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-rw-r--r--platform/android/export/export_plugin.cpp8
-rw-r--r--platform/ios/export/export_plugin.cpp2
-rw-r--r--platform/linuxbsd/export/export_plugin.cpp2
-rw-r--r--platform/macos/export/export_plugin.cpp2
-rw-r--r--platform/web/export/export_plugin.cpp2
-rw-r--r--platform/windows/detect.py4
-rw-r--r--platform/windows/export/export_plugin.cpp2
7 files changed, 11 insertions, 11 deletions
diff --git a/platform/android/export/export_plugin.cpp b/platform/android/export/export_plugin.cpp
index 762e5a8323..653e7bfe6f 100644
--- a/platform/android/export/export_plugin.cpp
+++ b/platform/android/export/export_plugin.cpp
@@ -45,9 +45,9 @@
#include "editor/editor_log.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
-#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/import/resource_importer_texture_settings.h"
+#include "editor/themes/editor_scale.h"
#include "main/splash.gen.h"
#include "scene/resources/image_texture.h"
@@ -1605,7 +1605,11 @@ void EditorExportPlatformAndroid::load_icon_refs(const Ref<EditorExportPreset> &
print_verbose("Loading regular icon from " + path);
if (path.is_empty() || ImageLoader::load_image(path, icon) != OK) {
print_verbose("- falling back to project icon: " + project_icon_path);
- ImageLoader::load_image(project_icon_path, icon);
+ if (!project_icon_path.is_empty()) {
+ ImageLoader::load_image(project_icon_path, icon);
+ } else {
+ ERR_PRINT("No project icon specified. Please specify one in the Project Settings under Application -> Config -> Icon");
+ }
}
// Adaptive foreground: user selection -> regular icon (user selection -> project icon -> default).
diff --git a/platform/ios/export/export_plugin.cpp b/platform/ios/export/export_plugin.cpp
index 6943f0c637..d35819c34d 100644
--- a/platform/ios/export/export_plugin.cpp
+++ b/platform/ios/export/export_plugin.cpp
@@ -38,11 +38,11 @@
#include "core/string/translation.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
-#include "editor/editor_scale.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
#include "editor/import/resource_importer_texture_settings.h"
#include "editor/plugins/script_editor_plugin.h"
+#include "editor/themes/editor_scale.h"
#include "modules/modules_enabled.gen.h" // For mono and svg.
#ifdef MODULE_SVG_ENABLED
diff --git a/platform/linuxbsd/export/export_plugin.cpp b/platform/linuxbsd/export/export_plugin.cpp
index 64efcffae3..773b124c6a 100644
--- a/platform/linuxbsd/export/export_plugin.cpp
+++ b/platform/linuxbsd/export/export_plugin.cpp
@@ -36,9 +36,9 @@
#include "core/config/project_settings.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
-#include "editor/editor_scale.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
+#include "editor/themes/editor_scale.h"
#include "modules/modules_enabled.gen.h" // For svg.
#ifdef MODULE_SVG_ENABLED
diff --git a/platform/macos/export/export_plugin.cpp b/platform/macos/export/export_plugin.cpp
index c347082010..7ed78db6f8 100644
--- a/platform/macos/export/export_plugin.cpp
+++ b/platform/macos/export/export_plugin.cpp
@@ -42,9 +42,9 @@
#include "drivers/png/png_driver_common.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
-#include "editor/editor_scale.h"
#include "editor/editor_string_names.h"
#include "editor/import/resource_importer_texture_settings.h"
+#include "editor/themes/editor_scale.h"
#include "scene/resources/image_texture.h"
#include "modules/modules_enabled.gen.h" // For svg and regex.
diff --git a/platform/web/export/export_plugin.cpp b/platform/web/export/export_plugin.cpp
index ee170280e2..9ffb776c29 100644
--- a/platform/web/export/export_plugin.cpp
+++ b/platform/web/export/export_plugin.cpp
@@ -34,11 +34,11 @@
#include "run_icon_svg.gen.h"
#include "core/config/project_settings.h"
-#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
#include "editor/import/resource_importer_texture_settings.h"
+#include "editor/themes/editor_scale.h"
#include "scene/resources/image_texture.h"
#include "modules/modules_enabled.gen.h" // For mono and svg.
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index bc04057793..79698f5bd7 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -441,10 +441,6 @@ def configure_msvc(env, vcvars_msvc_config):
LIBS += ["vulkan"]
if env["d3d12"]:
- if env["dxc_path"] == "":
- print("The Direct3D 12 rendering driver requires dxc_path to be set.")
- sys.exit(255)
-
env.AppendUnique(CPPDEFINES=["D3D12_ENABLED", "RD_ENABLED"])
LIBS += ["d3d12", "dxgi", "dxguid"]
LIBS += ["version"] # Mesa dependency.
diff --git a/platform/windows/export/export_plugin.cpp b/platform/windows/export/export_plugin.cpp
index 418f38c127..6cdd370bfe 100644
--- a/platform/windows/export/export_plugin.cpp
+++ b/platform/windows/export/export_plugin.cpp
@@ -37,9 +37,9 @@
#include "core/io/image_loader.h"
#include "editor/editor_node.h"
#include "editor/editor_paths.h"
-#include "editor/editor_scale.h"
#include "editor/editor_string_names.h"
#include "editor/export/editor_export.h"
+#include "editor/themes/editor_scale.h"
#include "modules/modules_enabled.gen.h" // For svg.
#ifdef MODULE_SVG_ENABLED