_config.binary));
+ } else {
+ String file_path = plugin_config.binary.get_base_dir();
+ String file_name = plugin_config.binary.get_basename().get_file();
+ String release_file_name = file_path.plus_file(file_name + ".release.a");
+ String debug_file_name = file_path.plus_file(file_name + ".debug.a");
+
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(release_file_name));
+ last_updated = MAX(last_updated, FileAccess::get_modified_time(debug_file_name));
+ }
+
+ return last_updated;
+}
+
+static inline PluginConfig load_plugin_config(Ref<ConfigFile> config_file, const String &path) {
+ PluginConfig plugin_config = {};
+
+ if (!config_file.is_valid()) {
+ return plugin_config;
+ }
+
+ Error err = config_file->load(path);
+
+ if (err != OK) {
+ return plugin_config;
+ }
+
+ String config_base_dir = path.get_base_dir();
+
+ plugin_config.name = config_file->get_value(CONFIG_SECTION, CONFIG_NAME_KEY, String());
+ plugin_config.initialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_INITIALIZE_KEY, String());
+ plugin_config.deinitialization_method = config_file->get_value(CONFIG_SECTION, CONFIG_DEINITIALIZE_KEY, String());
+
+ String binary_path = config_file->get_value(CONFIG_SECTION, CONFIG_BINARY_KEY, String());
+ plugin_config.binary = resolve_local_dependency_path(config_base_dir, binary_path);
+
+ if (config_file->has_section(DEPENDENCIES_SECTION)) {
+ Vector<String> linked_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_LINKED_KEY, Vector<String>());
+ Vector<String> embedded_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_EMBEDDED_KEY, Vector<String>());
+ Vector<String> system_dependencies = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_SYSTEM_KEY, Vector<String>());
+ Vector<String> files = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_FILES_KEY, Vector<String>());
+
+ plugin_config.linked_dependencies = resolve_local_dependencies(config_base_dir, linked_dependencies);
+ plugin_config.embedded_dependencies = resolve_local_dependencies(config_base_dir, embedded_dependencies);
+ plugin_config.system_dependencies = resolve_system_dependencies(system_dependencies);
+
+ plugin_config.files_to_copy = resolve_local_dependencies(config_base_dir, files);
+
+ plugin_config.capabilities = config_file->get_value(DEPENDENCIES_SECTION, DEPENDENCIES_CAPABILITIES_KEY, Vector<String>());
+ }
+
+ if (config_file->has_section(PLIST_SECTION)) {
+ List<String> keys;
+ config_file->get_section_keys(PLIST_SECTION, &keys);
+
+ for (int i = 0; i < keys.size(); i++) {
+ String value = config_file->get_value(PLIST_SECTION, keys[i], String());
+
+ if (value.empty()) {
+ continue;
+ }
+
+ plugin_config.plist[keys[i]] = value;
+ }
+ }
+
+ if (validate_plugin(plugin_config)) {
+ plugin_config.last_updated = get_plugin_modification_time(plugin_config, path);
+ }
+
+ return plugin_config;
+}
+
+#endif // GODOT_PLUGIN_CONFIG_H
diff --git a/platform/iphone/view_controller.h b/platform/iphone/view_controller.h
index dffdc01d4a..ff76359842 100644
--- a/platform/iphone/view_controller.h
+++ b/platform/iphone/view_controller.h
@@ -28,21 +28,20 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#import <GameKit/GameKit.h>
#import <UIKit/UIKit.h>
@class GodotView;
+@class GodotNativeVideoView;
+@class GodotKeyboardInputView;
-@interface ViewController : UIViewController <GKGameCenterControllerDelegate>
+@interface ViewController : UIViewController
-- (GodotView *)godotView;
+@property(nonatomic, readonly, strong) GodotView *godotView;
+@property(nonatomic, readonly, strong) GodotNativeVideoView *videoView;
+@property(nonatomic, readonly, strong) GodotKeyboardInputView *keyboardView;
// MARK: Native Video Player
- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack;
-- (BOOL)isVideoPlaying;
-- (void)pauseVideo;
-- (void)unpauseVideo;
-- (void)stopVideo;
@end
diff --git a/platform/iphone/view_controller.mm b/platform/iphone/view_controller.mm
index 31597f7856..d3969e6b02 100644
--- a/platform/iphone/view_controller.mm
+++ b/platform/iphone/view_controller.mm
@@ -29,27 +29,22 @@
/*************************************************************************/
#import "view_controller.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "display_server_iphone.h"
#import "godot_view.h"
#import "godot_view_renderer.h"
+#import "keyboard_input_view.h"
+#import "native_video_view.h"
#include "os_iphone.h"
+#import <AVFoundation/AVFoundation.h>
#import <GameController/GameController.h>
@interface ViewController ()
@property(strong, nonatomic) GodotViewRenderer *renderer;
-
-// TODO: separate view to handle video
-// AVPlayer-related properties
-@property(strong, nonatomic) AVAsset *avAsset;
-@property(strong, nonatomic) AVPlayerItem *avPlayerItem;
-@property(strong, nonatomic) AVPlayer *avPlayer;
-@property(strong, nonatomic) AVPlayerLayer *avPlayerLayer;
-@property(assign, nonatomic) CMTime videoCurrentTime;
-@property(assign, nonatomic) BOOL isVideoCurrentlyPlaying;
-@property(assign, nonatomic) BOOL videoHasFoundError;
+@property(strong, nonatomic) GodotNativeVideoView *videoView;
+@property(strong, nonatomic) GodotKeyboardInputView *keyboardView;
@end
@@ -67,9 +62,6 @@
self.view = view;
view.renderer = self.renderer;
-
- [renderer release];
- [view release];
}
- (instancetype)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
@@ -93,9 +85,7 @@
}
- (void)godot_commonInit {
- self.isVideoCurrentlyPlaying = NO;
- self.videoCurrentTime = kCMTimeZero;
- self.videoHasFoundError = false;
+ // Initialize view controller values.
}
- (void)didReceiveMemoryWarning {
@@ -107,7 +97,6 @@
[super viewDidLoad];
[self observeKeyboard];
- [self observeAudio];
if (@available(iOS 11.0, *)) {
[self setNeedsUpdateOfScreenEdgesDeferringSystemGestures];
@@ -115,6 +104,10 @@
}
- (void)observeKeyboard {
+ printf("******** setting up keyboard input view\n");
+ self.keyboardView = [GodotKeyboardInputView new];
+ [self.view addSubview:self.keyboardView];
+
printf("******** adding observer for keyboard show/hide\n");
[[NSNotificationCenter defaultCenter]
addObserver:self
@@ -128,33 +121,16 @@
object:nil];
}
-- (void)observeAudio {
- printf("******** adding observer for sound routing changes\n");
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(audioRouteChangeListenerCallback:)
- name:AVAudioSessionRouteChangeNotification
- object:nil];
-}
-
-- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
- if (object == self.avPlayerItem && [keyPath isEqualToString:@"status"]) {
- [self handleVideoOrPlayerStatus];
- }
+- (void)dealloc {
+ [self.videoView stopVideo];
- if (object == self.avPlayer && [keyPath isEqualToString:@"rate"]) {
- [self handleVideoPlayRate];
- }
-}
+ self.videoView = nil;
-- (void)dealloc {
- [self stopVideo];
+ self.keyboardView = nil;
self.renderer = nil;
[[NSNotificationCenter defaultCenter] removeObserver:self];
-
- [super dealloc];
}
// MARK: Orientation
@@ -233,176 +209,19 @@
}
}
-// MARK: Audio
-
-- (void)audioRouteChangeListenerCallback:(NSNotification *)notification {
- printf("*********** route changed!\n");
- NSDictionary *interuptionDict = notification.userInfo;
-
- NSInteger routeChangeReason = [[interuptionDict valueForKey:AVAudioSessionRouteChangeReasonKey] integerValue];
-
- switch (routeChangeReason) {
- case AVAudioSessionRouteChangeReasonNewDeviceAvailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonNewDeviceAvailable");
- NSLog(@"Headphone/Line plugged in");
- } break;
- case AVAudioSessionRouteChangeReasonOldDeviceUnavailable: {
- NSLog(@"AVAudioSessionRouteChangeReasonOldDeviceUnavailable");
- NSLog(@"Headphone/Line was pulled. Resuming video play....");
- if ([self isVideoPlaying]) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [self.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
- }
- } break;
- case AVAudioSessionRouteChangeReasonCategoryChange: {
- // called at start - also when other audio wants to play
- NSLog(@"AVAudioSessionRouteChangeReasonCategoryChange");
- } break;
- }
-}
-
// MARK: Native Video Player
-- (void)handleVideoOrPlayerStatus {
- if (self.avPlayerItem.status == AVPlayerItemStatusFailed || self.avPlayer.status == AVPlayerStatusFailed) {
- [self stopVideo];
- self.videoHasFoundError = true;
- }
-
- if (self.avPlayer.status == AVPlayerStatusReadyToPlay && self.avPlayerItem.status == AVPlayerItemStatusReadyToPlay && CMTimeCompare(self.videoCurrentTime, kCMTimeZero) == 0) {
- // NSLog(@"time: %@", self.video_current_time);
- [self.avPlayer seekToTime:self.videoCurrentTime];
- self.videoCurrentTime = kCMTimeZero;
- }
-}
-
-- (void)handleVideoPlayRate {
- NSLog(@"Player playback rate changed: %.5f", self.avPlayer.rate);
- if ([self isVideoPlaying] && self.avPlayer.rate == 0.0 && !self.avPlayer.error) {
- dispatch_after(dispatch_time(DISPATCH_TIME_NOW, 0.5f * NSEC_PER_SEC), dispatch_get_main_queue(), ^{
- [self.avPlayer play]; // NOTE: change this line according your current player implementation
- NSLog(@"resumed play");
- });
-
- NSLog(@" . . . PAUSED (or just started)");
- }
-}
-
- (BOOL)playVideoAtPath:(NSString *)filePath volume:(float)videoVolume audio:(NSString *)audioTrack subtitle:(NSString *)subtitleTrack {
- self.avAsset = [AVAsset assetWithURL:[NSURL fileURLWithPath:filePath]];
-
- self.avPlayerItem = [AVPlayerItem playerItemWithAsset:self.avAsset];
- [self.avPlayerItem addObserver:self forKeyPath:@"status" options:0 context:nil];
-
- self.avPlayer = [AVPlayer playerWithPlayerItem:self.avPlayerItem];
- self.avPlayerLayer = [AVPlayerLayer playerLayerWithPlayer:self.avPlayer];
-
- [self.avPlayer addObserver:self forKeyPath:@"status" options:0 context:nil];
- [[NSNotificationCenter defaultCenter]
- addObserver:self
- selector:@selector(playerItemDidReachEnd:)
- name:AVPlayerItemDidPlayToEndTimeNotification
- object:[self.avPlayer currentItem]];
-
- [self.avPlayer addObserver:self forKeyPath:@"rate" options:NSKeyValueObservingOptionNew context:0];
-
- [self.avPlayerLayer setFrame:self.view.bounds];
- [self.view.layer addSublayer:self.avPlayerLayer];
- [self.avPlayer play];
-
- AVMediaSelectionGroup *audioGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicAudible];
-
- NSMutableArray *allAudioParams = [NSMutableArray array];
- for (id track in audioGroup.options) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:audioTrack]) {
- AVMutableAudioMixInputParameters *audioInputParams = [AVMutableAudioMixInputParameters audioMixInputParameters];
- [audioInputParams setVolume:videoVolume atTime:kCMTimeZero];
- [audioInputParams setTrackID:[track trackID]];
- [allAudioParams addObject:audioInputParams];
-
- AVMutableAudioMix *audioMix = [AVMutableAudioMix audioMix];
- [audioMix setInputParameters:allAudioParams];
-
- [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:audioGroup];
- [self.avPlayer.currentItem setAudioMix:audioMix];
-
- break;
- }
- }
-
- AVMediaSelectionGroup *subtitlesGroup = [self.avAsset mediaSelectionGroupForMediaCharacteristic:AVMediaCharacteristicLegible];
- NSArray *useableTracks = [AVMediaSelectionGroup mediaSelectionOptionsFromArray:subtitlesGroup.options withoutMediaCharacteristics:[NSArray arrayWithObject:AVMediaCharacteristicContainsOnlyForcedSubtitles]];
-
- for (id track in useableTracks) {
- NSString *language = [[track locale] localeIdentifier];
- NSLog(@"subtitle lang: %@", language);
-
- if ([language isEqualToString:subtitleTrack]) {
- [self.avPlayer.currentItem selectMediaOption:track inMediaSelectionGroup:subtitlesGroup];
- break;
- }
- }
-
- self.isVideoCurrentlyPlaying = YES;
-
- return true;
-}
-
-- (BOOL)isVideoPlaying {
- if (self.avPlayer.error) {
- printf("Error during playback\n");
- }
- return (self.avPlayer.rate > 0 && !self.avPlayer.error);
-}
-
-- (void)pauseVideo {
- self.videoCurrentTime = self.avPlayer.currentTime;
- [self.avPlayer pause];
- self.isVideoCurrentlyPlaying = NO;
-}
-
-- (void)unpauseVideo {
- [self.avPlayer play];
- self.isVideoCurrentlyPlaying = YES;
-}
-
-- (void)playerItemDidReachEnd:(NSNotification *)notification {
- [self stopVideo];
-}
-
-- (void)stopVideo {
- [self.avPlayer pause];
- [self.avPlayerLayer removeFromSuperlayer];
- self.avPlayerLayer = nil;
-
- if (self.avPlayerItem) {
- [self.avPlayerItem removeObserver:self forKeyPath:@"status"];
- self.avPlayerItem = nil;
- }
-
- if (self.avPlayer) {
- [self.avPlayer removeObserver:self forKeyPath:@"status"];
- self.avPlayer = nil;
+ // If we are showing some video already, reuse existing view for new video.
+ if (self.videoView) {
+ return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack];
+ } else {
+ // Create autoresizing view for video playback.
+ GodotNativeVideoView *videoView = [[GodotNativeVideoView alloc] initWithFrame:self.view.bounds];
+ videoView.autoresizingMask = UIViewAutoresizingFlexibleWidth & UIViewAutoresizingFlexibleHeight;
+ [self.view addSubview:videoView];
+ return [self.videoView playVideoAtPath:filePath volume:videoVolume audio:audioTrack subtitle:subtitleTrack];
}
-
- self.avAsset = nil;
-
- self.isVideoCurrentlyPlaying = NO;
-}
-
-// MARK: Delegates
-
-#ifdef GAME_CENTER_ENABLED
-- (void)gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController {
- //[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
- GameCenter::get_singleton()->game_center_closed();
- [gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
}
-#endif
@end
diff --git a/platform/iphone/vulkan_context_iphone.mm b/platform/iphone/vulkan_context_iphone.mm
index cb4dbe7f85..d62e826957 100644
--- a/platform/iphone/vulkan_context_iphone.mm
+++ b/platform/iphone/vulkan_context_iphone.mm
@@ -35,14 +35,12 @@ const char *VulkanContextIPhone::_get_platform_surface_extension() const {
return VK_MVK_IOS_SURFACE_EXTENSION_NAME;
}
-Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id,
- CALayer *p_metal_layer, int p_width,
- int p_height) {
+Error VulkanContextIPhone::window_create(DisplayServer::WindowID p_window_id, CALayer *p_metal_layer, int p_width, int p_height) {
VkIOSSurfaceCreateInfoMVK createInfo;
createInfo.sType = VK_STRUCTURE_TYPE_IOS_SURFACE_CREATE_INFO_MVK;
createInfo.pNext = NULL;
createInfo.flags = 0;
- createInfo.pView = p_metal_layer;
+ createInfo.pView = (__bridge const void *)p_metal_layer;
VkSurfaceKHR surface;
VkResult err =
diff --git a/platform/javascript/SCsub b/platform/javascript/SCsub
index dcf9a46bf9..a0e6fa0e18 100644
--- a/platform/javascript/SCsub
+++ b/platform/javascript/SCsub
@@ -9,6 +9,7 @@ javascript_files = [
"javascript_eval.cpp",
"javascript_main.cpp",
"os_javascript.cpp",
+ "api/javascript_tools_editor_plugin.cpp",
]
build_targets = ["#bin/godot${PROGSUFFIX}.js", "#bin/godot${PROGSUFFIX}.wasm"]
@@ -17,20 +18,22 @@ if env["threads_enabled"]:
build = env.add_program(build_targets, javascript_files)
-js_libraries = [
- "native/http_request.js",
-]
-for lib in js_libraries:
- env.Append(LINKFLAGS=["--js-library", env.File(lib).path])
-env.Depends(build, js_libraries)
+env.AddJSLibraries(
+ [
+ "native/http_request.js",
+ "native/library_godot_audio.js",
+ "native/library_godot_display.js",
+ "native/library_godot_os.js",
+ ]
+)
-js_pre = [
- "native/id_handler.js",
- "native/utils.js",
-]
-for js in js_pre:
- env.Append(LINKFLAGS=["--pre-js", env.File(js).path])
-env.Depends(build, js_pre)
+if env["tools"]:
+ env.AddJSLibraries(["native/library_godot_editor_tools.js"])
+if env["javascript_eval"]:
+ env.AddJSLibraries(["native/library_godot_eval.js"])
+for lib in env["JS_LIBS"]:
+ env.Append(LINKFLAGS=["--js-library", lib])
+env.Depends(build, env["JS_LIBS"])
engine = [
"engine/preloader.js",
@@ -53,9 +56,10 @@ out_files = [
zip_dir.File(binary_name + ".js"),
zip_dir.File(binary_name + ".wasm"),
zip_dir.File(binary_name + ".html"),
+ zip_dir.File(binary_name + ".audio.worklet.js"),
]
-html_file = "#misc/dist/html/full-size.html"
-in_files = [js_wrapped, build[1], html_file]
+html_file = "#misc/dist/html/editor.html" if env["tools"] else "#misc/dist/html/full-size.html"
+in_files = [js_wrapped, build[1], html_file, "#platform/javascript/native/audio.worklet.js"]
if env["threads_enabled"]:
in_files.append(build[2])
out_files.append(zip_dir.File(binary_name + ".worker.js"))
@@ -66,5 +70,5 @@ env.Zip(
zip_files,
ZIPROOT=zip_dir,
ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
- ZIPCOMSTR="Archving $SOURCES as $TARGET",
+ ZIPCOMSTR="Archiving $SOURCES as $TARGET",
)
diff --git a/platform/javascript/api/api.cpp b/platform/javascript/api/api.cpp
index 9c73e5c4c4..6fd6c0ddf1 100644
--- a/platform/javascript/api/api.cpp
+++ b/platform/javascript/api/api.cpp
@@ -29,12 +29,14 @@
/*************************************************************************/
#include "api.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "javascript_eval.h"
+#include "javascript_tools_editor_plugin.h"
static JavaScript *javascript_eval;
void register_javascript_api() {
+ JavaScriptToolsEditorPlugin::initialize();
ClassDB::register_virtual_class<JavaScript>();
javascript_eval = memnew(JavaScript);
Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval));
diff --git a/platform/javascript/api/javascript_eval.h b/platform/javascript/api/javascript_eval.h
index 29229de8e3..389983077e 100644
--- a/platform/javascript/api/javascript_eval.h
+++ b/platform/javascript/api/javascript_eval.h
@@ -31,7 +31,7 @@
#ifndef JAVASCRIPT_EVAL_H
#define JAVASCRIPT_EVAL_H
-#include "core/object.h"
+#include "core/object/class_db.h"
class JavaScript : public Object {
private:
diff --git a/platform/javascript/api/javascript_tools_editor_plugin.cpp b/platform/javascript/api/javascript_tools_editor_plugin.cpp
new file mode 100644
index 0000000000..8d781703ed
--- /dev/null
+++ b/platform/javascript/api/javascript_tools_editor_plugin.cpp
@@ -0,0 +1,140 @@
+/*************************************************************************/
+/* javascript_tools_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
+#include "javascript_tools_editor_plugin.h"
+
+#include "core/config/engine.h"
+#include "core/config/project_settings.h"
+#include "core/os/dir_access.h"
+#include "core/os/file_access.h"
+#include "editor/editor_node.h"
+
+#include <emscripten/emscripten.h>
+
+// JavaScript functions defined in library_godot_editor_tools.js
+extern "C" {
+extern void godot_js_editor_download_file(const char *p_path, const char *p_name, const char *p_mime);
+}
+
+static void _javascript_editor_init_callback() {
+ EditorNode::get_singleton()->add_editor_plugin(memnew(JavaScriptToolsEditorPlugin(EditorNode::get_singleton())));
+}
+
+void JavaScriptToolsEditorPlugin::initialize() {
+ EditorNode::add_init_callback(_javascript_editor_init_callback);
+}
+
+JavaScriptToolsEditorPlugin::JavaScriptToolsEditorPlugin(EditorNode *p_editor) {
+ Variant v;
+ add_tool_menu_item("Download Project Source", this, "_download_zip", v);
+}
+
+void JavaScriptToolsEditorPlugin::_download_zip(Variant p_v) {
+ if (!Engine::get_singleton() || !Engine::get_singleton()->is_editor_hint()) {
+ WARN_PRINT("Project download is only available in Editor mode");
+ return;
+ }
+ String resource_path = ProjectSettings::get_singleton()->get_resource_path();
+
+ FileAccess *src_f;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+ zipFile zip = zipOpen2("/tmp/project.zip", APPEND_STATUS_CREATE, NULL, &io);
+ String base_path = resource_path.substr(0, resource_path.rfind("/")) + "/";
+ _zip_recursive(resource_path, base_path, zip);
+ zipClose(zip, NULL);
+ godot_js_editor_download_file("/tmp/project.zip", "project.zip", "application/zip");
+}
+
+void JavaScriptToolsEditorPlugin::_bind_methods() {
+ ClassDB::bind_method("_download_zip", &JavaScriptToolsEditorPlugin::_download_zip);
+}
+
+void JavaScriptToolsEditorPlugin::_zip_file(String p_path, String p_base_path, zipFile p_zip) {
+ FileAccess *f = FileAccess::open(p_path, FileAccess::READ);
+ if (!f) {
+ WARN_PRINT("Unable to open file for zipping: " + p_path);
+ return;
+ }
+ Vector<uint8_t> data;
+ int len = f->get_len();
+ data.resize(len);
+ f->get_buffer(data.ptrw(), len);
+ f->close();
+ memdelete(f);
+
+ String path = p_path.replace_first(p_base_path, "");
+ zipOpenNewFileInZip(p_zip,
+ path.utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+ zipWriteInFileInZip(p_zip, data.ptr(), data.size());
+ zipCloseFileInZip(p_zip);
+}
+
+void JavaScriptToolsEditorPlugin::_zip_recursive(String p_path, String p_base_path, zipFile p_zip) {
+ DirAccess *dir = DirAccess::open(p_path);
+ if (!dir) {
+ WARN_PRINT("Unable to open dir for zipping: " + p_path);
+ return;
+ }
+ dir->list_dir_begin();
+ String cur = dir->get_next();
+ while (!cur.empty()) {
+ String cs = p_path.plus_file(cur);
+ if (cur == "." || cur == ".." || cur == ".import") {
+ // Skip
+ } else if (dir->current_is_dir()) {
+ String path = cs.replace_first(p_base_path, "") + "/";
+ zipOpenNewFileInZip(p_zip,
+ path.utf8().get_data(),
+ NULL,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ Z_DEFLATED,
+ Z_DEFAULT_COMPRESSION);
+ zipCloseFileInZip(p_zip);
+ _zip_recursive(cs, p_base_path, p_zip);
+ } else {
+ _zip_file(cs, p_base_path, p_zip);
+ }
+ cur = dir->get_next();
+ }
+}
+#endif
diff --git a/platform/iphone/in_app_store.h b/platform/javascript/api/javascript_tools_editor_plugin.h
index beb58af2c7..cc09fa4cd3 100644
--- a/platform/iphone/in_app_store.h
+++ b/platform/javascript/api/javascript_tools_editor_plugin.h
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* in_app_store.h */
+/* javascript_tools_editor_plugin.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,40 +28,35 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef STOREKIT_ENABLED
+#ifndef JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
+#define JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
-#ifndef IN_APP_STORE_H
-#define IN_APP_STORE_H
+#if defined(TOOLS_ENABLED) && defined(JAVASCRIPT_ENABLED)
+#include "core/io/zip_io.h"
+#include "editor/editor_plugin.h"
-#include "core/object.h"
+class JavaScriptToolsEditorPlugin : public EditorPlugin {
+ GDCLASS(JavaScriptToolsEditorPlugin, EditorPlugin);
-class InAppStore : public Object {
- GDCLASS(InAppStore, Object);
+private:
+ void _zip_file(String p_path, String p_base_path, zipFile p_zip);
+ void _zip_recursive(String p_path, String p_base_path, zipFile p_zip);
- static InAppStore *instance;
+protected:
static void _bind_methods();
- List<Variant> pending_events;
+ void _download_zip(Variant p_v);
public:
- Error request_product_info(Dictionary p_params);
- Error restore_purchases();
- Error purchase(Dictionary p_params);
+ static void initialize();
- int get_pending_event_count();
- Variant pop_pending_event();
- void finish_transaction(String product_id);
- void set_auto_finish_transaction(bool b);
-
- void _post_event(Variant p_event);
- void _record_purchase(String product_id);
-
- static InAppStore *get_singleton();
-
- InAppStore();
- ~InAppStore();
+ JavaScriptToolsEditorPlugin(EditorNode *p_editor);
+};
+#else
+class JavaScriptToolsEditorPlugin {
+public:
+ static void initialize() {}
};
-
#endif
-#endif
+#endif // JAVASCRIPT_TOOLS_EDITOR_PLUGIN_H
diff --git a/platform/javascript/audio_driver_javascript.cpp b/platform/javascript/audio_driver_javascript.cpp
index 9604914b2c..dd982bc3a8 100644
--- a/platform/javascript/audio_driver_javascript.cpp
+++ b/platform/javascript/audio_driver_javascript.cpp
@@ -30,278 +30,256 @@
#include "audio_driver_javascript.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include <emscripten.h>
AudioDriverJavaScript *AudioDriverJavaScript::singleton = nullptr;
bool AudioDriverJavaScript::is_available() {
- return EM_ASM_INT({
- if (!(window.AudioContext || window.webkitAudioContext)) {
- return 0;
- }
- return 1;
- }) != 0;
+ return godot_audio_is_available() != 0;
}
const char *AudioDriverJavaScript::get_name() const {
return "JavaScript";
}
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_js_mix() {
- AudioDriverJavaScript::singleton->mix_to_js();
+void AudioDriverJavaScript::_state_change_callback(int p_state) {
+ singleton->state = p_state;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void audio_driver_process_capture(float sample) {
- AudioDriverJavaScript::singleton->process_capture(sample);
+void AudioDriverJavaScript::_latency_update_callback(float p_latency) {
+ singleton->output_latency = p_latency;
}
-void AudioDriverJavaScript::mix_to_js() {
- int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
- int sample_count = memarr_len(internal_buffer) / channel_count;
- int32_t *stream_buffer = reinterpret_cast<int32_t *>(internal_buffer);
- audio_server_process(sample_count, stream_buffer);
- for (int i = 0; i < sample_count * channel_count; i++) {
- internal_buffer[i] = float(stream_buffer[i] >> 16) / 32768.f;
+void AudioDriverJavaScript::_audio_driver_process(int p_from, int p_samples) {
+ int32_t *stream_buffer = reinterpret_cast<int32_t *>(output_rb);
+ const int max_samples = memarr_len(output_rb);
+
+ int write_pos = p_from;
+ int to_write = p_samples;
+ if (to_write == 0) {
+ to_write = max_samples;
+ }
+ // High part
+ if (write_pos + to_write > max_samples) {
+ const int samples_high = max_samples - write_pos;
+ audio_server_process(samples_high / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < max_samples; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
+ }
+ to_write -= samples_high;
+ write_pos = 0;
+ }
+ // Leftover
+ audio_server_process(to_write / channel_count, &stream_buffer[write_pos]);
+ for (int i = write_pos; i < write_pos + to_write; i++) {
+ output_rb[i] = float(stream_buffer[i] >> 16) / 32768.f;
}
}
-void AudioDriverJavaScript::process_capture(float sample) {
- int32_t sample32 = int32_t(sample * 32768.f) * (1U << 16);
- input_buffer_write(sample32);
+void AudioDriverJavaScript::_audio_driver_capture(int p_from, int p_samples) {
+ if (get_input_buffer().size() == 0) {
+ return; // Input capture stopped.
+ }
+ const int max_samples = memarr_len(input_rb);
+
+ int read_pos = p_from;
+ int to_read = p_samples;
+ if (to_read == 0) {
+ to_read = max_samples;
+ }
+ // High part
+ if (read_pos + to_read > max_samples) {
+ const int samples_high = max_samples - read_pos;
+ for (int i = read_pos; i < max_samples; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
+ to_read -= samples_high;
+ read_pos = 0;
+ }
+ // Leftover
+ for (int i = read_pos; i < read_pos + to_read; i++) {
+ input_buffer_write(int32_t(input_rb[i] * 32768.f) * (1U << 16));
+ }
}
Error AudioDriverJavaScript::init() {
- int mix_rate = GLOBAL_GET("audio/mix_rate");
+ mix_rate = GLOBAL_GET("audio/mix_rate");
int latency = GLOBAL_GET("audio/output_latency");
- /* clang-format off */
- _driver_id = EM_ASM_INT({
- const MIX_RATE = $0;
- const LATENCY = $1 / 1000;
- return Module.IDHandler.add({
- 'context': new (window.AudioContext || window.webkitAudioContext)({ sampleRate: MIX_RATE, latencyHint: LATENCY}),
- 'input': null,
- 'stream': null,
- 'script': null
- });
- }, mix_rate, latency);
- /* clang-format on */
-
- int channel_count = get_total_channels_by_speaker_mode(get_speaker_mode());
- buffer_length = closest_power_of_2((latency * mix_rate / 1000) * channel_count);
- /* clang-format off */
- buffer_length = EM_ASM_INT({
- var ref = Module.IDHandler.get($0);
- const ctx = ref['context'];
- const BUFFER_LENGTH = $1;
- const CHANNEL_COUNT = $2;
-
- var script = ctx.createScriptProcessor(BUFFER_LENGTH, 2, CHANNEL_COUNT);
- script.connect(ctx.destination);
- ref['script'] = script;
- return script.bufferSize;
- }, _driver_id, buffer_length, channel_count);
- /* clang-format on */
- if (!buffer_length) {
- return FAILED;
+ channel_count = godot_audio_init(mix_rate, latency, &_state_change_callback, &_latency_update_callback);
+ buffer_length = closest_power_of_2((latency * mix_rate / 1000));
+#ifndef NO_THREADS
+ node = memnew(WorkletNode);
+#else
+ node = memnew(ScriptProcessorNode);
+#endif
+ buffer_length = node->create(buffer_length, channel_count);
+ if (output_rb) {
+ memdelete_arr(output_rb);
}
-
- if (!internal_buffer || (int)memarr_len(internal_buffer) != buffer_length * channel_count) {
- if (internal_buffer)
- memdelete_arr(internal_buffer);
- internal_buffer = memnew_arr(float, buffer_length *channel_count);
+ output_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!output_rb) {
+ return ERR_OUT_OF_MEMORY;
}
-
- return internal_buffer ? OK : ERR_OUT_OF_MEMORY;
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ }
+ input_rb = memnew_arr(float, buffer_length *channel_count);
+ if (!input_rb) {
+ return ERR_OUT_OF_MEMORY;
+ }
+ return OK;
}
void AudioDriverJavaScript::start() {
- /* clang-format off */
- EM_ASM({
- const ref = Module.IDHandler.get($0);
- var INTERNAL_BUFFER_PTR = $1;
-
- var audioDriverMixFunction = cwrap('audio_driver_js_mix');
- var audioDriverProcessCapture = cwrap('audio_driver_process_capture', null, ['number']);
- ref['script'].onaudioprocess = function(audioProcessingEvent) {
- audioDriverMixFunction();
-
- var input = audioProcessingEvent.inputBuffer;
- var output = audioProcessingEvent.outputBuffer;
- var internalBuffer = HEAPF32.subarray(
- INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT,
- INTERNAL_BUFFER_PTR / HEAPF32.BYTES_PER_ELEMENT + output.length * output.numberOfChannels);
-
- for (var channel = 0; channel < output.numberOfChannels; channel++) {
- var outputData = output.getChannelData(channel);
- // Loop through samples.
