diff options
Diffstat (limited to 'platform')
38 files changed, 1383 insertions, 1049 deletions
diff --git a/platform/android/detect.py b/platform/android/detect.py index 98b3ecdeff..fea8ec3287 100644 --- a/platform/android/detect.py +++ b/platform/android/detect.py @@ -69,6 +69,7 @@ def get_flags(): return [ ("arch", "arm64"), # Default for convenience. ("target", "template_debug"), + ("supported", ["mono"]), ] diff --git a/platform/android/doc_classes/EditorExportPlatformAndroid.xml b/platform/android/doc_classes/EditorExportPlatformAndroid.xml index 64485afeb0..7fce5359ae 100644 --- a/platform/android/doc_classes/EditorExportPlatformAndroid.xml +++ b/platform/android/doc_classes/EditorExportPlatformAndroid.xml @@ -274,8 +274,7 @@ <member name="permissions/custom_permissions" type="PackedStringArray" setter="" getter=""> Array of custom permission strings. </member> - <member name="permissions/delete_cache_files" type="bool" setter="" getter=""> - Deprecated. + <member name="permissions/delete_cache_files" type="bool" setter="" getter="" deprecated=""> </member> <member name="permissions/delete_packages" type="bool" setter="" getter=""> Allows an application to delete packages. See [url=https://developer.android.com/reference/android/Manifest.permission#DELETE_PACKAGES]DELETE_PACKAGES[/url]. @@ -310,8 +309,7 @@ <member name="permissions/get_package_size" type="bool" setter="" getter=""> Allows an application to find out the space used by any package. See [url=https://developer.android.com/reference/android/Manifest.permission#GET_PACKAGE_SIZE]GET_PACKAGE_SIZE[/url]. </member> - <member name="permissions/get_tasks" type="bool" setter="" getter=""> - Deprecated in API level 21. + <member name="permissions/get_tasks" type="bool" setter="" getter="" deprecated="Deprecated in API level 21."> </member> <member name="permissions/get_top_activity_info" type="bool" setter="" getter=""> Allows an application to retrieve private information about the current top activity. @@ -379,13 +377,11 @@ <member name="permissions/nfc" type="bool" setter="" getter=""> Allows applications to perform I/O operations over NFC. See [url=https://developer.android.com/reference/android/Manifest.permission#NFC]NFC[/url]. </member> - <member name="permissions/persistent_activity" type="bool" setter="" getter=""> + <member name="permissions/persistent_activity" type="bool" setter="" getter="" deprecated="Deprecated in API level 15."> Allow an application to make its activities persistent. - Deprecated in API level 15. </member> - <member name="permissions/process_outgoing_calls" type="bool" setter="" getter=""> + <member name="permissions/process_outgoing_calls" type="bool" setter="" getter="" deprecated="Deprecated in API level 29."> Allows an application to see the number being dialed during an outgoing call with the option to redirect the call to a different number or abort the call altogether. See [url=https://developer.android.com/reference/android/Manifest.permission#PROCESS_OUTGOING_CALLS]PROCESS_OUTGOING_CALLS[/url]. - Deprecated in API level 29. </member> <member name="permissions/read_calendar" type="bool" setter="" getter=""> Allows an application to read the user's calendar data. See [url=https://developer.android.com/reference/android/Manifest.permission#READ_CALENDAR]READ_CALENDAR[/url]. @@ -396,9 +392,8 @@ <member name="permissions/read_contacts" type="bool" setter="" getter=""> Allows an application to read the user's contacts data. See [url=https://developer.android.com/reference/android/Manifest.permission#READ_CONTACTS]READ_CONTACTS[/url]. </member> - <member name="permissions/read_external_storage" type="bool" setter="" getter=""> + <member name="permissions/read_external_storage" type="bool" setter="" getter="" deprecated="Deprecated in API level 33."> Allows an application to read from external storage. See [url=https://developer.android.com/reference/android/Manifest.permission#READ_EXTERNAL_STORAGE]READ_EXTERNAL_STORAGE[/url]. - Deprecated in API level 33. </member> <member name="permissions/read_frame_buffer" type="bool" setter="" getter=""> Allows an application to take screen shots and more generally get access to the frame buffer data. @@ -406,8 +401,7 @@ <member name="permissions/read_history_bookmarks" type="bool" setter="" getter=""> Allows an application to read (but not write) the user's browsing history and bookmarks. </member> - <member name="permissions/read_input_state" type="bool" setter="" getter=""> - Deprecated in API level 16. + <member name="permissions/read_input_state" type="bool" setter="" getter="" deprecated="Deprecated in API level 16."> </member> <member name="permissions/read_logs" type="bool" setter="" getter=""> Allows an application to read the low-level system log files. See [url=https://developer.android.com/reference/android/Manifest.permission#READ_LOGS]READ_LOGS[/url]. @@ -454,8 +448,7 @@ <member name="permissions/reorder_tasks" type="bool" setter="" getter=""> Allows an application to change the Z-order of tasks. See [url=https://developer.android.com/reference/android/Manifest.permission#REORDER_TASKS]REORDER_TASKS[/url]. </member> - <member name="permissions/restart_packages" type="bool" setter="" getter=""> - Deprecated in API level 15. + <member name="permissions/restart_packages" type="bool" setter="" getter="" deprecated="Deprecated in API level 15."> </member> <member name="permissions/send_respond_via_message" type="bool" setter="" getter=""> Allows an application (Phone) to send a request to other applications to handle the respond-via-message action during incoming calls. See [url=https://developer.android.com/reference/android/Manifest.permission#SEND_RESPOND_VIA_MESSAGE]SEND_RESPOND_VIA_MESSAGE[/url]. @@ -484,8 +477,7 @@ <member name="permissions/set_pointer_speed" type="bool" setter="" getter=""> Allows low-level access to setting the pointer speed. </member> - <member name="permissions/set_preferred_applications" type="bool" setter="" getter=""> - Deprecated in API level 15. + <member name="permissions/set_preferred_applications" type="bool" setter="" getter="" deprecated="Deprecated in API level 15."> </member> <member name="permissions/set_process_limit" type="bool" setter="" getter=""> Allows an application to set the maximum number of (not needed) application processes that can be running. See [url=https://developer.android.com/reference/android/Manifest.permission#SET_PROCESS_LIMIT]SET_PROCESS_LIMIT[/url]. @@ -511,8 +503,7 @@ <member name="permissions/subscribed_feeds_read" type="bool" setter="" getter=""> Allows an application to allow access the subscribed feeds ContentProvider. </member> - <member name="permissions/subscribed_feeds_write" type="bool" setter="" getter=""> - Deprecated. + <member name="permissions/subscribed_feeds_write" type="bool" setter="" getter="" deprecated=""> </member> <member name="permissions/system_alert_window" type="bool" setter="" getter=""> Allows an app to create windows using the type WindowManager.LayoutParams.TYPE_APPLICATION_OVERLAY, shown on top of all other apps. See [url=https://developer.android.com/reference/android/Manifest.permission#SYSTEM_ALERT_WINDOW]SYSTEM_ALERT_WINDOW[/url]. @@ -520,8 +511,7 @@ <member name="permissions/transmit_ir" type="bool" setter="" getter=""> Allows using the device's IR transmitter, if available. See [url=https://developer.android.com/reference/android/Manifest.permission#TRANSMIT_IR]TRANSMIT_IR[/url]. </member> - <member name="permissions/uninstall_shortcut" type="bool" setter="" getter=""> - Deprecated. + <member name="permissions/uninstall_shortcut" type="bool" setter="" getter="" deprecated=""> </member> <member name="permissions/update_device_stats" type="bool" setter="" getter=""> Allows an application to update device statistics. See [url=https://developer.android.com/reference/android/Manifest.permission#UPDATE_DEVICE_STATS]UPDATE_DEVICE_STATS[/url]. diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp index d0db7b2e6c..74d22bc44f 100644 --- a/platform/android/export/export_plugin.cpp +++ b/platform/android/export/export_plugin.cpp @@ -379,14 +379,15 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { } else if (p.begins_with("ro.build.version.sdk=")) { d.api_level = p.get_slice("=", 1).to_int(); } else if (p.begins_with("ro.product.cpu.abi=")) { - d.description += "CPU: " + p.get_slice("=", 1).strip_edges() + "\n"; + d.architecture = p.get_slice("=", 1).strip_edges(); + d.description += "CPU: " + d.architecture + "\n"; } else if (p.begins_with("ro.product.manufacturer=")) { d.description += "Manufacturer: " + p.get_slice("=", 1).strip_edges() + "\n"; } else if (p.begins_with("ro.board.platform=")) { d.description += "Chipset: " + p.get_slice("=", 1).strip_edges() + "\n"; } else if (p.begins_with("ro.opengles.version=")) { uint32_t opengl = p.get_slice("=", 1).to_int(); - d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl)&0xFF) + "\n"; + d.description += "OpenGL: " + itos(opengl >> 16) + "." + itos((opengl >> 8) & 0xFF) + "." + itos((opengl) & 0xFF) + "\n"; } } @@ -415,7 +416,7 @@ void EditorExportPlatformAndroid::_check_for_changes_poll_thread(void *ud) { } } - if (EDITOR_GET("export/android/shutdown_adb_on_exit")) { + if (ea->has_runnable_preset.is_set() && EDITOR_GET("export/android/shutdown_adb_on_exit")) { String adb = get_adb_path(); if (!FileAccess::exists(adb)) { return; //adb not configured @@ -830,8 +831,9 @@ bool EditorExportPlatformAndroid::_uses_vulkan() { void EditorExportPlatformAndroid::_notification(int p_what) { #ifndef ANDROID_ENABLED if (p_what == NOTIFICATION_POSTINITIALIZE) { - ERR_FAIL_NULL(EditorExport::get_singleton()); - EditorExport::get_singleton()->connect_presets_runnable_updated(callable_mp(this, &EditorExportPlatformAndroid::_update_preset_status)); + if (EditorExport::get_singleton()) { + EditorExport::get_singleton()->connect_presets_runnable_updated(callable_mp(this, &EditorExportPlatformAndroid::_update_preset_status)); + } } #endif } @@ -1911,13 +1913,22 @@ void EditorExportPlatformAndroid::get_export_options(List<ExportOption> *r_optio } bool EditorExportPlatformAndroid::get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const { + if (p_preset == nullptr) { + return true; + } + + bool advanced_options_enabled = p_preset->are_advanced_options_enabled(); + if (p_option == "graphics/opengl_debug" || + p_option == "command_line/extra_args" || + p_option == "permissions/custom_permissions") { + return advanced_options_enabled; + } if (p_option == "gradle_build/gradle_build_directory" || p_option == "gradle_build/android_source_template") { - // @todo These are experimental options - keep them hidden for now. - //return (bool)p_preset->get("gradle_build/use_gradle_build"); - return false; - } else if (p_option == "custom_template/debug" || p_option == "custom_template/release") { + return advanced_options_enabled && bool(p_preset->get("gradle_build/use_gradle_build")); + } + if (p_option == "custom_template/debug" || p_option == "custom_template/release") { // The APK templates are ignored if Gradle build is enabled. - return !p_preset->get("gradle_build/use_gradle_build"); + return advanced_options_enabled && !bool(p_preset->get("gradle_build/use_gradle_build")); } return true; } @@ -1982,6 +1993,12 @@ String EditorExportPlatformAndroid::get_option_tooltip(int p_index) const { return s; } +String EditorExportPlatformAndroid::get_device_architecture(int p_index) const { + ERR_FAIL_INDEX_V(p_index, devices.size(), ""); + MutexLock lock(device_lock); + return devices[p_index].architecture; +} + Error EditorExportPlatformAndroid::run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) { ERR_FAIL_INDEX_V(p_device, devices.size(), ERR_INVALID_PARAMETER); @@ -2391,9 +2408,22 @@ bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<Edito err += template_err; } } else { + // Validate the custom gradle android source template. + bool android_source_template_valid = false; + const String android_source_template = p_preset->get("gradle_build/android_source_template"); + if (!android_source_template.is_empty()) { + android_source_template_valid = FileAccess::exists(android_source_template); + if (!android_source_template_valid) { + err += TTR("Custom Android source template not found.") + "\n"; + } + } + + // Validate the installed build template. bool installed_android_build_template = FileAccess::exists(ExportTemplateManager::get_android_build_directory(p_preset).path_join("build.gradle")); if (!installed_android_build_template) { - r_missing_templates = !exists_export_template("android_source.zip", &err); + if (!android_source_template_valid) { + r_missing_templates = !exists_export_template("android_source.zip", &err); + } err += TTR("Android build template not installed in the project. Install it from the Project menu.") + "\n"; } else { r_missing_templates = false; diff --git a/platform/android/export/export_plugin.h b/platform/android/export/export_plugin.h index e25655c6cc..b968302449 100644 --- a/platform/android/export/export_plugin.h +++ b/platform/android/export/export_plugin.h @@ -76,6 +76,7 @@ class EditorExportPlatformAndroid : public EditorExportPlatform { String name; String description; int api_level = 0; + String architecture; }; struct APKExportData { @@ -221,6 +222,8 @@ public: virtual String get_option_tooltip(int p_index) const override; + virtual String get_device_architecture(int p_index) const override; + virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override; virtual Ref<Texture2D> get_run_icon() const override; diff --git a/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java index ef97aaeab9..bd8c58ad69 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java +++ b/platform/android/java/lib/src/org/godotengine/godot/gl/GLSurfaceView.java @@ -1673,7 +1673,24 @@ public class GLSurfaceView extends SurfaceView implements SurfaceHolder.Callback mWantRenderNotification = true; mRequestRender = true; mRenderComplete = false; - mFinishDrawingRunnable = finishDrawing; + + // fix lost old callback when continuous call requestRenderAndNotify + // + // If continuous call requestRenderAndNotify before trigger old + // callback, old callback will lose, cause VRI will wait for SV's + // draw to finish forever not calling finishDraw. + // https://android.googlesource.com/platform/frameworks/base/+/044fce0b826f2da3a192aac56785b5089143e693%5E%21/ + //+++++++++++++++++++++++++++++++++++++++++++++++++++ + final Runnable oldCallback = mFinishDrawingRunnable; + mFinishDrawingRunnable = () -> { + if (oldCallback != null) { + oldCallback.run(); + } + if (finishDrawing != null) { + finishDrawing.run(); + } + }; + //---------------------------------------------------- sGLThreadManager.notifyAll(); } diff --git a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java index 01ee41e30b..1f0d8592b3 100644 --- a/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java +++ b/platform/android/java/lib/src/org/godotengine/godot/xr/regular/RegularContextFactory.java @@ -66,11 +66,15 @@ public class RegularContextFactory implements GLSurfaceView.EGLContextFactory { GLUtils.checkEglError(TAG, "Before eglCreateContext", egl); EGLContext context; + int[] debug_attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; + int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; if (mUseDebugOpengl) { - int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, _EGL_CONTEXT_FLAGS_KHR, _EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR, EGL10.EGL_NONE }; - context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, debug_attrib_list); + if (context == null || context == EGL10.EGL_NO_CONTEXT) { + Log.w(TAG, "creating 'OpenGL Debug' context failed"); + context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); + } } else { - int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, 3, EGL10.EGL_NONE }; context = egl.eglCreateContext(display, eglConfig, EGL10.EGL_NO_CONTEXT, attrib_list); } GLUtils.checkEglError(TAG, "After eglCreateContext", egl); diff --git a/platform/ios/app_delegate.mm b/platform/ios/app_delegate.mm index 32ebf7be44..5a0c57be93 100644 --- a/platform/ios/app_delegate.mm +++ b/platform/ios/app_delegate.mm @@ -105,11 +105,17 @@ static ViewController *mainViewController = nil; // Initialize with default Ambient category. AVAudioSessionCategory category = AVAudioSessionCategoryAmbient; + AVAudioSessionCategoryOptions options = 0; + + if (GLOBAL_GET("audio/general/ios/mix_with_others")) { + options |= AVAudioSessionCategoryOptionMixWithOthers; + } if (sessionCategorySetting == SESSION_CATEGORY_MULTI_ROUTE) { category = AVAudioSessionCategoryMultiRoute; } else if (sessionCategorySetting == SESSION_CATEGORY_PLAY_AND_RECORD) { category = AVAudioSessionCategoryPlayAndRecord; + options |= AVAudioSessionCategoryOptionDefaultToSpeaker; } else if (sessionCategorySetting == SESSION_CATEGORY_PLAYBACK) { category = AVAudioSessionCategoryPlayback; } else if (sessionCategorySetting == SESSION_CATEGORY_RECORD) { @@ -118,11 +124,7 @@ static ViewController *mainViewController = nil; category = AVAudioSessionCategorySoloAmbient; } - if (GLOBAL_GET("audio/general/ios/mix_with_others")) { - [[AVAudioSession sharedInstance] setCategory:category withOptions:AVAudioSessionCategoryOptionMixWithOthers error:nil]; - } else { - [[AVAudioSession sharedInstance] setCategory:category error:nil]; - } + [[AVAudioSession sharedInstance] setCategory:category withOptions:options error:nil]; return YES; } diff --git a/platform/ios/detect.py b/platform/ios/detect.py index 9f929ddf0a..4d6e3ae9ba 100644 --- a/platform/ios/detect.py +++ b/platform/ios/detect.py @@ -51,6 +51,7 @@ def get_flags(): ("arch", "arm64"), # Default for convenience. ("target", "template_debug"), ("use_volk", False), + ("supported", ["mono"]), ] diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp index ea2b23cfb9..91d75b0629 100644 --- a/platform/ios/export/export_plugin.cpp +++ b/platform/ios/export/export_plugin.cpp @@ -127,7 +127,9 @@ String EditorExportPlatformIOS::get_export_option_warning(const EditorExportPres void EditorExportPlatformIOS::_notification(int p_what) { #ifdef MACOS_ENABLED if (p_what == NOTIFICATION_POSTINITIALIZE) { - EditorExport::get_singleton()->connect_presets_runnable_updated(callable_mp(this, &EditorExportPlatformIOS::_update_preset_status)); + if (EditorExport::get_singleton()) { + EditorExport::get_singleton()->connect_presets_runnable_updated(callable_mp(this, &EditorExportPlatformIOS::_update_preset_status)); + } } #endif } diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py index 6cd5ea9f41..27dec73b65 100644 --- a/platform/linuxbsd/detect.py +++ b/platform/linuxbsd/detect.py @@ -67,6 +67,7 @@ def get_doc_path(): def get_flags(): return [ ("arch", detect_arch()), + ("supported", ["mono"]), ] diff --git a/platform/linuxbsd/os_linuxbsd.cpp b/platform/linuxbsd/os_linuxbsd.cpp index 85846335f7..f29275c910 100644 --- a/platform/linuxbsd/os_linuxbsd.cpp +++ b/platform/linuxbsd/os_linuxbsd.cpp @@ -34,6 +34,7 @@ #include "core/io/dir_access.h" #include "main/main.h" #include "servers/display_server.h" +#include "servers/rendering_server.h" #ifdef X11_ENABLED #include "x11/display_server_x11.h" diff --git a/platform/linuxbsd/platform_linuxbsd_builders.py b/platform/linuxbsd/platform_linuxbsd_builders.py index 58234f3748..85d55f0ac6 100644 --- a/platform/linuxbsd/platform_linuxbsd_builders.py +++ b/platform/linuxbsd/platform_linuxbsd_builders.py @@ -3,6 +3,7 @@ All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ + import os from platform_methods import subprocess_main diff --git a/platform/linuxbsd/wayland/display_server_wayland.cpp b/platform/linuxbsd/wayland/display_server_wayland.cpp index c957dea32d..d552dd7b8a 100644 --- a/platform/linuxbsd/wayland/display_server_wayland.cpp +++ b/platform/linuxbsd/wayland/display_server_wayland.cpp @@ -193,18 +193,29 @@ void DisplayServerWayland::_show_window() { bool DisplayServerWayland::has_feature(Feature p_feature) const { switch (p_feature) { case FEATURE_MOUSE: + case FEATURE_MOUSE_WARP: case FEATURE_CLIPBOARD: case FEATURE_CURSOR_SHAPE: + case FEATURE_CUSTOM_CURSOR_SHAPE: case FEATURE_WINDOW_TRANSPARENCY: + case FEATURE_HIDPI: case FEATURE_SWAP_BUFFERS: case FEATURE_KEEP_SCREEN_ON: - case FEATURE_CLIPBOARD_PRIMARY: + case FEATURE_CLIPBOARD_PRIMARY: { + return true; + } break; + #ifdef DBUS_ENABLED - case FEATURE_NATIVE_DIALOG: + case FEATURE_NATIVE_DIALOG: { + return true; + } break; #endif - case FEATURE_HIDPI: { + +#ifdef SPEECHD_ENABLED + case FEATURE_TEXT_TO_SPEECH: { return true; } break; +#endif default: { return false; @@ -990,36 +1001,9 @@ void DisplayServerWayland::cursor_set_custom_image(const Ref<Resource> &p_cursor wayland_thread.cursor_shape_clear_custom_image(p_shape); } - Ref<Texture2D> texture = p_cursor; - ERR_FAIL_COND(!texture.is_valid()); - Size2i texture_size; - - Ref<AtlasTexture> atlas_texture = texture; - - if (atlas_texture.is_valid()) { - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - - // NOTE: The Wayland protocol says nothing about cursor size limits, yet if - // the texture is larger than 256x256 it won't show at least on sway. - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - ERR_FAIL_COND(texture_size.height == 0 || texture_size.width == 0); - - Ref<Image> image = texture->get_image(); - ERR_FAIL_COND(!image.is_valid()); - - if (image->is_compressed()) { - image = image->duplicate(true); - Error err = image->decompress(); - ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); - } + Rect2 atlas_rect; + Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect); + ERR_FAIL_COND(image.is_null()); CustomCursor &cursor = custom_cursors[p_shape]; diff --git a/platform/linuxbsd/wayland/display_server_wayland.h b/platform/linuxbsd/wayland/display_server_wayland.h index e42967eb7b..5b8db1be47 100644 --- a/platform/linuxbsd/wayland/display_server_wayland.h +++ b/platform/linuxbsd/wayland/display_server_wayland.h @@ -59,8 +59,6 @@ #include "core/config/project_settings.h" #include "core/input/input.h" -#include "scene/resources/atlas_texture.h" -#include "scene/resources/texture.h" #include "servers/display_server.h" #include <limits.h> diff --git a/platform/linuxbsd/wayland/wayland_thread.cpp b/platform/linuxbsd/wayland/wayland_thread.cpp index ebb21722e2..8167642345 100644 --- a/platform/linuxbsd/wayland/wayland_thread.cpp +++ b/platform/linuxbsd/wayland/wayland_thread.cpp @@ -448,14 +448,11 @@ void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_re zwp_primary_selection_device_v1_add_listener(ss->wp_primary_selection_device, &wp_primary_selection_device_listener, ss); } -#if 0 - // FIXME: Broken. if (!ss->wp_tablet_seat && registry->wp_tablet_manager) { // Tablet. ss->wp_tablet_seat = zwp_tablet_manager_v2_get_tablet_seat(registry->wp_tablet_manager, wl_seat); zwp_tablet_seat_v2_add_listener(ss->wp_tablet_seat, &wp_tablet_seat_listener, ss); } -#endif registry->wl_seats.push_back(wl_seat); @@ -541,13 +538,11 @@ void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_re return; } -#if 0 - // FIXME: Broken. if (strcmp(interface, zwp_tablet_manager_v2_interface.name) == 0) { registry->wp_tablet_manager = (struct zwp_tablet_manager_v2 *)wl_registry_bind(wl_registry, name, &zwp_tablet_manager_v2_interface, 1); registry->wp_tablet_manager_name = name; - // This global creates some seats data. Let's do that for the ones already available. + // This global creates some seat data. Let's do that for the ones already available. for (struct wl_seat *wl_seat : registry->wl_seats) { SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); @@ -558,7 +553,6 @@ void WaylandThread::_wl_registry_on_global(void *data, struct wl_registry *wl_re return; } -#endif } void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry *wl_registry, uint32_t name) { @@ -820,8 +814,6 @@ void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry return; } -#if 0 - // FIXME: Broken. if (name == registry->wp_tablet_manager_name) { if (registry->wp_tablet_manager) { zwp_tablet_manager_v2_destroy(registry->wp_tablet_manager); @@ -835,25 +827,27 @@ void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); - List<struct zwp_tablet_tool_v2 *>::Element *it = ss->tablet_tools.front(); - - while (it) { - zwp_tablet_tool_v2_destroy(it->get()); - ss->tablet_tools.erase(it); + for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { + TabletToolState *state = wp_tablet_tool_get_state(tool); + if (state) { + memdelete(state); + } - it = it->next(); + zwp_tablet_tool_v2_destroy(tool); } + + ss->tablet_tools.clear(); } return; } -#endif { // Iterate through all of the seats to find if any got removed. - List<struct wl_seat *>::Element *it = registry->wl_seats.front(); - while (it) { - struct wl_seat *wl_seat = it->get(); + List<struct wl_seat *>::Element *E = registry->wl_seats.front(); + while (E) { + struct wl_seat *wl_seat = E->get(); + List<struct wl_seat *>::Element *N = E->next(); SeatState *ss = wl_seat_get_seat_state(wl_seat); ERR_FAIL_NULL(ss); @@ -867,28 +861,26 @@ void WaylandThread::_wl_registry_on_global_remove(void *data, struct wl_registry wl_data_device_destroy(ss->wl_data_device); } -#if 0 - // FIXME: Broken. if (ss->wp_tablet_seat) { zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat); for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { + TabletToolState *state = wp_tablet_tool_get_state(tool); + if (state) { + memdelete(state); + } + zwp_tablet_tool_v2_destroy(tool); } } - // Let's destroy all tools. - for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { - zwp_tablet_tool_v2_destroy(tool); - } - memdelete(ss); - registry->wl_seats.erase(it); -#endif + + registry->wl_seats.erase(E); return; } - it = it->next(); + E = N; } } @@ -2160,82 +2152,80 @@ void WaylandThread::_wp_primary_selection_source_on_cancelled(void *data, struct } void WaylandThread::_wp_tablet_seat_on_tablet_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_v2 *id) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on tablet %x added", (size_t)zwp_tablet_seat_v2, (size_t)id)); } void WaylandThread::_wp_tablet_seat_on_tool_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_tool_v2 *id) { SeatState *ss = (SeatState *)data; ERR_FAIL_NULL(ss); - ss->tablet_tools.push_back(id); + TabletToolState *state = memnew(TabletToolState); + state->wl_seat = ss->wl_seat; - zwp_tablet_tool_v2_add_listener(id, &wp_tablet_tool_listener, ss); + wl_proxy_tag_godot((struct wl_proxy *)id); + zwp_tablet_tool_v2_add_listener(id, &wp_tablet_tool_listener, state); - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on tool %x added", (size_t)zwp_tablet_seat_v2, (size_t)id)); + ss->tablet_tools.push_back(id); } void WaylandThread::_wp_tablet_seat_on_pad_added(void *data, struct zwp_tablet_seat_v2 *zwp_tablet_seat_v2, struct zwp_tablet_pad_v2 *id) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet seat %x on pad %x added", (size_t)zwp_tablet_seat_v2, (size_t)id)); } void WaylandThread::_wp_tablet_tool_on_type(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t tool_type) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on type %d", (size_t)zwp_tablet_tool_v2, tool_type)); + TabletToolState *state = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + + if (state && tool_type == ZWP_TABLET_TOOL_V2_TYPE_ERASER) { + state->is_eraser = true; + } } void WaylandThread::_wp_tablet_tool_on_hardware_serial(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_serial_hi, uint32_t hardware_serial_lo) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on hardware serial %x%x", (size_t)zwp_tablet_tool_v2, hardware_serial_hi, hardware_serial_lo)); } void WaylandThread::_wp_tablet_tool_on_hardware_id_wacom(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t hardware_id_hi, uint32_t hardware_id_lo) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on hardware id wacom hardware id %x%x", (size_t)zwp_tablet_tool_v2, hardware_id_hi, hardware_id_lo)); } void WaylandThread::_wp_tablet_tool_on_capability(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t capability) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); - - if (capability == ZWP_TABLET_TOOL_V2_TYPE_ERASER) { - ss->tablet_tool_data_buffer.is_eraser = true; - } - - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on capability %d", (size_t)zwp_tablet_tool_v2, capability)); } void WaylandThread::_wp_tablet_tool_on_done(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on done", (size_t)zwp_tablet_tool_v2)); } void WaylandThread::_wp_tablet_tool_on_removed(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); - List<struct zwp_tablet_tool_v2 *>::Element *it = ss->tablet_tools.front(); + if (!ts || !ss) { + return; + } - while (it) { - struct zwp_tablet_tool_v2 *tool = it->get(); + List<struct zwp_tablet_tool_v2 *>::Element *E = ss->tablet_tools.find(zwp_tablet_tool_v2); - if (tool == zwp_tablet_tool_v2) { - zwp_tablet_tool_v2_destroy(tool); - ss->tablet_tools.erase(it); - break; + if (E && E->get()) { + struct zwp_tablet_tool_v2 *tool = E->get(); + TabletToolState *state = wp_tablet_tool_get_state(tool); + if (state) { + memdelete(state); } - } - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on removed", (size_t)zwp_tablet_tool_v2)); + zwp_tablet_tool_v2_destroy(tool); + ss->tablet_tools.erase(E); + } } void WaylandThread::_wp_tablet_tool_on_proximity_in(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, struct zwp_tablet_v2 *tablet, struct wl_surface *surface) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); + + if (!ts || !ss) { + return; + } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); - ss->tablet_tool_data_buffer.in_proximity = true; - - ss->pointer_enter_serial = serial; - ss->pointed_surface = surface; - ss->last_pointed_surface = surface; + ts->data_pending.proximity_serial = serial; + ts->data_pending.proximal_surface = surface; + ts->last_surface = surface; Ref<WindowEventMessage> msg; msg.instantiate(); @@ -2243,21 +2233,20 @@ void WaylandThread::_wp_tablet_tool_on_proximity_in(void *data, struct zwp_table wayland_thread->push_message(msg); DEBUG_LOG_WAYLAND_THREAD("Tablet tool entered window."); - - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on proximity in serial %d tablet %x surface %x", (size_t)zwp_tablet_tool_v2, serial, (size_t)tablet, (size_t)surface)); } void WaylandThread::_wp_tablet_tool_on_proximity_out(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); + + if (!ts || !ss) { + return; + } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); - ss->pointed_surface = nullptr; - ss->tablet_tool_data_buffer.in_proximity = false; - - DEBUG_LOG_WAYLAND_THREAD("Tablet tool left window."); + ts->data_pending.proximal_surface = nullptr; Ref<WindowEventMessage> msg; msg.instantiate(); @@ -2265,16 +2254,18 @@ void WaylandThread::_wp_tablet_tool_on_proximity_out(void *data, struct zwp_tabl wayland_thread->push_message(msg); - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on proximity out", (size_t)zwp_tablet_tool_v2)); + DEBUG_LOG_WAYLAND_THREAD("Tablet tool left window."); } void WaylandThread::_wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + + if (!ts) { + return; + } - TabletToolData &td = ss->tablet_tool_data_buffer; + TabletToolData &td = ts->data_pending; - td.touching = true; td.pressed_button_mask.set_flag(mouse_button_to_mask(MouseButton::LEFT)); td.last_button_pressed = MouseButton::LEFT; td.double_click_begun = true; @@ -2282,45 +2273,53 @@ void WaylandThread::_wp_tablet_tool_on_down(void *data, struct zwp_tablet_tool_v // The protocol doesn't cover this, but we can use this funky hack to make // double clicking work. td.button_time = OS::get_singleton()->get_ticks_msec(); - - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on down serial %x", (size_t)zwp_tablet_tool_v2, serial)); } void WaylandThread::_wp_tablet_tool_on_up(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); - TabletToolData &td = ss->tablet_tool_data_buffer; + if (!ts) { + return; + } + + TabletToolData &td = ts->data_pending; - td.touching = false; td.pressed_button_mask.clear_flag(mouse_button_to_mask(MouseButton::LEFT)); // The protocol doesn't cover this, but we can use this funky hack to make // double clicking work. td.button_time = OS::get_singleton()->get_ticks_msec(); - - DEBUG_LOG_WAYLAND_THREAD(vformat("wp tablet tool %x on up", (size_t)zwp_tablet_tool_v2)); } void WaylandThread::_wp_tablet_tool_on_motion(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t x, wl_fixed_t y) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); - WindowState *ws = wl_surface_get_window_state(ss->pointed_surface); + if (!ts) { + return; + } + + WindowState *ws = wl_surface_get_window_state(ts->data_pending.proximal_surface); ERR_FAIL_NULL(ws); - double scale_factor = window_state_get_scale_factor(ws); + TabletToolData &td = ts->data_pending; - TabletToolData &td = ss->tablet_tool_data_buffer; + double scale_factor = window_state_get_scale_factor(ws); + td.position.x = wl_fixed_to_int(x); + td.position.y = wl_fixed_to_int(y); td.position = scale_vector2i(td.position, scale_factor); + + td.motion_time = OS::get_singleton()->get_ticks_msec(); } void WaylandThread::_wp_tablet_tool_on_pressure(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t pressure) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + + if (!ts) { + return; + } - ss->tablet_tool_data_buffer.pressure = pressure; + ts->data_pending.pressure = pressure; } void WaylandThread::_wp_tablet_tool_on_distance(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t distance) { @@ -2328,11 +2327,16 @@ void WaylandThread::_wp_tablet_tool_on_distance(void *data, struct zwp_tablet_to } void WaylandThread::_wp_tablet_tool_on_tilt(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t tilt_x, wl_fixed_t tilt_y) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + + if (!ts) { + return; + } - ss->tablet_tool_data_buffer.tilt.x = wl_fixed_to_double(tilt_x); - ss->tablet_tool_data_buffer.tilt.y = wl_fixed_to_double(tilt_y); + TabletToolData &td = ts->data_pending; + + td.tilt.x = wl_fixed_to_double(tilt_x); + td.tilt.y = wl_fixed_to_double(tilt_y); } void WaylandThread::_wp_tablet_tool_on_rotation(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, wl_fixed_t degrees) { @@ -2348,10 +2352,13 @@ void WaylandThread::_wp_tablet_tool_on_wheel(void *data, struct zwp_tablet_tool_ } void WaylandThread::_wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t serial, uint32_t button, uint32_t state) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); - TabletToolData &td = ss->tablet_tool_data_buffer; + if (!ts) { + return; + } + + TabletToolData &td = ts->data_pending; MouseButton mouse_button = MouseButton::NONE; @@ -2381,14 +2388,18 @@ void WaylandThread::_wp_tablet_tool_on_button(void *data, struct zwp_tablet_tool } void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_v2 *zwp_tablet_tool_v2, uint32_t time) { - SeatState *ss = (SeatState *)data; - ERR_FAIL_NULL(ss); + TabletToolState *ts = wp_tablet_tool_get_state(zwp_tablet_tool_v2); + SeatState *ss = wl_seat_get_seat_state(ts->wl_seat); + + if (!ts || !ss) { + return; + } WaylandThread *wayland_thread = ss->wayland_thread; ERR_FAIL_NULL(wayland_thread); - TabletToolData &old_td = ss->tablet_tool_data; - TabletToolData &td = ss->tablet_tool_data_buffer; + TabletToolData &old_td = ts->data; + TabletToolData &td = ts->data_pending; if (old_td.position != td.position || old_td.tilt != td.tilt || old_td.pressure != td.pressure) { Ref<InputEventMouseMotion> mm; @@ -2411,25 +2422,24 @@ void WaylandThread::_wp_tablet_tool_on_frame(void *data, struct zwp_tablet_tool_ // straight from the compositor, so we have to normalize them here. // According to the tablet proto spec, tilt is expressed in degrees relative - // to the Z axis of the tablet, so it shouldn't go over 90 degrees, I think. - // TODO: Investigate whether the tilt can go over 90 degrees (it shouldn't). + // to the Z axis of the tablet, so it shouldn't go over 90 degrees either way, + // I think. We'll clamp it just in case. + td.tilt = td.tilt.clamp(Vector2(-90, -90), Vector2(90, 90)); + mm->set_tilt(td.tilt / 90); // The tablet proto spec explicitly says that pressure is defined as a value // between 0 to 65535. mm->set_pressure(td.pressure / (float)65535); - // FIXME: Tool handling is broken. - mm->set_pen_inverted(td.is_eraser); + mm->set_pen_inverted(ts->is_eraser); mm->set_relative(td.position - old_td.position); mm->set_relative_screen_position(mm->get_relative()); - // FIXME: Stop doing this to calculate speed. - // FIXME2: It has been done, port this from the pointer logic once this works again. - Input::get_singleton()->set_mouse_position(td.position); - mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity()); - mm->set_screen_velocity(mm->get_velocity()); + Vector2i pos_delta = td.position - old_td.position; + uint32_t time_delta = td.motion_time - td.motion_time; + mm->set_velocity((Vector2)pos_delta / time_delta); Ref<InputEventMessage> inputev_msg; inputev_msg.instantiate(); @@ -2618,6 +2628,15 @@ WaylandThread::SeatState *WaylandThread::wl_seat_get_seat_state(struct wl_seat * return nullptr; } +// Returns the wp_tablet_tool's `TabletToolState`, otherwise `nullptr`. +// NOTE: This will fail if the output isn't tagged as ours. +WaylandThread::TabletToolState *WaylandThread::wp_tablet_tool_get_state(struct zwp_tablet_tool_v2 *p_tool) { + if (p_tool && wl_proxy_is_godot((wl_proxy *)p_tool)) { + return (TabletToolState *)zwp_tablet_tool_v2_get_user_data(p_tool); + } + + return nullptr; +} // Returns the wl_data_offer's `OfferState`, otherwise `nullptr`. // NOTE: This will fail if the output isn't tagged as ours. WaylandThread::OfferState *WaylandThread::wl_data_offer_get_offer_state(struct wl_data_offer *p_offer) { @@ -4070,14 +4089,16 @@ void WaylandThread::destroy() { zwp_confined_pointer_v1_destroy(ss->wp_confined_pointer); } -#if 0 - // FIXME: Broken. if (ss->wp_tablet_seat) { zwp_tablet_seat_v2_destroy(ss->wp_tablet_seat); } -#endif for (struct zwp_tablet_tool_v2 *tool : ss->tablet_tools) { + TabletToolState *state = wp_tablet_tool_get_state(tool); + if (state) { + memdelete(state); + } + zwp_tablet_tool_v2_destroy(tool); } diff --git a/platform/linuxbsd/wayland/wayland_thread.h b/platform/linuxbsd/wayland/wayland_thread.h index f3e3c3a2ac..d49f0c9d34 100644 --- a/platform/linuxbsd/wayland/wayland_thread.h +++ b/platform/linuxbsd/wayland/wayland_thread.h @@ -308,7 +308,7 @@ public: struct TabletToolData { Point2i position; - Vector2i tilt; + Vector2 tilt; uint32_t pressure = 0; BitField<MouseButtonMask> pressed_button_mask; @@ -322,10 +322,20 @@ public: // be used as a mouse...), but we'll hack one in with the current ticks. uint64_t button_time = 0; + uint64_t motion_time = 0; + + uint32_t proximity_serial = 0; + struct wl_surface *proximal_surface = nullptr; + }; + + struct TabletToolState { + struct wl_seat *wl_seat = nullptr; + + struct wl_surface *last_surface = nullptr; bool is_eraser = false; - bool in_proximity = false; - bool touching = false; + TabletToolData data_pending; + TabletToolData data; }; struct OfferState { @@ -425,9 +435,6 @@ public: struct zwp_tablet_seat_v2 *wp_tablet_seat = nullptr; List<struct zwp_tablet_tool_v2 *> tablet_tools; - - TabletToolData tablet_tool_data_buffer; - TabletToolData tablet_tool_data; }; struct CustomCursor { @@ -855,6 +862,7 @@ public: static WindowState *wl_surface_get_window_state(struct wl_surface *p_surface); static ScreenState *wl_output_get_screen_state(struct wl_output *p_output); static SeatState *wl_seat_get_seat_state(struct wl_seat *p_seat); + static TabletToolState *wp_tablet_tool_get_state(struct zwp_tablet_tool_v2 *p_tool); static OfferState *wl_data_offer_get_offer_state(struct wl_data_offer *p_offer); static OfferState *wp_primary_selection_offer_get_offer_state(struct zwp_primary_selection_offer_v1 *p_offer); diff --git a/platform/linuxbsd/x11/display_server_x11.cpp b/platform/linuxbsd/x11/display_server_x11.cpp index 35bfe81827..d58b5b93d7 100644 --- a/platform/linuxbsd/x11/display_server_x11.cpp +++ b/platform/linuxbsd/x11/display_server_x11.cpp @@ -41,7 +41,6 @@ #include "core/string/ustring.h" #include "drivers/png/png_driver_common.h" #include "main/main.h" -#include "scene/resources/atlas_texture.h" #if defined(VULKAN_ENABLED) #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" @@ -3064,39 +3063,10 @@ void DisplayServerX11::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu cursors_cache.erase(p_shape); } - Ref<Texture2D> texture = p_cursor; - ERR_FAIL_COND(!texture.is_valid()); - Ref<AtlasTexture> atlas_texture = p_cursor; - Size2i texture_size; - Rect2i atlas_rect; - - if (atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - Ref<Image> image = texture->get_image(); - - ERR_FAIL_COND(!image.is_valid()); - if (image->is_compressed()) { - image = image->duplicate(true); - Error err = image->decompress(); - ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); - } + Rect2 atlas_rect; + Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect); + ERR_FAIL_COND(image.is_null()); + Vector2i texture_size = image->get_size(); // Create the cursor structure XcursorImage *cursor_image = XcursorImageCreate(texture_size.width, texture_size.height); @@ -3115,7 +3085,7 @@ void DisplayServerX11::cursor_set_custom_image(const Ref<Resource> &p_cursor, Cu int row_index = floor(index / texture_size.width) + atlas_rect.position.y; int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - if (atlas_texture.is_valid()) { + if (atlas_rect.has_area()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } diff --git a/platform/macos/SCsub b/platform/macos/SCsub index 08783ee14a..355772fcd2 100644 --- a/platform/macos/SCsub +++ b/platform/macos/SCsub @@ -115,7 +115,7 @@ files = [ "godot_open_save_delegate.mm", "dir_access_macos.mm", "tts_macos.mm", - "joypad_macos.cpp", + "joypad_macos.mm", "rendering_context_driver_vulkan_macos.mm", "gl_manager_macos_angle.mm", "gl_manager_macos_legacy.mm", diff --git a/platform/macos/detect.py b/platform/macos/detect.py index cfbe9a8ee7..ed9e59ae05 100644 --- a/platform/macos/detect.py +++ b/platform/macos/detect.py @@ -56,6 +56,7 @@ def get_flags(): return [ ("arch", detect_arch()), ("use_volk", False), + ("supported", ["mono"]), ] @@ -207,7 +208,9 @@ def configure(env: "SConsEnvironment"): "-framework", "IOKit", "-framework", - "ForceFeedback", + "GameController", + "-framework", + "CoreHaptics", "-framework", "CoreVideo", "-framework", diff --git a/platform/macos/dir_access_macos.mm b/platform/macos/dir_access_macos.mm index 66d81f2687..37f717c9de 100644 --- a/platform/macos/dir_access_macos.mm +++ b/platform/macos/dir_access_macos.mm @@ -41,9 +41,10 @@ String DirAccessMacOS::fix_unicode_name(const char *p_name) const { String fname; - NSString *nsstr = [[NSString stringWithUTF8String:p_name] precomposedStringWithCanonicalMapping]; - - fname.parse_utf8([nsstr UTF8String]); + if (p_name != nullptr) { + NSString *nsstr = [[NSString stringWithUTF8String:p_name] precomposedStringWithCanonicalMapping]; + fname.parse_utf8([nsstr UTF8String]); + } return fname; } diff --git a/platform/macos/display_server_macos.mm b/platform/macos/display_server_macos.mm index ce4c7b2e05..2d6e614a05 100644 --- a/platform/macos/display_server_macos.mm +++ b/platform/macos/display_server_macos.mm @@ -48,7 +48,6 @@ #include "core/os/keyboard.h" #include "drivers/png/png_driver_common.h" #include "main/main.h" -#include "scene/resources/atlas_texture.h" #include "scene/resources/image_texture.h" #if defined(GLES3_ENABLED) @@ -2559,7 +2558,7 @@ bool DisplayServerMacOS::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, N } // Confine mouse position to the window, and update delta. - NSRect frame = [p_wd.window_object frame]; + NSRect frame = [p_wd.window_view frame]; NSPoint conf_pos = r_mpos; conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width); conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height); @@ -2686,7 +2685,7 @@ Ref<Image> DisplayServerMacOS::clipboard_get_image() const { return image; } NSBitmapImageRep *bitmap = [NSBitmapImageRep imageRepWithData:data]; - NSData *pngData = [bitmap representationUsingType:NSPNGFileType properties:@{}]; + NSData *pngData = [bitmap representationUsingType:NSBitmapImageFileTypePNG properties:@{}]; image.instantiate(); PNGDriverCommon::png_to_image((const uint8_t *)pngData.bytes, pngData.length, false, image); return image; @@ -4037,39 +4036,10 @@ void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor, cursors_cache.erase(p_shape); } - Ref<Texture2D> texture = p_cursor; - ERR_FAIL_COND(!texture.is_valid()); - Ref<AtlasTexture> atlas_texture = p_cursor; - Size2 texture_size; Rect2 atlas_rect; - - if (atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - Ref<Image> image = texture->get_image(); - - ERR_FAIL_COND(!image.is_valid()); - if (image->is_compressed()) { - image = image->duplicate(true); - Error err = image->decompress(); - ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); - } + Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect); + ERR_FAIL_COND(image.is_null()); + Vector2i texture_size = image->get_size(); NSBitmapImageRep *imgrep = [[NSBitmapImageRep alloc] initWithBitmapDataPlanes:nullptr @@ -4092,7 +4062,7 @@ void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor, int row_index = floor(i / texture_size.width) + atlas_rect.position.y; int column_index = (i % int(texture_size.width)) + atlas_rect.position.x; - if (atlas_texture.is_valid()) { + if (atlas_rect.has_area()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } @@ -4102,7 +4072,7 @@ void DisplayServerMacOS::cursor_set_custom_image(const Ref<Resource> &p_cursor, uint8_t alpha = (color >> 24) & 0xFF; pixels[i * 4 + 0] = ((color >> 16) & 0xFF) * alpha / 255; pixels[i * 4 + 1] = ((color >> 8) & 0xFF) * alpha / 255; - pixels[i * 4 + 2] = ((color)&0xFF) * alpha / 255; + pixels[i * 4 + 2] = ((color) & 0xFF) * alpha / 255; pixels[i * 4 + 3] = alpha; } @@ -4905,7 +4875,7 @@ DisplayServerMacOS::~DisplayServerMacOS() { } // Destroy all status indicators. - for (HashMap<IndicatorID, IndicatorData>::Iterator E = indicators.begin(); E;) { + for (HashMap<IndicatorID, IndicatorData>::Iterator E = indicators.begin(); E; ++E) { [[NSStatusBar systemStatusBar] removeStatusItem:E->value.item]; } diff --git a/platform/macos/godot_application.mm b/platform/macos/godot_application.mm index e3a744caa2..f5e1bb43bf 100644 --- a/platform/macos/godot_application.mm +++ b/platform/macos/godot_application.mm @@ -100,7 +100,7 @@ } - (void)sendEvent:(NSEvent *)event { - if ([event type] == NSSystemDefined && [event subtype] == 8) { + if ([event type] == NSEventTypeSystemDefined && [event subtype] == 8) { int keyCode = (([event data1] & 0xFFFF0000) >> 16); int keyFlags = ([event data1] & 0x0000FFFF); int keyState = (((keyFlags & 0xFF00) >> 8)) == 0xA; diff --git a/platform/macos/godot_application_delegate.mm b/platform/macos/godot_application_delegate.mm index 2e76d4aa97..b3759e66f5 100644 --- a/platform/macos/godot_application_delegate.mm +++ b/platform/macos/godot_application_delegate.mm @@ -125,7 +125,8 @@ - (void)applicationDidFinishLaunching:(NSNotification *)notice { NSString *nsappname = [[[NSBundle mainBundle] infoDictionary] objectForKey:@"CFBundleName"]; - NSString *nsbundleid_env = [NSString stringWithUTF8String:getenv("__CFBundleIdentifier")]; + const char *bundled_id = getenv("__CFBundleIdentifier"); + NSString *nsbundleid_env = [NSString stringWithUTF8String:(bundled_id != nullptr) ? bundled_id : ""]; NSString *nsbundleid = [[NSBundle mainBundle] bundleIdentifier]; if (nsappname == nil || isatty(STDOUT_FILENO) || isatty(STDIN_FILENO) || isatty(STDERR_FILENO) || ![nsbundleid isEqualToString:nsbundleid_env]) { // If the executable is started from terminal or is not bundled, macOS WindowServer won't register and activate app window correctly (menu and title bar are grayed out and input ignored). diff --git a/platform/macos/joypad_macos.cpp b/platform/macos/joypad_macos.cpp deleted file mode 100644 index 1fcd636a4b..0000000000 --- a/platform/macos/joypad_macos.cpp +++ /dev/null @@ -1,619 +0,0 @@ -/**************************************************************************/ -/* joypad_macos.cpp */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#include "joypad_macos.h" - -#include <machine/endian.h> - -#define GODOT_JOY_LOOP_RUN_MODE CFSTR("GodotJoypad") - -static JoypadMacOS *self = nullptr; - -joypad::joypad() { - ff_constant_force.lMagnitude = 10000; - ff_effect.dwDuration = 0; - ff_effect.dwSamplePeriod = 0; - ff_effect.dwGain = 10000; - ff_effect.dwFlags = FFEFF_OBJECTOFFSETS; - ff_effect.dwTriggerButton = FFEB_NOTRIGGER; - ff_effect.dwStartDelay = 0; - ff_effect.dwTriggerRepeatInterval = 0; - ff_effect.lpEnvelope = nullptr; - ff_effect.cbTypeSpecificParams = sizeof(FFCONSTANTFORCE); - ff_effect.lpvTypeSpecificParams = &ff_constant_force; - ff_effect.dwSize = sizeof(ff_effect); -} - -void joypad::free() { - if (device_ref) { - IOHIDDeviceUnscheduleFromRunLoop(device_ref, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); - } - if (ff_device) { - FFDeviceReleaseEffect(ff_device, ff_object); - FFReleaseDevice(ff_device); - ff_device = nullptr; - memfree(ff_axes); - memfree(ff_directions); - } -} - -bool joypad::has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const { - for (int i = 0; i < p_list->size(); i++) { - if (p_cookie == p_list->get(i).cookie) { - return true; - } - } - return false; -} - -int joypad::get_hid_element_state(rec_element *p_element) const { - int value = 0; - if (p_element && p_element->ref) { - IOHIDValueRef valueRef; - if (IOHIDDeviceGetValue(device_ref, p_element->ref, &valueRef) == kIOReturnSuccess) { - value = (SInt32)IOHIDValueGetIntegerValue(valueRef); - - // Record min and max for auto calibration. - if (value < p_element->min) { - p_element->min = value; - } - if (value > p_element->max) { - p_element->max = value; - } - } - } - return value; -} - -void joypad::add_hid_element(IOHIDElementRef p_element) { - const CFTypeID elementTypeID = p_element ? CFGetTypeID(p_element) : 0; - - if (p_element && (elementTypeID == IOHIDElementGetTypeID())) { - const IOHIDElementCookie cookie = IOHIDElementGetCookie(p_element); - const uint32_t usagePage = IOHIDElementGetUsagePage(p_element); - const uint32_t usage = IOHIDElementGetUsage(p_element); - Vector<rec_element> *list = nullptr; - - switch (IOHIDElementGetType(p_element)) { - case kIOHIDElementTypeInput_Misc: - case kIOHIDElementTypeInput_Button: - case kIOHIDElementTypeInput_Axis: { - switch (usagePage) { - case kHIDPage_GenericDesktop: - switch (usage) { - case kHIDUsage_GD_X: - case kHIDUsage_GD_Y: - case kHIDUsage_GD_Z: - case kHIDUsage_GD_Rx: - case kHIDUsage_GD_Ry: - case kHIDUsage_GD_Rz: - case kHIDUsage_GD_Slider: - case kHIDUsage_GD_Dial: - case kHIDUsage_GD_Wheel: - if (!has_element(cookie, &axis_elements)) { - list = &axis_elements; - } - break; - - case kHIDUsage_GD_Hatswitch: - if (!has_element(cookie, &hat_elements)) { - list = &hat_elements; - } - break; - case kHIDUsage_GD_DPadUp: - case kHIDUsage_GD_DPadDown: - case kHIDUsage_GD_DPadRight: - case kHIDUsage_GD_DPadLeft: - case kHIDUsage_GD_Start: - case kHIDUsage_GD_Select: - if (!has_element(cookie, &button_elements)) { - list = &button_elements; - } - break; - } - break; - - case kHIDPage_Simulation: - switch (usage) { - case kHIDUsage_Sim_Rudder: - case kHIDUsage_Sim_Throttle: - case kHIDUsage_Sim_Accelerator: - case kHIDUsage_Sim_Brake: - if (!has_element(cookie, &axis_elements)) { - list = &axis_elements; - } - break; - - default: - break; - } - break; - - case kHIDPage_Button: - case kHIDPage_Consumer: - if (!has_element(cookie, &button_elements)) { - list = &button_elements; - } - break; - - default: - break; - } - } break; - - case kIOHIDElementTypeCollection: { - CFArrayRef array = IOHIDElementGetChildren(p_element); - if (array) { - add_hid_elements(array); - } - } break; - - default: - break; - } - - if (list) { // Add to list. - rec_element element; - - element.ref = p_element; - element.usage = usage; - - element.min = (SInt32)IOHIDElementGetLogicalMin(p_element); - element.max = (SInt32)IOHIDElementGetLogicalMax(p_element); - element.cookie = IOHIDElementGetCookie(p_element); - list->push_back(element); - list->sort_custom<rec_element::Comparator>(); - } - } -} - -static void hid_element_added(const void *p_value, void *p_parameter) { - joypad *joy = static_cast<joypad *>(p_parameter); - joy->add_hid_element((IOHIDElementRef)p_value); -} - -void joypad::add_hid_elements(CFArrayRef p_array) { - CFRange range = { 0, CFArrayGetCount(p_array) }; - CFArrayApplyFunction(p_array, range, hid_element_added, this); -} - -static void joypad_removed_callback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { - self->_device_removed(res, ioHIDDeviceObject); -} - -static void joypad_added_callback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject) { - self->_device_added(res, ioHIDDeviceObject); -} - -static bool is_joypad(IOHIDDeviceRef p_device_ref) { - int usage_page = 0; - int usage = 0; - CFTypeRef refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDPrimaryUsagePageKey)); - if (refCF) { - CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &usage_page); - } - if (usage_page != kHIDPage_GenericDesktop) { - return false; - } - - refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDPrimaryUsageKey)); - if (refCF) { - CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &usage); - } - if ((usage != kHIDUsage_GD_Joystick && - usage != kHIDUsage_GD_GamePad && - usage != kHIDUsage_GD_MultiAxisController)) { - return false; - } - return true; -} - -void JoypadMacOS::_device_added(IOReturn p_res, IOHIDDeviceRef p_device) { - if (p_res != kIOReturnSuccess || have_device(p_device)) { - return; - } - - joypad new_joypad; - if (is_joypad(p_device)) { - configure_joypad(p_device, &new_joypad); -#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 - if (IOHIDDeviceGetService) { -#endif - const io_service_t ioservice = IOHIDDeviceGetService(p_device); - if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK) && new_joypad.config_force_feedback(ioservice)) { - new_joypad.ffservice = ioservice; - } -#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060 - } -#endif - device_list.push_back(new_joypad); - } - IOHIDDeviceScheduleWithRunLoop(p_device, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); -} - -void JoypadMacOS::_device_removed(IOReturn p_res, IOHIDDeviceRef p_device) { - int device = get_joy_ref(p_device); - ERR_FAIL_COND(device == -1); - - input->joy_connection_changed(device_list[device].id, false, ""); - device_list.write[device].free(); - device_list.remove_at(device); -} - -static String _hex_str(uint8_t p_byte) { - static const char *dict = "0123456789abcdef"; - char ret[3]; - ret[2] = 0; - - ret[0] = dict[p_byte >> 4]; - ret[1] = dict[p_byte & 0xF]; - - return ret; -} - -bool JoypadMacOS::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) { - p_joy->device_ref = p_device_ref; - // Get device name. - String name; - char c_name[256]; - CFTypeRef refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductKey)); - if (!refCF) { - refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDManufacturerKey)); - } - if ((!refCF) || (!CFStringGetCString((CFStringRef)refCF, c_name, sizeof(c_name), kCFStringEncodingUTF8))) { - name = "Unidentified Joypad"; - } else { - name = c_name; - } - - int id = input->get_unused_joy_id(); - ERR_FAIL_COND_V(id == -1, false); - p_joy->id = id; - int vendor = 0; - refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVendorIDKey)); - if (refCF) { - CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &vendor); - } - - int product_id = 0; - refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDProductIDKey)); - if (refCF) { - CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &product_id); - } - - int version = 0; - refCF = IOHIDDeviceGetProperty(p_device_ref, CFSTR(kIOHIDVersionNumberKey)); - if (refCF) { - CFNumberGetValue((CFNumberRef)refCF, kCFNumberSInt32Type, &version); - } - - if (vendor && product_id) { - char uid[128]; - snprintf(uid, 128, "%08x%08x%08x%08x", OSSwapHostToBigInt32(3), OSSwapHostToBigInt32(vendor), OSSwapHostToBigInt32(product_id), OSSwapHostToBigInt32(version)); - input->joy_connection_changed(id, true, name, uid); - } else { - // Bluetooth device. - String guid = "05000000"; - for (int i = 0; i < 12; i++) { - if (i < name.size()) { - guid += _hex_str(name[i]); - } else { - guid += "00"; - } - } - input->joy_connection_changed(id, true, name, guid); - } - - CFArrayRef array = IOHIDDeviceCopyMatchingElements(p_device_ref, nullptr, kIOHIDOptionsTypeNone); - if (array) { - p_joy->add_hid_elements(array); - CFRelease(array); - } - // Xbox controller hat values start at 1 rather than 0. - p_joy->offset_hat = vendor == 0x45e && - (product_id == 0x0b05 || - product_id == 0x02e0 || - product_id == 0x02fd || - product_id == 0x0b13); - - return true; -} - -#define FF_ERR() \ - { \ - if (ret != FF_OK) { \ - FFReleaseDevice(ff_device); \ - ff_device = nullptr; \ - return false; \ - } \ - } -bool joypad::config_force_feedback(io_service_t p_service) { - HRESULT ret = FFCreateDevice(p_service, &ff_device); - ERR_FAIL_COND_V(ret != FF_OK, false); - - ret = FFDeviceSendForceFeedbackCommand(ff_device, FFSFFC_RESET); - FF_ERR(); - - ret = FFDeviceSendForceFeedbackCommand(ff_device, FFSFFC_SETACTUATORSON); - FF_ERR(); - - if (check_ff_features()) { - ret = FFDeviceCreateEffect(ff_device, kFFEffectType_ConstantForce_ID, &ff_effect, &ff_object); - FF_ERR(); - return true; - } - FFReleaseDevice(ff_device); - ff_device = nullptr; - return false; -} -#undef FF_ERR - -#define TEST_FF(ff) (features.supportedEffects & (ff)) -bool joypad::check_ff_features() { - FFCAPABILITIES features; - HRESULT ret = FFDeviceGetForceFeedbackCapabilities(ff_device, &features); - if (ret == FF_OK && (features.supportedEffects & FFCAP_ET_CONSTANTFORCE)) { - uint32_t val; - ret = FFDeviceGetForceFeedbackProperty(ff_device, FFPROP_FFGAIN, &val, sizeof(val)); - if (ret != FF_OK) { - return false; - } - int num_axes = features.numFfAxes; - ff_axes = (DWORD *)memalloc(sizeof(DWORD) * num_axes); - ff_directions = (LONG *)memalloc(sizeof(LONG) * num_axes); - - for (int i = 0; i < num_axes; i++) { - ff_axes[i] = features.ffAxes[i]; - ff_directions[i] = 0; - } - - ff_effect.cAxes = num_axes; - ff_effect.rgdwAxes = ff_axes; - ff_effect.rglDirection = ff_directions; - return true; - } - return false; -} - -static BitField<HatMask> process_hat_value(int p_min, int p_max, int p_value, bool p_offset_hat) { - int range = (p_max - p_min + 1); - int value = p_value - p_min; - BitField<HatMask> hat_value; - if (range == 4) { - value *= 2; - } - if (p_offset_hat) { - value -= 1; - } - - switch (value) { - case 0: - hat_value.set_flag(HatMask::UP); - break; - case 1: - hat_value.set_flag(HatMask::UP); - hat_value.set_flag(HatMask::RIGHT); - break; - case 2: - hat_value.set_flag(HatMask::RIGHT); - break; - case 3: - hat_value.set_flag(HatMask::DOWN); - hat_value.set_flag(HatMask::RIGHT); - break; - case 4: - hat_value.set_flag(HatMask::DOWN); - break; - case 5: - hat_value.set_flag(HatMask::DOWN); - hat_value.set_flag(HatMask::LEFT); - break; - case 6: - hat_value.set_flag(HatMask::LEFT); - break; - case 7: - hat_value.set_flag(HatMask::UP); - hat_value.set_flag(HatMask::LEFT); - break; - default: - break; - } - return hat_value; -} - -void JoypadMacOS::poll_joypads() const { - while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) { - // No-op. Pending callbacks will fire. - } -} - -static float axis_correct(int p_value, int p_min, int p_max) { - // Convert to a value between -1.0f and 1.0f. - return 2.0f * (p_value - p_min) / (p_max - p_min) - 1.0f; -} - -void JoypadMacOS::process_joypads() { - poll_joypads(); - - for (int i = 0; i < device_list.size(); i++) { - joypad &joy = device_list.write[i]; - - for (int j = 0; j < joy.axis_elements.size(); j++) { - rec_element &elem = joy.axis_elements.write[j]; - int value = joy.get_hid_element_state(&elem); - input->joy_axis(joy.id, (JoyAxis)j, axis_correct(value, elem.min, elem.max)); - } - for (int j = 0; j < joy.button_elements.size(); j++) { - int value = joy.get_hid_element_state(&joy.button_elements.write[j]); - input->joy_button(joy.id, (JoyButton)j, (value >= 1)); - } - for (int j = 0; j < joy.hat_elements.size(); j++) { - rec_element &elem = joy.hat_elements.write[j]; - int value = joy.get_hid_element_state(&elem); - BitField<HatMask> hat_value = process_hat_value(elem.min, elem.max, value, joy.offset_hat); - input->joy_hat(joy.id, hat_value); - } - - if (joy.ffservice) { - uint64_t timestamp = input->get_joy_vibration_timestamp(joy.id); - if (timestamp > joy.ff_timestamp) { - Vector2 strength = input->get_joy_vibration_strength(joy.id); - float duration = input->get_joy_vibration_duration(joy.id); - if (strength.x == 0 && strength.y == 0) { - joypad_vibration_stop(joy.id, timestamp); - } else { - float gain = MAX(strength.x, strength.y); - joypad_vibration_start(joy.id, gain, duration, timestamp); - } - } - } - } -} - -void JoypadMacOS::joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp) { - joypad *joy = &device_list.write[get_joy_index(p_id)]; - joy->ff_timestamp = p_timestamp; - joy->ff_effect.dwDuration = p_duration * FF_SECONDS; - joy->ff_effect.dwGain = p_magnitude * FF_FFNOMINALMAX; - FFEffectSetParameters(joy->ff_object, &joy->ff_effect, FFEP_DURATION | FFEP_GAIN); - FFEffectStart(joy->ff_object, 1, 0); -} - -void JoypadMacOS::joypad_vibration_stop(int p_id, uint64_t p_timestamp) { - joypad *joy = &device_list.write[get_joy_index(p_id)]; - joy->ff_timestamp = p_timestamp; - FFEffectStop(joy->ff_object); -} - -int JoypadMacOS::get_joy_index(int p_id) const { - for (int i = 0; i < device_list.size(); i++) { - if (device_list[i].id == p_id) { - return i; - } - } - return -1; -} - -int JoypadMacOS::get_joy_ref(IOHIDDeviceRef p_device) const { - for (int i = 0; i < device_list.size(); i++) { - if (device_list[i].device_ref == p_device) { - return i; - } - } - return -1; -} - -bool JoypadMacOS::have_device(IOHIDDeviceRef p_device) const { - for (int i = 0; i < device_list.size(); i++) { - if (device_list[i].device_ref == p_device) { - return true; - } - } - return false; -} - -static CFDictionaryRef create_match_dictionary(const UInt32 page, const UInt32 usage, int *okay) { - CFDictionaryRef retval = nullptr; - CFNumberRef pageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page); - CFNumberRef usageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage); - - if (pageNumRef && usageNumRef) { - const void *keys[2] = { (void *)CFSTR(kIOHIDDeviceUsagePageKey), (void *)CFSTR(kIOHIDDeviceUsageKey) }; - const void *vals[2] = { (void *)pageNumRef, (void *)usageNumRef }; - retval = CFDictionaryCreate(kCFAllocatorDefault, keys, vals, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); - } - - if (pageNumRef) { - CFRelease(pageNumRef); - } - if (usageNumRef) { - CFRelease(usageNumRef); - } - - if (!retval) { - *okay = 0; - } - - return retval; -} - -void JoypadMacOS::config_hid_manager(CFArrayRef p_matching_array) const { - CFRunLoopRef runloop = CFRunLoopGetCurrent(); - IOReturn ret = IOHIDManagerOpen(hid_manager, kIOHIDOptionsTypeNone); - ERR_FAIL_COND(ret != kIOReturnSuccess); - - IOHIDManagerSetDeviceMatchingMultiple(hid_manager, p_matching_array); - IOHIDManagerRegisterDeviceMatchingCallback(hid_manager, joypad_added_callback, nullptr); - IOHIDManagerRegisterDeviceRemovalCallback(hid_manager, joypad_removed_callback, nullptr); - IOHIDManagerScheduleWithRunLoop(hid_manager, runloop, GODOT_JOY_LOOP_RUN_MODE); - - while (CFRunLoopRunInMode(GODOT_JOY_LOOP_RUN_MODE, 0, TRUE) == kCFRunLoopRunHandledSource) { - // No-op. Callback fires once per existing device. - } -} - -JoypadMacOS::JoypadMacOS(Input *in) { - self = this; - input = in; - - int okay = 1; - const void *vals[] = { - (void *)create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick, &okay), - (void *)create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_GamePad, &okay), - (void *)create_match_dictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_MultiAxisController, &okay), - }; - const size_t n_elements = sizeof(vals) / sizeof(vals[0]); - CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, n_elements, &kCFTypeArrayCallBacks) : nullptr; - - for (size_t i = 0; i < n_elements; i++) { - if (vals[i]) { - CFRelease((CFTypeRef)vals[i]); - } - } - - if (array) { - hid_manager = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone); - if (hid_manager) { - config_hid_manager(array); - } - CFRelease(array); - } -} - -JoypadMacOS::~JoypadMacOS() { - for (int i = 0; i < device_list.size(); i++) { - device_list.write[i].free(); - } - - IOHIDManagerUnscheduleFromRunLoop(hid_manager, CFRunLoopGetCurrent(), GODOT_JOY_LOOP_RUN_MODE); - IOHIDManagerClose(hid_manager, kIOHIDOptionsTypeNone); - CFRelease(hid_manager); - hid_manager = nullptr; -} diff --git a/platform/macos/joypad_macos.h b/platform/macos/joypad_macos.h index 6a2af11b51..b37a1b24f3 100644 --- a/platform/macos/joypad_macos.h +++ b/platform/macos/joypad_macos.h @@ -28,93 +28,62 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ -#ifndef JOYPAD_MACOS_H -#define JOYPAD_MACOS_H - #include "core/input/input.h" -#import <ForceFeedback/ForceFeedback.h> -#import <ForceFeedback/ForceFeedbackConstants.h> -#import <IOKit/hid/IOHIDLib.h> -#import <Kernel/IOKit/hidsystem/IOHIDUsageTables.h> - -struct rec_element { - IOHIDElementRef ref; - IOHIDElementCookie cookie; +#define Key _QKey +#import <CoreHaptics/CoreHaptics.h> +#import <GameController/GameController.h> +#undef Key - uint32_t usage = 0; +@interface JoypadMacOSObserver : NSObject - int min = 0; - int max = 0; +- (void)startObserving; +- (void)startProcessing; +- (void)finishObserving; - struct Comparator { - bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; } - }; -}; +@end -struct joypad { - IOHIDDeviceRef device_ref = nullptr; +API_AVAILABLE(macosx(11)) +@interface RumbleMotor : NSObject +@property(strong, nonatomic) CHHapticEngine *engine; +@property(strong, nonatomic) id<CHHapticPatternPlayer> player; +@end - Vector<rec_element> axis_elements; - Vector<rec_element> button_elements; - Vector<rec_element> hat_elements; +API_AVAILABLE(macosx(11)) +@interface RumbleContext : NSObject +// High frequency motor, it's usually the right engine. +@property(strong, nonatomic) RumbleMotor *weak_motor; +// Low frequency motor, it's usually the left engine. +@property(strong, nonatomic) RumbleMotor *strong_motor; +@end - int id = 0; - bool offset_hat = false; +// Controller support for macOS begins with macOS 10.9+, +// however haptics (vibrations) are only supported in macOS 11+. +@interface Joypad : NSObject - io_service_t ffservice = 0; // Interface for force feedback, 0 = no ff. - FFCONSTANTFORCE ff_constant_force; - FFDeviceObjectReference ff_device = nullptr; - FFEffectObjectReference ff_object = nullptr; - uint64_t ff_timestamp = 0; - LONG *ff_directions = nullptr; - FFEFFECT ff_effect; - DWORD *ff_axes = nullptr; +@property(assign, nonatomic) BOOL force_feedback; +@property(assign, nonatomic) NSInteger ff_effect_timestamp; +@property(strong, nonatomic) GCController *controller; +@property(strong, nonatomic) RumbleContext *rumble_context API_AVAILABLE(macosx(11)); - void add_hid_elements(CFArrayRef p_array); - void add_hid_element(IOHIDElementRef p_element); +- (instancetype)init; +- (instancetype)init:(GCController *)controller; - bool has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const; - bool config_force_feedback(io_service_t p_service); - bool check_ff_features(); - - int get_hid_element_state(rec_element *p_element) const; - - void free(); - joypad(); -}; +@end class JoypadMacOS { - enum { - JOYPADS_MAX = 16, - }; - private: - Input *input = nullptr; - IOHIDManagerRef hid_manager; - - Vector<joypad> device_list; - - bool have_device(IOHIDDeviceRef p_device) const; - bool configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy); - - int get_joy_index(int p_id) const; - int get_joy_ref(IOHIDDeviceRef p_device) const; - - void poll_joypads() const; - void config_hid_manager(CFArrayRef p_matching_array) const; - - void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp); - void joypad_vibration_stop(int p_id, uint64_t p_timestamp); + JoypadMacOSObserver *observer; public: - void process_joypads(); + JoypadMacOS(); + ~JoypadMacOS(); - void _device_added(IOReturn p_res, IOHIDDeviceRef p_device); - void _device_removed(IOReturn p_res, IOHIDDeviceRef p_device); + API_AVAILABLE(macosx(11)) + void joypad_vibration_start(Joypad *p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp); + API_AVAILABLE(macosx(11)) + void joypad_vibration_stop(Joypad *p_joypad, uint64_t p_timestamp); - JoypadMacOS(Input *in); - ~JoypadMacOS(); + void start_processing(); + void process_joypads(); }; - -#endif // JOYPAD_MACOS_H diff --git a/platform/macos/joypad_macos.mm b/platform/macos/joypad_macos.mm new file mode 100644 index 0000000000..8cd5cdd9f2 --- /dev/null +++ b/platform/macos/joypad_macos.mm @@ -0,0 +1,612 @@ +/**************************************************************************/ +/* joypad_macos.mm */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#import "joypad_macos.h" + +#include <Foundation/Foundation.h> + +#import "os_macos.h" + +#include "core/config/project_settings.h" +#include "core/os/keyboard.h" +#include "core/string/ustring.h" +#include "main/main.h" + +@implementation RumbleMotor + +- (instancetype)initWithController:(GCController *)controller locality:(GCHapticsLocality)locality { + self = [super init]; + self.engine = [controller.haptics createEngineWithLocality:locality]; + self.player = nil; + return self; +} + +- (void)execute_pattern:(CHHapticPattern *)pattern { + NSError *error; + id<CHHapticPatternPlayer> player = [self.engine createPlayerWithPattern:pattern error:&error]; + + // When all players have stopped for an engine, stop the engine. + [self.engine notifyWhenPlayersFinished:^CHHapticEngineFinishedAction(NSError *_Nullable error) { + return CHHapticEngineFinishedActionStopEngine; + }]; + + self.player = player; + + // Starts the engine and returns if an error was encountered. + if (![self.engine startAndReturnError:&error]) { + print_verbose("Couldn't start controller haptic engine"); + return; + } + if (![self.player startAtTime:0 error:&error]) { + print_verbose("Couldn't execute controller haptic pattern"); + } +} + +- (void)stop { + NSError *error; + [self.player stopAtTime:0 error:&error]; + self.player = nil; +} + +@end + +@implementation RumbleContext + +- (instancetype)init { + self = [super init]; + self.weak_motor = nil; + self.strong_motor = nil; + return self; +} + +- (bool)hasMotors { + return self.weak_motor != nil && self.strong_motor != nil; +} +- (bool)hasActivePlayers { + if (![self hasMotors]) { + return NO; + } + return self.weak_motor.player != nil && self.strong_motor.player != nil; +} + +@end + +@implementation Joypad + +- (instancetype)init { + self = [super init]; + return self; +} +- (instancetype)init:(GCController *)controller { + self = [super init]; + self.controller = controller; + + if (@available(macOS 11, *)) { + // Haptics within the controller is only available in macOS 11+. + self.rumble_context = [[RumbleContext alloc] init]; + + // Create Weak and Strong motors for controller. + self.rumble_context.weak_motor = [[RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityRightHandle]; + self.rumble_context.strong_motor = [[RumbleMotor alloc] initWithController:controller locality:GCHapticsLocalityLeftHandle]; + + // If the rumble motors aren't available, disable force feedback. + if (![self.rumble_context hasMotors]) { + self.force_feedback = NO; + } else { + self.force_feedback = YES; + } + } else { + self.force_feedback = NO; + } + + self.ff_effect_timestamp = 0; + + return self; +} + +@end + +JoypadMacOS::JoypadMacOS() { + observer = [[JoypadMacOSObserver alloc] init]; + [observer