diff options
Diffstat (limited to 'scene/2d/animated_sprite_2d.cpp')
-rw-r--r-- | scene/2d/animated_sprite_2d.cpp | 21 |
1 files changed, 10 insertions, 11 deletions
diff --git a/scene/2d/animated_sprite_2d.cpp b/scene/2d/animated_sprite_2d.cpp index 6eaf31d701..6d380aed3c 100644 --- a/scene/2d/animated_sprite_2d.cpp +++ b/scene/2d/animated_sprite_2d.cpp @@ -31,7 +31,6 @@ #include "animated_sprite_2d.h" #include "scene/main/viewport.h" -#include "scene/scene_string_names.h" #ifdef TOOLS_ENABLED Dictionary AnimatedSprite2D::_edit_get_state() const { @@ -202,7 +201,7 @@ void AnimatedSprite2D::_notification(int p_what) { } else { frame = last_frame; pause(); - emit_signal(SceneStringNames::get_singleton()->animation_finished); + emit_signal(SceneStringName(animation_finished)); return; } } else { @@ -211,7 +210,7 @@ void AnimatedSprite2D::_notification(int p_what) { _calc_frame_speed_scale(); frame_progress = 0.0; queue_redraw(); - emit_signal(SceneStringNames::get_singleton()->frame_changed); + emit_signal(SceneStringName(frame_changed)); } double to_process = MIN((1.0 - frame_progress) / abs_speed, remaining); frame_progress += to_process * abs_speed; @@ -226,7 +225,7 @@ void AnimatedSprite2D::_notification(int p_what) { } else { frame = 0; pause(); - emit_signal(SceneStringNames::get_singleton()->animation_finished); + emit_signal(SceneStringName(animation_finished)); return; } } else { @@ -235,7 +234,7 @@ void AnimatedSprite2D::_notification(int p_what) { _calc_frame_speed_scale(); frame_progress = 1.0; queue_redraw(); - emit_signal(SceneStringNames::get_singleton()->frame_changed); + emit_signal(SceneStringName(frame_changed)); } double to_process = MIN(frame_progress / abs_speed, remaining); frame_progress -= to_process * abs_speed; @@ -291,12 +290,12 @@ void AnimatedSprite2D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { } if (frames.is_valid()) { - frames->disconnect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite2D::_res_changed)); + frames->disconnect(CoreStringName(changed), callable_mp(this, &AnimatedSprite2D::_res_changed)); } stop(); frames = p_frames; if (frames.is_valid()) { - frames->connect(SceneStringNames::get_singleton()->changed, callable_mp(this, &AnimatedSprite2D::_res_changed)); + frames->connect(CoreStringName(changed), callable_mp(this, &AnimatedSprite2D::_res_changed)); List<StringName> al; frames->get_animation_list(&al); @@ -305,7 +304,7 @@ void AnimatedSprite2D::set_sprite_frames(const Ref<SpriteFrames> &p_frames) { autoplay = String(); } else { if (!frames->has_animation(animation)) { - set_animation(al[0]); + set_animation(al.front()->get()); } if (!frames->has_animation(autoplay)) { autoplay = String(); @@ -363,7 +362,7 @@ void AnimatedSprite2D::set_frame_and_progress(int p_frame, real_t p_progress) { return; // No change, don't redraw. } queue_redraw(); - emit_signal(SceneStringNames::get_singleton()->frame_changed); + emit_signal(SceneStringName(frame_changed)); } void AnimatedSprite2D::set_speed_scale(float p_speed_scale) { @@ -482,7 +481,7 @@ void AnimatedSprite2D::play(const StringName &p_name, float p_custom_scale, bool } else { set_frame_and_progress(0, 0.0); } - emit_signal("animation_changed"); + emit_signal(SceneStringName(animation_changed)); } else { bool is_backward = signbit(speed_scale * custom_speed_scale); if (p_from_end && is_backward && frame == 0 && frame_progress <= 0.0) { @@ -537,7 +536,7 @@ void AnimatedSprite2D::set_animation(const StringName &p_name) { animation = p_name; - emit_signal("animation_changed"); + emit_signal(SceneStringName(animation_changed)); if (frames == nullptr) { animation = StringName(); |