- for (var sample = 0; sample < outputData.length; sample++) {
- outputData[sample] = internalBuffer[sample * output.numberOfChannels + channel];
- }
- }
-
- if (ref['input']) {
- var inputDataL = input.getChannelData(0);
- var inputDataR = input.getChannelData(1);
- for (var i = 0; i < inputDataL.length; i++) {
- audioDriverProcessCapture(inputDataL[i]);
- audioDriverProcessCapture(inputDataR[i]);
- }
- }
- };
- }, _driver_id, internal_buffer);
- /* clang-format on */
+ if (node) {
+ node->start(output_rb, memarr_len(output_rb), input_rb, memarr_len(input_rb));
+ }
}
void AudioDriverJavaScript::resume() {
- /* clang-format off */
- EM_ASM({
- const ref = Module.IDHandler.get($0);
- if (ref && ref['context'] && ref['context'].resume)
- ref['context'].resume();
- }, _driver_id);
- /* clang-format on */
+ if (state == 0) { // 'suspended'
+ godot_audio_resume();
+ }
}
float AudioDriverJavaScript::get_latency() {
- /* clang-format off */
- return EM_ASM_DOUBLE({
- const ref = Module.IDHandler.get($0);
- var latency = 0;
- if (ref && ref['context']) {
- const ctx = ref['context'];
- if (ctx.baseLatency) {
- latency += ctx.baseLatency;
- }
- if (ctx.outputLatency) {
- latency += ctx.outputLatency;
- }
- }
- return latency;
- }, _driver_id);
- /* clang-format on */
+ return output_latency + (float(buffer_length) / mix_rate);
}
int AudioDriverJavaScript::get_mix_rate() const {
- /* clang-format off */
- return EM_ASM_INT({
- const ref = Module.IDHandler.get($0);
- return ref && ref['context'] ? ref['context'].sampleRate : 0;
- }, _driver_id);
- /* clang-format on */
+ return mix_rate;
}
AudioDriver::SpeakerMode AudioDriverJavaScript::get_speaker_mode() const {
- /* clang-format off */
- return get_speaker_mode_by_total_channels(EM_ASM_INT({
- const ref = Module.IDHandler.get($0);
- return ref && ref['context'] ? ref['context'].destination.channelCount : 0;
- }, _driver_id));
- /* clang-format on */
+ return get_speaker_mode_by_total_channels(channel_count);
}
-// No locking, as threads are not supported.
void AudioDriverJavaScript::lock() {
+ if (node) {
+ node->unlock();
+ }
}
void AudioDriverJavaScript::unlock() {
-}
-
-void AudioDriverJavaScript::finish_async() {
- // Close the context, add the operation to the async_finish list in module.
- int id = _driver_id;
- _driver_id = 0;
-
- /* clang-format off */
- EM_ASM({
- const id = $0;
- var ref = Module.IDHandler.get(id);
- Module.async_finish.push(new Promise(function(accept, reject) {
- if (!ref) {
- console.log("Ref not found!", id, Module.IDHandler);
- setTimeout(accept, 0);
- } else {
- Module.IDHandler.remove(id);
- const context = ref['context'];
- // Disconnect script and input.
- ref['script'].disconnect();
- if (ref['input'])
- ref['input'].disconnect();
- ref = null;
- context.close().then(function() {
- accept();
- }).catch(function(e) {
- accept();
- });
- }
- }));
- }, id);
- /* clang-format on */
+ if (node) {
+ node->unlock();
+ }
}
void AudioDriverJavaScript::finish() {
- if (internal_buffer) {
- memdelete_arr(internal_buffer);
- internal_buffer = nullptr;
+ if (node) {
+ node->finish();
+ memdelete(node);
+ node = nullptr;
+ }
+ if (output_rb) {
+ memdelete_arr(output_rb);
+ output_rb = nullptr;
+ }
+ if (input_rb) {
+ memdelete_arr(input_rb);
+ input_rb = nullptr;
}
}
Error AudioDriverJavaScript::capture_start() {
+ lock();
input_buffer_init(buffer_length);
+ unlock();
+ godot_audio_capture_start();
+ return OK;
+}
- /* clang-format off */
- EM_ASM({
- function gotMediaInput(stream) {
- var ref = Module.IDHandler.get($0);
- ref['stream'] = stream;
- ref['input'] = ref['context'].createMediaStreamSource(stream);
- ref['input'].connect(ref['script']);
- }
+Error AudioDriverJavaScript::capture_stop() {
+ godot_audio_capture_stop();
+ lock();
+ input_buffer.clear();
+ unlock();
+ return OK;
+}
- function gotMediaInputError(e) {
- out(e);
- }
+AudioDriverJavaScript::AudioDriverJavaScript() {
+ singleton = this;
+}
- if (navigator.mediaDevices.getUserMedia) {
- navigator.mediaDevices.getUserMedia({"audio": true}).then(gotMediaInput, gotMediaInputError);
- } else {
- if (!navigator.getUserMedia)
- navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
- navigator.getUserMedia({"audio": true}, gotMediaInput, gotMediaInputError);
- }
- }, _driver_id);
- /* clang-format on */
+#ifdef NO_THREADS
+/// ScriptProcessorNode implementation
+void AudioDriverJavaScript::ScriptProcessorNode::_process_callback() {
+ AudioDriverJavaScript::singleton->_audio_driver_capture();
+ AudioDriverJavaScript::singleton->_audio_driver_process();
+}
- return OK;
+int AudioDriverJavaScript::ScriptProcessorNode::create(int p_buffer_samples, int p_channels) {
+ return godot_audio_script_create(p_buffer_samples, p_channels);
}
-Error AudioDriverJavaScript::capture_stop() {
- /* clang-format off */
- EM_ASM({
- var ref = Module.IDHandler.get($0);
- if (ref['stream']) {
- const tracks = ref['stream'].getTracks();
- for (var i = 0; i < tracks.length; i++) {
- tracks[i].stop();
+void AudioDriverJavaScript::ScriptProcessorNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_script_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, &_process_callback);
+}
+#else
+/// AudioWorkletNode implementation
+void AudioDriverJavaScript::WorkletNode::_audio_thread_func(void *p_data) {
+ AudioDriverJavaScript::WorkletNode *obj = static_cast<AudioDriverJavaScript::WorkletNode *>(p_data);
+ AudioDriverJavaScript *driver = AudioDriverJavaScript::singleton;
+ const int out_samples = memarr_len(driver->output_rb);
+ const int in_samples = memarr_len(driver->input_rb);
+ int wpos = 0;
+ int to_write = out_samples;
+ int rpos = 0;
+ int to_read = 0;
+ int32_t step = 0;
+ while (!obj->quit) {
+ if (to_read) {
+ driver->lock();
+ driver->_audio_driver_capture(rpos, to_read);
+ godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_IN, -to_read);
+ driver->unlock();
+ rpos += to_read;
+ if (rpos >= in_samples) {
+ rpos -= in_samples;
}
- ref['stream'] = null;
}
-
- if (ref['input']) {
- ref['input'].disconnect();
- ref['input'] = null;
+ if (to_write) {
+ driver->lock();
+ driver->_audio_driver_process(wpos, to_write);
+ godot_audio_worklet_state_add(obj->state, STATE_SAMPLES_OUT, to_write);
+ driver->unlock();
+ wpos += to_write;
+ if (wpos >= out_samples) {
+ wpos -= out_samples;
+ }
}
+ step = godot_audio_worklet_state_wait(obj->state, STATE_PROCESS, step, 1);
+ to_write = out_samples - godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_OUT);
+ to_read = godot_audio_worklet_state_get(obj->state, STATE_SAMPLES_IN);
+ }
+}
+
+int AudioDriverJavaScript::WorkletNode::create(int p_buffer_size, int p_channels) {
+ godot_audio_worklet_create(p_channels);
+ return p_buffer_size;
+}
- }, _driver_id);
- /* clang-format on */
+void AudioDriverJavaScript::WorkletNode::start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) {
+ godot_audio_worklet_start(p_in_buf, p_in_buf_size, p_out_buf, p_out_buf_size, state);
+ thread = Thread::create(_audio_thread_func, this);
+}
- input_buffer.clear();
+void AudioDriverJavaScript::WorkletNode::lock() {
+ mutex.lock();
+}
- return OK;
+void AudioDriverJavaScript::WorkletNode::unlock() {
+ mutex.unlock();
}
-AudioDriverJavaScript::AudioDriverJavaScript() {
- singleton = this;
+void AudioDriverJavaScript::WorkletNode::finish() {
+ quit = true; // Ask thread to quit.
+ Thread::wait_to_finish(thread);
+ memdelete(thread);
+ thread = nullptr;
}
+#endif
diff --git a/platform/javascript/audio_driver_javascript.h b/platform/javascript/audio_driver_javascript.h
index f029a91db0..f112a1ede4 100644
--- a/platform/javascript/audio_driver_javascript.h
+++ b/platform/javascript/audio_driver_javascript.h
@@ -31,18 +31,78 @@
#ifndef AUDIO_DRIVER_JAVASCRIPT_H
#define AUDIO_DRIVER_JAVASCRIPT_H
+#include "core/os/mutex.h"
+#include "core/os/thread.h"
#include "servers/audio_server.h"
+#include "godot_audio.h"
+
class AudioDriverJavaScript : public AudioDriver {
- float *internal_buffer = nullptr;
+public:
+ class AudioNode {
+ public:
+ virtual int create(int p_buffer_size, int p_output_channels) = 0;
+ virtual void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) = 0;
+ virtual void finish() {}
+ virtual void lock() {}
+ virtual void unlock() {}
+ virtual ~AudioNode() {}
+ };
+
+ class WorkletNode : public AudioNode {
+ private:
+ enum {
+ STATE_LOCK,
+ STATE_PROCESS,
+ STATE_SAMPLES_IN,
+ STATE_SAMPLES_OUT,
+ STATE_MAX,
+ };
+ Mutex mutex;
+ Thread *thread = nullptr;
+ bool quit = false;
+ int32_t state[STATE_MAX] = { 0 };
+
+ static void _audio_thread_func(void *p_data);
+
+ public:
+ int create(int p_buffer_size, int p_output_channels) override;
+ void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+ void finish() override;
+ void lock() override;
+ void unlock() override;
+ };
+
+ class ScriptProcessorNode : public AudioNode {
+ private:
+ static void _process_callback();
+
+ public:
+ int create(int p_buffer_samples, int p_channels) override;
+ void start(float *p_out_buf, int p_out_buf_size, float *p_in_buf, int p_in_buf_size) override;
+ };
+
+private:
+ AudioNode *node = nullptr;
+
+ float *output_rb = nullptr;
+ float *input_rb = nullptr;
- int _driver_id = 0;
int buffer_length = 0;
+ int mix_rate = 0;
+ int channel_count = 0;
+ int state = 0;
+ float output_latency = 0.0;
+
+ static void _state_change_callback(int p_state);
+ static void _latency_update_callback(float p_latency);
+
+protected:
+ void _audio_driver_process(int p_from = 0, int p_samples = 0);
+ void _audio_driver_capture(int p_from = 0, int p_samples = 0);
public:
static bool is_available();
- void mix_to_js();
- void process_capture(float sample);
static AudioDriverJavaScript *singleton;
@@ -57,12 +117,10 @@ public:
virtual void lock();
virtual void unlock();
virtual void finish();
- void finish_async();
virtual Error capture_start();
virtual Error capture_stop();
AudioDriverJavaScript();
};
-
#endif
diff --git a/platform/javascript/detect.py b/platform/javascript/detect.py
index 81287cead8..e6e35f6aa9 100644
--- a/platform/javascript/detect.py
+++ b/platform/javascript/detect.py
@@ -1,6 +1,7 @@
import os
-from emscripten_helpers import parse_config, run_closure_compiler, create_engine_file
+from emscripten_helpers import run_closure_compiler, create_engine_file, add_js_libraries
+from SCons.Util import WhereIs
def is_active():
@@ -12,7 +13,7 @@ def get_name():
def can_build():
- return "EM_CONFIG" in os.environ or os.path.exists(os.path.expanduser("~/.emscripten"))
+ return WhereIs("emcc") is not None
def get_opts():
@@ -84,7 +85,8 @@ def configure(env):
if env["use_lto"]:
env.Append(CCFLAGS=["-s", "WASM_OBJECT_FILES=0"])
env.Append(LINKFLAGS=["-s", "WASM_OBJECT_FILES=0"])
- env.Append(LINKFLAGS=["--llvm-lto", "1"])
+ env.Append(CCFLAGS=["-flto"])
+ env.Append(LINKFLAGS=["-flto"])
# Closure compiler
if env["use_closure_compiler"]:
@@ -94,15 +96,15 @@ def configure(env):
jscc = env.Builder(generator=run_closure_compiler, suffix=".cc.js", src_suffix=".js")
env.Append(BUILDERS={"BuildJS": jscc})
+ # Add helper method for adding libraries.
+ env.AddMethod(add_js_libraries, "AddJSLibraries")
+
# Add method that joins/compiles our Engine files.
env.AddMethod(create_engine_file, "CreateEngineFile")
# Closure compiler extern and support for ecmascript specs (const, let, etc).
env["ENV"]["EMCC_CLOSURE_ARGS"] = "--language_in ECMASCRIPT6"
- em_config = parse_config()
- env.PrependENVPath("PATH", em_config["EMCC_ROOT"])
-
env["CC"] = "emcc"
env["CXX"] = "em++"
env["LINK"] = "emcc"
@@ -137,8 +139,9 @@ def configure(env):
env.Append(CPPDEFINES=["PTHREAD_NO_RENAME"])
env.Append(CCFLAGS=["-s", "USE_PTHREADS=1"])
env.Append(LINKFLAGS=["-s", "USE_PTHREADS=1"])
- env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=4"])
+ env.Append(LINKFLAGS=["-s", "PTHREAD_POOL_SIZE=8"])
env.Append(LINKFLAGS=["-s", "WASM_MEM_MAX=2048MB"])
+ env.extra_suffix = ".threads" + env.extra_suffix
else:
env.Append(CPPDEFINES=["NO_THREADS"])
@@ -166,6 +169,6 @@ def configure(env):
env.Append(LINKFLAGS=["-s", "OFFSCREEN_FRAMEBUFFER=1"])
# callMain for manual start, FS for preloading, PATH and ERRNO_CODES for BrowserFS.
- env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain', 'FS', 'PATH']"])
+ env.Append(LINKFLAGS=["-s", "EXTRA_EXPORTED_RUNTIME_METHODS=['callMain']"])
# Add code that allow exiting runtime.
env.Append(LINKFLAGS=["-s", "EXIT_RUNTIME=1"])
diff --git a/platform/javascript/display_server_javascript.cpp b/platform/javascript/display_server_javascript.cpp
index 2fd1f45939..768e326e80 100644
--- a/platform/javascript/display_server_javascript.cpp
+++ b/platform/javascript/display_server_javascript.cpp
@@ -37,6 +37,7 @@
#include <png.h>
#include "dom_keys.inc"
+#include "godot_js.h"
#define DOM_BUTTON_LEFT 0
#define DOM_BUTTON_MIDDLE 1
@@ -44,28 +45,17 @@
#define DOM_BUTTON_XBUTTON1 3
#define DOM_BUTTON_XBUTTON2 4
-char DisplayServerJavaScript::canvas_id[256] = { 0 };
-static bool cursor_inside_canvas = true;
-
DisplayServerJavaScript *DisplayServerJavaScript::get_singleton() {
return static_cast<DisplayServerJavaScript *>(DisplayServer::get_singleton());
}
// Window (canvas)
void DisplayServerJavaScript::focus_canvas() {
- /* clang-format off */
- EM_ASM(
- Module['canvas'].focus();
- );
- /* clang-format on */
+ godot_js_display_canvas_focus();
}
bool DisplayServerJavaScript::is_canvas_focused() {
- /* clang-format off */
- return EM_ASM_INT_V(
- return document.activeElement == Module['canvas'];
- );
- /* clang-format on */
+ return godot_js_display_canvas_is_focused() != 0;
}
bool DisplayServerJavaScript::check_size_force_redraw() {
@@ -75,7 +65,7 @@ bool DisplayServerJavaScript::check_size_force_redraw() {
if (last_width != canvas_width || last_height != canvas_height) {
last_width = canvas_width;
last_height = canvas_height;
- // Update the framebuffer size and for redraw.
+ // Update the framebuffer size for redraw.
emscripten_set_canvas_element_size(DisplayServerJavaScript::canvas_id, canvas_width, canvas_height);
return true;
}
@@ -83,19 +73,17 @@ bool DisplayServerJavaScript::check_size_force_redraw() {
}
Point2 DisplayServerJavaScript::compute_position_in_canvas(int p_x, int p_y) {
- int canvas_x = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().x;
- });
- int canvas_y = EM_ASM_INT({
- return Module['canvas'].getBoundingClientRect().y;
- });
+ DisplayServerJavaScript *display = get_singleton();
+ int canvas_x;
+ int canvas_y;
+ godot_js_display_canvas_bounding_rect_position_get(&canvas_x, &canvas_y);
int canvas_width;
int canvas_height;
- emscripten_get_canvas_element_size(canvas_id, &canvas_width, &canvas_height);
+ emscripten_get_canvas_element_size(display->canvas_id, &canvas_width, &canvas_height);
double element_width;
double element_height;
- emscripten_get_element_css_size(canvas_id, &element_width, &element_height);
+ emscripten_get_element_css_size(display->canvas_id, &element_width, &element_height);
return Point2((int)(canvas_width / element_width * (p_x - canvas_x)),
(int)(canvas_height / element_height * (p_y - canvas_y)));
@@ -105,8 +93,7 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
DisplayServerJavaScript *display = get_singleton();
// Empty ID is canvas.
String target_id = String::utf8(p_event->id);
- String canvas_str_id = String::utf8(canvas_id);
- if (target_id.empty() || target_id == canvas_str_id) {
+ if (target_id.empty() || target_id == String::utf8(display->canvas_id)) {
// This event property is the only reliable data on
// browser fullscreen state.
if (p_event->isFullscreen) {
@@ -118,14 +105,15 @@ EM_BOOL DisplayServerJavaScript::fullscreen_change_callback(int p_event_type, co
return false;
}
-// Drag and drop callback (see native/utils.js).
-extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p_filec) {
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
+// Drag and drop callback.
+void DisplayServerJavaScript::drop_files_js_callback(char **p_filev, int p_filec) {
+ DisplayServerJavaScript *ds = get_singleton();
if (!ds) {
ERR_FAIL_MSG("Unable to drop files because the DisplayServer is not active");
}
- if (ds->drop_files_callback.is_null())
+ if (ds->drop_files_callback.is_null()) {
return;
+ }
Vector<String> files;
for (int i = 0; i < p_filec; i++) {
files.push_back(String::utf8(p_filev[i]));
@@ -137,6 +125,18 @@ extern "C" EMSCRIPTEN_KEEPALIVE void _drop_files_callback(char *p_filev[], int p
ds->drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
}
+// JavaScript quit request callback.
+void DisplayServerJavaScript::request_quit_callback() {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (ds && !ds->window_event_callback.is_null()) {
+ Variant event = int(DisplayServer::WINDOW_EVENT_CLOSE_REQUEST);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ ds->window_event_callback.call((const Variant **)&eventp, 1, ret, ce);
+ }
+}
+
// Keys
template <typename T>
@@ -272,12 +272,13 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
}
EM_BOOL DisplayServerJavaScript::mousemove_callback(int p_event_type, const EmscriptenMouseEvent *p_event, void *p_user_data) {
+ DisplayServerJavaScript *ds = get_singleton();
Input *input = Input::get_singleton();
int input_mask = input->get_mouse_button_mask();
Point2 pos = compute_position_in_canvas(p_event->clientX, p_event->clientY);
// For motion outside the canvas, only read mouse movement if dragging
// started inside the canvas; imitating desktop app behaviour.
- if (!cursor_inside_canvas && !input_mask)
+ if (!ds->cursor_inside_canvas && !input_mask)
return false;
Ref<InputEventMouseMotion> ev;
@@ -339,35 +340,13 @@ const char *DisplayServerJavaScript::godot2dom_cursor(DisplayServer::CursorShape
}
}
-void DisplayServerJavaScript::set_css_cursor(const char *p_cursor) {
- /* clang-format off */
- EM_ASM_({
- Module['canvas'].style.cursor = UTF8ToString($0);
- }, p_cursor);
- /* clang-format on */
-}
-
-bool DisplayServerJavaScript::is_css_cursor_hidden() const {
- /* clang-format off */
- return EM_ASM_INT({
- return Module['canvas'].style.cursor === 'none';
- });
- /* clang-format on */
-}
-
void DisplayServerJavaScript::cursor_set_shape(CursorShape p_shape) {
ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
-
- if (mouse_get_mode() == MOUSE_MODE_VISIBLE) {
- if (cursors[p_shape] != "") {
- Vector<String> url = cursors[p_shape].split("?");
- set_css_cursor(("url(\"" + url[0] + "\") " + url[1] + ", auto").utf8());
- } else {
- set_css_cursor(godot2dom_cursor(p_shape));
- }
+ if (cursor_shape == p_shape) {
+ return;
}
-
cursor_shape = p_shape;
+ godot_js_display_cursor_set_shape(godot2dom_cursor(cursor_shape));
}
DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
@@ -376,17 +355,6 @@ DisplayServer::CursorShape DisplayServerJavaScript::cursor_get_shape() const {
void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
if (p_cursor.is_valid()) {
- Map<CursorShape, Vector<Variant>>::Element *cursor_c = cursors_cache.find(p_shape);
-
- if (cursor_c) {
- if (cursor_c->get()[0] == p_cursor && cursor_c->get()[1] == p_hotspot) {
- cursor_set_shape(p_shape);
- return;
- }
-
- cursors_cache.erase(p_shape);
- }
-
Ref<Texture2D> texture = p_cursor;
Ref<AtlasTexture> atlas_texture = p_cursor;
Ref<Image> image;
@@ -449,53 +417,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- char *object_url;
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
- var PTR = $2;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: 'image/png' });
- var url = URL.createObjectURL(png);
- var length_bytes = lengthBytesUTF8(url) + 1;
- var string_on_wasm_heap = _malloc(length_bytes);
- setValue(PTR, string_on_wasm_heap, '*');
- stringToUTF8(url, string_on_wasm_heap, length_bytes);
- }, png.ptr(), len, &object_url);
- /* clang-format on */
-
- String url = String::utf8(object_url) + "?" + itos(p_hotspot.x) + " " + itos(p_hotspot.y);
-
- /* clang-format off */
- EM_ASM({ _free($0); }, object_url);
- /* clang-format on */
-
- if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
- }
-
- cursors[p_shape] = url;
-
- Vector<Variant> params;
- params.push_back(p_cursor);
- params.push_back(p_hotspot);
- cursors_cache.insert(p_shape, params);
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), png.ptr(), len, p_hotspot.x, p_hotspot.y);
- } else if (cursors[p_shape] != "") {
- /* clang-format off */
- EM_ASM({
- URL.revokeObjectURL(UTF8ToString($0).split('?')[0]);
- }, cursors[p_shape].utf8().get_data());
- /* clang-format on */
- cursors[p_shape] = "";
-
- cursors_cache.erase(p_shape);
+ } else {
+ godot_js_display_cursor_set_custom_shape(godot2dom_cursor(p_shape), NULL, 0, 0, 0);
}
cursor_set_shape(cursor_shape);
@@ -508,40 +433,37 @@ void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
return;
if (p_mode == MOUSE_MODE_VISIBLE) {
- // set_css_cursor must be called before set_cursor_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
+ godot_js_display_cursor_set_visible(1);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_HIDDEN) {
- set_css_cursor("none");
+ godot_js_display_cursor_set_visible(0);
emscripten_exit_pointerlock();
} else if (p_mode == MOUSE_MODE_CAPTURED) {
- EMSCRIPTEN_RESULT result = emscripten_request_pointerlock("canvas", false);
+ godot_js_display_cursor_set_visible(1);
+ EMSCRIPTEN_RESULT result = emscripten_request_pointerlock(canvas_id, false);
ERR_FAIL_COND_MSG(result == EMSCRIPTEN_RESULT_FAILED_NOT_DEFERRED, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
ERR_FAIL_COND_MSG(result != EMSCRIPTEN_RESULT_SUCCESS, "MOUSE_MODE_CAPTURED can only be entered from within an appropriate input callback.");
- // set_css_cursor must be called before cursor_set_shape to make the cursor visible
- set_css_cursor(godot2dom_cursor(cursor_shape));
- cursor_set_shape(cursor_shape);
}
}
DisplayServer::MouseMode DisplayServerJavaScript::mouse_get_mode() const {
- if (is_css_cursor_hidden())
+ if (godot_js_display_cursor_is_hidden()) {
return MOUSE_MODE_HIDDEN;
+ }
EmscriptenPointerlockChangeEvent ev;
emscripten_get_pointerlock_status(&ev);
- return (ev.isActive && String::utf8(ev.id) == "canvas") ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
+ return (ev.isActive && String::utf8(ev.id) == String::utf8(canvas_id)) ? MOUSE_MODE_CAPTURED : MOUSE_MODE_VISIBLE;
}
// Wheel
-
EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const EmscriptenWheelEvent *p_event, void *p_user_data) {
ERR_FAIL_COND_V(p_event_type != EMSCRIPTEN_EVENT_WHEEL, false);
+ DisplayServerJavaScript *ds = get_singleton();
if (!is_canvas_focused()) {
- if (cursor_inside_canvas) {
+ if (ds->cursor_inside_canvas) {
focus_canvas();
} else {
return false;
@@ -632,7 +554,7 @@ EM_BOOL DisplayServerJavaScript::touchmove_callback(int p_event_type, const Emsc
}
bool DisplayServerJavaScript::screen_is_touchscreen(int p_screen) const {
- return EM_ASM_INT({ return 'ontouchstart' in window; });
+ return godot_js_display_touchscreen_is_available();
}
// Gamepad
@@ -696,53 +618,30 @@ Vector<String> DisplayServerJavaScript::get_rendering_drivers_func() {
}
// Clipboard
-extern "C" EMSCRIPTEN_KEEPALIVE void update_clipboard(const char *p_text) {
- // Only call set_clipboard from OS (sets local clipboard)
- DisplayServerJavaScript::get_singleton()->clipboard = p_text;
+void DisplayServerJavaScript::update_clipboard_callback(const char *p_text) {
+ get_singleton()->clipboard = p_text;
}
void DisplayServerJavaScript::clipboard_set(const String &p_text) {
- /* clang-format off */
- int err = EM_ASM_INT({
- var text = UTF8ToString($0);
- if (!navigator.clipboard || !navigator.clipboard.writeText)
- return 1;
- navigator.clipboard.writeText(text).catch(function(e) {
- // Setting OS clipboard is only possible from an input callback.
- console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
- });
- return 0;
- }, p_text.utf8().get_data());
- /* clang-format on */
+ clipboard = p_text;
+ int err = godot_js_display_clipboard_set(p_text.utf8().get_data());
ERR_FAIL_COND_MSG(err, "Clipboard API is not supported.");
}
String DisplayServerJavaScript::clipboard_get() const {
- /* clang-format off */
- EM_ASM({
- try {
- navigator.clipboard.readText().then(function (result) {
- ccall('update_clipboard', 'void', ['string'], [result]);
- }).catch(function (e) {
- // Fail graciously.
- });
- } catch (e) {
- // Fail graciously.
- }
- });
- /* clang-format on */
+ godot_js_display_clipboard_get(update_clipboard_callback);
return clipboard;
}
-extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
+void DisplayServerJavaScript::send_window_event_callback(int p_notification) {
+ DisplayServerJavaScript *ds = get_singleton();
+ if (!ds) {
+ return;
+ }
if (p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER || p_notification == DisplayServer::WINDOW_EVENT_MOUSE_EXIT) {
- cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
+ ds->cursor_inside_canvas = p_notification == DisplayServer::WINDOW_EVENT_MOUSE_ENTER;
}
- OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
- DisplayServerJavaScript *ds = DisplayServerJavaScript::get_singleton();
- if (ds && !ds->window_event_callback.is_null()) {
+ if (!ds->window_event_callback.is_null()) {
Variant event = int(p_notification);
Variant *eventp = &event;
Variant ret;
@@ -752,11 +651,7 @@ extern "C" EMSCRIPTEN_KEEPALIVE void send_window_event(int p_notification) {
}
void DisplayServerJavaScript::alert(const String &p_alert, const String &p_title) {
- /* clang-format off */
- EM_ASM_({
- window.alert(UTF8ToString($0));
- }, p_alert.utf8().get_data());
- /* clang-format on */
+ godot_js_display_alert(p_alert.utf8().get_data());
}
void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
@@ -787,29 +682,11 @@ void DisplayServerJavaScript::set_icon(const Ref<Image> &p_icon) {
png.resize(len);
ERR_FAIL_COND(!png_image_write_to_memory(&png_meta, png.ptrw(), &len, 0, data.ptr(), 0, nullptr));
- /* clang-format off */
- EM_ASM({
- var PNG_PTR = $0;
- var PNG_LEN = $1;
-
- var png = new Blob([HEAPU8.slice(PNG_PTR, PNG_PTR + PNG_LEN)], { type: "image/png" });
- var url = URL.createObjectURL(png);
- var link = document.getElementById('-gd-engine-icon');
- if (link === null) {
- link = document.createElement('link');
- link.rel = 'icon';
- link.id = '-gd-engine-icon';
- document.head.appendChild(link);
- }
- link.href = url;
- }, png.ptr(), len);
- /* clang-format on */
+ godot_js_display_window_icon_set(png.ptr(), len);
}
void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_event) {
OS_JavaScript *os = OS_JavaScript::get_singleton();
- if (os->is_finalizing())
- return; // We don't want events anymore.
// Resume audio context after input in case autoplay was denied.
os->resume_audio();
@@ -831,16 +708,14 @@ DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_dr
DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
r_error = OK; // Always succeeds for now.
- /* clang-format off */
- swap_cancel_ok = EM_ASM_INT({
- const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
- const plat = navigator.platform || "";
- if (win.indexOf(plat) !== -1) {
- return 1;
- }
- return 0;
- }) == 1;
- /* clang-format on */
+ // Ensure the canvas ID.
+ godot_js_config_canvas_id_get(canvas_id, 256);
+
+ // Check if it's windows.
+ swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;
+
+ // Expose method for requesting quit.
+ godot_js_os_request_quit_cb(request_quit_callback);
RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
#if 0
@@ -878,10 +753,8 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
video_driver_index = p_video_driver;
#endif
- /* clang-format off */
window_set_mode(p_mode);
- if (EM_ASM_INT_V({ return Module['resizeCanvasOnStart'] })) {
- /* clang-format on */
+ if (godot_js_config_is_resize_on_start()) {
window_set_size(p_resolution);
}
@@ -892,15 +765,17 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#define SET_EM_CALLBACK(target, ev, cb) \
result = emscripten_set_##ev##_callback(target, nullptr, true, &cb); \
EM_CHECK(ev)
+#define SET_EM_WINDOW_CALLBACK(ev, cb) \
+ result = emscripten_set_##ev##_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, NULL, false, &cb); \
+ EM_CHECK(ev)
#define SET_EM_CALLBACK_NOTARGET(ev, cb) \
result = emscripten_set_##ev##_callback(nullptr, true, &cb); \
EM_CHECK(ev)
// These callbacks from Emscripten's html5.h suffice to access most
- // JavaScript APIs. For APIs that are not (sufficiently) exposed, EM_ASM
- // is used below.
- SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mousemove, mousemove_callback)
+ // JavaScript APIs.
SET_EM_CALLBACK(canvas_id, mousedown, mouse_button_callback)
- SET_EM_CALLBACK(EMSCRIPTEN_EVENT_TARGET_WINDOW, mouseup, mouse_button_callback)
+ SET_EM_WINDOW_CALLBACK(mousemove, mousemove_callback)
+ SET_EM_WINDOW_CALLBACK(mouseup, mouse_button_callback)
SET_EM_CALLBACK(canvas_id, wheel, wheel_callback)
SET_EM_CALLBACK(canvas_id, touchstart, touch_press_callback)
SET_EM_CALLBACK(canvas_id, touchmove, touchmove_callback)
@@ -916,51 +791,20 @@ DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_drive
#undef SET_EM_CALLBACK
#undef EM_CHECK
- /* clang-format off */
- EM_ASM_ARGS({
- Module.listeners = {};
- const canvas = Module['canvas'];
- const send_window_event = cwrap('send_window_event', null, ['number']);
- const notifications = arguments;
- (['mouseover', 'mouseleave', 'focus', 'blur']).forEach(function(event, index) {
- Module.listeners[event] = send_window_event.bind(null, notifications[index]);
- canvas.addEventListener(event, Module.listeners[event]);
- });
- // Clipboard
- const update_clipboard = cwrap('update_clipboard', null, ['string']);
- Module.listeners['paste'] = function(evt) {
- update_clipboard(evt.clipboardData.getData('text'));
- };
- window.addEventListener('paste', Module.listeners['paste'], false);
- Module.listeners['dragover'] = function(ev) {
- // Prevent default behavior (which would try to open the file(s))
- ev.preventDefault();
- };
- Module.listeners['drop'] = Module.drop_handler; // Defined in native/utils.js
- canvas.addEventListener('dragover', Module.listeners['dragover'], false);
- canvas.addEventListener('drop', Module.listeners['drop'], false);
- },
- WINDOW_EVENT_MOUSE_ENTER,
- WINDOW_EVENT_MOUSE_EXIT,
- WINDOW_EVENT_FOCUS_IN,
- WINDOW_EVENT_FOCUS_OUT
- );
- /* clang-format on */
+ // For APIs that are not (sufficiently) exposed, a
+ // library is used below (implemented in library_godot_display.js).
+ godot_js_display_notification_cb(&send_window_event_callback,
+ WINDOW_EVENT_MOUSE_ENTER,
+ WINDOW_EVENT_MOUSE_EXIT,
+ WINDOW_EVENT_FOCUS_IN,
+ WINDOW_EVENT_FOCUS_OUT);
+ godot_js_display_paste_cb(update_clipboard_callback);
+ godot_js_display_drop_files_cb(drop_files_js_callback);
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_event);
}
DisplayServerJavaScript::~DisplayServerJavaScript() {
- EM_ASM({
- Object.entries(Module.listeners).forEach(function(kv) {
- if (kv[0] == 'paste') {
- window.removeEventListener(kv[0], kv[1], true);
- } else {
- Module['canvas'].removeEventListener(kv[0], kv[1]);
- }
- });
- Module.listeners = {};
- });
//emscripten_webgl_commit_frame();
//emscripten_webgl_destroy_context(webgl_ctx);
}
@@ -1063,11 +907,7 @@ void DisplayServerJavaScript::window_set_drop_files_callback(const Callable &p_c
}
void DisplayServerJavaScript::window_set_title(const String &p_title, WindowID p_window) {
- /* clang-format off */
- EM_ASM_({
- document.title = UTF8ToString($0);
- }, p_title.utf8().get_data());
- /* clang-format on */
+ godot_js_display_window_title_set(p_title.utf8().get_data());
}
int DisplayServerJavaScript::window_get_current_screen(WindowID p_window) const {
@@ -1109,7 +949,9 @@ Size2i DisplayServerJavaScript::window_get_min_size(WindowID p_window) const {
void DisplayServerJavaScript::window_set_size(const Size2i p_size, WindowID p_window) {
last_width = p_size.x;
last_height = p_size.y;
- emscripten_set_canvas_element_size(canvas_id, p_size.x, p_size.y);
+ double scale = godot_js_display_pixel_ratio_get();
+ emscripten_set_canvas_element_size(canvas_id, p_size.x * scale, p_size.y * scale);
+ emscripten_set_element_css_size(canvas_id, p_size.x, p_size.y);
}
Size2i DisplayServerJavaScript::window_get_size(WindowID p_window) const {
@@ -1132,7 +974,7 @@ void DisplayServerJavaScript::window_set_mode(WindowMode p_mode, WindowID p_wind
emscripten_exit_fullscreen();
}
window_mode = WINDOW_MODE_WINDOWED;
- window_set_size(windowed_size);
+ window_set_size(Size2i(last_width, last_height));
} break;
case WINDOW_MODE_FULLSCREEN: {
EmscriptenFullscreenStrategy strategy;
diff --git a/platform/javascript/display_server_javascript.h b/platform/javascript/display_server_javascript.h
index 6569ef1e42..1f00295d48 100644
--- a/platform/javascript/display_server_javascript.h
+++ b/platform/javascript/display_server_javascript.h
@@ -37,18 +37,22 @@
#include <emscripten/html5.h>
class DisplayServerJavaScript : public DisplayServer {
- //int video_driver_index;
-
- Vector2 windowed_size;
-
+private:
+ WindowMode window_mode = WINDOW_MODE_WINDOWED;
ObjectID window_attached_instance_id = {};
+ Callable window_event_callback;
+ Callable input_event_callback;
+ Callable input_text_callback;
+ Callable drop_files_callback;
+
+ String clipboard;
Ref<InputEventKey> deferred_key_event;
- CursorShape cursor_shape = CURSOR_ARROW;
- String cursors[CURSOR_MAX];
- Map<CursorShape, Vector<Variant>> cursors_cache;
Point2 touches[32];
+ char canvas_id[256] = { 0 };
+ bool cursor_inside_canvas = true;
+ CursorShape cursor_shape = CURSOR_ARROW;
Point2i last_click_pos = Point2(-100, -100); // TODO check this again.
double last_click_ms = 0;
int last_click_button_index = -1;
@@ -66,8 +70,6 @@ class DisplayServerJavaScript : public DisplayServer {
static void dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event);
static Ref<InputEventKey> setup_key_event(const EmscriptenKeyboardEvent *emscripten_event);
static const char *godot2dom_cursor(DisplayServer::CursorShape p_shape);
- static void set_css_cursor(const char *p_cursor);
- bool is_css_cursor_hidden() const;
// events
static EM_BOOL fullscreen_change_callback(int p_event_type, const EmscriptenFullscreenChangeEvent *p_event, void *p_user_data);
@@ -92,113 +94,108 @@ class DisplayServerJavaScript : public DisplayServer {
static void _dispatch_input_event(const Ref<InputEvent> &p_event);
+ static void request_quit_callback();
+ static void update_clipboard_callback(const char *p_text);
+ static void send_window_event_callback(int p_notification);
+ static void drop_files_js_callback(char **p_filev, int p_filec);
+
protected:
- virtual int get_current_video_driver() const;
+ int get_current_video_driver() const;
public:
// Override return type to make writing static callbacks less tedious.
static DisplayServerJavaScript *get_singleton();
- static char canvas_id[256];
-
- WindowMode window_mode = WINDOW_MODE_WINDOWED;
-
- String clipboard;
-
- Callable window_event_callback;
- Callable input_event_callback;
- Callable input_text_callback;
- Callable drop_files_callback;
// utilities
bool check_size_force_redraw();
// from DisplayServer
- virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
- virtual bool has_feature(Feature p_feature) const;
- virtual String get_name() const;
+ void alert(const String &p_alert, const String &p_title = "ALERT!") override;
+ bool has_feature(Feature p_feature) const override;
+ String get_name() const override;
// cursor
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
+ void cursor_set_shape(CursorShape p_shape) override;
+ CursorShape cursor_get_shape() const override;
+ void cursor_set_custom_image(const RES &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;
// mouse
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
+ void mouse_set_mode(MouseMode p_mode) override;
+ MouseMode mouse_get_mode() const override;
// touch
- virtual bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ bool screen_is_touchscreen(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// clipboard
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
+ void clipboard_set(const String &p_text) override;
+ String clipboard_get() const override;
// screen
- virtual int get_screen_count() const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
+ int get_screen_count() const override;
+ Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
+ int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const override;
// windows
- virtual Vector<DisplayServer::WindowID> get_window_list() const;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const;
+ Vector<DisplayServer::WindowID> get_window_list() const override;
+ WindowID get_window_at_screen_position(const Point2i &p_position) const override;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID);
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
+ void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) override;
+ ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
+ void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
+ void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
+ int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
+ void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID);
+ Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const override;
+ void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) override;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent);
+ void window_set_transient(WindowID p_window, WindowID p_parent) override;
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const;
+ void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID);
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const;
- virtual Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const; // FIXME: Find clearer name for this.
+ void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) override;
+ Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const override;
+ Size2i window_get_real_size(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const;
+ void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) override;
+ WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const;
+ bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const;
+ void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) override;
+ bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID);
+ void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) override;
+ void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) override;
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const;
+ bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const override;
- virtual bool can_any_window_draw() const;
+ bool can_any_window_draw() const override;
// events
- virtual void process_events();
+ void process_events() override;
// icon
- virtual void set_icon(const Ref<Image> &p_icon);
+ void set_icon(const Ref<Image> &p_icon) override;
// others
- virtual bool get_swap_cancel_ok();
- virtual void swap_buffers();
+ bool get_swap_cancel_ok() override;
+ void swap_buffers() override;
static void register_javascript_driver();
DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
diff --git a/platform/javascript/emscripten_helpers.py b/platform/javascript/emscripten_helpers.py
index a55c9d3f48..cc874c432e 100644
--- a/platform/javascript/emscripten_helpers.py
+++ b/platform/javascript/emscripten_helpers.py
@@ -1,28 +1,11 @@
import os
-
-def parse_config():
- em_config_file = os.getenv("EM_CONFIG") or os.path.expanduser("~/.emscripten")
- if not os.path.exists(em_config_file):
- raise RuntimeError("Emscripten configuration file '%s' does not exist" % em_config_file)
-
- normalized = {}
- em_config = {}
- with open(em_config_file) as f:
- try:
- # Emscripten configuration file is a Python file with simple assignments.
- exec(f.read(), em_config)
- except StandardError as e:
- raise RuntimeError("Emscripten configuration file '%s' is invalid:\n%s" % (em_config_file, e))
- normalized["EMCC_ROOT"] = em_config.get("EMSCRIPTEN_ROOT")
- normalized["NODE_JS"] = em_config.get("NODE_JS")
- normalized["CLOSURE_BIN"] = os.path.join(normalized["EMCC_ROOT"], "node_modules", ".bin", "google-closure-compiler")
- return normalized
+from SCons.Util import WhereIs
def run_closure_compiler(target, source, env, for_signature):
- cfg = parse_config()
- cmd = [cfg["NODE_JS"], cfg["CLOSURE_BIN"]]
+ closure_bin = os.path.join(os.path.dirname(WhereIs("emcc")), "node_modules", ".bin", "google-closure-compiler")
+ cmd = [WhereIs("node"), closure_bin]
cmd.extend(["--compilation_level", "ADVANCED_OPTIMIZATIONS"])
for f in env["JSEXTERNS"]:
cmd.extend(["--externs", f.get_abspath()])
@@ -36,3 +19,9 @@ def create_engine_file(env, target, source, externs):
if env["use_closure_compiler"]:
return env.BuildJS(target, source, JSEXTERNS=externs)
return env.Textfile(target, [env.File(s) for s in source])
+
+
+def add_js_libraries(env, libraries):
+ if "JS_LIBS" not in env:
+ env["JS_LIBS"] = []
+ env.Append(JS_LIBS=env.File(libraries))
diff --git a/platform/javascript/engine/engine.js b/platform/javascript/engine/engine.js
index d709422abb..3745e04479 100644
--- a/platform/javascript/engine/engine.js
+++ b/platform/javascript/engine/engine.js
@@ -33,6 +33,7 @@ Function('return this')()['Engine'] = (function() {
this.resizeCanvasOnStart = false;
this.onExecute = null;
this.onExit = null;
+ this.persistentPaths = ['/userfs'];
};
Engine.prototype.init = /** @param {string=} basePath */ function(basePath) {
@@ -56,12 +57,14 @@ Function('return this')()['Engine'] = (function() {
config['locateFile'] = Utils.createLocateRewrite(loadPath);
config['instantiateWasm'] = Utils.createInstantiatePromise(loadPromise);
Godot(config).then(function(module) {
- me.rtenv = module;
- if (unloadAfterInit) {
- unload();
- }
- resolve();
- config = null;
+ module['initFS'](me.persistentPaths).then(function(fs_err) {
+ me.rtenv = module;
+ if (unloadAfterInit) {
+ unload();
+ }
+ resolve();
+ config = null;
+ });
});
});
return initPromise;
@@ -111,17 +114,30 @@ Function('return this')()['Engine'] = (function() {
locale = navigator.languages ? navigator.languages[0] : navigator.language;
locale = locale.split('.')[0];
}
- me.rtenv['locale'] = locale;
- me.rtenv['canvas'] = me.canvas;
+ // Emscripten configuration.
me.rtenv['thisProgram'] = me.executableName;
- me.rtenv['resizeCanvasOnStart'] = me.resizeCanvasOnStart;
me.rtenv['noExitRuntime'] = true;
- me.rtenv['onExecute'] = me.onExecute;
- me.rtenv['onExit'] = function(code) {
- if (me.onExit)
- me.onExit(code);
- me.rtenv = null;
- }
+ // Godot configuration.
+ me.rtenv['initConfig']({
+ 'resizeCanvasOnStart': me.resizeCanvasOnStart,
+ 'canvas': me.canvas,
+ 'locale': locale,
+ 'onExecute': function(p_args) {
+ if (me.onExecute) {
+ me.onExecute(p_args);
+ return 0;
+ }
+ return 1;
+ },
+ 'onExit': function(p_code) {
+ me.rtenv['deinitFS']();
+ if (me.onExit) {
+ me.onExit(p_code);
+ }
+ me.rtenv = null;
+ },
+ });
+
return new Promise(function(resolve, reject) {
preloader.preloadedFiles.forEach(function(file) {
me.rtenv['copyToFS'](file.path, file.buffer);
@@ -204,21 +220,29 @@ Function('return this')()['Engine'] = (function() {
};
Engine.prototype.setOnExecute = function(onExecute) {
- if (this.rtenv)
- this.rtenv.onExecute = onExecute;
this.onExecute = onExecute;
- }
+ };
Engine.prototype.setOnExit = function(onExit) {
this.onExit = onExit;
- }
+ };
Engine.prototype.copyToFS = function(path, buffer) {
if (this.rtenv == null) {
throw new Error("Engine must be inited before copying files");
}
this.rtenv['copyToFS'](path, buffer);
- }
+ };
+
+ Engine.prototype.setPersistentPaths = function(persistentPaths) {
+ this.persistentPaths = persistentPaths;
+ };
+
+ Engine.prototype.requestQuit = function() {
+ if (this.rtenv) {
+ this.rtenv['request_quit']();
+ }
+ };
// Closure compiler exported engine methods.
/** @export */
@@ -241,5 +265,7 @@ Function('return this')()['Engine'] = (function() {
Engine.prototype['setOnExecute'] = Engine.prototype.setOnExecute;
Engine.prototype['setOnExit'] = Engine.prototype.setOnExit;
Engine.prototype['copyToFS'] = Engine.prototype.copyToFS;
+ Engine.prototype['setPersistentPaths'] = Engine.prototype.setPersistentPaths;
+ Engine.prototype['requestQuit'] = Engine.prototype.requestQuit;
return Engine;
})();
diff --git a/platform/javascript/engine/utils.js b/platform/javascript/engine/utils.js
index 0c97b38199..10e3abe91e 100644
--- a/platform/javascript/engine/utils.js
+++ b/platform/javascript/engine/utils.js
@@ -4,6 +4,8 @@ var Utils = {
function rw(path) {
if (path.endsWith('.worker.js')) {
return execName + '.worker.js';
+ } else if (path.endsWith('.audio.worklet.js')) {
+ return execName + '.audio.worklet.js';
} else if (path.endsWith('.js')) {
return execName + '.js';
} else if (path.endsWith('.wasm')) {
diff --git a/platform/javascript/export/export.cpp b/platform/javascript/export/export.cpp
index 6a3a977cfb..d520931067 100644
--- a/platform/javascript/export/export.cpp
+++ b/platform/javascript/export/export.cpp
@@ -94,6 +94,9 @@ public:
} else if (req[1] == basereq + ".js") {
filepath += ".js";
ctype = "application/javascript";
+ } else if (req[1] == basereq + ".audio.worklet.js") {
+ filepath += ".audio.worklet.js";
+ ctype = "application/javascript";
} else if (req[1] == basereq + ".worker.js") {
filepath += ".worker.js";
ctype = "application/javascript";
@@ -124,6 +127,9 @@ public:
String s = "HTTP/1.1 200 OK\r\n";
s += "Connection: Close\r\n";
s += "Content-Type: " + ctype + "\r\n";
+ s += "Access-Control-Allow-Origin: *\r\n";
+ s += "Cross-Origin-Opener-Policy: same-origin\r\n";
+ s += "Cross-Origin-Embedder-Policy: require-corp\r\n";
s += "\r\n";
CharString cs = s.utf8();
Error err = connection->put_data((const uint8_t *)cs.get_data(), cs.size() - 1);
@@ -258,6 +264,7 @@ void EditorExportPlatformJavaScript::_fix_html(Vector<uint8_t> &p_html, const Re
current_line = current_line.replace("$GODOT_BASENAME", p_name);
current_line = current_line.replace("$GODOT_PROJECT_NAME", ProjectSettings::get_singleton()->get_setting("application/config/name"));
current_line = current_line.replace("$GODOT_HEAD_INCLUDE", p_preset->get("html/head_include"));
+ current_line = current_line.replace("$GODOT_FULL_WINDOW", p_preset->get("html/full_window_size") ? "true" : "false");
current_line = current_line.replace("$GODOT_DEBUG_ENABLED", p_debug ? "true" : "false");
current_line = current_line.replace("$GODOT_ARGS", flags_json);
str_export += current_line + "\n";
@@ -291,6 +298,7 @@ void EditorExportPlatformJavaScript::get_export_options(List<ExportOption> *r_op
r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "vram_texture_compression/for_mobile"), false)); // ETC or ETC2, depending on renderer
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/custom_html_shell", PROPERTY_HINT_FILE, "*.html"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "html/head_include", PROPERTY_HINT_MULTILINE_TEXT), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::BOOL, "html/full_window_size"), true));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/release", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "custom_template/debug", PROPERTY_HINT_GLOBAL_FILE, "*.zip"), ""));
}
@@ -435,6 +443,9 @@ Error EditorExportPlatformJavaScript::export_project(const Ref<EditorExportPrese
} else if (file == "godot.worker.js") {
file = p_path.get_file().get_basename() + ".worker.js";
+ } else if (file == "godot.audio.worklet.js") {
+ file = p_path.get_file().get_basename() + ".audio.worklet.js";
+
} else if (file == "godot.wasm") {
file = p_path.get_file().get_basename() + ".wasm";
}
@@ -561,6 +572,7 @@ Error EditorExportPlatformJavaScript::run(const Ref<EditorExportPreset> &p_prese
DirAccess::remove_file_or_error(basepath + ".html");
DirAccess::remove_file_or_error(basepath + ".js");
DirAccess::remove_file_or_error(basepath + ".worker.js");
+ DirAccess::remove_file_or_error(basepath + ".audio.worklet.js");
DirAccess::remove_file_or_error(basepath + ".pck");
DirAccess::remove_file_or_error(basepath + ".png");
DirAccess::remove_file_or_error(basepath + ".wasm");
diff --git a/platform/javascript/godot_audio.h b/platform/javascript/godot_audio.h
new file mode 100644
index 0000000000..7ebda3ad39
--- /dev/null
+++ b/platform/javascript/godot_audio.h
@@ -0,0 +1,63 @@
+/*************************************************************************/
+/* godot_audio.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_AUDIO_H
+#define GODOT_AUDIO_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+extern int godot_audio_is_available();
+extern int godot_audio_init(int p_mix_rate, int p_latency, void (*_state_cb)(int), void (*_latency_cb)(float));
+extern void godot_audio_resume();
+
+extern void godot_audio_capture_start();
+extern void godot_audio_capture_stop();
+
+// Worklet
+typedef int32_t GodotAudioState[4];
+extern void godot_audio_worklet_create(int p_channels);
+extern void godot_audio_worklet_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, GodotAudioState p_state);
+extern void godot_audio_worklet_state_add(GodotAudioState p_state, int p_idx, int p_value);
+extern int godot_audio_worklet_state_get(GodotAudioState p_state, int p_idx);
+extern int godot_audio_worklet_state_wait(int32_t *p_state, int p_idx, int32_t p_expected, int p_timeout);
+
+// Script
+extern int godot_audio_script_create(int p_buffer_size, int p_channels);
+extern void godot_audio_script_start(float *p_in_buf, int p_in_size, float *p_out_buf, int p_out_size, void (*p_cb)());
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GODOT_AUDIO_H */
diff --git a/platform/javascript/godot_js.h b/platform/javascript/godot_js.h
new file mode 100644
index 0000000000..23596a0897
--- /dev/null
+++ b/platform/javascript/godot_js.h
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* godot_js.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GODOT_JS_H
+#define GODOT_JS_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "stddef.h"
+
+// Config
+extern void godot_js_config_locale_get(char *p_ptr, int p_ptr_max);
+extern void godot_js_config_canvas_id_get(char *p_ptr, int p_ptr_max);
+extern int godot_js_config_is_resize_on_start();
+
+// OS
+extern void godot_js_os_finish_async(void (*p_callback)());
+extern void godot_js_os_request_quit_cb(void (*p_callback)());
+extern int godot_js_os_fs_is_persistent();
+extern void godot_js_os_fs_sync(void (*p_callback)());
+extern int godot_js_os_execute(const char *p_json);
+extern void godot_js_os_shell_open(const char *p_uri);
+
+// Display
+extern double godot_js_display_pixel_ratio_get();
+extern void godot_js_display_alert(const char *p_text);
+extern int godot_js_display_touchscreen_is_available();
+extern int godot_js_display_is_swap_ok_cancel();
+
+// Display canvas
+extern void godot_js_display_canvas_focus();
+extern int godot_js_display_canvas_is_focused();
+extern void godot_js_display_canvas_bounding_rect_position_get(int32_t *p_x, int32_t *p_y);
+
+// Display window
+extern void godot_js_display_window_request_fullscreen();
+extern void godot_js_display_window_title_set(const char *p_text);
+extern void godot_js_display_window_icon_set(const uint8_t *p_ptr, int p_len);
+
+// Display clipboard
+extern int godot_js_display_clipboard_set(const char *p_text);
+extern int godot_js_display_clipboard_get(void (*p_callback)(const char *p_text));
+
+// Display cursor
+extern void godot_js_display_cursor_set_shape(const char *p_cursor);
+extern int godot_js_display_cursor_is_hidden();
+extern void godot_js_display_cursor_set_custom_shape(const char *p_shape, const uint8_t *p_ptr, int p_len, int p_hotspot_x, int p_hotspot_y);
+extern void godot_js_display_cursor_set_visible(int p_visible);
+
+// Display listeners
+extern void godot_js_display_notification_cb(void (*p_callback)(int p_notification), int p_enter, int p_exit, int p_in, int p_out);
+extern void godot_js_display_paste_cb(void (*p_callback)(const char *p_text));
+extern void godot_js_display_drop_files_cb(void (*p_callback)(char **p_filev, int p_filec));
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GODOT_JS_H */
diff --git a/platform/javascript/javascript_eval.cpp b/platform/javascript/javascript_eval.cpp
index 3a72b10dd4..b203253a39 100644
--- a/platform/javascript/javascript_eval.cpp
+++ b/platform/javascript/javascript_eval.cpp
@@ -33,95 +33,30 @@
#include "api/javascript_eval.h"
#include "emscripten.h"
-extern "C" EMSCRIPTEN_KEEPALIVE uint8_t *resize_PackedByteArray_and_open_write(PackedByteArray *p_arr, VectorWriteProxy<uint8_t> *r_write, int p_len) {
- p_arr->resize(p_len);
- *r_write = p_arr->write;
- return p_arr->ptrw();
+extern "C" {
+union js_eval_ret {
+ uint32_t b;
+ double d;
+ char *s;
+};
+
+extern int godot_js_eval(const char *p_js, int p_use_global_ctx, union js_eval_ret *p_union_ptr, void *p_byte_arr, void *p_byte_arr_write, void *(*p_callback)(void *p_ptr, void *p_ptr2, int p_len));
}
-Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
- union {
- bool b;
- double d;
- char *s;
- } js_data;
+void *resize_PackedByteArray_and_open_write(void *p_arr, void *r_write, int p_len) {
+ PackedByteArray *arr = (PackedByteArray *)p_arr;
+ VectorWriteProxy<uint8_t> *write = (VectorWriteProxy<uint8_t> *)r_write;
+ arr->resize(p_len);
+ *write = arr->write;
+ return arr->ptrw();
+}
+Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
+ union js_eval_ret js_data;
PackedByteArray arr;
VectorWriteProxy<uint8_t> arr_write;
- /* clang-format off */
- Variant::Type return_type = static_cast<Variant::Type>(EM_ASM_INT({
-
- const CODE = $0;
- const USE_GLOBAL_EXEC_CONTEXT = $1;
- const PTR = $2;
- const BYTEARRAY_PTR = $3;
- const BYTEARRAY_WRITE_PTR = $4;
- var eval_ret;
- try {
- if (USE_GLOBAL_EXEC_CONTEXT) {
- // indirect eval call grants global execution context
- var global_eval = eval;
- eval_ret = global_eval(UTF8ToString(CODE));
- } else {
- eval_ret = eval(UTF8ToString(CODE));
- }
- } catch (e) {
- err(e);
- eval_ret = null;
- }
-
- switch (typeof eval_ret) {
-
- case 'boolean':
- setValue(PTR, eval_ret, 'i32');
- return 1; // BOOL
-
- case 'number':
- setValue(PTR, eval_ret, 'double');
- return 3; // FLOAT
-
- case 'string':
- var array_len = lengthBytesUTF8(eval_ret)+1;
- var array_ptr = _malloc(array_len);
- try {
- if (array_ptr===0) {
- throw new Error('String allocation failed (probably out of memory)');
- }
- setValue(PTR, array_ptr , '*');
- stringToUTF8(eval_ret, array_ptr, array_len);
- return 4; // STRING
- } catch (e) {
- if (array_ptr!==0) {
- _free(array_ptr)
- }
- err(e);
- // fall through
- }
- break;
-
- case 'object':
- if (eval_ret === null) {
- break;
- }
-
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- }
- else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- var bytes_ptr = ccall('resize_PackedByteArray_and_open_write', 'number', ['number', 'number' ,'number'], [BYTEARRAY_PTR, BYTEARRAY_WRITE_PTR, eval_ret.length]);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // PACKED_BYTE_ARRAY
- }
- break;
- }
- return 0; // NIL
-
- }, p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write));
- /* clang-format on */
+ Variant::Type return_type = static_cast<Variant::Type>(godot_js_eval(p_code.utf8().get_data(), p_use_global_exec_context, &js_data, &arr, &arr_write, resize_PackedByteArray_and_open_write));
switch (return_type) {
case Variant::BOOL:
@@ -130,9 +65,7 @@ Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) {
return js_data.d;
case Variant::STRING: {
String str = String::utf8(js_data.s);
- /* clang-format off */
- EM_ASM_({ _free($0); }, js_data.s);
- /* clang-format on */
+ free(js_data.s); // Must free the string allocated in JS.
return str;
}
case Variant::PACKED_BYTE_ARRAY:
diff --git a/platform/javascript/javascript_main.cpp b/platform/javascript/javascript_main.cpp
index a30d84a52c..2d28a63566 100644
--- a/platform/javascript/javascript_main.cpp
+++ b/platform/javascript/javascript_main.cpp
@@ -36,6 +36,8 @@
#include <emscripten/emscripten.h>
#include <stdlib.h>
+#include "godot_js.h"
+
static OS_JavaScript *os = nullptr;
static uint64_t target_ticks = 0;
@@ -48,6 +50,10 @@ void exit_callback() {
emscripten_force_exit(exit_code); // No matter that we call cancel_main_loop, regular "exit" will not work, forcing.
}
+void cleanup_after_sync() {
+ emscripten_set_main_loop(exit_callback, -1, false);
+}
+
void main_loop_callback() {
uint64_t current_ticks = os->get_ticks_usec();
@@ -63,95 +69,29 @@ void main_loop_callback() {
target_ticks += (uint64_t)(1000000 / target_fps);
}
if (os->main_loop_iterate()) {
- emscripten_cancel_main_loop(); // Cancel current loop and wait for finalize_async.
- /* clang-format off */
- EM_ASM({
- // This will contain the list of operations that need to complete before cleanup.
- Module.async_finish = [
- // Always contains at least one async promise, to avoid firing immediately if nothing is added.
- new Promise(function(accept, reject) {
- setTimeout(accept, 0);
- })
- ];
- });
- /* clang-format on */
- os->get_main_loop()->finish();
- os->finalize_async(); // Will add all the async finish functions.
- EM_ASM({
- Promise.all(Module.async_finish).then(function() {
- Module.async_finish = [];
- ccall("cleanup_after_sync", null, []);
- });
- });
+ emscripten_cancel_main_loop(); // Cancel current loop and wait for cleanup_after_sync.
+ godot_js_os_finish_async(cleanup_after_sync);
}
}
-extern "C" EMSCRIPTEN_KEEPALIVE void cleanup_after_sync() {
- emscripten_set_main_loop(exit_callback, -1, false);
-}
+/// When calling main, it is assumed FS is setup and synced.
+int main(int argc, char *argv[]) {
+ os = new OS_JavaScript();
+
+ // We must override main when testing is enabled
+ TEST_MAIN_OVERRIDE
+
+ Main::setup(argv[0], argc - 1, &argv[1]);
-extern "C" EMSCRIPTEN_KEEPALIVE void main_after_fs_sync(char *p_idbfs_err) {
- String idbfs_err = String::utf8(p_idbfs_err);
- if (!idbfs_err.empty()) {
- print_line("IndexedDB not available: " + idbfs_err);
- }
- os->set_idb_available(idbfs_err.empty());
- // TODO: Check error return value.
- Main::setup2(); // Manual second phase.
// Ease up compatibility.
ResourceLoader::set_abort_on_missing_resources(false);
+
Main::start();
os->get_main_loop()->init();
+ emscripten_set_main_loop(main_loop_callback, -1, false);
// Immediately run the first iteration.
// We are inside an animation frame, we want to immediately draw on the newly setup canvas.
main_loop_callback();
- emscripten_resume_main_loop();
-}
-
-int main(int argc, char *argv[]) {
- // Create and mount userfs immediately.
- EM_ASM({
- FS.mkdir('/userfs');
- FS.mount(IDBFS, {}, '/userfs');
- });
-
- // Configure locale.