startObserving]; + + if (@available(macOS 11.3, *)) { + GCController.shouldMonitorBackgroundEvents = YES; + } +} + +JoypadMacOS::~JoypadMacOS() { + if (observer) { + [observer finishObserving]; + observer = nil; + } +} + +void JoypadMacOS::start_processing() { + if (observer) { + [observer startProcessing]; + } + process_joypads(); +} + +API_AVAILABLE(macosx(10.15)) +CHHapticPattern *get_vibration_pattern(float p_magnitude, float p_duration) { + // Creates a vibration pattern with an intensity and duration. + NSDictionary *hapticDict = @{ + CHHapticPatternKeyPattern : @[ + @{ + CHHapticPatternKeyEvent : @{ + CHHapticPatternKeyEventType : CHHapticEventTypeHapticContinuous, + CHHapticPatternKeyTime : @(CHHapticTimeImmediate), + CHHapticPatternKeyEventDuration : [NSNumber numberWithFloat:p_duration], + + CHHapticPatternKeyEventParameters : @[ + @{ + CHHapticPatternKeyParameterID : CHHapticEventParameterIDHapticIntensity, + CHHapticPatternKeyParameterValue : [NSNumber numberWithFloat:p_magnitude] + }, + ], + }, + }, + ], + }; + NSError *error; + CHHapticPattern *pattern = [[CHHapticPattern alloc] initWithDictionary:hapticDict error:&error]; + return pattern; +} + +void JoypadMacOS::joypad_vibration_start(Joypad *p_joypad, float p_weak_magnitude, float p_strong_magnitude, float p_duration, uint64_t p_timestamp) { + if (!p_joypad.force_feedback || p_weak_magnitude < 0.f || p_weak_magnitude > 1.f || p_strong_magnitude < 0.f || p_strong_magnitude > 1.f) { + return; + } + + // If there is active vibration players, stop them. + if ([p_joypad.rumble_context hasActivePlayers]) { + joypad_vibration_stop(p_joypad, p_timestamp); + } + + // Gets the default vibration pattern and creates a player for each motor. + CHHapticPattern *weak_pattern = get_vibration_pattern(p_weak_magnitude, p_duration); + CHHapticPattern *strong_pattern = get_vibration_pattern(p_strong_magnitude, p_duration); + + RumbleMotor *weak_motor = p_joypad.rumble_context.weak_motor; + RumbleMotor *strong_motor = p_joypad.rumble_context.strong_motor; + + [weak_motor execute_pattern:weak_pattern]; + [strong_motor execute_pattern:strong_pattern]; + + p_joypad.ff_effect_timestamp = p_timestamp; +} + +void JoypadMacOS::joypad_vibration_stop(Joypad *p_joypad, uint64_t p_timestamp) { + if (!p_joypad.force_feedback) { + return; + } + // If there is no active vibration players, exit. + if (![p_joypad.rumble_context hasActivePlayers]) { + return; + } + + RumbleMotor *weak_motor = p_joypad.rumble_context.weak_motor; + RumbleMotor *strong_motor = p_joypad.rumble_context.strong_motor; + + [weak_motor stop]; + [strong_motor stop]; + + p_joypad.ff_effect_timestamp = p_timestamp; +} + +@interface JoypadMacOSObserver () + +@property(assign, nonatomic) BOOL isObserving; +@property(assign, nonatomic) BOOL isProcessing; +@property(strong, nonatomic) NSMutableDictionary<NSNumber *, Joypad *> *connectedJoypads; +@property(strong, nonatomic) NSMutableArray<Joypad *> *joypadsQueue; + +@end + +@implementation JoypadMacOSObserver + +- (instancetype)init { + self = [super init]; + + if (self) { + [self godot_commonInit]; + } + + return self; +} + +- (void)godot_commonInit { + self.isObserving = NO; + self.isProcessing = NO; +} + +- (void)startProcessing { + self.isProcessing = YES; + + for (GCController *controller in self.joypadsQueue) { + [self addMacOSJoypad:controller]; + } + + [self.joypadsQueue removeAllObjects]; +} + +- (void)startObserving { + if (self.isObserving) { + return; + } + + self.isObserving = YES; + + self.connectedJoypads = [NSMutableDictionary dictionary]; + self.joypadsQueue = [NSMutableArray array]; + + // Get told when controllers connect, this will be called right away for + // already connected controllers. + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasConnected:) + name:GCControllerDidConnectNotification + object:nil]; + + // Get told when controllers disconnect. + [[NSNotificationCenter defaultCenter] + addObserver:self + selector:@selector(controllerWasDisconnected:) + name:GCControllerDidDisconnectNotification + object:nil]; +} + +- (void)finishObserving { + if (self.isObserving) { + [[NSNotificationCenter defaultCenter] removeObserver:self]; + } + + self.isObserving = NO; + self.isProcessing = NO; + + self.connectedJoypads = nil; + self.joypadsQueue = nil; +} + +- (void)dealloc { + [self finishObserving]; +} + +- (NSArray<NSNumber *> *)getAllKeysForController:(GCController *)controller { + NSArray *keys = [self.connectedJoypads allKeys]; + NSMutableArray *final_keys = [NSMutableArray array]; + + for (NSNumber *key in keys) { + Joypad *joypad = [self.connectedJoypads objectForKey:key]; + if (joypad.controller == controller) { + [final_keys addObject:key]; + } + } + + return final_keys; +} + +- (int)getJoyIdForController:(GCController *)controller { + NSArray *keys = [self getAllKeysForController:controller]; + + for (NSNumber *key in keys) { + int joy_id = [key intValue]; + return joy_id; + } + + return -1; +} + +- (void)addMacOSJoypad:(GCController *)controller { + // Get a new id for our controller. + int joy_id = Input::get_singleton()->get_unused_joy_id(); + + if (joy_id == -1) { + print_verbose("Couldn't retrieve new joy ID."); + return; + } + + // Assign our player index. + if (controller.playerIndex == GCControllerPlayerIndexUnset) { + controller.playerIndex = [self getFreePlayerIndex]; + } + + // Tell Godot about our new controller. + Input::get_singleton()->joy_connection_changed(joy_id, true, String::utf8([controller.vendorName UTF8String])); + + Joypad *joypad = [[Joypad alloc] init:controller]; + + // Add it to our dictionary, this will retain our controllers. + [self.connectedJoypads setObject:joypad forKey:[NSNumber numberWithInt:joy_id]]; + + // Set our input handler. + [self setControllerInputHandler:controller]; +} + +- (void)controllerWasConnected:(NSNotification *)notification { + // Get our controller. + GCController *controller = (GCController *)notification.object; + + if (!controller) { + print_verbose("Couldn't retrieve new controller."); + return; + } + + if ([[self getAllKeysForController:controller] count] > 0) { + print_verbose("Controller is already registered."); + } else if (!self.isProcessing) { + Joypad *joypad = [[Joypad alloc] init:controller]; + [self.joypadsQueue addObject:joypad]; + } else { + [self addMacOSJoypad:controller]; + } +} + +- (void)controllerWasDisconnected:(NSNotification *)notification { + // Find our joystick, there should be only one in our dictionary. + GCController *controller = (GCController *)notification.object; + + if (!controller) { + return; + } + + NSArray *keys = [self getAllKeysForController:controller]; + for (NSNumber *key in keys) { + // Tell Godot this joystick is no longer there. + int joy_id = [key intValue]; + Input::get_singleton()->joy_connection_changed(joy_id, false, ""); + + // And remove it from our dictionary. + [self.connectedJoypads removeObjectForKey:key]; + } +} + +- (GCControllerPlayerIndex)getFreePlayerIndex { + bool have_player_1 = false; + bool have_player_2 = false; + bool have_player_3 = false; + bool have_player_4 = false; + + if (self.connectedJoypads == nil) { + NSArray *keys = [self.connectedJoypads allKeys]; + for (NSNumber *key in keys) { + Joypad *joypad = [self.connectedJoypads objectForKey:key]; + GCController *controller = joypad.controller; + if (controller.playerIndex == GCControllerPlayerIndex1) { + have_player_1 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex2) { + have_player_2 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex3) { + have_player_3 = true; + } else if (controller.playerIndex == GCControllerPlayerIndex4) { + have_player_4 = true; + } + } + } + + if (!have_player_1) { + return GCControllerPlayerIndex1; + } else if (!have_player_2) { + return GCControllerPlayerIndex2; + } else if (!have_player_3) { + return GCControllerPlayerIndex3; + } else if (!have_player_4) { + return GCControllerPlayerIndex4; + } else { + return GCControllerPlayerIndexUnset; + } +} + +- (void)setControllerInputHandler:(GCController *)controller { + // Hook in the callback handler for the correct gamepad profile. + // This is a bit of a weird design choice on Apples part. + // You need to select the most capable gamepad profile for the + // gamepad attached. + if (controller.extendedGamepad != nil) { + // The extended gamepad profile has all the input you could possibly find on + // a gamepad but will only be active if your gamepad actually has all of + // these... + _weakify(self); + _weakify(controller); + + controller.extendedGamepad.valueChangedHandler = ^(GCExtendedGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JoyButton::A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonB) { + Input::get_singleton()->joy_button(joy_id, JoyButton::B, + gamepad.buttonB.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JoyButton::X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.buttonY) { + Input::get_singleton()->joy_button(joy_id, JoyButton::Y, + gamepad.buttonY.isPressed); + } else if (element == gamepad.leftShoulder) { + Input::get_singleton()->joy_button(joy_id, JoyButton::LEFT_SHOULDER, + gamepad.leftShoulder.isPressed); + } else if (element == gamepad.rightShoulder) { + Input::get_singleton()->joy_button(joy_id, JoyButton::RIGHT_SHOULDER, + gamepad.rightShoulder.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_LEFT, + gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_RIGHT, + gamepad.dpad.right.isPressed); + } + + if (element == gamepad.leftThumbstick) { + float value = gamepad.leftThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_X, value); + value = -gamepad.leftThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::LEFT_Y, value); + } else if (element == gamepad.rightThumbstick) { + float value = gamepad.rightThumbstick.xAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_X, value); + value = -gamepad.rightThumbstick.yAxis.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::RIGHT_Y, value); + } else if (element == gamepad.leftTrigger) { + float value = gamepad.leftTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_LEFT, value); + } else if (element == gamepad.rightTrigger) { + float value = gamepad.rightTrigger.value; + Input::get_singleton()->joy_axis(joy_id, JoyAxis::TRIGGER_RIGHT, value); + } + + if (@available(macOS 10.14.1, *)) { + if (element == gamepad.leftThumbstickButton) { + Input::get_singleton()->joy_button(joy_id, JoyButton::LEFT_STICK, + gamepad.leftThumbstickButton.isPressed); + } else if (element == gamepad.rightThumbstickButton) { + Input::get_singleton()->joy_button(joy_id, JoyButton::RIGHT_STICK, + gamepad.rightThumbstickButton.isPressed); + } + } + + if (@available(macOS 10.15, *)) { + if (element == gamepad.buttonOptions) { + Input::get_singleton()->joy_button(joy_id, JoyButton::BACK, + gamepad.buttonOptions.isPressed); + } else if (element == gamepad.buttonMenu) { + Input::get_singleton()->joy_button(joy_id, JoyButton::START, + gamepad.buttonMenu.isPressed); + } + } + + if (@available(macOS 11, *)) { + if (element == gamepad.buttonHome) { + Input::get_singleton()->joy_button(joy_id, JoyButton::GUIDE, + gamepad.buttonHome.isPressed); + } + if ([gamepad isKindOfClass:[GCXboxGamepad class]]) { + GCXboxGamepad *xboxGamepad = (GCXboxGamepad *)gamepad; + if (element == xboxGamepad.paddleButton1) { + Input::get_singleton()->joy_button(joy_id, JoyButton::PADDLE1, + xboxGamepad.paddleButton1.isPressed); + } else if (element == xboxGamepad.paddleButton2) { + Input::get_singleton()->joy_button(joy_id, JoyButton::PADDLE2, + xboxGamepad.paddleButton2.isPressed); + } else if (element == xboxGamepad.paddleButton3) { + Input::get_singleton()->joy_button(joy_id, JoyButton::PADDLE3, + xboxGamepad.paddleButton3.isPressed); + } else if (element == xboxGamepad.paddleButton4) { + Input::get_singleton()->joy_button(joy_id, JoyButton::PADDLE4, + xboxGamepad.paddleButton4.isPressed); + } + } + } + + if (@available(macOS 12, *)) { + if ([gamepad isKindOfClass:[GCXboxGamepad class]]) { + GCXboxGamepad *xboxGamepad = (GCXboxGamepad *)gamepad; + if (element == xboxGamepad.buttonShare) { + Input::get_singleton()->joy_button(joy_id, JoyButton::MISC1, + xboxGamepad.buttonShare.isPressed); + } + } + } + }; + } else if (controller.microGamepad != nil) { + // Micro gamepads were added in macOS 10.11 and feature just 2 buttons and a d-pad. + _weakify(self); + _weakify(controller); + + controller.microGamepad.valueChangedHandler = ^(GCMicroGamepad *gamepad, GCControllerElement *element) { + _strongify(self); + _strongify(controller); + + int joy_id = [self getJoyIdForController:controller]; + + if (element == gamepad.buttonA) { + Input::get_singleton()->joy_button(joy_id, JoyButton::A, + gamepad.buttonA.isPressed); + } else if (element == gamepad.buttonX) { + Input::get_singleton()->joy_button(joy_id, JoyButton::X, + gamepad.buttonX.isPressed); + } else if (element == gamepad.dpad) { + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_UP, + gamepad.dpad.up.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_DOWN, + gamepad.dpad.down.