diff options
Diffstat (limited to 'scene/2d/path_2d.cpp')
-rw-r--r-- | scene/2d/path_2d.cpp | 241 |
1 files changed, 136 insertions, 105 deletions
diff --git a/scene/2d/path_2d.cpp b/scene/2d/path_2d.cpp index 9862c4bfb1..5036dd30b1 100644 --- a/scene/2d/path_2d.cpp +++ b/scene/2d/path_2d.cpp @@ -1,36 +1,37 @@ -/*************************************************************************/ -/* path_2d.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* path_2d.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #include "path_2d.h" #include "core/math/geometry_2d.h" +#include "scene/main/timer.h" #ifdef TOOLS_ENABLED #include "editor/editor_scale.h" @@ -47,7 +48,7 @@ Rect2 Path2D::_edit_get_rect() const { for (int i = 0; i < curve->get_point_count(); i++) { for (int j = 0; j <= 8; j++) { real_t frac = j / 8.0; - Vector2 p = curve->interpolate(i, frac); + Vector2 p = curve->sample(i, frac); aabb.expand_to(p); } } @@ -70,7 +71,7 @@ bool Path2D::_edit_is_selected_on_click(const Point2 &p_point, double p_toleranc for (int j = 1; j <= 8; j++) { real_t frac = j / 8.0; - s[1] = curve->interpolate(i, frac); + s[1] = curve->sample(i, frac); Vector2 p = Geometry2D::get_closest_point_to_segment(p_point, s); if (p.distance_to(p_point) <= p_tolerance) { @@ -106,18 +107,57 @@ void Path2D::_notification(int p_what) { #else const real_t line_width = get_tree()->get_debug_paths_width(); #endif - _cached_draw_pts.resize(curve->get_point_count() * 8); - int count = 0; - - for (int i = 0; i < curve->get_point_count(); i++) { - for (int j = 0; j < 8; j++) { - real_t frac = j * (1.0 / 8.0); - Vector2 p = curve->interpolate(i, frac); - _cached_draw_pts.set(count++, p); + real_t interval = 10; + const real_t length = curve->get_baked_length(); + + if (length > CMP_EPSILON) { + const int sample_count = int(length / interval) + 2; + interval = length / (sample_count - 1); // Recalculate real interval length. + + Vector<Transform2D> frames; + frames.resize(sample_count); + + { + Transform2D *w = frames.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = curve->sample_baked_with_rotation(i * interval, false); + } } - } - draw_polyline(_cached_draw_pts, get_tree()->get_debug_paths_color(), line_width, true); + const Transform2D *r = frames.ptr(); + // Draw curve segments + { + PackedVector2Array v2p; + v2p.resize(sample_count); + Vector2 *w = v2p.ptrw(); + + for (int i = 0; i < sample_count; i++) { + w[i] = r[i].get_origin(); + } + draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width, false); + } + + // Draw fish bones + { + PackedVector2Array v2p; + v2p.resize(3); + Vector2 *w = v2p.ptrw(); + + for (int i = 0; i < sample_count; i++) { + const Vector2 p = r[i].get_origin(); + const Vector2 side = r[i].columns[0]; + const Vector2 forward = r[i].columns[1]; + + // Fish Bone. + w[0] = p + (side - forward) * 5; + w[1] = p; + w[2] = p + (-side - forward) * 5; + + draw_polyline(v2p, get_tree()->get_debug_paths_color(), line_width * 0.5, false); + } + } + } } break; } } @@ -131,7 +171,13 @@ void Path2D::_curve_changed() { return; } - update(); + queue_redraw(); + for (int i = 0; i < get_child_count(); i++) { + PathFollow2D *follow = Object::cast_to<PathFollow2D>(get_child(i)); + if (follow) { + follow->path_changed(); + } + } } void Path2D::set_curve(const Ref<Curve2D> &p_curve) { @@ -161,6 +207,14 @@ void Path2D::_bind_methods() { ///////////////////////////////////////////////////////////////////////////////// +void PathFollow2D::path_changed() { + if (update_timer && !update_timer->is_stopped()) { + update_timer->start(); + } else { + _update_transform(); + } +} + void PathFollow2D::_update_transform() { if (!path) { return; @@ -175,55 +229,32 @@ void