- char locale_ptr[16];
- /* clang-format off */
- EM_ASM({
- stringToUTF8(Module['locale'], $0, 16);
- }, locale_ptr);
- /* clang-format on */
- setenv("LANG", locale_ptr, true);
-
- // Ensure the canvas ID.
- /* clang-format off */
- EM_ASM({
- stringToUTF8("#" + Module['canvas'].id, $0, 255);
- }, DisplayServerJavaScript::canvas_id);
- /* clang-format on */
-
- os = new OS_JavaScript();
-
- // We must override main when testing is enabled
- TEST_MAIN_OVERRIDE
-
- Main::setup(argv[0], argc - 1, &argv[1], false);
- emscripten_set_main_loop(main_loop_callback, -1, false);
- emscripten_pause_main_loop(); // Will need to wait for FS sync.
-
- // Sync from persistent state into memory and then
- // run the 'main_after_fs_sync' function.
- /* clang-format off */
- EM_ASM({
- FS.syncfs(true, function(err) {
- requestAnimationFrame(function() {
- ccall('main_after_fs_sync', null, ['string'], [err ? err.message : ""]);
- });
- });
- });
- /* clang-format on */
return 0;
- // Continued async in main_after_fs_sync() from the syncfs() callback.
}
diff --git a/platform/javascript/native/audio.worklet.js b/platform/javascript/native/audio.worklet.js
new file mode 100644
index 0000000000..ad7957e45c
--- /dev/null
+++ b/platform/javascript/native/audio.worklet.js
@@ -0,0 +1,186 @@
+/*************************************************************************/
+/* audio.worklet.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+class RingBuffer {
+
+ constructor(p_buffer, p_state) {
+ this.buffer = p_buffer;
+ this.avail = p_state;
+ this.rpos = 0;
+ this.wpos = 0;
+ }
+
+ data_left() {
+ return Atomics.load(this.avail, 0);
+ }
+
+ space_left() {
+ return this.buffer.length - this.data_left();
+ }
+
+ read(output) {
+ const size = this.buffer.length;
+ let from = 0
+ let to_write = output.length;
+ if (this.rpos + to_write > size) {
+ const high = size - this.rpos;
+ output.set(this.buffer.subarray(this.rpos, size));
+ from = high;
+ to_write -= high;
+ this.rpos = 0;
+ }
+ output.set(this.buffer.subarray(this.rpos, this.rpos + to_write), from);
+ this.rpos += to_write;
+ Atomics.add(this.avail, 0, -output.length);
+ Atomics.notify(this.avail, 0);
+ }
+
+ write(p_buffer) {
+ const to_write = p_buffer.length;
+ const mw = this.buffer.length - this.wpos;
+ if (mw >= to_write) {
+ this.buffer.set(p_buffer, this.wpos);
+ } else {
+ const high = p_buffer.subarray(0, to_write - mw);
+ const low = p_buffer.subarray(to_write - mw);
+ this.buffer.set(high, this.wpos);
+ this.buffer.set(low);
+ }
+ let diff = to_write;
+ if (this.wpos + diff >= this.buffer.length) {
+ diff -= this.buffer.length;
+ }
+ this.wpos += diff;
+ Atomics.add(this.avail, 0, to_write);
+ Atomics.notify(this.avail, 0);
+ }
+}
+
+class GodotProcessor extends AudioWorkletProcessor {
+ constructor() {
+ super();
+ this.running = true;
+ this.lock = null;
+ this.notifier = null;
+ this.output = null;
+ this.output_buffer = new Float32Array();
+ this.input = null;
+ this.input_buffer = new Float32Array();
+ this.port.onmessage = (event) => {
+ const cmd = event.data['cmd'];
+ const data = event.data['data'];
+ this.parse_message(cmd, data);
+ };
+ }
+
+ process_notify() {
+ Atomics.add(this.notifier, 0, 1);
+ Atomics.notify(this.notifier, 0);
+ }
+
+ parse_message(p_cmd, p_data) {
+ if (p_cmd == "start" && p_data) {
+ const state = p_data[0];
+ let idx = 0;
+ this.lock = state.subarray(idx, ++idx);
+ this.notifier = state.subarray(idx, ++idx);
+ const avail_in = state.subarray(idx, ++idx);
+ const avail_out = state.subarray(idx, ++idx);
+ this.input = new RingBuffer(p_data[1], avail_in);
+ this.output = new RingBuffer(p_data[2], avail_out);
+ } else if (p_cmd == "stop") {
+ this.runing = false;
+ this.output = null;
+ this.input = null;
+ }
+ }
+
+ array_has_data(arr) {
+ return arr.length && arr[0].length && arr[0][0].length;
+ }
+
+ process(inputs, outputs, parameters) {
+ if (!this.running) {
+ return false; // Stop processing.
+ }
+ if (this.output === null) {
+ return true; // Not ready yet, keep processing.
+ }
+ const process_input = this.array_has_data(inputs);
+ if (process_input) {
+ const input = inputs[0];
+ const chunk = input[0].length * input.length;
+ if (this.input_buffer.length != chunk) {
+ this.input_buffer = new Float32Array(chunk);
+ }
+ if (this.input.space_left() >= chunk) {
+ this.write_input(this.input_buffer, input);
+ this.input.write(this.input_buffer);
+ } else {
+ this.port.postMessage("Input buffer is full! Skipping input frame.");
+ }
+ }
+ const process_output = this.array_has_data(outputs);
+ if (process_output) {
+ const output = outputs[0];
+ const chunk = output[0].length * output.length;
+ if (this.output_buffer.length != chunk) {
+ this.output_buffer = new Float32Array(chunk)
+ }
+ if (this.output.data_left() >= chunk) {
+ this.output.read(this.output_buffer);
+ this.write_output(output, this.output_buffer);
+ } else {
+ this.port.postMessage("Output buffer has not enough frames! Skipping output frame.");
+ }
+ }
+ this.process_notify();
+ return true;
+ }
+
+ write_output(dest, source) {
+ const channels = dest.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < dest[ch].length; sample++) {
+ dest[ch][sample] = source[sample * channels + ch];
+ }
+ }
+ }
+
+ write_input(dest, source) {
+ const channels = source.length;
+ for (let ch = 0; ch < channels; ch++) {
+ for (let sample = 0; sample < source[ch].length; sample++) {
+ dest[sample * channels + ch] = source[ch][sample];
+ }
+ }
+ }
+}
+
+registerProcessor('godot-processor', GodotProcessor);
diff --git a/platform/javascript/native/library_godot_audio.js b/platform/javascript/native/library_godot_audio.js
new file mode 100644
index 0000000000..846359b8b2
--- /dev/null
+++ b/platform/javascript/native/library_godot_audio.js
@@ -0,0 +1,341 @@
+/*************************************************************************/
+/* library_godot_audio.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotAudio = {
+
+ $GodotAudio__deps: ['$GodotOS'],
+ $GodotAudio: {
+ ctx: null,
+ input: null,
+ driver: null,
+ interval: 0,
+
+ init: function(mix_rate, latency, onstatechange, onlatencyupdate) {
+ const ctx = new (window.AudioContext || window.webkitAudioContext)({
+ sampleRate: mix_rate,
+ // latencyHint: latency / 1000 // Do not specify, leave 'interactive' for good performance.
+ });
+ GodotAudio.ctx = ctx;
+ onstatechange(ctx.state); // Immeditately notify state.
+ ctx.onstatechange = function() {
+ let state = 0;
+ switch (ctx.state) {
+ case 'suspended':
+ state = 0;
+ break;
+ case 'running':
+ state = 1;
+ break;
+ case 'closed':
+ state = 2;
+ break;
+ }
+ onstatechange(state);
+ }
+ // Update computed latency
+ GodotAudio.interval = setInterval(function() {
+ let latency = 0;
+ if (ctx.baseLatency) {
+ latency += GodotAudio.ctx.baseLatency;
+ }
+ if (ctx.outputLatency) {
+ latency += GodotAudio.ctx.outputLatency;
+ }
+ onlatencyupdate(latency);
+ }, 1000);
+ GodotOS.atexit(GodotAudio.close_async);
+ return ctx.destination.channelCount;
+ },
+
+ create_input: function(callback) {
+ if (GodotAudio.input) {
+ return; // Already started.
+ }
+ function gotMediaInput(stream) {
+ GodotAudio.input = GodotAudio.ctx.createMediaStreamSource(stream);
+ callback(GodotAudio.input)
+ }
+ if (navigator.mediaDevices.getUserMedia) {
+ navigator.mediaDevices.getUserMedia({
+ "audio": true
+ }).then(gotMediaInput, function(e) { out(e) });
+ } else {
+ if (!navigator.getUserMedia) {
+ navigator.getUserMedia = navigator.webkitGetUserMedia || navigator.mozGetUserMedia;
+ }
+ navigator.getUserMedia({
+ "audio": true
+ }, gotMediaInput, function(e) { out(e) });
+ }
+ },
+
+ close_async: function(resolve, reject) {
+ const ctx = GodotAudio.ctx;
+ GodotAudio.ctx = null;
+ // Audio was not initialized.
+ if (!ctx) {
+ resolve();
+ return;
+ }
+ // Remove latency callback
+ if (GodotAudio.interval) {
+ clearInterval(GodotAudio.interval);
+ GodotAudio.interval = 0;
+ }
+ // Disconnect input, if it was started.
+ if (GodotAudio.input) {
+ GodotAudio.input.disconnect();
+ GodotAudio.input = null;
+ }
+ // Disconnect output
+ let closed = Promise.resolve();
+ if (GodotAudio.driver) {
+ closed = GodotAudio.driver.close();
+ }
+ closed.then(function() {
+ return ctx.close();
+ }).then(function() {
+ ctx.onstatechange = null;
+ resolve();
+ }).catch(function(e) {
+ ctx.onstatechange = null;
+ console.error("Error closing AudioContext", e);
+ resolve();
+ });
+ },
+ },
+
+ godot_audio_is_available__proxy: 'sync',
+ godot_audio_is_available: function () {
+ if (!(window.AudioContext || window.webkitAudioContext)) {
+ return 0;
+ }
+ return 1;
+ },
+
+ godot_audio_init: function(p_mix_rate, p_latency, p_state_change, p_latency_update) {
+ const statechange = GodotOS.get_func(p_state_change);
+ const latencyupdate = GodotOS.get_func(p_latency_update);
+ return GodotAudio.init(p_mix_rate, p_latency, statechange, latencyupdate);
+ },
+
+ godot_audio_resume: function() {
+ if (GodotAudio.ctx && GodotAudio.ctx.state != 'running') {
+ GodotAudio.ctx.resume();
+ }
+ },
+
+ godot_audio_capture_start__proxy: 'sync',
+ godot_audio_capture_start: function() {
+ if (GodotAudio.input) {
+ return; // Already started.
+ }
+ GodotAudio.create_input(function(input) {
+ input.connect(GodotAudio.driver.get_node());
+ });
+ },
+
+ godot_audio_capture_stop__proxy: 'sync',
+ godot_audio_capture_stop: function() {
+ if (GodotAudio.input) {
+ const tracks = GodotAudio.input['mediaStream']['getTracks']();
+ for (let i = 0; i < tracks.length; i++) {
+ tracks[i]['stop']();
+ }
+ GodotAudio.input.disconnect();
+ GodotAudio.input = null;
+ }
+ },
+};
+
+autoAddDeps(GodotAudio, "$GodotAudio");
+mergeInto(LibraryManager.library, GodotAudio);
+
+/**
+ * The AudioWorklet API driver, used when threads are available.
+ */
+const GodotAudioWorklet = {
+
+ $GodotAudioWorklet__deps: ['$GodotAudio'],
+ $GodotAudioWorklet: {
+ promise: null,
+ worklet: null,
+
+ create: function(channels) {
+ const path = Module['locateFile']('godot.audio.worklet.js');
+ GodotAudioWorklet.promise = GodotAudio.ctx.audioWorklet.addModule(path).then(function() {
+ GodotAudioWorklet.worklet = new AudioWorkletNode(
+ GodotAudio.ctx,
+ 'godot-processor',
+ {
+ 'outputChannelCount': [channels]
+ }
+ );
+ return Promise.resolve();
+ });
+ GodotAudio.driver = GodotAudioWorklet;
+ },
+
+ start: function(in_buf, out_buf, state) {
+ GodotAudioWorklet.promise.then(function() {
+ const node = GodotAudioWorklet.worklet;
+ node.connect(GodotAudio.ctx.destination);
+ node.port.postMessage({
+ 'cmd': 'start',
+ 'data': [state, in_buf, out_buf],
+ });
+ node.port.onmessage = function(event) {
+ console.error(event.data);
+ };
+ });
+ },
+
+ get_node: function() {
+ return GodotAudioWorklet.worklet;
+ },
+
+ close: function() {
+ return new Promise(function(resolve, reject) {
+ GodotAudioWorklet.promise.then(function() {
+ GodotAudioWorklet.worklet.port.postMessage({
+ 'cmd': 'stop',
+ 'data': null,
+ });
+ GodotAudioWorklet.worklet.disconnect();
+ GodotAudioWorklet.worklet = null;
+ GodotAudioWorklet.promise = null;
+ resolve();
+ });
+ });
+ },
+ },
+
+ godot_audio_worklet_create: function(channels) {
+ GodotAudioWorklet.create(channels);
+ },
+
+ godot_audio_worklet_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_state) {
+ const out_buffer = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const in_buffer = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const state = GodotOS.heapSub(HEAP32, p_state, 4);
+ GodotAudioWorklet.start(in_buffer, out_buffer, state);
+ },
+
+ godot_audio_worklet_state_wait: function(p_state, p_idx, p_expected, p_timeout) {
+ Atomics.wait(HEAP32, (p_state >> 2) + p_idx, p_expected, p_timeout);
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+
+ godot_audio_worklet_state_add: function(p_state, p_idx, p_value) {
+ return Atomics.add(HEAP32, (p_state >> 2) + p_idx, p_value);
+ },
+
+ godot_audio_worklet_state_get: function(p_state, p_idx) {
+ return Atomics.load(HEAP32, (p_state >> 2) + p_idx);
+ },
+};
+
+autoAddDeps(GodotAudioWorklet, "$GodotAudioWorklet");
+mergeInto(LibraryManager.library, GodotAudioWorklet);
+
+/*
+ * The deprecated ScriptProcessorNode API, used when threads are disabled.
+ */
+const GodotAudioScript = {
+
+ $GodotAudioScript__deps: ['$GodotAudio'],
+ $GodotAudioScript: {
+ script: null,
+
+ create: function(buffer_length, channel_count) {
+ GodotAudioScript.script = GodotAudio.ctx.createScriptProcessor(buffer_length, 2, channel_count);
+ GodotAudio.driver = GodotAudioScript;
+ return GodotAudioScript.script.bufferSize;
+ },
+
+ start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess) {
+ GodotAudioScript.script.onaudioprocess = function(event) {
+ // Read input
+ const inb = GodotOS.heapSub(HEAPF32, p_in_buf, p_in_size);
+ const input = event.inputBuffer;
+ if (GodotAudio.input) {
+ const inlen = input.getChannelData(0).length;
+ for (let ch = 0; ch < 2; ch++) {
+ const data = input.getChannelData(ch);
+ for (let s = 0; s < inlen; s++) {
+ inb[s * 2 + ch] = data[s];
+ }
+ }
+ }
+
+ // Let Godot process the input/output.
+ onprocess();
+
+ // Write the output.
+ const outb = GodotOS.heapSub(HEAPF32, p_out_buf, p_out_size);
+ const output = event.outputBuffer;
+ const channels = output.numberOfChannels;
+ for (let ch = 0; ch < channels; ch++) {
+ const data = output.getChannelData(ch);
+ // Loop through samples and assign computed values.
+ for (let sample = 0; sample < data.length; sample++) {
+ data[sample] = outb[sample * channels + ch];
+ }
+ }
+ };
+ GodotAudioScript.script.connect(GodotAudio.ctx.destination);
+ },
+
+ get_node: function() {
+ return GodotAudioScript.script;
+ },
+
+ close: function() {
+ return new Promise(function(resolve, reject) {
+ GodotAudioScript.script.disconnect();
+ GodotAudioScript.script.onaudioprocess = null;
+ GodotAudioScript.script = null;
+ resolve();
+ });
+ },
+ },
+
+ godot_audio_script_create: function(buffer_length, channel_count) {
+ return GodotAudioScript.create(buffer_length, channel_count);
+ },
+
+ godot_audio_script_start: function(p_in_buf, p_in_size, p_out_buf, p_out_size, p_cb) {
+ const onprocess = GodotOS.get_func(p_cb);
+ GodotAudioScript.start(p_in_buf, p_in_size, p_out_buf, p_out_size, onprocess);
+ },
+};
+
+autoAddDeps(GodotAudioScript, "$GodotAudioScript");
+mergeInto(LibraryManager.library, GodotAudioScript);
diff --git a/platform/javascript/native/library_godot_display.js b/platform/javascript/native/library_godot_display.js
new file mode 100644
index 0000000000..490b9181d0
--- /dev/null
+++ b/platform/javascript/native/library_godot_display.js
@@ -0,0 +1,478 @@
+/*************************************************************************/
+/* library_godot_display.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*
+ * Display Server listeners.
+ * Keeps track of registered event listeners so it can remove them on shutdown.
+ */
+const GodotDisplayListeners = {
+ $GodotDisplayListeners__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayListeners.clear(); resolve(); });',
+ $GodotDisplayListeners: {
+ handlers: [],
+
+ has: function(target, event, method, capture) {
+ return GodotDisplayListeners.handlers.findIndex(function(e) {
+ return e.target === target && e.event === event && e.method === method && e.capture == capture;
+ }) !== -1;
+ },
+
+ add: function(target, event, method, capture) {
+ if (GodotDisplayListeners.has(target, event, method, capture)) {
+ return;
+ }
+ function Handler(target, event, method, capture) {
+ this.target = target;
+ this.event = event;
+ this.method = method;
+ this.capture = capture;
+ };
+ GodotDisplayListeners.handlers.push(new Handler(target, event, method, capture));
+ target.addEventListener(event, method, capture);
+ },
+
+ clear: function() {
+ GodotDisplayListeners.handlers.forEach(function(h) {
+ h.target.removeEventListener(h.event, h.method, h.capture);
+ });
+ GodotDisplayListeners.handlers.length = 0;
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayListeners);
+
+/*
+ * Drag and drop handler.
+ * This is pretty big, but basically detect dropped files on GodotConfig.canvas,
+ * process them one by one (recursively for directories), and copies them to
+ * the temporary FS path '/tmp/drop-[random]/' so it can be emitted as a godot
+ * event (that requires a string array of paths).
+ *
+ * NOTE: The temporary files are removed after the callback. This means that
+ * deferred callbacks won't be able to access the files.
+ */
+const GodotDisplayDragDrop = {
+
+ $GodotDisplayDragDrop__deps: ['$FS', '$GodotFS'],
+ $GodotDisplayDragDrop: {
+ promises: [],
+ pending_files: [],
+
+ add_entry: function(entry) {
+ if (entry.isDirectory) {
+ GodotDisplayDragDrop.add_dir(entry);
+ } else if (entry.isFile) {
+ GodotDisplayDragDrop.add_file(entry);
+ } else {
+ console.error("Unrecognized entry...", entry);
+ }
+ },
+
+ add_dir: function(entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ const reader = entry.createReader();
+ reader.readEntries(function(entries) {
+ for (let i = 0; i < entries.length; i++) {
+ GodotDisplayDragDrop.add_entry(entries[i]);
+ }
+ resolve();
+ });
+ }));
+ },
+
+ add_file: function(entry) {
+ GodotDisplayDragDrop.promises.push(new Promise(function(resolve, reject) {
+ entry.file(function(file) {
+ const reader = new FileReader();
+ reader.onload = function() {
+ const f = {
+ "path": file.relativePath || file.webkitRelativePath,
+ "name": file.name,
+ "type": file.type,
+ "size": file.size,
+ "data": reader.result
+ };
+ if (!f['path']) {
+ f['path'] = f['name'];
+ }
+ GodotDisplayDragDrop.pending_files.push(f);
+ resolve()
+ };
+ reader.onerror = function() {
+ console.log("Error reading file");
+ reject();
+ }
+ reader.readAsArrayBuffer(file);
+ }, function(err) {
+ console.log("Error!");
+ reject();
+ });
+ }));
+ },
+
+ process: function(resolve, reject) {
+ if (GodotDisplayDragDrop.promises.length == 0) {
+ resolve();
+ return;
+ }
+ GodotDisplayDragDrop.promises.pop().then(function() {
+ setTimeout(function() {
+ GodotDisplayDragDrop.process(resolve, reject);
+ }, 0);
+ });
+ },
+
+ _process_event: function(ev, callback) {
+ ev.preventDefault();
+ if (ev.dataTransfer.items) {
+ // Use DataTransferItemList interface to access the file(s)
+ for (let i = 0; i < ev.dataTransfer.items.length; i++) {
+ const item = ev.dataTransfer.items[i];
+ let entry = null;
+ if ("getAsEntry" in item) {
+ entry = item.getAsEntry();
+ } else if ("webkitGetAsEntry" in item) {
+ entry = item.webkitGetAsEntry();
+ }
+ if (entry) {
+ GodotDisplayDragDrop.add_entry(entry);
+ }
+ }
+ } else {
+ console.error("File upload not supported");
+ }
+ new Promise(GodotDisplayDragDrop.process).then(function() {
+ const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
+ const drops = [];
+ const files = [];
+ FS.mkdir(DROP);
+ GodotDisplayDragDrop.pending_files.forEach((elem) => {
+ const path = elem['path'];
+ GodotFS.copy_to_fs(DROP + path, elem['data']);
+ let idx = path.indexOf("/");
+ if (idx == -1) {
+ // Root file
+ drops.push(DROP + path);
+ } else {
+ // Subdir
+ const sub = path.substr(0, idx);
+ idx = sub.indexOf("/");
+ if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
+ drops.push(DROP + sub);
+ }
+ }
+ files.push(DROP + path);
+ });
+ GodotDisplayDragDrop.promises = [];
+ GodotDisplayDragDrop.pending_files = [];
+ callback(drops);
+ const dirs = [DROP.substr(0, DROP.length -1)];
+ // Remove temporary files
+ files.forEach(function (file) {
+ FS.unlink(file);
+ let dir = file.replace(DROP, "");
+ let idx = dir.lastIndexOf("/");
+ while (idx > 0) {
+ dir = dir.substr(0, idx);
+ if (dirs.indexOf(DROP + dir) == -1) {
+ dirs.push(DROP + dir);
+ }
+ idx = dir.lastIndexOf("/");
+ }
+ });
+ // Remove dirs.
+ dirs.sort(function(a, b) {
+ const al = (a.match(/\//g) || []).length;
+ const bl = (b.match(/\//g) || []).length;
+ if (al > bl)
+ return -1;
+ else if (al < bl)
+ return 1;
+ return 0;
+ }).forEach(function(dir) {
+ FS.rmdir(dir);
+ });
+ });
+ },
+
+ handler: function(callback) {
+ return function(ev) {
+ GodotDisplayDragDrop._process_event(ev, callback);
+ };
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayDragDrop);
+
+/*
+ * Display server cursor helper.
+ * Keeps track of cursor status and custom shapes.
+ */
+const GodotDisplayCursor = {
+ $GodotDisplayCursor__postset: 'GodotOS.atexit(function(resolve, reject) { GodotDisplayCursor.clear(); resolve(); });',
+ $GodotDisplayCursor__deps: ['$GodotConfig', '$GodotOS'],
+ $GodotDisplayCursor: {
+ shape: 'auto',
+ visible: true,
+ cursors: {},
+ set_style: function(style) {
+ GodotConfig.canvas.style.cursor = style;
+ },
+ set_shape: function(shape) {
+ GodotDisplayCursor.shape = shape;
+ let css = shape;
+ if (shape in GodotDisplayCursor.cursors) {
+ const c = GodotDisplayCursor.cursors[shape];
+ css = 'url("' + c.url + '") ' + c.x + ' ' + c.y + ', auto';
+ }
+ if (GodotDisplayCursor.visible) {
+ GodotDisplayCursor.set_style(css);
+ }
+ },
+ clear: function() {
+ GodotDisplayCursor.set_style('');
+ GodotDisplayCursor.shape = 'auto';
+ GodotDisplayCursor.visible = true;
+ Object.keys(GodotDisplayCursor.cursors).forEach(function(key) {
+ URL.revokeObjectURL(GodotDisplayCursor.cursors[key]);
+ delete GodotDisplayCursor.cursors[key];
+ });
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotDisplayCursor);
+
+/**
+ * Display server interface.
+ *
+ * Exposes all the functions needed by DisplayServer implementation.
+ */
+const GodotDisplay = {
+ $GodotDisplay__deps: ['$GodotConfig', '$GodotOS', '$GodotDisplayCursor', '$GodotDisplayListeners', '$GodotDisplayDragDrop'],
+ $GodotDisplay: {
+ window_icon: '',
+ },
+
+ godot_js_display_is_swap_ok_cancel: function() {
+ const win = (['Windows', 'Win64', 'Win32', 'WinCE']);
+ const plat = navigator.platform || "";
+ if (win.indexOf(plat) !== -1) {
+ return 1;
+ }
+ return 0;
+ },
+
+ godot_js_display_alert: function(p_text) {
+ window.alert(UTF8ToString(p_text));
+ },
+
+ godot_js_display_pixel_ratio_get: function() {
+ return window.devicePixelRatio || 1;
+ },
+
+ /*
+ * Canvas
+ */
+ godot_js_display_canvas_focus: function() {
+ GodotConfig.canvas.focus();
+ },
+
+ godot_js_display_canvas_is_focused: function() {
+ return document.activeElement == GodotConfig.canvas;
+ },
+
+ godot_js_display_canvas_bounding_rect_position_get: function(r_x, r_y) {
+ const brect = GodotConfig.canvas.getBoundingClientRect();
+ setValue(r_x, brect.x, 'i32');
+ setValue(r_y, brect.y, 'i32');
+ },
+
+ /*
+ * Touchscreen
+ */
+ godot_js_display_touchscreen_is_available: function() {
+ return 'ontouchstart' in window;
+ },
+
+ /*
+ * Clipboard
+ */
+ godot_js_display_clipboard_set: function(p_text) {
+ const text = UTF8ToString(p_text);
+ if (!navigator.clipboard || !navigator.clipboard.writeText) {
+ return 1;
+ }
+ navigator.clipboard.writeText(text).catch(function(e) {
+ // Setting OS clipboard is only possible from an input callback.
+ console.error("Setting OS clipboard is only possible from an input callback for the HTML5 plafrom. Exception:", e);
+ });
+ return 0;
+ },
+
+ godot_js_display_clipboard_get_deps: ['$GodotOS'],
+ godot_js_display_clipboard_get: function(callback) {
+ const func = GodotOS.get_func(callback);
+ try {
+ navigator.clipboard.readText().then(function (result) {
+ const ptr = allocate(intArrayFromString(result), ALLOC_NORMAL);
+ func(ptr);
+ _free(ptr);
+ }).catch(function (e) {
+ // Fail graciously.
+ });
+ } catch (e) {
+ // Fail graciously.
