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Diffstat (limited to 'scene/2d/joint_2d.h')
-rw-r--r-- | scene/2d/joint_2d.h | 167 |
1 files changed, 0 insertions, 167 deletions
diff --git a/scene/2d/joint_2d.h b/scene/2d/joint_2d.h deleted file mode 100644 index 5ff75a77a1..0000000000 --- a/scene/2d/joint_2d.h +++ /dev/null @@ -1,167 +0,0 @@ -/**************************************************************************/ -/* joint_2d.h */ -/**************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/**************************************************************************/ -/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/**************************************************************************/ - -#ifndef JOINT_2D_H -#define JOINT_2D_H - -#include "node_2d.h" - -class PhysicsBody2D; - -class Joint2D : public Node2D { - GDCLASS(Joint2D, Node2D); - - RID joint; - RID ba, bb; - - NodePath a; - NodePath b; - real_t bias = 0.0; - - bool exclude_from_collision = true; - bool configured = false; - String warning; - -protected: - void _disconnect_signals(); - void _body_exit_tree(); - void _update_joint(bool p_only_free = false); - - void _notification(int p_what); - virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) = 0; - - static void _bind_methods(); - - _FORCE_INLINE_ bool is_configured() const { return configured; } - -public: - virtual PackedStringArray get_configuration_warnings() const override; - - void set_node_a(const NodePath &p_node_a); - NodePath get_node_a() const; - - void set_node_b(const NodePath &p_node_b); - NodePath get_node_b() const; - - void set_bias(real_t p_bias); - real_t get_bias() const; - - void set_exclude_nodes_from_collision(bool p_enable); - bool get_exclude_nodes_from_collision() const; - - RID get_rid() const { return joint; } - Joint2D(); - ~Joint2D(); -}; - -class PinJoint2D : public Joint2D { - GDCLASS(PinJoint2D, Joint2D); - - real_t softness = 0.0; - real_t angular_limit_lower = 0.0; - real_t angular_limit_upper = 0.0; - real_t motor_target_velocity = 0.0; - bool motor_enabled = false; - bool angular_limit_enabled = false; - -protected: - void _notification(int p_what); - virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override; - static void _bind_methods(); - -public: - void set_softness(real_t p_softness); - real_t get_softness() const; - void set_angular_limit_lower(real_t p_angular_limit_lower); - real_t get_angular_limit_lower() const; - void set_angular_limit_upper(real_t p_angular_limit_upper); - real_t get_angular_limit_upper() const; - void set_motor_target_velocity(real_t p_motor_target_velocity); - real_t get_motor_target_velocity() const; - - void set_motor_enabled(bool p_motor_enabled); - bool is_motor_enabled() const; - void set_angular_limit_enabled(bool p_angular_limit_enabled); - bool is_angular_limit_enabled() const; - - PinJoint2D(); -}; - -class GrooveJoint2D : public Joint2D { - GDCLASS(GrooveJoint2D, Joint2D); - - real_t length = 50.0; - real_t initial_offset = 25.0; - -protected: - void _notification(int p_what); - virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override; - static void _bind_methods(); - -public: - void set_length(real_t p_length); - real_t get_length() const; - - void set_initial_offset(real_t p_initial_offset); - real_t get_initial_offset() const; - - GrooveJoint2D(); -}; - -class DampedSpringJoint2D : public Joint2D { - GDCLASS(DampedSpringJoint2D, Joint2D); - - real_t stiffness = 20.0; - real_t damping = 1.0; - real_t rest_length = 0.0; - real_t length = 50.0; - -protected: - void _notification(int p_what); - virtual void _configure_joint(RID p_joint, PhysicsBody2D *body_a, PhysicsBody2D *body_b) override; - static void _bind_methods(); - -public: - void set_length(real_t p_length); - real_t get_length() const; - - void set_rest_length(real_t p_rest_length); - real_t get_rest_length() const; - - void set_damping(real_t p_damping); - real_t get_damping() const; - - void set_stiffness(real_t p_stiffness); - real_t get_stiffness() const; - - DampedSpringJoint2D(); -}; - -#endif // JOINT_2D_H |