PathFollow2D::_update_transform() { if (path_length == 0) { return; } - Vector2 pos = c->interpolate_baked(offset, cubic); if (rotates) { - real_t ahead = offset + lookahead; - - if (loop && ahead >= path_length) { - // If our lookahead will loop, we need to check if the path is closed. - int point_count = c->get_point_count(); - if (point_count > 0) { - Vector2 start_point = c->get_point_position(0); - Vector2 end_point = c->get_point_position(point_count - 1); - if (start_point == end_point) { - // Since the path is closed we want to 'smooth off' - // the corner at the start/end. - // So we wrap the lookahead back round. - ahead = Math::fmod(ahead, path_length); - } - } - } - - Vector2 ahead_pos = c->interpolate_baked(ahead, cubic); - - Vector2 tangent_to_curve; - if (ahead_pos == pos) { - // This will happen at the end of non-looping or non-closed paths. - // We'll try a look behind instead, in order to get a meaningful angle. - tangent_to_curve = - (pos - c->interpolate_baked(offset - lookahead, cubic)).normalized(); - } else { - tangent_to_curve = (ahead_pos - pos).normalized(); - } - - Vector2 normal_of_curve = -tangent_to_curve.orthogonal(); - - pos += tangent_to_curve * h_offset; - pos += normal_of_curve * v_offset; - - set_rotation(tangent_to_curve.angle()); - + Transform2D xform = c->sample_baked_with_rotation(progress, cubic); + xform.translate_local(v_offset, h_offset); + set_rotation(xform[1].angle()); + set_position(xform[2]); } else { + Vector2 pos = c->sample_baked(progress, cubic); pos.x += h_offset; pos.y += v_offset; + set_position(pos); } - - set_position(pos); } void PathFollow2D::_notification(int p_what) { switch (p_what) { + case NOTIFICATION_READY: { + if (Engine::get_singleton()->is_editor_hint()) { + update_timer = memnew(Timer); + update_timer->set_wait_time(0.2); + update_timer->set_one_shot(true); + update_timer->connect("timeout", callable_mp(this, &PathFollow2D::_update_transform)); + add_child(update_timer, false, Node::INTERNAL_MODE_BACK); + } + } break; + case NOTIFICATION_ENTER_TREE: { path = Object::cast_to<Path2D>(get_parent()); if (path) { @@ -245,19 +276,19 @@ bool PathFollow2D::get_cubic_interpolation() const { return cubic; } -void PathFollow2D::_validate_property(PropertyInfo &property) const { - if (property.name == "offset") { +void PathFollow2D::_validate_property(PropertyInfo &p_property) const { + if (p_property.name == "offset") { real_t max = 10000.0; if (path && path->get_curve().is_valid()) { max = path->get_curve()->get_baked_length(); } - property.hint_string = "0," + rtos(max) + ",0.01,or_lesser,or_greater"; + p_property.hint_string = "0," + rtos(max) + ",0.01,or_less,or_greater"; } } -TypedArray<String> PathFollow2D::get_configuration_warnings() const { - TypedArray<String> warnings = Node::get_configuration_warnings(); +PackedStringArray PathFollow2D::get_configuration_warnings() const { + PackedStringArray warnings = Node::get_configuration_warnings(); if (is_visible_in_tree() && is_inside_tree()) { if (!Object::cast_to<Path2D>(get_parent())) { @@ -269,8 +300,8 @@ TypedArray<String> PathFollow2D::get_configuration_warnings() const { } void PathFollow2D::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_offset", "offset"), &PathFollow2D::set_offset); - ClassDB::bind_method(D_METHOD("get_offset"), &PathFollow2D::get_offset); + ClassDB::bind_method(D_METHOD("set_progress", "progress"), &PathFollow2D::set_progress); + ClassDB::bind_method(D_METHOD("get_progress"), &PathFollow2D::get_progress); ClassDB::bind_method(D_METHOD("set_h_offset", "h_offset"), &PathFollow2D::set_h_offset); ClassDB::bind_method(D_METHOD("get_h_offset"), &PathFollow2D::get_h_offset); @@ -278,8 +309,8 @@ void