+ }
+ },
+
+ /*
+ * Window
+ */
+ godot_js_display_window_request_fullscreen: function() {
+ const canvas = GodotConfig.canvas;
+ (canvas.requestFullscreen || canvas.msRequestFullscreen ||
+ canvas.mozRequestFullScreen || canvas.mozRequestFullscreen ||
+ canvas.webkitRequestFullscreen
+ ).call(canvas);
+ },
+
+ godot_js_display_window_title_set: function(p_data) {
+ document.title = UTF8ToString(p_data);
+ },
+
+ godot_js_display_window_icon_set: function(p_ptr, p_len) {
+ let link = document.getElementById('-gd-engine-icon');
+ if (link === null) {
+ link = document.createElement('link');
+ link.rel = 'icon';
+ link.id = '-gd-engine-icon';
+ document.head.appendChild(link);
+ }
+ const old_icon = GodotDisplay.window_icon;
+ const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: "image/png" });
+ GodotDisplay.window_icon = URL.createObjectURL(png);
+ link.href = GodotDisplay.window_icon;
+ if (old_icon) {
+ URL.revokeObjectURL(old_icon);
+ }
+ },
+
+ /*
+ * Cursor
+ */
+ godot_js_display_cursor_set_visible: function(p_visible) {
+ const visible = p_visible != 0;
+ if (visible == GodotDisplayCursor.visible) {
+ return;
+ }
+ GodotDisplayCursor.visible = visible;
+ if (visible) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ } else {
+ GodotDisplayCursor.set_style('none');
+ }
+ },
+
+ godot_js_display_cursor_is_hidden: function() {
+ return !GodotDisplayCursor.visible;
+ },
+
+ godot_js_display_cursor_set_shape: function(p_string) {
+ GodotDisplayCursor.set_shape(UTF8ToString(p_string));
+ },
+
+ godot_js_display_cursor_set_custom_shape: function(p_shape, p_ptr, p_len, p_hotspot_x, p_hotspot_y) {
+ const shape = UTF8ToString(p_shape);
+ const old_shape = GodotDisplayCursor.cursors[shape];
+ if (p_len > 0) {
+ const png = new Blob([GodotOS.heapCopy(HEAPU8, p_ptr, p_len)], { type: 'image/png' });
+ const url = URL.createObjectURL(png);
+ GodotDisplayCursor.cursors[shape] = {
+ url: url,
+ x: p_hotspot_x,
+ y: p_hotspot_y,
+ };
+ } else {
+ delete GodotDisplayCursor.cursors[shape];
+ }
+ if (shape == GodotDisplayCursor.shape) {
+ GodotDisplayCursor.set_shape(GodotDisplayCursor.shape);
+ }
+ if (old_shape) {
+ URL.revokeObjectURL(old_shape.url);
+ }
+ },
+
+ /*
+ * Listeners
+ */
+ godot_js_display_notification_cb: function(callback, p_enter, p_exit, p_in, p_out) {
+ const canvas = GodotConfig.canvas;
+ const func = GodotOS.get_func(callback);
+ const notif = [p_enter, p_exit, p_in, p_out];
+ ['mouseover', 'mouseleave', 'focus', 'blur'].forEach(function(evt_name, idx) {
+ GodotDisplayListeners.add(canvas, evt_name, function() {
+ func.bind(null, notif[idx]);
+ }, true);
+ });
+ },
+
+ godot_js_display_paste_cb: function(callback) {
+ const func = GodotOS.get_func(callback);
+ GodotDisplayListeners.add(window, 'paste', function(evt) {
+ const text = evt.clipboardData.getData('text');
+ const ptr = allocate(intArrayFromString(text), ALLOC_NORMAL);
+ func(ptr);
+ _free(ptr);
+ }, false);
+ },
+
+ godot_js_display_drop_files_cb: function(callback) {
+ const func = GodotOS.get_func(callback)
+ const dropFiles = function(files) {
+ const args = files || [];
+ if (!args.length) {
+ return;
+ }
+ const argc = args.length;
+ const argv = GodotOS.allocStringArray(args);
+ func(argv, argc);
+ GodotOS.freeStringArray(argv, argc);
+ };
+ const canvas = GodotConfig.canvas;
+ GodotDisplayListeners.add(canvas, 'dragover', function(ev) {
+ // Prevent default behavior (which would try to open the file(s))
+ ev.preventDefault();
+ }, false);
+ GodotDisplayListeners.add(canvas, 'drop', GodotDisplayDragDrop.handler(dropFiles));
+ },
+};
+
+autoAddDeps(GodotDisplay, '$GodotDisplay');
+mergeInto(LibraryManager.library, GodotDisplay);
diff --git a/platform/iphone/game_center.h b/platform/javascript/native/library_godot_editor_tools.js
index 1e9a68fe48..bd62bbf4e1 100644
--- a/platform/iphone/game_center.h
+++ b/platform/javascript/native/library_godot_editor_tools.js
@@ -1,5 +1,5 @@
/*************************************************************************/
-/* game_center.h */
+/* library_godot_editor_tools.js */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
@@ -28,48 +28,30 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifdef GAME_CENTER_ENABLED
-
-#ifndef GAME_CENTER_H
-#define GAME_CENTER_H
-
-#include "core/object.h"
-
-class GameCenter : public Object {
- GDCLASS(GameCenter, Object);
-
- static GameCenter *instance;
- static void _bind_methods();
-
- List<Variant> pending_events;
-
- bool authenticated;
-
- void return_connect_error(const char *p_error_description);
-
-public:
- void connect();
- bool is_authenticated();
-
- Error post_score(Dictionary p_score);
- Error award_achievement(Dictionary p_params);
- void reset_achievements();
- void request_achievements();
- void request_achievement_descriptions();
- Error show_game_center(Dictionary p_params);
- Error request_identity_verification_signature();
-
- void game_center_closed();
-
- int get_pending_event_count();
- Variant pop_pending_event();
-
- static GameCenter *get_singleton();
-
- GameCenter();
- ~GameCenter();
+const GodotEditorTools = {
+
+ godot_js_editor_download_file__deps: ['$FS'],
+ godot_js_editor_download_file: function(p_path, p_name, p_mime) {
+ const path = UTF8ToString(p_path);
+ const name = UTF8ToString(p_name);
+ const mime = UTF8ToString(p_mime);
+ const size = FS.stat(path)['size'];
+ const buf = new Uint8Array(size);
+ const fd = FS.open(path, 'r');
+ FS.read(fd, buf, 0, size);
+ FS.close(fd);
+ FS.unlink(path);
+ const blob = new Blob([buf], { type: mime });
+ const url = window.URL.createObjectURL(blob);
+ const a = document.createElement('a');
+ a.href = url;
+ a.download = name;
+ a.style.display = 'none';
+ document.body.appendChild(a);
+ a.click();
+ a.remove();
+ window.URL.revokeObjectURL(url);
+ },
};
-#endif
-
-#endif
+mergeInto(LibraryManager.library, GodotEditorTools);
diff --git a/platform/javascript/native/library_godot_eval.js b/platform/javascript/native/library_godot_eval.js
new file mode 100644
index 0000000000..e83c61dd9d
--- /dev/null
+++ b/platform/javascript/native/library_godot_eval.js
@@ -0,0 +1,87 @@
+/*************************************************************************/
+/* library_godot_eval.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const GodotEval = {
+
+ godot_js_eval__deps: ['$GodotOS'],
+ godot_js_eval: function(p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
+ const js_code = UTF8ToString(p_js);
+ let eval_ret = null;
+ try {
+ if (p_use_global_ctx) {
+ // indirect eval call grants global execution context
+ const global_eval = eval;
+ eval_ret = global_eval(js_code);
+ } else {
+ eval_ret = eval(js_code);
+ }
+ } catch (e) {
+ err(e);
+ }
+
+ switch (typeof eval_ret) {
+
+ case 'boolean':
+ setValue(p_union_ptr, eval_ret, 'i32');
+ return 1; // BOOL
+
+ case 'number':
+ setValue(p_union_ptr, eval_ret, 'double');
+ return 3; // REAL
+
+ case 'string':
+ let array_ptr = GodotOS.allocString(eval_ret);
+ setValue(p_union_ptr, array_ptr , '*');
+ return 4; // STRING
+
+ case 'object':
+ if (eval_ret === null) {
+ break;
+ }
+
+ if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
+ eval_ret = new Uint8Array(eval_ret.buffer);
+ }
+ else if (eval_ret instanceof ArrayBuffer) {
+ eval_ret = new Uint8Array(eval_ret);
+ }
+ if (eval_ret instanceof Uint8Array) {
+ const func = GodotOS.get_func(p_callback);
+ const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
+ HEAPU8.set(eval_ret, bytes_ptr);
+ return 20; // POOL_BYTE_ARRAY
+ }
+ break;
+ }
+ return 0; // NIL
+ },
+}
+
+mergeInto(LibraryManager.library, GodotEval);
diff --git a/platform/javascript/native/library_godot_os.js b/platform/javascript/native/library_godot_os.js
new file mode 100644
index 0000000000..ed48280674
--- /dev/null
+++ b/platform/javascript/native/library_godot_os.js
@@ -0,0 +1,313 @@
+/*************************************************************************/
+/* library_godot_os.js */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+const IDHandler = {
+ $IDHandler: {
+ _last_id: 0,
+ _references: {},
+
+ get: function(p_id) {
+ return IDHandler._references[p_id];
+ },
+
+ add: function(p_data) {
+ const id = ++IDHandler._last_id;
+ IDHandler._references[id] = p_data;
+ return id;
+ },
+
+ remove: function(p_id) {
+ delete IDHandler._references[p_id];
+ },
+ },
+};
+
+autoAddDeps(IDHandler, "$IDHandler");
+mergeInto(LibraryManager.library, IDHandler);
+
+const GodotConfig = {
+
+ $GodotConfig__postset: 'Module["initConfig"] = GodotConfig.init_config;',
+ $GodotConfig: {
+ canvas: null,
+ locale: "en",
+ resize_on_start: false,
+ on_execute: null,
+
+ init_config: function(p_opts) {
+ GodotConfig.resize_on_start = p_opts['resizeCanvasOnStart'] ? true : false;
+ GodotConfig.canvas = p_opts['canvas'];
+ GodotConfig.locale = p_opts['locale'] || GodotConfig.locale;
+ GodotConfig.on_execute = p_opts['onExecute'];
+ // This is called by emscripten, even if undocumented.
+ Module['onExit'] = p_opts['onExit'];
+ },
+ },
+
+ godot_js_config_canvas_id_get: function(p_ptr, p_ptr_max) {
+ stringToUTF8('#' + GodotConfig.canvas.id, p_ptr, p_ptr_max);
+ },
+
+ godot_js_config_locale_get: function(p_ptr, p_ptr_max) {
+ stringToUTF8(GodotConfig.locale, p_ptr, p_ptr_max);
+ },
+
+ godot_js_config_is_resize_on_start: function() {
+ return GodotConfig.resize_on_start ? 1 : 0;
+ },
+};
+
+autoAddDeps(GodotConfig, '$GodotConfig');
+mergeInto(LibraryManager.library, GodotConfig);
+
+const GodotFS = {
+ $GodotFS__deps: ['$FS', '$IDBFS'],
+ $GodotFS__postset: [
+ 'Module["initFS"] = GodotFS.init;',
+ 'Module["deinitFS"] = GodotFS.deinit;',
+ 'Module["copyToFS"] = GodotFS.copy_to_fs;',
+ ].join(''),
+ $GodotFS: {
+ _idbfs: false,
+ _syncing: false,
+ _mount_points: [],
+
+ is_persistent: function() {
+ return GodotFS._idbfs ? 1 : 0;
+ },
+
+ // Initialize godot file system, setting up persistent paths.
+ // Returns a promise that resolves when the FS is ready.
+ // We keep track of mount_points, so that we can properly close the IDBFS
+ // since emscripten is not doing it by itself. (emscripten GH#12516).
+ init: function(persistentPaths) {
+ GodotFS._idbfs = false;
+ if (!Array.isArray(persistentPaths)) {
+ return Promise.reject(new Error('Persistent paths must be an array'));
+ }
+ if (!persistentPaths.length) {
+ return Promise.resolve();
+ }
+ GodotFS._mount_points = persistentPaths.slice();
+
+ function createRecursive(dir) {
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ }
+
+ GodotFS._mount_points.forEach(function(path) {
+ createRecursive(path);
+ FS.mount(IDBFS, {}, path);
+ });
+ return new Promise(function(resolve, reject) {
+ FS.syncfs(true, function(err) {
+ if (err) {
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ console.log("IndexedDB not available: " + err.message);
+ } else {
+ GodotFS._idbfs = true;
+ }
+ resolve(err);
+ });
+ });
+ },
+
+ // Deinit godot file system, making sure to unmount file systems, and close IDBFS(s).
+ deinit: function() {
+ GodotFS._mount_points.forEach(function(path) {
+ try {
+ FS.unmount(path);
+ } catch (e) {
+ console.log("Already unmounted", e);
+ }
+ if (GodotFS._idbfs && IDBFS.dbs[path]) {
+ IDBFS.dbs[path].close();
+ delete IDBFS.dbs[path];
+ }
+ });
+ GodotFS._mount_points = [];
+ GodotFS._idbfs = false;
+ GodotFS._syncing = false;
+ },
+
+ sync: function() {
+ if (GodotFS._syncing) {
+ err('Already syncing!');
+ return Promise.resolve();
+ }
+ GodotFS._syncing = true;
+ return new Promise(function (resolve, reject) {
+ FS.syncfs(false, function(error) {
+ if (error) {
+ err('Failed to save IDB file system: ' + error.message);
+ }
+ GodotFS._syncing = false;
+ resolve(error);
+ });
+ });
+ },
+
+ // Copies a buffer to the internal file system. Creating directories recursively.
+ copy_to_fs: function(path, buffer) {
+ const idx = path.lastIndexOf("/");
+ let dir = "/";
+ if (idx > 0) {
+ dir = path.slice(0, idx);
+ }
+ try {
+ FS.stat(dir);
+ } catch (e) {
+ if (e.errno !== ERRNO_CODES.ENOENT) {
+ throw e;
+ }
+ FS.mkdirTree(dir);
+ }
+ FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
+ },
+ },
+};
+mergeInto(LibraryManager.library, GodotFS);
+
+const GodotOS = {
+ $GodotOS__deps: ['$GodotFS'],
+ $GodotOS__postset: [
+ 'Module["request_quit"] = function() { GodotOS.request_quit() };',
+ 'GodotOS._fs_sync_promise = Promise.resolve();',
+ ].join(''),
+ $GodotOS: {
+
+ request_quit: function() {},
+ _async_cbs: [],
+ _fs_sync_promise: null,
+
+ get_func: function(ptr) {
+ return wasmTable.get(ptr);
+ },
+
+ atexit: function(p_promise_cb) {
+ GodotOS._async_cbs.push(p_promise_cb);
+ },
+
+ finish_async: function(callback) {
+ GodotOS._fs_sync_promise.then(function(err) {
+ const promises = [];
+ GodotOS._async_cbs.forEach(function(cb) {
+ promises.push(new Promise(cb));
+ });
+ return Promise.all(promises);
+ }).then(function() {
+ return GodotFS.sync(); // Final FS sync.
+ }).then(function(err) {
+ // Always deferred.
+ setTimeout(function() {
+ callback();
+ }, 0);
+ });
+ },
+
+ allocString: function(p_str) {
+ const length = lengthBytesUTF8(p_str)+1;
+ const c_str = _malloc(length);
+ stringToUTF8(p_str, c_str, length);
+ return c_str;
+ },
+
+ allocStringArray: function(strings) {
+ const size = strings.length;
+ const c_ptr = _malloc(size * 4);
+ for (let i = 0; i < size; i++) {
+ HEAP32[(c_ptr >> 2) + i] = GodotOS.allocString(strings[i]);
+ }
+ return c_ptr;
+ },
+
+ freeStringArray: function(c_ptr, size) {
+ for (let i = 0; i < size; i++) {
+ _free(HEAP32[(c_ptr >> 2) + i]);
+ }
+ _free(c_ptr);
+ },
+
+ heapSub: function(heap, ptr, size) {
+ const bytes = heap.BYTES_PER_ELEMENT;
+ return heap.subarray(ptr / bytes, ptr / bytes + size);
+ },
+
+ heapCopy: function(heap, ptr, size) {
+ const bytes = heap.BYTES_PER_ELEMENT;
+ return heap.slice(ptr / bytes, ptr / bytes + size);
+ },
+ },
+
+ godot_js_os_finish_async: function(p_callback) {
+ const func = GodotOS.get_func(p_callback);
+ GodotOS.finish_async(func);
+ },
+
+ godot_js_os_request_quit_cb: function(p_callback) {
+ GodotOS.request_quit = GodotOS.get_func(p_callback);
+ },
+
+ godot_js_os_fs_is_persistent: function() {
+ return GodotFS.is_persistent();
+ },
+
+ godot_js_os_fs_sync: function(callback) {
+ const func = GodotOS.get_func(callback);
+ GodotOS._fs_sync_promise = GodotFS.sync();
+ GodotOS._fs_sync_promise.then(function(err) {
+ func();
+ });
+ },
+
+ godot_js_os_execute: function(p_json) {
+ const json_args = UTF8ToString(p_json);
+ const args = JSON.parse(json_args);
+ if (GodotConfig.on_execute) {
+ GodotConfig.on_execute(args);
+ return 0;
+ }
+ return 1;
+ },
+
+ godot_js_os_shell_open: function(p_uri) {
+ window.open(UTF8ToString(p_uri), '_blank');
+ },
+};
+
+autoAddDeps(GodotOS, '$GodotOS');
+mergeInto(LibraryManager.library, GodotOS);
diff --git a/platform/javascript/native/utils.js b/platform/javascript/native/utils.js
deleted file mode 100644
index 95585d26ae..0000000000
--- a/platform/javascript/native/utils.js
+++ /dev/null
@@ -1,204 +0,0 @@
-/*************************************************************************/
-/* utils.js */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-Module['copyToFS'] = function(path, buffer) {
- var p = path.lastIndexOf("/");
- var dir = "/";
- if (p > 0) {
- dir = path.slice(0, path.lastIndexOf("/"));
- }
- try {
- FS.stat(dir);
- } catch (e) {
- if (e.errno !== ERRNO_CODES.ENOENT) { // 'ENOENT', see https://github.com/emscripten-core/emscripten/blob/master/system/lib/libc/musl/arch/emscripten/bits/errno.h
- throw e;
- }
- FS.mkdirTree(dir);
- }
- // With memory growth, canOwn should be false.
- FS.writeFile(path, new Uint8Array(buffer), {'flags': 'wx+'});
-}
-
-Module.drop_handler = (function() {
- var upload = [];
- var uploadPromises = [];
- var uploadCallback = null;
-
- function readFilePromise(entry, path) {
- return new Promise(function(resolve, reject) {
- entry.file(function(file) {
- var reader = new FileReader();
- reader.onload = function() {
- var f = {
- "path": file.relativePath || file.webkitRelativePath,
- "name": file.name,
- "type": file.type,
- "size": file.size,
- "data": reader.result
- };
- if (!f['path'])
- f['path'] = f['name'];
- upload.push(f);
- resolve()
- };
- reader.onerror = function() {
- console.log("Error reading file");
- reject();
- }
-
- reader.readAsArrayBuffer(file);
-
- }, function(err) {
- console.log("Error!");
- reject();
- });
- });
- }
-
- function readDirectoryPromise(entry) {
- return new Promise(function(resolve, reject) {
- var reader = entry.createReader();
- reader.readEntries(function(entries) {
- for (var i = 0; i < entries.length; i++) {
- var ent = entries[i];
- if (ent.isDirectory) {
- uploadPromises.push(readDirectoryPromise(ent));
- } else if (ent.isFile) {
- uploadPromises.push(readFilePromise(ent));
- }
- }
- resolve();
- });
- });
- }
-
- function processUploadsPromises(resolve, reject) {
- if (uploadPromises.length == 0) {
- resolve();
- return;
- }
- uploadPromises.pop().then(function() {
- setTimeout(function() {
- processUploadsPromises(resolve, reject);
- //processUploadsPromises.bind(null, resolve, reject)
- }, 0);
- });
- }
-
- function dropFiles(files) {
- var args = files || [];
- var argc = args.length;
- var argv = stackAlloc((argc + 1) * 4);
- for (var i = 0; i < argc; i++) {
- HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i]);
- }
- HEAP32[(argv >> 2) + argc] = 0;
- // Defined in display_server_javascript.cpp
- ccall('_drop_files_callback', 'void', ['number', 'number'], [argv, argc]);
- }
-
- return function(ev) {
- ev.preventDefault();
- if (ev.dataTransfer.items) {
- // Use DataTransferItemList interface to access the file(s)
- for (var i = 0; i < ev.dataTransfer.items.length; i++) {
- const item = ev.dataTransfer.items[i];
- var entry = null;
- if ("getAsEntry" in item) {
- entry = item.getAsEntry();
- } else if ("webkitGetAsEntry" in item) {
- entry = item.webkitGetAsEntry();
- }
- if (!entry) {
- console.error("File upload not supported");
- } else if (entry.isDirectory) {
- uploadPromises.push(readDirectoryPromise(entry));
- } else if (entry.isFile) {
- uploadPromises.push(readFilePromise(entry));
- } else {
- console.error("Unrecognized entry...", entry);
- }
- }
- } else {
- console.error("File upload not supported");
- }
- uploadCallback = new Promise(processUploadsPromises).then(function() {
- const DROP = "/tmp/drop-" + parseInt(Math.random() * Math.pow(2, 31)) + "/";
- var drops = [];
- var files = [];
- upload.forEach((elem) => {
- var path = elem['path'];
- Module['copyToFS'](DROP + path, elem['data']);
- var idx = path.indexOf("/");
- if (idx == -1) {
- // Root file
- drops.push(DROP + path);
- } else {
- // Subdir
- var sub = path.substr(0, idx);
- idx = sub.indexOf("/");
- if (idx < 0 && drops.indexOf(DROP + sub) == -1) {
- drops.push(DROP + sub);
- }
- }
- files.push(DROP + path);
- });
- uploadPromises = [];
- upload = [];
- dropFiles(drops);
- var dirs = [DROP.substr(0, DROP.length -1)];
- files.forEach(function (file) {
- FS.unlink(file);
- var dir = file.replace(DROP, "");
- var idx = dir.lastIndexOf("/");
- while (idx > 0) {
- dir = dir.substr(0, idx);
- if (dirs.indexOf(DROP + dir) == -1) {
- dirs.push(DROP + dir);
- }
- idx = dir.lastIndexOf("/");
- }
- });
- // Remove dirs.
- dirs = dirs.sort(function(a, b) {
- var al = (a.match(/\//g) || []).length;
- var bl = (b.match(/\//g) || []).length;
- if (al > bl)
- return -1;
- else if (al < bl)
- return 1;
- return 0;
- });
- dirs.forEach(function(dir) {
- FS.rmdir(dir);
- });
- });
- }
-})();
diff --git a/platform/javascript/os_javascript.cpp b/platform/javascript/os_javascript.cpp
index 1ff4304bcf..80723d54fc 100644
--- a/platform/javascript/os_javascript.cpp
+++ b/platform/javascript/os_javascript.cpp
@@ -46,23 +46,7 @@
#include <emscripten.h>
#include <stdlib.h>
-bool OS_JavaScript::has_touchscreen_ui_hint() const {
- /* clang-format off */
- return EM_ASM_INT_V(
- return 'ontouchstart' in window;
- );
- /* clang-format on */
-}
-
-// Audio
-
-int OS_JavaScript::get_audio_driver_count() const {
- return 1;
-}
-
-const char *OS_JavaScript::get_audio_driver_name(int p_driver) const {
- return "JavaScript";
-}
+#include "godot_js.h"
// Lifecycle
void OS_JavaScript::initialize() {
@@ -90,27 +74,15 @@ MainLoop *OS_JavaScript::get_main_loop() const {
return main_loop;
}
-void OS_JavaScript::main_loop_callback() {
- get_singleton()->main_loop_iterate();
+void OS_JavaScript::fs_sync_callback() {
+ get_singleton()->idb_is_syncing = false;
}
bool OS_JavaScript::main_loop_iterate() {
- if (is_userfs_persistent() && sync_wait_time >= 0) {
- int64_t current_time = get_ticks_msec();
- int64_t elapsed_time = current_time - last_sync_check_time;
- last_sync_check_time = current_time;
-
- sync_wait_time -= elapsed_time;
-
- if (sync_wait_time < 0) {
- /* clang-format off */
- EM_ASM(
- FS.syncfs(function(error) {
- if (error) { err('Failed to save IDB file system: ' + error.message); }
- });
- );
- /* clang-format on */
- }
+ if (is_userfs_persistent() && idb_needs_sync && !idb_is_syncing) {
+ idb_is_syncing = true;
+ idb_needs_sync = false;
+ godot_js_os_fs_sync(&fs_sync_callback);
}
DisplayServer::get_singleton()->process_events();
@@ -125,13 +97,6 @@ void OS_JavaScript::delete_main_loop() {
main_loop = nullptr;
}
-void OS_JavaScript::finalize_async() {
- finalizing = true;
- if (audio_driver_javascript) {
- audio_driver_javascript->finish_async();
- }
-}
-
void OS_JavaScript::finalize() {
delete_main_loop();
if (audio_driver_javascript) {
@@ -148,17 +113,7 @@ Error OS_JavaScript::execute(const String &p_path, const List<String> &p_argumen
args.push_back(E->get());
}
String json_args = JSON::print(args);
- /* clang-format off */
- int failed = EM_ASM_INT({
- const json_args = UTF8ToString($0);
- const args = JSON.parse(json_args);
- if (Module["onExecute"]) {
- Module["onExecute"](args);
- return 0;
- }
- return 1;
- }, json_args.utf8().get_data());
- /* clang-format on */
+ int failed = godot_js_os_execute(json_args.utf8().get_data());
ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
return OK;
}
@@ -189,11 +144,7 @@ String OS_JavaScript::get_executable_path() const {
Error OS_JavaScript::shell_open(String p_uri) {
// Open URI in a new tab, browser will deal with it by protocol.
- /* clang-format off */
- EM_ASM_({
- window.open(UTF8ToString($0), '_blank');
- }, p_uri.utf8().get_data());
- /* clang-format on */
+ godot_js_os_shell_open(p_uri.utf8().get_data());
return OK;
}
@@ -201,10 +152,6 @@ String OS_JavaScript::get_name() const {
return "HTML5";
}
-bool OS_JavaScript::can_draw() const {
- return true; // Always?
-}
-
String OS_JavaScript::get_user_data_dir() const {
return "/userfs";
};
@@ -222,16 +169,18 @@ String OS_JavaScript::get_data_path() const {
}
void OS_JavaScript::file_access_close_callback(const String &p_file, int p_flags) {
- OS_JavaScript *os = get_singleton();
- if (os->is_userfs_persistent() && p_file.begins_with("/userfs") && p_flags & FileAccess::WRITE) {
- os->last_sync_check_time = OS::get_singleton()->get_ticks_msec();
- // Wait five seconds in case more files are about to be closed.
- os->sync_wait_time = 5000;
+ OS_JavaScript *os = OS_JavaScript::get_singleton();
+ if (!(os->is_userfs_persistent() && (p_flags & FileAccess::WRITE))) {
+ return; // FS persistence is not working or we are not writing.
+ }
+ bool is_file_persistent = p_file.begins_with("/userfs");
+#ifdef TOOLS_ENABLED
+ // Hack for editor persistence (can we track).
+ is_file_persistent = is_file_persistent || p_file.begins_with("/home/web_user/");
+#endif
+ if (is_file_persistent) {
+ os->idb_needs_sync = true;
}
-}
-
-void OS_JavaScript::set_idb_available(bool p_idb_available) {
- idb_available = p_idb_available;
}
bool OS_JavaScript::is_userfs_persistent() const {
@@ -246,11 +195,17 @@ void OS_JavaScript::initialize_joypads() {
}
OS_JavaScript::OS_JavaScript() {
+ char locale_ptr[16];
+ godot_js_config_locale_get(locale_ptr, 16);
+ setenv("LANG", locale_ptr, true);
+
if (AudioDriverJavaScript::is_available()) {
audio_driver_javascript = memnew(AudioDriverJavaScript);
AudioDriverManager::add_driver(audio_driver_javascript);
}
+ idb_available = godot_js_os_fs_is_persistent();
+
Vector<Logger *> loggers;
loggers.push_back(memnew(StdLogger));
_set_logger(memnew(CompositeLogger(loggers)));
diff --git a/platform/javascript/os_javascript.h b/platform/javascript/os_javascript.h
index 22234f9355..03a3053367 100644
--- a/platform/javascript/os_javascript.h
+++ b/platform/javascript/os_javascript.h
@@ -42,62 +42,53 @@ class OS_JavaScript : public OS_Unix {
MainLoop *main_loop = nullptr;
AudioDriverJavaScript *audio_driver_javascript = nullptr;
- bool finalizing = false;
+ bool idb_is_syncing = false;
bool idb_available = false;
- int64_t sync_wait_time = -1;
- int64_t last_sync_check_time = -1;
+ bool idb_needs_sync = false;
static void main_loop_callback();
static void file_access_close_callback(const String &p_file, int p_flags);
+ static void fs_sync_callback();
protected:
- virtual void initialize();
+ void initialize() override;
- virtual void set_main_loop(MainLoop *p_main_loop);
- virtual void delete_main_loop();
+ void set_main_loop(MainLoop *p_main_loop) override;
+ void delete_main_loop() override;
- virtual void finalize();
+ void finalize() override;
- virtual bool _check_internal_feature_support(const String &p_feature);
+ bool _check_internal_feature_support(const String &p_feature) override;
public:
// Override return type to make writing static callbacks less tedious.
static OS_JavaScript *get_singleton();
- virtual void initialize_joypads();
+ void initialize_joypads() override;
- virtual bool has_touchscreen_ui_hint() const;
-
- virtual int get_audio_driver_count() const;
- virtual const char *get_audio_driver_name(int p_driver) const;
-
- virtual MainLoop *get_main_loop() const;
- void finalize_async();
+ MainLoop *get_main_loop() const override;
bool main_loop_iterate();
- virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
- virtual Error kill(const ProcessID &p_pid);
- virtual int get_process_id() const;
+ Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr) override;
+ Error kill(const ProcessID &p_pid) override;
+ int get_process_id() const override;
- String get_executable_path() const;
- virtual Error shell_open(String p_uri);
- virtual String get_name() const;
+ String get_executable_path() const override;
+ Error shell_open(String p_uri) override;
+ String get_name() const override;
// Override default OS implementation which would block the main thread with delay_usec.
// Implemented in javascript_main.cpp loop callback instead.
- virtual void add_frame_delay(bool p_can_draw) {}
- virtual bool can_draw() const;
+ void add_frame_delay(bool p_can_draw) override {}
- virtual String get_cache_path() const;
- virtual String get_config_path() const;
- virtual String get_data_path() const;
- virtual String get_user_data_dir() const;
+ String get_cache_path() const override;
+ String get_config_path() const override;
+ String get_data_path() const override;
+ String get_user_data_dir() const override;
- void set_idb_available(bool p_idb_available);
- virtual bool is_userfs_persistent() const;
+ bool is_userfs_persistent() const override;
void resume_audio();
- bool is_finalizing() { return finalizing; }
OS_JavaScript();
};
diff --git a/platform/linuxbsd/SCsub b/platform/linuxbsd/SCsub
index ae75a75830..6e43ffcedb 100644
--- a/platform/linuxbsd/SCsub
+++ b/platform/linuxbsd/SCsub
@@ -18,5 +18,5 @@ common_x11 = [
prog = env.add_program("#bin/godot", ["godot_linuxbsd.cpp"] + common_x11)
-if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_linuxbsd_builders.make_debug_linuxbsd))
diff --git a/platform/linuxbsd/crash_handler_linuxbsd.cpp b/platform/linuxbsd/crash_handler_linuxbsd.cpp
index b3553e961a..36c304b7f9 100644
--- a/platform/linuxbsd/crash_handler_linuxbsd.cpp
+++ b/platform/linuxbsd/crash_handler_linuxbsd.cpp
@@ -30,8 +30,8 @@
#include "crash_handler_linuxbsd.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "main/main.h"
#ifdef DEBUG_ENABLED
@@ -67,7 +67,7 @@ static void handle_crash(int sig) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
}
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
for (size_t i = 1; i < size; i++) {
@@ -109,7 +109,7 @@ static void handle_crash(int sig) {
output.erase(output.length() - 1, 1);
}
- fprintf(stderr, "[%ld] %s (%ls)\n", (long int)i, fname, output.c_str());
+ fprintf(stderr, "[%ld] %s (%s)\n", (long int)i, fname, output.utf8().get_data());
}
free(strings);
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index 3eb4c44bc1..ea101e24dd 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -35,6 +35,11 @@ def can_build():
print("xinerama not found.. x11 disabled.")
return False
+ x11_error = os.system("pkg-config xext --modversion > /dev/null ")
+ if x11_error:
+ print("xext not found.. x11 disabled.")
+ return False
+
x11_error = os.system("pkg-config xrandr --modversion > /dev/null ")
if x11_error:
print("xrandr not found.. x11 disabled.")
@@ -68,7 +73,7 @@ def get_opts():
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
BoolVariable("pulseaudio", "Detect and use PulseAudio", True),
BoolVariable("udev", "Use udev for gamepad connection callbacks", False),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("touch", "Enable touch events", True),
BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
@@ -91,8 +96,6 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@@ -103,8 +106,6 @@ def configure(env):
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
@@ -194,6 +195,7 @@ def configure(env):
env.ParseConfig("pkg-config x11 --cflags --libs")
env.ParseConfig("pkg-config xcursor --cflags --libs")
env.ParseConfig("pkg-config xinerama --cflags --libs")
+ env.ParseConfig("pkg-config xext --cflags --libs")
env.ParseConfig("pkg-config xrandr --cflags --libs")
env.ParseConfig("pkg-config xrender --cflags --libs")
env.ParseConfig("pkg-config xi --cflags --libs")
diff --git a/platform/linuxbsd/detect_prime_x11.cpp b/platform/linuxbsd/detect_prime_x11.cpp
index 1e46d3222d..e5a9bb4737 100644
--- a/platform/linuxbsd/detect_prime_x11.cpp
+++ b/platform/linuxbsd/detect_prime_x11.cpp
@@ -33,8 +33,8 @@
#include "detect_prime.h"
-#include "core/print_string.h"
-#include "core/ustring.h"
+#include "core/string/print_string.h"
+#include "core/string/ustring.h"
#include <stdlib.h>
diff --git a/platform/linuxbsd/display_server_x11.cpp b/platform/linuxbsd/display_server_x11.cpp
index d35941bdcd..5fa737af8e 100644
--- a/platform/linuxbsd/display_server_x11.cpp
+++ b/platform/linuxbsd/display_server_x11.cpp
@@ -32,17 +32,13 @@
#ifdef X11_ENABLED
-#include "core/print_string.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
+#include "core/string/print_string.h"
#include "detect_prime_x11.h"
#include "key_mapping_x11.h"
#include "main/main.h"
#include "scene/resources/texture.h"
-#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
-#endif
-
#if defined(VULKAN_ENABLED)
#include "servers/rendering/rasterizer_rd/rasterizer_rd.h"
#endif
@@ -54,6 +50,7 @@
#include <X11/Xatom.h>
#include <X11/Xutil.h>
#include <X11/extensions/Xinerama.h>
+#include <X11/extensions/shape.h>
// ICCCM
#define WM_NormalState 1L // window normal state
@@ -87,6 +84,13 @@
#define VALUATOR_TILTX 3
#define VALUATOR_TILTY 4
+//#define DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED
+#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED
+#define DEBUG_LOG_X11(...) printf(__VA_ARGS__)
+#else
+#define DEBUG_LOG_X11(...)
+#endif
+
static const double abs_resolution_mult = 10000.0;
static const double abs_resolution_range_mult = 10.0;
@@ -318,23 +322,19 @@ bool DisplayServerX11::_refresh_device_info() {
}
void DisplayServerX11::_flush_mouse_motion() {
- while (true) {
- if (XPending(x11_display) > 0) {
- XEvent event;
- XPeekEvent(x11_display, &event);
-
- if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) {
- XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
-
- if (event_data->evtype == XI_RawMotion) {
- XNextEvent(x11_display, &event);
- } else {
- break;
- }
- } else {
- break;
+ // Block events polling while flushing motion events.