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_LEFT, + gamepad.dpad.left.isPressed); + Input::get_singleton()->joy_button(joy_id, JoyButton::DPAD_RIGHT, + gamepad.dpad.right.isPressed); + } + }; + } + + // TODO: Need to add support for controller.motion which gives us access to + // the orientation of the device (if supported). +} + +@end + +void JoypadMacOS::process_joypads() { + if (@available(macOS 11, *)) { + // Process vibrations in macOS 11+. + NSArray *keys = [observer.connectedJoypads allKeys]; + + for (NSNumber *key in keys) { + int id = key.intValue; + Joypad *joypad = [observer.connectedJoypads objectForKey:key]; + + if (joypad.force_feedback) { + Input *input = Input::get_singleton(); + uint64_t timestamp = input->get_joy_vibration_timestamp(id); + + if (timestamp > (unsigned)joypad.ff_effect_timestamp) { + Vector2 strength = input->get_joy_vibration_strength(id); + float duration = input->get_joy_vibration_duration(id); + if (duration == 0) { + duration = GCHapticDurationInfinite; + } + + if (strength.x == 0 && strength.y == 0) { + joypad_vibration_stop(joypad, timestamp); + } else { + joypad_vibration_start(joypad, strength.x, strength.y, duration, timestamp); + } + } + } + } + } +} diff --git a/platform/macos/os_macos.h b/platform/macos/os_macos.h index 9b20e51f47..8088c3431c 100644 --- a/platform/macos/os_macos.h +++ b/platform/macos/os_macos.h @@ -32,7 +32,7 @@ #define OS_MACOS_H #include "crash_handler_macos.h" -#include "joypad_macos.h" +#import "joypad_macos.h" #include "core/input/input.h" #import "drivers/coreaudio/audio_driver_coreaudio.h" diff --git a/platform/macos/os_macos.mm b/platform/macos/os_macos.mm index 934767db74..c5c95c9a70 100644 --- a/platform/macos/os_macos.mm +++ b/platform/macos/os_macos.mm @@ -139,7 +139,7 @@ void OS_MacOS::finalize() { } void OS_MacOS::initialize_joypads() { - joypad_macos = memnew(JoypadMacOS(Input::get_singleton())); + joypad_macos = memnew(JoypadMacOS()); } void OS_MacOS::set_main_loop(MainLoop *p_main_loop) { @@ -601,7 +601,9 @@ Error OS_MacOS::create_process(const String &p_path, const List<String> &p_argum for (const String &arg : p_arguments) { [arguments addObject:[NSString stringWithUTF8String:arg.utf8().get_data()]]; } +#if defined(__x86_64__) if (@available(macOS 10.15, *)) { +#endif NSWorkspaceOpenConfiguration *configuration = [[NSWorkspaceOpenConfiguration alloc] init]; [configuration setArguments:arguments]; [configuration setCreatesNewApplicationInstance:YES]; @@ -630,6 +632,7 @@ Error OS_MacOS::create_process(const String &p_path, const List<String> &p_argum } return err; +#if defined(__x86_64__) } else { Error err = ERR_TIMEOUT; NSError *error = nullptr; @@ -645,6 +648,7 @@ Error OS_MacOS::create_process(const String &p_path, const List<String> &p_argum } return err; } +#endif } else { return OS_Unix::create_process(p_path, p_arguments, r_child_id, p_open_console); } @@ -769,7 +773,7 @@ void OS_MacOS::run() { if (DisplayServer::get_singleton()) { DisplayServer::get_singleton()->process_events(); // Get rid of pending events. } - joypad_macos->process_joypads(); + joypad_macos->start_processing(); if (Main::iteration()) { quit = true; diff --git a/platform/macos/platform_config.h b/platform/macos/platform_config.h index 1a571b689a..01b0a12b5d 100644 --- a/platform/macos/platform_config.h +++ b/platform/macos/platform_config.h @@ -31,3 +31,10 @@ #include <alloca.h> #define PTHREAD_RENAME_SELF + +#define _weakify(var) __weak typeof(var) GDWeak_##var = var; +#define _strongify(var) \ + _Pragma("clang diagnostic push") \ + _Pragma("clang diagnostic ignored \"-Wshadow\"") \ + __strong typeof(var) var = GDWeak_##var; \ + _Pragma("clang diagnostic pop") diff --git a/platform/macos/platform_macos_builders.py b/platform/macos/platform_macos_builders.py index 3a1cc92bd2..a1228b96eb 100644 --- a/platform/macos/platform_macos_builders.py +++ b/platform/macos/platform_macos_builders.py @@ -3,6 +3,7 @@ All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ + import os from platform_methods import subprocess_main diff --git a/platform/web/detect.py b/platform/web/detect.py index 7d9b1de6b7..e692c79a20 100644 --- a/platform/web/detect.py +++ b/platform/web/detect.py @@ -253,6 +253,9 @@ def configure(env: "SConsEnvironment"): env.Append(LINKFLAGS=["-fvisibility=hidden"]) env.extra_suffix = ".dlink" + env.extra_suffix + # WASM_BIGINT is needed since emscripten ≥ 3.1.41 + needs_wasm_bigint = cc_semver >= (3, 1, 41) + # Run the main application in a web worker if env["proxy_to_pthread"]: env.Append(LINKFLAGS=["-s", "PROXY_TO_PTHREAD=1"]) @@ -261,6 +264,9 @@ def configure(env: "SConsEnvironment"): # https://github.com/emscripten-core/emscripten/issues/18034#issuecomment-1277561925 env.Append(LINKFLAGS=["-s", "TEXTDECODER=0"]) # BigInt support to pass object pointers between contexts + needs_wasm_bigint = True + + if needs_wasm_bigint: env.Append(LINKFLAGS=["-s", "WASM_BIGINT"]) # Reduce code size by generating less support code (e.g. skip NodeJS support). diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index bc4c0d22f0..2e3afc49ca 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -36,7 +36,6 @@ #include "core/config/project_settings.h" #include "core/object/callable_method_pointer.h" -#include "scene/resources/atlas_texture.h" #include "servers/rendering/dummy/rasterizer_dummy.h" #ifdef GLES3_ENABLED @@ -511,43 +510,12 @@ DisplayServer::CursorShape DisplayServerWeb::cursor_get_shape() const { void DisplayServerWeb::cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) { ERR_FAIL_INDEX(p_shape, CURSOR_MAX); if (p_cursor.is_valid()) { - Ref<Texture2D> texture = p_cursor; - ERR_FAIL_COND(!texture.is_valid()); - Ref<AtlasTexture> atlas_texture = p_cursor; - Size2 texture_size; Rect2 atlas_rect; + Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect); + ERR_FAIL_COND(image.is_null()); + Vector2i texture_size = image->get_size(); - if (atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - Ref<Image> image = texture->get_image(); - - ERR_FAIL_COND(!image.is_valid()); - - image = image->duplicate(true); - - if (image->is_compressed()) { - Error err = image->decompress(); - ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); - } - - if (atlas_texture.is_valid()) { + if (atlas_rect.has_area()) { image->crop_from_point( atlas_rect.position.x, atlas_rect.position.y, diff --git a/platform/web/doc_classes/EditorExportPlatformWeb.xml b/platform/web/doc_classes/EditorExportPlatformWeb.xml index 75125e2708..c759701d2f 100644 --- a/platform/web/doc_classes/EditorExportPlatformWeb.xml +++ b/platform/web/doc_classes/EditorExportPlatformWeb.xml @@ -28,9 +28,8 @@ The custom HTML page that wraps the exported web build. If left empty, the default HTML shell is used. For more information, see the [url=$DOCS_URL/tutorials/platform/web/customizing_html5_shell.html]Customizing HTML5 Shell[/url] tutorial. </member> - <member name="html/experimental_virtual_keyboard" type="bool" setter="" getter=""> + <member name="html/experimental_virtual_keyboard" type="bool" setter="" getter="" experimental=""> If [code]true[/code], embeds support for a virtual keyboard into the web page, which is shown when necessary on touchscreen devices. - [b]Warning:[/b] This feature is experimental and may be changed in a future release. </member> <member name="html/export_icon" type="bool" setter="" getter=""> If [code]true[/code], the project icon will be used as the favicon for this application's web page. @@ -84,8 +83,8 @@ If [code]true[/code] enables [GDExtension] support for this web build. </member> <member name="variant/thread_support" type="bool" setter="" getter=""> - If enabled, the exported game will support threads. It requires [url=https://web.dev/articles/coop-coep]a "cross-origin isolated" website[/url], which can be difficult to setup and brings some limitations (e.g. not being able to communicate with third-party websites). - If disabled, the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on a HTTPS website. + If [code]true[/code], the exported game will support threads. It requires [url=https://web.dev/articles/coop-coep]a "cross-origin isolated" website[/url], which may be difficult to set up and is limited for security reasons (such as not being able to communicate with third-party websites). + If [code]false[/code], the exported game will not support threads. As a result, it is more prone to performance and audio issues, but will only require to be run on a HTTPS website. </member> <member name="vram_texture_compression/for_desktop" type="bool" setter="" getter=""> If [code]true[/code], allows textures to be optimized for desktop through the S3TC algorithm. diff --git a/platform/windows/detect.py b/platform/windows/detect.py index f536c1ac27..196beb423f 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -202,6 +202,9 @@ def get_opts(): BoolVariable("use_asan", "Use address sanitizer (ASAN)", False), BoolVariable("debug_crt", "Compile with MSVC's debug CRT (/MDd)", False), BoolVariable("incremental_link", "Use MSVC incremental linking. May increase or decrease build times.", False), + BoolVariable( + "silence_msvc", "Silence MSVC's stdout to decrease output log bloat. May hide error messages.", False + ), ("angle_libs", "Path to the ANGLE static libraries", ""), # Direct3D 12 support. ( @@ -248,6 +251,7 @@ def get_flags(): return [ ("arch", arch), + ("supported", ["mono"]), ] @@ -391,6 +395,20 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): ## Compile/link flags + env["MAXLINELENGTH"] = 8192 # Windows Vista and beyond, so always applicable. + + if env["silence_msvc"]: + env.Prepend(CCFLAGS=[">", "NUL"]) + env.Prepend(LINKFLAGS=[">", "NUL"]) + + # "> NUL" fails if using a tempfile, circumvent by removing the argument altogether. + old_esc_func = env["TEMPFILEARGESCFUNC"] + + def trim_nul(arg): + return "" if arg in [">", "NUL"] else old_esc_func(arg) + + env["TEMPFILEARGESCFUNC"] = trim_nul + if env["debug_crt"]: # Always use dynamic runtime, static debug CRT breaks thread_local. env.AppendUnique(CCFLAGS=["/MDd"]) @@ -421,6 +439,10 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): else: print("Missing environment variable: WindowsSdkDir") + if int(env["target_win_version"], 16) < 0x0601: + print("`target_win_version` should be 0x0601 or higher (Windows 7).") + sys.exit(255) + env.AppendUnique( CPPDEFINES=[ "WINDOWS_ENABLED", @@ -485,7 +507,7 @@ def configure_msvc(env: "SConsEnvironment", vcvars_msvc_config): sys.exit(255) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) - LIBS += ["d3d12", "dxgi", "dxguid"] + LIBS += ["dxgi", "dxguid"] LIBS += ["version"] # Mesa dependency. # Needed for avoiding C1128. @@ -650,6 +672,10 @@ def configure_mingw(env: "SConsEnvironment"): ## Compile flags + if int(env["target_win_version"], 16) < 0x0601: + print("`target_win_version` should be 0x0601 or higher (Windows 7).") + sys.exit(255) + if not env["use_llvm"]: env.Append(CCFLAGS=["-mwindows"]) @@ -710,7 +736,7 @@ def configure_mingw(env: "SConsEnvironment"): sys.exit(255) env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"]) - env.Append(LIBS=["d3d12", "dxgi", "dxguid"]) + env.Append(LIBS=["dxgi", "dxguid"]) # PIX if not env["arch"] in ["x86_64", "arm64"] or env["pix_path"] == "" or not os.path.exists(env["pix_path"]): diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index 16eabf6855..ada9202207 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -35,9 +35,9 @@ #include "core/config/project_settings.h" #include "core/io/marshalls.h" +#include "core/version.h" #include "drivers/png/png_driver_common.h" #include "main/main.h" -#include "scene/resources/atlas_texture.h" #if defined(VULKAN_ENABLED) #include "rendering_context_driver_vulkan_windows.h" @@ -51,6 +51,9 @@ #include <avrt.h> #include <dwmapi.h> +#include <propkey.h> +#include <propvarutil.h> +#include <shellapi.h> #include <shlwapi.h> #include <shobjidl.h> #include <wbemcli.h> @@ -1375,6 +1378,15 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { WindowData &wd = windows[p_window]; + IPropertyStore *prop_store; + HRESULT hr = SHGetPropertyStoreForWindow(wd.hWnd, IID_IPropertyStore, (void **)&prop_store); + if (hr == S_OK) { + PROPVARIANT val; + PropVariantInit(&val); + prop_store->SetValue(PKEY_AppUserModel_ID, val); + prop_store->Release(); + } + while (wd.transient_children.size()) { window_set_transient(*wd.transient_children.begin(), INVALID_WINDOW_ID); } @@ -2380,38 +2392,10 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor cursors_cache.erase(p_shape); } - Ref<Texture2D> texture = p_cursor; - ERR_FAIL_COND(!texture.is_valid()); - Ref<AtlasTexture> atlas_texture = p_cursor; - Size2 texture_size; Rect2 atlas_rect; - - if (atlas_texture.is_valid()) { - texture = atlas_texture->get_atlas(); - - atlas_rect.size.width = texture->get_width(); - atlas_rect.size.height = texture->get_height(); - atlas_rect.position.x = atlas_texture->get_region().position.x; - atlas_rect.position.y = atlas_texture->get_region().position.y; - texture_size.width = atlas_texture->get_region().size.x; - texture_size.height = atlas_texture->get_region().size.y; - } else { - texture_size.width = texture->get_width(); - texture_size.height = texture->get_height(); - } - - ERR_FAIL_COND(p_hotspot.x < 0 || p_hotspot.y < 0); - ERR_FAIL_COND(texture_size.width > 256 || texture_size.height > 256); - ERR_FAIL_COND(p_hotspot.x > texture_size.width || p_hotspot.y > texture_size.height); - - Ref<Image> image = texture->get_image(); - - ERR_FAIL_COND(!image.is_valid()); - if (image->is_compressed()) { - image = image->duplicate(true); - Error err = image->decompress(); - ERR_FAIL_COND_MSG(err != OK, "Couldn't decompress VRAM-compressed custom mouse cursor image. Switch to a lossless compression mode in the Import dock."); - } + Ref<Image> image = _get_cursor_image_from_resource(p_cursor, p_hotspot, atlas_rect); + ERR_FAIL_COND(image.is_null()); + Vector2i texture_size = image->get_size(); UINT image_size = texture_size.width * texture_size.height; @@ -2440,7 +2424,7 @@ void DisplayServerWindows::cursor_set_custom_image(const Ref<Resource> &p_cursor int row_index = floor(index / texture_size.width) + atlas_rect.position.y; int column_index = (index % int(texture_size.width)) + atlas_rect.position.x; - if (atlas_texture.is_valid()) { + if (atlas_rect.has_area()) { column_index = MIN(column_index, atlas_rect.size.width - 1); row_index = MIN(row_index, atlas_rect.size.height - 1); } @@ -2506,6 +2490,299 @@ void DisplayServerWindows::enable_for_stealing_focus(OS::ProcessID pid) { AllowSetForegroundWindow(pid); } +static HRESULT CALLBACK win32_task_dialog_callback(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam, LONG_PTR lpRefData) { + if (msg == TDN_CREATED) { + // To match the input text dialog. + SendMessageW(hwnd, WM_SETICON, ICON_BIG, 0); + SendMessageW(hwnd, WM_SETICON, ICON_SMALL, 0); + } + + return 0; +} + +Error DisplayServerWindows::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) { + _THREAD_SAFE_METHOD_ + + TASKDIALOGCONFIG config; + ZeroMemory(&config, sizeof(TASKDIALOGCONFIG)); + config.cbSize = sizeof(TASKDIALOGCONFIG); + + Char16String title = p_title.utf16(); + Char16String message = p_description.utf16(); + List<Char16String> buttons; + for (String s : p_buttons) { + buttons.push_back(s.utf16()); + } + + config.pszWindowTitle = (LPCWSTR)(title.get_data()); + config.pszContent = (LPCWSTR)(message.get_data()); + + const int button_count = MIN(buttons.size(), 8); + config.cButtons = button_count; + + // No dynamic stack array size :( + TASKDIALOG_BUTTON *tbuttons = button_count != 0 ? (TASKDIALOG_BUTTON *)alloca(sizeof(TASKDIALOG_BUTTON) * button_count) : nullptr; + if (tbuttons) { + for (int i = 0; i < button_count; i++) { + tbuttons[i].nButtonID = i; + tbuttons[i].pszButtonText = (LPCWSTR)(buttons[i].get_data()); + } + } + config.pButtons = tbuttons; + config.pfCallback = win32_task_dialog_callback; + + HMODULE comctl = LoadLibraryW(L"comctl32.dll"); + if (comctl) { + typedef HRESULT(WINAPI * TaskDialogIndirectPtr)(const TASKDIALOGCONFIG *pTaskConfig, int *pnButton, int *pnRadioButton, BOOL *pfVerificationFlagChecked); + + TaskDialogIndirectPtr task_dialog_indirect = (TaskDialogIndirectPtr)GetProcAddress(comctl, "TaskDialogIndirect"); + if (task_dialog_indirect) { + int button_pressed; + if (FAILED(task_dialog_indirect(&config, &button_pressed, nullptr, nullptr))) { + return FAILED; + } + + if (!p_callback.is_null()) { + Variant button = button_pressed; + const Variant *args[1] = { &button }; + Variant ret; + Callable::CallError ce; + p_callback.callp(args, 1, ret, ce); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_PRINT(vformat("Failed to execute dialog callback: %s.", Variant::get_callable_error_text(p_callback, args, 1, ce))); + } + } + + return OK; + } + FreeLibrary(comctl); + } + + ERR_PRINT("Unable to create native dialog."); + return FAILED; +} + +struct Win32InputTextDialogInit { + const char16_t *title; + const char16_t *description; + const char16_t *partial; + const Callable &callback; +}; + +static constexpr int scale_with_dpi(int p_pos, int p_dpi) { + return IsProcessDPIAware() ? (p_pos * p_dpi / 96) : p_pos; +} + +static INT_PTR input_text_dialog_init(HWND hWnd, UINT code, WPARAM wParam, LPARAM lParam) { + Win32InputTextDialogInit init = *(Win32InputTextDialogInit *)lParam; + SetWindowLongPtrW(hWnd, GWLP_USERDATA, (LONG_PTR)&init.callback); // Set dialog callback. + + SetWindowTextW(hWnd, (LPCWSTR)init.title); + + const int dpi = DisplayServerWindows::get_singleton()->screen_get_dpi(); + + const int margin = scale_with_dpi(7, dpi); + const SIZE dlg_size = { scale_with_dpi(300, dpi), scale_with_dpi(50, dpi) }; + + int str_len = lstrlenW((LPCWSTR)init.description); + SIZE str_size = { dlg_size.cx, 0 }; + if (str_len > 0) { + HDC hdc = GetDC(nullptr); + RECT trect = { margin, margin, margin + dlg_size.cx, margin + dlg_size.cy }; + SelectObject(hdc, (HFONT)SendMessageW(hWnd, WM_GETFONT, 0, 0)); + + // `+ margin` adds some space between the static text and the edit field. + // Don't scale this with DPI because DPI is already handled by DrawText. + str_size.cy = DrawTextW(hdc, (LPCWSTR)init.description, str_len, &trect, DT_LEFT | DT_WORDBREAK | DT_CALCRECT) + margin; + + ReleaseDC(nullptr, hdc); + } + + RECT crect, wrect; + GetClientRect(hWnd, &crect); + GetWindowRect(hWnd, &wrect); + int sw = GetSystemMetrics(SM_CXSCREEN); + int sh = GetSystemMetrics(SM_CYSCREEN); + int new_width = dlg_size.cx + margin * 2 + wrect.right - wrect.left - crect.right; + int new_height = dlg_size.cy + margin * 2 + wrect.bottom - wrect.top - crect.bottom + str_size.cy; + + MoveWindow(hWnd, (sw - new_width) / 2, (sh - new_height) / 2, new_width, new_height, true); + + HWND ok_button = GetDlgItem(hWnd, 1); + MoveWindow(ok_button, + dlg_size.cx + margin - scale_with_dpi(65, dpi), + dlg_size.cy + str_size.cy + margin - scale_with_dpi(20, dpi), + scale_with_dpi(65, dpi), scale_with_dpi(20, dpi), true); + + HWND description = GetDlgItem(hWnd, 3); + MoveWindow(description, margin, margin, dlg_size.cx, str_size.cy, true); + SetWindowTextW(description, (LPCWSTR)init.description); + + HWND text_edit = GetDlgItem(hWnd, 2); + MoveWindow(text_edit, margin, str_size.cy + margin, dlg_size.cx, scale_with_dpi(20, dpi), true); + SetWindowTextW(text_edit, (LPCWSTR)init.partial); + + return TRUE; +} + +static INT_PTR input_text_dialog_cmd_proc(HWND hWnd, UINT code, WPARAM wParam, LPARAM lParam) { + if (LOWORD(wParam) == 1) { + HWND text_edit = GetDlgItem(hWnd, 2); + ERR_FAIL_NULL_V(text_edit, false); + + Char16String text; + text.resize(GetWindowTextLengthW(text_edit) + 1); + GetWindowTextW(text_edit, (LPWSTR)text.get_data(), text.size()); + + const Callable *callback = (const Callable *)GetWindowLongPtrW(hWnd, GWLP_USERDATA); + if (callback && callback->is_valid()) { + Variant v_result = String((const wchar_t *)text.get_data()); + Variant ret; + Callable::CallError ce; + const Variant *args[1] = { &v_result }; + + callback->callp(args, 1, ret, ce); + if (ce.error != Callable::CallError::CALL_OK) { + ERR_PRINT(vformat("Failed to execute input dialog callback: %s.", Variant::get_callable_error_text(*callback, args, 1, ce))); + } + } + + return EndDialog(hWnd, 0); + } + + return false; +} + +static INT_PTR CALLBACK input_text_dialog_proc(HWND hWnd, UINT code, WPARAM wParam, LPARAM lParam) { + switch (code) { + case WM_INITDIALOG: + return input_text_dialog_init(hWnd, code, wParam, lParam); + + case WM_COMMAND: + return input_text_dialog_cmd_proc(hWnd, code, wParam, lParam); + + default: + return FALSE; + } +} + +Error DisplayServerWindows::dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) { +#pragma pack(push, 1) + + // NOTE: Use default/placeholder coordinates here. Windows uses its own coordinate system + // specifically for dialogs which relies on font sizes instead of pixels. + const struct { + WORD dlgVer; // must be 1 + WORD signature; // must be 0xFFFF + DWORD helpID; + DWORD exStyle; + DWORD style; + WORD cDlgItems; + short x; + short y; + short cx; + short cy; + WCHAR menu[1]; // must be 0 + WCHAR windowClass[7]; // must be "#32770" -- the default window class for dialogs + WCHAR title[1]; // must be 0 + WORD pointsize; + WORD weight; + BYTE italic; + BYTE charset; + WCHAR font[13]; // must be "MS Shell Dlg" + } template_base = { + 1, 0xFFFF, 0, 0, + DS_SYSMODAL | DS_SETFONT | DS_MODALFRAME | DS_3DLOOK | DS_FIXEDSYS | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU, + 3, 0, 0, 20, 20, L"", L"#32770", L"", 8, FW_NORMAL, 0, DEFAULT_CHARSET, L"MS Shell Dlg" + }; + + const struct { + DWORD helpID; + DWORD exStyle; + DWORD style; + short x; + short y; + short cx; + short cy; + DWORD id; + WCHAR windowClass[7]; // must be "Button" + WCHAR title[3]; // must be "OK" + WORD extraCount; + } ok_button = { + 0, 0, WS_VISIBLE | BS_DEFPUSHBUTTON, 0, 0, 50, 14, 1, WC_BUTTONW, L"OK", 0 + }; + const struct { + DWORD helpID; + DWORD exStyle; + DWORD style; + short x; + short y; + short cx; + short cy; + DWORD id; + WCHAR windowClass[5]; // must be "Edit" + WCHAR title[1]; // must be 0 + WORD extraCount; + } text_field = { + 0, 0, WS_VISIBLE | WS_BORDER | ES_AUTOHSCROLL, 0, 0, 250, 14, 2, WC_EDITW, L"", 0 + }; + const struct { + DWORD helpID; + DWORD exStyle; + DWORD style; + short x; + short y; + short cx; + short cy; + DWORD id; + WCHAR windowClass[7]; // must be "Static" + WCHAR title[1]; // must be 0 + WORD extraCount; + } static_text = { + 0, 0, WS_VISIBLE, 0, 0, 250, 14, 3, WC_STATICW, L"", 0 + }; + +#pragma pack(pop) + + // Dialog template + const size_t data_size = sizeof(template_base) + (sizeof(template_base) % 4) + + sizeof(ok_button) + (sizeof(ok_button) % 4) + + sizeof(text_field) + (sizeof(text_field) % 4) + + sizeof(static_text) + (sizeof(static_text) % 4); + + void *data_template = memalloc(data_size); + ERR_FAIL_NULL_V_MSG(data_template, FAILED, "Unable to allocate memory for the dialog template."); + ZeroMemory(data_template, data_size); + + char *current_block = (char *)data_template; + CopyMemory(current_block, &template_base, sizeof(template_base)); + current_block += sizeof(template_base) + (sizeof(template_base) % 4); + CopyMemory(current_block, &ok_button, sizeof(ok_button)); + current_block += sizeof(ok_button) + (sizeof(ok_button) % 4); + CopyMemory(current_block, &text_field, sizeof(text_field)); + current_block += sizeof(text_field) + (sizeof(text_field) % 4); + CopyMemory(current_block, &static_text, sizeof(static_text)); + + Char16String title16 = p_title.utf16(); + Char16String description16 = p_description.utf16(); + Char16String partial16 = p_partial.utf16(); + + Win32InputTextDialogInit init = { + title16.get_data(), description16.get_data(), partial16.get_data(), p_callback + }; + + // No modal dialogs for specific windows? Assume main window here. + INT_PTR ret = DialogBoxIndirectParamW(hInstance, (LPDLGTEMPLATEW)data_template, nullptr, (DLGPROC)input_text_dialog_proc, (LPARAM)(&init)); + + Error result = ret != -1 ? OK : FAILED; + memfree(data_template); + + if (result == FAILED) { + ERR_PRINT("Unable to create native dialog."); + } + return result; +} + int DisplayServerWindows::keyboard_get_layout_count() const { return GetKeyboardLayoutList(0, nullptr); } @@ -3081,9 +3358,9 @@ void DisplayServerWindows::set_context(Context p_context) { #define SIGNATURE_MASK 0xFFFFFF00 // Keeping the name suggested by Microsoft, but this macro really answers: // Is this mouse event emulated from touch or pen input? -#define IsPenEvent(dw) (((dw)&SIGNATURE_MASK) == MI_WP_SIGNATURE) +#define IsPenEvent(dw) (((dw) & SIGNATURE_MASK) == MI_WP_SIGNATURE) // This one tells whether the event comes from touchscreen (and not from pen). -#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw)&0x80)) +#define IsTouchEvent(dw) (IsPenEvent(dw) && ((dw) & 0x80)) void DisplayServerWindows::_touch_event(WindowID p_window, bool p_pressed, float p_x, float p_y, int idx) { if (touch_state.has(idx) == p_pressed) { @@ -4956,6 +5233,33 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, wd.last_pressure_update = 0; wd.last_tilt = Vector2(); + IPropertyStore *prop_store; + HRESULT hr = SHGetPropertyStoreForWindow(wd.hWnd, IID_IPropertyStore, (void **)&prop_store); + if (hr == S_OK) { + PROPVARIANT val; + String appname; + if (Engine::get_singleton()->is_editor_hint()) { + appname = "Godot.GodotEditor." + String(VERSION_BRANCH); + } else { + String name = GLOBAL_GET("application/config/name"); + String version = GLOBAL_GET("application/config/version"); + if (version.is_empty()) { + version = "0"; + } + String clean_app_name = name.to_pascal_case(); + for (int i = 0; i < clean_app_name.length(); i++) { + if (!is_ascii_alphanumeric_char(clean_app_name[i]) && clean_app_name[i] != '_' && clean_app_name[i] != '.') { + clean_app_name[i] = '_'; + } + } + clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix("."); + appname = "Godot." + clean_app_name + "." + version; + } + InitPropVariantFromString((PCWSTR)appname.utf16().get_data(), &val); + prop_store->SetValue(PKEY_AppUserModel_ID, val); + prop_store->Release(); + } + // IME. wd.im_himc = ImmGetContext(wd.hWnd); ImmAssociateContext(wd.hWnd, (HIMC)0); @@ -5245,6 +5549,23 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } } + HMODULE comctl32 = LoadLibraryW(L"comctl32.dll"); + if (comctl32) { + typedef BOOL(WINAPI * InitCommonControlsExPtr)(_In_ const INITCOMMONCONTROLSEX *picce); + InitCommonControlsExPtr init_common_controls_ex = (InitCommonControlsExPtr)GetProcAddress(comctl32, "InitCommonControlsEx"); + + // Fails if the incorrect version was loaded. Probably not a big enough deal to print an error about. + if (init_common_controls_ex) { + INITCOMMONCONTROLSEX icc = {}; + icc.dwICC = ICC_STANDARD_CLASSES; + icc.dwSize = sizeof(INITCOMMONCONTROLSEX); + if (!init_common_controls_ex(&icc)) { + WARN_PRINT("Unable to initialize Windows common controls. Native dialogs may not work properly."); + } + } + FreeLibrary(comctl32); + } + memset(&wc, 0, sizeof(WNDCLASSEXW)); wc.cbSize = sizeof(WNDCLASSEXW); wc.style = CS_OWNDC | CS_DBLCLKS; @@ -5354,6 +5675,26 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } #endif + String appname; + if (Engine::get_singleton()->is_editor_hint()) { + appname = "Godot.GodotEditor." + String(VERSION_BRANCH); + } else { + String name = GLOBAL_GET("application/config/name"); + String version = GLOBAL_GET("application/config/version"); + if (version.is_empty()) { + version = "0"; + } + String clean_app_name = name.to_pascal_case(); + for (int i = 0; i < clean_app_name.length(); i++) { + if (!is_ascii_alphanumeric_char(clean_app_name[i]) && clean_app_name[i] != '_' && clean_app_name[i] != '.') { + clean_app_name[i] = '_'; + } + } + clean_app_name = clean_app_name.substr(0, 120 - version.length()).trim_suffix("."); + appname = "Godot." + clean_app_name + "." + version; + } + SetCurrentProcessExplicitAppUserModelID((PCWSTR)appname.utf16().get_data()); + mouse_monitor = SetWindowsHookEx(WH_MOUSE, ::MouseProc, nullptr, GetCurrentThreadId()); Point2i window_position; @@ -5479,7 +5820,7 @@ DisplayServerWindows::~DisplayServerWindows() { cursors_cache.clear(); // Destroy all status indicators. - for (HashMap<IndicatorID, IndicatorData>::Iterator E = indicators.begin(); E;) { + for (HashMap<IndicatorID, IndicatorData>::Iterator E = indicators.begin(); E; ++E) { NOTIFYICONDATAW ndat; ZeroMemory(&ndat, sizeof(NOTIFYICONDATAW)); ndat.cbSize = sizeof(NOTIFYICONDATAW); diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 81cddec49f..f749185080 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -192,6 +192,7 @@ typedef UINT32 PEN_MASK; #define POINTER_MESSAGE_FLAG_FIRSTBUTTON 0x00000010 #endif +#if WINVER < 0x0602 enum tagPOINTER_INPUT_TYPE { PT_POINTER = 0x00000001, PT_TOUCH = 0x00000002, @@ -242,6 +243,7 @@ typedef struct tagPOINTER_PEN_INFO { INT32 tiltX; INT32 tiltY; } POINTER_PEN_INFO; +#endif #endif //POINTER_STRUCTURES @@ -642,6 +644,9 @@ public: virtual void enable_for_stealing_focus(OS::ProcessID pid) override; + virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override; + virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override; + virtual int keyboard_get_layout_count() const override; virtual int keyboard_get_current_layout() const override; virtual void keyboard_set_current_layout(int p_index) override; diff --git a/platform/windows/godot_res.rc b/platform/windows/godot_res.rc index 8187c0c936..86191ad9d9 100644 --- a/platform/windows/godot_res.rc +++ b/platform/windows/godot_res.rc @@ -1,6 +1,11 @@ #include "core/version.h" +#ifndef RT_MANIFEST +#define RT_MANIFEST 24 +#endif + GODOT_ICON ICON platform/windows/godot.ico +1 RT_MANIFEST "godot.manifest" 1 VERSIONINFO FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0 diff --git a/platform/windows/platform_windows_builders.py b/platform/windows/platform_windows_builders.py index 652dc06acf..99e9633800 100644 --- a/platform/windows/platform_windows_builders.py +++ b/platform/windows/platform_windows_builders.py @@ -3,6 +3,7 @@ All such functions are invoked in a subprocess on Windows to prevent build flakiness. """ + import os from detect import get_mingw_bin_prefix from detect import try_cmd |