PathFollow2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_v_offset", "v_offset"), &PathFollow2D::set_v_offset); ClassDB::bind_method(D_METHOD("get_v_offset"), &PathFollow2D::get_v_offset); - ClassDB::bind_method(D_METHOD("set_unit_offset", "unit_offset"), &PathFollow2D::set_unit_offset); - ClassDB::bind_method(D_METHOD("get_unit_offset"), &PathFollow2D::get_unit_offset); + ClassDB::bind_method(D_METHOD("set_progress_ratio", "ratio"), &PathFollow2D::set_progress_ratio); + ClassDB::bind_method(D_METHOD("get_progress_ratio"), &PathFollow2D::get_progress_ratio); ClassDB::bind_method(D_METHOD("set_rotates", "enable"), &PathFollow2D::set_rotates); ClassDB::bind_method(D_METHOD("is_rotating"), &PathFollow2D::is_rotating); @@ -293,8 +324,8 @@ void PathFollow2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_lookahead", "lookahead"), &PathFollow2D::set_lookahead); ClassDB::bind_method(D_METHOD("get_lookahead"), &PathFollow2D::get_lookahead); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "offset", PROPERTY_HINT_RANGE, "0,10000,0.01,or_lesser,or_greater,suffix:px"), "set_offset", "get_offset"); - ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "unit_offset", PROPERTY_HINT_RANGE, "0,1,0.0001,or_lesser,or_greater", PROPERTY_USAGE_EDITOR), "set_unit_offset", "get_unit_offset"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress", PROPERTY_HINT_RANGE, "0,10000,0.01,or_less,or_greater,suffix:px"), "set_progress", "get_progress"); + ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "progress_ratio", PROPERTY_HINT_RANGE, "0,1,0.0001,or_less,or_greater", PROPERTY_USAGE_EDITOR), "set_progress_ratio", "get_progress_ratio"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "h_offset"), "set_h_offset", "get_h_offset"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "v_offset"), "set_v_offset", "get_v_offset"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotates"), "set_rotates", "is_rotating"); @@ -303,20 +334,20 @@ void PathFollow2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lookahead", PROPERTY_HINT_RANGE, "0.001,1024.0,0.001"), "set_lookahead", "get_lookahead"); } -void PathFollow2D::set_offset(real_t p_offset) { - ERR_FAIL_COND(!isfinite(p_offset)); - offset = p_offset; +void PathFollow2D::set_progress(real_t p_progress) { + ERR_FAIL_COND(!isfinite(p_progress)); + progress = p_progress; if (path) { if (path->get_curve().is_valid()) { real_t path_length = path->get_curve()->get_baked_length(); if (loop && path_length) { - offset = Math::fposmod(offset, path_length); - if (!Math::is_zero_approx(p_offset) && Math::is_zero_approx(offset)) { - offset = path_length; + progress = Math::fposmod(progress, path_length); + if (!Math::is_zero_approx(p_progress) && Math::is_zero_approx(progress)) { + progress = path_length; } } else { - offset = CLAMP(offset, 0, path_length); + progress = CLAMP(progress, 0, path_length); } } @@ -346,19 +377,19 @@ real_t PathFollow2D::get_v_offset() const { return v_offset; } -real_t PathFollow2D::get_offset() const { - return offset; +real_t PathFollow2D::get_progress() const { + return progress; } -void PathFollow2D::set_unit_offset(real_t p_unit_offset) { +void PathFollow2D::set_progress_ratio(real_t p_ratio) { if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) { - set_offset(p_unit_offset * path->get_curve()->get_baked_length()); + set_progress(p_ratio * path->get_curve()->get_baked_length()); } } -real_t PathFollow2D::get_unit_offset() const { +real_t PathFollow2D::get_progress_ratio() const { if (path && path->get_curve().is_valid() && path->get_curve()->get_baked_length()) { - return get_offset() / path->get_curve()->get_baked_length(); + return get_progress() / path->get_curve()->get_baked_length(); } else { return 0; } |