+ MutexLock mutex_lock(events_mutex);
+
+ for (uint32_t event_index = 0; event_index < polled_events.size(); ++event_index) {
+ XEvent &event = polled_events[event_index];
+ if (XGetEventData(x11_display, &event.xcookie) && event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) {
+ XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
+ if (event_data->evtype == XI_RawMotion) {
+ XFreeEventData(x11_display, &event.xcookie);
+ polled_events.remove(event_index--);
+ continue;
}
- } else {
+ XFreeEventData(x11_display, &event.xcookie);
break;
}
}
@@ -447,12 +447,25 @@ int DisplayServerX11::mouse_get_button_state() const {
void DisplayServerX11::clipboard_set(const String &p_text) {
_THREAD_SAFE_METHOD_
- internal_clipboard = p_text;
+ {
+ // The clipboard content can be accessed while polling for events.
+ MutexLock mutex_lock(events_mutex);
+ internal_clipboard = p_text;
+ }
+
XSetSelectionOwner(x11_display, XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, CurrentTime);
XSetSelectionOwner(x11_display, XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, CurrentTime);
}
-static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard, Atom target) {
+Bool DisplayServerX11::_predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg) {
+ if (event->type == SelectionNotify && event->xselection.requestor == *(Window *)arg) {
+ return True;
+ } else {
+ return False;
+ }
+}
+
+String DisplayServerX11::_clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const {
String ret;
Atom type;
@@ -460,23 +473,27 @@ static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x
int format, result;
unsigned long len, bytes_left, dummy;
unsigned char *data;
- Window Sown = XGetSelectionOwner(x11_display, p_source);
+ Window selection_owner = XGetSelectionOwner(x11_display, p_source);
- if (Sown == x11_window) {
- return p_internal_clipboard;
- };
+ if (selection_owner == x11_window) {
+ return internal_clipboard;
+ }
- if (Sown != None) {
- XConvertSelection(x11_display, p_source, target, selection,
- x11_window, CurrentTime);
- XFlush(x11_display);
- while (true) {
+ if (selection_owner != None) {
+ {
+ // Block events polling while processing selection events.
+ MutexLock mutex_lock(events_mutex);
+
+ XConvertSelection(x11_display, p_source, target, selection,
+ x11_window, CurrentTime);
+
+ XFlush(x11_display);
+
+ // Blocking wait for predicate to be True
+ // and remove the event from the queue.
XEvent event;
- XNextEvent(x11_display, &event);
- if (event.type == SelectionNotify && event.xselection.requestor == x11_window) {
- break;
- };
- };
+ XIfEvent(x11_display, &event, _predicate_clipboard_selection, (XPointer)&x11_window);
+ }
//
// Do not get any data, see how much data is there
@@ -510,14 +527,14 @@ static String _clipboard_get_impl(Atom p_source, Window x11_window, ::Display *x
return ret;
}
-static String _clipboard_get(Atom p_source, Window x11_window, ::Display *x11_display, String p_internal_clipboard) {
+String DisplayServerX11::_clipboard_get(Atom p_source, Window x11_window) const {
String ret;
Atom utf8_atom = XInternAtom(x11_display, "UTF8_STRING", True);
if (utf8_atom != None) {
- ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, utf8_atom);
+ ret = _clipboard_get_impl(p_source, x11_window, utf8_atom);
}
- if (ret == "") {
- ret = _clipboard_get_impl(p_source, x11_window, x11_display, p_internal_clipboard, XA_STRING);
+ if (ret.empty()) {
+ ret = _clipboard_get_impl(p_source, x11_window, XA_STRING);
}
return ret;
}
@@ -526,11 +543,11 @@ String DisplayServerX11::clipboard_get() const {
_THREAD_SAFE_METHOD_
String ret;
- ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard);
+ ret = _clipboard_get(XInternAtom(x11_display, "CLIPBOARD", 0), windows[MAIN_WINDOW_ID].x11_window);
- if (ret == "") {
- ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window, x11_display, internal_clipboard);
- };
+ if (ret.empty()) {
+ ret = _clipboard_get(XA_PRIMARY, windows[MAIN_WINDOW_ID].x11_window);
+ }
return ret;
}
@@ -701,6 +718,8 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
WindowData &wd = windows[p_id];
+ DEBUG_LOG_X11("delete_sub_window: %lu (%u) \n", wd.x11_window, p_id);
+
while (wd.transient_children.size()) {
window_set_transient(wd.transient_children.front()->get(), INVALID_WINDOW_ID);
}
@@ -718,6 +737,7 @@ void DisplayServerX11::delete_sub_window(WindowID p_id) {
XDestroyWindow(x11_display, wd.x11_window);
if (wd.xic) {
XDestroyIC(wd.xic);
+ wd.xic = nullptr;
}
windows.erase(p_id);
@@ -737,15 +757,31 @@ ObjectID DisplayServerX11::window_get_attached_instance_id(WindowID p_window) co
}
DisplayServerX11::WindowID DisplayServerX11::get_window_at_screen_position(const Point2i &p_position) const {
-#warning This is an incorrect implementation, if windows overlap, it should return the topmost visible one or none if occluded by a foreign window
-
+ WindowID found_window = INVALID_WINDOW_ID;
+ WindowID parent_window = INVALID_WINDOW_ID;
+ unsigned int focus_order = 0;
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Rect2i win_rect = Rect2i(window_get_position(E->key()), window_get_size(E->key()));
+ const WindowData &wd = E->get();
+
+ // Discard windows with no focus.
+ if (wd.focus_order == 0) {
+ continue;
+ }
+
+ // Find topmost window which contains the given position.
+ WindowID window_id = E->key();
+ Rect2i win_rect = Rect2i(window_get_position(window_id), window_get_size(window_id));
if (win_rect.has_point(p_position)) {
- return E->key();
+ // For siblings, pick the window which was focused last.
+ if ((parent_window != wd.transient_parent) || (wd.focus_order > focus_order)) {
+ found_window = window_id;
+ parent_window = wd.transient_parent;
+ focus_order = wd.focus_order;
+ }
}
}
- return INVALID_WINDOW_ID;
+
+ return found_window;
}
void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window) {
@@ -758,7 +794,41 @@ void DisplayServerX11::window_set_title(const String &p_title, WindowID p_window
Atom _net_wm_name = XInternAtom(x11_display, "_NET_WM_NAME", false);
Atom utf8_string = XInternAtom(x11_display, "UTF8_STRING", false);
- XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
+ if (_net_wm_name != None && utf8_string != None) {
+ XChangeProperty(x11_display, wd.x11_window, _net_wm_name, utf8_string, 8, PropModeReplace, (unsigned char *)p_title.utf8().get_data(), p_title.utf8().length());
+ }
+}
+
+void DisplayServerX11::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ const WindowData &wd = windows[p_window];
+
+ int event_base, error_base;
+ const Bool ext_okay = XShapeQueryExtension(x11_display, &event_base, &error_base);
+ if (ext_okay) {
+ Region region;
+ if (p_region.size() == 0) {
+ region = XCreateRegion();
+ XRectangle rect;
+ rect.x = 0;
+ rect.y = 0;
+ rect.width = window_get_real_size(p_window).x;
+ rect.height = window_get_real_size(p_window).y;
+ XUnionRectWithRegion(&rect, region, region);
+ } else {
+ XPoint *points = (XPoint *)memalloc(sizeof(XPoint) * p_region.size());
+ for (int i = 0; i < p_region.size(); i++) {
+ points[i].x = p_region[i].x;
+ points[i].y = p_region[i].y;
+ }
+ region = XPolygonRegion(points, p_region.size(), EvenOddRule);
+ memfree(points);
+ }
+ XShapeCombineRegion(x11_display, wd.x11_window, ShapeInput, 0, 0, region, ShapeSet);
+ XDestroyRegion(region);
+ }
}
void DisplayServerX11::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
@@ -854,24 +924,34 @@ void DisplayServerX11::window_set_transient(WindowID p_window, WindowID p_parent
ERR_FAIL_COND(!windows.has(p_window));
WindowData &wd_window = windows[p_window];
- ERR_FAIL_COND(wd_window.transient_parent == p_parent);
+ WindowID prev_parent = wd_window.transient_parent;
+ ERR_FAIL_COND(prev_parent == p_parent);
ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
if (p_parent == INVALID_WINDOW_ID) {
//remove transient
- ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
- ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
+ ERR_FAIL_COND(prev_parent == INVALID_WINDOW_ID);
+ ERR_FAIL_COND(!windows.has(prev_parent));
- WindowData &wd_parent = windows[wd_window.transient_parent];
+ WindowData &wd_parent = windows[prev_parent];
wd_window.transient_parent = INVALID_WINDOW_ID;
wd_parent.transient_children.erase(p_window);
XSetTransientForHint(x11_display, wd_window.x11_window, None);
+
+ // Set focus to parent sub window to avoid losing all focus with nested menus.
+ // RevertToPointerRoot is used to make sure we don't lose all focus in case
+ // a subwindow and its parent are both destroyed.
+ if (wd_window.menu_type && !wd_window.no_focus) {
+ if (!wd_parent.no_focus) {
+ XSetInputFocus(x11_display, wd_parent.x11_window, RevertToPointerRoot, CurrentTime);
+ }
+ }
} else {
ERR_FAIL_COND(!windows.has(p_parent));
- ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
+ ERR_FAIL_COND_MSG(prev_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
WindowData &wd_parent = windows[p_parent];
wd_window.transient_parent = p_parent;
@@ -1106,6 +1186,10 @@ bool DisplayServerX11::_window_maximize_check(WindowID p_window, const char *p_a
unsigned char *data = nullptr;
bool retval = false;
+ if (property == None) {
+ return false;
+ }
+
int result = XGetWindowProperty(
x11_display,
wd.x11_window,
@@ -1194,7 +1278,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
hints.flags = 2;
hints.decorations = 0;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
if (p_enabled) {
@@ -1221,7 +1307,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
// set bypass compositor hint
Atom bypass_compositor = XInternAtom(x11_display, "_NET_WM_BYPASS_COMPOSITOR", False);
unsigned long compositing_disable_on = p_enabled ? 1 : 0;
- XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1);
+ if (bypass_compositor != None) {
+ XChangeProperty(x11_display, wd.x11_window, bypass_compositor, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&compositing_disable_on, 1);
+ }
XFlush(x11_display);
@@ -1235,7 +1323,9 @@ void DisplayServerX11::_set_wm_fullscreen(WindowID p_window, bool p_enabled) {
hints.flags = 2;
hints.decorations = window_get_flag(WINDOW_FLAG_BORDERLESS, p_window) ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
}
}
@@ -1370,6 +1460,10 @@ DisplayServer::WindowMode DisplayServerX11::window_get_mode(WindowID p_window) c
{ // Test minimized.
// Using ICCCM -- Inter-Client Communication Conventions Manual
Atom property = XInternAtom(x11_display, "WM_STATE", True);
+ if (property == None) {
+ return WINDOW_MODE_WINDOWED;
+ }
+
Atom type;
int format;
unsigned long len;
@@ -1425,7 +1519,9 @@ void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
hints.flags = 2;
hints.decorations = p_enabled ? 0 : 1;
property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
- XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ if (property != None) {
+ XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
+ }
// Preserve window size
window_set_size(window_get_size(p_window), p_window);
@@ -1585,10 +1681,16 @@ void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_win
return;
}
+ // Block events polling while changing input focus
+ // because it triggers some event polling internally.
if (p_active) {
- XSetICFocus(wd.xic);
+ {
+ MutexLock mutex_lock(events_mutex);
+ XSetICFocus(wd.xic);
+ }
window_set_ime_position(wd.im_position, p_window);
} else {
+ MutexLock mutex_lock(events_mutex);
XUnsetICFocus(wd.xic);
}
}
@@ -1609,7 +1711,14 @@ void DisplayServerX11::window_set_ime_position(const Point2i &p_pos, WindowID p_
spot.x = short(p_pos.x);
spot.y = short(p_pos.y);
XVaNestedList preedit_attr = XVaCreateNestedList(0, XNSpotLocation, &spot, nullptr);
- XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, nullptr);
+
+ {
+ // Block events polling during this call
+ // because it triggers some event polling internally.
+ MutexLock mutex_lock(events_mutex);
+ XSetICValues(wd.xic, XNPreeditAttributes, preedit_attr, nullptr);
+ }
+
XFree(preedit_attr);
}
@@ -1852,28 +1961,29 @@ String DisplayServerX11::keyboard_get_layout_name(int p_index) const {
}
DisplayServerX11::Property DisplayServerX11::_read_property(Display *p_display, Window p_window, Atom p_property) {
- Atom actual_type;
- int actual_format;
- unsigned long nitems;
- unsigned long bytes_after;
+ Atom actual_type = None;
+ int actual_format = 0;
+ unsigned long nitems = 0;
+ unsigned long bytes_after = 0;
unsigned char *ret = nullptr;
int read_bytes = 1024;
- //Keep trying to read the property until there are no
- //bytes unread.
- do {
- if (ret != nullptr) {
- XFree(ret);
- }
+ // Keep trying to read the property until there are no bytes unread.
+ if (p_property != None) {
+ do {
+ if (ret != nullptr) {
+ XFree(ret);
+ }
- XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
- &actual_type, &actual_format, &nitems, &bytes_after,
- &ret);
+ XGetWindowProperty(p_display, p_window, p_property, 0, read_bytes, False, AnyPropertyType,
+ &actual_type, &actual_format, &nitems, &bytes_after,
+ &ret);
- read_bytes *= 2;
+ read_bytes *= 2;
- } while (bytes_after != 0);
+ } while (bytes_after != 0);
+ }
Property p = { ret, actual_format, (int)nitems, actual_type };
@@ -1929,7 +2039,7 @@ unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button
return last_button_state;
}
-void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo) {
+void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo) {
WindowData wd = windows[p_window];
// X11 functions don't know what const is
XKeyEvent *xkeyevent = p_event;
@@ -2066,7 +2176,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
/* Phase 4, determine if event must be filtered */
// This seems to be a side-effect of using XIM.
- // XEventFilter looks like a core X11 function,
+ // XFilterEvent looks like a core X11 function,
// but it's actually just used to see if we must
// ignore a deadkey, or events XIM determines
// must not reach the actual gui.
@@ -2100,17 +2210,16 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
// Echo characters in X11 are a keyrelease and a keypress
// one after the other with the (almot) same timestamp.
- // To detect them, i use XPeekEvent and check that their
- // difference in time is below a threshold.
+ // To detect them, i compare to the next event in list and
+ // check that their difference in time is below a threshold.
if (xkeyevent->type != KeyPress) {
p_echo = false;
// make sure there are events pending,
// so this call won't block.
- if (XPending(x11_display) > 0) {
- XEvent peek_event;
- XPeekEvent(x11_display, &peek_event);
+ if (p_event_index + 1 < p_events.size()) {
+ XEvent &peek_event = p_events[p_event_index + 1];
// I'm using a threshold of 5 msecs,
// since sometimes there seems to be a little
@@ -2125,9 +2234,9 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
KeySym rk;
XLookupString((XKeyEvent *)&peek_event, str, 256, &rk, nullptr);
if (rk == keysym_keycode) {
- XEvent event;
- XNextEvent(x11_display, &event); //erase next event
- _handle_key_event(p_window, (XKeyEvent *)&event, true);
+ // Consume to next event.
+ ++p_event_index;
+ _handle_key_event(p_window, (XKeyEvent *)&peek_event, p_events, p_event_index, true);
return; //ignore current, echo next
}
}
@@ -2182,6 +2291,66 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
Input::get_singleton()->accumulate_input_event(k);
}
+void DisplayServerX11::_handle_selection_request_event(XSelectionRequestEvent *p_event) {
+ XEvent respond;
+ if (p_event->target == XInternAtom(x11_display, "UTF8_STRING", 0) ||
+ p_event->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
+ p_event->target == XInternAtom(x11_display, "TEXT", 0) ||
+ p_event->target == XA_STRING ||
+ p_event->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) ||
+ p_event->target == XInternAtom(x11_display, "text/plain", 0)) {
+ // Directly using internal clipboard because we know our window
+ // is the owner during a selection request.
+ CharString clip = internal_clipboard.utf8();
+ XChangeProperty(x11_display,
+ p_event->requestor,
+ p_event->property,
+ p_event->target,
+ 8,
+ PropModeReplace,
+ (unsigned char *)clip.get_data(),
+ clip.length());
+ respond.xselection.property = p_event->property;
+ } else if (p_event->target == XInternAtom(x11_display, "TARGETS", 0)) {
+ Atom data[7];
+ data[0] = XInternAtom(x11_display, "TARGETS", 0);
+ data[1] = XInternAtom(x11_display, "UTF8_STRING", 0);
+ data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
+ data[3] = XInternAtom(x11_display, "TEXT", 0);
+ data[4] = XA_STRING;
+ data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
+ data[6] = XInternAtom(x11_display, "text/plain", 0);
+
+ XChangeProperty(x11_display,
+ p_event->requestor,
+ p_event->property,
+ XA_ATOM,
+ 32,
+ PropModeReplace,
+ (unsigned char *)&data,
+ sizeof(data) / sizeof(data[0]));
+ respond.xselection.property = p_event->property;
+
+ } else {
+ char *targetname = XGetAtomName(x11_display, p_event->target);
+ printf("No Target '%s'\n", targetname);
+ if (targetname) {
+ XFree(targetname);
+ }
+ respond.xselection.property = None;
+ }
+
+ respond.xselection.type = SelectionNotify;
+ respond.xselection.display = p_event->display;
+ respond.xselection.requestor = p_event->requestor;
+ respond.xselection.selection = p_event->selection;
+ respond.xselection.target = p_event->target;
+ respond.xselection.time = p_event->time;
+
+ XSendEvent(x11_display, p_event->requestor, True, NoEventMask, &respond);
+ XFlush(x11_display);
+}
+
void DisplayServerX11::_xim_destroy_callback(::XIM im, ::XPointer client_data,
::XPointer call_data) {
WARN_PRINT("Input method stopped");
@@ -2294,9 +2463,73 @@ void DisplayServerX11::_send_window_event(const WindowData &wd, WindowEvent p_ev
}
}
+void DisplayServerX11::_poll_events_thread(void *ud) {
+ DisplayServerX11 *display_server = (DisplayServerX11 *)ud;
+ display_server->_poll_events();
+}
+
+Bool DisplayServerX11::_predicate_all_events(Display *display, XEvent *event, XPointer arg) {
+ // Just accept all events.
+ return True;
+}
+
+void DisplayServerX11::_poll_events() {
+ int x11_fd = ConnectionNumber(x11_display);
+ fd_set in_fds;
+
+ while (!events_thread_done) {
+ XFlush(x11_display);
+
+ FD_ZERO(&in_fds);
+ FD_SET(x11_fd, &in_fds);
+
+ struct timeval tv;
+ tv.tv_usec = 0;
+ tv.tv_sec = 1;
+
+ // Wait for next event or timeout.
+ int num_ready_fds = select(x11_fd + 1, &in_fds, NULL, NULL, &tv);
+ if (num_ready_fds < 0) {
+ ERR_PRINT("_poll_events: select error: " + itos(errno));
+ }
+
+ // Process events from the queue.
+ {
+ MutexLock mutex_lock(events_mutex);
+
+ // Non-blocking wait for next event
+ // and remove it from the queue.
+ XEvent ev;
+ while (XCheckIfEvent(x11_display, &ev, _predicate_all_events, nullptr)) {
+ // Check if the input manager wants to process the event.
+ if (XFilterEvent(&ev, None)) {
+ // Event has been filtered by the Input Manager,
+ // it has to be ignored and a new one will be received.
+ continue;
+ }
+
+ // Handle selection request events directly in the event thread, because
+ // communication through the x server takes several events sent back and forth
+ // and we don't want to block other programs while processing only one each frame.
+ if (ev.type == SelectionRequest) {
+ _handle_selection_request_event(&(ev.xselectionrequest));
+ continue;
+ }
+
+ polled_events.push_back(ev);
+ }
+ }
+ }
+}
+
void DisplayServerX11::process_events() {
_THREAD_SAFE_METHOD_
+#ifdef DISPLAY_SERVER_X11_DEBUG_LOGS_ENABLED
+ static int frame = 0;
+ ++frame;
+#endif
+
if (app_focused) {
//verify that one of the windows has focus, else send focus out notification
bool focus_found = false;
@@ -2313,6 +2546,7 @@ void DisplayServerX11::process_events() {
if (delta > 250) {
//X11 can go between windows and have no focus for a while, when creating them or something else. Use this as safety to avoid unnecessary focus in/outs.
if (OS::get_singleton()->get_main_loop()) {
+ DEBUG_LOG_X11("All focus lost, triggering NOTIFICATION_APPLICATION_FOCUS_OUT\n");
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
}
app_focused = false;
@@ -2331,9 +2565,16 @@ void DisplayServerX11::process_events() {
xi.tilt = Vector2();
xi.pressure_supported = false;
- while (XPending(x11_display) > 0) {
- XEvent event;
- XNextEvent(x11_display, &event);
+ LocalVector<XEvent> events;
+ {
+ // Block events polling while flushing events.
+ MutexLock mutex_lock(events_mutex);
+ events = polled_events;
+ polled_events.clear();
+ }
+
+ for (uint32_t event_index = 0; event_index < events.size(); ++event_index) {
+ XEvent &event = events[event_index];
WindowID window_id = MAIN_WINDOW_ID;
@@ -2345,10 +2586,6 @@ void DisplayServerX11::process_events() {
}
}
- if (XFilterEvent(&event, None)) {
- continue;
- }
-
if (XGetEventData(x11_display, &event.xcookie)) {
if (event.xcookie.type == GenericEvent && event.xcookie.extension == xi.opcode) {
XIDeviceEvent *event_data = (XIDeviceEvent *)event.xcookie.data;
@@ -2511,32 +2748,74 @@ void DisplayServerX11::process_events() {
XFreeEventData(x11_display, &event.xcookie);
switch (event.type) {
- case Expose:
+ case MapNotify: {
+ DEBUG_LOG_X11("[%u] MapNotify window=%lu (%u) \n", frame, event.xmap.window, window_id);
+
+ const WindowData &wd = windows[window_id];
+
+ // Set focus when menu window is started.
+ // RevertToPointerRoot is used to make sure we don't lose all focus in case
+ // a subwindow and its parent are both destroyed.
+ if (wd.menu_type && !wd.no_focus) {
+ XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime);
+ }
+ } break;
+
+ case Expose: {
+ DEBUG_LOG_X11("[%u] Expose window=%lu (%u), count='%u' \n", frame, event.xexpose.window, window_id, event.xexpose.count);
+
Main::force_redraw();
- break;
+ } break;
+
+ case NoExpose: {
+ DEBUG_LOG_X11("[%u] NoExpose drawable=%lu (%u) \n", frame, event.xnoexpose.drawable, window_id);
- case NoExpose:
windows[window_id].minimized = true;
- break;
+ } break;
case VisibilityNotify: {
+ DEBUG_LOG_X11("[%u] VisibilityNotify window=%lu (%u), state=%u \n", frame, event.xvisibility.window, window_id, event.xvisibility.state);
+
XVisibilityEvent *visibility = (XVisibilityEvent *)&event;
windows[window_id].minimized = (visibility->state == VisibilityFullyObscured);
} break;
+
case LeaveNotify: {
+ DEBUG_LOG_X11("[%u] LeaveNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode);
+
if (!mouse_mode_grab) {
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_EXIT);
}
} break;
+
case EnterNotify: {
+ DEBUG_LOG_X11("[%u] EnterNotify window=%lu (%u), mode='%u' \n", frame, event.xcrossing.window, window_id, event.xcrossing.mode);
+
if (!mouse_mode_grab) {
_send_window_event(windows[window_id], WINDOW_EVENT_MOUSE_ENTER);
}
} break;
- case FocusIn:
- windows[window_id].focused = true;
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_IN);
+
+ case FocusIn: {
+ DEBUG_LOG_X11("[%u] FocusIn window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
+
+ WindowData &wd = windows[window_id];
+
+ wd.focused = true;
+
+ if (wd.xic) {
+ // Block events polling while changing input focus
+ // because it triggers some event polling internally.
+ MutexLock mutex_lock(events_mutex);
+ XSetICFocus(wd.xic);
+ }
+
+ // Keep track of focus order for overlapping windows.
+ static unsigned int focus_order = 0;
+ wd.focus_order = ++focus_order;
+
+ _send_window_event(wd, WINDOW_EVENT_FOCUS_IN);
if (mouse_mode_grab) {
// Show and update the cursor if confined and the window regained focus.
@@ -2560,9 +2839,6 @@ void DisplayServerX11::process_events() {
XIGrabDevice(x11_display, xi.touch_devices[i], x11_window, CurrentTime, None, XIGrabModeAsync, XIGrabModeAsync, False, &xi.touch_event_mask);
}*/
#endif
- if (windows[window_id].xic) {
- XSetICFocus(windows[window_id].xic);
- }
if (!app_focused) {
if (OS::get_singleton()->get_main_loop()) {
@@ -2570,12 +2846,24 @@ void DisplayServerX11::process_events() {
}
app_focused = true;
}
- break;
+ } break;
+
+ case FocusOut: {
+ DEBUG_LOG_X11("[%u] FocusOut window=%lu (%u), mode='%u' \n", frame, event.xfocus.window, window_id, event.xfocus.mode);
+
+ WindowData &wd = windows[window_id];
+
+ wd.focused = false;
+
+ if (wd.xic) {
+ // Block events polling while changing input focus
+ // because it triggers some event polling internally.
+ MutexLock mutex_lock(events_mutex);
+ XUnsetICFocus(wd.xic);
+ }
- case FocusOut:
- windows[window_id].focused = false;
Input::get_singleton()->release_pressed_events();
- _send_window_event(windows[window_id], WINDOW_EVENT_FOCUS_OUT);
+ _send_window_event(wd, WINDOW_EVENT_FOCUS_OUT);
if (mouse_mode_grab) {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
@@ -2604,14 +2892,23 @@ void DisplayServerX11::process_events() {
}
xi.state.clear();
#endif
- if (windows[window_id].xic) {
- XSetICFocus(windows[window_id].xic);
+ } break;
+
+ case ConfigureNotify: {
+ DEBUG_LOG_X11("[%u] ConfigureNotify window=%lu (%u), event=%lu, above=%lu, override_redirect=%u \n", frame, event.xconfigure.window, window_id, event.xconfigure.event, event.xconfigure.above, event.xconfigure.override_redirect);
+
+ const WindowData &wd = windows[window_id];
+
+ // Set focus when menu window is re-used.
+ // RevertToPointerRoot is used to make sure we don't lose all focus in case
+ // a subwindow and its parent are both destroyed.
+ if (wd.menu_type && !wd.no_focus) {
+ XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime);
}
- break;
- case ConfigureNotify:
_window_changed(&event);
- break;
+ } break;
+
case ButtonPress:
case ButtonRelease: {
/* exit in case of a mouse button press */
@@ -2638,7 +2935,18 @@ void DisplayServerX11::process_events() {
mb->set_pressed((event.type == ButtonPress));
+ const WindowData &wd = windows[window_id];
+
if (event.type == ButtonPress) {
+ DEBUG_LOG_X11("[%u] ButtonPress window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index());
+
+ // Ensure window focus on click.
+ // RevertToPointerRoot is used to make sure we don't lose all focus in case
+ // a subwindow and its parent are both destroyed.
+ if (!wd.no_focus) {
+ XSetInputFocus(x11_display, wd.x11_window, RevertToPointerRoot, CurrentTime);
+ }
+
uint64_t diff = OS::get_singleton()->get_ticks_usec() / 1000 - last_click_ms;
if (mb->get_button_index() == last_click_button_index) {
@@ -2657,6 +2965,33 @@ void DisplayServerX11::process_events() {
last_click_ms += diff;
last_click_pos = Point2i(event.xbutton.x, event.xbutton.y);
}
+ } else {
+ DEBUG_LOG_X11("[%u] ButtonRelease window=%lu (%u), button_index=%u \n", frame, event.xbutton.window, window_id, mb->get_button_index());
+
+ if (!wd.focused) {
+ // Propagate the event to the focused window,
+ // because it's received only on the topmost window.
+ // Note: This is needed for drag & drop to work between windows,
+ // because the engine expects events to keep being processed
+ // on the same window dragging started.
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ const WindowData &wd_other = E->get();
+ WindowID window_id_other = E->key();
+ if (wd_other.focused) {
+ if (window_id_other != window_id) {
+ int x, y;
+ Window child;
+ XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xbutton.x, event.xbutton.y, &x, &y, &child);
+
+ mb->set_window_id(window_id_other);
+ mb->set_position(Vector2(x, y));
+ mb->set_global_position(mb->get_position());
+ Input::get_singleton()->accumulate_input_event(mb);
+ }
+ break;
+ }
+ }
+ }
}
Input::get_singleton()->accumulate_input_event(mb);
@@ -2674,11 +3009,11 @@ void DisplayServerX11::process_events() {
break;
}
- if (XPending(x11_display) > 0) {
- XEvent tevent;
- XPeekEvent(x11_display, &tevent);
- if (tevent.type == MotionNotify) {
- XNextEvent(x11_display, &event);
+ if (event_index + 1 < events.size()) {
+ const XEvent &next_event = events[event_index + 1];
+ if (next_event.type == MotionNotify) {
+ ++event_index;
+ event = next_event;
} else {
break;
}
@@ -2706,6 +3041,9 @@ void DisplayServerX11::process_events() {
break;
}
+ const WindowData &wd = windows[window_id];
+ bool focused = wd.focused;
+
if (mouse_mode == MOUSE_MODE_CAPTURED) {
if (xi.relative_motion.x == 0 && xi.relative_motion.y == 0) {
break;
@@ -2714,7 +3052,7 @@ void DisplayServerX11::process_events() {
Point2i new_center = pos;
pos = last_mouse_pos + xi.relative_motion;
center = new_center;
- do_mouse_warp = windows[window_id].focused; // warp the cursor if we're focused in
+ do_mouse_warp = focused; // warp the cursor if we're focused in
}
if (!last_mouse_pos_valid) {
@@ -2756,14 +3094,11 @@ void DisplayServerX11::process_events() {
}
mm->set_tilt(xi.tilt);
- // Make the absolute position integral so it doesn't look _too_ weird :)
- Point2i posi(pos);
-
_get_key_modifier_state(event.xmotion.state, mm);
mm->set_button_mask(mouse_get_button_state());
- mm->set_position(posi);
- mm->set_global_position(posi);
- Input::get_singleton()->set_mouse_position(posi);
+ mm->set_position(pos);
+ mm->set_global_position(pos);
+ Input::get_singleton()->set_mouse_position(pos);
mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
mm->set_relative(rel);
@@ -2774,8 +3109,32 @@ void DisplayServerX11::process_events() {
// Don't propagate the motion event unless we have focus
// this is so that the relative motion doesn't get messed up
// after we regain focus.
- if (windows[window_id].focused || !mouse_mode_grab) {
+ if (focused) {
Input::get_singleton()->accumulate_input_event(mm);
+ } else {
+ // Propagate the event to the focused window,
+ // because it's received only on the topmost window.
+ // Note: This is needed for drag & drop to work between windows,
+ // because the engine expects events to keep being processed
+ // on the same window dragging started.
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ const WindowData &wd_other = E->get();
+ if (wd_other.focused) {
+ int x, y;
+ Window child;
+ XTranslateCoordinates(x11_display, wd.x11_window, wd_other.x11_window, event.xmotion.x, event.xmotion.y, &x, &y, &child);
+
+ Point2i pos_focused(x, y);
+
+ mm->set_window_id(E->key());
+ mm->set_position(pos_focused);
+ mm->set_global_position(pos_focused);
+ mm->set_speed(Input::get_singleton()->get_last_mouse_speed());
+ Input::get_singleton()->accumulate_input_event(mm);
+
+ break;
+ }
+ }
}
} break;
@@ -2785,67 +3144,7 @@ void DisplayServerX11::process_events() {
// key event is a little complex, so
// it will be handled in its own function.
- _handle_key_event(window_id, (XKeyEvent *)&event);
- } break;
- case SelectionRequest: {
- XSelectionRequestEvent *req;
- XEvent e, respond;
- e = event;
-
- req = &(e.xselectionrequest);
- if (req->target == XInternAtom(x11_display, "UTF8_STRING", 0) ||
- req->target == XInternAtom(x11_display, "COMPOUND_TEXT", 0) ||
- req->target == XInternAtom(x11_display, "TEXT", 0) ||
- req->target == XA_STRING ||
- req->target == XInternAtom(x11_display, "text/plain;charset=utf-8", 0) ||
- req->target == XInternAtom(x11_display, "text/plain", 0)) {
- CharString clip = clipboard_get().utf8();
- XChangeProperty(x11_display,
- req->requestor,
- req->property,
- req->target,
- 8,
- PropModeReplace,
- (unsigned char *)clip.get_data(),
- clip.length());
- respond.xselection.property = req->property;
- } else if (req->target == XInternAtom(x11_display, "TARGETS", 0)) {
- Atom data[7];
- data[0] = XInternAtom(x11_display, "TARGETS", 0);
- data[1] = XInternAtom(x11_display, "UTF8_STRING", 0);
- data[2] = XInternAtom(x11_display, "COMPOUND_TEXT", 0);
- data[3] = XInternAtom(x11_display, "TEXT", 0);
- data[4] = XA_STRING;
- data[5] = XInternAtom(x11_display, "text/plain;charset=utf-8", 0);
- data[6] = XInternAtom(x11_display, "text/plain", 0);
-
- XChangeProperty(x11_display,
- req->requestor,
- req->property,
- XA_ATOM,
- 32,
- PropModeReplace,
- (unsigned char *)&data,
- sizeof(data) / sizeof(data[0]));
- respond.xselection.property = req->property;
-
- } else {
- char *targetname = XGetAtomName(x11_display, req->target);
- printf("No Target '%s'\n", targetname);
- if (targetname) {
- XFree(targetname);
- }
- respond.xselection.property = None;
- }
-
- respond.xselection.type = SelectionNotify;
- respond.xselection.display = req->display;
- respond.xselection.requestor = req->requestor;
- respond.xselection.selection = req->selection;
- respond.xselection.target = req->target;
- respond.xselection.time = req->time;
- XSendEvent(x11_display, req->requestor, True, NoEventMask, &respond);
- XFlush(x11_display);
+ _handle_key_event(window_id, (XKeyEvent *)&event, events, event_index);
} break;
case SelectionNotify:
@@ -3096,7 +3395,9 @@ void DisplayServerX11::set_icon(const Ref<Image> &p_icon) {
pr += 4;
}
- XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size());
+ if (net_wm_icon != None) {
+ XChangeProperty(x11_display, wd.x11_window, net_wm_icon, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)pd.ptr(), pd.size());
+ }
if (!g_set_icon_error) {
break;
@@ -3152,17 +3453,46 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
unsigned long valuemask = CWBorderPixel | CWColormap | CWEventMask;
- WindowID id;
+ WindowID id = window_id_counter++;
+ WindowData &wd = windows[id];
+
+ if ((id != MAIN_WINDOW_ID) && (p_flags & WINDOW_FLAG_BORDERLESS_BIT)) {
+ wd.menu_type = true;
+ }
+
+ if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
+ wd.menu_type = true;
+ wd.no_focus = true;
+ }
+
+ // Setup for menu subwindows:
+ // - override_redirect forces the WM not to interfere with the window, to avoid delays due to
+ // handling decorations and placement.
+ // On the other hand, focus changes need to be handled manually when this is set.
+ // - save_under is a hint for the WM to keep the content of windows behind to avoid repaint.
+ if (wd.menu_type) {
+ windowAttributes.override_redirect = True;
+ windowAttributes.save_under = True;
+ valuemask |= CWOverrideRedirect | CWSaveUnder;
+ }
+
{
- WindowData wd;
wd.x11_window = XCreateWindow(x11_display, RootWindow(x11_display, visualInfo->screen), p_rect.position.x, p_rect.position.y, p_rect.size.width > 0 ? p_rect.size.width : 1, p_rect.size.height > 0 ? p_rect.size.height : 1, 0, visualInfo->depth, InputOutput, visualInfo->visual, valuemask, &windowAttributes);
+ // Enable receiving notification when the window is initialized (MapNotify)
+ // so the focus can be set at the right time.
+ if (wd.menu_type && !wd.no_focus) {
+ XSelectInput(x11_display, wd.x11_window, StructureNotifyMask);
+ }
+
//associate PID
// make PID known to X11
{
const long pid = OS::get_singleton()->get_process_id();
Atom net_wm_pid = XInternAtom(x11_display, "_NET_WM_PID", False);
- XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1);
+ if (net_wm_pid != None) {
+ XChangeProperty(x11_display, wd.x11_window, net_wm_pid, XA_CARDINAL, 32, PropModeReplace, (unsigned char *)&pid, 1);
+ }
}
long im_event_mask = 0;
@@ -3210,9 +3540,15 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
/* set the titlebar name */
XStoreName(x11_display, wd.x11_window, "Godot");
XSetWMProtocols(x11_display, wd.x11_window, &wm_delete, 1);
- XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
+ if (xdnd_aware != None) {
+ XChangeProperty(x11_display, wd.x11_window, xdnd_aware, XA_ATOM, 32, PropModeReplace, (unsigned char *)&xdnd_version, 1);
+ }
if (xim && xim_style) {
+ // Block events polling while changing input focus
+ // because it triggers some event polling internally.
+ MutexLock mutex_lock(events_mutex);
+
wd.xic = XCreateIC(xim, XNInputStyle, xim_style, XNClientWindow, wd.x11_window, XNFocusWindow, wd.x11_window, (char *)nullptr);
if (XGetICValues(wd.xic, XNFilterEvents, &im_event_mask, nullptr) != nullptr) {
WARN_PRINT("XGetICValues couldn't obtain XNFilterEvents value");
@@ -3231,56 +3567,29 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
_update_context(wd);
- id = window_id_counter++;
-
- windows[id] = wd;
-
- {
- bool make_utility = false;
-
- if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) {
- Hints hints;
- Atom property;
- hints.flags = 2;
- hints.decorations = 0;
- property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ if (p_flags & WINDOW_FLAG_BORDERLESS_BIT) {
+ Hints hints;
+ Atom property;
+ hints.flags = 2;
+ hints.decorations = 0;
+ property = XInternAtom(x11_display, "_MOTIF_WM_HINTS", True);
+ if (property != None) {
XChangeProperty(x11_display, wd.x11_window, property, property, 32, PropModeReplace, (unsigned char *)&hints, 5);
-
- make_utility = true;
}
- if (p_flags & WINDOW_FLAG_NO_FOCUS_BIT) {
- make_utility = true;
- }
-
- if (make_utility) {
- //this one seems to disable the fade animations for regular windows
- //but has the drawback that will not get focus by default, so
- //we need to force it, unless no focus requested
-
- Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
- Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
+ }
+ if (wd.menu_type) {
+ // Set Utility type to disable fade animations.
+ Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_UTILITY", False);
+ Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
+ if (wt_atom != None && type_atom != None) {
XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
+ }
+ } else {
+ Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False);
+ Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
- if (!(p_flags & WINDOW_FLAG_NO_FOCUS_BIT)) {
- //but as utility appears unfocused, it needs to be forcefuly focused, unless no focus requested
- XEvent xev;
- Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False);
-
- memset(&xev, 0, sizeof(xev));
- xev.type = ClientMessage;
- xev.xclient.window = wd.x11_window;
- xev.xclient.message_type = net_active_window;
- xev.xclient.format = 32;
- xev.xclient.data.l[0] = 1;
- xev.xclient.data.l[1] = CurrentTime;
-
- XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
- }
- } else {
- Atom type_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE_NORMAL", False);
- Atom wt_atom = XInternAtom(x11_display, "_NET_WM_WINDOW_TYPE", False);
-
+ if (wt_atom != None && type_atom != None) {
XChangeProperty(x11_display, wd.x11_window, wt_atom, XA_ATOM, 32, PropModeReplace, (unsigned char *)&type_atom, 1);
}
}
@@ -3303,8 +3612,6 @@ DisplayServerX11::WindowID DisplayServerX11::_create_window(WindowMode p_mode, u
XFree(visualInfo);
}
- WindowData &wd = windows[id];
-
window_set_mode(p_mode, id);
//sync size
@@ -3398,7 +3705,12 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
xrandr_handle = dlopen("libXrandr.so.2", RTLD_LAZY);
if (!xrandr_handle) {
err = dlerror();
- fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err);
+ // For some arcane reason, NetBSD now ships libXrandr.so.3 while the rest of the world has libXrandr.so.2...
+ // In case this happens for other X11 platforms in the future, let's give it a try too before failing.
+ xrandr_handle = dlopen("libXrandr.so.3", RTLD_LAZY);
+ if (!xrandr_handle) {
+ fprintf(stderr, "could not load libXrandr.so.2, Error: %s\n", err);
+ }
} else {
XRRQueryVersion(x11_display, &xrandr_major, &xrandr_minor);
if (((xrandr_major << 8) | xrandr_minor) >= 0x0105) {
@@ -3561,6 +3873,10 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
(screen_get_size(0).width - p_resolution.width) / 2,
(screen_get_size(0).height - p_resolution.height) / 2);
WindowID main_window = _create_window(p_mode, p_flags, Rect2i(window_position, p_resolution));
+ if (main_window == INVALID_WINDOW_ID) {
+ r_error = ERR_CANT_CREATE;
+ return;
+ }
for (int i = 0; i < WINDOW_FLAG_MAX; i++) {
if (p_flags & (1 << i)) {
window_set_flag(WindowFlags(i), true, main_window);
@@ -3744,12 +4060,19 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
}
}
+ events_thread = Thread::create(_poll_events_thread, this);
+
_update_real_mouse_position(windows[MAIN_WINDOW_ID]);
r_error = OK;
}
DisplayServerX11::~DisplayServerX11() {
+ events_thread_done = true;
+ Thread::wait_to_finish(events_thread);
+ memdelete(events_thread);
+ events_thread = nullptr;
+
//destroy all windows
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
#ifdef VULKAN_ENABLED
@@ -3758,11 +4081,13 @@ DisplayServerX11::~DisplayServerX11() {
}
#endif
- if (E->get().xic) {
- XDestroyIC(E->get().xic);
+ WindowData &wd = E->get();
+ if (wd.xic) {
+ XDestroyIC(wd.xic);
+ wd.xic = nullptr;
}
- XUnmapWindow(x11_display, E->get().x11_window);
- XDestroyWindow(x11_display, E->get().x11_window);
+ XUnmapWindow(x11_display, wd.x11_window);
+ XDestroyWindow(x11_display, wd.x11_window);
}
//destroy drivers
diff --git a/platform/linuxbsd/display_server_x11.h b/platform/linuxbsd/display_server_x11.h
index 8e1f941bbf..9ff28b9ed2 100644
--- a/platform/linuxbsd/display_server_x11.h
+++ b/platform/linuxbsd/display_server_x11.h
@@ -36,6 +36,7 @@
#include "servers/display_server.h"
#include "core/input/input.h"
+#include "core/templates/local_vector.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/alsamidi/midi_driver_alsamidi.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
@@ -132,6 +133,9 @@ class DisplayServerX11 : public DisplayServer {
ObjectID instance_id;
+ bool menu_type = false;
+ bool no_focus = false;
+
//better to guess on the fly, given WM can change it
//WindowMode mode;
bool fullscreen = false; //OS can't exit from this mode
@@ -141,6 +145,8 @@ class DisplayServerX11 : public DisplayServer {
Vector2i last_position_before_fs;
bool focused = false;
bool minimized = false;
+
+ unsigned int focus_order = 0;
};
Map<WindowID, WindowData> windows;
@@ -197,7 +203,11 @@ class DisplayServerX11 : public DisplayServer {
MouseMode mouse_mode;
Point2i center;
- void _handle_key_event(WindowID p_window, XKeyEvent *p_event, bool p_echo = false);
+ void _handle_key_event(WindowID p_window, XKeyEvent *p_event, LocalVector<XEvent> &p_events, uint32_t &p_event_index, bool p_echo = false);
+ void _handle_selection_request_event(XSelectionRequestEvent *p_event);
+
+ String _clipboard_get_impl(Atom p_source, Window x11_window, Atom target) const;
+ String _clipboard_get(Atom p_source, Window x11_window) const;
//bool minimized;
//bool window_has_focus;
@@ -247,6 +257,16 @@ class DisplayServerX11 : public DisplayServer {
static void _dispatch_input_events(const Ref<InputEvent> &p_event);
void _dispatch_input_event(const Ref<InputEvent> &p_event);
+ mutable Mutex events_mutex;
+ Thread *events_thread = nullptr;
+ bool events_thread_done = false;
+ LocalVector<XEvent> polled_events;
+ static void _poll_events_thread(void *ud);
+ void _poll_events();
+
+ static Bool _predicate_all_events(Display *display, XEvent *event, XPointer arg);
+ static Bool _predicate_clipboard_selection(Display *display, XEvent *event, XPointer arg);
+
protected:
void _window_changed(XEvent *event);
@@ -286,6 +306,8 @@ public:
virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
+
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp
index 8c6f3b1167..e569aa03d7 100644
--- a/platform/linuxbsd/os_linuxbsd.cpp
+++ b/platform/linuxbsd/os_linuxbsd.cpp
@@ -88,7 +88,9 @@ void OS_LinuxBSD::finalize() {
#endif
#ifdef JOYDEV_ENABLED
- memdelete(joypad);
+ if (joypad) {
+ memdelete(joypad);
+ }
#endif
}
@@ -121,18 +123,39 @@ String OS_LinuxBSD::get_name() const {
Error OS_LinuxBSD::shell_open(String p_uri) {
Error ok;
+ int err_code;
List<String> args;
args.push_back(p_uri);
- ok = execute("xdg-open", args, false);
- if (ok == OK) {
+
+ // Agnostic
+ ok = execute("xdg-open", args, true, nullptr, nullptr, &err_code);
+ if (ok == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+ // GNOME
+ args.push_front("open"); // The command is `gio open`, so we need to add it to args
+ ok = execute("gio", args, true, nullptr, nullptr, &err_code);
+ if (ok == OK && !err_code) {
+ return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
+ }
+ args.pop_front();
+ ok = execute("gvfs-open", args, true, nullptr, nullptr, &err_code);
+ if (ok == OK && !err_code) {
return OK;
+ } else if (err_code == 2) {
+ return ERR_FILE_NOT_FOUND;
}
- ok = execute("gnome-open", args, false);
- if (ok == OK) {
+ // KDE
+ ok = execute("kde-open5", args, true, nullptr, nullptr, &err_code);
+ if (ok == OK && !err_code) {
return OK;
}
- ok = execute("kde-open", args, false);
- return ok;
+ ok = execute("kde-open", args, true, nullptr, nullptr, &err_code);
+ return !err_code ? ok : FAILED;
}
bool OS_LinuxBSD::_check_internal_feature_support(const String &p_feature) {
diff --git a/platform/linuxbsd/os_linuxbsd.h b/platform/linuxbsd/os_linuxbsd.h
index 4295721c68..cd4fbd9db5 100644
--- a/platform/linuxbsd/os_linuxbsd.h
+++ b/platform/linuxbsd/os_linuxbsd.h
@@ -48,7 +48,7 @@ class OS_LinuxBSD : public OS_Unix {
bool force_quit;
#ifdef JOYDEV_ENABLED
- JoypadLinux *joypad;
+ JoypadLinux *joypad = nullptr;
#endif
#ifdef ALSA_ENABLED
diff --git a/platform/linuxbsd/platform_config.h b/platform/linuxbsd/platform_config.h
index ac30519132..571ad03db0 100644
--- a/platform/linuxbsd/platform_config.h
+++ b/platform/linuxbsd/platform_config.h
@@ -31,9 +31,15 @@
#ifdef __linux__
#include <alloca.h>
#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__)
-#include <stdlib.h>
+
+#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
+#include <stdlib.h> // alloca
+// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
+// include NetBSD, use pthread_setname_np. NetBSD's version however requires
+// a different format, we handle this directly in thread_posix.
+#ifdef __NetBSD__
+#define PTHREAD_NETBSD_SET_NAME
+#else
#define PTHREAD_BSD_SET_NAME
#endif
-
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
+#endif
diff --git a/platform/osx/SCsub b/platform/osx/SCsub
index ad62db358b..aa95a89444 100644
--- a/platform/osx/SCsub
+++ b/platform/osx/SCsub
@@ -18,5 +18,5 @@ files = [
prog = env.add_program("#bin/godot", files)
-if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_osx_builders.make_debug_osx))
diff --git a/platform/osx/context_gl_osx.h b/platform/osx/context_gl_osx.h
index cce00fb35f..1d467513e2 100644
--- a/platform/osx/context_gl_osx.h
+++ b/platform/osx/context_gl_osx.h
@@ -33,7 +33,7 @@
#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED)
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
#include <AppKit/AppKit.h>
diff --git a/platform/osx/crash_handler_osx.mm b/platform/osx/crash_handler_osx.mm
index 5da0118686..1429024598 100644
--- a/platform/osx/crash_handler_osx.mm
+++ b/platform/osx/crash_handler_osx.mm
@@ -30,8 +30,8 @@
#include "crash_handler_osx.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "main/main.h"
#include <string.h>
@@ -90,7 +90,7 @@ static void handle_crash(int sig) {
if (OS::get_singleton()->get_main_loop())
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_CRASH);
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
char **strings = backtrace_symbols(bt_buffer, size);
if (strings) {
void *load_addr = (void *)load_address();
@@ -142,7 +142,7 @@ static void handle_crash(int sig) {
}
}
- fprintf(stderr, "[%zu] %ls\n", i, output.c_str());
+ fprintf(stderr, "[%zu] %s\n", i, output.utf8().get_data());
}
free(strings);
diff --git a/platform/osx/detect.py b/platform/osx/detect.py
index 272ae1b620..64e1d94f39 100644
--- a/platform/osx/detect.py
+++ b/platform/osx/detect.py
@@ -1,6 +1,5 @@
import os
import sys
-import subprocess
from methods import detect_darwin_sdk_path
@@ -32,7 +31,7 @@ def get_opts():
" validation layers)",
False,
),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("use_ubsan", "Use LLVM/GCC compiler undefined behavior sanitizer (UBSAN)", False),
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
@@ -58,8 +57,6 @@ def configure(env):
env.Prepend(CCFLAGS=["-msse2"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@@ -69,13 +66,12 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
env.Prepend(CCFLAGS=["-g3"])
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
+ env.Prepend(LINKFLAGS=["-Xlinker", "-no_deduplicate"])
## Architecture
@@ -139,7 +135,8 @@ def configure(env):
env.Append(CPPDEFINES=["__MACPORTS__"]) # hack to fix libvpx MM256_BROADCASTSI128_SI256 define
if env["CXX"] == "clang++":
- env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
+ # This should now work with clang++, re-enable if there are issues
+ # env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
env["CC"] = "clang"
env["LINK"] = "clang++"
diff --git a/platform/osx/dir_access_osx.h b/platform/osx/dir_access_osx.h
index d61ee181f0..91b8f9b2c5 100644
--- a/platform/osx/dir_access_osx.h
+++ b/platform/osx/dir_access_osx.h
@@ -47,6 +47,8 @@ protected:
virtual int get_drive_count();
virtual String get_drive(int p_drive);
+
+ virtual bool is_hidden(const String &p_name);
};
#endif //UNIX ENABLED
diff --git a/platform/osx/dir_access_osx.mm b/platform/osx/dir_access_osx.mm
index 7791ba5407..439c6a075f 100644
--- a/platform/osx/dir_access_osx.mm
+++ b/platform/osx/dir_access_osx.mm
@@ -68,4 +68,14 @@ String DirAccessOSX::get_drive(int p_drive) {
return volname;
}
+bool DirAccessOSX::is_hidden(const String &p_name) {
+ String f = get_current_dir().plus_file(p_name);
+ NSURL *url = [NSURL fileURLWithPath:@(f.utf8().get_data())];
+ NSNumber *hidden = nil;
+ if (![url getResourceValue:&hidden forKey:NSURLIsHiddenKey error:nil]) {
+ return DirAccessUnix::is_hidden(p_name);
+ }
+ return [hidden boolValue];
+}
+
#endif //posix_enabled
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index d8f3f81ff6..073d35008b 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -102,6 +102,8 @@ public:
id window_object;
id window_view;
+ Vector<Vector2> mpath;
+
#if defined(OPENGL_ENABLED)
ContextGL_OSX *context_gles2 = nullptr;
#endif
@@ -240,6 +242,7 @@ public:
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) override;
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) override;
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID) override;
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const override;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) override;
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 4c04151791..1ad7117b39 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -33,6 +33,7 @@
#include "os_osx.h"
#include "core/io/marshalls.h"
+#include "core/math/geometry_2d.h"
#include "core/os/keyboard.h"
#include "main/main.h"
#include "scene/resources/texture.h"
@@ -45,7 +46,6 @@
#include <IOKit/hid/IOHIDLib.h>
#if defined(OPENGL_ENABLED)
-#include "drivers/gles2/rasterizer_gles2.h"
//TODO - reimplement OpenGLES
#import <AppKit/NSOpenGLView.h>
@@ -63,6 +63,8 @@
#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
+static bool ignore_momentum_scroll = false;
+
static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
r_state->set_control((p_osx_state & NSEventModifierFlagControl));
@@ -312,8 +314,6 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
}
- DS_OSX->windows.erase(window_id);
-
if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
DisplayServerOSX::WindowData &pwd = DS_OSX->windows[wd.transient_parent];
[pwd.window_object makeKeyAndOrderFront:nil]; // Move focus back to parent.
@@ -333,6 +333,8 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
DS_OSX->context_vulkan->window_destroy(window_id);
}
#endif
+
+ DS_OSX->windows.erase(window_id);
}
- (void)windowDidEnterFullScreen:(NSNotification *)notification {
@@ -1304,6 +1306,8 @@ static int remapKey(unsigned int key, unsigned int state) {
ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ ignore_momentum_scroll = true;
+
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
NSString *characters = [event characters];
@@ -1348,6 +1352,8 @@ static int remapKey(unsigned int key, unsigned int state) {
}
- (void)flagsChanged:(NSEvent *)event {
+ ignore_momentum_scroll = true;
+
// Ignore all input if IME input is in progress
if (!imeInputEventInProgress) {
DisplayServerOSX::KeyEvent ke;
@@ -1507,6 +1513,14 @@ inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy
deltaY *= 0.03;
}
+ if ([event momentumPhase] != NSEventPhaseNone) {
+ if (ignore_momentum_scroll) {
+ return;
+ }
+ } else {
+ ignore_momentum_scroll = false;
+ }
+
if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
} else {
@@ -2041,6 +2055,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
CGDisplayHideCursor(kCGDirectMainDisplay);
}
CGAssociateMouseAndMouseCursorPosition(false);
+ WindowData &wd = windows[MAIN_WINDOW_ID];
+ const NSRect contentRect = [wd.window_view frame];
+ NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
+ NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
+ CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
+ CGWarpMouseCursorPosition(lMouseWarpPos);
} else if (p_mode == MOUSE_MODE_HIDDEN) {
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
CGDisplayHideCursor(kCGDirectMainDisplay);
@@ -2240,11 +2260,18 @@ int DisplayServerOSX::screen_get_dpi(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
NSDictionary *description = [[screenArray objectAtIndex:p_screen] deviceDescription];
- NSSize displayDPI = [[description objectForKey:NSDeviceResolution] sizeValue];
- return (displayDPI.width + displayDPI.height) / 2;
+
+ const NSSize displayPixelSize = [[description objectForKey:NSDeviceSize] sizeValue];
+ const CGSize displayPhysicalSize = CGDisplayScreenSize([[description objectForKey:@"NSScreenNumber"] unsignedIntValue]);
+ float scale = [[screenArray objectAtIndex:p_screen] backingScaleFactor];
+
+ float den2 = (displayPhysicalSize.width / 25.4f) * (displayPhysicalSize.width / 25.4f) + (displayPhysicalSize.height / 25.4f) * (displayPhysicalSize.height / 25.4f);
+ if (den2 > 0.0f) {
+ return ceil(sqrt(displayPixelSize.width * displayPixelSize.width + displayPixelSize.height * displayPixelSize.height) / sqrt(den2) * scale);
+ }
}
- return 96;
+ return 72;
}
float DisplayServerOSX::screen_get_scale(int p_screen) const {
@@ -2375,7 +2402,11 @@ void DisplayServerOSX::_update_window(WindowData p_wd) {
[p_wd.window_object setHidesOnDeactivate:YES];
} else {
// Reset these when our window is not a borderless window that covers up the screen
- [p_wd.window_object setLevel:NSNormalWindowLevel];
+ if (p_wd.on_top) {
+ [p_wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [p_wd.window_object setLevel:NSNormalWindowLevel];
+ }
[p_wd.window_object setHidesOnDeactivate:NO];
}
}
@@ -2401,6 +2432,15 @@ void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window
[wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
}
+void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.mpath = p_region;
+}
+
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -3353,6 +3393,26 @@ void DisplayServerOSX::process_events() {
Input::get_singleton()->flush_accumulated_events();
}
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ WindowData &wd = E->get();
+ if (wd.mpath.size() > 0) {
+ const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ } else {
+ if (![wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:YES];
+ }
+ }
+ } else {
+ if ([wd.window_object ignoresMouseEvents]) {
+ [wd.window_object setIgnoresMouseEvents:NO];
+ }
+ }
+ }
+
[autoreleasePool drain];
autoreleasePool = [[NSAutoreleasePool alloc] init];
}
@@ -3805,9 +3865,11 @@ DisplayServerOSX::~DisplayServerOSX() {
}
//destroy all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- [E->get().window_object setContentView:nil];
- [E->get().window_object close];
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) {
+ Map<WindowID, WindowData>::Element *F = E;
+ E = E->next();
+ [F->get().window_object setContentView:nil];
+ [F->get().window_object close];
}
//destroy drivers
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index ae45e0734d..e988e51e72 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -30,13 +30,13 @@
#include "export.h"
+#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
#include "core/io/resource_saver.h"
#include "core/io/zip_io.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
@@ -78,7 +78,7 @@ class EditorExportPlatformOSX : public EditorExportPlatform {
}
for (int i = 0; i < pname.length(); i++) {
- CharType c = pname[i];
+ char32_t c = pname[i];
if (!((c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9') || c == '-' || c == '.')) {
if (r_error) {
*r_error = vformat(TTR("The character '%s' is not allowed in Identifier."), String::chr(c));
@@ -95,8 +95,8 @@ protected:
virtual void get_export_options(List<ExportOption> *r_options) override;
public:
- virtual String get_name() const override { return "Mac OSX"; }
- virtual String get_os_name() const override { return "OSX"; }
+ virtual String get_name() const override { return "macOS"; }
+ virtual String get_os_name() const override { return "macOS"; }
virtual Ref<Texture2D> get_logo() const override { return logo; }
virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override {
diff --git a/platform/osx/logo.png b/platform/osx/logo.png
index 834bbf3ba6..b5a660b165 100644
--- a/platform/osx/logo.png
+++ b/platform/osx/logo.png
Binary files differ
diff --git a/platform/osx/os_osx.h b/platform/osx/os_osx.h
index 9204a145bf..5a9e43450f 100644
--- a/platform/osx/os_osx.h
+++ b/platform/osx/os_osx.h
@@ -44,7 +44,7 @@ class OS_OSX : public OS_Unix {
bool force_quit;
- JoypadOSX *joypad_osx;
+ JoypadOSX *joypad_osx = nullptr;
#ifdef COREAUDIO_ENABLED
AudioDriverCoreAudio audio_driver;
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm
index c4eb5407af..399a29cbe0 100644
--- a/platform/osx/os_osx.mm
+++ b/platform/osx/os_osx.mm
@@ -145,7 +145,9 @@ void OS_OSX::finalize() {
delete_main_loop();
- memdelete(joypad_osx);
+ if (joypad_osx) {
+ memdelete(joypad_osx);
+ }
}
void OS_OSX::set_main_loop(MainLoop *p_main_loop) {
diff --git a/platform/osx/platform_config.h b/platform/osx/platform_config.h
index 155f37ed55..e657aca955 100644
--- a/platform/osx/platform_config.h
+++ b/platform/osx/platform_config.h
@@ -30,5 +30,4 @@
#include <alloca.h>
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"
#define PTHREAD_RENAME_SELF
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 4c5a4527ae..f9e151f956 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -39,7 +39,7 @@ def get_opts():
BoolVariable("use_asan", "Use LLVM/GCC compiler address sanitizer (ASAN))", False),
BoolVariable("use_lsan", "Use LLVM/GCC compiler leak sanitizer (LSAN))", False),
BoolVariable("use_tsan", "Use LLVM/GCC compiler thread sanitizer (TSAN))", False),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
BoolVariable("execinfo", "Use libexecinfo on systems where glibc is not available", False),
]
@@ -61,8 +61,6 @@ def configure(env):
env.Prepend(CCFLAGS=["-Os"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
@@ -73,8 +71,6 @@ def configure(env):
env.Prepend(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "debug":
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index fbe526ef6d..9937ae5b62 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -30,7 +30,7 @@
#include "os_server.h"
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include "drivers/dummy/rasterizer_dummy.h"
#include "drivers/dummy/texture_loader_dummy.h"
#include "servers/rendering/rendering_server_raster.h"
diff --git a/platform/server/platform_config.h b/platform/server/platform_config.h
index bdff93f02b..73136ec81b 100644
--- a/platform/server/platform_config.h
+++ b/platform/server/platform_config.h
@@ -31,10 +31,19 @@
#if defined(__linux__) || defined(__APPLE__)
#include <alloca.h>
#endif
-#if defined(__FreeBSD__) || defined(__OpenBSD__)
-#include <stdlib.h>
+
+#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__)
+#include <stdlib.h> // alloca
+// FreeBSD and OpenBSD use pthread_set_name_np, while other platforms,
+// include NetBSD, use pthread_setname_np. NetBSD's version however requires
+// a different format, we handle this directly in thread_posix.
+#ifdef __NetBSD__
+#define PTHREAD_NETBSD_SET_NAME
+#else
#define PTHREAD_BSD_SET_NAME
#endif
+#endif
+
#ifdef __APPLE__
#define PTHREAD_RENAME_SELF
#endif
diff --git a/platform/uwp/context_egl_uwp.h b/platform/uwp/context_egl_uwp.h
index 6f333b8e6a..5e7dc1802d 100644
--- a/platform/uwp/context_egl_uwp.h
+++ b/platform/uwp/context_egl_uwp.h
@@ -35,7 +35,7 @@
#include <EGL/egl.h>
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
using namespace Windows::UI::Core;
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 04b743f2c8..2af7803749 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -65,12 +65,14 @@ def configure(env):
env.Append(CCFLAGS=["/MD"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
elif env["target"] == "debug":
env.Append(CCFLAGS=["/Zi"])
env.Append(CCFLAGS=["/MDd"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
## Compiler configuration
@@ -78,6 +80,9 @@ def configure(env):
env["ENV"] = os.environ
vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"]
+ # Force to use Unicode encoding
+ env.AppendUnique(CCFLAGS=["/utf-8"])
+
# ANGLE
angle_root = os.getenv("ANGLE_SRC_PATH")
env.Prepend(CPPPATH=[angle_root + "/include"])
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
index ede0d7c76b..e0c03df48e 100644
--- a/platform/uwp/export/export.cpp
+++ b/platform/uwp/export/export.cpp
@@ -29,14 +29,15 @@
/*************************************************************************/
#include "export.h"
-#include "core/bind/core_bind.h"
+
+#include "core/config/project_settings.h"
+#include "core/core_bind.h"
#include "core/crypto/crypto_core.h"
#include "core/io/marshalls.h"
#include "core/io/zip_io.h"
-#include "core/object.h"
+#include "core/object/class_db.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "core/version.h"
#include "editor/editor_export.h"
#include "editor/editor_node.h"
@@ -249,7 +250,7 @@ void AppxPackager::make_content_types(const String &p_path) {
Map<String, String> types;
for (int i = 0; i < file_metadata.size(); i++) {
- String ext = file_metadata[i].name.get_extension();
+ String ext = file_metadata[i].name.get_extension().to_lower();
if (types.has(ext)) {
continue;
@@ -961,7 +962,7 @@ class EditorExportPlatformUWP : public EditorExportPlatform {
return true;
}
- static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) {
+ static Error save_appx_file(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total, const Vector<String> &p_enc_in_filters, const Vector<String> &p_enc_ex_filters, const Vector<uint8_t> &p_key) {
AppxPackager *packager = (AppxPackager *)p_userdata;
String dst_path = p_path.replace_first("res://", "game/");
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
index 1dddb07990..79508055e5 100644
--- a/platform/uwp/os_uwp.cpp
+++ b/platform/uwp/os_uwp.cpp
@@ -33,9 +33,8 @@
#include "os_uwp.h"
+#include "core/config/project_settings.h"
#include "core/io/marshalls.h"
-#include "core/project_settings.h"
-#include "drivers/gles2/rasterizer_gles2.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/windows/dir_access_windows.h"
#include "drivers/windows/file_access_windows.h"
@@ -297,7 +296,7 @@ Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_a
void OS_UWP::set_clipboard(const String &p_text) {
DataPackage ^ clip = ref new DataPackage();
clip->RequestedOperation = DataPackageOperation::Copy;
- clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
+ clip->SetText(ref new Platform::String((LPCWSTR)(p_text.utf16().get_data())));
Clipboard::SetContent(clip);
};
@@ -347,8 +346,8 @@ void OS_UWP::finalize_core() {
}
void OS_UWP::alert(const String &p_alert, const String &p_title) {
- Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
- Platform::String ^ title = ref new Platform::String(p_title.c_str());
+ Platform::String ^ alert = ref new Platform::String((LPCWSTR)(p_alert.utf16().get_data()));
+ Platform::String ^ title = ref new Platform::String((LPCWSTR)(p_title.utf16().get_data()));
MessageDialog ^ msg = ref new MessageDialog(alert, title);
@@ -739,7 +738,7 @@ static String format_error_message(DWORD id) {
Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
String full_path = "game/" + p_path;
- p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
+ p_library_handle = (void *)LoadPackagedLibrary((LPCWSTR)(full_path.utf16().get_data()), 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
return OK;
}
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
index 892327bac5..88961bf143 100644
--- a/platform/uwp/os_uwp.h
+++ b/platform/uwp/os_uwp.h
@@ -35,7 +35,7 @@
#include "core/input/input.h"
#include "core/math/transform_2d.h"
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#include "joypad_uwp.h"
#include "servers/audio_server.h"
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index daffe59f34..0c9aa77803 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -26,11 +26,11 @@ prog = env.add_program("#bin/godot", common_win + res_obj, PROGSUFFIX=env["PROGS
# Microsoft Visual Studio Project Generation
if env["vsproj"]:
- env.vs_srcs = env.vs_srcs + ["platform/windows/" + res_file]
- env.vs_srcs = env.vs_srcs + ["platform/windows/godot.natvis"]
+ env.vs_srcs += ["platform/windows/" + res_file]
+ env.vs_srcs += ["platform/windows/godot.natvis"]
for x in common_win:
- env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
+ env.vs_srcs += ["platform/windows/" + str(x)]
if not os.getenv("VCINSTALLDIR"):
- if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]:
+ if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]:
env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw))
diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h
index 046e3437ea..0013177609 100644
--- a/platform/windows/context_gl_windows.h
+++ b/platform/windows/context_gl_windows.h
@@ -35,7 +35,7 @@
#ifndef CONTEXT_GL_WIN_H
#define CONTEXT_GL_WIN_H
-#include "core/error_list.h"
+#include "core/error/error_list.h"
#include "core/os/os.h"
#include <windows.h>
diff --git a/platform/windows/crash_handler_windows.cpp b/platform/windows/crash_handler_windows.cpp
index 996d9722f5..7abf451062 100644
--- a/platform/windows/crash_handler_windows.cpp
+++ b/platform/windows/crash_handler_windows.cpp
@@ -30,8 +30,8 @@
#include "crash_handler_windows.h"
+#include "core/config/project_settings.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "main/main.h"
#ifdef CRASH_HANDLER_EXCEPTION
@@ -175,7 +175,7 @@ DWORD CrashHandlerException(EXCEPTION_POINTERS *ep) {
msg = proj_settings->get("debug/settings/crash_handler/message");
}
- fprintf(stderr, "Dumping the backtrace. %ls\n", msg.c_str());
+ fprintf(stderr, "Dumping the backtrace. %s\n", msg.utf8().get_data());
int n = 0;
do {
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 271ffc8871..934314b2f2 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -64,7 +64,8 @@ def get_opts():
# XP support dropped after EOL due to missing API for IPv6 and other issues
# Vista support dropped after EOL due to GH-10243
("target_win_version", "Targeted Windows version, >= 0x0601 (Windows 7)", "0x0601"),
- EnumVariable("debug_symbols", "Add debugging symbols to release builds", "yes", ("yes", "no", "full")),
+ EnumVariable("debug_symbols", "Add debugging symbols to release/release_debug builds", "yes", ("yes", "no")),
+ EnumVariable("windows_subsystem", "Windows subsystem", "default", ("default", "console", "gui")),
BoolVariable("separate_debug_symbols", "Create a separate file containing debugging symbols", False),
("msvc_version", "MSVC version to use. Ignored if VCINSTALLDIR is set in shell env.", None),
BoolVariable("use_mingw", "Use the Mingw compiler, even if MSVC is installed. Only used on Windows.", False),
@@ -178,12 +179,20 @@ def configure_msvc(env, manual_msvc_config):
# Build type
+ if env["tests"]:
+ env["windows_subsystem"] = "console"
+ elif env["windows_subsystem"] == "default":
+ # Default means we use console for debug, gui for release.
+ if "debug" in env["target"]:
+ env["windows_subsystem"] = "console"
+ else:
+ env["windows_subsystem"] = "gui"
+
if env["target"] == "release":
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["/O2"])
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
env.Append(LINKFLAGS=["/ENTRY:mainCRTStartup"])
env.Append(LINKFLAGS=["/OPT:REF"])
@@ -193,24 +202,28 @@ def configure_msvc(env, manual_msvc_config):
else: # optimize for size
env.Append(CCFLAGS=["/O1"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/OPT:REF"])
elif env["target"] == "debug":
env.AppendUnique(CCFLAGS=["/Z7", "/Od", "/EHsc"])
env.AppendUnique(CPPDEFINES=["DEBUG_ENABLED"])
- env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
env.Append(LINKFLAGS=["/DEBUG"])
- if env["debug_symbols"] == "full" or env["debug_symbols"] == "yes":
+ if env["debug_symbols"] == "yes":
env.AppendUnique(CCFLAGS=["/Z7"])
env.AppendUnique(LINKFLAGS=["/DEBUG"])
+ if env["windows_subsystem"] == "gui":
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS"])
+ else:
+ env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+
## Compile/link flags
env.AppendUnique(CCFLAGS=["/MT", "/Gd", "/GR", "/nologo"])
- if int(env["MSVC_VERSION"].split(".")[0]) >= 14: # vs2015 and later
- env.AppendUnique(CCFLAGS=["/utf-8"])
+ # Force to use Unicode encoding
+ env.AppendUnique(CCFLAGS=["/utf-8"])
env.AppendUnique(CXXFLAGS=["/TP"]) # assume all sources are C++
if manual_msvc_config: # should be automatic if SCons found it
if os.getenv("WindowsSdkDir") is not None:
@@ -303,6 +316,15 @@ def configure_mingw(env):
## Build type
+ if env["tests"]:
+ env["windows_subsystem"] = "console"
+ elif env["windows_subsystem"] == "default":
+ # Default means we use console for debug, gui for release.
+ if "debug" in env["target"]:
+ env["windows_subsystem"] = "console"
+ else:
+ env["windows_subsystem"] = "gui"
+
if env["target"] == "release":
env.Append(CCFLAGS=["-msse2"])
@@ -314,19 +336,13 @@ def configure_mingw(env):
else: # optimize for size
env.Prepend(CCFLAGS=["-Os"])
- env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
-
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
elif env["target"] == "release_debug":
env.Append(CCFLAGS=["-O2"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
if env["debug_symbols"] == "yes":
- env.Prepend(CCFLAGS=["-g1"])
- if env["debug_symbols"] == "full":
env.Prepend(CCFLAGS=["-g2"])
if env["optimize"] == "speed": # optimize for speed (default)
env.Append(CCFLAGS=["-O2"])
@@ -337,6 +353,12 @@ def configure_mingw(env):
env.Append(CCFLAGS=["-g3"])
env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ if env["windows_subsystem"] == "gui":
+ env.Append(LINKFLAGS=["-Wl,--subsystem,windows"])
+ else:
+ env.Append(LINKFLAGS=["-Wl,--subsystem,console"])
+ env.AppendUnique(CPPDEFINES=["WINDOWS_SUBSYSTEM_CONSOLE"])
+
## Compiler configuration
if os.name != "nt":
@@ -426,7 +448,7 @@ def configure_mingw(env):
else:
env.Append(LIBS=["cfgmgr32"])
- ## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
+ ## TODO !!! Re-enable when OpenGLES Rendering Device is implemented !!!
# env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=["opengl32"])
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index da2fc1c2c1..dfbb734ee4 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -29,7 +29,9 @@
/*************************************************************************/
#include "display_server_windows.h"
+
#include "core/io/marshalls.h"
+#include "core/math/geometry_2d.h"
#include "main/main.h"
#include "os_windows.h"
#include "scene/resources/texture.h"
@@ -42,7 +44,7 @@ static String format_error_message(DWORD id) {
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
- String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
+ String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
@@ -78,7 +80,7 @@ String DisplayServerWindows::get_name() const {
}
void DisplayServerWindows::alert(const String &p_alert, const String &p_title) {
- MessageBoxW(nullptr, p_alert.c_str(), p_title.c_str(), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
+ MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
}
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
@@ -177,11 +179,12 @@ void DisplayServerWindows::clipboard_set(const String &p_text) {
}
EmptyClipboard();
- HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (text.length() + 1) * sizeof(CharType));
+ Char16String utf16 = text.utf16();
+ HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR));
ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
- memcpy(lptstrCopy, text.c_str(), (text.length() + 1) * sizeof(CharType));
+ memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR));
GlobalUnlock(mem);
SetClipboardData(CF_UNICODETEXT, mem);
@@ -218,7 +221,7 @@ String DisplayServerWindows::clipboard_get() const {
if (mem != nullptr) {
LPWSTR ptr = (LPWSTR)GlobalLock(mem);
if (ptr != nullptr) {
- ret = String((CharType *)ptr);
+ ret = String::utf16((const char16_t *)ptr);
GlobalUnlock(mem);
};
};
@@ -493,14 +496,16 @@ DisplayServer::WindowID DisplayServerWindows::create_sub_window(WindowMode p_mod
wd.no_focus = true;
}
- _update_window_style(window_id);
-
return window_id;
}
void DisplayServerWindows::show_window(WindowID p_id) {
WindowData &wd = windows[p_id];
+ if (p_id != MAIN_WINDOW_ID) {
+ _update_window_style(p_id);
+ }
+
ShowWindow(wd.hWnd, wd.no_focus ? SW_SHOWNOACTIVATE : SW_SHOW); // Show The Window
if (!wd.no_focus) {
SetForegroundWindow(wd.hWnd); // Slightly Higher Priority
@@ -591,7 +596,37 @@ void DisplayServerWindows::window_set_title(const String &p_title, WindowID p_wi
_THREAD_SAFE_METHOD_
ERR_FAIL_COND(!windows.has(p_window));
- SetWindowTextW(windows[p_window].hWnd, p_title.c_str());
+ SetWindowTextW(windows[p_window].hWnd, (LPCWSTR)(p_title.utf16().get_data()));
+}
+
+void DisplayServerWindows::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].mpath = p_region;
+ _update_window_mouse_passthrough(p_window);
+}
+
+void DisplayServerWindows::_update_window_mouse_passthrough(WindowID p_window) {
+ if (windows[p_window].mpath.size() == 0) {
+ SetWindowRgn(windows[p_window].hWnd, nullptr, TRUE);
+ } else {
+ POINT *points = (POINT *)memalloc(sizeof(POINT) * windows[p_window].mpath.size());
+ for (int i = 0; i < windows[p_window].mpath.size(); i++) {
+ if (windows[p_window].borderless) {
+ points[i].x = windows[p_window].mpath[i].x;
+ points[i].y = windows[p_window].mpath[i].y;
+ } else {
+ points[i].x = windows[p_window].mpath[i].x + GetSystemMetrics(SM_CXSIZEFRAME);
+ points[i].y = windows[p_window].mpath[i].y + GetSystemMetrics(SM_CYSIZEFRAME) + GetSystemMetrics(SM_CYCAPTION);
+ }
+ }
+
+ HRGN region = CreatePolygonRgn(points, windows[p_window].mpath.size(), ALTERNATE);
+ SetWindowRgn(windows[p_window].hWnd, region, TRUE);
+ DeleteObject(region);
+ memfree(points);
+ }
}
int DisplayServerWindows::window_get_current_screen(WindowID p_window) const {
@@ -1007,6 +1042,7 @@ void DisplayServerWindows::window_set_flag(WindowFlags p_flag, bool p_enabled, W
case WINDOW_FLAG_BORDERLESS: {
wd.borderless = p_enabled;
_update_window_style(p_window);
+ _update_window_mouse_passthrough(p_window);
} break;
case WINDOW_FLAG_ALWAYS_ON_TOP: {
ERR_FAIL_COND_MSG(wd.transient_parent != INVALID_WINDOW_ID && p_enabled, "Transient windows can't become on top");
@@ -1421,13 +1457,13 @@ String DisplayServerWindows::keyboard_get_layout_language(int p_index) const {
HKL *layouts = (HKL *)memalloc(layout_count * sizeof(HKL));
GetKeyboardLayoutList(layout_count, layouts);
- wchar_t buf[LOCALE_NAME_MAX_LENGTH];
- memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ WCHAR buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR));
LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
memfree(layouts);
- return String(buf).substr(0, 2);
+ return String::utf16((const char16_t *)buf).substr(0, 2);
}
String _get_full_layout_name_from_registry(HKL p_layout) {
@@ -1435,17 +1471,17 @@ String _get_full_layout_name_from_registry(HKL p_layout) {
String ret;
HKEY hkey;
- wchar_t layout_text[1024];
- memset(layout_text, 0, 1024 * sizeof(wchar_t));
+ WCHAR layout_text[1024];
+ memset(layout_text, 0, 1024 * sizeof(WCHAR));
- if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)id.c_str(), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
+ if (RegOpenKeyExW(HKEY_LOCAL_MACHINE, (LPCWSTR)(id.utf16().get_data()), 0, KEY_QUERY_VALUE, &hkey) != ERROR_SUCCESS) {
return ret;
}
DWORD buffer = 1024;
DWORD vtype = REG_SZ;
if (RegQueryValueExW(hkey, L"Layout Text", NULL, &vtype, (LPBYTE)layout_text, &buffer) == ERROR_SUCCESS) {
- ret = String(layout_text);
+ ret = String::utf16((const char16_t *)layout_text);
}
RegCloseKey(hkey);
return ret;
@@ -1461,15 +1497,15 @@ String DisplayServerWindows::keyboard_get_layout_name(int p_index) const {
String ret = _get_full_layout_name_from_registry(layouts[p_index]); // Try reading full name from Windows registry, fallback to locale name if failed (e.g. on Wine).
if (ret == String()) {
- wchar_t buf[LOCALE_NAME_MAX_LENGTH];
- memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(wchar_t));
+ WCHAR buf[LOCALE_NAME_MAX_LENGTH];
+ memset(buf, 0, LOCALE_NAME_MAX_LENGTH * sizeof(WCHAR));
LCIDToLocaleName(MAKELCID(LOWORD(layouts[p_index]), SORT_DEFAULT), buf, LOCALE_NAME_MAX_LENGTH, 0);
- wchar_t name[1024];
- memset(name, 0, 1024 * sizeof(wchar_t));
+ WCHAR name[1024];
+ memset(name, 0, 1024 * sizeof(WCHAR));
GetLocaleInfoEx(buf, LOCALE_SLOCALIZEDDISPLAYNAME, (LPWSTR)&name, 1024);
- ret = String(name);
+ ret = String::utf16((const char16_t *)name);
}
memfree(layouts);
@@ -2030,8 +2066,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
Ref<InputEventMouseMotion> mm;
mm.instance();
mm->set_window_id(window_id);
- mm->set_control(GetKeyState(VK_CONTROL) != 0);
- mm->set_shift(GetKeyState(VK_SHIFT) != 0);
+ mm->set_control(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift(GetKeyState(VK_SHIFT) < 0);
mm->set_alt(alt_mem);
mm->set_pressure(windows[window_id].last_pressure);
@@ -2173,8 +2209,8 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
}
- mm->set_control((wParam & MK_CONTROL) != 0);
- mm->set_shift((wParam & MK_SHIFT) != 0);
+ mm->set_control(GetKeyState(VK_CONTROL) < 0);
+ mm->set_shift(GetKeyState(VK_SHIFT) < 0);
mm->set_alt(alt_mem);
mm->set_button_mask(last_button_state);
@@ -2709,7 +2745,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
case WM_DROPFILES: {
HDROP hDropInfo = (HDROP)wParam;
const int buffsize = 4096;
- wchar_t buf[buffsize];
+ WCHAR buf[buffsize];
int fcount = DragQueryFileW(hDropInfo, 0xFFFFFFFF, nullptr, 0);
@@ -2717,7 +2753,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
for (int i = 0; i < fcount; i++) {
DragQueryFileW(hDropInfo, i, buf, buffsize);
- String file = buf;
+ String file = String::utf16((const char16_t *)buf);
files.push_back(file);
}
diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h
index 7bd93a7086..c64a1b3b09 100644
--- a/platform/windows/display_server_windows.h
+++ b/platform/windows/display_server_windows.h
@@ -33,9 +33,9 @@
#include "servers/display_server.h"
+#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
@@ -323,6 +323,8 @@ private:
HWND hWnd;
//layered window
+ Vector<Vector2> mpath;
+
bool preserve_window_size = false;
bool pre_fs_valid = false;
RECT pre_fs_rect;
@@ -416,6 +418,7 @@ private:
void _touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);
void _update_window_style(WindowID p_window, bool p_repaint = true, bool p_maximized = false);
+ void _update_window_mouse_passthrough(WindowID p_window);
void _update_real_mouse_position(WindowID p_window);
@@ -477,6 +480,7 @@ public:
virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);
virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID);
+ virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const;
virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID);
diff --git a/platform/windows/godot.natvis b/platform/windows/godot.natvis
index 90f0b55d0a..1f625cfb77 100644
--- a/platform/windows/godot.natvis
+++ b/platform/windows/godot.natvis
@@ -49,7 +49,7 @@
<DisplayString Condition="type == Variant::QUAT">{*(Quat *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::COLOR">{*(Color *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::NODE_PATH">{*(NodePath *)_data._mem}</DisplayString>
- <DisplayString Condition="type == Variant::_RID">{*(RID *)_data._mem}</DisplayString>
+ <DisplayString Condition="type == Variant::RID">{*(RID *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::OBJECT">{*(Object *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::DICTIONARY">{*(Dictionary *)_data._mem}</DisplayString>
<DisplayString Condition="type == Variant::ARRAY">{*(Array *)_data._mem}</DisplayString>
@@ -79,7 +79,7 @@
<Item Name="[value]" Condition="type == Variant::QUAT">*(Quat *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::COLOR">*(Color *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::NODE_PATH">*(NodePath *)_data._mem</Item>
- <Item Name="[value]" Condition="type == Variant::_RID">*(RID *)_data._mem</Item>
+ <Item Name="[value]" Condition="type == Variant::RID">*(RID *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::OBJECT">*(Object *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::DICTIONARY">*(Dictionary *)_data._mem</Item>
<Item Name="[value]" Condition="type == Variant::ARRAY">*(Array *)_data._mem</Item>
diff --git a/platform/windows/joypad_windows.cpp b/platform/windows/joypad_windows.cpp
index d1454c9096..2a5c8a7763 100644
--- a/platform/windows/joypad_windows.cpp
+++ b/platform/windows/joypad_windows.cpp
@@ -194,7 +194,7 @@ void JoypadWindows::setup_joypad_object(const DIDEVICEOBJECTINSTANCE *ob, int p_
HRESULT res;
DIPROPRANGE prop_range;
DIPROPDWORD dilong;
- DWORD ofs;
+ LONG ofs;
if (ob->guidType == GUID_XAxis)
ofs = DIJOFS_X;
else if (ob->guidType == GUID_YAxis)
@@ -395,7 +395,7 @@ void JoypadWindows::process_joypads() {
// on mingw, these constants are not constants
int count = 8;
- unsigned int axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, DIJOFS_SLIDER(0), DIJOFS_SLIDER(1) };
+ LONG axes[] = { DIJOFS_X, DIJOFS_Y, DIJOFS_Z, DIJOFS_RX, DIJOFS_RY, DIJOFS_RZ, (LONG)DIJOFS_SLIDER(0), (LONG)DIJOFS_SLIDER(1) };
int values[] = { js.lX, js.lY, js.lZ, js.lRx, js.lRy, js.lRz, js.rglSlider[0], js.rglSlider[1] };
for (int j = 0; j < joy->joy_axis.size(); j++) {
diff --git a/platform/windows/joypad_windows.h b/platform/windows/joypad_windows.h
index c961abf0a5..223b44fcd6 100644
--- a/platform/windows/joypad_windows.h
+++ b/platform/windows/joypad_windows.h
@@ -77,7 +77,7 @@ private:
DWORD last_pad;
LPDIRECTINPUTDEVICE8 di_joy;
- List<DWORD> joy_axis;
+ List<LONG> joy_axis;
GUID guid;
dinput_gamepad() {
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 5b15896b0c..b108d74b2e 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -84,7 +84,7 @@ static String format_error_message(DWORD id) {
size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
nullptr, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, nullptr);
- String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
+ String msg = "Error " + itos(id) + ": " + String::utf16((const char16_t *)messageBuffer, size);
LocalFree(messageBuffer);
@@ -107,15 +107,11 @@ void RedirectIOToConsole() {
// set the screen buffer to be big enough to let us scroll text
- GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE),
-
- &coninfo);
+ GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
coninfo.dwSize.Y = MAX_CONSOLE_LINES;
- SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE),
-
- coninfo.dwSize);
+ SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
// redirect unbuffered STDOUT to the console
@@ -248,7 +244,7 @@ void OS_Windows::finalize_core() {
}
Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String path = p_path;
+ String path = p_path.replace("/", "\\");
if (!FileAccess::exists(path)) {
//this code exists so gdnative can load .dll files from within the executable path
@@ -265,10 +261,10 @@ Error OS_Windows::open_dynamic_library(const String p_path, void *&p_library_han
DLL_DIRECTORY_COOKIE cookie = nullptr;
if (p_also_set_library_path && has_dll_directory_api) {
- cookie = add_dll_directory(path.get_base_dir().c_str());
+ cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data()));
}
- p_library_handle = (void *)LoadLibraryExW(path.c_str(), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
+ p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + p_path + ", error: " + format_error_message(GetLastError()) + ".");
if (cookie) {
@@ -407,7 +403,7 @@ uint64_t OS_Windows::get_ticks_usec() const {
String OS_Windows::_quote_command_line_argument(const String &p_text) const {
for (int i = 0; i < p_text.size(); i++) {
- CharType c = p_text[i];
+ char32_t c = p_text[i];
if (c == ' ' || c == '&' || c == '(' || c == ')' || c == '[' || c == ']' || c == '{' || c == '}' || c == '^' || c == '=' || c == ';' || c == '!' || c == '\'' || c == '+' || c == ',' || c == '`' || c == '~') {
return "\"" + p_text + "\"";
}
@@ -416,8 +412,10 @@ String OS_Windows::_quote_command_line_argument(const String &p_text) const {
}
Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
+ String path = p_path.replace("/", "\\");
+
if (p_blocking && r_pipe) {
- String argss = _quote_command_line_argument(p_path);
+ String argss = _quote_command_line_argument(path);
for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
argss += " " + _quote_command_line_argument(E->get());
}
@@ -428,7 +426,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
// Note: _wpopen is calling command as "cmd.exe /c argss", instead of executing it directly, add extra quotes around full command, to prevent it from stripping quotes in the command.
argss = _quote_command_line_argument(argss);
- FILE *f = _wpopen(argss.c_str(), L"r");
+ FILE *f = _wpopen((LPCWSTR)(argss.utf16().get_data()), L"r");
ERR_FAIL_COND_V(!f, ERR_CANT_OPEN);
char buf[65535];
@@ -450,7 +448,7 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
return OK;
}
- String cmdline = _quote_command_line_argument(p_path);
+ String cmdline = _quote_command_line_argument(path);
const List<String>::Element *I = p_arguments.front();
while (I) {
cmdline += " " + _quote_command_line_argument(I->get());
@@ -463,13 +461,8 @@ Error OS_Windows::execute(const String &p_path, const List<String> &p_arguments,
ZeroMemory(&pi.pi, sizeof(pi.pi));
LPSTARTUPINFOW si_w = (LPSTARTUPINFOW)&pi.si;
- Vector<CharType> modstr; // Windows wants to change this no idea why.
- modstr.resize(cmdline.size());
- for (int i = 0; i < cmdline.size(); i++) {
- modstr.write[i] = cmdline[i];
- }
-
- int ret = CreateProcessW(nullptr, modstr.ptrw(), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
+ Char16String modstr = cmdline.utf16(); // Windows wants to change this no idea why.
+ int ret = CreateProcessW(nullptr, (LPWSTR)(modstr.ptrw()), nullptr, nullptr, 0, NORMAL_PRIORITY_CLASS & CREATE_NO_WINDOW, nullptr, nullptr, si_w, &pi.pi);
ERR_FAIL_COND_V(ret == 0, ERR_CANT_FORK);
if (p_blocking) {
@@ -509,26 +502,26 @@ int OS_Windows::get_process_id() const {
}
Error OS_Windows::set_cwd(const String &p_cwd) {
- if (_wchdir(p_cwd.c_str()) != 0)
+ if (_wchdir((LPCWSTR)(p_cwd.utf16().get_data())) != 0)
return ERR_CANT_OPEN;
return OK;
}
String OS_Windows::get_executable_path() const {
- wchar_t bufname[4096];
+ WCHAR bufname[4096];
GetModuleFileNameW(nullptr, bufname, 4096);
- String s = bufname;
+ String s = String::utf16((const char16_t *)bufname).replace("\\", "/");
return s;
}
bool OS_Windows::has_environment(const String &p_var) const {
#ifdef MINGW_ENABLED
- return _wgetenv(p_var.c_str()) != nullptr;
+ return _wgetenv((LPCWSTR)(p_var.utf16().get_data())) != nullptr;
#else
- wchar_t *env;
+ WCHAR *env;
size_t len;
- _wdupenv_s(&env, &len, p_var.c_str());
+ _wdupenv_s(&env, &len, (LPCWSTR)(p_var.utf16().get_data()));
const bool has_env = env != nullptr;
free(env);
return has_env;
@@ -536,16 +529,16 @@ bool OS_Windows::has_environment(const String &p_var) const {
};
String OS_Windows::get_environment(const String &p_var) const {
- wchar_t wval[0x7Fff]; // MSDN says 32767 char is the maximum
- int wlen = GetEnvironmentVariableW(p_var.c_str(), wval, 0x7Fff);
+ WCHAR wval[0x7fff]; // MSDN says 32767 char is the maximum
+ int wlen = GetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), wval, 0x7fff);
if (wlen > 0) {
- return wval;
+ return String::utf16((const char16_t *)wval);
}
return "";
}
bool OS_Windows::set_environment(const String &p_var, const String &p_value) const {
- return (bool)SetEnvironmentVariableW(p_var.c_str(), p_value.c_str());
+ return (bool)SetEnvironmentVariableW((LPCWSTR)(p_var.utf16().get_data()), (LPCWSTR)(p_value.utf16().get_data()));
}
String OS_Windows::get_stdin_string(bool p_block) {
@@ -558,7 +551,7 @@ String OS_Windows::get_stdin_string(bool p_block) {
}
Error OS_Windows::shell_open(String p_uri) {
- ShellExecuteW(nullptr, nullptr, p_uri.c_str(), nullptr, nullptr, SW_SHOWNORMAL);
+ ShellExecuteW(nullptr, nullptr, (LPCWSTR)(p_uri.utf16().get_data()), nullptr, nullptr, SW_SHOWNORMAL);
return OK;
}
@@ -701,7 +694,7 @@ String OS_Windows::get_system_dir(SystemDir p_dir) const {
PWSTR szPath;
HRESULT res = SHGetKnownFolderPath(id, 0, nullptr, &szPath);
ERR_FAIL_COND_V(res != S_OK, String());
- String path = String(szPath);
+ String path = String::utf16((const char16_t *)szPath);
CoTaskMemFree(szPath);
return path;
}
@@ -727,7 +720,7 @@ String OS_Windows::get_user_data_dir() const {
String OS_Windows::get_unique_id() const {
HW_PROFILE_INFO HwProfInfo;
ERR_FAIL_COND_V(!GetCurrentHwProfile(&HwProfInfo), "");
- return String(HwProfInfo.szHwProfileGuid);
+ return String::utf16((const char16_t *)(HwProfInfo.szHwProfileGuid), HW_PROFILE_GUIDLEN);
}
bool OS_Windows::_check_internal_feature_support(const String &p_feature) {
@@ -744,9 +737,11 @@ bool OS_Windows::is_disable_crash_handler() const {
Error OS_Windows::move_to_trash(const String &p_path) {
SHFILEOPSTRUCTW sf;
- WCHAR *from = new WCHAR[p_path.length() + 2];
- wcscpy_s(from, p_path.length() + 1, p_path.c_str());
- from[p_path.length() + 1] = 0;
+
+ Char16String utf16 = p_path.utf16();
+ WCHAR *from = new WCHAR[utf16.length() + 2];
+ wcscpy_s(from, utf16.length() + 1, (LPCWSTR)(utf16.get_data()));
+ from[utf16.length() + 1] = 0;
sf.hwnd = main_window;
sf.wFunc = FO_DELETE;
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 910a83539a..a3dbb23182 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -31,9 +31,9 @@
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
+#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
diff --git a/platform/windows/platform_config.h b/platform/windows/platform_config.h
index 290decac5f..09a16614e0 100644
--- a/platform/windows/platform_config.h
+++ b/platform/windows/platform_config.h
@@ -29,5 +29,3 @@
/*************************************************************************/
#include <malloc.h>
-
-#define GLES2_INCLUDE_H "thirdparty/glad/glad/glad.h"